User Score
8.6

Generally favorable reviews- based on 1242 Ratings

User score distribution:

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  1. Sep 11, 2020
    6
    Only buy this game if it is on a major discount. I beat the game in about 3 hours, so it is extremely short. If I tried to play through again, I could probably finish it in 2 hours, maybe 90 minutes with the secret ending which is faster than the regular ending.

    The game is atmospherically very interesting to look at. However the character model of the character and other NPCs is very
    Only buy this game if it is on a major discount. I beat the game in about 3 hours, so it is extremely short. If I tried to play through again, I could probably finish it in 2 hours, maybe 90 minutes with the secret ending which is faster than the regular ending.

    The game is atmospherically very interesting to look at. However the character model of the character and other NPCs is very basic, so they look out of place compared to the background.

    A very enjoyable puzzle platformer, but it never gets very complex, which I liked personally. It was just continuous movement and only one time I got stuck trying to figure something out, and only one puzzle was particularly complex and I realized that it was a drag because it took forever to continue moving forward.

    Overall you don't get much of a story. The game seems to promise some sort of closure as you near the end, but ultimately there is nothing to be learned. Everything about this made me feel like I get more story and plot from a 2D mario game. Don't expect to feel closure and satisfaction. Expect to be frustrated and dissapointed and feel like everything you did was pointless.

    In the end, it was good enough, I want more games that play like this, but this one in particular failed to deliver on story, and was too expensive, I bought it at $7 so I feel like I paid the right price, but at $20, don't bother. You would be overpaying by far.
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  2. Aug 24, 2020
    9
    Loved this game! Found it a bit disturbing, punishing, and claustrophobic, but maybe that's why it felt so satisfying to succeed. Amazing style and design.
  3. Aug 22, 2020
    8
    If you have a few spare hours to spend on a game and are not motivated enough to learn lots of new controls/mechanisms, but also want a fun experience with interesting puzzles and a dark themed story, this is the game for you!

    Its very similar to LIMBO which I liked a lot. But also it's more detailed when it comes to graphics and effects. Controls are exactly the same. The puzzles are
    If you have a few spare hours to spend on a game and are not motivated enough to learn lots of new controls/mechanisms, but also want a fun experience with interesting puzzles and a dark themed story, this is the game for you!

    Its very similar to LIMBO which I liked a lot. But also it's more detailed when it comes to graphics and effects. Controls are exactly the same. The puzzles are very easy at the beginning and get harder and harder over time, but they are all manageable. In general I would say they are a bit easier than the ones in LIMBO (which doesn't mean the game is super easy). At certain parts i was stuck for more than 30 mins, but it was always worth the effort.

    Over all a very fun game, which I can recommend - especially when it's for sale. Keep in mind it's very short!

    8/10
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  4. Aug 15, 2020
    8
    a man goes to the doctor. says he's depressed. he says life seems harsh and cruel. says he feels all alone in a threatening world where what lies ahead is vague and uncertain. the doctor says "the treatment is simple. the great clown pagliacci is in town tonight. go and see him, that should pick you up." the man bursts into tears. he says "but doctor... i am pagliacci."
  5. Aug 11, 2020
    10
    Une histoire éloquente à la narration silencieuse, des animations élégantes dans un monde sordide, des commandes simples pour des énigmes qui ne le sont pas toujours, puis une réflexion à l’aune de la fin découverte (la vraie). Le meilleur cinematic platformer créé jusqu’ici. Que ce soit avec Limbo ou Inside, le studio Playdead va au bout de la réalisation de ses œuvres.
    /! Attention tout
    Une histoire éloquente à la narration silencieuse, des animations élégantes dans un monde sordide, des commandes simples pour des énigmes qui ne le sont pas toujours, puis une réflexion à l’aune de la fin découverte (la vraie). Le meilleur cinematic platformer créé jusqu’ici. Que ce soit avec Limbo ou Inside, le studio Playdead va au bout de la réalisation de ses œuvres.
    /! Attention tout de même, c’est un jeu angoissant qui peut mettre mal à l’aise !
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  6. Aug 4, 2020
    6
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  7. Aug 3, 2020
    7
    No es Limbo pero no deja de ser un muy buen juego, oscuro y muy bonito de ver y jugar.
  8. Jul 24, 2020
    8
    Magnificently Mysteriosly Awesome. Theres no need for dialogue to tell what is going on because the visual is more than enough to drive the storyline. I will definetly wait for another game from this developer.
  9. Jul 24, 2020
    10
    ITALIAN:
    Io non sono un grande fan dei giochi side-scrolling ma il modo in cui questo è stato sviluppato mi ha davvero colpito.
    AUDIO E GRAFICA: Dal punto di vista sonoro il gioco è abbastanza semplice, con una colonna sonora adatta alle varie situazioni e suoni curati, ma non è il punto chiave del gioco. Graficamente invece il gioco è davvero unico, con uno stile in parte stilizzato
    ITALIAN:
    Io non sono un grande fan dei giochi side-scrolling ma il modo in cui questo è stato sviluppato mi ha davvero colpito.

