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6.6

Mixed or average reviews- based on 1199 Ratings

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  1. Dec 11, 2021
    5
    gunplay is good, bosses are bad, the story is meh, the campaign is tooo short and lacks diversity ( no missions in snow area or desert area, etc. there is more to complain but these are my main gripes.
  2. Dec 28, 2021
    5
    Just finished it, and I'm not really sure where all these millions went.

    + The gun play is fun ... for the few first hours, but then you just want it all to finally end, jeez.

    - Acting is bad.
    - Face animations are awful.
    - Story is meh.
    - Open world is empty.
    - Ubisoft vibes are all around.

    Would be really funny to see what state the game was at the time of XBOX Series release.
  3. Dec 10, 2021
    7
    Love the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker thanLove the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker than before especially the plasma pistol since that it takes more time than before to charge.
    But the overall gameplay is fun.
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  4. Jan 21, 2022
    5
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.
    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions. They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign. While i'm at things not fun: The enemies.
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.

    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions.
    They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign.

    While i'm at things not fun: The enemies. The saddest thing is that they nerved there unique quirks. For example: In older halo games the grunts would panik if you kill an elite. In Infinite they only very rarely do that.
    Another anoying thing is there bulletspongyness. They just take forever to take down. Not that it hard to do so, you just need a lot of time for every single one.
    Even worse are the boss fights. Normaly in a small area, but always with an absurdely large health/shield pool. I hated every single encouter with them. They even managed to take the fun out of fighting hunter, by giving them more armor and hitpoints. If you knew how to you could outsmart hunters anf kill them with style, now even the "weakspot" takes a lot of bullets (And i don't like to mention the red hunter variation...).
    And from about the second half on there is always some enemy with a rocket launcher/grenade thrower, just to make it anoying to fight anything (Sometime even homing missiles).

    The vehicles are also unsatisfying. The first time you can get a Scorpion Tank is early on in the Open World Part. And normaly, when you get a tank in Halo, there is bound to be fun and you will be death incarnate, as long as you have that tank. But not in Inifinite. Here that thing is broken before you leave that outpost, unless you cleared it before getting the tank. And it's like that with every vehicle, they break faster that dryed bread.
    And what the fugde is wrong with there controls? It feels like you had a drink to much before you took the tank for a ride.
    And who had this borderline dumb idea that a Banshee can no longer hover but always has to move? Suddenly it is unrealistic that the aliance, with all their gravity tek, can build a hovering airship?

    Oh and as a sidenote: The main manu of the game takes about as long a normal level, just to load up.

    So are just so many things that are fundamentaly flawed in this game. I looks like fun, for one hour give or take, but once the nostalgia fades it leaves a very bitter and shalow taste. It fails as an open world title, and it is nowhere near being an entry in the Halo series.
    They tried to cover that with the music and catchphrases in the loading screen, but they failed miserably.
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  5. Dec 20, 2021
    6
    This review contains spoilers, click expand to view. I honestly don't know what this is. It isn't a Halo game, that I know for sure. It's fun, but nothing I haven't seen before. The gameplay is fast paced and fluid enough that it's a fun game to sit around and shoot things in the face. The campaign has unlocks and upgrades that will help you progress. The open map system, while fine and functional, has really killed the "Halo-esq" for this game. I feel like I'm playing Modern Warfare (and a mediocre Modern Warfare at that) and not a Halo. I guess I can understand the decision to revamp the game, but I'm not sure its a welcome receive for the Halo franchise. 343i just doesn't seem to know what they want to do so they'll try anything to breathe new life into the series. When it comes to the lore, I can comfortably say I'm a bit disappointed. As a lore buff, I've read the novels and get really intrigued by all the things lore-wise. This game took everything it had established in the past few releases (of all media, books, games, movies) and threw it all away. They scrapped the story that people were hating on instead of trying to finish it out with a better conclusion. It's not rare for a story to start weak and end strong. In fact I would say many many stories start out a bit weak compared to where its leading. Instead of trying to finish strong, they just... didn't finish and started again. Both of the enemies I was expecting to battle against are gone. All the exciting bits of the story have been skipped over and you start out in a worse position than the last story left you at. Are ALL of the games going to gave humanity in the toilet only for Master Chief to save everyone? In fact, they pretty much start you at bare minimum and in the scope of one game expect some kind of revitalized force. I cant say much more without going into spoilers so ill go into spoilers. Stop reading here if you wish to remain uninitiated.

