- Publisher: Panic Art Studios
- Release Date: Dec 18, 2013
- Also On: iPhone/iPad, PlayStation 5
User Score
Mixed or average reviews- based on 75 Ratings
User score distribution:
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Positive: 37 out of 75
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Mixed: 20 out of 75
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Negative: 18 out of 75
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Apr 30, 2019used to really enjoy this game. sadly enough the developers dont care about their players and basically let people pay money to be unbanned. gg
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Apr 30, 2019Full of bugs and cheaters.
Dev's don't care about fixing / balancing the game they chose to add more content / new features / chars before fixing the game itself, which after playing for a while and seeing all the bugs most quit due to them not being fixed.
Game has a great concept but unfortunately is not being worked on the way it should. -
Feb 27, 2016
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Apr 30, 2019Used to really like this game as I saw a lot of potential in it. Sadly devs do not care about the game and the many bugs it has. Rather then fixing the bugs they tend to make new chars and **** the game up with silly new arts and a new nonsense wh system. But ye devs tend to do what they want and big cheaters get away because they carry the mods. It's all ****ed up.
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Jul 22, 2020Pretty crappy move on the developer's side where they decided to add loot boxes.
Pay to win loot boxes
So I'd say avoid the game unless you are willing to: pay for the game, pay for the DLC, pay for the loot boxes. -
Feb 22, 2020The grind really gets on your nerves after a while. But the real issue is that the developer, Elias Viglione, tweets about murdering minorities and says all of his "investments," including this game, are going towards his "life goal" of "murdering as many as possible."
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Feb 22, 2020The CEO of this company is a White supremasist saying all Black people should be killed.
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Feb 18, 2021
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Dec 27, 2016
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Jan 9, 2021
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May 25, 2014
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Feb 25, 2021
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Aug 1, 2018
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Pelit (Finland)Dec 15, 2014A delightful if a bit simplistic retro RPG that’s best enjoyed with a friend. [Dec 2014]
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Feb 12, 2014The mixture of dungeon crawler, hunt for loot and dualstick action works surprisingly well, eventually you don’t think about the mobile roots anymore. But towards the end the weak balancing takes a lot of the fun away.