User Score
8.6

Generally favorable reviews- based on 1242 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jul 8, 2016
    10
    A game like Inside with 7-8 hours of gameplay would have been my favorite game of all time. As its shorter, it just takes a place in my top-10. A true little atmospheric masterpiece. Thank you Playdead for making me feel i will never stop gaming no matter my age. 10
  2. Sep 29, 2016
    7
    It is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused andIt is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused and clueless about the ending. The Ending is dark, twisting and disturbing; one of the weirdest endings i've seen in a game. 7/10 Expand
  3. Dec 25, 2016
    9
    Five Word Review: Equal parts insane and brilliant
    Favorite Thing: How things progressively get weird, never stopping until it goes critically insane.
    Least Favorite Thing: The ending was a big disappointment.

    Playtime: ~3h
    Enjoyment: 9/10
    Recommendation: Most definitely
  4. Aug 1, 2017
    10
    There are books you should read, there are films you should watch and there are games you should play. This is definetly one of these games you shouldn't miss.
  5. Nov 23, 2019
    10
    Incredible, short, atmosheric game. One of the best platformers ever! You should try it if you love indie games or if you've played LIMBO and you like it!
  6. Oct 31, 2016
    9
    Pretty good atmospheric platformer. Impressive real physics, great sound. I enjoyed the puzzles. What really makes it different is the darkness and creepiness. It is fairly short, but enjoyable.
  7. Aug 22, 2016
    10
    Astonishing. I always wondered why the game took so long to produce. Now i know. Hollywood level production values. The cutting edge at your fingertips. Game of the decade. Best experience since Shadow of the Colossus. Well done Playdead.
  8. Sep 23, 2016
    9
    A work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay isA work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay is fantastic but it can be much more than just a smooth playing platformer if you let it. Play it alone from start to finish in a dark room. Expand
  9. Oct 25, 2016
    10
    Mysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platformMysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platform game I've ever played. Expand
  10. Sep 14, 2016
    9
    Gran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña loGran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña lo que es el juego en si.
    El diseño,la luz, los lugares estan perfectamente diseñados. hace un buen tiempo que no jugaba un titulo como este.
    Expand
  11. Oct 3, 2016
    9
    Its simplicity is its biggest strength. A simple control, graphics, sound, but a brutal and astonishing ending.

    An open ending that will leave you thinking "whaaaaat have I been playing for 3-4 hours??!?!?!?!".

    Masterpiece.
  12. Apr 30, 2017
    9
    Inside is the interesting kind of video game that you finish in one afternoon, but then go on to think and ask questions about it long after completion.
  13. Oct 1, 2016
    8
    This game is a great experience. Started playing and finished in 2 days, just wanted to play it!!
    It does everything in an amazing way.
    I'm only a bit disappointed it's so short. I would have given it a 9 or 10 if it was a bit longer..
  14. Jul 16, 2017
    9
    This is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety ofThis is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety of them, ranging from timing to logic. The way this game achieves the horror feeling is the atmosphere. There are absolutely no cheap jumpscares, which you can find in games like Outlast and Five Nights at Freddy's. The sound design also adds to this. Graphics and animations are also top-notch and I was shocked when I saw Unity's logo in the credits - I didn't expect Unity to be able to create such magnificent picture. The only disadvantage of this game is its length. It took me about 4 hours to complete the game even though it took me a while to complete some of the puzzles. Then another hour to find all collectibles and achievements. Four hours isn't much for me, I wanted to enjoy the game for a longer period of time. In the end, I highly recommend this game to anybody as there is no difficult gameplay and even people who don't play video games will surely enjoy this little masterpiece. 9/10 Expand
  15. Aug 29, 2016
    10
    Just finished this game.I liked it very much.Its very dark and clever game which takes you on awesome journey.
    This is one of the games that you need to finish twice with your brain working at 100% to understand.
  16. Oct 26, 2018
    8
    aofgiajdoughaoughaodughpaoghapoughapousghaproughaporughawesruoghawerghawera
  17. Sep 20, 2018
    8
    Stunning atmosphere, perfect narrative that can be interpreted in many ways, brilliant visual and sound design, some breathtaking sceneries, simple yet innovative puzzles and mechanics. A game that is truly art.
  18. Jan 10, 2020
    8
    This game is easy. If you look a puzzle game with easy playable this game is very strong alternative. Atmosphere is very good. Experience is very good.
  19. Jun 23, 2019
    10
    - Graficos: 10
    - Jogabilidade: 10
    - Historia: 10
    - Direção: 10
    - Trilha Sonora: 10
    - Densempenho (RTX 2060 + Ryzen 1600): Vsync On

    Comentario: Simplesmente uma obra de arte...
  20. Jun 28, 2019
    9
    inside is an odd game, but an absolutely amazing one regardless. It's an amazing puzzle plataformer that uses its simplicity to its full potential.
  21. Mar 5, 2020
    10
    gameplay 10/10
    art 10/10
    soundtracks 10/10
    enjoyment 10/10
    meaning 10/10
    directing 10/10
    it is a complete game in anyway
    a game made by only with 40 people
    one of the best of this generation
  22. Aug 10, 2016
    10
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  23. Sep 7, 2016
    10
    By far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references andBy far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references and the atmosphere is just magic and disturbing at the same time. Best setting is to play it on surround and on a big screen (beamer). And yes it has an open ending but in my opinion this is one of the best parts of the game. Expand
  24. Oct 25, 2016
    10
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good: - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good:
    - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone into every scene there.
    - a geat depressing feel of being powerless, hunted down, oppressed. The game shows a soulless industrial world, with mind-controlled bodies of humans, dead pigs and huge empty hangars and warehouses
    - pretty nice sound (there is practically no music here but the sounds are very atmospheric)
    - sirprisingly complex and natural animations of characters - dunno how they did this either
    - tons of innovative, truly original scripted sequences and puzzles which I have never seen anywhere else! This leaves an impression that they simply didn't allow any mediocre design idea into the game.

