User Score
6.6

Mixed or average reviews- based on 1199 Ratings

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  1. Feb 26, 2023
    7
    I can only give a review for the single player co-op campaign since I barely played the Multiplayer. Together with a friend everything is more fun, even a mediocre campaign. We had many laughs about the repeating animations in cutscenes and just shooting enemies together.

    If you look at the game objectively it is pretty disappointing compared to older titles. The open world does not do
    I can only give a review for the single player co-op campaign since I barely played the Multiplayer. Together with a friend everything is more fun, even a mediocre campaign. We had many laughs about the repeating animations in cutscenes and just shooting enemies together.

    If you look at the game objectively it is pretty disappointing compared to older titles. The open world does not do much for the gameplay and is pretty bland. There are no major vistas or landmarks to explore and we would have rather seen the old linear missions. The missions itself reuse assets constantly and after the twentieth repeating metallic alien corridor it becomes a slog. Overall a boring experience, I am not sure I could have finished it playing solo.
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  2. May 8, 2022
    7
    I played the campaign mode, and felt it was really just mediocre...it is playable, but I couldn't find something that I could pick out and say it did better than other major FPS games in the market. Additionally I really don't understand why mater chief never thought about brining on extra ammo when he went out for missions...
  3. Dec 25, 2021
    7
    Quite shocked at the low user score for this, Halo Infinite is a beacon of light in a muddy and dark gaming industry. First off, the game actually worked at release, which is amazing for a 2021 game title. The gameplay is exceptional and addicting, I can't stop playing multiplayer and the campaign is a solid single player experience worth playing. I came from the anti-consumer PS5/Sony andQuite shocked at the low user score for this, Halo Infinite is a beacon of light in a muddy and dark gaming industry. First off, the game actually worked at release, which is amazing for a 2021 game title. The gameplay is exceptional and addicting, I can't stop playing multiplayer and the campaign is a solid single player experience worth playing. I came from the anti-consumer PS5/Sony and i can't be more satisfied with my move to PC/Xbox. Thank you 343! Expand
  4. Dec 25, 2021
    7
    This review only pertains to single player and will contain no spoilers.

    It is time to retire master chief. This is by far the best halo campaign in a long time, but the weakest narrative and much of it is brought down by our dead serious green armored super soldier. Chief has never been a man of many words and the voice acting is not but he is so insufferably cold he is unfun to play
    This review only pertains to single player and will contain no spoilers.

    It is time to retire master chief. This is by far the best halo campaign in a long time, but the weakest narrative and much of it is brought down by our dead serious green armored super soldier. Chief has never been a man of many words and the voice acting is not but he is so insufferably cold he is unfun to play as. By far one of the least likable characters to play as, chief would serve better as an NPC than a primary character. A majority of the game your AI does the talking, and you respond with one word answers. It makes the AI look more compelling and the supporting cast seem more reasonable than chief. Chief does not feel like a hero, especially with this plot, he just feels stale.

    The gameplay however, does make up for this with one major exception which I will knock out right away. There is no ammo in this game, anywhere. You are forced to swap weapons constantly or else you just won't be able to shoot. There are ammo boxes scattered around for various types of ammo but they're never put intelligently and your ammo reserves are so unbelievably small for some guns. The UNSC shotgun holds 7 in the magazine and 7 in reserve, it is essentially a useless gun due to this.

    However, the ammo scarcity is annoying but once again does not ruin the excellent evolution this game has had. Linear levels still exist, but a vast majority of the game is open and allows you to take your own approach to things, much like a far cry or just cause. Halo greatly benefits from this, but its not supremely in depth. There are several "skills" you unlock and each one can be upgraded with skill points, you can play the entire game without ever upgrading any of these and it is still fine, but upgrading the ones you use the most does add some great benefits, I found that the grapple was the only one of steady use even when upgraded but the others were tossed in occasionally and did have their use every few hours or missions.

    The world is well made but as many others have pointed out, is very one dimensional, its all one giant biome, no diversity and while i don't enjoy it, it's not awful. The amount of side missions and things to do is well spread out and the world changes as you do these which feels great. There is a lack of vehicle gameplay in the game generally, as most missions take you into a structure and then you spend your time traveling through narrow hallways which lead into basically wider hallways over and over. The final few levels don't do that, which is great but much of the gam e does do that.