    I expected to be fighting Cortana as the overall threat that needs to be taken care of with The Banished and Atriox as the more present danger. Instead, in the first hour of the game you learn they're both dead and a new enemy has taken their place. What? What happened? Shouldn't I be playing through the time all of this stuff went down? Why am I so far out of the know? What happened to all that build up? There's just very little pay off. Now we have a brute that made an appearance in one book and a whole new species. Humanity was already in bad shape with basically the UNSC Infinity as it's only force. Then they trash all that in the first 5 minutes too! What's next, Master Chief is naked and has a BB gun? The story isn't automatically epic because you start in such a **** position. I would have much rather had the Infinity as an asset and not just magical plot-armored out the butt Master Chief. You do know that while Master Chief is good, hes not so much better than any other Spartan II, right? He's humanities savior because of his one important role in a grand war, not the ONLY person to fight.

    The game still has a lot of balancing and technical work to be done. Scaling is a pretty big issue. I MAXXED my shields first before unlocking anything else. Despite this, there were still bosses that could one shot me. Some elites, and sometimes more than one, will chase you down ruthlessly, swinging their swords chopping you to bits. 2 good swings and you're dead. What are you supposed to do? You run slower backwards but you have to keep shooting them, which takes FOREVER for them to die. Same with brute chargers. Who thought they were a good idea? The game has a lot of guns... too many. Then they provide you with all of them before a major battle but if you chose the wrong ones, now you're stuck in the save and have to scurry around and find the weapons you need with a boss that has the potential to one shot you. The other Halos would make the weapon you should be using obvious by having it laying in the middle of the floor or tucked away within reach. Even then it wasn't impossible with any other weapon. I still don't know how to reliably take down hunters. It's nigh impossible to get around them so you're stuck plugging away at the orange bits you can see. They will track you despite obstacles and will ALWAYS face you. They don't melee nearly as much so you can't bait an attack and they spam their gun at close range making it suicide to try anyway. The back armor breaks off like always, for all the good it will do since you'll never be able to shoot it. Jackles now have an even smaller bit of their hand sticking out to hit to stagger them and they'll swap positions to the top of the shield too. In conclusion, it's not a masterpiece, and you may be thrown off by the story, but its still fun to play and mess around with. Don't bother buying it for lore purposes as it pretty much throws it all out of the window anyway.
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  6. Dec 28, 2021
    5
    This review contains spoilers, click expand to view. Just finished it, took me 14 hours on Normal. Did all side quests,propoganda towers,rescue ops,f.o.b and collected all Spartan Cores. Didnt care to collect dolls and audiofiles. IMO This is game is way too overhyped and over-praised
    Which i assume is because of the failure of this year's COD and Battlefield (well at least in my country) .
    This was below my expectations. Reasons being
    There is an openworld but there is zero variety and the missions in Halo 2 has more variety in the landscape.
    The story is being given more credit than it deserves. Too many things are left for DLCs. All Master Chief accomplished was the prevention of the repair of the Halo Zeta and some e-romance closure. Thats it. Atriox is still alive and kicking, and the final boss Harbinger still succeeded despite us defeating her. And why was Cortana killed offscreen before the game even began? Wasnt she the future bad guy set up in Halo 5 :Gaurdians?
    Are they gonna kill Atriox offscreen before the start of the next Halo game?
    I have a GTX 1070 system, and i play open world games like Farcry 6 fine at 80+ fps High setting but this game run like **** (40-50fps) when i step outside in the open world. I know its a Xbox Series X title but PC optimisations need to improve. The open world isnt even varied or complex, neither is it big.
    And i thought this is Microsoft's biggest gaming project in the past 5 years yet we have cutscenes only at the start? Cutscenese dont enhance gameplay, but if the cost was cut there, why wasnt the money allocated to building a better open world?
    People say it has awesome action, run and gun gameplay etc but i think the only standout feature was the grapple hook which brought new dimensions to the combat mechanics. However, this is what i used 95% of the time. No need to upgrade other skills. Even when i encountered those invisible baddies, i just grapple+shockwave the area where i suspect them to be and BAM they are visible or dead. The 4th and 5th skill was useless.
    They should had added incentives to kill bad guys. In most missions i simply went from checkpoint to checkpoint whithout killing the enemies. Kinda reminds me of the recent disaster of a game-D&D:Dark Alliance. Maybe they should make killing enemies grant us some honor currency that can be used to purchase vehicles and guns in the F.O.B. (instead of getting it for free after unlocking them with valor). I mean, u can just give all your soldiers the HVT version of Cindershots for free and bring them along to annihilate every enemy (as long as they are on a vehicle, else they die very easily). Speaking of HVTs that gaurd special unlockable weapons. I shot all of them with a sniper. Hope its not so easy in harder difficulty levels.
    The Grapple hook+AOE shockwave combo and the vehicles are too overpowered on Normal. Word of advice. Dont play on Normal, its too easy.
    And oh my god the Bugs..the Bugsssss. Dont get me started on it. If you play it on PC, youl already know.
    I am not into arena style multiplayer shooters. Played the multiplayer on Steam during Beta and its just isnt for me.
    Now you may say BuT HaLo iS sUpPosEd to bE pLaYed iN HaRdEsT DiFFicULty well my opinion is that if a game is underwhelming in its default/normal difficulty then its underwhelming overall. Plus difficulty levels wont help improve PC optimsation,bland story,boring open world etc.
    So all in all, the 14 hour experience wasnt worth the money.
    I rate it 5/10
    (when compared to Halo 1)
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  7. Dec 21, 2021
    5
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same corridors in the same forerunner structures until you're thoroughly bored. Devoid of meaningful plot points - the few that genuinely advance the story are lost in a muddled goose-chase led by childishly shallow villains delivering hollow boorish monologues. You'll beg for the campaign to end and be rewarded with nothing good.
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  8. Dec 13, 2021
    6
    Nothing to write home about.