    The so-so:
    - lack of story! There is a general feeling of a story happening, and a very strange ending. I went online searching for an explanation of the ending, thinking I may have not paid attention during play or was too unsophisticated to decypher it - but instead of a clear explanation I just found multiple "theories" about who mind controls whom etc. Seriously, people, artists use this trick to make you think their work is more deep that it actually is. The devs don't know themselves what they wanted to say, which means there is no story there. Instead, there are vague and contradicting clues, "signs" and mini-narratives inserted at random to make you curious. These theories and discussions they need just to get some buzz around the game. Don't fall for that trick. If the creator has a clear story in mind, he tells it directly and clearly. And if you see a vague piece like this be sure the creator himself has no clue. Anyway, this isn't really a bad thing. Whatever. It feels too "artsy" and a bit too cheap of a trick to me. But they are in their own right here as artists. Maybe i'm just a too "logical" math/sci type for this. Still, i did enjoy the feeling and the overall setting of the game, even if there is no story.
    - a somewhat too linear style of puzzles - frequently I would solve them just by doing the only things possible, only realizing the idea behind the puzzle after solving it. Which still may be ok for casual players who don't like harder games (?)

    The bad:
    - truly, I found none.

    My respect to Denmark has grown after seeing what its game developers can create. Hats off to you guys.
    Expand
  25. Jul 7, 2016
    8
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two games are almost identical. The same jumping, pushing, and climbing mechanics in INSIDE are basically identical to LIMBO, with minor control improvements (for example, holding up no longer causes you to continually jump, sparing you accidental jumping after you land or reach the top of a ladder). There are also at least two new mechanics in INSIDE. Both games also feature "secret" areas, which appeals to completionists like myself.

    As far as gameplay goes, LIMBO was unfair. It would teach you one thing and then kill you for doing it in the next puzzle, or throw a long platforming section at you that required near perfect execution to live through it, or a puzzle that requires you to do a few actions and then wait a very specific amount of time before continuing, or die. And the pacing was quick, and often, the player's execution had to be precise. There was an achievement to get through the game with five or less deaths. With a few notable exceptions, the puzzles in LIMBO come more or less back to back. Overall, the gameplay was quick, precise, and memorization-based.

    The first notable thing about INSIDE is its 2.5D graphics. At first, I thought this was aesthetic only, but I found that puzzles incorporate the "background" quite a lot, and in a very effective way. In 2D, if you have an enemy chasing you that's far faster than you, you have to use audio cues to let the player know that something is chasing them. In 2.5D, you can have the enemy appear visually in the background, and the player can see how fast it is moving, and anticipate when they will have to take action. It's actually a really neat way to present information to the player. On that note, the puzzles on INSIDE are largely predictable, so unlike in LIMBO, many of the puzzles can be accomplished on the first try.

    The pacing of INSIDE is considerably slower than in LIMBO. It takes about 45 minutes to get through LIMBO if you know all the puzzles and are going at a reasonable pace. INSIDE takes closer to an hour and a half, largely due to long sections where you are just holding down one key to run, sometimes for almost a minute at a time. That is not to say this is time wasted, as INSIDE is a considerably more aesthetic game, whereas LIMBO is more stylized, though both are more or less monochromatic. INSIDE also has a vague sort of storyline, which develops (mostly through environmental cues) throughout the game.

    To conclude, I was not as impressed with INSIDE as I was with LIMBO. The gameplay of INSIDE was fun, but not often very engaging, since there was a lot of downtime where you just run and look at the pretty visuals, and consider what's going on in the story. I'm still recommending INSIDE to some close friends as a once-through sort of game, but it's not the sort of game I'm going to obsess over like I did with LIMBO.
    Expand
  26. Aug 16, 2016
    7
    Nice game, but way to easy. Limbo was more demanding. Too bad they emphasized more on graphics rather on challenging puzzles. I was fun but very short and easy. I still give it 7 points because it had an intense atmosphere and ripping off the tail of a pig was something really weird.
  27. Aug 7, 2016
    6
    Horrible anticlimactic ending. I'm not gonna lie, I was very intrigued while playing this. I think I've never been this intrigued for a game in my life. Things seem to get weirder and weirder the more you play it and it seems like the only reason I kept playing this was to see how it was gonna end. I can safely say I was disappointed.
  28. Dec 7, 2016
    10
    masterpiece! This is best indi game of the 2016 year. Thanks "playdead", this this game will be platinum soon. I will wait your great games again!!! Sorry for my english -__-
  29. Oct 18, 2016
    10
    What an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitiveWhat an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitive thinking, they are also not that difficult to the point where you just get plain frustrated. This isn't a triple A title, or a game backed up with a huge budget, but for what it is, it is simply amazing. It does suffer from lack of 'repalyability', but your really just going to play this game for the one time experience anyway. Expand
  30. Sep 13, 2016
    10
    masterpiece 10/10. cuando un juego maduro presenta narrativa seria. el resultado es una obra de arte total que te queda marcado para siempre........................
Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.