User Score
8.6

Generally favorable reviews- based on 1242 Ratings

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  1. Jul 10, 2016
    7
    I've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actualI've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actual videogame goes- it feels like it doesn't have its own identity whatsoever. It has very simple mechanics, the puzzles are not difficult and the plot is barely there. Something about a boy running, or sneaking into some type of facility and some nonsensical science fiction vignettes ensue. You might even go as far as to say that the entire GAME is a series of vignettes. One long way from point "A" to point "B." Its not a rewarding final destination though, it may be in fact the only thing that makes "Inside" totally UN-re-playable. Its a three hour experience, with lots of vague unexplained "things" that happen or that you'll see, only to end with no explanation and a very dissatisfying credit roll that might even make you sit there thinking: "Is that really it?"

    I have a very hard time giving this a good score, as it was twenty dollars for a three hour single player 2.5D walking simulator that I couldn't even justify playing through again. I was however, riveted on my first playthrough (at least until the terrible ending). I believe that if a larger studio or developer had worked on something of this caliber, artistically speaking, they would have no doubt invested more time into fleshing out plot ideas and elements into a cohesive story- rather than a cluttered idea soup that it unfortunately came out to be. That is not to say that their aren't very good ideas here, quite simply there are, but since they lack structure they aren't being conveyed to the player correctly. The games presentation suffers immensely from these poorly constructed ideas that are not even capable of telling a proper story. Their are so many unrelated, baffling, and pointless things in "Inside" that its a little disconcerting to see people praising it as much as they are. Its not unwarranted praise though, but its certainly not immune to having its flaws pointed out either. I hope to see better projects from this studio in the future, however until they offer more to the experience, (beyond a nice visual style, solid atmosphere and a few scattered emotional high points) I wouldn't spend another penny on one of their products.
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  2. Aug 16, 2016
    7
    Nice game, but way to easy. Limbo was more demanding. Too bad they emphasized more on graphics rather on challenging puzzles. I was fun but very short and easy. I still give it 7 points because it had an intense atmosphere and ripping off the tail of a pig was something really weird.
  3. Jul 9, 2016
    7
    INSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale withinINSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale within the first hour, and the game was over 2 hours later. Expand
  4. Oct 1, 2016
    7
    Let me say this: You are playing this game for the visuals, not the puzzles. Puzzles are very easy, far easier than Limbo's so if you are looking for a challenge this game is not for you. Story is easier to follow than Limbo's, yet it's another anticlimax ending... Anyway, compared with Limbo, graphics is much more polished and is the best part of the game. There is also more diversity inLet me say this: You are playing this game for the visuals, not the puzzles. Puzzles are very easy, far easier than Limbo's so if you are looking for a challenge this game is not for you. Story is easier to follow than Limbo's, yet it's another anticlimax ending... Anyway, compared with Limbo, graphics is much more polished and is the best part of the game. There is also more diversity in the environment. This game feels more like a film especially in the final 20 minutes of the game.

    Giving this a 7 because like Limbo, this game is very overpriced. It should not cost more than 10USD.
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  5. May 8, 2017
    7
    I didn't like LIMBO and even if this time I'm going to leave a positive review I didn't like the same things in INSIDE too.

    This time curiosity gave me a reason to "move", solve puzzles, etc, but in the end none of your questions are answered, you just get more and more questions and not a single answer, you can make some educated guess but in the end there are so many explanations
    I didn't like LIMBO and even if this time I'm going to leave a positive review I didn't like the same things in INSIDE too.

    This time curiosity gave me a reason to "move", solve puzzles, etc, but in the end none of your questions are answered, you just get more and more questions and not a single answer, you can make some educated guess but in the end there are so many explanations (given the fact you don't know the rules of this distopian world) that each possible explanation won't leave you satisfied enough.

    That said, everything else on this game is a piece of art, from graphics to music and (even more) sound effects, controls are just as simple as perfect for this game and mechanics are intriguing and sometimes a bit mind-blowing.

    The setting is some kind of distopian world where I felt Orwell's Big Brother surveillance (1984) and Otomo's psychic/human experiments (Akira) as well as Nihei's megastructures and elusive creatures (BLAME!), in the darkest possible mix. As I said before I would have loved some explanation of this world (how did humanity get to this point, who are you as the player, why are they doing this, etc) because in my opinion that would have risen meaningful questions (instead of meaningless ones), questions on our world and how could our society become something like INSIDE's distopia.

