User Score
8.6

Generally favorable reviews- based on 1242 Ratings

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  1. Jul 8, 2016
    10
    A game like Inside with 7-8 hours of gameplay would have been my favorite game of all time. As its shorter, it just takes a place in my top-10. A true little atmospheric masterpiece. Thank you Playdead for making me feel i will never stop gaming no matter my age. 10
  2. Sep 29, 2016
    7
    It is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused andIt is good to see how indie titles are offering great experiences like this one. INSIDE: A Good Game with great graphics, an amazing artstyle with a dark tone and unique puzzles. My only complaint is that the game puts no effort in trying to explain the story of the game. It neither leaves you clues about the plot nor does it let you find any, which leaves you surprised, confused and clueless about the ending. The Ending is dark, twisting and disturbing; one of the weirdest endings i've seen in a game. 7/10 Expand
  3. Dec 25, 2016
    9
    Five Word Review: Equal parts insane and brilliant
    Favorite Thing: How things progressively get weird, never stopping until it goes critically insane.
    Least Favorite Thing: The ending was a big disappointment.

    Playtime: ~3h
    Enjoyment: 9/10
    Recommendation: Most definitely
  4. Aug 1, 2017
    10
    There are books you should read, there are films you should watch and there are games you should play. This is definetly one of these games you shouldn't miss.
  5. Nov 23, 2019
    10
    Incredible, short, atmosheric game. One of the best platformers ever! You should try it if you love indie games or if you've played LIMBO and you like it!
  6. Oct 31, 2016
    9
    Pretty good atmospheric platformer. Impressive real physics, great sound. I enjoyed the puzzles. What really makes it different is the darkness and creepiness. It is fairly short, but enjoyable.
  7. Aug 22, 2016
    10
    Astonishing. I always wondered why the game took so long to produce. Now i know. Hollywood level production values. The cutting edge at your fingertips. Game of the decade. Best experience since Shadow of the Colossus. Well done Playdead.
  8. Sep 23, 2016
    9
    A work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay isA work of art; and it does exactly what all works of art should do, it makes you think. Without a single line of text to be found this side scrolling platformer still hides a surprisingly deep message for those who can find it. Unfortunately I fear the symbolism will pass many by, despite what this looks like it's not a casual game. My advice: don't take it at face value, the gameplay is fantastic but it can be much more than just a smooth playing platformer if you let it. Play it alone from start to finish in a dark room. Expand
  9. Oct 25, 2016
    10
    Mysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platformMysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platform game I've ever played. Expand
  10. Sep 14, 2016
    9
    Gran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña loGran juego y se merece todo lo que se habla de el, los que dicen que no tiene final etc etc es por que los creadores quieren que pienses ,que saques tus conclusiones y si te fijas en YT hay montones de teorias muy interesantes que te hacen repensar que es lo que viste, hiciste etc. el apartado grafico es muy bueno y sencillo, los puzzles tal vez sean faciles(la mayoria) pero no empaña lo que es el juego en si.
    El diseño,la luz, los lugares estan perfectamente diseñados. hace un buen tiempo que no jugaba un titulo como este.
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  11. Oct 3, 2016
    9
    Its simplicity is its biggest strength. A simple control, graphics, sound, but a brutal and astonishing ending.

    An open ending that will leave you thinking "whaaaaat have I been playing for 3-4 hours??!?!?!?!".

    Masterpiece.
  12. Apr 30, 2017
    9
    Inside is the interesting kind of video game that you finish in one afternoon, but then go on to think and ask questions about it long after completion.
  13. Oct 1, 2016
    8
    This game is a great experience. Started playing and finished in 2 days, just wanted to play it!!
    It does everything in an amazing way.
    I'm only a bit disappointed it's so short. I would have given it a 9 or 10 if it was a bit longer..
  14. Jul 16, 2017
    9
    This is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety ofThis is one of the best games I have ever played. It may seem like it's just another indie game - trust me, it's not. It has a lot of depth and is overall a well-made game. It's a combination of puzzle and horror genres. Puzzles are very unique and never failed me to surprise. Puzzles in this game feel differently for some reason, they feel natural and very smooth. There are variety of them, ranging from timing to logic. The way this game achieves the horror feeling is the atmosphere. There are absolutely no cheap jumpscares, which you can find in games like Outlast and Five Nights at Freddy's. The sound design also adds to this. Graphics and animations are also top-notch and I was shocked when I saw Unity's logo in the credits - I didn't expect Unity to be able to create such magnificent picture. The only disadvantage of this game is its length. It took me about 4 hours to complete the game even though it took me a while to complete some of the puzzles. Then another hour to find all collectibles and achievements. Four hours isn't much for me, I wanted to enjoy the game for a longer period of time. In the end, I highly recommend this game to anybody as there is no difficult gameplay and even people who don't play video games will surely enjoy this little masterpiece. 9/10 Expand
  15. Aug 29, 2016
    10
    Just finished this game.I liked it very much.Its very dark and clever game which takes you on awesome journey.
    This is one of the games that you need to finish twice with your brain working at 100% to understand.
  16. Oct 26, 2018
    8
    aofgiajdoughaoughaodughpaoghapoughapousghaproughaporughawesruoghawerghawera
  17. Sep 20, 2018
    8
    Stunning atmosphere, perfect narrative that can be interpreted in many ways, brilliant visual and sound design, some breathtaking sceneries, simple yet innovative puzzles and mechanics. A game that is truly art.
  18. Jan 10, 2020
    8
    This game is easy. If you look a puzzle game with easy playable this game is very strong alternative. Atmosphere is very good. Experience is very good.
  19. Jun 23, 2019
    10
    - Graficos: 10
    - Jogabilidade: 10
    - Historia: 10
    - Direção: 10
    - Trilha Sonora: 10
    - Densempenho (RTX 2060 + Ryzen 1600): Vsync On

