User Score
6.4

Mixed or average reviews- based on 147 Ratings

User score distribution:
  1. Positive: 78 out of 147
  2. Negative: 44 out of 147

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  1. Sep 8, 2023
    7
    Was probably better than i expected and it told a pretty good marvel story. The interactions between the heroes could but fun at times and the game got a little repetitive towards the end.
  2. Sep 1, 2023
    0
    Игра возможно классная , я люблю этих разроботчиков. Но эти плохие люди вырезали русский язык, и как мне теперб играть !? Спасибо поиграю во чтотто другое терпрь ..

    The game may be cool, I love these developers, But these bad people cut out the Russian language, and how can I play now!? Thanks, I'll play something else, wait..
    Игра возможно классная , я люблю этих разроботчиков. Но эти плохие люди вырезали русский язык, и как мне теперб играть !? Спасибо поиграю во чтотто другое терпрь ..

    The game may be cool, I love these developers, But these bad people cut out the Russian language, and how can I play now!? Thanks, I'll play something else, wait..
  3. Aug 31, 2023
    7
    The gameplay is quite refreshing at first, but the walking parts are boring from the start, the later battles get repetitive, and at some point you just want to see the ending, regardless of whether your character gets stronger or not.
  4. Aug 15, 2023
    7
    I enjoyed the galme thoroughly, talinkg to your companions, creating your builds and teams was quite nice. The story is enjoyable but nothing groundbreaking. The strong point was really the companions and their interactions inside the Abbey.

    The game was getting repetitiveby the end though and I wanted to be done. There was some unecessary padding doing story missions -> night at the
    I enjoyed the galme thoroughly, talinkg to your companions, creating your builds and teams was quite nice. The story is enjoyable but nothing groundbreaking. The strong point was really the companions and their interactions inside the Abbey.

    The game was getting repetitiveby the end though and I wanted to be done. There was some unecessary padding doing story missions -> night at the abbey -> random forced mission of ur choice -> night at the abbey -> story mission.
    Sometimes I reckon it was more than one random missions between the story ones. Which is really uncesseray in my opinion.
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  5. Aug 9, 2023
    7
    An all around fun experience, the characters are good for the most part, the cutscenes are so drained and boring, the gameplay it’s fun and it puts your strategy to the test.

    Discount Price is the best time to grab this game and enjoy the darker side of the Marvel Universe
  6. Aug 1, 2023
    3
    This game is a mess. Two major issues – a shallow tactical layer, and a time sink of a strategic layer.

    The tactical layer is weak. Positioning is unimportant, abilities are very samey, and there’s very little ability to think tactically because your actions are restricted to a handful of random cards each turn. Draw all support, healing, or defensive abilities? Tough luck. Because
    This game is a mess. Two major issues – a shallow tactical layer, and a time sink of a strategic layer.

    The tactical layer is weak. Positioning is unimportant, abilities are very samey, and there’s very little ability to think tactically because your actions are restricted to a handful of random cards each turn. Draw all support, healing, or defensive abilities? Tough luck.
    Because it’s a card battler with three plays a turn, a hero getting KOd doesn’t matter. Losing a soldier in XCOM can easily lead to a squad wipe or at best a much more difficult mission, but here it’s a mild inconvenience.
    If this wasn’t bad enough, the cards themselves can be upgraded in a number of ways, but the caliber of the cards does not increase. Instead, early game abilities are by far the most useful, so there’s no incentive at all to unlock or upgrade abilities.

