User Score
7.8

Generally favorable reviews- based on 128 Ratings

User score distribution:
  1. Positive: 93 out of 128
  2. Negative: 14 out of 128

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  1. Nov 16, 2014
    10
    Awesome oldschool RPG.
    +100 hours of gameplay
    +Hardcore on normal difficulty
    +Free to move
    +Good non-pixel style graphic
    +Interesting dialogues and quests
    +Advanced combat system
  2. Sep 28, 2015
    9
    I am mainly a strategy gamer coming from a background of playing Civ “X”, Gal Civ “X”, EUIV, M&B Warband, Matrix/AGEOD games, X-Com, etc.. I was in between games & looking for something different to play when I ran across this game in a thread about good RPG-Tactical Games. I am glad I gave Xulima a try. It has a nostalgic feel to it and that old fashioned D&D appeal (I date back to theI am mainly a strategy gamer coming from a background of playing Civ “X”, Gal Civ “X”, EUIV, M&B Warband, Matrix/AGEOD games, X-Com, etc.. I was in between games & looking for something different to play when I ran across this game in a thread about good RPG-Tactical Games. I am glad I gave Xulima a try. It has a nostalgic feel to it and that old fashioned D&D appeal (I date back to the white box/3 booklet early D&D Pen and Paper Days) that some of us old timers still remember. This feel though, is coupled with some very nice (albeit very basic) game mechanics that just simply work for the type game it was designed to be. At first glance, I thought that the combat mechanics were a little “hokey” but they work and they work elegantly. I look forward to the battles and they make you think and plan each combat turn. In addition to the combat and questing, there are some nice surprises in your exploration & adventuring. For us old schoolers that enjoy some logistics, there are some simple but elegant food & rest requirements that work without being tedious. To me, the best part of the game is the old school leveling up and making hard choices in your skill & attribute allocations as you advance. If you are a “instant gratification / pew-pew” gamer that needs high end graphics and action, stay away. But if you can use your imagination a bit and want a nicely done, old school adventure game, Xulima is your ticket. I hope they follow with a sequel…I havent been addicted to a game this bad in along time…

    Pros
    Old School Nostalgic Feel
    Nicely Done Game and Combat Mechanics
    Immersion
    Elegant Logistics, basic but not tedious
    Nicely done advancement system
    Challenging (recommend the medium or hard settings, don’t play on “normal”)
    Overall game package just works – good feel, fit and finish
    Hours and Hours of RPG Adventure Fun

    Cons
    Simple but elegant graphics – no huge explosions or 3D action here
    Might feel grindy for some
    Some might miss the “follow the green arrow” tips of other games ie., this is a thinking persons game…
    Combat system may be too quirky for some (again, no “pew-pew” here)
    Some may miss the “Monty Hall” fell of other titles…you work for your loot here…
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  3. Nov 2, 2015
    10
    Xulima: Not for the modern gamer.

    Let me explain. The game is very forgiving on the lower difficulties and significantly less so on the higher difficulties. On all of them however it is at least somewhat complex, requiring some degree of planning and common sense from you. There are no green arrows that tell you where you should go next. At the same time it's not entirely without
    Xulima: Not for the modern gamer.

    Let me explain. The game is very forgiving on the lower difficulties and significantly less so on the higher difficulties. On all of them however it is at least somewhat complex, requiring some degree of planning and common sense from you. There are no green arrows that tell you where you should go next. At the same time it's not entirely without direction, as NPCs will tell you about other regions of the world. Many call this game linear because "Titanic" encounters block all the "incorrect" paths. First, those are blocking shortcuts and not paths. Second, most of them are defeatable early anyways even on the highest difficulty allowing for a great deal of sequence breaking at least on par with that of a Souls game.

    The second thing a lot of people have trouble with is the presentation. Yes, the graphics are simple and the animations a bit clunky. This is an indie game made on a tiny budget and one of the very few Early Access success stories that exist. Sacrifices must be made. Likewise the story is fairly generic... this game is focused on the game mechanics first and everything else second and as a result the core game is solid.

