- Publisher: Eidos Interactive
- Release Date: May 17, 2005
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The encouraging thing about IG's niggles is that they're patchable. In a few months players should be positioning troops with confidence and dispensing orders on a far more regular basis. Without these improvements, however, IG will remain annoying and silly. [PC Gamer UK]
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Imperial Glory feels like a giant step forward for Pyro Studios. Its scope and complexity is far greater than any of the previous strategy titles I’ve seen from them.
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As it is, it still has much to commend, but its peculiar design choices make it difficult to enjoy to its full potential.
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The campaign mode is good fun for a while, but the unsatisfying battle element will leave strategy buffs begging for more.
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In copying the formula of Total War, Pyros Studios, the designers of Imperial Glory, have missed the small nuances and details that made the Total War games, in particular Medieval and Rome, something special.
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Above average. Minor errors corrupt what may have been a good game.
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PC Gamer UKWhen half a battalion decides to leave your borders undefended while they wage their own private suicide-o-war, it's more than a little galling. [May 2006, p.96]
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There's really something fundamentally wrong in a game where I start keeping a book beside the table to read while my armies trudge into battle.
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One frustrating game. It gets so many things right and it certainly looks the part, but fans of the genre -- especially those interested in Napoleon-era fighting -- will have a tough time getting around the game's lighthearted attempt at modeling combat.
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The graphics are slick and I can tell a lot of historical research went into making this game, but I can’t shake the feeling that the Pyro designers are still using muskets while the competition has moved on to assault rifles.
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It might even be considered a pretty decent RTS of usual sort, but taken as a historically accurate simulation; it's utterly disappointing and comes nowhere close to challenging the Total War series.
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While it attempts to be a strong contender against the Total War series, it doesn't make it, even with the unique addition of naval combat.
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If I had to describe this game in one word, I'd say it's... decent. Then I'd add that it's at times illogical, unnerving, dull, and painfully slow-paced.
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A great-looking game with a few good ideas, but it just gets too many things wrong. Despite the initial promise, the result is a pale imitation of "Total War" and a poor attempt at simulating history.
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Computer Games MagazineInvading Russia in the winter was never this hard. [Sept 2005, p.54]
Awards & Rankings
User score distribution:
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Positive: 78 out of 105
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Mixed: 16 out of 105
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Negative: 11 out of 105
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VladimirMay 31, 2005
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JamieS.May 29, 2005
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Jun 14, 2021Хорошая стратегия своего времени, которая решила выйти против большой Total War