    Comentario: Simplesmente uma obra de arte...
  20. Jun 28, 2019
    9
    inside is an odd game, but an absolutely amazing one regardless. It's an amazing puzzle plataformer that uses its simplicity to its full potential.
  21. Mar 5, 2020
    10
    gameplay 10/10
    art 10/10
    soundtracks 10/10
    enjoyment 10/10
    meaning 10/10
    directing 10/10
    it is a complete game in anyway
    a game made by only with 40 people
    one of the best of this generation
  22. Aug 10, 2016
    10
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  23. Sep 7, 2016
    10
    By far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references andBy far one of the best games i have played in my life. But you can't compare it with 'normal' games on the market. This game lives from its artistic approach. Its a piece of art and should be judged from this point of view. Yes, its too easy and yes its short, but if you like strange films like from Jim Jarmusch or Terry Gilliam you will love this game. There are a lot of references and the atmosphere is just magic and disturbing at the same time. Best setting is to play it on surround and on a big screen (beamer). And yes it has an open ending but in my opinion this is one of the best parts of the game. Expand
  24. Oct 25, 2016
    10
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good: - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone
    It's an "experience"-like puzzle game where the puzzles aren't too hard for even casual players to solve and the art is so great that just about any frame in the game could be a painting.

    The Good:
    - as said, excellent art style. I was frequently asking myself "how did they do this?" (i mean, technically) It's Unity game engine, but still, I imagine tons of artists' work must have gone into every scene there.
    - a geat depressing feel of being powerless, hunted down, oppressed. The game shows a soulless industrial world, with mind-controlled bodies of humans, dead pigs and huge empty hangars and warehouses
    - pretty nice sound (there is practically no music here but the sounds are very atmospheric)
    - sirprisingly complex and natural animations of characters - dunno how they did this either
    - tons of innovative, truly original scripted sequences and puzzles which I have never seen anywhere else! This leaves an impression that they simply didn't allow any mediocre design idea into the game.

    The so-so:
    - lack of story! There is a general feeling of a story happening, and a very strange ending. I went online searching for an explanation of the ending, thinking I may have not paid attention during play or was too unsophisticated to decypher it - but instead of a clear explanation I just found multiple "theories" about who mind controls whom etc. Seriously, people, artists use this trick to make you think their work is more deep that it actually is. The devs don't know themselves what they wanted to say, which means there is no story there. Instead, there are vague and contradicting clues, "signs" and mini-narratives inserted at random to make you curious. These theories and discussions they need just to get some buzz around the game. Don't fall for that trick. If the creator has a clear story in mind, he tells it directly and clearly. And if you see a vague piece like this be sure the creator himself has no clue. Anyway, this isn't really a bad thing. Whatever. It feels too "artsy" and a bit too cheap of a trick to me. But they are in their own right here as artists. Maybe i'm just a too "logical" math/sci type for this. Still, i did enjoy the feeling and the overall setting of the game, even if there is no story.
    - a somewhat too linear style of puzzles - frequently I would solve them just by doing the only things possible, only realizing the idea behind the puzzle after solving it. Which still may be ok for casual players who don't like harder games (?)

    The bad:
    - truly, I found none.

    My respect to Denmark has grown after seeing what its game developers can create. Hats off to you guys.
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  25. Jul 7, 2016
    8
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two
    It should first be noted that this review is written by a huge fan of LIMBO. I played that game to death--got every achievement, showed it to all my friends--the works. As such, this will be less of an overview of INSIDE generally, but rather a comparison of the similarities and differences between LIMBO and INSIDE.

    As an aside, it should be noted that the game mechanics of these two games are almost identical. The same jumping, pushing, and climbing mechanics in INSIDE are basically identical to LIMBO, with minor control improvements (for example, holding up no longer causes you to continually jump, sparing you accidental jumping after you land or reach the top of a ladder). There are also at least two new mechanics in INSIDE. Both games also feature "secret" areas, which appeals to completionists like myself.

    As far as gameplay goes, LIMBO was unfair. It would teach you one thing and then kill you for doing it in the next puzzle, or throw a long platforming section at you that required near perfect execution to live through it, or a puzzle that requires you to do a few actions and then wait a very specific amount of time before continuing, or die. And the pacing was quick, and often, the player's execution had to be precise. There was an achievement to get through the game with five or less deaths. With a few notable exceptions, the puzzles in LIMBO come more or less back to back. Overall, the gameplay was quick, precise, and memorization-based.

    The first notable thing about INSIDE is its 2.5D graphics. At first, I thought this was aesthetic only, but I found that puzzles incorporate the "background" quite a lot, and in a very effective way. In 2D, if you have an enemy chasing you that's far faster than you, you have to use audio cues to let the player know that something is chasing them. In 2.5D, you can have the enemy appear visually in the background, and the player can see how fast it is moving, and anticipate when they will have to take action. It's actually a really neat way to present information to the player. On that note, the puzzles on INSIDE are largely predictable, so unlike in LIMBO, many of the puzzles can be accomplished on the first try.

    The pacing of INSIDE is considerably slower than in LIMBO. It takes about 45 minutes to get through LIMBO if you know all the puzzles and are going at a reasonable pace. INSIDE takes closer to an hour and a half, largely due to long sections where you are just holding down one key to run, sometimes for almost a minute at a time. That is not to say this is time wasted, as INSIDE is a considerably more aesthetic game, whereas LIMBO is more stylized, though both are more or less monochromatic. INSIDE also has a vague sort of storyline, which develops (mostly through environmental cues) throughout the game.