    The strategic layer (running around the mansion and hanging out with heroes) is a huge time sink, and nothing matters.
    - Loading times of almost one minute between missions and the strategy layer, even with a SSD.
    - Each “day” in game has THREE separate skippable cutscenes. One for the Hunter to get into bed, one landscape scene, and Hunter getting up.
    - After you get up each day, there’s a number of tedious tasks that don’t matter in the slightest. Go to do research and unlock the previous day’s cards, go to the training area to build friendship with another character, stop by the gift shop to buy presents, stop by C.E.N.T.R.A.L. to do an off-screen hero mission for a pointless reward, and THEN select a mission. These things could have all been done through a simple interface, but you have to run all over the mansion to do these tasks.
    - There’s a lot to do in the strategy layer, but you’ll probably be in the middle of the game or later before you realize none of it matters. Unless you really want to go fishing with Wolverine, or go to a (repeated) book club with Blade.
    - There’s a huge amount of collectibles, but literally none of them matter. Even the mission rewards don’t.
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  7. Jul 25, 2023
    9
    The star of this game is clearly the combat. I love how the card system was implemented and there are enough abilities and characters to keep things feeling fresh. While I agree the game is dialog heavy, I didn't think the writing was bad at all. Most of the interactions between the hunter and superheros are somewhat interesting conversations. I agree that the game lacks a way to skipThe star of this game is clearly the combat. I love how the card system was implemented and there are enough abilities and characters to keep things feeling fresh. While I agree the game is dialog heavy, I didn't think the writing was bad at all. Most of the interactions between the hunter and superheros are somewhat interesting conversations. I agree that the game lacks a way to skip all dialog and side stuff for replayability though. All in all, this is the best Marvel game I've played since Xmen Legends 2. Expand
  8. Jun 24, 2023
    10
    Even without the DLC this game was an amazing mixture being Young Adult marvel fiction, and a fascinating card battler. The tactical challenge is giving through the great difficultly settings, which, when you have mastered the current setting automatically suggest for you to go up in difficulty.

    Great writing, great story, and I am going to start my 3rd play through with the 4 DLC
    Even without the DLC this game was an amazing mixture being Young Adult marvel fiction, and a fascinating card battler. The tactical challenge is giving through the great difficultly settings, which, when you have mastered the current setting automatically suggest for you to go up in difficulty.

