- Publisher: Paradox Interactive
- Release Date: Jun 6, 2005
User Score
Generally favorable reviews- based on 136 Ratings
User score distribution:
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Positive: 122 out of 136
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Mixed: 8 out of 136
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Negative: 6 out of 136
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Awards & Rankings
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By mixing the real-time empire management of games like "Europa Universalis" with a tactical battle system that seems drawn from Impression's city-building games, Knights of Honor tries to offer a wide variety of experiences. Sadly this breadth causes the game to lose some of its focus.
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Strategically sound, with great replay value, but weak multiplayer. [Dec 2004, p.93]
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Though the complete control might be a little much for most gamers, the ones that learn the game will enjoy it very much. Creating a dynasty, signing peace treaties, and declaring wars really makes you feel like you’re in control.