    First thing with the guns is the sound is incredible, flawless, the sound designers for this game did fantastic, everything sounds perfect. The gun variety however sucks in my opinion, in multiplayer its actually rather fine for that, but in single player there are very few strengths and trade offs to make, some guns are just worthless but you have to use them due to no ammo, or they're just great and need nothing else. I found a majority of the game was spent with the mauler and headshotting enemies. Many classic halo guns and vehicles just don't make appearances which is kind of disappointing but there are some welcome additions. There are unique guns that can be acquired through various means and they never quite explain what the advantages are to that gun and why it differs. I was unable to refill ammo for one by passing over a normal version of the gun which was incredibly frustrating.

    Boss fights are a welcome addition, however some fights were incredibly frustrating for little to no reason and their execution wasn't fantastic, many of them felt like 4 phased bullet sponges. You just shoot it for a quarter health, it turns invulnerable and does some dialogue and then you can start shooting again. They're not perfect, but they do break things up and I can't say they're a complete waste of time, many of my favorite moments occurred during these.

    Cutscenes were fantastic quality, they decided to not do any loading screens for them and I believe they're all rendered as if it were in game, its very seamless and transitions straight to gameplay most of the time. A majority of these however are just holograms, which is rather bland at times but that in part is due to chief being a bad character for narrative.
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  5. Feb 8, 2022
    7
    It's a good enough videogame, would be better if it wasn't called "Halo". It's a husk of an IP for name recognition stuffed with generic videogame elements and current year cutesy "nothing is serious" humor. Halo should have ended with 3, and they need to call the new stuff something different, because while it's fine, it's just has nothing to do with the original games.
  6. Feb 25, 2022
    7
    The multiplayer in this game is excellent. However, I mainly like Halo for the story and what we have here isn't really it. The characters suck and the the ring that you're put on is boring. The combat here is excellent, really smooth. But it's just not as good as it used to be.
  7. Dec 21, 2021
    7
    A pretty decent game, albeit perhaps a bit overrated in the "professional critics" space and by some players due to being one of the few AAA non-Sony PS exclusives to not be entirely **** in the last 2-3 years. Also, I'm only talking about single player / campaign and not taking the multiplayer microtransaction shenanigans into account.

    This is the first Halo game I ever played, and I
    A pretty decent game, albeit perhaps a bit overrated in the "professional critics" space and by some players due to being one of the few AAA non-Sony PS exclusives to not be entirely **** in the last 2-3 years. Also, I'm only talking about single player / campaign and not taking the multiplayer microtransaction shenanigans into account.

    This is the first Halo game I ever played, and I have to say, overall, I'm glad I did. I had fun pretty much throughout the whole game with a very few exceptions and the score is only 7/10 mostly due to some things that are very annoying, but do not directly affect gameplay. Yet, those things are still part of the game so can't really dismiss them outright.

    First, let's talk technical stuff - game is optimized fairly well and it pulls off some pretty serious draw distances with not too much additional strain on the HW. I had no crashes, no issues with corrupted saves or anything of the sort, no sound stutter, no freezing during loading, etc. Technical side of things is pretty much perfect - or very close to it at least.

    Graphically, the game looks very good - as mentioned, there are some serious draw distances the engine pulls off and this really feels like an actual huge open world, even though in reality, it is pretty compact actually. However, mostly, the game relies on design and style rather than raw photorealistic graphics, and some of the textures - even in the HD texture pack - are a bit blurry in places, and some of the models, even after some serious upgrades during the year-long delay, still have some space for improvement. A considerable amount of people complain about lack of variety in locations, and while it is true, it would actually not make much sense given the scope of the game and the story, and what is there is well crafted (for the most part, some remote places do have a few floating rocks and such) and looks good. Some of the places I found were downright gorgeous.

    Sound design is pretty decent for the most part, could have a bit beefier sound for some weapons and some vehicles, but it's not too bad. Music is very good, well paced, well placed, not much else to say.

    Now, the gameplay - this is one of the best games, core gameplay wise, that I have played in the last couple years. The combat is just so well balanced, it feels so good to get into any fight, the weapons, with two or three exceptions (two a bit UP, one a bit too good), are all useful in one way or another, the enemies have just the right amount of HP and their AI is pretty decent. The open world isn't really all that open, it's more a segmented / semi-open world, styled a bit as a Ubisoft-Lite kind of thing, most of the stuff is map marked, you reveal the map markers as you progress, and there is some stuff unmarked - some easter eggs, some additional encounters and ways to earn some bonus currency to unlock rewards during the campaign. The open world is okay, it never feels entirely empty, and like the combat, it is fairly well paced with down and up tempo moments. It's nothing special and awe inspiring though, it's "just" well balanced and feels good to play, and honestly, that was good enough for me, not all games need to reinvent the wheel. Traversing is made easy by the available vehicles and the grappling hook, though moving on foot is a bit too slow, and sprinting has a barely noticeable speed increase. Also, I know this is a thing that has been in Halo for some time, but the way vehicle controls work (turning with camera, so by mouse) is just atrocious...