    AUDIO E GRAFICA:
    Dal punto di vista sonoro il gioco è abbastanza semplice, con una colonna sonora adatta alle varie situazioni e suoni curati, ma non è il punto chiave del gioco.
    Graficamente invece il gioco è davvero unico, con uno stile in parte stilizzato e in parte realistico. Lo studio delle luci e dei colori è qualcosa di incredibile e, unito al gameplay di cui parlerò, porta a rimanere incollati al gioco al punto di reputarlo breve.

    GAMEPLAY:
    Come ho accennato io non sono un fan dei giochi side-scrolling ma questo ha alcuni elementi che me lo hanno fatto adorare. Innanzitutto non è un platformer, il nostro personaggio si muove solo in orizzontale ma attraverso paesaggi e situazioni reali, inoltre l'ambiente di gioco è profondamente tridimensionale, portandoci ad interagire con lo sfondo.
    Il gioco è composto da un unico lunghissimo livello (con dei checkpoint ovviamente) diviso in ambienti e questo lo porta ad essere quasi open world, se non fosse che dopo alcuni passaggi non si possa tornare indietro.
    Altro elemento che mi ha colpito è che il gioco è piuttosto lento, non è frenetico, e non ci sono molte parti difficili da fare. Bisogna superare situazioni difficili, ma questo si riesce a fare più con il ragionamento che a furia di tentativi falliti.

    STORIA:
    In tutto il gioco non viene detta una parola, è tutto lasciato all'immaginazione e alla deduzione.
    Il gioco parte in situazioni verosimili, con il protagonista ricercato da delle "guardie", ma poi la trama vira sempre di più sull'assurdo.
    Sparse per il gioco ci sono delle bombe che se disinnescate tutte sbloccheranno una sorta di easter egg.

    Per concludere, il gioco è davvero breve, io l'ho finito in due giorni senza dedicarci tanto tempo, ma è davvero unico come stile e come qualità complessiva. Consigliatissimo.