    To conclude, I was not as impressed with INSIDE as I was with LIMBO. The gameplay of INSIDE was fun, but not often very engaging, since there was a lot of downtime where you just run and look at the pretty visuals, and consider what's going on in the story. I'm still recommending INSIDE to some close friends as a once-through sort of game, but it's not the sort of game I'm going to obsess over like I did with LIMBO.
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  26. Aug 16, 2016
    7
    Nice game, but way to easy. Limbo was more demanding. Too bad they emphasized more on graphics rather on challenging puzzles. I was fun but very short and easy. I still give it 7 points because it had an intense atmosphere and ripping off the tail of a pig was something really weird.
  27. Aug 7, 2016
    6
    Horrible anticlimactic ending. I'm not gonna lie, I was very intrigued while playing this. I think I've never been this intrigued for a game in my life. Things seem to get weirder and weirder the more you play it and it seems like the only reason I kept playing this was to see how it was gonna end. I can safely say I was disappointed.
  28. Dec 7, 2016
    10
    masterpiece! This is best indi game of the 2016 year. Thanks "playdead", this this game will be platinum soon. I will wait your great games again!!! Sorry for my english -__-
  29. Oct 18, 2016
    10
    What an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitiveWhat an excellent game that is very unique in its approach and game play. Aside from the gorgeous gorgeous visuals, and immersive environment that really gets you attached to the character and some situations emotional disturbed by some of the going on's in the game, the puzzles are very creative and varied enough that you don't feel like your doing similar puzzles. With some intuitive thinking, they are also not that difficult to the point where you just get plain frustrated. This isn't a triple A title, or a game backed up with a huge budget, but for what it is, it is simply amazing. It does suffer from lack of 'repalyability', but your really just going to play this game for the one time experience anyway. Expand
  30. Sep 13, 2016
    10
    masterpiece 10/10. cuando un juego maduro presenta narrativa seria. el resultado es una obra de arte total que te queda marcado para siempre........................
  31. Oct 18, 2016
    10
    There's so much content now, we're truly spoilt. I often wonder if I'm not as passionate about gaming as I used to be. Then BOOM! A game like inside is released and makes me realise that yes, there's lots of content but not so much great content. I completed this game in 2 sittings, those 2 sitting were not that long either. £16 is the cost for 4 hours amazing entertainment. I'll spend theThere's so much content now, we're truly spoilt. I often wonder if I'm not as passionate about gaming as I used to be. Then BOOM! A game like inside is released and makes me realise that yes, there's lots of content but not so much great content. I completed this game in 2 sittings, those 2 sitting were not that long either. £16 is the cost for 4 hours amazing entertainment. I'll spend the same on food that I devour in half an hour. So for me, worth it. The art style is fantastic. It really makes you think, to try and understand what is going on. I'm guessing everyone will have their own thoughts and most of them will be different but I think that adds to the charm. I'd really recommend this game. An easy 10 for me. Thanks, Playdead. Expand
  32. Aug 4, 2016
    7
    A very easy and short platformer/puzzle game with a cryptic story and some great visuals. It's good, definitely worth a playthrough, but obviously not deserving of the insane praise it's getting. Maybe get it when the price drops to 10 or 5 dollars.
  33. Jul 8, 2016
    7
    Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful,Inside looks like a revamp of its predecessor Limbo, with a slightly different graphic style, colorful but even darker if possible, drown in a haunting and eerie atmosphere that remindined me of Orwell's 1984, Otomo's Akira and even Jules Verne. On the technical side it's a real gem, the only complaint I could make is it's rather easy and in a few hours it will end (with a powerful, unpredicted ending nonetheless) Expand
  34. Jul 17, 2016
    10
    A actual artistic achievement in gaming. Establishes an amazing mood, has gameplay that is engaging AND helps establish the universe of the game. Builds to a GREAT payoff with a twist near the ending. And the third act is like a cross between dark sci-fi and a Beckett play. It's a game where my friends have discussed the ending and debated its meaning for hours. Good stuff.
  35. Jul 19, 2016
    10
    This game is an visual achievement in interactive art, the dystopian setting draws you in from beginning to end and the animations is the smoothest I've seen since Journey. There is no doubt this is an masterpiece and needs to be experienced!
  36. Jul 9, 2016
    7
    INSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale withinINSIDE is a solid game. Though, I will have to give it a 7 and not a score higher for a few reasons; It's very short, and the the "story" is a little too ambiguous for my tastes. The matte-finish art style is something to be appreciated, as well as the fluid movement and procedural character animations, but all of what made INSIDE different and interesting started to become stale within the first hour, and the game was over 2 hours later. Expand
  37. Jan 2, 2017
    5
    The most overrated game of 2016. 4 hours of pushing blocks, flipping switches and hiding in shadows. Mediocre gameplay mechanics on a black and white side-scroller that pushed every hipster hot button. While not a bad game per se, just more of a 4.99 indie title than the holy grail everyone is making it out to be.
  38. Jul 11, 2016
    8
    Inside is an intriguing, dark and twisted story that will no doubt leave you wanting more.

    The game play mechanics are solid and responsive and overall represent a more satisfying experience than limbo (not that the latter was disappointing in any way). It is visually stunning - especially in the underwater scenes - and introduces background threats in a novel and satisfying way,
    Inside is an intriguing, dark and twisted story that will no doubt leave you wanting more.

    The game play mechanics are solid and responsive and overall represent a more satisfying experience than limbo (not that the latter was disappointing in any way). It is visually stunning - especially in the underwater scenes - and introduces background threats in a novel and satisfying way, creating a greater sense of immersion within the scenery. At the same time, however, I often found this frustrating as puzzle-solving and movement in general is confined solely to two dimensions, so that I'd often find myself trying to differentiate between what was accessible and what was merely scenery when considering how to move forward.

    The story is compelling from the start but asks many more questions than it answers, which may or may not be a good thing. Personally I enjoy having something to discuss after the game, whereas my partner (who played with me) strictly prefers the closure of a narrative upon completion. Either way, the experience is unique and it gives a lot of food for thought.