    As for the story, it's forgettable, honestly. The lore is great, I loved delving into it from recordings, notes, etc., but the story itself is meh and I honestly remember F-all of it, and it's only been a week or so since I finished the game. I've seen some complaints it's worse than older games cause there was not enough focus on it, but honestly, I have played a couple more Halos in the meantime and it's about as meh as the rest of them, as far as I am concerned none of them really go beyond the B-grade action movie level. Two things, or rather characters, I remember all too well, though - for all the bad reasons.

    The two main support characters that you drag along throughout the whole game piss me off to no end, they are annoying, useless, ruin the mood - one with incessant whining, the second with crappy, badly timed cringe "jokes". The first one eventually reveals they kinda have a reason and got into this whole mess due to crap decisions and then calms down, but the second is an annoyance from beginning till the end. There was a moment where it looked like I would be rid of them, but no - they stay around and they get somehow even more annoying. F that crap.

    Another thing that annoyed me a bit is the friendly soldiers - much dumber than the enemy AI, with worse abilities and behavior in combat, and no way to tell them to f-off back to base...

    Conclusion: A fun game, but overall not groundbreaking.
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  8. Mar 5, 2022
    7
    Multiplayer is solid, Campaign is solid.

    Playing through the Campaign on Heroic offered a really fun challenge and learning the AI behavior to figure out the best way to combat specific enemies was really fun. The multiplayer is functionally really good, but kind of limited in the activities you can do. I love the old fashioned LAN type 4v4 game modes. Worth mentioning but Multiplayer
    Multiplayer is solid, Campaign is solid.

    Playing through the Campaign on Heroic offered a really fun challenge and learning the AI behavior to figure out the best way to combat specific enemies was really fun. The multiplayer is functionally really good, but kind of limited in the activities you can do. I love the old fashioned LAN type 4v4 game modes. Worth mentioning but Multiplayer progression is not fun and not rewarding.
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  9. Feb 23, 2022
    7
    Эта игра вызывает у меня противоречивые чувства, с одной стороны невероятно крутой геймплей, с другой стороны целый вагон различных недочётов из-за которых я не смог в полной мере насладится игрой.
    Главный плюс игры - это геймплей. И про него я могу сказать то, что за последние несколько лет, кроме игры Doom Eternal, не выходила ни одна игра с настолько же проработанным и интересным
    Эта игра вызывает у меня противоречивые чувства, с одной стороны невероятно крутой геймплей, с другой стороны целый вагон различных недочётов из-за которых я не смог в полной мере насладится игрой.
    Главный плюс игры - это геймплей. И про него я могу сказать то, что за последние несколько лет, кроме игры Doom Eternal, не выходила ни одна игра с настолько же проработанным и интересным геймплеем. В игре очень большой арсенал оружия, стрельба из каждой пушки уникальна и не повторяется с какой-либо другой, оружие делится на кинетическое (оружие людей) и плазменное (оружие изгнанников), плазменным очень легко сносить энергетический щит противника, а из кинетического добивать его. Для ближнего боя тут есть огромный молот и энергетический меч, которые наносят очень много урона. Также есть 4 гаджета которые можно прокачивать: крюк, щит, рывок и сканнер. На захваченных тобой базах ты можешь вызывать транспорт, которого очень много, и отправится на побочное задание с солдатами которые постепенно появляются у тебя на базе. Враги очень умные, они реагируют на твои действия и даже комментируют их, их поведение меняется в зависимости от ситуации, отдельный вид изгнанников от безысходности может взять в руки две гранаты и побежать на тебя. Я могу ещё долго перечислять достоинства геймплея, но тогда этот абзац станет в 2,5 раза длиннее.
    Визуальный стиль – это ужас, это просто ужас. Эта игра не красивая, я даже не говорю про графику уровня игр 2018-2019 годов, я говорю про общую картину которая смотрится абсолютно никак. Весь открытый мир – это один биом который состоит в основном из лесов, наполненных ёлками, в редких случаях можно встретить небольшой водоём или гору, но однообразность открытого мира это не отменяет. Но то, что больше всего портит визуальный стиль – это освещение, и оно ужасное, это не описать текстом, это просто надо увидеть, чтобы понять, насколько игра выглядит страшно.
    Мультиплеер в игре отличный, до того момента как ты наиграешь в него часов 20, в нём нет никакой мотивации играть, различные события проводятся редко, но ситуация облегчается отличным геймлеем. Количество игроков в игре стремительно падает, разработчики говорят, что контент в игре появится во втором сезоне, но кто будет играть в этот второй сезон, если к его моменту никого в игре не останется?
    Из мелких минусов я отмечу: высокую цену игры если играть в неё не через game pass, малое количество контента в сюжетной кампании и убогую оптимизацию на ПК.
    Если подытожить всё перечисленное, то несмотря на перечисленные минусы, игра мне понравилась, для меня она стала чем-то новым. Пожалуй, оценю её в 6,5 баллов из 10. Надеюсь, что следующая часть станет большой работой над ошибками предыдущих.
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  10. Dec 16, 2021
    7
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that this game was never going to capture the essence of the series it claimed it would, honestly I don't think they were ever trying to.

