User Score
6.6

Mixed or average reviews- based on 1199 Ratings

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  1. Feb 26, 2023
    7
    I can only give a review for the single player co-op campaign since I barely played the Multiplayer. Together with a friend everything is more fun, even a mediocre campaign. We had many laughs about the repeating animations in cutscenes and just shooting enemies together.

    If you look at the game objectively it is pretty disappointing compared to older titles. The open world does not do
    I can only give a review for the single player co-op campaign since I barely played the Multiplayer. Together with a friend everything is more fun, even a mediocre campaign. We had many laughs about the repeating animations in cutscenes and just shooting enemies together.

    If you look at the game objectively it is pretty disappointing compared to older titles. The open world does not do much for the gameplay and is pretty bland. There are no major vistas or landmarks to explore and we would have rather seen the old linear missions. The missions itself reuse assets constantly and after the twentieth repeating metallic alien corridor it becomes a slog. Overall a boring experience, I am not sure I could have finished it playing solo.
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  2. May 8, 2022
    7
    I played the campaign mode, and felt it was really just mediocre...it is playable, but I couldn't find something that I could pick out and say it did better than other major FPS games in the market. Additionally I really don't understand why mater chief never thought about brining on extra ammo when he went out for missions...
  3. Dec 25, 2021
    7
    Quite shocked at the low user score for this, Halo Infinite is a beacon of light in a muddy and dark gaming industry. First off, the game actually worked at release, which is amazing for a 2021 game title. The gameplay is exceptional and addicting, I can't stop playing multiplayer and the campaign is a solid single player experience worth playing. I came from the anti-consumer PS5/Sony andQuite shocked at the low user score for this, Halo Infinite is a beacon of light in a muddy and dark gaming industry. First off, the game actually worked at release, which is amazing for a 2021 game title. The gameplay is exceptional and addicting, I can't stop playing multiplayer and the campaign is a solid single player experience worth playing. I came from the anti-consumer PS5/Sony and i can't be more satisfied with my move to PC/Xbox. Thank you 343! Expand
  4. Dec 25, 2021
    7
    This review only pertains to single player and will contain no spoilers.

    It is time to retire master chief. This is by far the best halo campaign in a long time, but the weakest narrative and much of it is brought down by our dead serious green armored super soldier. Chief has never been a man of many words and the voice acting is not but he is so insufferably cold he is unfun to play
    This review only pertains to single player and will contain no spoilers.

    It is time to retire master chief. This is by far the best halo campaign in a long time, but the weakest narrative and much of it is brought down by our dead serious green armored super soldier. Chief has never been a man of many words and the voice acting is not but he is so insufferably cold he is unfun to play as. By far one of the least likable characters to play as, chief would serve better as an NPC than a primary character. A majority of the game your AI does the talking, and you respond with one word answers. It makes the AI look more compelling and the supporting cast seem more reasonable than chief. Chief does not feel like a hero, especially with this plot, he just feels stale.

    The gameplay however, does make up for this with one major exception which I will knock out right away. There is no ammo in this game, anywhere. You are forced to swap weapons constantly or else you just won't be able to shoot. There are ammo boxes scattered around for various types of ammo but they're never put intelligently and your ammo reserves are so unbelievably small for some guns. The UNSC shotgun holds 7 in the magazine and 7 in reserve, it is essentially a useless gun due to this.

    However, the ammo scarcity is annoying but once again does not ruin the excellent evolution this game has had. Linear levels still exist, but a vast majority of the game is open and allows you to take your own approach to things, much like a far cry or just cause. Halo greatly benefits from this, but its not supremely in depth. There are several "skills" you unlock and each one can be upgraded with skill points, you can play the entire game without ever upgrading any of these and it is still fine, but upgrading the ones you use the most does add some great benefits, I found that the grapple was the only one of steady use even when upgraded but the others were tossed in occasionally and did have their use every few hours or missions.

    The world is well made but as many others have pointed out, is very one dimensional, its all one giant biome, no diversity and while i don't enjoy it, it's not awful. The amount of side missions and things to do is well spread out and the world changes as you do these which feels great. There is a lack of vehicle gameplay in the game generally, as most missions take you into a structure and then you spend your time traveling through narrow hallways which lead into basically wider hallways over and over. The final few levels don't do that, which is great but much of the gam e does do that.

    First thing with the guns is the sound is incredible, flawless, the sound designers for this game did fantastic, everything sounds perfect. The gun variety however sucks in my opinion, in multiplayer its actually rather fine for that, but in single player there are very few strengths and trade offs to make, some guns are just worthless but you have to use them due to no ammo, or they're just great and need nothing else. I found a majority of the game was spent with the mauler and headshotting enemies. Many classic halo guns and vehicles just don't make appearances which is kind of disappointing but there are some welcome additions. There are unique guns that can be acquired through various means and they never quite explain what the advantages are to that gun and why it differs. I was unable to refill ammo for one by passing over a normal version of the gun which was incredibly frustrating.

    Boss fights are a welcome addition, however some fights were incredibly frustrating for little to no reason and their execution wasn't fantastic, many of them felt like 4 phased bullet sponges. You just shoot it for a quarter health, it turns invulnerable and does some dialogue and then you can start shooting again. They're not perfect, but they do break things up and I can't say they're a complete waste of time, many of my favorite moments occurred during these.

    Cutscenes were fantastic quality, they decided to not do any loading screens for them and I believe they're all rendered as if it were in game, its very seamless and transitions straight to gameplay most of the time. A majority of these however are just holograms, which is rather bland at times but that in part is due to chief being a bad character for narrative.
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  5. Feb 8, 2022
    7
    It's a good enough videogame, would be better if it wasn't called "Halo". It's a husk of an IP for name recognition stuffed with generic videogame elements and current year cutesy "nothing is serious" humor. Halo should have ended with 3, and they need to call the new stuff something different, because while it's fine, it's just has nothing to do with the original games.
  6. Feb 25, 2022
    7
    The multiplayer in this game is excellent. However, I mainly like Halo for the story and what we have here isn't really it. The characters suck and the the ring that you're put on is boring. The combat here is excellent, really smooth. But it's just not as good as it used to be.
  7. Dec 21, 2021
    7
    A pretty decent game, albeit perhaps a bit overrated in the "professional critics" space and by some players due to being one of the few AAA non-Sony PS exclusives to not be entirely **** in the last 2-3 years. Also, I'm only talking about single player / campaign and not taking the multiplayer microtransaction shenanigans into account.

    This is the first Halo game I ever played, and I
    A pretty decent game, albeit perhaps a bit overrated in the "professional critics" space and by some players due to being one of the few AAA non-Sony PS exclusives to not be entirely **** in the last 2-3 years. Also, I'm only talking about single player / campaign and not taking the multiplayer microtransaction shenanigans into account.

    This is the first Halo game I ever played, and I have to say, overall, I'm glad I did. I had fun pretty much throughout the whole game with a very few exceptions and the score is only 7/10 mostly due to some things that are very annoying, but do not directly affect gameplay. Yet, those things are still part of the game so can't really dismiss them outright.

    First, let's talk technical stuff - game is optimized fairly well and it pulls off some pretty serious draw distances with not too much additional strain on the HW. I had no crashes, no issues with corrupted saves or anything of the sort, no sound stutter, no freezing during loading, etc. Technical side of things is pretty much perfect - or very close to it at least.

    Graphically, the game looks very good - as mentioned, there are some serious draw distances the engine pulls off and this really feels like an actual huge open world, even though in reality, it is pretty compact actually. However, mostly, the game relies on design and style rather than raw photorealistic graphics, and some of the textures - even in the HD texture pack - are a bit blurry in places, and some of the models, even after some serious upgrades during the year-long delay, still have some space for improvement. A considerable amount of people complain about lack of variety in locations, and while it is true, it would actually not make much sense given the scope of the game and the story, and what is there is well crafted (for the most part, some remote places do have a few floating rocks and such) and looks good. Some of the places I found were downright gorgeous.

    Sound design is pretty decent for the most part, could have a bit beefier sound for some weapons and some vehicles, but it's not too bad. Music is very good, well paced, well placed, not much else to say.

    Now, the gameplay - this is one of the best games, core gameplay wise, that I have played in the last couple years. The combat is just so well balanced, it feels so good to get into any fight, the weapons, with two or three exceptions (two a bit UP, one a bit too good), are all useful in one way or another, the enemies have just the right amount of HP and their AI is pretty decent. The open world isn't really all that open, it's more a segmented / semi-open world, styled a bit as a Ubisoft-Lite kind of thing, most of the stuff is map marked, you reveal the map markers as you progress, and there is some stuff unmarked - some easter eggs, some additional encounters and ways to earn some bonus currency to unlock rewards during the campaign. The open world is okay, it never feels entirely empty, and like the combat, it is fairly well paced with down and up tempo moments. It's nothing special and awe inspiring though, it's "just" well balanced and feels good to play, and honestly, that was good enough for me, not all games need to reinvent the wheel. Traversing is made easy by the available vehicles and the grappling hook, though moving on foot is a bit too slow, and sprinting has a barely noticeable speed increase. Also, I know this is a thing that has been in Halo for some time, but the way vehicle controls work (turning with camera, so by mouse) is just atrocious...

    As for the story, it's forgettable, honestly. The lore is great, I loved delving into it from recordings, notes, etc., but the story itself is meh and I honestly remember F-all of it, and it's only been a week or so since I finished the game. I've seen some complaints it's worse than older games cause there was not enough focus on it, but honestly, I have played a couple more Halos in the meantime and it's about as meh as the rest of them, as far as I am concerned none of them really go beyond the B-grade action movie level. Two things, or rather characters, I remember all too well, though - for all the bad reasons.

    The two main support characters that you drag along throughout the whole game piss me off to no end, they are annoying, useless, ruin the mood - one with incessant whining, the second with crappy, badly timed cringe "jokes". The first one eventually reveals they kinda have a reason and got into this whole mess due to crap decisions and then calms down, but the second is an annoyance from beginning till the end. There was a moment where it looked like I would be rid of them, but no - they stay around and they get somehow even more annoying. F that crap.

    Another thing that annoyed me a bit is the friendly soldiers - much dumber than the enemy AI, with worse abilities and behavior in combat, and no way to tell them to f-off back to base...

    Conclusion: A fun game, but overall not groundbreaking.
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  8. Mar 5, 2022
    7
    Multiplayer is solid, Campaign is solid.

    Playing through the Campaign on Heroic offered a really fun challenge and learning the AI behavior to figure out the best way to combat specific enemies was really fun. The multiplayer is functionally really good, but kind of limited in the activities you can do. I love the old fashioned LAN type 4v4 game modes. Worth mentioning but Multiplayer
    Multiplayer is solid, Campaign is solid.

    Playing through the Campaign on Heroic offered a really fun challenge and learning the AI behavior to figure out the best way to combat specific enemies was really fun. The multiplayer is functionally really good, but kind of limited in the activities you can do. I love the old fashioned LAN type 4v4 game modes. Worth mentioning but Multiplayer progression is not fun and not rewarding.
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  9. Feb 23, 2022
    7
    Эта игра вызывает у меня противоречивые чувства, с одной стороны невероятно крутой геймплей, с другой стороны целый вагон различных недочётов из-за которых я не смог в полной мере насладится игрой.
    Главный плюс игры - это геймплей. И про него я могу сказать то, что за последние несколько лет, кроме игры Doom Eternal, не выходила ни одна игра с настолько же проработанным и интересным
    Эта игра вызывает у меня противоречивые чувства, с одной стороны невероятно крутой геймплей, с другой стороны целый вагон различных недочётов из-за которых я не смог в полной мере насладится игрой.
    Главный плюс игры - это геймплей. И про него я могу сказать то, что за последние несколько лет, кроме игры Doom Eternal, не выходила ни одна игра с настолько же проработанным и интересным геймплеем. В игре очень большой арсенал оружия, стрельба из каждой пушки уникальна и не повторяется с какой-либо другой, оружие делится на кинетическое (оружие людей) и плазменное (оружие изгнанников), плазменным очень легко сносить энергетический щит противника, а из кинетического добивать его. Для ближнего боя тут есть огромный молот и энергетический меч, которые наносят очень много урона. Также есть 4 гаджета которые можно прокачивать: крюк, щит, рывок и сканнер. На захваченных тобой базах ты можешь вызывать транспорт, которого очень много, и отправится на побочное задание с солдатами которые постепенно появляются у тебя на базе. Враги очень умные, они реагируют на твои действия и даже комментируют их, их поведение меняется в зависимости от ситуации, отдельный вид изгнанников от безысходности может взять в руки две гранаты и побежать на тебя. Я могу ещё долго перечислять достоинства геймплея, но тогда этот абзац станет в 2,5 раза длиннее.
    Визуальный стиль – это ужас, это просто ужас. Эта игра не красивая, я даже не говорю про графику уровня игр 2018-2019 годов, я говорю про общую картину которая смотрится абсолютно никак. Весь открытый мир – это один биом который состоит в основном из лесов, наполненных ёлками, в редких случаях можно встретить небольшой водоём или гору, но однообразность открытого мира это не отменяет. Но то, что больше всего портит визуальный стиль – это освещение, и оно ужасное, это не описать текстом, это просто надо увидеть, чтобы понять, насколько игра выглядит страшно.
    Мультиплеер в игре отличный, до того момента как ты наиграешь в него часов 20, в нём нет никакой мотивации играть, различные события проводятся редко, но ситуация облегчается отличным геймлеем. Количество игроков в игре стремительно падает, разработчики говорят, что контент в игре появится во втором сезоне, но кто будет играть в этот второй сезон, если к его моменту никого в игре не останется?
    Из мелких минусов я отмечу: высокую цену игры если играть в неё не через game pass, малое количество контента в сюжетной кампании и убогую оптимизацию на ПК.
    Если подытожить всё перечисленное, то несмотря на перечисленные минусы, игра мне понравилась, для меня она стала чем-то новым. Пожалуй, оценю её в 6,5 баллов из 10. Надеюсь, что следующая часть станет большой работой над ошибками предыдущих.
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  10. Dec 16, 2021
    7
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that this game was never going to capture the essence of the series it claimed it would, honestly I don't think they were ever trying to.