    Voto: 9.5/10 (per la brevità)
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  10. Jul 9, 2020
    6
    It was okay. Didn't blow me away. Playing as a giant meatball was fun, the scenery was bizarre, creepy and beautiful. I think I liked Limbo more.
  11. Jun 30, 2020
    6
    A spiritual sequel to LIMBO, with many elements retained (such as the mini-chapter based gameplay, eerie atmosphere, faceless boy as the main character), but also some significant changes, most importantly the 2.5D graphics, and hence a completely new artistic style. The design of the world was beautiful, and some locations were so breathtaking and mesmerising, through a combination ofA spiritual sequel to LIMBO, with many elements retained (such as the mini-chapter based gameplay, eerie atmosphere, faceless boy as the main character), but also some significant changes, most importantly the 2.5D graphics, and hence a completely new artistic style. The design of the world was beautiful, and some locations were so breathtaking and mesmerising, through a combination of visuals and sound, that I sat back speechless for a while! Unfortunately, this happened very occasionally, just like properly engaging puzzles. What seemed like a significant majority of the game involved only walking to the right through pleasant, but not special, sceneries, which was at times really boring. The secret areas were way too easy too, especially with the hints in the achievement icons and descriptions (15.9% of players on Steam got all secret areas, compared to 3.5% in LIMBO). I'm both impressed with how well the Danish makers of this game were able to create a unique, eerie gameplay, and disappointed with how unexploited the potential was. It could easily be a 10-hour, heart-gripping adventure, but turned out to be a 4-hour, rather monotonous semi-platformer. I wonder if maybe EPIC lost patience after several years and cut off funding or something like that :/ Expand
  12. Jun 27, 2020
    10
    S-
    One of the best indie games of all time. Gameplay is mostly puzzles like its predecessor Limbo. Spiritual successor to Limbo. Game gets more and more insane until the end where it gets extremely insane.
  13. Jun 24, 2020
    8
    Inside es uno de los plataformeros que mas he disfrutado, su jugabilidad, su historia pero sobre todo la banda sonora son de aplaudir. Lo recomiendo en cualquier dispositivo, yo lo jugué en PC y luego me lo compre para iPhone y es espectacular. Tienes que jugarlo si o si.
  14. Jun 15, 2020
    0
    to say that my jaw dropped is a big understatement. it literally **** IMPLODED. a freaking masterpiece and truly deserving of the "modern classic" status it is undeniably going to achieve.
  15. Jun 6, 2020
    10
    so creepy! and very nice atmosphere. must play! .
  16. Jun 1, 2020
    7
    监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)
  17. May 14, 2020
    7
    While I couldn't get into Limbo, this one refines the experience to the point where it is actually playable. Not necessarily enjoyable, but that is in keeping with the theme. Imaginative and captivating for what it is.
  18. May 12, 2020
    8
    In my opinion, much better than limbo or little nightmares. Of course, it doesnt have a plot because.... i dont know, it must be so hard to make it for this kind of games i guess?. Good ambientation, nice level design and visuals. A little bit too short but still, recommended.
  19. May 5, 2020
    8
    WTF? But a good WTF!
    Yeah this game is nuts but a surprising very good nuts. The animation is just what was needed, the puzzles are good and the controls are really responsive, the puzzles feel more thoughtful and the creativity on the environment is amazing. But since this game come from the creators of LIMBO, is not all about the puzzles and gameplay, but what do they all mean, and i
    WTF? But a good WTF!
    Yeah this game is nuts but a surprising very good nuts. The animation is just what was needed, the puzzles are good and the controls are really responsive, the puzzles feel more thoughtful and the creativity on the environment is amazing. But since this game come from the creators of LIMBO, is not all about the puzzles and gameplay, but what do they all mean, and i can't say that I figured it out when I played but when I went to forums everything just clicked and made this a little bit less crazy but at the same time, absurdly creative!
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  20. Apr 20, 2020
    8
    INSIDE it seems is cursed with the cursed all sequels have. Everything seems to be there, but something just doesn't sit right. While LIMBO was atmospheric and engaging as if it were a living breathing world, INSIDE's atmosphere is lacking and you can nearly just run through it's 'puzzles' without much thought. INSIDE is too fast and what is there doesn't give you enough information boutINSIDE it seems is cursed with the cursed all sequels have. Everything seems to be there, but something just doesn't sit right. While LIMBO was atmospheric and engaging as if it were a living breathing world, INSIDE's atmosphere is lacking and you can nearly just run through it's 'puzzles' without much thought. INSIDE is too fast and what is there doesn't give you enough information bout what this world is all about. It is surprising when LIMBO's graphics were basically simple as could be yet somehow tell you so much more. Another thing that disappointed me about INSIDE is it's quite empty and not full of any surprises. While I have played through LIMBO multiple times I still can't remember the steps to complete some sections, yet playing INSIDE again even once feels like you're just watching the events unfold rather than actually playing any part in them. When LIMBO does a bit of backtracking and gives you some breathing space INSIDE is always, always pushing toward the finale, and toward a finale that seems so random, so pointless giving you no closure whatsoever on what is going on this world they had built up. If INSIDE only slowed down a little and gave you some reason to slow down, it might actually be able to exhibit some semblance of a narrative and more importantly an interactive game. While I want to give INSIDE a higher score, based on how much I liked and still enjoy LIMBO, I just can't justify it. When Playdead's next instalment comes around it can only be expected that it will be more like INSIDE and less like LIMBO. Expand
  21. Apr 15, 2020
    9
    Игра рассказывает историю без слов. Отличный дизайн, головоломки и непередаваемые эмоции.
  22. Apr 4, 2020
    10
    I loved the story and the game atmosphere (wow, the graphic style is amazing!!). I really enjoyed to play this game
  23. Apr 3, 2020
    9
    A step up from LIMBO in pretty much every way. A similar formula, but so incredibly refined. Playdead knows exactly what they want to make and they know how to make it.