    All in all this journey was a positive experience, still I wouldn't recommend this game to many people because it is extremely dark, there's death in the worst meaning possible, and there's even worse than that, so, well, I guess people who liked the 3 works I identified as sources for this game (Orwell's "1984", Otomo's "Akira" and Nihei's "BLAME!") may enjoy the ride (aside from those unanswered questions...), while everyone else should steer away, nothing to gain for you playing this title.
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  6. Aug 4, 2016
    7
    A very easy and short platformer/puzzle game with a cryptic story and some great visuals. It's good, definitely worth a playthrough, but obviously not deserving of the insane praise it's getting. Maybe get it when the price drops to 10 or 5 dollars.
  7. Jul 8, 2016
    7
    Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful,Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful, unpredicted ending nonetheless) Expand
  8. Jul 8, 2016
    7
    Great Game, but it got one big stupid mistake which the Game Dev's should be ashamed of - > Denuvo.
    I mean srsly? Smart people won't buy Games with that retarded Denuvo Sht. Another Great Game ruined by the Dev's greed to make it not crackable. *Clap Clap*, you made it. Be proud of yourself.
  9. Oct 23, 2019
    7
    A simple one-pass puzzle, but it seems to me that the gaming industry is tired of simple " Limbo-games"
  10. Sep 29, 2016
    7
    It is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused andIt is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused and clueless about the ending. The Ending is dark, twisting and disturbing; one of the weirdest endings i've seen in a game. 7/10 Expand
  11. Feb 2, 2019
    7
    Great atmosphere and overall art style, very impressive animations, perfectly enjoyable and at times reasonably challenging platforming gameplay that a times relies on trial and error, but dying in Inside is part of the experience and one of the rare games where its fun. Puzzles while not with much depth, still feel solid nevertheless.

    Story demands fair amount of interpretation but i
    Great atmosphere and overall art style, very impressive animations, perfectly enjoyable and at times reasonably challenging platforming gameplay that a times relies on trial and error, but dying in Inside is part of the experience and one of the rare games where its fun. Puzzles while not with much depth, still feel solid nevertheless.

    Story demands fair amount of interpretation but i dont mind it. Its just the ending that for me personally felt somewhat abrupt and unsubstantial. I know there's an alternate ending, as i found out after beating the game and reading about it, but the way youre suppose to get it doesnt feel sensible in the perspective of the game's narrative progression.

    Still, Inside's a properly good 2.5D platformer and it also runs well on PC, thank goodness, knowing how problematic Unity engine can be.
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  12. Jan 9, 2017
    7
    Inside is a complex take on a gothic 2-D platformer. There are several moments during play where I was completely awed and shocked by how innovative and fresh the gameplay felt. Playdead successfully creates a macabre universe for the player to explore, with the horror feeling unsettling at many points inside the game.

    However, at the end of the day, I wasn't really satisfied. I think
    Inside is a complex take on a gothic 2-D platformer. There are several moments during play where I was completely awed and shocked by how innovative and fresh the gameplay felt. Playdead successfully creates a macabre universe for the player to explore, with the horror feeling unsettling at many points inside the game.

    However, at the end of the day, I wasn't really satisfied. I think it comes back to the idea that I play a game to for primarily fun. Sure, I also appreciate a riveting plot and cast of characters, but Inside really didn't have too much of a story to offer. There is no exposition whatsoever, leaving the user to piece together almost random pieces of a zombie infested story. As corny as this may sound, I found Inside to be quite lacking in the fun department. It's a horror game, sure, but it sometimes feels as dry as the inside of the zombie factory itself.

    To conclude, Inside is an interesting game that does many new and innovative things during its rather short gameplay. I'd recommend it to those that are fans of horror games or are really into the indie gaming scene. However, I was overall disappointed after reading such raving reviews online. I found it similar to Valve's Portal in some ways, but just not as good. Portal was funny and refreshing at times. Although I realize that the developers had no intention to put any humor in the game, I felt like it could have used a laugh during this bizarre journey through the dark and the drab.

    Inside shines through innovative gameplay, but I push back against the unanimous critical acclaim. It's not as mechanically sound as a platformer like Super Meat Boy, nor is it as intriguing a puzzle game as Portal. The plot is all the time a bit vague, and the ending is, in my opinion, just weird. I stand by my 7/10, and simply wish to warn players not to buy into the hype.
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  13. Mar 4, 2017
    7
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  14. Mar 25, 2017
    7
    7/10 here why.
    That simply- physics, atmosphere, immersing on the game - AWESOME, i have some moment of dangerous and scary(where crazy dogs gonna kill you) , BUT What a F*** is gonna happy there? Who that guy and where he? Whos them people on a plant? Why security is so attentive? Thats question i have after finally mission. Thats all, thanks for reading.
  15. Jan 20, 2018
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  16. Nov 14, 2022
    7
    ====================IIIIIIIIII GAME SCORE : 74 IIIIIIIIII====================
  17. Oct 19, 2020
    7
    It’s a pretty good short game, the puzzles are great and the melancholic atmosphere really hits. But in my opinion, it’s kinda overrated. Is it a great game? Yes. Is it a masterpiece? ...nah. I would still recommend this game, I hope you can get more of it than I did, but perhaps I was expecting too much, who knows.
  18. Jan 22, 2022
    7
    INSIDE's eerie atmosphere comes from its visual details. The little ways your character interacts with the environment make him feel human and vulnerable, while the scenes in the background give you the impression that there's something ominous going on.
  19. May 26, 2021
    7
    I played Limbo right before this one and did not enjoy it much. Inside is quite a bit better though.