    Halo Infinite is a step up from 343's last title, but at the end of the day it still falls victim to all of the studio's shortcomings; and despite the return of the classic artstyle, this is arguably the least "Halo-like" game in the series.

    Every installment in this series since Reach has strayed further away from the original formula, which makes sense since the games are now being made by different creatives and developers. However this game's jump to the Open World format, along with many different gameplay and direction decisions takes it beyond just a different take on the series and ultimately makes it feel more like its own IP, vaguely inspired by Halo.

    A common criticism I've had with Post Bungie halo games is that it feels like the developers are overthinking which direction to take them. In my opinion, Halo's greatest strength has always come from being accessible yet rewarding experience; feeling immediately comprehensible for new players yet having the mechanical depth to still have a pretty high skill ceiling (In both single and Multiplayer). Halo Infinite, however, Has so many mechanics and systems at play that, while not overwhelming, that sense of accessibility feels lost. With the entire game world being saturated with specific damage-type explosive barrels and identical bases to capture and operate; then populated with so many variants of the same enemy that it's hard to tell which rank each variant is, the game effectively trades all immersion for constant reminders that the skill ceiling exists and if you're new you know how bad you are.

    The core gameplay is fun, but almost completely devoid of Halo's key elements. Every weapon has hard scoping, sprinting and Doom Eternal style movement mechanics are necessary to get around and battle tougher enemies, You can refill an alien weapon's ammo without finding a new one, and the actual tradeoffs between damage types has been minimized, with all weapons, even automatic and plasma guns doing head-shot damage. All these little changes don't need to be bad on their own, but they add up and ultimately make the gameplay feel too generic and like anything else you'd get from any other Triple A studio these days.

    Even the actual way the Universe is explored through the game feels lacking. In previous games each faction felt distinctive in their appearance and weapons, but in Infinite not only is there very little visual identity between the weapons of each faction, but enemies will some-what frequently use UNSC weapons against you, making the banished feel far less distinctive as an enemy than the covenant did. All this alongside all weapons having headshot damage and reloading makes them all feel too similar.

    The Story and campaign rivals Halo 5 in narrative failure. The story isn't nearly as frustrating to sit through, but it is arguably worse in that nothing really happens, yet plot-lines and characters are buried so that they can't even be revisited. Without spoiling anything, very few characters from previous games appear in Infinite, the closest we get to representation from any pre-existing supporting cast are some collectable audio files. Worse yet, major storylines are entirely resolved off-screen, while the main campaign takes the player through dull objective after dull objective, with actually essential information to the plot being deeply confusing and largely reliant on the player collecting hidden audio files to make even a little sense.

    All around Halo Infinite is a perfectly fine open world action game; but as a Halo game it fails spectacularly, and strongly suggests the devs at 343 would be more comfortable making their own IP than trying to modernize Halo. While as a longtime fan I have almost nothing positive to say about it, I won't rate this any lower than a 7 because the game does very little "wrong" from an independent design perspective. It merely fails to revive the franchise it promised it would.
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  11. Feb 4, 2022
    7
    Halo Infinite proves why 343 was perfect company to take over Halo! They wrote beautiful story for Halo 4 and while Halo 5 was bad (Every company makes mistakes), they also wrote beau
  12. Mar 16, 2022
    7
    A good game but could have been way better. The campaign is very short and like all the previous Halo games, the game ends with a cliffhanger in the end which I personally dislike since it takes ages for the sequel to come and I am not vested anymore in the lore. The gameplay is pretty fun and the grappling hook makes traversal in the world better. If you are going to play the game,A good game but could have been way better. The campaign is very short and like all the previous Halo games, the game ends with a cliffhanger in the end which I personally dislike since it takes ages for the sequel to come and I am not vested anymore in the lore. The gameplay is pretty fun and the grappling hook makes traversal in the world better. If you are going to play the game, complete the main storyline till you get the five upgrades and then go exploring the world. Upgrade the grappling hook, the shield and the enemy locator to the max as they are actually good upgrades worth doing while the others are pretty useless. The enemy grunts are funny and the propaganda tower commentary is hilarious. The story was not that great as most of it is scattered across the game and you don't actually find out what happened to Cortana or how she was defeated. Halo sadly has a history of ending the final boss of the game pretty badly like they did to the Flood, the Didact and other great villains in the series and sadly it does the same for this game as well. Expand
  13. Sep 4, 2023
    7
    So, so close to being a great game. It's gameplay, for the most part, is responsive and weighty, and doesn't have an identity crisis and honours the original games. But the game released incomplete and lacked many features on launch that it would have greatly benefitted from. The game is still not in the best state now and while it's 343's best outing it's still not polished enough to beSo, so close to being a great game. It's gameplay, for the most part, is responsive and weighty, and doesn't have an identity crisis and honours the original games. But the game released incomplete and lacked many features on launch that it would have greatly benefitted from. The game is still not in the best state now and while it's 343's best outing it's still not polished enough to be considered on par with older titles. Expand
  14. Dec 9, 2021
    7
    It's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they wouldIt's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they would spend more time hiding than actually fighting you. The story itself was underwhelming, with large portions of the story coming from the audio logs scattered around the world. Personally, I am not a fan of the new characters that were introduced, none of them had much backstory or personality to speak of.

    If you are considering spending $60, I personally would wait until a sale, or updates fix the technical issues, and co-op are added
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  15. Dec 10, 2021
    7
    Love the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker thanLove the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker than before especially the plasma pistol since that it takes more time than before to charge.
    But the overall gameplay is fun.
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  16. Dec 11, 2021
    7
    Halo Infinite has an enjoyable combat system and a fun multiplayer that will appease many fans, however, the new campaign is a disappointment. The story, characters and open world all feel half baked. The story felt as though nothing happened, thus resulting in a game that doesn't progress the story in any meaningful way.
  17. Dec 11, 2021
    7
    Halo Infinite is a good game with a decent story and great gameplay. The game is mostly a 8 but I gave it a 7 for the bad pc port. The story is good for what we have but you can still see the cracks of Halo 5's bad story telling but it's not a bad story what's so ever and it's far from bad. The gameplay is by far the best aspect of the game with great gunplay and innovating features likeHalo Infinite is a good game with a decent story and great gameplay. The game is mostly a 8 but I gave it a 7 for the bad pc port. The story is good for what we have but you can still see the cracks of Halo 5's bad story telling but it's not a bad story what's so ever and it's far from bad. The gameplay is by far the best aspect of the game with great gunplay and innovating features like upgrades, equipment, enemy AI, and main mission level design. The worst part about Halo Infinite campaign is the open world and how empty it is with all the side quest getting extremely repetitive. The multiplayer is phenomenal with great gunplay and use of equipment, the maps are good and the different types of weapons makes the sandbox stand pretty strong. The main issue with the multiplayer as the time of me writing this review is the lack of content and microtransactions. Overall Halo Infinite is a great step in the right direction for the Halo franchise, while the multiplayer needs some serious work in content and microtransactions, I'm pretty sure that 343 will be able to fix it. Expand
  18. Dec 13, 2021
    7
    Multiplayer: Pretty good, nothing special.
    Campaign: Fun gameplay, story is kinda meh, characters are good, openworld is beatiful, repetitive and empty.
    Performance: AWFUL. My RTX3070 can barely get 60fps on High settings 1440p, game crashes almost every time i play it.

    Also: No Ray Tracing or DLSS? Is this supposed to be a "next-gen' game?
  19. Dec 27, 2022
    7
    Decent game. The story is so --so, scoring is great, visual is not really next gen, and the voice is also great
  20. Dec 15, 2021
    7
    The actual gameplay is great. Short of that, the game is disappointing. Campaign is missing all the set pieces that made halo great, and the story is a confusing jumble. Multiplayer is structured around buying in game currency for cosmetics, and is lacking some really basic game modes. As a halo player since the original, im worried about the direction the series has taken.
  21. Dec 29, 2021
    7
    I've been playing Halo since Halo Reach came out, and I really do think that 343 has been listening to fans and has tried to bring back the feel of the earlier Halo games, so no problems there. The gameplay is really good, the audio and video aspects are both really good if not flawless, and the engine feels really good to play on. My only issues with the game, and why I gave it 3 out of 5I've been playing Halo since Halo Reach came out, and I really do think that 343 has been listening to fans and has tried to bring back the feel of the earlier Halo games, so no problems there. The gameplay is really good, the audio and video aspects are both really good if not flawless, and the engine feels really good to play on. My only issues with the game, and why I gave it 3 out of 5 stars, are issues deliberately created by 343 themselves, such as overpriced in-game purchases, poorly laid out customization options, a steep progression tree, and just an overall lack of incentive to keep playing the game. Unfortunately, many of the things that 343 is doing with Halo Infinite is becoming commonplace for most major shooter games out there, and it makes me feel like I don't want to play Halo Infinite as much as I would've wanted to. Expand
  22. Dec 26, 2021
    7
    Overall a great game, the art style is a nice in between of halo 2 anniversary and classic halo. The gun play feels great and well balanced besides a few guns that need a buff (plasma carbine, plasma pistol). More specifically the multiplayer is stable I only had one crash and that was when they first released the multiplayer. The monetization is atrocious everything is too expensive inOverall a great game, the art style is a nice in between of halo 2 anniversary and classic halo. The gun play feels great and well balanced besides a few guns that need a buff (plasma carbine, plasma pistol). More specifically the multiplayer is stable I only had one crash and that was when they first released the multiplayer. The monetization is atrocious everything is too expensive in the store and the progression is terrible and I feel punished for playing the way I want to play. The optimization is also terrible I have a rtx 3060ti which is equivalent to a rtx 2070 super which is above recommended spec yet I am still dropping frames at medium to low settings this needs to be fixed now as it has caused me to die on more than one occasion. Campaign is good story is great and music is on par with classic halo and gives a feeling of adventure and serenity. Expand
  23. Mar 21, 2022
    7
    For me this game felt unfinished on most standpoints, halo 1 and 3 will always be my favorites of the series with very fun environments to fight in and other stuff.

    The campaign of halo infinite became repetitive after a few hours, the grappling hook is very fun (especially grabbing and launching exploding crates with it), but it sucks that most of the other abilities in the campaign
    For me this game felt unfinished on most standpoints, halo 1 and 3 will always be my favorites of the series with very fun environments to fight in and other stuff.

    The campaign of halo infinite became repetitive after a few hours, the grappling hook is very fun (especially grabbing and launching exploding crates with it), but it sucks that most of the other abilities in the campaign are just overshadowed by it, it would've been cool to be able to constantly switch between them depending on your situation, instead of opening the menu every time, the open world is mostly empty with a fun few secrets, but other than that, a lot of the map feels copy pasted, a lot of the objectives are the same thing over and over, twelve-hundred blue hallways for some reason, and the story I found pretty mediocre. The game was pretty fun, but a lot of things could've been removed, and others could've been more polished, even though in general I had a good time with the game.