    The setting, story, and puzzles all fit together so well to put you into this world and the shoes of your poor little character. There is an incredibly deep lore to this universe that I have only barely scratched the
    A step up from LIMBO in pretty much every way. A similar formula, but so incredibly refined. Playdead knows exactly what they want to make and they know how to make it.

    The setting, story, and puzzles all fit together so well to put you into this world and the shoes of your poor little character. There is an incredibly deep lore to this universe that I have only barely scratched the surface of, yet I didn't feel left out at all.

    No spoilers here, but the final sequence is just such an unexpected dessert of chaos and catharsis, I implore you to see this adventure through to the end.
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  24. Mar 24, 2020
    6
    Inside is a small puzzle game that has you on the run for your life. The game is fine, but it feels very linear and simple. The game is quite short, too, and is way too expensive for the content it offers.
  25. Mar 19, 2020
    9
    Tremendous game! I couldn't stop playing this game! If you like "Puzzle" and "Indie" genre, this game has to be your choice! P.S. It is really better than this 'Limbo' game!! Approx. 3 hrs on record.
  26. Mar 9, 2020
    8
    Great platformer, similar in feeling and atmosphere to Limbo. Story leaves a lot to the imagination but pulls you in through out the game. A touch short, but well worth your time.
  27. Mar 5, 2020
    10
    gameplay 10/10
    art 10/10
    soundtracks 10/10
    enjoyment 10/10
    meaning 10/10
    directing 10/10
    it is a complete game in anyway
    a game made by only with 40 people
    one of the best of this generation
  28. Feb 19, 2020
    0
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage...
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage... et d'effets sonores. Puis, là je suis bloqué devant une machine... euh une espèce d'énigme ? c'est trop pour mon avatar Forrest qui ne comprend pas ce qu'il faut faire... je croyais qu'il suffisait de courir et de pousser des caisses pour monter dessus (ça, Forrest, il comprend...) mais non...

    Il faut qu'ils te cassent les couilles, c'est plus fort qu'eux. Ou alors, c'est un sale bug ! en tout cas, voilà un sale indé qui se la joue bien prétentieux (et plein de vide) et qui finira avec ses congénères dans le vide-ordure (poubelle inside !).
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  29. Jan 11, 2020
    6
    I'm going to agree to disagree with the public. Unlike the majority, respectfully, I didn't find this game as immersive and compelling as its predecessor, LIMBO. And it's not because of the easy puzzles or the lack of background music (yes, those are obvious problems), but because of the lack of story.

    INSIDE is one of those atmospheric games where the environment tries to tell you the
    I'm going to agree to disagree with the public. Unlike the majority, respectfully, I didn't find this game as immersive and compelling as its predecessor, LIMBO. And it's not because of the easy puzzles or the lack of background music (yes, those are obvious problems), but because of the lack of story.

    INSIDE is one of those atmospheric games where the environment tries to tell you the entire story. Unfortunately, even though I figured out what was going on not long into the game, the lengthy travelling was somewhat boring and eventually bothered me enough to want to just get the game done and over with. It felt like the game dragged on and kept throwing room after room at me just to keep me playing.

    In detail, the puzzles are easy and predictable and are nowhere near as hard as some of the ones in LIMBO, and this weighs on your enjoyment as they feel more like a chore. Starting from the very first switch-based puzzle, I knew on the inside that the first switch would never be the right one. And I was right. This pattern stays true throughout the entire game, and makes the puzzles easier than they should be.

    As you progress through the game, the deeper you get, the more bizarre and grotesque the game becomes. I won't say that you will feel disgusted, but you will definitely feel disturbed by some of the things you see, which happen randomly without warning. This alone warrants tagging the game as horror, even if it's borderline. Also, regarding the ending, there actually isn't one. That's right. It just ends. This is sure to anger a lot of players.

    Overall, I'm mixed on INSIDE, and leaning more to the negative side. I certainly wouldn't play it again, and I don't think I could recommend it to others, since it falls under a specific niche. If you have a few hours to burn and enjoy atmospheric indie games, you could give this one a shot. For me though, I think I could've spent the time playing some other game instead.
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  30. Jan 10, 2020
    8
    This game is easy. If you look a puzzle game with easy playable this game is very strong alternative. Atmosphere is very good. Experience is very good.
Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.