    Some annoyances: 1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium. 2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way
    Nothing to write home about.

    Some annoyances:

    1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium.
    2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way for you to alter the internal resolution, so you're forced to either use resolution scaling or change the resolution of the monitor itself.
    3. The open world feels empty and pointless, since everything looks the same everywhere.
    4. Only some of the collectibles are marked on the map after clearing outposts, so you'll be looking for needles in a haystack or be forced to use a walkthrough if you want to find the rest of them.
    5. Some of the collectibles are located in mission areas you can't return to, and since there's also no way to replay missions after they're finished, you're permanently locked out of collecting these items (and thus also 100%ing the game) unless you get them all the first time you play these missions.
    6. Collectibles you've already picked up still show on the map. You can barely tell them apart from uncollected ones, and there's no way to filter which ones to show.
    7. Boring story.
    8. No co-op.
    9. Awful enemy design. The antagonists look like some sort of space gorillas, with little to no variation from individual to individual, and they all have the same burly voice.
    10. Bullet sponge enemies. You'll have to unload a whole stream of shots into their unarmored heads for them to die, and even more if you're hitting armor or anywhere else on the body.
    11. Enemies can kill you in one hit from full HP even on lower difficulties, forcing you to clear out an entire area all over again.
    12. You randomly fall through the ground of the game world and die. This has happened to me on several occasions, usually when I'm using a special ability.