    For me, the best single-player shooter campaign still remains Doom Eternal, with combat so intense I never got tired of it.

    The Multiplayer was pretty fun, but I didn't see a lot of new innovative things, except once again, the grappling hook. There's like 3-4 maps in the game which get repetitive fast, and the only real thing to master is aim and where the weapons spawn on each map. I did like the melee change however, it made the game way more intense in close combat, where you always watch out if your enemy makes a move to melee you, or you're at one HP and you go for a melee before dying.

    But, if I'm looking for a fun multiplayer shooter I'd go with Team Fortress 2.
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  24. Jul 9, 2022
    7
    Dec 20, 2021

    No está mal y es divertido durante un rato jugarlo aunque su historia me parece aburrida y los gráficos me dan la sensación que están a medio camino entre lo realista y lo cartoony pero sin saber bien dónde ponerlo además a la larga el juego se vuelve asombrosamente repetitivo. Me esperaba más para un juego tan esperado, hablado y con tanto presupuesto. Los doblajes en
    Dec 20, 2021

    No está mal y es divertido durante un rato jugarlo aunque su historia me parece aburrida y los gráficos me dan la sensación que están a medio camino entre lo realista y lo cartoony pero sin saber bien dónde ponerlo además a la larga el juego se vuelve asombrosamente repetitivo. Me esperaba más para un juego tan esperado, hablado y con tanto presupuesto. Los doblajes en castellano son un puntazo que le suben nota.
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  25. Jul 24, 2022
    7
    this game is just perfect with that beautiful music , characters and atmosphere
  26. Sep 7, 2023
    7
    This is the more average Halo game, however at launch, I would have said this game was utter trash, due to the utter lack of content. The Halo Infinite Campaign is pretty good, a lot of people say that there is no clear direction of the story, however that is very incorrect, it was clear as day that the point was to gain control of the Halo Ring away from the banished, although, the pointThis is the more average Halo game, however at launch, I would have said this game was utter trash, due to the utter lack of content. The Halo Infinite Campaign is pretty good, a lot of people say that there is no clear direction of the story, however that is very incorrect, it was clear as day that the point was to gain control of the Halo Ring away from the banished, although, the point that the Endless is kind of forgettable is true, there should have been more story to them. The campaign also is repetetive, because the environment never really changes, even though parts of it are very beautiful, The core gameplay of this game is extremely good, even though the covenant weapons are pretty weak, unless you are good at using the stalker rifle. Now that forge is out, and custom browser as well, the game was really well done, very impressive. The main multiplayer at release was really bad, but now, it is alright. There is actually more than 10 modes in this game, there is about 14 and a decent amount of maps to play on. Now all of the negatives come down to 3 main things: Progression system is very middle of the road, and the incentive of playing for career rank is very poor, It it is better than the req system in Halo 5 Guardians, however, you only earn half of the things that you would have gotten, had there not been a paywall from the battle pass. Also the color customization in this game is horrible. The only real incentive of playing the game, being that half of everything is cosmetic, being locked behind the paywall, is to game for gameplay, or if you are competetive, for skill rank. Overall I don't think the game is bad, but I think it to be quite average. I think it is one of 343's better games, however, I think that it is still disappointing that at game release, it wasn't in this state. There are rumors that after this season in Halo Infinite, that they will be adding firefight and the falcon, and from what I have seen, this is the case. However I will not wait to review when they add firefight, as this is the game at it's most completed since it's release. So overall 7/10!!! Expand
  27. Dec 20, 2021
    6
    This review contains spoilers, click expand to view. I honestly don't know what this is. It isn't a Halo game, that I know for sure. It's fun, but nothing I haven't seen before. The gameplay is fast paced and fluid enough that it's a fun game to sit around and shoot things in the face. The campaign has unlocks and upgrades that will help you progress. The open map system, while fine and functional, has really killed the "Halo-esq" for this game. I feel like I'm playing Modern Warfare (and a mediocre Modern Warfare at that) and not a Halo. I guess I can understand the decision to revamp the game, but I'm not sure its a welcome receive for the Halo franchise. 343i just doesn't seem to know what they want to do so they'll try anything to breathe new life into the series. When it comes to the lore, I can comfortably say I'm a bit disappointed. As a lore buff, I've read the novels and get really intrigued by all the things lore-wise. This game took everything it had established in the past few releases (of all media, books, games, movies) and threw it all away. They scrapped the story that people were hating on instead of trying to finish it out with a better conclusion. It's not rare for a story to start weak and end strong. In fact I would say many many stories start out a bit weak compared to where its leading. Instead of trying to finish strong, they just... didn't finish and started again. Both of the enemies I was expecting to battle against are gone. All the exciting bits of the story have been skipped over and you start out in a worse position than the last story left you at. Are ALL of the games going to gave humanity in the toilet only for Master Chief to save everyone? In fact, they pretty much start you at bare minimum and in the scope of one game expect some kind of revitalized force. I cant say much more without going into spoilers so ill go into spoilers. Stop reading here if you wish to remain uninitiated.

    I expected to be fighting Cortana as the overall threat that needs to be taken care of with The Banished and Atriox as the more present danger. Instead, in the first hour of the game you learn they're both dead and a new enemy has taken their place. What? What happened? Shouldn't I be playing through the time all of this stuff went down? Why am I so far out of the know? What happened to all that build up? There's just very little pay off. Now we have a brute that made an appearance in one book and a whole new species. Humanity was already in bad shape with basically the UNSC Infinity as it's only force. Then they trash all that in the first 5 minutes too! What's next, Master Chief is naked and has a BB gun? The story isn't automatically epic because you start in such a **** position. I would have much rather had the Infinity as an asset and not just magical plot-armored out the butt Master Chief. You do know that while Master Chief is good, hes not so much better than any other Spartan II, right? He's humanities savior because of his one important role in a grand war, not the ONLY person to fight.

    The game still has a lot of balancing and technical work to be done. Scaling is a pretty big issue. I MAXXED my shields first before unlocking anything else. Despite this, there were still bosses that could one shot me. Some elites, and sometimes more than one, will chase you down ruthlessly, swinging their swords chopping you to bits. 2 good swings and you're dead. What are you supposed to do? You run slower backwards but you have to keep shooting them, which takes FOREVER for them to die. Same with brute chargers. Who thought they were a good idea? The game has a lot of guns... too many. Then they provide you with all of them before a major battle but if you chose the wrong ones, now you're stuck in the save and have to scurry around and find the weapons you need with a boss that has the potential to one shot you. The other Halos would make the weapon you should be using obvious by having it laying in the middle of the floor or tucked away within reach. Even then it wasn't impossible with any other weapon. I still don't know how to reliably take down hunters. It's nigh impossible to get around them so you're stuck plugging away at the orange bits you can see. They will track you despite obstacles and will ALWAYS face you. They don't melee nearly as much so you can't bait an attack and they spam their gun at close range making it suicide to try anyway. The back armor breaks off like always, for all the good it will do since you'll never be able to shoot it. Jackles now have an even smaller bit of their hand sticking out to hit to stagger them and they'll swap positions to the top of the shield too. In conclusion, it's not a masterpiece, and you may be thrown off by the story, but its still fun to play and mess around with. Don't bother buying it for lore purposes as it pretty much throws it all out of the window anyway.
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  28. Feb 6, 2022
    6
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite. The best thing about Halo Infinite is the
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite.

    The best thing about Halo Infinite is the graphics. It runs great and looks very good!
    Sound design, for me, is a hit and miss as always. Weapons still sound very weak (but better than before at least) and ambient sound is still great.

    The worst offender for me however is still the story. I do love sci-fi games, but Halo simply never clicked with me.
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  29. Dec 13, 2021
    6
    Nothing to write home about.

    Some annoyances: 1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium. 2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way
    Nothing to write home about.

    Some annoyances:

    1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium.
    2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way for you to alter the internal resolution, so you're forced to either use resolution scaling or change the resolution of the monitor itself.
    3. The open world feels empty and pointless, since everything looks the same everywhere.
    4. Only some of the collectibles are marked on the map after clearing outposts, so you'll be looking for needles in a haystack or be forced to use a walkthrough if you want to find the rest of them.
    5. Some of the collectibles are located in mission areas you can't return to, and since there's also no way to replay missions after they're finished, you're permanently locked out of collecting these items (and thus also 100%ing the game) unless you get them all the first time you play these missions.
    6. Collectibles you've already picked up still show on the map. You can barely tell them apart from uncollected ones, and there's no way to filter which ones to show.
    7. Boring story.
    8. No co-op.
    9. Awful enemy design. The antagonists look like some sort of space gorillas, with little to no variation from individual to individual, and they all have the same burly voice.
    10. Bullet sponge enemies. You'll have to unload a whole stream of shots into their unarmored heads for them to die, and even more if you're hitting armor or anywhere else on the body.
    11. Enemies can kill you in one hit from full HP even on lower difficulties, forcing you to clear out an entire area all over again.
    12. You randomly fall through the ground of the game world and die. This has happened to me on several occasions, usually when I'm using a special ability.

    I'll update this review if I notice anything else.
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  30. Dec 10, 2021
    6
    Keep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes areKeep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes are pretty horrible. The main bad guy is cliche and seems very one dimensional. I don't really care about his threats, who he is, or anything about him.

    Once you get outside it does get better but it is just not that great. The open world looks okay but things in the distance look bad, some of the effects are terrible (tire tracks), and it just looks like a game from 4 years ago. I also find pilot annoying, he just complains the whole time and the open world is just okay. When I'm playing it I just keep thinking is this game better than other open world FPS games and I keep coming back to the same answer, no. It doesn't look better, the world isn't better, the story is weak, etc. If it wasn't Master Chief I think people wouldn't be giving this game anything above an 8, the nostalgia is definitely boosting a lot of these scores.

    I would say if you aren't invested n the Halo universe then you're not going to love this game. You'll probably have a decent enough time but it really isn't all that. Don't trust anyone who's giving this game a 10/10, they have rose tinted glasses on.
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  31. Feb 9, 2022
    6
    While the map is beautiful and well done, there is no story, just some copy pasted dungeons that lead to boring mini bosses, rinse and repeat until it's done.
    Halo 4 it's a bit better since it has a good story at least
  32. Mar 31, 2022
    6
    Halo Infinite's campaign in my opinion is the best game 343i has put out, in the mainline series, since taking over from Bungie.
    The change to the format of exploring the story for me is wrong direction. However I can see how open world may be expanded upon in the future expansions and that it has potential to make the best Halo game we've seen to date. But for the current time while the
    Halo Infinite's campaign in my opinion is the best game 343i has put out, in the mainline series, since taking over from Bungie.
    The change to the format of exploring the story for me is wrong direction. However I can see how open world may be expanded upon in the future expansions and that it has potential to make the best Halo game we've seen to date. But for the current time while the first impressions of this open space feel enchanting after a couple hours it'll get boring because by then you'll see everything the world had to offer and you'll be stuck with repeating side objectives.
    The main story takes place a year or so after the events of Halo 5. The cutscenes are magnificent in this game and really deserve a praise. Especially the opening one which in my opinion mixes the callbacks to older games with a great setup for a story. I also appreaciate that 343 learnt from their mistakes and don't try to change everything that makes Halo a Halo.
    Halo Inifinite's main plot starts out great but it quickly falls flat as we aren't interacting with any of the significant events that have taken place on Zeta Halo. We only watch it unfold in the cutscenes as we see flashbacks of Cortana taking actions. There's little to none setpieces or outstanding scripted events that Halo games were known for. It feels very underwhelming because it just makes you wish for them even more. The main villain established in the beginning cutscene after his introduction is never seen again and instead we get a subpar version of him in the form of Escharaum. Which never does anything interesting but talks. The story could be significantly improved and I'm hoping that alleged upcoming expansions will do just that.
    The gameplay is honestly one of if not the best in the series. All the weapons feel better and unique. The tools that Chief is equipped with bring a lot of strategy to the game and are fun to fight the Banished or explore the world with. The upgrades make significant changes to the abilities and that incentivizes players to explore the world in order to make those tools stronger.
    The AI feels a little dumber than in the original trilogy but much better than in Halo 4 and 5. I blame it on the openness of the world.
    Vehicles feel extremely weak. They are often very easy to take down and there's also much less of them than there were in the previous games. The vehicle sandbox could use a bit of work.
    Overall Halo Infinite is not the game that will blow you away but for fans of the series it'll be a fine entry. It's not as good as some people make it out to be because it has it's fair share of problems but it's a fun game that may launch Halo back into the mainstream.
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  33. Dec 10, 2021
    6
    This is a decent game. The core gameplay is fun but there are many things holding this game back. The story is rather disinteresting and the few characters there are, I don't find very compelling. Honestly the characters whine too much in this game, they don't really feel like they belong in such an alien setting. They assume you have a deeper understanding of the lore and don't botherThis is a decent game. The core gameplay is fun but there are many things holding this game back. The story is rather disinteresting and the few characters there are, I don't find very compelling. Honestly the characters whine too much in this game, they don't really feel like they belong in such an alien setting. They assume you have a deeper understanding of the lore and don't bother explaining too much. Seems to be many bugs and the new engine does really present itself as next gen. I beat it on legendary and its seems like a very short campaign unless you flesh it out with the boring open world objectives. All in all this is my favorite halo by 343, so hopefully they continue down the path of try to bring halo to its roots somewhat. Also please make the next campaign more linear.i can't deal with halo just being open world from now on. Expand
  34. Dec 13, 2021
    6
    Es evidente que es un juego incompleto, tiene graves problemas de optimización (ni Cyberpunk 2077 me va tan mal) además que gráficamente no parece un juego de nueva generación
  35. Dec 20, 2021
    6
    Votar 0/10 o 10/10 es mentirse a ustedes mismos o simplemente son haters o fanboys
    Voting 0/10 or 10/10 is lying to yourself or you are just haters or fanboys
    El juego está bien, gráficamente no es lo prometido, la historia no es nada del otro mundo, el mundo abierto se siente vacío y no dan muchas ganas de explorarlo, el gameplay es su punto más bajo ya que se siente como un juego
    Votar 0/10 o 10/10 es mentirse a ustedes mismos o simplemente son haters o fanboys
    Voting 0/10 or 10/10 is lying to yourself or you are just haters or fanboys

