User Score
8.4

Generally favorable reviews- based on 105 Ratings

User score distribution:
  1. Positive: 78 out of 105
  2. Negative: 11 out of 105
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  1. Terminator
    Oct 4, 2005
    7
    Its a good game, but its only a copy of Rome Total War,thats better.Take a look in the new Rome Total War mod:Napoleonic Total War.Its beautiful.
  2. Garreth
    May 24, 2005
    6
    While the strategic aspect is superior to the Total War series in almost every detail (diplomacy, CIV-like research tree & 'wonders', peaceful routes to victory) the tactical battles are worse in every aspect. You'll find yourself auto-resolving combat simply because the 'tactical' gameplay is too painfully dull, messy and simplistic. My advise to those stuck with While the strategic aspect is superior to the Total War series in almost every detail (diplomacy, CIV-like research tree & 'wonders', peaceful routes to victory) the tactical battles are worse in every aspect. You'll find yourself auto-resolving combat simply because the 'tactical' gameplay is too painfully dull, messy and simplistic. My advise to those stuck with this turkey is to play Imperial Glory like a moderately interesting Risk clone and pretend the woeful combat engine doesn't exist. Expand
  3. BobR.
    May 19, 2005
    5
    Pretty graphics fail to cover up a rather disappointing game play. Might be fun for RTS click fest fans but grogs are gonna hate it.
  4. DavidD.
    May 22, 2005
    7
    A potentially cracking game let down by poor RT battle gameplay, turns very quickly into a clickfest with no time to enjoy or watch whats going on as a whole during the battles.
  5. DaveF.
    May 23, 2005
    7
    A good attempt to mimic the Total War series and take the concept into the world of Napoleonic firearms and cannons. Whats good about it ? The whole game has a real polished look to it and oozes class. Diplomacy plays a real part and alliances now are more meaningfull than in the TW games where alliances meant little. Sea Battles, a double edged sword this one, its great to see sea A good attempt to mimic the Total War series and take the concept into the world of Napoleonic firearms and cannons. Whats good about it ? The whole game has a real polished look to it and oozes class. Diplomacy plays a real part and alliances now are more meaningfull than in the TW games where alliances meant little. Sea Battles, a double edged sword this one, its great to see sea battles arrive in a game of this type, but read on for issues. So Whats not good ? Well the stragey map feels like a dumbed down version. There seems to be far less you can do in your provinces, which unlike TW are now just one square on the map. The location of units isnt relative to their postition and the detail is pretty sparse. AI - Sadly lacking in a lot of cases. I saw my heavily defended province attacked by a force a quarter of the size, and the build of the enemy army (4 cannon units and 1 infantry) was laughable as my army decimated them. Interface - feels very clunky and often irritable trying to move units, sometimes you have to hold a unit above a province adjacent to where you want to drop it. Battles - Battles look impressive on the eye. AI is again questionable, I attacked a small army who instead of staying in a fortified position on high gound decided to charge my army that outnumbered them 6 to 1. Slaughter city. Sea Battles- The battles whilst a great idea arent well implemented. If you have 5 shis you have to kep changing from one to the other or they wont fire, in a packed battle the enemy has 5 ships firing at once whilst you clamber between each one firing one shot at a time. Ships often stray off of the "game area" and disappear. Surely the ocean is big enough ? Sea battles are a key selling point of this game and whilst I was looking forward to them they prove to be disappointing, dull and in the end an irritation. Overall this is a good lookng game which is certainly worth a look, but if you are used to the TW series you may well find it lacking in detail. Expand
  6. FGM
    Dec 30, 2017
    5
    I write this quick review in in 2017.

    Imperial Glory was a decent game, when it came out in 2005. Unfortunately (2009) Empire & (2010) Napoleon Total War outshine it in every aspect. Battles are small short and tedious, mostly because of awkward UI and control choices. Biggest downturn for me was lack of free camera movement. Sure you can move it left, right, up and down, but the
    I write this quick review in in 2017.

    Imperial Glory was a decent game, when it came out in 2005.
    Unfortunately (2009) Empire & (2010) Napoleon Total War outshine it in every aspect.
    Battles are small short and tedious, mostly because of awkward UI and control choices.

    Biggest downturn for me was lack of free camera movement. Sure you can move it left, right, up and down, but the height it reaches is really low. So I found myself looking for hilltops etc. just to elevate my camera higher and overview the battle from a better angle that way (not to be funny Napoleon used a balloon to command and overview battles - apparently lack of it, was one of factors leading to his loss at Waterloo). To top that up you can't change the cameras fixed angle so your're stuck with whatever it's set to by the devs, it's a huge pain.

    Another problem is lack of default line formation when selecting and moving multiple regiments. They'll just move in whatever mess they are in, when you click them to move. So because of this you end up with a lot of tedious battle micromanagement, where sometimes unit's won't acknowledge orders and you'll have to order them multiple times to make them follow your command, or they'll stop executing the order midway as well from time to time.

    Battlefields themselves can be much more interesting than the ones you encounter today in Total War titles (love these small hills). Unfortunately simple and aged graphics, as well as lack of fortifications, or some form of decent cover, take away most of the charm.

    Surprisingly I was able to run the game on Windows 10 without issues on nVidia card.

    Fiddling with "config.sb" file allows you to play in 1920x1080 but with 4:3 ratio so edges are black.
    4
    Change these lines in config.sb in game folder if you want to play windowed or high resolution.
    [
    .FULLSCREEN TRUE (or FALSE your choice..... don't copy that)
    .SX 1920
    .SY 1080
    ]
    Expand
  7. Nov 15, 2012
    7
    Highly enjoyable game set in a period never really get full attention. The turn based part of the game lacks for features but the game really thrives when you get to the battlefield and control your army.
Metascore
69

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 28
  2. Negative: 2 out of 28
  1. The implementation of controllable sea battles and the interactive environments certainly develops the gameplay of the combat RTS sub-genre and it’s sure to be a feature that a certain developer called Creative Assembly will be looking out for.
  2. The encouraging thing about IG's niggles is that they're patchable. In a few months players should be positioning troops with confidence and dispensing orders on a far more regular basis. Without these improvements, however, IG will remain annoying and silly. [PC Gamer UK]
  3. The next best thing to attending a real world military college.