Homefront Image
Metascore
70

Mixed or average reviews - based on 36 Critic Reviews What's this?

User Score
5.6

Mixed or average reviews- based on 660 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs and city streets are now battlegrounds as theThe year is 2027. The world has suffered a decade-long energy crisis, and economies have crumbled. Reduced to a mere shadow of the super power it once was, the United States became the target of a North Korean takeover. American malls, suburbs and city streets are now battlegrounds as the civilian resistance fights for freedom. Featuring a compelling single player story crafted by John Milius (Apocalypse Now, Red Dawn), Homefront immerses gamers in an interactive and cinematic FPS experience where they assume an infantry role or take command of a wide variety of aerial and ground vehicles. In a land stripped of freedom, the brave will fight for their home. [THQ] Expand
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Homefront Single-Player Trailer
Score distribution:
  1. Positive: 13 out of 36
  2. Negative: 3 out of 36
  1. Mar 23, 2011
    88
    I love this game, and despite a few forgivable flaws Homefront is easily one of the most immersive and emotional campaigns that come to mind in my 30 years of gaming. Sure, the campaign is short. Deal with it. With that ending there is either going to be a sequel or some killer DLC. Meanwhile, you can reap the rewards and satisfaction of some of the best multiplayer combat we've seen so far in 2011.
  2. Mar 16, 2011
    83
    Taken by itself, Homefront's campaign is just plain disappointing. A promising concept ultimately falls flat in the fast-paced, "I don't have time for reading" first-person shooter genre. Once you've accomplished all of the objectives in single-player, the game just "ends". Someone obviously wanted to leave room for a sequel. That person is saved by Homefront's well-designed multiplayer.
  3. Mar 15, 2011
    79
    Homefront never quite captures the feel of guerilla warfare, but its multiplayer mode is a warzone worth fighting in.
  4. Mar 15, 2011
    70
    Incredibly rough around the edges, wasteful of unique opportunities, and light on content, we quite frankly question the longevity of this title. But you know what? There are worse games you could spend your money on.
  5. PC PowerPlay
    Mar 31, 2011
    70
    If you're going to buy Homefront, do so for the multiplayer. The campaign is six hours you'll never get back. [Apr 2011, p.52]
  6. PC Format
    Apr 23, 2011
    69
    A damp squib, really. The single player is far too short and the multiplayer only occasionally rises above the average. [May 2011, p.90]
  7. Mar 16, 2011
    40
    Scenario and atmosphere are here. The rest is just missing or undermined by flaws, from its dramatically brief campaign to the numerous technical limitations. What came as a challenger for Call of Duty doesn't even end up close to a good FPS. So much for the promises, Kaos Studios.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 72 out of 237
  2. Negative: 90 out of 237
  1. Mar 15, 2011
    10
    So much better than the PC ports we usually get. The single-player is short but very memorable. The multiplayer is extremely fun. BattleSo much better than the PC ports we usually get. The single-player is short but very memorable. The multiplayer is extremely fun. Battle Commander and battle-points are really unique and give some rejuvenation to an old FPS formula. I will definitely be playing this for a while, and this game will be up there with Battlefield 3 and Red Orchestra 2 as the best FPS PC releases for this year. Expand
  2. Mar 15, 2011
    9
    Great game, very moody atmospheric single player, and I'm loving the multiplayer. The multiplayer is fast paced, and the developers haveGreat game, very moody atmospheric single player, and I'm loving the multiplayer. The multiplayer is fast paced, and the developers have clearly payed a lot of attention to making this game feel like a PC game, and not just another console knock off. One rather unique thing that this game does very well is how it makes the battlefield feel extremely chaotic, flaming vehicle debris and explosions everywhere :) Expand
  3. Mar 19, 2011
    8
    I must preface this review by saying that I am not much of a single player gamer, I much prefer to face and best a foe with a brain, ratherI must preface this review by saying that I am not much of a single player gamer, I much prefer to face and best a foe with a brain, rather than pwning a bunch of ones and zeros. Having only played the multiplayer, I can tell you that that alone is enough to warrant Homefront receiving a 8/10 rating. Sure there is a discernible lack of polish, but that isn't necessarily a bad thing. Itâ Expand
  4. Mar 15, 2011
    5
    I've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent crossI've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent cross between the Call of Duty franchise and the Battlefield franchise. Unfortunately what I got was a mediocre game at absolute best.

    The single player puts you in the roles of an American citizen during the Korean occupation of America. The opening scene was actually fairly well done. However, everything after that was nothing more than random gun battles with no real storyline. You meet characters and they die before you even get a chance to start to bond with them. There was no emotional attachment to the story whatsoever. Everything they did has been done before in books, films, and even video games but Homefront lacks all sense of pacing and storytelling making these elements pointless. If there is a silver lining to the storyline it's that it's painfully short. I completed it in just over three and a half hours. There's honestly not much else I can say about this because it was so short.