    El juego está bien, gráficamente no es lo prometido, la historia no es nada del otro mundo, el mundo abierto se siente vacío y no dan muchas ganas de explorarlo, el gameplay es su punto más bajo ya que se siente como un juego viejo, que no se vería ya en estos tiempos.

    The game is fine, graphically it is not what was promised, the story is not that exciting but it is interesting, the open world feels empty and you don't really want to explore it, the gameplay is its lowest point as it feels like an old game, that would not be seen in these times.
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  36. Jan 26, 2023
    6
    Hello, this is a default review because i'm forced to use 75 characters. I'll edit this review in the future talking about the game, don't worry ;)

    My final rate is: 6.5
  37. Mar 1, 2022
    6
    In my eyes its insane what some gamers will praise due to the title being a brand name. While it seems like this practice of "protecting" our favorite franchises has become more or less common place I find it incredibly disheartening that this game in particular gets so much praise for what in my opinion is a lack luster experience over all. Halo infinite is nothing to write home about.In my eyes its insane what some gamers will praise due to the title being a brand name. While it seems like this practice of "protecting" our favorite franchises has become more or less common place I find it incredibly disheartening that this game in particular gets so much praise for what in my opinion is a lack luster experience over all. Halo infinite is nothing to write home about.

    Story - While Halo isn't know for its revolutionary story telling there is something to be said about the tone and simplicity of the series which really carried a lot of the weight itself. Infinite's story on the other hand promises a grandiose narrative but fails to deliver on most occasions. Its been a while since the events of Halo 5 and for what ever reason the convenient have returns as a new faction known as the banished. Chief becomes stranded with Cortana 2.0 and a nameless pilot on Zeta Halo as they fight to gain control of it. Some random brute chieftain opposes him, there's a strange Alien who is freed from cryo sleep and all kinds of hell break lose. While that may seem interesting at a glace there nothing here to really stick the player to narrative seeing as many of the memorable moments are removed due to, in my opinion, terrible design choices. There is also quite a heavy layer of "meta" context thrown into the mix which at time can feel clever and at other are poorly written and pandering.

    Gameplay - Campaign: Being this a largely multiplayer focused titles I'll break gameplay down into two parts. On the campaign end Halo is like its never been before. An open world experience really changes how player engages with and interacts with the world around them for better or worse. There is something to be said about the one size fits all approach the many AAA studios have begun to take. While the addition of the open world is definitely interesting and shakes up the formula, what is lost due to its really hurts the overall experience. Halo is a very set piece oriented series and by adding an open world to the game the combat arena and set pieces which made for incredibly memorable moment are replaced cookie cutter, capture the base/destroy the tower style side quests that add nothing to the game. On top of this the pacing and intrigue of the story is completely lost when a player can simply choose to run off and complete side quests instead of finishing the main story section by section. While gameplay wise the controls and overall feel are incredibly solid, the experience is ruined by a lack of variety in mission types and locations as well as the favoring an uninteresting, lack luster gameplay over the set piece narrative driven experiences we've come to love.

    - Multiplayer: I could probably write a whole dissertation on why the multiplayer here is inherently flawed but I'll try stick to the main points I want to make and just say this to get is out of the way.

    1) Free to play is not an excuse to release and unbalanced/unfinished product
    2)Battle passes are just as unethical and predatory a practice as loot boxes
    3) Community support is not a option it is an essential feature to any game of this size

    That being said the multiplayer here at its core is the most Halo it has been in a long time. Returning to its roots really serves the game well, some new addition have proven to be valuable to the core gameplay experience. The grappling and repulsar are both wonderful additions, as well as a rebalancing and removal of a lot of copy cat weapons which added too much bulk. At its core this is a very good foundation for a multiplayer game, but its that just that a foundation. To say its bare bones would be an understatement. This multiplayer is straight up missing features and now that the nostalgia has worn off people are starting to realize just how little we got with this release. On top of this, the developers have not only released a battles pass to monetize their fan base with, but locked a core features of Halo behind a pay wall, the customizations. While there is nothing wrong with devs offering addition content at a price (dev's need to eat too) the pointed removal and monetization of standard features really speaks volumes about where the focus of this team is. This coupled with the lack of gameplay options bring up the question of what the hell the team was actually doing for 6 years while making this game. Any one of these on there own wouldn't be a huge deal but when put together its like death by a thousand cut.

    Overall: This is not horrible game, just a deeply flawed experience. Halo tries to excel but always seems to miss the mark, and while it may look like it has a brighter future ahead of itself I really wonder if we would be better just letting Chief rest and moving onto something new. However with the announcement of a battle royale mode in development I doubt we will see Chief get the rest he so desperately deserves any time soon.

    Gameplay:8
    Story:6
    Enjoyment:5
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  38. Dec 26, 2021
    6
    The game was off to a great start but slowly became monotonous. The ''Weapon'' was annoying at times and I felt that the Echo 216 character was being pushed on to me. The combat and everything else is A1 but it looses it's taste with a story that is lacking in quality. It was overall enjoyable but only because it was almost free with the month game pass for 1$. I would not want to pay fullThe game was off to a great start but slowly became monotonous. The ''Weapon'' was annoying at times and I felt that the Echo 216 character was being pushed on to me. The combat and everything else is A1 but it looses it's taste with a story that is lacking in quality. It was overall enjoyable but only because it was almost free with the month game pass for 1$. I would not want to pay full price for this game if it were only the campaign but having played the multiplayer, I would consider getting the game on a sale (it's decent). Expand
  39. Dec 15, 2021
    6
    Non existing optimization. Solid campaign and gamelplay however i encountered a hard crash moments before the final boss fight and lost my save file. Ended up watching a walkthrough on the final boss fight and remaining cutscene on YouTube.
  40. Dec 14, 2021
    6
    This review contains spoilers, click expand to view. The game is short you don't fight the main bad guy so they can sell you dlc the multi-player has no collisión and lots of cheaters halo fan my whole life not as bad as 4 and 5 but the direction and attitude to monetize everything is disgusting Expand
  41. Dec 16, 2021
    6
    Disclaimer: this is my first halo and I found the game pleasing. But all the 10/10 scores are a joke. This is completely unimaginative, heavly repeatitive, serioiusly lacking in story game. Open world is pointless and filled with numbing recycled "activities". Locations are all the same looking. Gameplay is ok but not praise worthy. Only really fun addition is hookline, and it's borrowedDisclaimer: this is my first halo and I found the game pleasing. But all the 10/10 scores are a joke. This is completely unimaginative, heavly repeatitive, serioiusly lacking in story game. Open world is pointless and filled with numbing recycled "activities". Locations are all the same looking. Gameplay is ok but not praise worthy. Only really fun addition is hookline, and it's borrowed from doom eternal. Graphics are nice but bland and, as everything, constantly recycled. It honestly feels like an indie game, someone streched for 20 hours. Every single goal in storyline is copypasted couple of items for no reason other than just to stretch the game. All the magazines giving it 9 or 10, all the people review bombing it... think a little. If it wasn't marked as Halo, if it was about some faceless John... would you really find this game 10/10? REALLY?
    No, it would just be another mediocre shooter. Sorry.
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  42. Dec 16, 2021
    6
    Halo was my one of the most anticipated games because of the hype around the launch. After playing both its multiplayer and compaign I felt the game needed more polish on pc because its performance is meh even on my rtx3080ti 10th i7 gen intel with 3200mhz ram. The gun play is fun but the game feels so repetitive due to environment. There is no variation in environment and enemies. TheHalo was my one of the most anticipated games because of the hype around the launch. After playing both its multiplayer and compaign I felt the game needed more polish on pc because its performance is meh even on my rtx3080ti 10th i7 gen intel with 3200mhz ram. The gun play is fun but the game feels so repetitive due to environment. There is no variation in environment and enemies. The game feels like it has taken elements from other games like far cry which wasn't expected from 343 bcz people already critize those element. Expand
  43. Jan 9, 2022
    6
    Great gunplay, tight movement. Unfortunately the overall experience is mediocre at best. The price on steam is £49.99, I think it's worth £24.99. If you want to play it do so on Gamepass.

    To note some of the issues: - Tacked on open world that although visually appealing lacks purpose / depth. Repetitive copy and pasted objectives that are just flat out tiresome and boring to
    Great gunplay, tight movement. Unfortunately the overall experience is mediocre at best. The price on steam is £49.99, I think it's worth £24.99. If you want to play it do so on Gamepass.

    To note some of the issues:

    - Tacked on open world that although visually appealing lacks purpose / depth. Repetitive copy and pasted objectives that are just flat out tiresome and boring to complete and jarring to go between fleshed out story missions then returning to skeleton objectives. It feels like they are just jumping on a trend, much like their multiplayer battle pass.

    - The story of the game is just meh, no spoilers but I can summarise it as retcon the Halo 5 story without retconning the Halo 5 story.

    - Boss battles aren't fun. They are just normal enemies with larger health bars in most cases. Seems like there isn't a technique or much skill involved to defeat them, most times it seems to come down to RnG.

    - Not shipping with COOP! This is a big one, given it's a halo staple.

    - Not enough ammo / enemies with too much health, you find yourself in a constant struggle of not having ammo and having to constantly pick weapons up that often suck. That and getting locked into linear parts of the game with garbage weapons.

    Lots of potential but just doesn't feel quite there... If I had to suggest improvements:

    - Troop ranking system similar to Halo wars, to give incentive to keep marines alive and take them with you

    - Some sort of base upgrade system

    - Allow team killing of marines, this has always been in Halo seems odd to have removed it now

    - Fix the map, on PC it's borderline unusable due to it's controls with the mouse moving the map position... That and it needs more functionality like ability to filter on objectives, see them from a distance etc.

