- Publisher: Paradox Interactive
- Release Date: Feb 13, 2013
User Score
Mixed or average reviews- based on 148 Ratings
User score distribution:
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Positive: 47 out of 148
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Mixed: 40 out of 148
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Negative: 61 out of 148
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Feb 16, 2013
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Mar 2, 2013Don't buy it if you expect Dungeon Keeper. In fact, just don't buy it.
The gameplay is extremely tedious, and it's just a sad waste of time. It feels and looks like a lot of effort went into its production, but it doesn't matter because the gameplay isn't cohesive, and it's not fun at all.
I have a serious feeling that the "10" reviews are friends and family of the developers... -
Feb 20, 2013Complete rubbish. Nice graphics and voice acting, but that's all. Stupid campaign that's just a linear tutorial, no option to avoid it, no sandbox mode. Unless you're a complete moron you'll be bored silly within minutes. A cut-down version of Dungeon Keeper. Very buggy and crashes often. Stupid over-powered boss fights as a substitute for mission design.
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Feb 21, 2013units are kinda unresponsive, really not a smooth game a lot. super repetitive nothing new or special about it that sets it aside from other games, not really worth the money at the moment feels like an early version of what could of been a good game.
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Mar 4, 2013
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Feb 17, 2013More time with this game has just made it less likable. Way too much micromanagement, poor squad control, poor balance and bugs. Might be a fun game after some patching, but as it stands it's not worth it.
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Feb 17, 2013
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Feb 17, 2013
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Feb 17, 2013
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Feb 15, 2013
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Feb 16, 2013
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Feb 17, 2013The strategy part is boring and you lack control and the base management ist partly to complex and partly to boring. Overall it plays like a cheap clone trying to combine Evil Genius, Dungeon Keeper and Dungeon Lords. I played all those games and this is the must boring of all of them, the only good point about the game is the price with 20 its ok.
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Feb 19, 2013
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Feb 20, 2013
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Feb 16, 2013
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Feb 16, 2013
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Feb 16, 2013
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Feb 19, 2013
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Feb 19, 2013
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Feb 19, 2013This game is brutal. It is lacking so many mechanics that old games like dungeon keeper had. For example, the heroes can come into any place in your dungeon instead of coming in the entrance. This means that you can not make your dungeon defensible.
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Feb 16, 2013
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Feb 16, 2013Impire just doesn’t feel like a finished game. It’s buggy as hell, corners have been cut and key features such as combat and base design feel rushed and poorly executed. Still, it’s better than DUNGEONS, but unless you are a diehard fan of the genre I’d steer clear of this one. Do yourself a favour and head to GOG.com and buy yourself a copy of the classic bullfrog game Dungeon Keeper.
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Feb 16, 2013Taziars review has all the details a good review needed...but for loving dungeon keeper so much and felt nothing at all playing Impire i would rate it 3 by max.
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Feb 28, 2013
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Feb 15, 2013True to the genre, plus some very nice RP perks. Those that are familiar with Dungeon Keeper will see it as a direct, and welcome, addition to the genre.
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Feb 15, 2013This game brings back fantastic memories of playing Dungeon keeper 2. its simple enough to grasp, and intuitive enough to get you thinking. Great graphics and awesome voice acting abound. Gameplay is smooth and defined. no issues here. having a blast!
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Feb 15, 2013This game is a very solid example of what this genre has to offer. The game can be quite humerus at times as well. The graphics are surprisingly good for a small development studio. I would definitely recommend this game to anyone who is on the fence and is interested in simulation/economy games with a twist.
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Feb 15, 2013
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Feb 16, 2013
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Feb 27, 2013
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Feb 17, 2013
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Feb 17, 2013
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Feb 19, 2013
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Feb 16, 2013
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Feb 17, 2013
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Feb 20, 2013
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Apr 4, 2013I really enjoyed playing this game, I'm not sure why everyone else is rating it so low. Impire was really fun in my opinion, and I would recommend it to anyone who liked dungeon keeper.
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Feb 20, 2013
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May 4, 2013
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Feb 21, 2013Humor is nice, artworks are great, but this game grows old quite fast.
The main points are simplistic mechanics, lacking build freedom and lots of micromanagement (and I mean lots: ladders popping up, minions having to be fed and so on).
See Taziars review for more details. -
Mar 7, 2013
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May 4, 2013
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Jun 25, 2013
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Apr 18, 2013
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Mar 16, 2013
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Apr 28, 2013
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Jul 8, 2013
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Sep 8, 2013
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May 20, 2021Dungeon Keeper knock off number 411, this one made a great effort on the presentation. For naught. What seems like a sophisticated UI at first rapidly shows it cracks and inadequacies. Most jarring is the whimsical responsiveness of the mouse. Most mysterious the way you fail to send units anywhere you want.
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PC Master (Greece)Jun 10, 2013A charming strategy, with pleasant gameplay, some original ideas and humorous wackiness. A must have for old friends of Dungeon Keeper. [April 2013]
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CD-ActionMay 7, 2013A game similar to Dungeon Keeper but worse in every aspect. [CD-Action 05/2013, p.76]
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Pelit (Finland)Apr 15, 2013Impire would be below average strategy game in the spirit on Dungeon Keeper, but thanks to really awful, long-winded and unfunny attempts of humour, it becomes something much, much worse. [Apr 2013]