    The third thing is the difficulty. As I mentioned the low difficulties are very forgiving. A lot of modern gamers will struggle even there as even the "Casual" difficulty still demands something from you and most modern games do not. Exercise even a little forethought however and you'll be right at home on the middle difficulty for your first run and either after completing it, or hitting the halfway point and finding it easy you can then charge right back in on the highest difficulty and complete that. And then if that's STILL easy, some crazy guy (me) is making a mod that makes it harder still. I've easily gotten 450 hours out of this game and I am nowhere near done with it. Forget all that pretentious generic crap, this is the best game I've tried all year.
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  4. Oct 23, 2015
    9
    Excellent Game. Some parts were a bit of a grind but overall great experience. I would absolutely recommend it and will play the sequel when it is released.
  5. Aug 8, 2019
    8
    This RPG is quite unique in that it combines top-down-view exploration (similar to Baldur's Gate) with blobber-like combat (similar to Wizardry or JRPG's). This combination works surprisingly well. The world of Xulima is huge, ranging from icy regions, to forests, jungles, deserts, as well as towns and castles - all with beautiful, fairy-tale-like graphics. Exploration of extreme weatherThis RPG is quite unique in that it combines top-down-view exploration (similar to Baldur's Gate) with blobber-like combat (similar to Wizardry or JRPG's). This combination works surprisingly well. The world of Xulima is huge, ranging from icy regions, to forests, jungles, deserts, as well as towns and castles - all with beautiful, fairy-tale-like graphics. Exploration of extreme weather regions is actually dangerous since you run out of supplies much faster, adding a lot to the fun. What can be criticized about this game is that it has relatively few dungeon areas, as well as a somewhat formulaic design where the same elements are repeated on several maps (one castle, one town, one witch house). Also, the end game is not very well done and could have been trimmed down somewhat. Expand
  6. Jul 12, 2018
    8
    Lords of Xulima is all about progression and resource management. In almost every other RPG you will very soon reach the point when you have more money and equipment than you need. Here it is not the case, you can always make use of additional wealth. All because of mechanics that allows to exchange items for exp and the fact that shops actually sell decent items even in late game. AlsoLords of Xulima is all about progression and resource management. In almost every other RPG you will very soon reach the point when you have more money and equipment than you need. Here it is not the case, you can always make use of additional wealth. All because of mechanics that allows to exchange items for exp and the fact that shops actually sell decent items even in late game. Also level progression is fast enough to not get bored waiting for the level up and slow enough to not max out ur build too early.

    Main problem with the game is that turn-based combat is too slow and gets old very quickly while there are no way to skip most of the fights and no auto-resolve option.

    Overall Lords of Xulima is a good game that can easily provide with 100+ hours of gameplay.
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  7. Nov 23, 2014
    9
    For such a low price, you can't ask for more.

    + Hard difficulty + Nice tactical combat + Gold does matter + You have to think before you spend your gold + A lot of skills to discover + Nice graphics + Cool music + Small riddles and minigames (lockpicking, disarming traps) The only thing i didnt like is, that you are forced to play with one "premade" character (the main
    For such a low price, you can't ask for more.

    + Hard difficulty
    + Nice tactical combat
    + Gold does matter
    + You have to think before you spend your gold
    + A lot of skills to discover
    + Nice graphics
    + Cool music
    + Small riddles and minigames (lockpicking, disarming traps)

    The only thing i didnt like is, that you are forced to play with one "premade" character (the main character), everything else is really good. If you like rpgs with tactical combat, there you go.
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  8. Nov 19, 2014
    9
    A pleasant surprise that illustrates the potential success that a kick-starter project can have, when the developer spends its budget on the game itself (and not advertising, bribing reviewers, or putting it in the executive's pockets). This is a reasonably-priced, complete game (no micro-transactions!). It is also excellent (if a bit difficult). The one significant problem is aA pleasant surprise that illustrates the potential success that a kick-starter project can have, when the developer spends its budget on the game itself (and not advertising, bribing reviewers, or putting it in the executive's pockets). This is a reasonably-priced, complete game (no micro-transactions!). It is also excellent (if a bit difficult). The one significant problem is a complete lack of documentation--not even a wiki. This is not good for an RPG game that relies on careful distribution of skill-points....you have no idea if you are squandering your points on skills you won't use, because you don't know what is ahead in the future. Once a comprehensive wiki or manual is produced, this game will be worth getting. Expand
  9. Nov 26, 2014
    9
    A really good mix of the old and the new.