    - Have somewhere in the gui to show overall collectables progress, it's frustrating to hover up and down the map trying to work out if you got them all
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  44. Jan 18, 2022
    6
    I created an account just to say how average this game is, it's not terrible the free multiplayer is good and it could help the game gain players. But the game doesn't add more or less, at this point all I think of this game as a worse halo reach. The campaign is fine, the open world aspect is just okay but a bunch of games are doing this due to game that shall not be mentioned (Breath OfI created an account just to say how average this game is, it's not terrible the free multiplayer is good and it could help the game gain players. But the game doesn't add more or less, at this point all I think of this game as a worse halo reach. The campaign is fine, the open world aspect is just okay but a bunch of games are doing this due to game that shall not be mentioned (Breath Of The Wild), but at least it's not completely just open world it still has some aspects of other halo campaigns although the story is just somewhat non-existent and it's just pew, pew, kill the bad guys and that's it.
    But my one BIG complaint is that this game is becoming call of duty, literally halo 4 started to make the whole franchise into a Futuristic bland FPS game but at least halo 4 added SOMETHING but it's at least better then halo 5. okay I'm done my rant lol, edit: i also wanted to tell these PlayStation people to quit spamming negative reviews it's quite annoying.
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  45. Nov 5, 2022
    6
    Halo Infinite It's not a bad looking game 92.5 hours Haven't touched my PS4 pro in 3 years Battle pass to easy Run good on my Pc Ryzen 9 5900x GPU 3070 Why do Sony pony hate this game so much
  46. Nov 15, 2022
    6
    Really like how the devs didn't add the infection game mode just so I wouldn't get addicted to it like I did with Reach.
  47. Jul 3, 2022
    6
    Its cool to play from time to time, but the game has many issues and 343 doesnt care about the community whatsoever
  48. Aug 10, 2022
    6
    Boooooring campaign and good gunplay. Thats all. No new content. No interesting characters. That's all, i just cant say anything about this game, it's just boring game
  49. Nov 2, 2022
    6
    The gameplay is a 10, but the problems since launch and the slow season rollouts for PvP have been the major takeaways. Thankfully the game is a slight better now, there are things that still need to be refined on. Campaign is a good time, thankfully they brought back the scorpion gun back.
  50. Jan 26, 2023
    6
    Nada como tentar baixar apenas o single player, aguardar horas, só pra descobrir que baixou apenas o MULTIPLAYER, esse é um resumo deste jogo.
  51. Dec 28, 2021
    5
    This review contains spoilers, click expand to view. Just finished it, took me 14 hours on Normal. Did all side quests,propoganda towers,rescue ops,f.o.b and collected all Spartan Cores. Didnt care to collect dolls and audiofiles. IMO This is game is way too overhyped and over-praised
    Which i assume is because of the failure of this year's COD and Battlefield (well at least in my country) .
    This was below my expectations. Reasons being
    There is an openworld but there is zero variety and the missions in Halo 2 has more variety in the landscape.
    The story is being given more credit than it deserves. Too many things are left for DLCs. All Master Chief accomplished was the prevention of the repair of the Halo Zeta and some e-romance closure. Thats it. Atriox is still alive and kicking, and the final boss Harbinger still succeeded despite us defeating her. And why was Cortana killed offscreen before the game even began? Wasnt she the future bad guy set up in Halo 5 :Gaurdians?
    Are they gonna kill Atriox offscreen before the start of the next Halo game?
    I have a GTX 1070 system, and i play open world games like Farcry 6 fine at 80+ fps High setting but this game run like **** (40-50fps) when i step outside in the open world. I know its a Xbox Series X title but PC optimisations need to improve. The open world isnt even varied or complex, neither is it big.
    And i thought this is Microsoft's biggest gaming project in the past 5 years yet we have cutscenes only at the start? Cutscenese dont enhance gameplay, but if the cost was cut there, why wasnt the money allocated to building a better open world?
    People say it has awesome action, run and gun gameplay etc but i think the only standout feature was the grapple hook which brought new dimensions to the combat mechanics. However, this is what i used 95% of the time. No need to upgrade other skills. Even when i encountered those invisible baddies, i just grapple+shockwave the area where i suspect them to be and BAM they are visible or dead. The 4th and 5th skill was useless.
    They should had added incentives to kill bad guys. In most missions i simply went from checkpoint to checkpoint whithout killing the enemies. Kinda reminds me of the recent disaster of a game-D&D:Dark Alliance. Maybe they should make killing enemies grant us some honor currency that can be used to purchase vehicles and guns in the F.O.B. (instead of getting it for free after unlocking them with valor). I mean, u can just give all your soldiers the HVT version of Cindershots for free and bring them along to annihilate every enemy (as long as they are on a vehicle, else they die very easily). Speaking of HVTs that gaurd special unlockable weapons. I shot all of them with a sniper. Hope its not so easy in harder difficulty levels.
    The Grapple hook+AOE shockwave combo and the vehicles are too overpowered on Normal. Word of advice. Dont play on Normal, its too easy.
    And oh my god the Bugs..the Bugsssss. Dont get me started on it. If you play it on PC, youl already know.
    I am not into arena style multiplayer shooters. Played the multiplayer on Steam during Beta and its just isnt for me.
    Now you may say BuT HaLo iS sUpPosEd to bE pLaYed iN HaRdEsT DiFFicULty well my opinion is that if a game is underwhelming in its default/normal difficulty then its underwhelming overall. Plus difficulty levels wont help improve PC optimsation,bland story,boring open world etc.
    So all in all, the 14 hour experience wasnt worth the money.
    I rate it 5/10
    (when compared to Halo 1)
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  52. Dec 21, 2021
    5
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same corridors in the same forerunner structures until you're thoroughly bored. Devoid of meaningful plot points - the few that genuinely advance the story are lost in a muddled goose-chase led by childishly shallow villains delivering hollow boorish monologues. You'll beg for the campaign to end and be rewarded with nothing good.
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  53. Apr 17, 2022
    5
    Painfully milquetoast game with an egregious cash grab in-game store.
    Campaign consists of a mediocre story and a vast EMPTY open world.
    Multiplayer is where 343 absolutely dropped the ball and killed off all hype players holding on hope had for the game's success.
    It's an easy no from me.
    If you want an actually good Halo experience go play the Master Chief Collection.
  54. Dec 13, 2021
    5
    Game is average, story is boring, gameplay is fun, multiplayer is another modern gaming money making machine.
  55. Dec 28, 2021
    5
    Just finished it, and I'm not really sure where all these millions went.

    + The gun play is fun ... for the few first hours, but then you just want it all to finally end, jeez.

    - Acting is bad.
    - Face animations are awful.
    - Story is meh.
    - Open world is empty.
    - Ubisoft vibes are all around.

    Would be really funny to see what state the game was at the time of XBOX Series release.
  56. Dec 11, 2021
    5
    gunplay is good, bosses are bad, the story is meh, the campaign is tooo short and lacks diversity ( no missions in snow area or desert area, etc. there is more to complain but these are my main gripes.
  57. Feb 19, 2022
    5
    No exclusive full screen mode and an absolute lack of content mixed with horrible microtransactions makes the multiplayer a bit lackluster even though the gameplay is really solid. The campaign bored me but I'm sure someone enjoyed it lol
  58. Jun 13, 2022
    5
    O multiplayer nas primeiras horas é muito divertido, mas fica entediante muito rápido, além de não ter conteúdo. A campanha é ok, mas infelizmente o mundo aberto do Halo Infinite é terrível, cheio de postos avançados estilo Ubisoft e um monte de pontinhos no mapa que só servem pra te fazer perder tempo pois não agregam absolutamente nada no desenvolvimento do personagem ou da história.
    O
    O multiplayer nas primeiras horas é muito divertido, mas fica entediante muito rápido, além de não ter conteúdo. A campanha é ok, mas infelizmente o mundo aberto do Halo Infinite é terrível, cheio de postos avançados estilo Ubisoft e um monte de pontinhos no mapa que só servem pra te fazer perder tempo pois não agregam absolutamente nada no desenvolvimento do personagem ou da história.
    O golpe final pra mim foi a performance muito ruim no PC. O modo multiplayer roda bem mas o modo campanha é muito mal otimizado, faz RTX chorar por nenhum motivo aparente pois os gráficos nem são tão bonitos.
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  59. Dec 10, 2021
    5
    The narrative is pretty lacking, I can't believe they killed a major character off-screen and passed it off as acceptable story telling. They introduce a new "race" that we do not know anything about and remains unexplained for the entirety of the story before she is finished off by chief and finally who are the banished? Do you need to read/play every spin-off media that is made for HaloThe narrative is pretty lacking, I can't believe they killed a major character off-screen and passed it off as acceptable story telling. They introduce a new "race" that we do not know anything about and remains unexplained for the entirety of the story before she is finished off by chief and finally who are the banished? Do you need to read/play every spin-off media that is made for Halo to get a good story experience out of a Halo game these days? No yikes this games narrative is rough as hell. At no point was I at the edge of my seat because of the narrative. Also very disappointing is the loss of excellent cinematography in the cutscenes that even Halo 4 & 5 had. This was a staple of the series, but cutscenes are Infinite are extremely barebones. There were some interesting shots, but you can count them on one hand.

    The sound design is excellent, but most of the original music is not memorable. Relying on the original trilogy music feels kind of desperate, but objectively that music is good.

    As for the gameplay and open world. The gameplay is perfectly serviceable, the grappling hook is introduced and feels pretty useful in combat. I did not care for the Far Cry-esque open world map markers and outposts and basically skipped all of them. Getting from story mission A to story mission B basically equaled to just finding a vehicle and driving for 5 minutes. The open world therefore is more of a detriment if you liked the older Halo titles (CE, 2, 3, Reach), and the fact that world consists of solely trees, hills and grass doesn't do it any favours. Sometimes you are thrown into forerunner structures, but they get pretty samey after a while and look like copy-paste jobs.

    It's definitely an improvement over Halo 4/5 in terms of gameplay but the narrative is just as lacking as Halo 5. It's narrative is worse than Halo 4 though.

    grievances: The bosses are just regular enemies with more health (aka bullet sponges). The intro cutscene goes unexplained and none of the characters are known or met in the game itself (who the hell is Atriox?). Cutscenes are way too long, and interrupt gameplay too much early on in the game. The facial expressions of The Weapon are hilariously bad and distracting, and the fact that she is a copy of Cortana can be seen coming from a mile away. Checkpoints are basically existing in a semi-state of permanence, they exist as long as the game session lasts. It is never made clear when it is safe to turn off the game and know that mission progress will be saved.
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  60. Dec 16, 2021
    5
    Solid gameplay, with an open world and a storyline that at first glance might look big and wide as the ocean, but ultimately ends up being as deep as a puddle.

    Incongruent world building that clashes with pre-existing ideas in the Halo universe, established by 343 themselves on alt media like novels. Directors cleverly filled the game with cheap and irrelevant callbacks from previous
    Solid gameplay, with an open world and a storyline that at first glance might look big and wide as the ocean, but ultimately ends up being as deep as a puddle.

    Incongruent world building that clashes with pre-existing ideas in the Halo universe, established by 343 themselves on alt media like novels.

    Directors cleverly filled the game with cheap and irrelevant callbacks from previous games in order to hide the aforementioned issues related with worldbuilding, narrative and open world mechanics.
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  61. Jan 21, 2022
    5
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.
    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions. They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign. While i'm at things not fun: The enemies.
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.

    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions.
    They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign.

    While i'm at things not fun: The enemies. The saddest thing is that they nerved there unique quirks. For example: In older halo games the grunts would panik if you kill an elite. In Infinite they only very rarely do that.
    Another anoying thing is there bulletspongyness. They just take forever to take down. Not that it hard to do so, you just need a lot of time for every single one.
    Even worse are the boss fights. Normaly in a small area, but always with an absurdely large health/shield pool. I hated every single encouter with them. They even managed to take the fun out of fighting hunter, by giving them more armor and hitpoints. If you knew how to you could outsmart hunters anf kill them with style, now even the "weakspot" takes a lot of bullets (And i don't like to mention the red hunter variation...).
    And from about the second half on there is always some enemy with a rocket launcher/grenade thrower, just to make it anoying to fight anything (Sometime even homing missiles).

    The vehicles are also unsatisfying. The first time you can get a Scorpion Tank is early on in the Open World Part. And normaly, when you get a tank in Halo, there is bound to be fun and you will be death incarnate, as long as you have that tank. But not in Inifinite. Here that thing is broken before you leave that outpost, unless you cleared it before getting the tank. And it's like that with every vehicle, they break faster that dryed bread.
    And what the fugde is wrong with there controls? It feels like you had a drink to much before you took the tank for a ride.
    And who had this borderline dumb idea that a Banshee can no longer hover but always has to move? Suddenly it is unrealistic that the aliance, with all their gravity tek, can build a hovering airship?

    Oh and as a sidenote: The main manu of the game takes about as long a normal level, just to load up.

    So are just so many things that are fundamentaly flawed in this game. I looks like fun, for one hour give or take, but once the nostalgia fades it leaves a very bitter and shalow taste. It fails as an open world title, and it is nowhere near being an entry in the Halo series.
    They tried to cover that with the music and catchphrases in the loading screen, but they failed miserably.
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  62. Jan 11, 2022
    5
    The multiplayer is really fun but the story is definitely the worst out of all the Halo games (haven’t played odst though)
  63. Feb 28, 2022
    5
    I usually start with critique and then do compliments but I don't really have any. Kinda.