    Halo Infinite is a step up from 343's last title, but at the end of the day it still falls victim to all of the studio's shortcomings; and despite the return of the classic artstyle, this is arguably the least "Halo-like" game in the series.

    Every installment in this series since Reach has strayed further away from the original formula, which makes sense since the games are now being made by different creatives and developers. However this game's jump to the Open World format, along with many different gameplay and direction decisions takes it beyond just a different take on the series and ultimately makes it feel more like its own IP, vaguely inspired by Halo.

    A common criticism I've had with Post Bungie halo games is that it feels like the developers are overthinking which direction to take them. In my opinion, Halo's greatest strength has always come from being accessible yet rewarding experience; feeling immediately comprehensible for new players yet having the mechanical depth to still have a pretty high skill ceiling (In both single and Multiplayer). Halo Infinite, however, Has so many mechanics and systems at play that, while not overwhelming, that sense of accessibility feels lost. With the entire game world being saturated with specific damage-type explosive barrels and identical bases to capture and operate; then populated with so many variants of the same enemy that it's hard to tell which rank each variant is, the game effectively trades all immersion for constant reminders that the skill ceiling exists and if you're new you know how bad you are.

    The core gameplay is fun, but almost completely devoid of Halo's key elements. Every weapon has hard scoping, sprinting and Doom Eternal style movement mechanics are necessary to get around and battle tougher enemies, You can refill an alien weapon's ammo without finding a new one, and the actual tradeoffs between damage types has been minimized, with all weapons, even automatic and plasma guns doing head-shot damage. All these little changes don't need to be bad on their own, but they add up and ultimately make the gameplay feel too generic and like anything else you'd get from any other Triple A studio these days.

    Even the actual way the Universe is explored through the game feels lacking. In previous games each faction felt distinctive in their appearance and weapons, but in Infinite not only is there very little visual identity between the weapons of each faction, but enemies will some-what frequently use UNSC weapons against you, making the banished feel far less distinctive as an enemy than the covenant did. All this alongside all weapons having headshot damage and reloading makes them all feel too similar.

    The Story and campaign rivals Halo 5 in narrative failure. The story isn't nearly as frustrating to sit through, but it is arguably worse in that nothing really happens, yet plot-lines and characters are buried so that they can't even be revisited. Without spoiling anything, very few characters from previous games appear in Infinite, the closest we get to representation from any pre-existing supporting cast are some collectable audio files. Worse yet, major storylines are entirely resolved off-screen, while the main campaign takes the player through dull objective after dull objective, with actually essential information to the plot being deeply confusing and largely reliant on the player collecting hidden audio files to make even a little sense.