    The multiplayer is rough around the edges to put it lightly. Again they borrowed a lot of unnecessary things from other games even though there was no compelling reason to do so. I had hoped that this was a good cross between the face paced action of Call of Duty and the slower, vehicular team based combat of Battlefield. Well it is to an extent. This game leans more heavily towards the Call of Duty style of FPS games. It even has a similar oblivious spawning system and poor map design which will get you spawn killed time after time.

    Most of the maps are quite open which is actually a problem. Most people will opt to use the sniper class killing people on the other side of the map as they spawn. I'm not sure whether or not this was ever play tested, and I'm leaning towards no, but some of the mechanics make absolutely no sense. For instance the AQ-11 Buzzard is a drone which fires two rockets before having to reload. Inexplicably if you directly hit a person with both of these they will not die. Further their blast radius is somewhere in the range of 10cm. However, a person will usually die in one hit from a sniper rifle making the AQ-11 Buzzard seem like a terrible thing to buy. Similarly the Humvee can take a direct hit from an RPG without being destroyed. In fact if a Humvee takes a hit from an RPG the driver will likely switch to the gunner position and kill you before you even have a chance to fire a second rocket. So apparently bullets are better than explosives in this game.

    Balancing in multiplayer seems to be non-existent as alluded before. However, what's even worse than the atrocious balancing are the bugs. I've come onto the battlefield with a helicopter only to be permanently marked out of bounds and destroyed. I've even accidentally clipped the out of bounds area and returned only to find that I was still somehow out of bounds when clearly I was not. Server disconnects are also quite frequently, and of course whatever XP you've earned is lost when this happens. One more point of contention is the sheer size of the hit boxes for objects in the world. I know hit boxes can't be exact, but there are plenty of instances where it's amazing just how large the hit boxes are relative to the actual object, generally with trees, rocks, and vehicles. Prepare for an invisible hit box to take the bullet rather than your opponent many times.

    Their much touted Ground Control game type is a cross between the Rush, Domination/Conquest/Sector Control, and push-pull. I was hoping this would lead to large, epic battles. Unfortunately it's incredibly limited. Whereas in Bad Company 2 you have multiple stages within each Rush map, in Homefront you have two stages. Coupled with the bugs and balancing issues this makes the game type fairly uninteresting. The only other real game type is team deathmatch, which is just what you'd expect. There are a total of six maps, so prepare to get bored quickly.

    In summary I think this game could have been much better. I won't say this game is horrible since it's at least playable, but I won't say it's good either. It's wholly mediocre. If you're only interesting in the single player then I suggest renting it. If you're more interested in the multiplayer then I'd advise you wait until there's been a good deal of post launch support, or until it's in the bargain bin. Whichever comes first. Kaos Studios should have spent more time working on the game than promoting it.
    Expand
  5. Mar 15, 2011
    4
    Play it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that'sPlay it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that's with messing around a bit "talking" to random people and trying to find the news clipping easter eggs, not playing for speed at all.

    The very best part of the game was the setting/atmosphere. Hiding in a mass grave to avoid the Koreans, abandoned suburbs with propaganda posters, labor camps, a Walmart type store turned into a ammo/fuel dump for Koreans, survivalists who have gone crazy forcing Koreans to dance with bullets and dig their own graves and hanging their heads on sticks as a warning.

    Was mediocre, multiplayer is unnecessary and probably tacked on. Not worth 50 dollars - maybe 20. Also, the amount of people who only have 1 rating and 1 review reviewing this game makes me suspicious of astroturfing fake high scores from the publisher/developer.
    Expand
  6. Jul 25, 2018
    3
    What a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of theWhat a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of the levels, especially level 7, because of which I had to restart the level because the guy who was supposed to lead me up the bridge got stuck and couldn't move! The graphics are great, the story is interesting, essentially the idea for the game is good, but everything else is garbage. Health regeneration, respawning enemies if you don't move forward? Smells like Call of Duty franchise and anyone with a brain will tell you that COD might be the worst thing that happened to FPS games and you shouldn't copy it. Don't play this. Pickens condemns! Expand
  7. Jul 24, 2022
    0
    in my gamer life I've played so many games that it's hard to remember everyone's name and one of them is this Sh.... This game shouldn'tin my gamer life I've played so many games that it's hard to remember everyone's name and one of them is this Sh.... This game shouldn't exist, the game is bad in every aspect from the graphics to the story Expand

See all 237 User Reviews

Related Articles

  1. Critical Misfires: 40 High-Profile Games with Disappointing Reviews

    Critical Misfires: 40 High-Profile Games with Disappointing Reviews Image
    Published: October 4, 2012
    Mediocre reviews for a high-profile videogame? It does happen from time to time, as the new release "Resident Evil 6" demonstrates. Inside, we look at 40 games from the past decade that earned disappointing reviews despite major anticipation.