    Graphically one of the most boring games to hit the market in a while. A masterclass in angle placement. There were some cool shots, but overall empty and bland. Bad shadows, textures being boring, and foliage being okay. For the amount of cashola that went into this beast, it's confusing. Guns feel
    I usually start with critique and then do compliments but I don't really have any. Kinda.

    Graphically one of the most boring games to hit the market in a while. A masterclass in angle placement. There were some cool shots, but overall empty and bland. Bad shadows, textures being boring, and foliage being okay. For the amount of cashola that went into this beast, it's confusing.

    Guns feel way off. The BR does not feel like the BR, I have no other way to say it. Coming back from Halo 4, the covenant weapons felt so wrong and kinda dumb. Doesn't have the same spirit as the old games, feels like 343 killed the magic that Bungie had created all those years ago. It's very apparent that they had no intention of contining it's legacy, and instead it's THEIR version of Halo. Multiplayer felt okay, melee not being as sticky as it used to felt strange and caused some frustration. The money scheme injected into feels inharently Unhalo, and more like Call of Duty. Overall, good on them for making a game in a pandemic. But I'll probably never come back to the series as long as it's in their hands.
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  64. Mar 15, 2022
    5
    This review contains spoilers, click expand to view. I played Halo growing up for the story, music, and multiplayer experience. The only thing that I felt was great about this game was the music. The gameplay is pretty good, but that’s it. Story was abysmal- a very ‘tell don’t show’ approach to storytelling. The main antagonist only appears in goddamn holograms until the very end of the game. The game didn’t launch with forge, working custom games, or a dependable theatre mode. (Not even including firefight.) I’m also going to mention the fact that there are very few maps and game-modes, most of which you will get sick of very quickly because they take place in very similar settings as the campaign. I would have rather waited an entire year for the game to come out with forge and working custom games, not to mention the fact that the game went free to play. It’s almost as if 343i doesn’t give a **** about players and only cared about themselves- evidence being the initial state of micro transactions at launch, the fact that custom games is ‘technically’ IN the game at launch- but it doesn’t bloody work! All in all, this wasn’t the Halo game the fans wanted it to be, it’s the Halo game Microsoft wanted it to be. Expand
  65. Mar 17, 2022
    5
    Never played, but it's Halo so it should be ok, right? Anyways... how was your day?
  66. Dec 13, 2021
    4
    Terrible optimization. Worst Halo campaign. Lacking in modes. No way to pick what kind of MP match you'll be getting into. Gross and underwhelming.
  67. Dec 15, 2021
    4
    Just a multiplayer review.
    Apart from absolutely vile battlepass. There's a few major issues".
    - "Unable to connect" you'll see it a lot. Make it your wallpaper, so you can get used to it. - If you play with keyboard+mouse - stop, it's a nightmare. - Most weapons feels like **** Default AR is a joke, you need to ram it into someone"s ass up to a stock and magdamp to kill. All of them
    Just a multiplayer review.
    Apart from absolutely vile battlepass. There's a few major issues".
    - "Unable to connect" you'll see it a lot. Make it your wallpaper, so you can get used to it.
    - If you play with keyboard+mouse - stop, it's a nightmare.
    - Most weapons feels like **** Default AR is a joke, you need to ram it into someone"s ass up to a stock and magdamp to kill. All of them feel like nerf-toys. Anyone who played other FPS(Battlefield, Titanfall,CS) will know what I'm talking about. No doubt Halo fanboys will say this weapons is the best **** ever and you're just bad. Oh, is that so? Then why are the best way to kill your enemy is a melee strike... Anyway, it's the same crowd that are buying FIFA & Madden from EA every year, so they will take any garbage as a gift of heaven.
    And that's sad, because if not for ****ty weapons Halo:MP can be fun.
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  68. Sep 26, 2022
    4
    Como mataron el juego xd

    ¿Tan dificil era sacar mas biomas en el futuro o algun mapa para el multijugador?
  69. Aug 31, 2022
    4
    Infinitely bored. Awful copy/paste open world. I cannot force myself to finish it. It looks like they literally taken one mission and stretched it out for the whole game (as far as I got anyway).
  70. Dec 25, 2021
    4
    Story is compelling, the environments look great, but suffers from Halos typical anaemic gunplay.
  71. Dec 11, 2021
    4
    horrible optimización en pc. como puede ser que esto funcione en una xbox one original y no en mi pc? donde todos los juegos que he probado del gamepass fucionan en alto o ultra a mas de 100fps.

    jugando mediocremente a 50-60 fps puedo decir que la historia es enfadosa y predecible. los gráficos estériles y nada del otro mundo. jugabilidad copiada de otros shooters. lo recomiendo solo
    horrible optimización en pc. como puede ser que esto funcione en una xbox one original y no en mi pc? donde todos los juegos que he probado del gamepass fucionan en alto o ultra a mas de 100fps.

    jugando mediocremente a 50-60 fps puedo decir que la historia es enfadosa y predecible.
    los gráficos estériles y nada del otro mundo.
    jugabilidad copiada de otros shooters.
    lo recomiendo solo si eres un fanático de la saga cegado y cerrado de xbox.
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  72. Dec 10, 2021
    4
    This review contains spoilers, click expand to view. Já vi vários jogos de FPS no Pc e praticamente são muito bons mas esse Halo está sem sal pelo orçamento poderia ser melhor Expand
  73. Dec 12, 2021
    4
    This review contains spoilers, click expand to view. En esta nueva entrega donde 343 Industries presume de una nueva Era de Halo y el Halo más ambicioso ,vemos un gran intento de regresar a sus inicios y reconquistar a sus fans y por fin crear un Halo a la altura de la trilogía original.
    Pero la gran interrogante ¿LO LOGRARON?
    Les adelanto , No realmente.


    Antes que nada me gustaría hablar un poco de Halo Wars 2 ya que es mi juego de 343 Industries favorito. Para muchos no fue de lo más popular ,en mi opinión ha sido lo más cercano que 343 posiblemente estará con los juegos originales.

    Ya que cuenta con un estilo de arte impecable que evoluciona el arte de Bungie,lleva la narrativa a un ambiente épico con personajes refrescantes,el increíble regreso de El Flood ,una historia emocionante  y un Villano a la altura de lo que merece la franquicia.

    Cuatro años después se anuncia la nueva entrega de Halo protagonizada por el Jefe Maestro ,Halo infinite donde se presume de un mundo semiabierto ,un anillo misterioso y un Soft-Reboot de la serie.

    En 2020 el tráiler que propuso el meme de "Craig" dado a la deficiencia de calidad gráfica del videojuego , provocó su retraso 12 meses así llegando hasta el 8 de Diciembre del 2021.

    Unas semanas antes del estreno se lanzó el Multiplayer Free to Play de Halo Infinite bajo la categoría de Versión "Beta" dónde si el gameplay se sentía solido y bastante parecido a la trilogía original pero la esencia de Bungie en el "Gunplay" es irremplazable.

    Se lanzó con muchos problemas de Monetización agresiva ,falta de variedad de listas de juego ,escasez  de armas icónicas , un sistema de Personalización y Progresión muy limitante .

    Llegando el día de estreno oficial se lanzó el modo historia de Halo Infinite donde por fin se reveló la verdad sobre el título.

    La historia comienza donde Atriox arrasa la UNSC Infinity junto con el Jefe Maestro en menos de 4 minutos , dejando vivo al Jefe a Merced de la oscuridad del espacio profundo.

    Más tarde "el piloto" lo rescata del limbo espacial así comenzando la historia.

    Resulta que las Fuerzas de los Desterrados controlan el anillo dónde una parte fue destruida a razón del sacrificio de Cortana con el propósito de detener y remendar su pasado erróneo a manos de los Desterrados así impidiendo la activación de Zeta Halo  unos 6 meses antes del presente.

    El trabajo de John 117 es liberar el anillo de las fuerzas Desterradas e impedir la reconstrucción del mismo encontrándose con amenazas potenciales de "la mano de Atriox" y un nuevo personaje conocido como
    "El Heraldo de la Verdad".

    El sistema de juego me pareció particularmente divertido e interesante ya que contamos con un conjunto de habilidades que se pueden mejorar   conforme vayamos liberando y rescatando el terreno del anillo en favor de la humanidad.

    Pero aquí viene el gran pero y el punto agrio del título ,la historia ; Carece de un gran desarrollo argumental dónde los personajes no llevan a ningún lado ,no hay una profundidad narrativa dónde que lleven a emociones como tristeza , angustia, enojo etc.

    En su mayoría trata de el piloto y un cierre más dónde la muerte de Cortana ocurre .Los personajes nuevos como Escharum ,sus secuaces y El Heraldo se ven prontamente desaprovechados y eliminados por su muerte.

    La historia se siente como un gran potencial de los villanos sin motivos de peso y  tirados a la basura, dónde el final habla de "Los Eternos " .

    Una raza Nueva que sin motivos ni información aparente son revividos por parte de un Atriox superviviente y nos dicen que es peor que el "Flood".

    En mi opinión está historia ha sido de las más planas, poco desarrolladas  y más aburridas de la época 343 Industries, una verdadera decepción que lleva solamente a posibles Dlc's de pago para Halo Infinite en su plan de 10 años como juego de servicio copiando el modelo de Destiny de mal manera y faltando el gran aspecto mmo RPG con el que cuenta dicho título.

    En conclusión Halo Infinite es una De-Evolucion en la calidad de la franquicia ,que propone un gameplay divertido ,una historia de la más simplona , aburrida y que menos aporta a la franquicia, una dirección de arte muy deficiente dónde todo se ve aparentemente bien pero con una gran carencia de realismo y pésima iluminación,dónde se asemeja con títulos como Fortnite ,que se ven caricaturezcos y nítidos .

    Un mundo semiabierto muy poco desarrollado, inconsistente,sin ser para nada interactivo ni reaccionante  ,incompleto y repetitivo.

    Un intento nostálgico que lleva a la mediocridad del potencial Infinito que pudo ser el mejor Halo y la redención de 343 Industries .

    Me duele mucho decir esto ya que soy un fan desde Halo CE he jugado y atesorado todos los  juegos de halo .Pero después de esto y de que no se dieron cuenta de que Halo Wars 2 fue posiblemente su mejor intento hacia la perfección y real evolución . como dirían de meme pero es la realidad :

    HALO MURIÓ EN REACH.
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  74. Dec 13, 2021
    4
    This review contains spoilers, click expand to view. 1. Gameplay - amazing! Definitely a 10.

    2. Plot - The story is weak to say the least. The characters and plots from the previous two are games are basically ignored, and it boils down to the same old "stop the ring from firing". And how does 343 rectify Cortana's actions in Halo 5? She, the galaxy spanning ruler who is in control of the Guardians, is somehow killed by Atriox (never explained how) and then replaced with a new Cortana. If that isn't the definition of lazy writing, I don't know what is. The whole story should have been a small DLC.
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  75. Dec 14, 2021
    4
    Even though there are many holes in the Halo Infinite Campaign story. Being able to jump in in the middle of the excitement is really nice. Zeta Halo is vast and full of life making it a pleasure to simply explore with some challenging firefights in between. The game is all action with that authentic Halo feel.

    but... The most disappointing part of Halo Infinite is how 343 decided to
    Even though there are many holes in the Halo Infinite Campaign story. Being able to jump in in the middle of the excitement is really nice. Zeta Halo is vast and full of life making it a pleasure to simply explore with some challenging firefights in between. The game is all action with that authentic Halo feel.

    but...

    The most disappointing part of Halo Infinite is how 343 decided to handle progression in multiplayer. It is clearly the focus on milking the players for more money instead of awarding us with customization items for being good at the game. This will leave a lot of the Original Halo Trilogy fans with a bad taste in our mouths. Halo was supposed to be different than Fortnite, Warzone and Apex Legends and not only that but 343 did a really bad job at monetizing like the mentioned Battle Royales.

    I think this will be talked about a lot with the Post Release Development team and hopefully they will find a better solution than a 'Battlepass' and over priced customization items.
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  76. Dec 17, 2021
    4
    This review contains spoilers, click expand to view. I finished playing this campaign yesterday, but I wanted to wait a day before writing this review to make sure my analysis was more grounded. I was massively disappointed in this campaign. The only thing about the experience that makes it salvageable is the core gunplay. It's very polished, and while some weapons are clearly better than others each has a niche it can be useful for.