    Exploration from an isometric perspective and first-person turn-based battles with a party of six.

    The game is deep, but easy to understand. Challenging, but also accessible.

    There is a massive amount of content and the game is great fun to play.
  10. Nov 16, 2014
    9
    After over 120 hours of play, I'm ready to give my review. If you played M&M; If you played Xene; if played Wizardry, and you've spent all your gaming years since then looking for a game, any game, to scratch that itch of a classic, old school'ish RPG, this is that game.

    Real time movement on the map; turn based combat; dozens of skills, spells, stats and classes. Up to 100 hours of
    After over 120 hours of play, I'm ready to give my review. If you played M&M; If you played Xene; if played Wizardry, and you've spent all your gaming years since then looking for a game, any game, to scratch that itch of a classic, old school'ish RPG, this is that game.

    Real time movement on the map; turn based combat; dozens of skills, spells, stats and classes. Up to 100 hours of play (if your a completionist); and just the right combination of old style RPG gaming with lots of modern amenities blended in.

    Mix in a Development team that actually listens to it's community, and adds patches/upgrades faster than you can say "Kill That Ogre", and you just can't go wrong with this game. Watch any UTube video on this game if your on the fence.
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  11. Nov 16, 2014
    8
    Lords of Xulima is a great old school rpg. Very challenging combat, great atmosphere and music, lots of items, skills, quests and more. For anyone who enjoyed games like Wizardry or Might & Magic series this is a must have.
  12. Nov 18, 2014
    10
    Excellent classic-style RPG with some modern elements thrown into the mix. The game's graphic style is unique and refreshing; classic 2D top-down perspective, but with a level of detail that is easy on the eyes. The combat is addictive and challenging. The music is the best I've heard in a game in a very long time. Overall, fantastic game. Highly recommended.
  13. Nov 21, 2014
    10
    I don't know what it is but old style games keep pulling me in far more than newer RPG's. Honestly, I've put aside DD: OS for this! It feels so much more about the gameplay and less about gimmicks and newer player/people who need game to evolve without adding anything really new.

    This game is about the love for RPG's. The love for playing games like the way they were meant to be played,
    I don't know what it is but old style games keep pulling me in far more than newer RPG's. Honestly, I've put aside DD: OS for this! It feels so much more about the gameplay and less about gimmicks and newer player/people who need game to evolve without adding anything really new.

    This game is about the love for RPG's. The love for playing games like the way they were meant to be played, with enough own imagination.

    For me a game is all about wanting to continue, curious about what's coming next, when am I strong enough the defeat that certain boss, discouvering new areas. This game has it all and mostly, it shows the love the desingers have for RPG's. Not to cash in enough money to make part 2.

    I love it, you should try to love it too.
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  14. Mar 6, 2015
    8
    Old CRPG fans rejoice! New fans...probably not so much.

    As a CRPG player from the 80s, I can say that I've had my share of both good and bad CRPGs, forgiving and what might have ultimately felt impossible to finish. Lords of Xulima brings the old school back with a vengeance, but with that little bit of new flavor that's enough to feel fresh for us old timers, and possibly enjoyable for
    Old CRPG fans rejoice! New fans...probably not so much.

    As a CRPG player from the 80s, I can say that I've had my share of both good and bad CRPGs, forgiving and what might have ultimately felt impossible to finish. Lords of Xulima brings the old school back with a vengeance, but with that little bit of new flavor that's enough to feel fresh for us old timers, and possibly enjoyable for younger CRPG fans (and by younger I don't mean your age, but number of years you've been playing in the genre).

    The story is nothing to write home about, as you are a hero who has been assigned with a task to clear some temples built by Gods that are being abused by an evil prince and witches, but the story is still gripping. The writing is a tiny bit cheesy, but it's nothing to complain over. Personally, I'm not bothered by it, and I feel it sets the tone for the game.