    Great writing, great story, and I am going to start my 3rd play through with the 4 DLC characters now.
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  9. Jun 21, 2023
    8
    L'histoire est vraiment, vraiment, vraiment nulle. Ça sent le 2023... Mais le gameplay est vraiment bon et addictif.
  10. Jun 7, 2023
    7
    The fights are exciting BUT only the fights.
    The conversations in the abbey eventually become annoying and not fun
  11. May 15, 2023
    8
    everyone expected from a game with so many heroes is clearly not a collectible card game with playing along with rpg elements, but I enjoyed the whole process and spent a lot of time in the game, the game of course has its drawbacks in the form of not the most remarkable appearance of the characters, boring hub exploration ,
    sometimes the gameplay can get boring, but in general there is
    everyone expected from a game with so many heroes is clearly not a collectible card game with playing along with rpg elements, but I enjoyed the whole process and spent a lot of time in the game, the game of course has its drawbacks in the form of not the most remarkable appearance of the characters, boring hub exploration ,
    sometimes the gameplay can get boring, but in general there is something special and interesting in the game
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  12. May 8, 2023
    3
    game feels unpolished, character models very lacking in detail and graphics dept, how is this a next gen game when it feels right at home on as ps3 mid launch title; combat can either be fun nor disasterous with constant enemies every round, forgettable story and overall lack of quality of life features lacking
  13. May 6, 2023
    6
    There are a lot of superhero games now, all trying the same thing. Luckily, we finally have a superhero video game that tries something different, Midnight Suns. I liked this game a lot. It's not fantastic, but still decent. The gameplay is so much fun. I liked that it feels really different from most other superhero games and I felt like I needed to think more when fighting. I likedThere are a lot of superhero games now, all trying the same thing. Luckily, we finally have a superhero video game that tries something different, Midnight Suns. I liked this game a lot. It's not fantastic, but still decent. The gameplay is so much fun. I liked that it feels really different from most other superhero games and I felt like I needed to think more when fighting. I liked interacting with the different characters and found it fun to talk with the different superheros. The story and tbh everything else was just fine. Don't really have a lot to say, but that doesn't mean I didn't like this. I liked this a lot and would recommend if you are getting bored of the superhero video game formula. Expand
  14. May 2, 2023
    9
    Pleasantly surprised and enjoying every moment of the game. Great blend of story, character roleplaying and enjoyable tactical battles. Was caught off guard, and was sceptical with the card system being the way the game utilised its action system, but i have actually enjoyed the way it was utilised to give a second layer of strategy. Love being able to roleplay in games and this hasn'tPleasantly surprised and enjoying every moment of the game. Great blend of story, character roleplaying and enjoyable tactical battles. Was caught off guard, and was sceptical with the card system being the way the game utilised its action system, but i have actually enjoyed the way it was utilised to give a second layer of strategy. Love being able to roleplay in games and this hasn't disappointed in that aspect either. I would have preferred to have a bit more freedom in the types of relationships with characters, or how fun it would have been to have multiple endings or branching story depending on your alignment. Regardless, Its fun to play, entertaining with what it offers and tells an enjoyable story. I'm enjoying every moment from this game, and would love to see more from this series and what it has to offer. Expand
  15. May 1, 2023
    0
    Canceled Russian localization. Very bad attitude towards the players. I don’t understand why ordinary players suffer.
  16. Apr 16, 2023
    9
    Firstly. This isn't XCOM. Lovely game with a good story. Fantastic ending. Fun gameplay. If anything it's too long but you can rush the story if you want.
  17. Apr 10, 2023
    6
    Got this on sale recently and so far I'm feeling very meh. I'm one of the few people in the world that had issues with X-Com 2 and how the devs seemed to be trying to ruin any strategy or tactics you try and use. (for example: a squaddie can hide behind a boulder for cover and an alien destroys that boulder; or on turn 2 aliens mind control half of your squad so instead of a 4v8 it isGot this on sale recently and so far I'm feeling very meh. I'm one of the few people in the world that had issues with X-Com 2 and how the devs seemed to be trying to ruin any strategy or tactics you try and use. (for example: a squaddie can hide behind a boulder for cover and an alien destroys that boulder; or on turn 2 aliens mind control half of your squad so instead of a 4v8 it is now a 2v10; or how when you 'discover' aliens in the fog of water they get a free move to cover) Some of that is evident here. Like how every turn enemy reinforcements enter the map and position themselves exactly where they can be the most annoying as a free move. And sometimes an enemy boss will spawn instead, dragging the mission out much longer than expected. Timed missions are back too that annoyed the crap out of me from X2.
    For a game with graphics no better than X-Com2 from 7 years ago, it is a real resource hog. My PC runs hot and I have to turn down the graphics. Weird because I played something like Assassin's Creed Valhalla on 4k high settings with no problems. Some of the character models are dated and goofy. I'm looking at you thicc Captain Marvel.
    The gameplay itself is ok. Not a huge fan of the card mechanic but there are some great animations when you pull off a cool attack.
    Environmental damage is pretty standard and gives a small damage boost but uses up your card energy.
    What's weird is that I had more fun exploring the map freely than playing the card combat.
    I guess, at the moment, I'm just feeling very underwhelmed by the whole experience. Maybe it'll improve with more gameplay and I'll come back and re-review if it does.
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  18. Apr 2, 2023
    6
    Besides all the super cringey dating sim esc friendship systems and some of the corniest dialogue known to man. The actually strategy systems are pretty fun even though as a fan of the XCOM games I find it pretty shallow.
  19. Apr 2, 2023
    4
    Marvel’s Midnight Suns is a tactical RPG made by the creators of XCOM; however, it is radically different from most TRPGs. Instead of being based on grid based movement and initiative order, the player and the enemy take turns as teams. You control three heroes, but instead of them having a preset set of actions they can each take each turn, you instead have a deck of 8 cards for eachMarvel’s Midnight Suns is a tactical RPG made by the creators of XCOM; however, it is radically different from most TRPGs. Instead of being based on grid based movement and initiative order, the player and the enemy take turns as teams. You control three heroes, but instead of them having a preset set of actions they can each take each turn, you instead have a deck of 8 cards for each character, shuffled into a deck of 24 cards (plus one “combo attack” card, for a total of 25 cards), which you draw a hand of 6 cards each turn.

    You have three actions per turn, which means three card plays, but because some cards allow you to sometimes (or always) take an extra action, you may end up playing significantly more than three cards per turn. You can redraw up to two cards per turn, allowing you to sculpt your hand a little, and you keep extra cards from turn to turn. Some cards will draw you extra cards, while others will cause you to discard other cards from your hand.

    The game has a surprisingly large emphasis on spacing, even though most attacks simply move you automatically to your target. The main reason is the many knockback attacks in the game, which allow you to knock enemies into other enemies, causing them damage, or knock them into environmental hazards, damaging them or even killing them if you knock them into pits.