    At the price I can understand that many people would end up dissatisfied with the product. Personally, I think this just depends on what you want to get out of the game. If you want a world to lose yourself in and to play in day after day, then this obviously isn't for you. But if you're looking for an evening of fantastic and unique entertainment, then this is something you really should try.
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  39. Jul 16, 2016
    10
    It was short but it was awesome. Me and my friends all love LIMBO and when this came out, I bought it day one, we gathered together and completed it in 2-3 hours. Some people would complain about the length, but for me it just was really really good experience and I don't have much time to spend on video games these days, so I like when they don't take too much.
  40. Dec 24, 2018
    10
    Every little scene in Inside is perfectly polished. Even the achivements is fun to find.
  41. Aug 22, 2016
    9
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen. The beautiful visuals and pacing will blow many players away within the first few scenes;
  42. Sep 15, 2016
    9
    It's a shot, cheap, 2.5D game... And i couldn't recommend it more, it's a **** MASTERPIECE, the game has a deep (although not very explained) story, even with no dialog at all in the whole game! The story and awesome gameplay that resembles limbo (same developer) just makes you want to keep playing 'till the end! I only gave it a 9 instead of a 10 because of the ending, the story isIt's a shot, cheap, 2.5D game... And i couldn't recommend it more, it's a **** MASTERPIECE, the game has a deep (although not very explained) story, even with no dialog at all in the whole game! The story and awesome gameplay that resembles limbo (same developer) just makes you want to keep playing 'till the end! I only gave it a 9 instead of a 10 because of the ending, the story is awesome, but the ending left A WHOLE LOT of very important lore questions without answer, some people like having no answer and formulate a lot of theories around a game, but i'm not like that, i like having the answers and just admiring how great a story is, i hate to see a lot of theories and think how one is possible or not, with no concrete answer of what the **** the ending was... But as i said, its just a masterpiece, even if you don't like vague endings like me, BUY IT, it's very probable that you won't regret it! Expand
  43. Sep 19, 2016
    8
    Inside is a dark, kinda creepy and such a good platform / puzzle game. Even if its story is not clear, I think there are some important social messages - which are still discussed. Puzzles are not that hard, not that easy, neither. Its atmosphere will definitely make you want to play it to death.
  44. Oct 6, 2016
    8
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  45. Jun 16, 2018
    9
    Отличный атмосферный платформер с несложными головоломками.
  46. Jan 20, 2018
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  47. Dec 9, 2018
    5
    It is a beautiful game with a very pretentious attitude. The gameplay is a bit of boring and repetitive, but luckily the game is not too long. The puzzles are way too easy for a game which solving puzzles are the sole gameplay element. And the ideas expressed through the narratives are too shallow compares to what it was trying to portrait. Overall, it is a mediocre game which i'm glad isIt is a beautiful game with a very pretentious attitude. The gameplay is a bit of boring and repetitive, but luckily the game is not too long. The puzzles are way too easy for a game which solving puzzles are the sole gameplay element. And the ideas expressed through the narratives are too shallow compares to what it was trying to portrait. Overall, it is a mediocre game which i'm glad is not too long. However, depending on how much you pay for this game, the short playtime may become an issue for some players. Expand
  48. Jul 8, 2016
    7
    Great Game, but it got one big stupid mistake which the Game Dev's should be ashamed of - > Denuvo.
    I mean srsly? Smart people won't buy Games with that retarded Denuvo Sht. Another Great Game ruined by the Dev's greed to make it not crackable. *Clap Clap*, you made it. Be proud of yourself.
  49. Jul 11, 2016
    6
    I had a pretty ok time with the puzzles, all of which are environmental, but the story being so arthousey turned me off. You get no closure just questions. The best part of the game is the discussion around it but that, in my mind, does not make a game great so I just think it is ok.
  50. Jul 10, 2016
    7
    I've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actualI've heard it compared a lot to Limbo, but really its just because their are so few titles that are comparable to it from the last ten years. "Out of this world" and "Heart of Darkness" are more apt comparisons honestly. They were classics, they were truly ahead of their time. However, in 2016, "INSIDE" feels more like a little bit of this and a little bit of that as far as an actual videogame goes- it feels like it doesn't have its own identity whatsoever. It has very simple mechanics, the puzzles are not difficult and the plot is barely there. Something about a boy running, or sneaking into some type of facility and some nonsensical science fiction vignettes ensue. You might even go as far as to say that the entire GAME is a series of vignettes. One long way from point "A" to point "B." Its not a rewarding final destination though, it may be in fact the only thing that makes "Inside" totally UN-re-playable. Its a three hour experience, with lots of vague unexplained "things" that happen or that you'll see, only to end with no explanation and a very dissatisfying credit roll that might even make you sit there thinking: "Is that really it?"

    I have a very hard time giving this a good score, as it was twenty dollars for a three hour single player 2.5D walking simulator that I couldn't even justify playing through again. I was however, riveted on my first playthrough (at least until the terrible ending). I believe that if a larger studio or developer had worked on something of this caliber, artistically speaking, they would have no doubt invested more time into fleshing out plot ideas and elements into a cohesive story- rather than a cluttered idea soup that it unfortunately came out to be. That is not to say that their aren't very good ideas here, quite simply there are, but since they lack structure they aren't being conveyed to the player correctly. The games presentation suffers immensely from these poorly constructed ideas that are not even capable of telling a proper story. Their are so many unrelated, baffling, and pointless things in "Inside" that its a little disconcerting to see people praising it as much as they are. Its not unwarranted praise though, but its certainly not immune to having its flaws pointed out either. I hope to see better projects from this studio in the future, however until they offer more to the experience, (beyond a nice visual style, solid atmosphere and a few scattered emotional high points) I wouldn't spend another penny on one of their products.
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  51. Jul 21, 2016
    9
    Mind-blowingly wonderful. Intuitive puzzles, a compelling atmosphere that is both horrifying and yet conjures up unexpected moments of comedy, along with an absolutely top tier art style all combine to make Inside one of the very best games of the year.

    Is it short? Yes. But unlike tripe like The Order: 1886, Inside makes every single second a complete joy to play and is one of the most
    Mind-blowingly wonderful. Intuitive puzzles, a compelling atmosphere that is both horrifying and yet conjures up unexpected moments of comedy, along with an absolutely top tier art style all combine to make Inside one of the very best games of the year.

    Is it short? Yes. But unlike tripe like The Order: 1886, Inside makes every single second a complete joy to play and is one of the most tightly made games I've ever played.