    The game play is also nice. You have a party of 6 adventurers; the hero which is pre-made and 5 fully created characters of your own. There are several classes to choose from, each with their own strengths and weaknesses, and while you can't really customize the skills and stats at the front all that much, you can fully customize as you level up. Also, if you get tired of your character's ugly mug, you can change it on the fly with any of the other portraits available (I do like this feature a lot, though it might seem silly to some). Your party is identified by your main character traveling in an isometric view of the world. You can interact with people, items, etc. Food storage is important in this game. Those who played the older Might and Magics or even Ultima Underworld I & II will remember how important food was. The biggest gripe I have about it in Lords of Xulima is that EVERYTHING you do uses up food; from just walking around, to bashing open chests and of course, resting. While consuming food while resting is great, I feel just walking around and using up food stores is a little bit too much of a pain in the butt, especially since gold is limited in this game. There are other alternatives though to this food issue, providing you're patient or resourceful.

    Combat can be VERY unforgiving in this game. It's turn based and does require some strategy, which old fans like myself of the genre will enjoy. However, at the beginning of the game, you'll find yourself being beaten down by the easiest of foes if you're not careful. A lot of this is due to the game not pointing out buffs you can receive in the first village. If you're willing to pay for these temporary buffs, they will make combat more manageable in the beginning, but they add up in expense quickly and again, gold is limited in this game.

    Lastly, my final issue with this game is the loot. Most loot you come across is "meh" at best, and a lot of your bigger and better items will come from lucky rolls at the shops. I'm glad this game isn't a gear grind of boring farming for hours to find one piece of upgradeable equipment.

    Don't let my review deter you though, if it sounds negative. Overall, the game is actually quite good, especially for the money. It's definitely challenging, and might disappoint those who thing this is a game you can just steamroll through. It does take a little bit of thought and careful planning, but it's definitely worth at least one playthrough. I give it 8/10 because of the somewhat disappointing loot, and the food system is a little too much for me. Give it a try!
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  15. Nov 20, 2014
    9
    In Lords of Xulima you control a hero called Gaulen the Explorer and his five friends (these five can be completely created by yourself, with 9 additional classes at your disposal). Guided by a dream sent by the gods of his world, Gaulen sails to a forgotten continent. During exploration, the game is very similar to classics like Baldur´s Gate, but once combat begins, it will look like aIn Lords of Xulima you control a hero called Gaulen the Explorer and his five friends (these five can be completely created by yourself, with 9 additional classes at your disposal). Guided by a dream sent by the gods of his world, Gaulen sails to a forgotten continent. During exploration, the game is very similar to classics like Baldur´s Gate, but once combat begins, it will look like a mixture of Dragon Quest, Final Fantasy 10 and the newer Etrian Odyssey series. It is also often compared to the Wizardry-series.

    Major Features:

    - A charming atmosphere, travel through a mystical world and explore secret graves, forsaken temples and more.
    - Challenging and strategic combat. Very original due to the elaborate debuff system.
    - Character skills and equipment management are rich and rewarding.
    - Recaptures the feeling of oldschool rpg series like no other game

    Possible weakpoints (depending on your taste):

    - Story plays only a secondary role. Exploration, combat and character management take the main spotlight.
    - Recaptures the feeling of oldschool rpg series like no other game. You wonder why this is repeated in the negatives list? Because nowadays we are so accustomed to arrows that point where we have to go and other such luxuries that the transition can be very rough.
    - Hard to get going. You have to manage the party, food reserves and find your way in a huge non-linear world. (If you have troubles, try the easiest difficulty. There you can learn the basic game mechanics without getting your head chopped off for every mistake.)