    There are various fairly simple status ailments, buffs and debuffs that increase or decrease damage or stun an enemy or ally, or which otherwise alter the mechanics slightly, like being cursed, which causes you to discard a card when you use a card with that hero.

    All in all, it makes for an interesting strategy game… at least, for a little while.

    The problem is, the game not only runs out of steam, but it also puts a lot of barriers between you and that strategy game.

    The first, and largest problem is the Abbey grounds – a small area around a central “Abbey” where your characters reside. This is unlocked metroidvania style, and contains tidbits about the characters and the world, as well as crafting ingredients which respawn and chests that periodically respawn that contain both expendable battle items and cosmetic items. It’s boring, it looks terrible, and it doesn’t add anything to the game – but you are going to spend many hours out there both unlocking the various areas and trying to gather ingredients for crafting items that are used to upgrade your cards and make consumable battle items that make you stronger in battle.

    This is really tedious and feels completely pointless and tacked on. There’s nothing about it that really enhances or even ties into the rest of the game very much… until you get to the VERY end, at which point it becomes lore-relevant. But even still, you only get very limited information, and it isn’t particularly interesting – there were better ways of doing this, but they just decided to do this probably because of Fire Emblem Three Houses, which did the same thing and was also tedious for this reason.

    The second thing is between-combat banter and hangouts. This is less tedious, but there is a huge amount of it. The writing is, honestly, fine – it’s actually nice seeing the characters develop, and they have reasonably good characterization. That being said, while this is way better than what Fire Emblem Three Houses did, there’s a huge amount of between-combat dialogue, and it is often not very well paced. It feels like more traditional cutscenes could have transmitted this information, and in a faster, more natural way that would have been more fluid and less tedious.

    Moreover, I’m wondering if this could have been delivered better – it could often take an hour or more between battles between searching the Abby grounds for ingredients and the between-combat banter and hangouts with characters. This is on top of the time you spend looking at the item drops you got – not to mention the fact that actually getting the item drops requires you to go to three different areas in the Abbey to unlock abilities, unlock intel missions, and unlock training and card upgrades, all three of which have to be visited between almost every mission.

    The game, thus, spends a huge amount of time on non-TRPG aspects, to the point where I’m quite certain I spent more time between missions than actually on missions. This gets a bit better at the end of the game, when ingredients stop respawning and you’ve unlocked the whole abbey, but it is still tedious.

    Worse, the actual TRPG aspect ends up getting dull. The game has 20-odd main story missions, but you have to do general missions between them, so you’re likely to do 50+ missions over the course of a playthrough. The thing is, the game has very limited enemy variety – there’s really only two “opposition forces”, they often are mixed together, and you basically stop getting introduced to new enemies in act 2 of the game.
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  20. Mar 21, 2023
    5
    Was the game fun? I enjoy strategy games and I really did enjoy Midnight Sons, however the game is overpriced and I think we need to start to incorporate level of unfinished content, excessive cash grabs, and year one dlc that should have just been a part of the game in the first place in our ratings. The game is not a $60 game in my opinion. With the awkward animation, awkward dialogue,Was the game fun? I enjoy strategy games and I really did enjoy Midnight Sons, however the game is overpriced and I think we need to start to incorporate level of unfinished content, excessive cash grabs, and year one dlc that should have just been a part of the game in the first place in our ratings. The game is not a $60 game in my opinion. With the awkward animation, awkward dialogue, and honestly small amount of content, the game seems like a $40 game. The worst part in my opinion is the micro transactions. When are we gonna start holding game developers accountable for this nonsense? The game released with enough micro transactions available to cost more than the game. The DLC characters are unfortunate too. You’ll spend hundreds to get everything you want in this game with the total value still being about 40-60 which is already what you’re gonna pay for the base game. Let’s come together and do our part to stop this and stop letting reasonably good gameplay completely excuse this behavior so we can start receiving full games again Expand
  21. Mar 12, 2023
    7
    For me, the game is full of highs and lows. I liked the story and the super heroes, but The Hunter was rather flat. The abilities are fun to watch but the combat is rather repetitive.