    Pick this up, you won't regret it.
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  52. Sep 7, 2016
    10
    I've started playing and couldn't stop. The game from the very beginning was very intriguing, and it kept me going forward. I was very curious how the story will unfold. The games music and graphic style is very good. The idea for the game is exceptional and the creators of this piece deserve a huge praise. One of the best games I've played in my 25 years of gaming.
  53. Sep 6, 2016
    10
    From the very first scenes where these creepy adults start chasing this poor alone kid through the woods, and I found myself caught up in this kid's plight, wanting to know what the heck was going on and stop him getting killed. The sinister world and story shows you more and more as you progress, and it really is a twisted world they have created.
    I thoroughly enjoyed this game, the
    From the very first scenes where these creepy adults start chasing this poor alone kid through the woods, and I found myself caught up in this kid's plight, wanting to know what the heck was going on and stop him getting killed. The sinister world and story shows you more and more as you progress, and it really is a twisted world they have created.
    I thoroughly enjoyed this game, the puzzles were challenging enough to make you think, but shouldnt get too many people stuck, and the graphics and physics are perfectly done, but it was more about the adventure and unravelling plot for me. I reckon it's a great game and I've already recommended it to several friends.
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  54. Aug 25, 2016
    8
    This game plays with the mind and the emotions of the gamer like a clockwork. Absolute masterpiece with so many meta-narrative implications, that will keep us reflecting about the story, the role of the player and the act of gaming for decades.
  55. Jul 10, 2016
    10
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen. The beautiful visuals and pacing will blow many players away within the first few scenes; completely captivating them and dragging them into a bizarre and dark
    This is a lesson in quality over quantity, but a lesson that leaves you hungry for more!
    Sublime piece of video game design all around the board.
    The atmosphere and tension that is put into this game is of a detail rarely seen.
    The beautiful visuals and pacing will blow many players away within the first few scenes; completely captivating them and dragging them into a bizarre and dark world.
    Yes, the game is short but you won't get bored and it won't feel like a chore to play. The levels always have lots going on and are a testament to storytelling without words or text.
    I'm still inclined to give this title a 10/10 despite its brevity; everything in the game is clearly well thought out and a real joy to play.
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  56. Aug 7, 2016
    4
    Sadly this game is purely visual fodder. There is no story here, and nothing is explained. The game does manage to build up a pretty good climax but it has no payoff whatsoever. Stories are meant to have a beginning, a middle, and an end and follow the story chart of an intro, rising action, climax, and ending. This game has an intro, rising action, climax. There is no ending here. ExceptSadly this game is purely visual fodder. There is no story here, and nothing is explained. The game does manage to build up a pretty good climax but it has no payoff whatsoever. Stories are meant to have a beginning, a middle, and an end and follow the story chart of an intro, rising action, climax, and ending. This game has an intro, rising action, climax. There is no ending here. Except for the fact that the game no longer allows you to play.

    Its sad to see really. The games visuals were amazing and it had some amazing atmosphere. But its all for nothing if there is no substance.
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  57. Aug 2, 2016
    10
    Inside is short. Inside costs $20. I would have paid $30. Playdead took what they learned from LIMBO and created a masterpiece that surprised me more than any game ever has. When LIMBO was released I heard a lot of good things. When I got around to playing it, I was slightly disappointed. It was good, but I was left wanting more. Inside has a much more interesting world and characters.Inside is short. Inside costs $20. I would have paid $30. Playdead took what they learned from LIMBO and created a masterpiece that surprised me more than any game ever has. When LIMBO was released I heard a lot of good things. When I got around to playing it, I was slightly disappointed. It was good, but I was left wanting more. Inside has a much more interesting world and characters. Playdead spent more than five years putting together a five hour experience. This development time allowed them to polish every inch of the world to perfection. In a world of glitch filled messes that sell millions of copies, Inside is an extremely refreshing departure from the norm. The new puzzle mechanics, although not too difficult, are unique and fun. Inside's final twenty minutes can only be described as extraordinary. Give this game a chance, you won't be disappointed. Expand
  58. Dec 29, 2019
    2
    Visual and atmosphere is very good, but this game fails to deliver. The story is no existent. Limbo had no story either but you could infer some clues from the name and the ending. This is totally an empty shell. Unfortunately the worst part of the game is not the story but disappointing enough the riddles. Unlike Limbo where the actions had a sense and a logical structure "i,e. move thisVisual and atmosphere is very good, but this game fails to deliver. The story is no existent. Limbo had no story either but you could infer some clues from the name and the ending. This is totally an empty shell. Unfortunately the worst part of the game is not the story but disappointing enough the riddles. Unlike Limbo where the actions had a sense and a logical structure "i,e. move this in order to achieve that and then do something else to make the thing work" this game has no logic.. you just move things around without knowing why pressing buttons without really a reason.. climb press the button then press another button climb again and... that is all. This is more a walking simulation with annoying "riddles" to fill up some time.
    Visuals: 8
    Atmosphere :10
    Story : 2
    Gameplay: 0
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  59. FGM
    Jan 4, 2017
    4
    While an amazing graphical story, it's a graphical story. Can't call it a game, it's just an interactive story. Really short and cool story, heavily scripted and linear, might as swell be a 3D animated movie like one of those PIXAR movies.
  60. Jul 9, 2016
    10
    INSIDE is absolutely amazing. LIMBO was an absolute masterpiece, so I was shocked when I got into INSIDE and realized Playdead had somehow improved on what was already perfect. I will not say anything about the game specifically, because I believe going in as blind as possible is best for the experience, as well as playing through it in one sitting (it took me roughly 4 hours to beat theINSIDE is absolutely amazing. LIMBO was an absolute masterpiece, so I was shocked when I got into INSIDE and realized Playdead had somehow improved on what was already perfect. I will not say anything about the game specifically, because I believe going in as blind as possible is best for the experience, as well as playing through it in one sitting (it took me roughly 4 hours to beat the first time). Expand
  61. Sep 28, 2016
    4
    TLDR; I was bored even by the 'crazy' or 'cool' parts. I get the 'deeper' meanings behind the game, but I wouldn't have payed $20 for this game had I known it was so shallow overall. I felt legitimately scammed by this game considering how easy and short it was. This is a scenario that makes me think Sony should make exceptions with its digital refund policy. Despite the beautiful art andTLDR; I was bored even by the 'crazy' or 'cool' parts. I get the 'deeper' meanings behind the game, but I wouldn't have payed $20 for this game had I known it was so shallow overall. I felt legitimately scammed by this game considering how easy and short it was. This is a scenario that makes me think Sony should make exceptions with its digital refund policy. Despite the beautiful art and sound in the game, I'd rather own a $20 poster, or have a good dinner, than have played this game only to be disappointed and delete it from my PS4.