    Minor addittion: You CAN run in this game, the trailer shows only the walking speed.
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  16. Nov 18, 2014
    9
    i have to write this cuz some noob just say this game bad cuz of food system
    i play this game like 60 hour and nerver have to buy food for once
    they have a lot of free food if some people not just so dump or noob they will know how to deal with it just so easy and food in this game make this game more fun it fell like real adventure you have to plan every thing you have not just some
    i have to write this cuz some noob just say this game bad cuz of food system
    i play this game like 60 hour and nerver have to buy food for once
    they have a lot of free food if some people not just so dump or noob
    they will know how to deal with it just so easy and food in this game make this game more fun
    it fell like real adventure you have to plan every thing you have not just some stupid AAA RPG that you
    have a ton of gold and have no idea how to use it or just sink it in stupid enchanted

    this game this game deserve 9 i would git it a 10 if they update more item that you can found
    along game more spell or skill and for sure a lot more craft system but i give it 10 cuz some noob want to make this game look bad

    i cant even compare this game with an AAA RPG game that just came out cuz this game so much more
    fun and addict and this game not grindy at all mob do not respaw they made it balance and i play
    at veteran mode .it no easy but it fun it Challenge.

    sry for my english
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  17. xag
    Dec 6, 2014
    10
    A fantastic master piece oldchool RPG:

    + 150 hours of oldschool style gameplay + Total freedom, the only limit is the quality fo your party. + Brilliant HD isometric graphics. No pixelation. + Funny minigames and riddles (lockpicking, disarm traps, etc.) + Turn based combat in 3D simulated screen. + Perfect sound effects and music. + Great writing. + Hardcore but playable without
    A fantastic master piece oldchool RPG:

    + 150 hours of oldschool style gameplay
    + Total freedom, the only limit is the quality fo your party.
    + Brilliant HD isometric graphics. No pixelation.
    + Funny minigames and riddles (lockpicking, disarm traps, etc.)
    + Turn based combat in 3D simulated screen.
    + Perfect sound effects and music.
    + Great writing.
    + Hardcore but playable without frustation.
    + Rewarded exploration.
    + Many secrets.
    + challenging extra bosses in secondary quests.
    + many classes to build your party, but you must build it carefully to make it useful.
    + Food system addition.

    - For some people will be too hardcore, but you know where are you entering.
    - More people to talk in towns.
    - More types of weapons and armors.
    - At some time you'll ended ;-).
    - Food will be a problem for some tu
    The best classic rpg from Wizardry VIII.
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  18. Dec 20, 2014
    9
    This is one of those simple to get into old school purely additive games. It doesn't demand you spend 2 months learning how to play or clunky controls and interface. It's just good, simple enjoyable gaming, just like gaming was before it went daft.

    For the asking price all RPG fans must have this, my guess is that you will love it.
  19. Dec 11, 2014
    8
    This classic RPG, with familiar story telling, has everything the oldschool RPG's had. The combat has a tactical turnbased style, with a unique aspect that characters can be in either the front or the back row. It limits the strategy a bit, but still, the combat keeps being entertaining and rather challenging sometimes (even on normal difficulty).
    A must have if you love games like
    This classic RPG, with familiar story telling, has everything the oldschool RPG's had. The combat has a tactical turnbased style, with a unique aspect that characters can be in either the front or the back row. It limits the strategy a bit, but still, the combat keeps being entertaining and rather challenging sometimes (even on normal difficulty).
    A must have if you love games like Baldur's Gate or Icewind Dale.
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  20. Dec 31, 2014
    9
    Combat similar to Legend of Grimrock and a map traversing and questing system similar to Kings Bounty yet 'feels' like neither. Not very hand holdy and a serviceable story makes this game challenging and enjoyable. 9/10
  21. Jun 4, 2017
    8
    Pros:
    -6, no wait, *5* person party creation
    -Graphics -Sound -Skills/Classes/Abilities -It's a long game -Replayability Cons: -The explorer guy you're stuck with -Battle loading screens -Mana (PP) doesn't regen -Combat annoyances (front left party member cannot attack an enemy on the front right) -It's a long game (they could have condensed it by half by removing half the
    Pros:
    -6, no wait, *5* person party creation
    -Graphics
    -Sound
    -Skills/Classes/Abilities
    -It's a long game
    -Replayability

