- Publisher: Codemasters
- Release Date: Jun 5, 2007
Summary:
At the Sapphire Beach Medical Institute, the lives and loves of the hospital's doctors and nurses, as well as the sneezes and diseases of its patients, come alive. Fusing Tycoon-style gameplay with character simulation and a light-hearted narrative, Hospital Tycoon gives players a soap-opera feel as they progress through episodes of hospital drama's Story Mode. Each episode in Hospital Tycoon explores a plot involving certain members of the hospital's staff and some very interesting patients, while at the same time challenging players to find cures for bizarre new illnesses. Diseases range from the everyday Explosive Sneezing - where a simple sneeze can launch the unfortunate patient several feet into the air, to the more rare Monkey Nuts - where patients sprout fur, climb furniture and favor bananas over everyday person food. Hospital Tycoon staff members have rich behaviors that players can nurture and influence throughout the game. Gamers may choose to encourage a friendship or a falling-out of sorts, and can train staff to improve their skill levels. Players are also challenged to manage and maintain each hospital, creating dedicated areas to support additional medical needs, including surgery, diagnosis, physiotherapy and more. As more patients are cured, the more players can expand their medical empire and attract new, and even more interesting patients. However, as the hospital becomes busier, players have to be on the lookout for the spread of infectious conditions or they'll soon have an epidemic running riot throughout the facility. [Codemasters]
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| Rating: | E10+ |
|---|---|
| Official Site: | http://www.codemasters.com/hospitaltycoon/ |
| Developer: | Big Red Software |
| Genre(s): | Strategy, Tycoon, Management, Tycoon, Business / Tycoon |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Crude Humor Mild Suggestive Themes Mild Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Clive Robert | Director |
| Steve Beverly | Producer |
| David Price | Art |
| Yi-mei Lin | Art |
| Jan Richardson | Coding |
| Mattias Gustavsson | Code Lead |
| George Jeganathan | Technical Director |
| Rob Francis | Design Lead |
| Jonathan Hunt | Coding |
| Dan Hall | Coding |
| Peter Gartside | Coding |
| Tom Keresztes | Coding |
| Jonathan Darke | Art Lead |
| Simon Credland | Art |
| Alex Montagnani | Animation |
| Carlos Varona | Animation |
| Jamie Niman | Animation |
| Carl Lovett | Scripting & Design |
| Carl Lovett | Scripting & Design |
| Luigi Fusco | Design |
| Mete Djemal | Design |
| Stephen Lodge | Design |
| Keith Robinson | Development Director |
| Keith Robinson | Development Director |
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