    Considering the $20 price-point for this game, I was very disappointed. Especially after reading so many glowing reviews, including journalists who got to play it before its release saying,"holy crap this game is CRAZY". I was exited to find that moment where my mind would be blown and I'd get some sort of rush, but that never came. The ending was interesting, but most of the game was literally just REALLY slow puzzles that didn't take SKILL or INTELLIGENCE, but TIME. The game would've been even shorter than it's 3-4 hour content if we didn't have to backtrack or wait around standing still to solve 90% of the puzzles. I could go on. In my 4 years as a PlayStation customer this was the first time I ever looked up the refund policy Sony has on digital content (which is basically 'no'). I still wish I could get my money back, it took me 3 separate sessions to finish this (REALLY SHORT) game, solely because I got bored after any consecutive hour of playing it, and only completed it since my money was a sunk cost at that point.
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  62. Jul 12, 2016
    10
    The game is awesome. It really gets you INSIDE the game (got it?). But seriously, the game is really good. Instead of giving answers, it just gives you more questions and gets you thinking why, when, or what. The graphics are also stunning, they fit very well to the theme of the game. Well, it was created by the same people of Limbo, so what did you expect?
  63. Mar 17, 2018
    10
    Это шикарная игра с просто нереальной атмосферой она мне очень понравилась в ней нет однообразия постоянно что-то новое в гимплее он никогда не похож на то что было привет юбисофт
  64. Jul 29, 2016
    1
    Second fail in a row from devs of this game looks like tradition

    Story has no beginning and no ending, after 4 hours you know nothing. They say this is is all for your imagination, but real reason: "we just have no plot, sorry"

    Gameplay just poor, graphics are much worse and no plot.

    Rating: MUSTN`T PLAY
  65. Aug 29, 2016
    2
    DeveloperZ, listen here: when you making story there SHOULD be one. Something like - Once upon a time there were old man and old woman and they did not have a kids. One day they found a small mouse and they dicided this mouse to be their kid. But one day the mouse felt in the soup and they were very very sad.
    There!!! Here is your story and plot. From now on you can do whatever you want
    DeveloperZ, listen here: when you making story there SHOULD be one. Something like - Once upon a time there were old man and old woman and they did not have a kids. One day they found a small mouse and they dicided this mouse to be their kid. But one day the mouse felt in the soup and they were very very sad.
    There!!! Here is your story and plot. From now on you can do whatever you want INSIDE. You can make the mouse punk and die from the broken glass or modest guy who died from vengeance cat. WHATEVER! But we have a plot.
    You, unlike my little story - do not have one! You are just pretentious. That's it. Nothing to show just some stupid idea without beginning and end. The "atmosphere" in your game is spreading over 140 km of factory-like levels without end and even slightest effort to be changed. So called puzzles are just padding the game and our time. The end that should explain something or be shocking to us after 30 seconds is hilarious and obnoxiously stupid. We even lost our faceless protagonist in the process with whom we actually have to have relationship...
    Ah, it is pointless to tell how terrible this game is. But is not pointless to tell the others to DON"T BUY THIS CRAP. Give your money to some homeless person at least he will have food for a day. As for this garbage, go on youtube and see for yourself.
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  66. Jul 16, 2016
    10
    The game is a pure masterpiece in terms of both atmospheric design and technical implementation. The final part is jaw-dropping, I was literally shocked at the end. But the game is too short. Only three hours is a crime for such beautifull piece of art. Pleeeease I want more!
  67. Apr 30, 2018
    10
    This game is underrated in terms of it's depth as both a standalone game as well as the spiritual successor to LIMBO. My only negative criticism is that there could've been greater difficulty within the "main quest" puzzles, but even then it's hard to penalize this beaut of a game.
  68. Jun 15, 2020
    0
    to say that my jaw dropped is a big understatement. it literally **** IMPLODED. a freaking masterpiece and truly deserving of the "modern classic" status it is undeniably going to achieve.
  69. Feb 18, 2018
    10
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow elements made some scenes very beautiful, good graphic engine.
    The atmosphere fits perfectly to the story, which is an art, you dont get any intro, not text, you understand the story just by looking at your surroundings. Gameplay is very simple:
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow elements made some scenes very beautiful, good graphic engine.
    The atmosphere fits perfectly to the story, which is an art, you dont get any intro, not text, you understand the story just by looking at your surroundings.
    Gameplay is very simple: run,jump,grab. Just like the whole game, it is very minimalistic. But with such few possibilities you get many interesting puzzles.

    The only bad thing of this game: Steam... no retail version
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  70. Oct 3, 2018
    10
    This is the best game of its genre, hands down. It doesn't technically deserve a 10, but since it's at least a 9 and the best of its genre, in a genre that is lately overdone, it must have a bonus. Definitely recommended to anyone liking some atmospheric platformer.
  71. Dec 6, 2017
    10
    This game has managed to become my favorite game of all time. I loved the ultra realistic animations and immersive atmosphere. While I was playing I couldn't wait to see what happens next and after I finished it I wish it had kept going. Now I'm having a hard time finding a game that sucks you in *wink* like INSIDE does. I'll be waiting for Playdead's next game impatiently.
  72. Mar 13, 2019
    10
    It's a great game, it summarizes the modern human tragedy without a single world, but with strong symbolism. It creates a perfect fearful atmosphere by masterful camera angles, using extreme loneliness, wastelands and huge deep waters and lots of echoes. I wish a similar game were made for a Lovecraftian theme.
  73. Nov 19, 2020
    0
    This is one of the most beautiful games I have ever played. Not very long, it's true, but the experience is indeed very satisfying. I loved the story (or what I could make of it), all the ambience, the puzzles and the general gameplay. I am now looking for more games from this editor. This game should be played!
  74. Feb 19, 2020
    0
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage...
    Bah c'est dommage, c'était presque euh... distrayant ?... non, n'exagérons rien quand même... plutôt bizarrement intrigant même si on se fatigue à pousser le stick vers la droite pour faire courir Forrest dans la forêt... allez, cours, petit Forrest, cours et saute !