    Cons:
    -The explorer guy you're stuck with
    -Battle loading screens
    -Mana (PP) doesn't regen
    -Combat annoyances (front left party member cannot attack an enemy on the front right)
    -It's a long game (they could have condensed it by half by removing half the repetitive battles)

    This could have been an 8, easily, if not for the explorer and the battle loading screens. Lemme tackle these separately:

    Why on earth are we allowed to create 5 party members of whatever we want, then this explorer is FORCED upon us, whether we want him or not, whether he works for our group setup or not? At least make his thief skills more affordable so if we want to go that route, we aren't stuck with a gimped half-fighter. Let me say that I do understand enough about the game to know that the skills only he has are useful, I just wish he had more flexibility.

    The battle loading screens are even more annoying than they sound. Part of this game, apparently, is avoiding enemies higher than your level, coming back for them, or risking a fight with them. If you do risk a fight and lose, you've got to save your game, wait for the battle to load, try the battle, wait for one of your guys to get a turn (which, if you're losing, could take a while), then load your saved game. It takes way too long. Is it supposed to be so punitive for trying a harder fight?
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  22. Oct 15, 2015
    10
    Am about 15 hours into this and love it. Some of my recent favorites include Wastland 2, Divinity: Original Sin, Skyrim, Paper Sorcerer,Fallout 3 and Fallout 3 NV, and Xcom. After hearing about it on some forum I almost overlooked it because of a review and how slow movment was in a trailer which you can change by the way. I think the game could have used some more publicity but in anyAm about 15 hours into this and love it. Some of my recent favorites include Wastland 2, Divinity: Original Sin, Skyrim, Paper Sorcerer,Fallout 3 and Fallout 3 NV, and Xcom. After hearing about it on some forum I almost overlooked it because of a review and how slow movment was in a trailer which you can change by the way. I think the game could have used some more publicity but in any case its loads of fun and so far not that difficult to get into. Hope to see a Lords of Xulima 2 !!!! Expand
  23. Apr 15, 2017
    9
    It's an indy game - how it is supposed to be. At first glance it may look simple, but all you have to do is stay in it 30 minutes. After that you will not want to leave it for couple of weeks. Good scenario, balance and gameplay. And of course feel of love that developers put in their game. Not profit valuation, but pure love...
  24. May 12, 2018
    9
    Gutes Spiel, eine Mischung aus Heroes of Might and Magic und Rollenspielen wie Lands of Lore oder Eye of the beholder. Man läuft durch die Spielwelt und kämpft am laufenden Band in rundenbasierenden Kämpfen.
    Es ist etwas altbacken und nichts für ungeduldige Spieler, da manche Gegner einfach nicht auf Anhieb schaffbar sind. Klar gibt es Verbesserungsmöglichkeiten für das Spiel, aber es
    Gutes Spiel, eine Mischung aus Heroes of Might and Magic und Rollenspielen wie Lands of Lore oder Eye of the beholder. Man läuft durch die Spielwelt und kämpft am laufenden Band in rundenbasierenden Kämpfen.
    Es ist etwas altbacken und nichts für ungeduldige Spieler, da manche Gegner einfach nicht auf Anhieb schaffbar sind. Klar gibt es Verbesserungsmöglichkeiten für das Spiel, aber es macht Laune und beschäftigt, wenn man sich auf den Grind einlässt, lange.
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Metascore
71

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
  1. CD-Action
    Jul 27, 2015
    65
    Lords of Xulima is ugly, some of its elements are too simplistic and the story is poor but you rarely find an RPG that tests you intellect to such a degree, making you count every coin you spend, thoroughly examine every piece of equipment, keep track of food supply, endlessly tackle puzzles, carefully manage characters’ stats, look for alternate routes and find out how to beat different monsters. [08/2015, p.69]
  2. Apr 24, 2015
    70
    Lords of Xulima is an addictive and huge RPG. Numantian Games' production provides hours of engaging gameplay, despite its poor graphic design.
  3. 70
    Lords of Xulima is strictly for the more masochistic of gamers. Its merciless difficulty that only exponentially spikes the further you play should come as a dream come true for fans who like the ultimate in ball-kicking.