    All around Halo Infinite is a perfectly fine open world action game; but as a Halo game it fails spectacularly, and strongly suggests the devs at 343 would be more comfortable making their own IP than trying to modernize Halo. While as a longtime fan I have almost nothing positive to say about it, I won't rate this any lower than a 7 because the game does very little "wrong" from an independent design perspective. It merely fails to revive the franchise it promised it would.
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  11. Feb 4, 2022
    7
    Halo Infinite proves why 343 was perfect company to take over Halo! They wrote beautiful story for Halo 4 and while Halo 5 was bad (Every company makes mistakes), they also wrote beau
  12. Mar 16, 2022
    7
    A good game but could have been way better. The campaign is very short and like all the previous Halo games, the game ends with a cliffhanger in the end which I personally dislike since it takes ages for the sequel to come and I am not vested anymore in the lore. The gameplay is pretty fun and the grappling hook makes traversal in the world better. If you are going to play the game,A good game but could have been way better. The campaign is very short and like all the previous Halo games, the game ends with a cliffhanger in the end which I personally dislike since it takes ages for the sequel to come and I am not vested anymore in the lore. The gameplay is pretty fun and the grappling hook makes traversal in the world better. If you are going to play the game, complete the main storyline till you get the five upgrades and then go exploring the world. Upgrade the grappling hook, the shield and the enemy locator to the max as they are actually good upgrades worth doing while the others are pretty useless. The enemy grunts are funny and the propaganda tower commentary is hilarious. The story was not that great as most of it is scattered across the game and you don't actually find out what happened to Cortana or how she was defeated. Halo sadly has a history of ending the final boss of the game pretty badly like they did to the Flood, the Didact and other great villains in the series and sadly it does the same for this game as well. Expand
  13. Sep 4, 2023
    7
    So, so close to being a great game. It's gameplay, for the most part, is responsive and weighty, and doesn't have an identity crisis and honours the original games. But the game released incomplete and lacked many features on launch that it would have greatly benefitted from. The game is still not in the best state now and while it's 343's best outing it's still not polished enough to beSo, so close to being a great game. It's gameplay, for the most part, is responsive and weighty, and doesn't have an identity crisis and honours the original games. But the game released incomplete and lacked many features on launch that it would have greatly benefitted from. The game is still not in the best state now and while it's 343's best outing it's still not polished enough to be considered on par with older titles. Expand
  14. Dec 9, 2021
    7
    It's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they wouldIt's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they would spend more time hiding than actually fighting you. The story itself was underwhelming, with large portions of the story coming from the audio logs scattered around the world. Personally, I am not a fan of the new characters that were introduced, none of them had much backstory or personality to speak of.

    If you are considering spending $60, I personally would wait until a sale, or updates fix the technical issues, and co-op are added
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  15. Dec 10, 2021
    7
    Love the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker thanLove the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker than before especially the plasma pistol since that it takes more time than before to charge.
    But the overall gameplay is fun.
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  16. Dec 11, 2021
    7
    Halo Infinite has an enjoyable combat system and a fun multiplayer that will appease many fans, however, the new campaign is a disappointment. The story, characters and open world all feel half baked. The story felt as though nothing happened, thus resulting in a game that doesn't progress the story in any meaningful way.
  17. Dec 11, 2021
    7
    Halo Infinite is a good game with a decent story and great gameplay. The game is mostly a 8 but I gave it a 7 for the bad pc port. The story is good for what we have but you can still see the cracks of Halo 5's bad story telling but it's not a bad story what's so ever and it's far from bad. The gameplay is by far the best aspect of the game with great gunplay and innovating features likeHalo Infinite is a good game with a decent story and great gameplay. The game is mostly a 8 but I gave it a 7 for the bad pc port. The story is good for what we have but you can still see the cracks of Halo 5's bad story telling but it's not a bad story what's so ever and it's far from bad. The gameplay is by far the best aspect of the game with great gunplay and innovating features like upgrades, equipment, enemy AI, and main mission level design. The worst part about Halo Infinite campaign is the open world and how empty it is with all the side quest getting extremely repetitive. The multiplayer is phenomenal with great gunplay and use of equipment, the maps are good and the different types of weapons makes the sandbox stand pretty strong. The main issue with the multiplayer as the time of me writing this review is the lack of content and microtransactions. Overall Halo Infinite is a great step in the right direction for the Halo franchise, while the multiplayer needs some serious work in content and microtransactions, I'm pretty sure that 343 will be able to fix it. Expand
  18. Dec 13, 2021
    7
    Multiplayer: Pretty good, nothing special.
    Campaign: Fun gameplay, story is kinda meh, characters are good, openworld is beatiful, repetitive and empty.
    Performance: AWFUL. My RTX3070 can barely get 60fps on High settings 1440p, game crashes almost every time i play it.