    This time around, the puzzles made more sense and the story was actually in the game and not just in its description. The move from 2D into 3D (without abandoning the "side scroller" movement) worked very well, and the controls were a lot more polished in comparison to the
    I played Limbo right before this one and did not enjoy it much. Inside is quite a bit better though.

    This time around, the puzzles made more sense and the story was actually in the game and not just in its description.

    The move from 2D into 3D (without abandoning the "side scroller" movement) worked very well, and the controls were a lot more polished in comparison to the predecessor.

    I overall enjoyed it, but some puzzles felt unnecessarily frustrating and the timing was often way too narrow. Otherwise I definitely recommend it over Limbo (although I'd never pay the full 16.49 € on GOG).
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  20. Jun 1, 2020
    7
    监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)监禁的解谜并不复杂,灵动且具有想象力。动作流畅,物理碰撞考究。但是不会推荐给不喜欢解谜的人。开放式结局过于开放,实际上创作者也没想好。有无数人试图帮忙解读剧情,天马行空却不着边际。如果慕名前来游玩剧情那么大可不必,因为这不是一个讲通顺了的故事。就算是过度解读,也会有非常多无法解释的漏洞。假如创作者自己都不知道自己到底创作了一个什么“东西”,那不是艺术,那是装逼。——仇败,评分70/100(优秀)
  21. May 14, 2020
    7
    While I couldn't get into Limbo, this one refines the experience to the point where it is actually playable. Not necessarily enjoyable, but that is in keeping with the theme. Imaginative and captivating for what it is.
  22. Oct 14, 2021
    7
    Проходил после лимбо. То ли завышенные ожидание, то ли не в то время прошел, но понравилось меньше, чем первая игра.

    Она безумно красивая и атмосферная, возможно я не до конца в нее погрузился, поэтому такое впечатление. Сами задание интересные, не было глупых повторений, пару раз даже пришлось чекать прохождение) Вот так вроде бы все супер, но почему-то ощущение, что лимбо круче.
    Проходил после лимбо. То ли завышенные ожидание, то ли не в то время прошел, но понравилось меньше, чем первая игра.

    Она безумно красивая и атмосферная, возможно я не до конца в нее погрузился, поэтому такое впечатление. Сами задание интересные, не было глупых повторений, пару раз даже пришлось чекать прохождение)

    Вот так вроде бы все супер, но почему-то ощущение, что лимбо круче.
  23. Aug 3, 2020
    7
    No es Limbo pero no deja de ser un muy buen juego, oscuro y muy bonito de ver y jugar.
  24. Jun 1, 2023
    7
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 7.
  25. Jul 30, 2023
    7
    Biraz overrated buldum. Güzel bir atmosfer, eğlenceli bulmacalarla iyi vakit geçirtmiş olsa da bir noktadan sonra bitsin de gideyim dedirtti.
  26. Jul 9, 2020
    6
    It was okay. Didn't blow me away. Playing as a giant meatball was fun, the scenery was bizarre, creepy and beautiful. I think I liked Limbo more.
  27. Dec 24, 2016
    6
    This is the most overhyped game of 2016. I love Limbo,but this game give nothing more - no story,no new gamemechanic. It has good atmosphere and 4 hours of gameplay. Game offers no new experience, it's success only because of Limbo.
    6.5/10
  28. Jul 11, 2016
    6
    I had a pretty ok time with the puzzles, all of which are environmental, but the story being so arthousey turned me off. You get no closure just questions. The best part of the game is the discussion around it but that, in my mind, does not make a game great so I just think it is ok.
  29. Oct 30, 2016
    6
    This game is reminiscent of older puzzle-platformers such as Little big adventure and Abe's Odyssey. The puzzles are well designed, but lack a bit in creativity and challenge. The story is virtually non-existent and this is something that is hard to overlook. The lore is indeed intriguing, and the atmosphere is quite immersive, but that alone cannot make up for its lack of narrative ; ThisThis game is reminiscent of older puzzle-platformers such as Little big adventure and Abe's Odyssey. The puzzles are well designed, but lack a bit in creativity and challenge. The story is virtually non-existent and this is something that is hard to overlook. The lore is indeed intriguing, and the atmosphere is quite immersive, but that alone cannot make up for its lack of narrative ; This is very much a case of the author, trying too hard to achieve intellectual appeal through sheer abstraction. That said, this game must be commended for its fantastic visual design as well as its top of the class animations. The visual locations do become repetitive, and a times the walking sequences stretch for a little long. The action and game-play flows very nicely, and the game runs quite smoothly. Inside is a very competent game, an exquisite piece of interactive design, that ultimately fails at telling a compelling story while challenging the player in fun creative ways Expand
  30. Aug 7, 2016
    6
    Horrible anticlimactic ending. I'm not gonna lie, I was very intrigued while playing this. I think I've never been this intrigued for a game in my life. Things seem to get weirder and weirder the more you play it and it seems like the only reason I kept playing this was to see how it was gonna end. I can safely say I was disappointed.
Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.