Metascore
91

Universal acclaim - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
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  1. A snipers best dream and worst nightmare. You can be walking through the forest and all of a sudden a shot rings out and you get hit. I found a couple of times where I could not see the sniper because he was hiding behind a tree.
User Score
8.5

Generally favorable reviews- based on 619 Ratings

User score distribution:
  1. Negative: 29 out of 619
  1. Nov 9, 2011
    10
    Graphics 8/10
    Gameplay 10/10
    Controls 10/10 Story 9/10 Characters 7/10 Level design 9/10 Weapons 10/10 AI 8/10 Multiplayer 10/10
    Graphics 8/10
    Gameplay 10/10
    Controls 10/10
    Story 9/10
    Characters 7/10
    Level design 9/10
    Weapons 10/10
    AI 8/10
    Multiplayer 10/10
    Presentation 10/10
    User Interface 10/10
    Sounds 10/10
    Music 10/10
    Full Review »
  2. Jan 3, 2012
    0
    Got this game since I love MOH games. Played it years ago and thought it was great. Played it recently and thought " This is unbelievablyGot this game since I love MOH games. Played it years ago and thought it was great. Played it recently and thought " This is unbelievably insane!". The AI is freaking overpowered, their almost 100% accurate, and they spawn constantly. Example: When I fire a rifle shot to their head and they shake it off, thats **** Then the rifleman fire at me while I'm jumping and running and zigzagging and they hit me every time! Then when i clear a area, step into a certain part and bang!, ten soldiers appear behind me and kill me. Ten years ago this game was great, now its a piece of **** that favors the AI. Don't play this unless you like to die, like to get angry, or love to get raped by the constant respawning AI. Full Review »
  3. Mar 5, 2011
    10
    The game that started it all.

    Medal of Honor: Allied Assault is actually the forgotten precursor to the modern day Industry leading (in terms
    The game that started it all.

    Medal of Honor: Allied Assault is actually the forgotten precursor to the modern day Industry leading (in terms of sales) Call of Duty games.

    Developed by 2015, a group of developers fed up with their monolithic and notorious publisher EA Games were forced to abandon their studio and street cred as they fled to Activision to form a new studio called Infinity Ward.

    Forced to leave their IP behind, Infinity Ward created the WW2 shooter Call of Duty, followed shortly after by the substantial expansion pack Call of Duty : United Fronts, which brought vehicles to multiplayer.

    Infinity Ward, looking to transfer to the more lucrative and less pirated console market, agreed to create yet another WW2 follow up Call of Duty 2, a PC and Xbox 360 exclusive launch title that legitimized the 360 as a full fledged next generation console at a time when Sony was emphatically claiming that 'the next generation doesn't start until we say it does'.

    Call of Duty 2 was to the Xbox 360 what Halo was to the original Xbox, the killer app the platform needed to justify a purchase.

    Activision caved in to Infinity Ward's demands, and in late 2005, the team began work on Call of Duty 4: Modern Warfare, A modern day shooter with a fictional plot that would allow the developers to craft their own story and missions without the same historical restraints of the WW2 era.

    Released in late 2007 on PC, PS3, 360, Call of Duty 4: Modern Warfare went on to sell over 10 million copies, seemingly overnight usurping Industry giants like Halo and Grand Theft Auto to become the Industry's biggest IP.

    In 2009, Infinity Ward released the inevitable sequel, Call of Duty: Modern Warfare 2, which outsold it's predecessor, and every other game of this generation.

    Shortly afterward, Infinity Ward's lead developers Jason West and Vince Zampella were fired, after refusing to begin work on Modern Warfare 3, and wound up going full circle, partnering with EA once again to create Respawn Entertainment. Over 35 developers would abandon Activision's Infinity Ward to join West and Zampella at their new studio.

    No doubt hard at work, the developers at Respawn Entertainment have yet to announce their first game, but it all started with Medal of Honor: Allied Assault.

    - Why the history -

    Medal of Honor: Allied Assault is a wrongfully forgotten game. Released 25 days AFTER Christmas, it had a horrible launch window.

    The game probably wasn't finished in time for Holiday 2001, and even if it was, it would have been competing with

    Metal Gear Solid 2 : Sons of Liberty
    Halo : Combat Evolved
    Grand Theft Auto III

    All critical and commercial darlings, which in my mind took the limelight from Allied Assault.

    Needless to say, not having a console counterpart hurt sales, especially with Halo basically restarting the console shooter trend that Goldeneye 64 began.

    Medal of Honor as a franchise self destructed with 2015/infinity ward, and it's legacy is tainted with loads of EA's crappy spin-offs, in the same way that Call of Duty is now being destroyed by Activision with the Treyarch developed Call of Duty games.

    But it all began here -

    The signature last stand wounded animations, the Epic, massive team battles like D-day Omaha Beach juxtaposed with the stealth and sniping missions.

    Clearly, you can see the roots of classic COD4 levels like Gillies in the Mist in the game's solo and sniper levels.

    By the year 2011, there isn't much that this game did well that hasn't been done better a decade later, but the basic joy of shooting enemies is still fun, and more than vaguely reminds me of Call of duty: Modern Warfare.

    Allied Assault is a forgotten classic. It belongs with Ocarina of Time, Halo: Combat Evolved, Goldeneye, Pong, and Super Mario Bros.

    While it didn't bring halo's 2 weapon inventory system or regenerating health to the shooter industry, what it did bring was atmosphere, and incredible action set pieces.

    It's what saving private ryan did for war movies, made them more intense and visceral, brought you into battle like never before, selling you an experience you couldn't get anywhere else.
    Full Review »