    Also: No Ray Tracing or DLSS? Is this supposed to be a "next-gen' game?
  19. Dec 27, 2022
    7
    Decent game. The story is so --so, scoring is great, visual is not really next gen, and the voice is also great
  20. Dec 15, 2021
    7
    The actual gameplay is great. Short of that, the game is disappointing. Campaign is missing all the set pieces that made halo great, and the story is a confusing jumble. Multiplayer is structured around buying in game currency for cosmetics, and is lacking some really basic game modes. As a halo player since the original, im worried about the direction the series has taken.
  21. Dec 29, 2021
    7
    I've been playing Halo since Halo Reach came out, and I really do think that 343 has been listening to fans and has tried to bring back the feel of the earlier Halo games, so no problems there. The gameplay is really good, the audio and video aspects are both really good if not flawless, and the engine feels really good to play on. My only issues with the game, and why I gave it 3 out of 5I've been playing Halo since Halo Reach came out, and I really do think that 343 has been listening to fans and has tried to bring back the feel of the earlier Halo games, so no problems there. The gameplay is really good, the audio and video aspects are both really good if not flawless, and the engine feels really good to play on. My only issues with the game, and why I gave it 3 out of 5 stars, are issues deliberately created by 343 themselves, such as overpriced in-game purchases, poorly laid out customization options, a steep progression tree, and just an overall lack of incentive to keep playing the game. Unfortunately, many of the things that 343 is doing with Halo Infinite is becoming commonplace for most major shooter games out there, and it makes me feel like I don't want to play Halo Infinite as much as I would've wanted to. Expand
  22. Dec 26, 2021
    7
    Overall a great game, the art style is a nice in between of halo 2 anniversary and classic halo. The gun play feels great and well balanced besides a few guns that need a buff (plasma carbine, plasma pistol). More specifically the multiplayer is stable I only had one crash and that was when they first released the multiplayer. The monetization is atrocious everything is too expensive inOverall a great game, the art style is a nice in between of halo 2 anniversary and classic halo. The gun play feels great and well balanced besides a few guns that need a buff (plasma carbine, plasma pistol). More specifically the multiplayer is stable I only had one crash and that was when they first released the multiplayer. The monetization is atrocious everything is too expensive in the store and the progression is terrible and I feel punished for playing the way I want to play. The optimization is also terrible I have a rtx 3060ti which is equivalent to a rtx 2070 super which is above recommended spec yet I am still dropping frames at medium to low settings this needs to be fixed now as it has caused me to die on more than one occasion. Campaign is good story is great and music is on par with classic halo and gives a feeling of adventure and serenity. Expand
  23. Mar 21, 2022
    7
    For me this game felt unfinished on most standpoints, halo 1 and 3 will always be my favorites of the series with very fun environments to fight in and other stuff.

    The campaign of halo infinite became repetitive after a few hours, the grappling hook is very fun (especially grabbing and launching exploding crates with it), but it sucks that most of the other abilities in the campaign
    For me this game felt unfinished on most standpoints, halo 1 and 3 will always be my favorites of the series with very fun environments to fight in and other stuff.

    The campaign of halo infinite became repetitive after a few hours, the grappling hook is very fun (especially grabbing and launching exploding crates with it), but it sucks that most of the other abilities in the campaign are just overshadowed by it, it would've been cool to be able to constantly switch between them depending on your situation, instead of opening the menu every time, the open world is mostly empty with a fun few secrets, but other than that, a lot of the map feels copy pasted, a lot of the objectives are the same thing over and over, twelve-hundred blue hallways for some reason, and the story I found pretty mediocre. The game was pretty fun, but a lot of things could've been removed, and others could've been more polished, even though in general I had a good time with the game.

    For me, the best single-player shooter campaign still remains Doom Eternal, with combat so intense I never got tired of it.

    The Multiplayer was pretty fun, but I didn't see a lot of new innovative things, except once again, the grappling hook. There's like 3-4 maps in the game which get repetitive fast, and the only real thing to master is aim and where the weapons spawn on each map. I did like the melee change however, it made the game way more intense in close combat, where you always watch out if your enemy makes a move to melee you, or you're at one HP and you go for a melee before dying.

    But, if I'm looking for a fun multiplayer shooter I'd go with Team Fortress 2.
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  24. Jul 9, 2022
    7
    Dec 20, 2021

    No está mal y es divertido durante un rato jugarlo aunque su historia me parece aburrida y los gráficos me dan la sensación que están a medio camino entre lo realista y lo cartoony pero sin saber bien dónde ponerlo además a la larga el juego se vuelve asombrosamente repetitivo. Me esperaba más para un juego tan esperado, hablado y con tanto presupuesto. Los doblajes en
    Dec 20, 2021