    Date Completed: 2023-03-12
    Playtime: 47h
    Enjoyment: 7/10
    Recommendation: Worth a playthrough
  22. Mar 11, 2023
    4
    I can’t believe we don’t have Xcom 3 for this disaster. What an absolute waste of time. Combat could have been fun but the abbey friendship garbage is stupid. No one wants to play board games with Tony Stark for increasing a friendship bond.
  23. Mar 5, 2023
    10
    Best tactical game that involves Marvel heroes!
    If you enjoy Persona games, Fire Emblem and Xcom, then this game is for you.
    If you haven't played any turn based tactics games before- this is a great introduction to the genre.
  24. Mar 4, 2023
    10
    This is a phenomenal game that is prejudged on XCom's merits. I can tell you that I originally wanted NOTHING to do with this game, due solely to the card playing mechanic involved. However, once I watched my nephew play the game on his PS5, I knew I had to play this game. What an amazing game it is. Forging friendships with other heroes, collectibles that are not micro-transactions, andThis is a phenomenal game that is prejudged on XCom's merits. I can tell you that I originally wanted NOTHING to do with this game, due solely to the card playing mechanic involved. However, once I watched my nephew play the game on his PS5, I knew I had to play this game. What an amazing game it is. Forging friendships with other heroes, collectibles that are not micro-transactions, and stunning visuals make me thrilled that I listened to my nephew (when he told me to get this game). Expand
  25. Mar 1, 2023
    10
    One of the most underappreciated games that I know of. The more I play, the more clever things unlock, and the deeper the game becomes. Writing seems very faithful to source material, and the variety of things to do and combat mechanics are impressive. Exploration could be better, the game crashed once or twice, and certain things can be repetitive, but to me, they're just nitpicksOne of the most underappreciated games that I know of. The more I play, the more clever things unlock, and the deeper the game becomes. Writing seems very faithful to source material, and the variety of things to do and combat mechanics are impressive. Exploration could be better, the game crashed once or twice, and certain things can be repetitive, but to me, they're just nitpicks compared to what's offered. Expand
  26. Jan 23, 2023
    10
    It had a little bit of a buggy start, but the most recent patches have it running solid on the steam deck. The Deadpool DLC has been a ton of fun. The game play loop is super addictive and has me perpetually saying ok just one more battle.
  27. Feb 7, 2023
    9
    After worrying that this was replacing XCOM as Firaxis's turn based tactical game I found myself relieved that not only was this a separate project but also this game rocks!
    Had a lot of fun experimenting with various character decks and in game combinations as well as enjoying the character dialogue and relationships.
    Some minor optimisation issues but nothing that isn't fixable. Had a
    After worrying that this was replacing XCOM as Firaxis's turn based tactical game I found myself relieved that not only was this a separate project but also this game rocks!
    Had a lot of fun experimenting with various character decks and in game combinations as well as enjoying the character dialogue and relationships.
    Some minor optimisation issues but nothing that isn't fixable. Had a major issue on the launch of the DLC as deadpool did not join my team, the same thing happened to others. However, they fixed the issue relatively quick showing their dedication to supporting this game.
    If your a fan of tactical games or the marvel universe (or in my case, both) then please do check out this game, the developers clearly care a lot about the mythos and lore behind these characters and have woven a story with a lot of depth in terms of character and story narrative.
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  28. Feb 4, 2023
    9
    Midnight Suns es un juego sin duda excelente. El nucleo del juego es un deckbuilder bastante particular porque no es un roguelike como suelen ser los juegos de deckbuilding, de modo que las cartas se van consiguiendo paso a paso y mejorando poco a poco para hacer los mazos de cada uno de los personajes. Al ser un juego con campaña clásica, todo el progreso que vamos haciendo quedaMidnight Suns es un juego sin duda excelente. El nucleo del juego es un deckbuilder bastante particular porque no es un roguelike como suelen ser los juegos de deckbuilding, de modo que las cartas se van consiguiendo paso a paso y mejorando poco a poco para hacer los mazos de cada uno de los personajes. Al ser un juego con campaña clásica, todo el progreso que vamos haciendo queda permanente en la campaña y si fracasamos no volvemos a empezar sino que hay que cargar partida. El combate funciona fenomenalmente bien, con un muy peculiar estilo que hace que sea una combinación interesante entre posicionamiento en el mapa de cada batalla y el uso de las cartas adecuadas. La variedad de misiones es razonablemente alta, igual que el número de enemigos, cada unos con sus propias estrategias y mecánicas, incluyendo unos bosses que están muy bien diseñados. Y, finalmente, la campaña tiene una historia muy clásica de superhéroes, con fin del mundo incluido y todo, pero que está bastante bien contada y hace que te importen los personajes y su desarrollo y cómo cada uno es como es. Es una buena historia.

