- Publisher: Paradox Interactive
- Release Date: Jun 6, 2005
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An absolute must for RTS players.
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Strategically sound, with great replay value, but weak multiplayer. [Dec 2004, p.93]
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The depth of the game encourages players to try all kinds of different playing styles. Perhaps the biggest disappointment is that once you’ve beaten the game, you’ve pretty much seen everything there is to see, and the only incentive to go back would be besting a high score or attempting a higher difficulty.
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It’s a lot of fun, and I found myself falling victim to the “just one more minute” tendency frighteningly often.
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netjakThe gameplay is simple enough for casual gamers to like and filled with enough options for more serious strategy gamers to enjoy.
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PC GamerIt may not look like much with its dated 2D graphics, but beneath the surface is one of the richest empire-builders around. [July 2005, p.85]
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It may not be as pretty and as rich sounding as Rome: Total War, but if you want one very extensive game with lots and lots of replay value then give Knights of Honor a try. It doesn’t redefine the genre, but I firmly believe that strategy connoisseurs will enjoy it.
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A strategic tour de force. The graphics fit the theme and setting, the gameplay is deep, challenging and rewarding, and there’s enough variation between warfare, economics, and diplomacy to suit most players’ personal styles. The replay potential is mammoth.
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Multiplayer options notwithstanding, Knights of Honor is a triumph of play balance, attention to detail, and a wealth of elements coming together to present a challenging and authentic-feeling simulation of medieval politics.
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If only the battle portion were better and the management section more accommodating of large empires, Knights of Honor would give the "Total War" folks a serious run for their money.
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With the wealth of nations and three different time periods, you should have oodles to do just with that- month’s worth in fact.
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Loads of replay value and gameplay that will appeal perhaps a little more to strategy buffs than to casual gamers.
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This is an incredibly deep medieval kingdom simulation, and it's the closest to actually being able to put you in the ruling seat of a feudal land.
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Computer Gaming WorldAn epic strategy game for conquerors who want more than just the standard RTS. [Aug 2005, p.86]
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With a vibrant historical backdrop, involving gameplay, powerful diplomacy and interesting strategy, Knights of Honor will have a home on my hard drive for months to come.
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Though the complete control might be a little much for most gamers, the ones that learn the game will enjoy it very much. Creating a dynasty, signing peace treaties, and declaring wars really makes you feel like you’re in control.
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By mixing the real-time empire management of games like "Europa Universalis" with a tactical battle system that seems drawn from Impression's city-building games, Knights of Honor tries to offer a wide variety of experiences. Sadly this breadth causes the game to lose some of its focus.
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There is an abundance of strategic options, so there is depth in that way, but not all of them work as well as they should.
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It has a few areas where the whole package could be tightened up, but the strategy is deep, delicious and crispy like bacon, which is what you want in a strategy sandwi-- I mean, game.
Awards & Rankings
User score distribution:
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Positive: 122 out of 136
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Mixed: 8 out of 136
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Negative: 6 out of 136
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JonathanTFeb 24, 2008
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Oct 30, 2011
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Oct 12, 2011