    No está mal y es divertido durante un rato jugarlo aunque su historia me parece aburrida y los gráficos me dan la sensación que están a medio camino entre lo realista y lo cartoony pero sin saber bien dónde ponerlo además a la larga el juego se vuelve asombrosamente repetitivo. Me esperaba más para un juego tan esperado, hablado y con tanto presupuesto. Los doblajes en castellano son un puntazo que le suben nota.
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  25. Jul 24, 2022
    7
    this game is just perfect with that beautiful music , characters and atmosphere
  26. Sep 7, 2023
    7
    This is the more average Halo game, however at launch, I would have said this game was utter trash, due to the utter lack of content. The Halo Infinite Campaign is pretty good, a lot of people say that there is no clear direction of the story, however that is very incorrect, it was clear as day that the point was to gain control of the Halo Ring away from the banished, although, the pointThis is the more average Halo game, however at launch, I would have said this game was utter trash, due to the utter lack of content. The Halo Infinite Campaign is pretty good, a lot of people say that there is no clear direction of the story, however that is very incorrect, it was clear as day that the point was to gain control of the Halo Ring away from the banished, although, the point that the Endless is kind of forgettable is true, there should have been more story to them. The campaign also is repetetive, because the environment never really changes, even though parts of it are very beautiful, The core gameplay of this game is extremely good, even though the covenant weapons are pretty weak, unless you are good at using the stalker rifle. Now that forge is out, and custom browser as well, the game was really well done, very impressive. The main multiplayer at release was really bad, but now, it is alright. There is actually more than 10 modes in this game, there is about 14 and a decent amount of maps to play on. Now all of the negatives come down to 3 main things: Progression system is very middle of the road, and the incentive of playing for career rank is very poor, It it is better than the req system in Halo 5 Guardians, however, you only earn half of the things that you would have gotten, had there not been a paywall from the battle pass. Also the color customization in this game is horrible. The only real incentive of playing the game, being that half of everything is cosmetic, being locked behind the paywall, is to game for gameplay, or if you are competetive, for skill rank. Overall I don't think the game is bad, but I think it to be quite average. I think it is one of 343's better games, however, I think that it is still disappointing that at game release, it wasn't in this state. There are rumors that after this season in Halo Infinite, that they will be adding firefight and the falcon, and from what I have seen, this is the case. However I will not wait to review when they add firefight, as this is the game at it's most completed since it's release. So overall 7/10!!! Expand
  27. Dec 20, 2021
    6
    This review contains spoilers, click expand to view. I honestly don't know what this is. It isn't a Halo game, that I know for sure. It's fun, but nothing I haven't seen before. The gameplay is fast paced and fluid enough that it's a fun game to sit around and shoot things in the face. The campaign has unlocks and upgrades that will help you progress. The open map system, while fine and functional, has really killed the "Halo-esq" for this game. I feel like I'm playing Modern Warfare (and a mediocre Modern Warfare at that) and not a Halo. I guess I can understand the decision to revamp the game, but I'm not sure its a welcome receive for the Halo franchise. 343i just doesn't seem to know what they want to do so they'll try anything to breathe new life into the series. When it comes to the lore, I can comfortably say I'm a bit disappointed. As a lore buff, I've read the novels and get really intrigued by all the things lore-wise. This game took everything it had established in the past few releases (of all media, books, games, movies) and threw it all away. They scrapped the story that people were hating on instead of trying to finish it out with a better conclusion. It's not rare for a story to start weak and end strong. In fact I would say many many stories start out a bit weak compared to where its leading. Instead of trying to finish strong, they just... didn't finish and started again. Both of the enemies I was expecting to battle against are gone. All the exciting bits of the story have been skipped over and you start out in a worse position than the last story left you at. Are ALL of the games going to gave humanity in the toilet only for Master Chief to save everyone? In fact, they pretty much start you at bare minimum and in the scope of one game expect some kind of revitalized force. I cant say much more without going into spoilers so ill go into spoilers. Stop reading here if you wish to remain uninitiated.

    I expected to be fighting Cortana as the overall threat that needs to be taken care of with The Banished and Atriox as the more present danger. Instead, in the first hour of the game you learn they're both dead and a new enemy has taken their place. What? What happened? Shouldn't I be playing through the time all of this stuff went down? Why am I so far out of the know? What happened to all that build up? There's just very little pay off. Now we have a brute that made an appearance in one book and a whole new species. Humanity was already in bad shape with basically the UNSC Infinity as it's only force. Then they trash all that in the first 5 minutes too! What's next, Master Chief is naked and has a BB gun? The story isn't automatically epic because you start in such a **** position. I would have much rather had the Infinity as an asset and not just magical plot-armored out the butt Master Chief. You do know that while Master Chief is good, hes not so much better than any other Spartan II, right? He's humanities savior because of his one important role in a grand war, not the ONLY person to fight.