    Gráficamente el juego está bastante bien aunque no es del todo excelente, y especialmente en las cinemáticas y conversaciones los personajes tienen unas animaciones faciales muy pobres que los hacen muy poco expresivos. El sonido está fenomenal en todos sus aspectos. Pero hay que tener en cuenta que el juego tiene numerosos problemas de rendimiento y optimizado así como bugs, incluyendo algunos graves como reiniciar el ordenador o bloquear la progresión. El equipo sigue trabajando y depurando esto y muchos van desapareciendo, pero aún les queda mucho trabajo por hacer.

    Dicho todo lo cual, Midnight Suns sin duda es un juego que vale mucho la pena. Un 8,5.
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  29. Jan 30, 2023
    5
    Be warned, this isn NOT XCOM with Marvel Characters, which is what I wanted. This is more akin to Slay the Spire, Card Hunter, SteamWorld Quest, Hand of Fate, Voice of Cards, or any number of other games where you draw cards to make characters attack. Don't get me wrong, I enjoy these types of games too, so this game is pretty fun so far (see edit below). I'm just disappointed because it'sBe warned, this isn NOT XCOM with Marvel Characters, which is what I wanted. This is more akin to Slay the Spire, Card Hunter, SteamWorld Quest, Hand of Fate, Voice of Cards, or any number of other games where you draw cards to make characters attack. Don't get me wrong, I enjoy these types of games too, so this game is pretty fun so far (see edit below). I'm just disappointed because it's much less intriguing of a format than XCOM with Marvel Characters. Really I just wanted a re-skined Chimera Squad and i would have been happy, which I think is what everyone kinda thought it would be. Worth playing, but it's NOT XCOM. It's a card team battler with very minor positioning mechanics.

    Edit: Unfortunately, after playing through the full game, I can't recommend this. The lackluster writing only becomes more apparent as you go through the story. The endless accolades and exclamations that you're the best friend anyone has ever had ever get very old. The combat is fun initially, but toward the second half of the game just dragged on. I started playing at the highest difficulty settings (raising it each time they unlocked), which was minorly challenging, but dropped it down to the easiest at the end just to finish the game. A real disappointment. It started okay and literally went nowhere, but it took ages to get nowhere, too.
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  30. Jan 29, 2023
    5
    Yeah you get your Marvel fix, but this type of niche, gimmicky game isn't enjoyable to me. The turn-based combat just doesn't fit here.
Metascore
83

Generally favorable reviews - based on 79 Critic Reviews

Critic score distribution:
  1. Positive: 69 out of 79
  2. Negative: 0 out of 79
  1. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    The fights are very specific, tactical and surprisingly fun and often challenging, even knowing that a fallen hero can be put back on his feet on the spot during a fight and used in the rest of the encounter. [Issue#324]
  2. Jun 5, 2023
    80
    In spite of its technical issues, Marvel’s Midnight Suns is an easy recommendation to strategy and superhero fans or anyone who’s been missing the more traditional BioWare experience. Its tactical combat stands out in the genre and is consistently compelling. The plot is no great shakes but the characters are excellent renditions of decades-old favorites. It’s also a well-paced game, never getting bogged down in any one form of play for too long but free-form enough to allow for players to do that if they wish. Not only is Midnight Suns a great Marvel game, it’s a great game in its own right.
  3. Feb 14, 2023
    90
    While I wasn’t really sold on Marvel’s Midnight Suns pre-release, it has continued to impress me more as I played through the story, and it is chock full of a ton of optional content that will keep you busy for a very long time. It wasn’t a great experience around launch on PC, but Marvel’s Midnight Suns is well worth your time right now, and a joy to play on Steam Deck. It already felt like a perfect fit for Steam Deck from the start, and it has finally been fixed for Valve’s portable system with a recent update.