    Moving on to the shortcomings. The story is bland and uninteresting. The writers clearly have no idea how to push the story forward, and it becomes more apparent the longer you play. There is a huge reliance on nostalgia and annoying holograms to fill in the blanks for the story when those blanks desperately needed more screen time than what was actually focused on. Killing Cortana offscreen was incredibly dumb, since it wastes all the time spent building up to her conquest during Halo 5. The villain of the story satisfies every cliche you can think of. 95% of his screen time is spent gloating to the Chief about how he has won and that he is big and tough because he beat the UNSC. It gets old very fast.

    Moving on to the level/world design: it's not that great. Sure, it LOOKS great and the world the Chief explores looks very polished (except for the massive frame drops you'll experience; seriously, the game dropped below 30 FPS at times while I was playing), but there's no substance to anything. You spend way too much of your time just walking from place to place, and the interiors you explore are uninspiring and copy-pasted all throughout the game. There were several times where I wasn't even sure if I was going in the right direction because everything looks the same (despite using the navigation tool). Most of the side activities boil down to 'go to this place and kill this enemy' which is exactly what you do in the main story, so it just comes off as padding.

    I could go on, but I think I've made my point. In the months leading up to this game's release I was so excited to play this campaign, but I mentally checked out around halfway through and only finished it because I spent $60 and wanted some form of closure however unsatisfying it was. If you haven't bought this game, i strongly recommend waiting for a price drop or getting it through Xbox game pass so you don't have to pay full price for it. This game is incomplete and unsatisfactory, and it is not worth the price tag.
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  77. Dec 31, 2021
    4
    The campaign is fun for what it's worth, but it still has its flaws. Contrary to pretty much every other Halo game besides ODST, there's almost no biome diversity. The entire game either takes place in one of three places - a forest, a Forerunner interior, or a Banished interior. That's it. The previous Halo games had their standard faction interiors and forests, but they also hadThe campaign is fun for what it's worth, but it still has its flaws. Contrary to pretty much every other Halo game besides ODST, there's almost no biome diversity. The entire game either takes place in one of three places - a forest, a Forerunner interior, or a Banished interior. That's it. The previous Halo games had their standard faction interiors and forests, but they also had snow-covered canyons, dark and haunted swamps, desert plateaus, jungles, lakes, sprawling cities, ancient ruins, oceanside vistas and cliffs, islands, winding valleys... there's none of that in Infinite. Nevermind that 90% of the games' missions boil down to "go here, press button, then go there, press another button, then go there, press that button, then fight a boss all while shooting things along the way." There's no creative use of vehicles, no creative use of the open map to build compelling and interesting stealth missions, recon objectives, etc. Instead of making HVT's just bosses surrounded by some enemies, why not create a mission that's more elaborate where you have to draw them out of hiding or collect clues as to their location? Capturing FOB's is laughably easy, as each "base" is just a single elevated platform with some fancy fabricator crates lining them. Perhaps the worst part is that none of this is replayable, so once you finish the campaign and all the side missions, there's literally nothing to do. Other games like Just Cause allow you to repeat enemy bases and areas. Games like GTA have side activities that can be enjoyed after hitting 100% completion. Infinite has nothing. Again, the campaign is not BAD. It's actually extremely fun to play through! The problem is that once you're done with it, you're REALLY done with it, and there's nothing to keep you coming back to this vast open sandbox space that 343 spent so long building.

    As for the multiplayer, I'm not even going to say whether Infinite's PvP formula is good or bad, as I don't play PvP, so any opinion in that regard is out of my scope. However, I feel perfectly qualified to say that the PvE and progression in multiplayer is pathetic at best. After 20 years, we finally got bots in Halo multiplayer. Unfortunately, unlike other games like CoD: Ghosts and Gears 4/5 that have multiple PvE playlists separated by difficulty levels, Halo: Infinite only has ONE PvE playlist, "Bot Bootcamp", which runs on Marine-difficulty - the second-lowest difficulty in the game. As a result, matches feel less like matches and more like racing other players to get the most kills on hapless AI. This quickly gets old and neuters any sense of replayability the playlist would otherwise have if it were populated by bots running on ODST or even Spartan difficulty. I've played private matches with bots on Spartan difficulty and at that point, it feels like you're up against MLG pros. THAT is a fun and challenging difficulty. Marine is not. This is an easy fix, but I sadly don't think 343 will do it.

    The progression in this game is truly awful. What's baffling is that 343i already had a GREAT template to go off of with the MCC. It's meritocratic and incredibly rewarding. You can earn more XP by being really good at the game and stomping all over your enemies, but you can also come out of a match with good gains by being a great teammate and racking up Teamwork XP by driving a Warthog for your teammates. Infinite has none of that, and XP per match is strictly capped to fixed payouts with diminishing returns that actively *discourage* extended play sessions. Why in the world is 343 trying their hardest to get people to STOP playing their game?

    Perhaps the worst part of Infinite (okay, it's DEFINITELY the worst part of Infinite) is its business model. This just might be the most insulting business model I've ever seen in a full-price AAA game. And don't tell me "the multiplayer is free" because anybody who cares about Halo is paying the $60 for the campaign anyway. Cosmetics in this game can ONLY be earned by either buying the battle pass with real money or buying them from the store with real money. That's right, there is currently no way to earn in-game cosmetics with in-game currency. There are a few skin sets you can earn by retrieving collectibles in the campaign, but that's it. The rest is all locked behind an atrociously overpriced paywall. Everything from the prices to the structure of this game's cosmetics is absolutely abhorrent. The current battle pass has a Halo: Reach theme, but instead of including the HAZOP helmet in the battle pass, it's a separate store item with a TWENTY DOLLAR price tag! Twenty dollars! And keep in mind, you can only use it with the Mark V armor core, a system which severely and needlessly hampers customization.

    Halo Infinite is a 4/10 masquerading as a 10/10 while being defended as at least a 7/10. It's a deeply flawed, mediocre game that will probably only become fun to play a year or two from now when changes are made. Disappointing.
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  78. May 3, 2022
    4
    Bugs en cualquier cosa que encuentres, los golpes son basura, a veces el juego ni reconoce los disparos a la cabeza, armas desbalanceadas, pocos mapas, BTB inservible, aburrido y repetitivo, y que decir de la personalización Halo 5 es muy superior. No jueguen el multi, es igual de asqueroso que 2042.
    (LVL 100 temporada 1) Soy jugador tanto de PC como de xbox, pero el juego en pc da mucho
    Bugs en cualquier cosa que encuentres, los golpes son basura, a veces el juego ni reconoce los disparos a la cabeza, armas desbalanceadas, pocos mapas, BTB inservible, aburrido y repetitivo, y que decir de la personalización Halo 5 es muy superior. No jueguen el multi, es igual de asqueroso que 2042.
    (LVL 100 temporada 1) Soy jugador tanto de PC como de xbox, pero el juego en pc da mucho que desear, la optimización para lo que pesa el juego (28gb) es una porquería, es demasiado mala, para un juego que pesa lo mismo que fornite, y a esto voy, sobre los fps da vergüenza, como es posible que un juego tenga una optimización tan mala cuando tienes referentes como el antes dicho, Fornite en modo rendimiento te va fácil en una pc con integrados de ryzen 7 a 60 estables, y en modo normal igual, no entiendo como este juego pueda ir a 30 en xbox one, y la falta de modo rendimiento en pc, simplemente esta para reírse.
    El aim assist que tienen los de control es simplemente asqueroso, literalmente preferiría que sea opcional el modo cross, porque al menos si me voy a enojar porque me maten, me voy a enojar por que lo hagan justamente, con habilidad, no digo que los jugadores de control no la tengan, pero en su mayoria tienen tanto aim que es dificil no frustrarse.
    El juego es frustrante tanto en PC como en XBOX, el rendimiento deja que demasiado que desear, y no ha mejorado en 6 meses, el sistema de emparejamiento es muy malo, te pone con personas con habilidades mucho mejores que tu y sabes distinguir quien es de pc y quien es consola, sobre la personalización pues, nada, compra el pase, si crees que lo vas a terminar adelante, si no, entonces no juegues halo, no te la pasaras bien como en halo's anteriores, te vas a frustrar y mucho por tantas incoherencias con el Desync.
    Si soy sincero, ya que el juego te deja escoger a que pase de batalla le das experiencia, gracias a eso puedes dejar este juego en el limbo 1 año mas.
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  79. Feb 4, 2023
    4
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  80. May 19, 2023
    4
    "What were they thinking" comes to mind. Played at launch and have completed the Campaign and played a lot of the MP. So many issues, so many things unfinished. Falls short in every possible metric except disappointment. I expected much more from this franchise with this much backing from Xbox.
    Thank you for reading. Enjoy Gaming.
  81. Oct 17, 2022
    3
    I seriously don't know how people are STILL giving out 10s for this game. I get that the game had an absolutely phenomenal showing on release/beta, but it has added little to no content at all since launch.

    The campaign/gameplay gives this a 3 but that is being generous. Even with that the campaign is pretty dull after the first playthrough and suffers, more than benefits, from being an
    I seriously don't know how people are STILL giving out 10s for this game. I get that the game had an absolutely phenomenal showing on release/beta, but it has added little to no content at all since launch.

    The campaign/gameplay gives this a 3 but that is being generous. Even with that the campaign is pretty dull after the first playthrough and suffers, more than benefits, from being an open world with very little in it besides random camps of enemies/random easter eggs. The campaign also has very little in terms of set changes, being either woodlands/banished bases/forerunner buildings for all the levels, so pick green/red/blue and get ready to stare at that most of the level. I also didn't care for the story too much and the characters were alright but I never felt any real connection to them outside the first mission/opening cutscene. That just leaves the gameplay, which is fun but leaves a lot to be desired since there are so many more game modes if I simply boot into Halo MCC and can pick several dozen as opposed to around 5.

    Speaking of multiplayer, it is one of the worst f2p models in a game I have seen and gives almost no real incentive to play it. Why would I sit there for several dozen games to grind a few levels when xxhalomaster420xx just paid 10 bucks to level 5 times? [Hardly anyone mentions this, but there is literally an option to level the battlepass a level for 2 dollars of in game currency, making a lie of 343's comment that there are armors you can only get by playing the game] I dislike being forced to grind challenges in most games, but that is where a good chunk of being able to level comes from. Even 10-20 levels into the battle pass makes you look very similar to every other spartans' 3-4 different preset armor variants. I won't even touch the store prices/content, but it isn't a great look. Combine all of these points with the fact that the awful battlepasses were originally WAY easier to level [as shown in tech previews from july 2021] means they went out of their way to make this progression system tedious and more heavily focused on monetization.

    As a reminder: this is one of Xbox/Microsoft's flagship series, it is estimated that this game cost $500 million to make, and this incomplete mess was the result. With all that in mind this game is a *live service* that has added only a couple maps and a few game modes throughout almost a full year since release shows how much disappointment the community can not only put up with, but be happy with. I am an avid halo fan since combat evolved and mostly play co-op campaign/infection with friends... oh... it has been almost an entire year and I am still waiting for both those things to still be added to a 'live service'...

    This live service was dead on arrival.
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  82. Jan 2, 2022
    3
    Repetitive. Extremely repetitive game with a joke of “open world “, respawning enemies and incredibly weak friendly AI. Nexus level worth below zero points, as it 10x more repetitive and same looking endless corridors.
  83. May 15, 2023
    3
    Updated 5/15/23

    Pros: * Graphics / lighting effects inside ships is fantastic. * Combat is quite fun - they've added in some explosion effects with certain types of explosive environmental objects you can toss at enemies which is very enjoyable. * They have added some modules for the suit that you can utilize which are quite well-done. Some are already on the suit at the start
    Updated 5/15/23

    Pros:

    * Graphics / lighting effects inside ships is fantastic.
    * Combat is quite fun - they've added in some explosion effects with certain types of explosive environmental objects you can toss at enemies which is very enjoyable.
    * They have added some modules for the suit that you can utilize which are quite well-done. Some are already on the suit at the start (grappling hook), and others you pick up along the way during the narrative.
    * The Masterchief is still the man and I love that. Fan service is a good thing, that's why franchises have fans.
    * Interior corridor levels are pretty enjoyable and definitely remind me of the better / earlier Halo games. Open world combat kinda sucks though as ranged combat was never really a strength of the Halo games outside of some good ol' Hoggin'.
    * Graphics overall they really did a nice job on.