    The game still has a lot of balancing and technical work to be done. Scaling is a pretty big issue. I MAXXED my shields first before unlocking anything else. Despite this, there were still bosses that could one shot me. Some elites, and sometimes more than one, will chase you down ruthlessly, swinging their swords chopping you to bits. 2 good swings and you're dead. What are you supposed to do? You run slower backwards but you have to keep shooting them, which takes FOREVER for them to die. Same with brute chargers. Who thought they were a good idea? The game has a lot of guns... too many. Then they provide you with all of them before a major battle but if you chose the wrong ones, now you're stuck in the save and have to scurry around and find the weapons you need with a boss that has the potential to one shot you. The other Halos would make the weapon you should be using obvious by having it laying in the middle of the floor or tucked away within reach. Even then it wasn't impossible with any other weapon. I still don't know how to reliably take down hunters. It's nigh impossible to get around them so you're stuck plugging away at the orange bits you can see. They will track you despite obstacles and will ALWAYS face you. They don't melee nearly as much so you can't bait an attack and they spam their gun at close range making it suicide to try anyway. The back armor breaks off like always, for all the good it will do since you'll never be able to shoot it. Jackles now have an even smaller bit of their hand sticking out to hit to stagger them and they'll swap positions to the top of the shield too. In conclusion, it's not a masterpiece, and you may be thrown off by the story, but its still fun to play and mess around with. Don't bother buying it for lore purposes as it pretty much throws it all out of the window anyway.
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  28. Feb 6, 2022
    6
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite. The best thing about Halo Infinite is the
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite.

    The best thing about Halo Infinite is the graphics. It runs great and looks very good!
    Sound design, for me, is a hit and miss as always. Weapons still sound very weak (but better than before at least) and ambient sound is still great.

    The worst offender for me however is still the story. I do love sci-fi games, but Halo simply never clicked with me.
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  29. Dec 13, 2021
    6
    Nothing to write home about.

    Some annoyances: 1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium. 2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way
    Nothing to write home about.

    Some annoyances:

    1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium.
    2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way for you to alter the internal resolution, so you're forced to either use resolution scaling or change the resolution of the monitor itself.
    3. The open world feels empty and pointless, since everything looks the same everywhere.
    4. Only some of the collectibles are marked on the map after clearing outposts, so you'll be looking for needles in a haystack or be forced to use a walkthrough if you want to find the rest of them.
    5. Some of the collectibles are located in mission areas you can't return to, and since there's also no way to replay missions after they're finished, you're permanently locked out of collecting these items (and thus also 100%ing the game) unless you get them all the first time you play these missions.
    6. Collectibles you've already picked up still show on the map. You can barely tell them apart from uncollected ones, and there's no way to filter which ones to show.
    7. Boring story.
    8. No co-op.
    9. Awful enemy design. The antagonists look like some sort of space gorillas, with little to no variation from individual to individual, and they all have the same burly voice.
    10. Bullet sponge enemies. You'll have to unload a whole stream of shots into their unarmored heads for them to die, and even more if you're hitting armor or anywhere else on the body.
    11. Enemies can kill you in one hit from full HP even on lower difficulties, forcing you to clear out an entire area all over again.
    12. You randomly fall through the ground of the game world and die. This has happened to me on several occasions, usually when I'm using a special ability.

    I'll update this review if I notice anything else.
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  30. Dec 10, 2021
    6
    Keep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes areKeep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes are pretty horrible. The main bad guy is cliche and seems very one dimensional. I don't really care about his threats, who he is, or anything about him.

    Once you get outside it does get better but it is just not that great. The open world looks okay but things in the distance look bad, some of the effects are terrible (tire tracks), and it just looks like a game from 4 years ago. I also find pilot annoying, he just complains the whole time and the open world is just okay. When I'm playing it I just keep thinking is this game better than other open world FPS games and I keep coming back to the same answer, no. It doesn't look better, the world isn't better, the story is weak, etc. If it wasn't Master Chief I think people wouldn't be giving this game anything above an 8, the nostalgia is definitely boosting a lot of these scores.

    I would say if you aren't invested n the Halo universe then you're not going to love this game. You'll probably have a decent enough time but it really isn't all that. Don't trust anyone who's giving this game a 10/10, they have rose tinted glasses on.
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Metascore
80

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 31
  2. Negative: 0 out of 31
  1. Feb 21, 2022
    90
    Halo Infinite is the best shooter of 2021. With much anticipation from the fans, 343 Industries brought a great multiplayer experience and a story as a love letter to the Halo series. With some bold innovations, the game pulls all the best from previous iterations and makes it into one of the best FPS games in recent history.
  2. Jan 22, 2022
    65
    Halo Infinite was supposed to become a flagship title for “the most powerful console in the world,” but in reality we got an interlude of a story devoid of epic set pieces, a template for something greater that may or may not arrive in the future, an empty “open world” punctuated with interior design circa early 2000s. If not for the awesome shootouts, Master Chief should have been jettisoned back into space.
  3. Jan 13, 2022
    70
    The new Halo game is far from flawless. There’s no co-op, even though there should be, and there’s a boring open world, even though there shouldn’t. The multiplayer feels unfinished as well. Still, at its core, it’s a solid story-driven shooter with a more-than-acceptable Cortana replacement.