    C'est en 2D et demi simplette et sans beaucoup de couleurs mais avec une jolie petite ambiance en matière d'éclairage... et d'effets sonores. Puis, là je suis bloqué devant une machine... euh une espèce d'énigme ? c'est trop pour mon avatar Forrest qui ne comprend pas ce qu'il faut faire... je croyais qu'il suffisait de courir et de pousser des caisses pour monter dessus (ça, Forrest, il comprend...) mais non...

    Il faut qu'ils te cassent les couilles, c'est plus fort qu'eux. Ou alors, c'est un sale bug ! en tout cas, voilà un sale indé qui se la joue bien prétentieux (et plein de vide) et qui finira avec ses congénères dans le vide-ordure (poubelle inside !).
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  75. Aug 2, 2017
    6
    Inside was good but not great, I really liked PLAYDEAD's previous work limbo but unfortunately I found this game dissapointing.

    The story was fine, I will admit that it's very clever, it does have some interesting themes and meaning and there is a big reveal did shock me... unfortunately the game's reveal came in the last 30 minutes, I know that the game was just a build up for this
    Inside was good but not great, I really liked PLAYDEAD's previous work limbo but unfortunately I found this game dissapointing.

    The story was fine, I will admit that it's very clever, it does have some interesting themes and meaning and there is a big reveal did shock me... unfortunately the game's reveal came in the last 30 minutes, I know that the game was just a build up for this reveal but I didn't think that it was a great payoff.
    It did took me by surprise but this final level was boring, annoying and just dragged on and I wanted it to end, so I'm conflicted on the story, it's really smart but just didn't think that the payof was worth it.

    The gameplay was just like limbo but it has more fluid animation...and weaker puzzles, I found these puzzles to be boring and repetitive, I found that sad because I loved limbo's puzzles but they were really underwhelming in inside.

    I heard people say that this game found this game powerful in this story, I don't necessarily agree but I do see where they are coming from, it touches themes of individualism and I can defenitily see why someone would love this game, I just didn't thought that the puzzles and boring environnements made the actual payoff worth it, I guess that this game just isn't for me.
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  76. Sep 8, 2019
    9
    Se nota la mejora de este estudio entre título y título, Inside tiene muchísimos puntos destacables, su apariencia es limpia y fresca, su ambientación y escenarios atrapantes, la historia y narrativa cautiva y ejerce una curva de emociones que va de menos a más.
  77. Dec 15, 2017
    10
    I played this game many times and really loved the heck out of it! In fact, I love Inside a lot better than its spiritual predecessor, Limbo.

    I really can't wait to see what Playdead has in store next, especially when they port this game on the Switch!
  78. Dec 18, 2017
    10
    inside is a brilliant puzzle platformer that has a great aesthetic and story despite a single word never being spoken. 14/14 achievements can be had easily in under 6 hours.
  79. Aug 6, 2018
    9
    It is a very nice platformer. Really enjoyed the whole experience. Recommend it.
  80. Aug 12, 2018
    10
    Lovely
    Smooth, easy to grasp, short and sweet
    Instead of dialogue, you get deafening silence.
    The game gets more intense the deeper you get and then the ending smacks you in the face.
    Should definitely buy if you want an experience no other game gives.
  81. Dec 15, 2018
    10
    This game looks like an evolution of Limbo. Storyline, gameplay, physics & sound is awesome.
  82. Jun 25, 2019
    10
    This game is super unique, and really amazing. The aesthetic is pretty basic but it gives a super ominous vibe which fits the game incredibly. The gameplay is pretty basic as well, you pretty much just walk around and grab stuff to interact with the environment. The thing that makes this game amazing is the setting, it's so unique and intriguing I really can't think of anything like it.This game is super unique, and really amazing. The aesthetic is pretty basic but it gives a super ominous vibe which fits the game incredibly. The gameplay is pretty basic as well, you pretty much just walk around and grab stuff to interact with the environment. The thing that makes this game amazing is the setting, it's so unique and intriguing I really can't think of anything like it. The plot seems extremely weird and almost non-existent at first. They don't really tell you anything so you have to piece it together, and when you do it's pretty awesome. Expand
  83. Mar 24, 2020
    6
    Inside is a small puzzle game that has you on the run for your life. The game is fine, but it feels very linear and simple. The game is quite short, too, and is way too expensive for the content it offers.
  84. May 14, 2020
    7
    While I couldn't get into Limbo, this one refines the experience to the point where it is actually playable. Not necessarily enjoyable, but that is in keeping with the theme. Imaginative and captivating for what it is.
  85. Aug 4, 2020
    6
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  86. Dec 24, 2020
    10
    it was a short game but I really liked it the riddles were good you do not get bored even for a single moment my friend suggested the game and now I suggest it to you
  87. May 26, 2021
    8
    На мой взгляд это одна из лучших представителей в своём узконаправленном жанре.
  88. Jul 23, 2022
    9
    INSIDE's minimalist art style, atmosphere and story that is told without words is mesmerizing.
  89. Mar 24, 2022
    2
    Поиграл 15 минут. Очередной совершенно обычный платформер и ничего особенного. Дальше не стал играть, потому что попалась какая-то непонятная яма, дальше которой никак нельзя пройти.
  90. Sep 13, 2022
    5
    just completed the game, got it on the steam sale and it didn't "click" for me. General thoughts: the game is very short mysterious and forgettable. Very hollow/empty story with unique graphics, if you get it for 2 dollars like me its very much worth it, full price- highly not recommended
  91. Nov 1, 2022
    0
    it has very dark atmosphere but when you do the puzzle or pass something you can feel the sense of achievement and it is a short game
  92. Jan 1, 2017
    9
    It was too short, but it was pretty great. It makes you think and still leaves you a bit confused. Good pacing, nice puzzles, and a good story despite zero dialogue. Another gem for sure.
  93. Jul 9, 2020
    6
    It was okay. Didn't blow me away. Playing as a giant meatball was fun, the scenery was bizarre, creepy and beautiful. I think I liked Limbo more.
  94. Jan 4, 2017
    10
    Inside was an experience that stands out among most modern narratives and proves to be incomparable to those similar within the genre. Players are dropped in the middle of a completely unique world that is very reminiscent of George Orwell's dystopian society in "1984". There is a clear sense of dread emulated throughout the narrative and this is made to be felt quite vividly throughoutInside was an experience that stands out among most modern narratives and proves to be incomparable to those similar within the genre. Players are dropped in the middle of a completely unique world that is very reminiscent of George Orwell's dystopian society in "1984". There is a clear sense of dread emulated throughout the narrative and this is made to be felt quite vividly throughout game-play. Many times throughout navigating the world, paranoia and fear can be felt as threats are so abundant and the world leaves a lingering vulnerability which only leads to enhance the experience.