    Cons:

    * Haven't decided yet how I feel about the open world nature of the game once you get out into the open, kinda mixed I guess. I feel like the whole open world map bit is pretty over-done and tiresome at this point. I've never been one to complain about linear games, I find them fun, one of the reasons I thought the first Halo game was so good was it's simplistic approach to storytelling and combat - the combat was just...fun. And you could mostly just run around figuring out how to get a jump on the
    * Cortana's appearance - like Halo 5, they've got her wearing some goofy outfit - Cortana is supposed to be female form moving data - it's like they're afraid of the female form or something. She also walks and moves like a dude now for some odd reason. The Halo 4 Cortana was by far the best version of her - very feminine but you had nothing but respect for her and her relationship with John was very well-developed. I suspect a woke agenda is afoot on this one.
    * The "Weapon" - simplified down to "Counterfeit Cortana" - your new AI that's basically a poor immitation of Cortana in both appearance and personality. Very annoying personality and dialogue. The last game we got the real Cortana in was Halo 4, which I really enjoyed - loved the development of the relationship dynamic in that game between Master Chief & Cortana, and the development there so far seems to be completely thrown away which is disappointing. Everytime Counterfeit Cortana is onscreen I feel like 343 is trolling me deliberately.
    * Boss battles are absolutely awful.
    * Bad narrative regarding the way they have handled Cortana in both Halo 5 and into Infinite - they've basically ruined her character and wrecked the franchise - the "Counterfeit Cortana" they basically replace the real Cortana with is an insufferable bad joke. 343 is now 0 for 2 on their last couple of attempts at Halo campaign games. I'm thankful I never paid for copies of either games and just played them at friends' houses. I own Halo 4 and everything before it, but will never purchase Halo 5 or Halo Infinite due to how disrespectful 343 has been to Cortana's character. I remember hearing about all kinds of development issues with Halo Infinite and it's not hard to see why. Their entire narrative team needs to be fired and replaced. I have a difficult time even acknowledging Halo 5 and Halo Infinite as in-universe-canon narratively due to how bad they are and just how outright disrespectful they are.

    Game Length: It didn't have an hour-counter on it, so I'm just guessing when I say somewhere in the ~20 hour range or thereabouts.

    Final Rating: 3/10. 343 just needs to stop with Halo campaign games at this point. They have proven that the awful Halo 5 wasn't a one-off thing...they are flat out bad at storytelling and with how they handle beloved characters like Cortana. They seemingly get rid of a great character in Cortana and replace her with this pathetic and cheap counterfeit version of her; as if she could be replaced with a clone - nonsense. Very glad I played this somewhere else and never bought it for myself. Never will, with a narrative this poor and so little respect for the characters. And just to update this here after having done a 2nd run-through of it (played the whole Halo franchise start to finish recently)...I remember reading that there were layoffs at 343 not long ago - if they were related to the writing team, then they are very much deserved layoffs. I hope their entire writing team was bounced. I will not purchase any product from 343 Industries until they fix the damage they've done to the franchise with regard to retconning the events of Halo 5 & Infinite and bringing the real Cortana back. Very tired of seeing franchise after franchise get usurped by people who clearly don't even like the franchise and then they deliberately wreck it.
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  84. Mar 3, 2022
    3
    This is a bad AA game pretending to be AAA. How the mighty have fallen.

    The networking is terrible. There are basic features like reporting that are hidden behind menus. You can't seen who you recently played with on the recently played with screen unless you shut the game off and reload. There is no manual save for an open world game. There are less weapons, maps, cosmetics, etc. than
    This is a bad AA game pretending to be AAA. How the mighty have fallen.

    The networking is terrible. There are basic features like reporting that are hidden behind menus. You can't seen who you recently played with on the recently played with screen unless you shut the game off and reload. There is no manual save for an open world game. There are less weapons, maps, cosmetics, etc. than the last 4 halos. The open world is filler and the main missions are a step down.
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  85. Dec 13, 2021
    3
    This review contains spoilers, click expand to view. Я понимаю, что довольно много игроков присоединилось к вселенной Хало именно с этой части, и всем абсолютно плевать, что там было до, и это выглядит крайней печально. 343i убила вселенную, превратив её в far cry, и не надо говоритья что это не так. Доказательства- две прошлые части, которые студия просто не вывезла. Хало от bungie rip. Expand
  86. Jan 18, 2022
    3
    Pretty average campaign really had some highlights but it all feels the same the map doesn’t change no different environment. MP is fun but riddled with cheaters and the cost of everything is absurd. But also kinda feels like just a bad destiny if you ask me
  87. Jun 21, 2022
    3
    "Hm... this door requires power seed. Let's look around!"

    The guy dies from two water pistol shots and his ammo runs out faster than my salary...

    PvP can be fun. There the stars come from.
  88. Mar 26, 2022
    3
    As a long time Halo fan all the way back on the original Xbox this game just fails to bring
    that magic from the first three instalments.
    Gameplay itself is good with vehicles we're used to, new weapons and a grappling hook to get around, but the world even though it's open more than any Halo to date it just felt dead and the story being mediocre. Previous Halo's I felt like I went
    As a long time Halo fan all the way back on the original Xbox this game just fails to bring
    that magic from the first three instalments.

    Gameplay itself is good with vehicles we're used to, new weapons and a grappling hook
    to get around, but the world even though it's open more than any Halo to date
    it just felt dead and the story being mediocre.

    Previous Halo's I felt like I went on a journey with master chief from start to
    finish, but with Infinite it just left me wanting to revisit the older titles to get that
    feeling I was after.

    Co op delayed is a bitter disappointment, it truly is. These games are best played
    with a friend sat next to you for those memories to cherish.

    I just hope the next instalment can achieve what was missing.
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  89. Dec 10, 2021
    2
    Infinite boredom
    OMG! I can't believe how boring this game is. Awful copy/paste openworld. I can't force myself to play it.
    It looks like they literally took one "halo" mission from halo ce and stretched it out for the whole game. Yes gunplay is nice, but where is the rest? Even Super Mario bros from NES had at least a water level and more gameplay variety Update: I finished the
    Infinite boredom
    OMG! I can't believe how boring this game is. Awful copy/paste openworld. I can't force myself to play it.
    It looks like they literally took one "halo" mission from halo ce and stretched it out for the whole game.

    Yes gunplay is nice, but where is the rest? Even Super Mario bros from NES had at least a water level and more gameplay variety

    Update: I finished the game and they managed to impress me: This is even more boring and empty than I thought at the beginning.
    Everyone's favorite "press three buttons at different ends of the map" mission and immediately "press four buttons on even more distant ends of the map " - WOW "Defeat 3 waves of enemies in the room "and immediately do the same thing again. Love it. And my favorite: the big boss in the little room with one hit kill. Wonderful.

    Story is ok i guess, but it just starts when game ends

    And the Bad Guy... omg... it's even less then onedimensional... I'm evil and i have a deep voice and i'm gonna talk and you can't skip blablabla... Just shut up, please
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  90. Apr 17, 2022
    2
    The game may well deserve but the mission with Crash Bandicoot unfortunately sucks.
  91. May 3, 2023
    2
    Boring games and its awful controllers when you driving and shooting with the tanks. You turn the tank when you turn the turret at the same time. No good story and I cant see why people see in the Halo games. The first Halo game was good but the sequels are really bad games.
  92. Mar 25, 2022
    2
    Had all the potential in the world and 343i once again prove just how inept they are at basic game design and services. Campaign was fine; played like a 20 hour tech demo and might as well have just started with a hard reboot rather than a soft one since even I, a Halo fan that consumes most of the media, had no idea what was going on half the time. Multiplayer is a joke.
  93. Dec 28, 2021
    2
    Halo Reach was released a decade ago and Infinite can't support the three things I loved about Halo:
    --Collect Armor (Linked to challenges which are broken)
    --Play Big Team Battle (Servers keep dropping connection and causing error loops)
    --Mess around in Forge (Doesn't exist)

    The gameplay is fantastic, but I have no reason to keep at it.
  94. Dec 9, 2021
    2
    Overhyped game of 2021. Nothing is better than halo5 which is released 6 years ago.
    Graphics and optimization is terrible.
    Gunplay, motion, sound everything is xbox one, ps4 generation quality.
    Openworld design is useless. You got no reward when killing road blocking annoying enemy.
    It is no more than fanboy game.
  95. Dec 10, 2021
    2
    The multiplayer is filled with paywall customization that should've just been bundled with the campaign but 343 decided that it would be a great idea to make the mp f2p which really hurts the game series. Not a big fan of open world games anymore as almost every developer team thinks that's the best way to do campaigns now. Wish it was linear like previous halo titles.
  96. Dec 4, 2022
    2
    How far this series has fallen. This isn't Halo, its a woke mess. The devs have focused on social politics instead of making an entertaining game. It looks and plays very sluggishly. Rather go back and play the previous entries in the series.
  97. Dec 24, 2021
    2
    2 is the perfect score for this game. Equivalent to the transit time of the prologue, where I had adequate fps.

    But then... I have 21: 9 (3440: 1440 144Hz) monitor and rtx 3070 Ultra: 39-43 fps High: 45-49 fps Medium: 50-55 fps Low: 55-65 fps Should I buy an xbox to get optimization? I do not think so. Great port 343 Industries, great optimization. By the way, the game
    2 is the perfect score for this game. Equivalent to the transit time of the prologue, where I had adequate fps.

    But then...

    I have 21: 9 (3440: 1440 144Hz) monitor and rtx 3070

    Ultra: 39-43 fps
    High: 45-49 fps
    Medium: 50-55 fps
    Low: 55-65 fps

    Should I buy an xbox to get optimization? I do not think so. Great port 343 Industries, great optimization.

    By the way, the game looks amazing! (sarcasm)
    It is quite obvious why the game is so demanding on pc resources. (sarcasm again)
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  98. Feb 10, 2022
    2
    Наиграл 60ч в мультиплеере. Механики игры занимательны, но система прогрессии нету вообще. Компания игры это позор за который уничтожают какой ни будь Far Cry.
    Омерзительное качество русских субтитров это безумие.
    Почему отсутствует русская озвучка у флагманской серии Xbox не понимаю и не принимаю.
    Наиграл 60ч в мультиплеере. Механики игры занимательны, но система прогрессии нету вообще. Компания игры это позор за который уничтожают какой ни будь Far Cry.
    Омерзительное качество русских субтитров это безумие.
    Почему отсутствует русская озвучка у флагманской серии Xbox не понимаю и не принимаю.
  99. Dec 9, 2021
    2
    The campaign is like one level thats been stretched out and called an open world. Every FOB looks the same but with a different layout. The gameplay loop is identical everywhere save for the bosses which are just elites or brutes with a big health bar, turning them into bullet sponges. The big shotgun is weaker than a melee attack, the pistol can 2 shot kill any enemy without energyThe campaign is like one level thats been stretched out and called an open world. Every FOB looks the same but with a different layout. The gameplay loop is identical everywhere save for the bosses which are just elites or brutes with a big health bar, turning them into bullet sponges. The big shotgun is weaker than a melee attack, the pistol can 2 shot kill any enemy without energy shields but the battle rifle cant. In general the guns feel soft, theres no presence to any of the weapons here, the pistol feels like it has the same power and recoil as the shock rifle etc etc.

    Multiplayer would save it but for some god unknown reason you cant choose your game type or map. Meaning you can be repeatedly forced to play oddball when you just want to play slayer and the game punishes you for leaving a game.

    My advice is have a play around for a few hours if you have game pass but dont pay money for this abomination.

    Bungie > 343.
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  100. Jan 24, 2022
    2
    I went into this game so excited to have questions answered and instead I was left with more questions and the questions I had before were just done away with as if they were never apart of the story.. what the?? I don’t understand the good reviews. I’m a long time halo fan since it’s release and I’m so sad…
Metascore
80

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 31
  2. Negative: 0 out of 31
  1. Feb 21, 2022
    90
    Halo Infinite is the best shooter of 2021. With much anticipation from the fans, 343 Industries brought a great multiplayer experience and a story as a love letter to the Halo series. With some bold innovations, the game pulls all the best from previous iterations and makes it into one of the best FPS games in recent history.
  2. Jan 22, 2022
    65
    Halo Infinite was supposed to become a flagship title for “the most powerful console in the world,” but in reality we got an interlude of a story devoid of epic set pieces, a template for something greater that may or may not arrive in the future, an empty “open world” punctuated with interior design circa early 2000s. If not for the awesome shootouts, Master Chief should have been jettisoned back into space.
  3. Jan 13, 2022
    70
    The new Halo game is far from flawless. There’s no co-op, even though there should be, and there’s a boring open world, even though there shouldn’t. The multiplayer feels unfinished as well. Still, at its core, it’s a solid story-driven shooter with a more-than-acceptable Cortana replacement.