    While structurally Inside is linear, the puzzles and direction of storytelling make the game compelling. Inside uses its game-play mechanics to enhance and unravel the narrative in a meaningful way that not many other stories have done. A lack of dialogue and sole reliance on the environment empowers the medium in which this story is delivered. This is rare and should be appreciated for its value as an art form and narrative capability. In conclusion, Inside succeeds as an experience in terms of inspiring world and art direction combined together delivering a truly unique and incredible story.
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  95. Sep 27, 2021
    5
    The puzzles were boring. They're easy to figure out once you figure out what all of the elements are, but you spend most of your time slowly walking around large areas figuring out if there's something you're supposed to find. This is especially painful when you're underwater. The aesthetics are well done, but it's kind of like the TV show Lost. They throw a lot of intriguing elements atThe puzzles were boring. They're easy to figure out once you figure out what all of the elements are, but you spend most of your time slowly walking around large areas figuring out if there's something you're supposed to find. This is especially painful when you're underwater. The aesthetics are well done, but it's kind of like the TV show Lost. They throw a lot of intriguing elements at you and you can do some work to try to connect them or imagine why they're there, but I'm not going to do that. It's all arbitrary nonsense. The world is grim, but stupid.

    Spoilers: Everyone is united in their desire to murder children as soon as they see one wearing a red shirt. But then when you become a flesh monster destroying their facilities, they don't use their guns.
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  96. Sep 18, 2021
    9
    The developers' first game "Limbo" was groundbreaking for me, while this one is also a remarkable.
    Again a dark and depressing atmosphere, unique (incredibly simple) controls during the gameplay.
    The graphics are beautiful, the sounds are good. The ending of the story was not really satisfying for me and left me with an empty feeling (the alternate ending did not make a difference from
    The developers' first game "Limbo" was groundbreaking for me, while this one is also a remarkable.
    Again a dark and depressing atmosphere, unique (incredibly simple) controls during the gameplay.
    The graphics are beautiful, the sounds are good.
    The ending of the story was not really satisfying for me and left me with an empty feeling (the alternate ending did not make a difference from this aspect) after all.

    Strange to describe the game experience, because while the protagonist can't kill, the environment is violent towards the protagonist. I wonder what kind of a game the developers will release next time...!?!
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  97. Mar 9, 2020
    8
    Great platformer, similar in feeling and atmosphere to Limbo. Story leaves a lot to the imagination but pulls you in through out the game. A touch short, but well worth your time.
  98. Dec 24, 2016
    6
    This is the most overhyped game of 2016. I love Limbo,but this game give nothing more - no story,no new gamemechanic. It has good atmosphere and 4 hours of gameplay. Game offers no new experience, it's success only because of Limbo.
    6.5/10
  99. Feb 25, 2017
    10
    First I decided to give it 8 mark - the game is amazing but far too dark. Now I've changed my mind - this is another example of how modern games should be made today. So here is my points:
    - first of all - plot, it should be in any game, from MOBA or strategy to RPG or shooter. Plot is the most important thing in all games
    - the game should not be long - 6-20 hours is perfect. No game
    First I decided to give it 8 mark - the game is amazing but far too dark. Now I've changed my mind - this is another example of how modern games should be made today. So here is my points:
    - first of all - plot, it should be in any game, from MOBA or strategy to RPG or shooter. Plot is the most important thing in all games
    - the game should not be long - 6-20 hours is perfect. No game should be grindy.
    - gameplay - it should be intuitive and clear
    I understand there are different games focusing on different points, but as a platformer Inside meets all criteria above. Ori and the Blind Forest, Super Meat Boy, Bindings of Isaac and now Inside - that how the games should be made today. As if you live there playing, when you can feel all what happens to your character on your skin.
    As of Inside, this game also reminded me of Portal 2 - humongous abandoned factories, I could really feel all this fear and loneliness of that boy.
    To sum it up - 10 of 10, perfect game.
    Expand
  100. Nov 2, 2017
    8
    Gameplay : 8
    Graphics : 6
    Story : 6
    Sound : 8
    **********************************************************************************
    Overall : 8
Metascore
87

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  2. CD-Action
    Sep 17, 2016
    60
    I have already tasted Inside six years ago while I was playing Playdead’s previous game – Limbo. It doesn’t taste as good for the second time, even despite a more appealing peel. [09/2016, p.48]
  3. Sep 13, 2016
    80
    Emotional, nerve-wracking and technically polished is the game Inside, the spiritual sequel of the Limbo platformer. You will be amazed by its depressive thoughts and horror atmosphere and perhaps slightly disappointed by the relatively short campaign and a few other flaws.