    I'll update this review if I notice anything else.
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  9. Apr 17, 2022
    5
    Painfully milquetoast game with an egregious cash grab in-game store.
    Campaign consists of a mediocre story and a vast EMPTY open world.
    Multiplayer is where 343 absolutely dropped the ball and killed off all hype players holding on hope had for the game's success.
    It's an easy no from me.
    If you want an actually good Halo experience go play the Master Chief Collection.
  10. Dec 13, 2021
    5
    Game is average, story is boring, gameplay is fun, multiplayer is another modern gaming money making machine.
  11. Feb 8, 2022
    7
    It's a good enough videogame, would be better if it wasn't called "Halo". It's a husk of an IP for name recognition stuffed with generic videogame elements and current year cutesy "nothing is serious" humor. Halo should have ended with 3, and they need to call the new stuff something different, because while it's fine, it's just has nothing to do with the original games.
  12. Feb 19, 2022
    5
    No exclusive full screen mode and an absolute lack of content mixed with horrible microtransactions makes the multiplayer a bit lackluster even though the gameplay is really solid. The campaign bored me but I'm sure someone enjoyed it lol
  13. Dec 20, 2021
    6
    Votar 0/10 o 10/10 es mentirse a ustedes mismos o simplemente son haters o fanboys
    Voting 0/10 or 10/10 is lying to yourself or you are just haters or fanboys
    El juego está bien, gráficamente no es lo prometido, la historia no es nada del otro mundo, el mundo abierto se siente vacío y no dan muchas ganas de explorarlo, el gameplay es su punto más bajo ya que se siente como un juego
    Votar 0/10 o 10/10 es mentirse a ustedes mismos o simplemente son haters o fanboys
    Voting 0/10 or 10/10 is lying to yourself or you are just haters or fanboys

    El juego está bien, gráficamente no es lo prometido, la historia no es nada del otro mundo, el mundo abierto se siente vacío y no dan muchas ganas de explorarlo, el gameplay es su punto más bajo ya que se siente como un juego viejo, que no se vería ya en estos tiempos.

    The game is fine, graphically it is not what was promised, the story is not that exciting but it is interesting, the open world feels empty and you don't really want to explore it, the gameplay is its lowest point as it feels like an old game, that would not be seen in these times.
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  14. Dec 26, 2021
    6
    The game was off to a great start but slowly became monotonous. The ''Weapon'' was annoying at times and I felt that the Echo 216 character was being pushed on to me. The combat and everything else is A1 but it looses it's taste with a story that is lacking in quality. It was overall enjoyable but only because it was almost free with the month game pass for 1$. I would not want to pay fullThe game was off to a great start but slowly became monotonous. The ''Weapon'' was annoying at times and I felt that the Echo 216 character was being pushed on to me. The combat and everything else is A1 but it looses it's taste with a story that is lacking in quality. It was overall enjoyable but only because it was almost free with the month game pass for 1$. I would not want to pay full price for this game if it were only the campaign but having played the multiplayer, I would consider getting the game on a sale (it's decent). Expand
  15. Dec 15, 2021
    6
    Non existing optimization. Solid campaign and gamelplay however i encountered a hard crash moments before the final boss fight and lost my save file. Ended up watching a walkthrough on the final boss fight and remaining cutscene on YouTube.
  16. Dec 14, 2021
    6
    This review contains spoilers, click expand to view. The game is short you don't fight the main bad guy so they can sell you dlc the multi-player has no collisión and lots of cheaters halo fan my whole life not as bad as 4 and 5 but the direction and attitude to monetize everything is disgusting Expand
  17. Jan 9, 2022
    6
    Great gunplay, tight movement. Unfortunately the overall experience is mediocre at best. The price on steam is £49.99, I think it's worth £24.99. If you want to play it do so on Gamepass.

    To note some of the issues: - Tacked on open world that although visually appealing lacks purpose / depth. Repetitive copy and pasted objectives that are just flat out tiresome and boring to
    Great gunplay, tight movement. Unfortunately the overall experience is mediocre at best. The price on steam is £49.99, I think it's worth £24.99. If you want to play it do so on Gamepass.

    To note some of the issues:

    - Tacked on open world that although visually appealing lacks purpose / depth. Repetitive copy and pasted objectives that are just flat out tiresome and boring to complete and jarring to go between fleshed out story missions then returning to skeleton objectives. It feels like they are just jumping on a trend, much like their multiplayer battle pass.

    - The story of the game is just meh, no spoilers but I can summarise it as retcon the Halo 5 story without retconning the Halo 5 story.

    - Boss battles aren't fun. They are just normal enemies with larger health bars in most cases. Seems like there isn't a technique or much skill involved to defeat them, most times it seems to come down to RnG.

    - Not shipping with COOP! This is a big one, given it's a halo staple.

    - Not enough ammo / enemies with too much health, you find yourself in a constant struggle of not having ammo and having to constantly pick weapons up that often suck. That and getting locked into linear parts of the game with garbage weapons.

    Lots of potential but just doesn't feel quite there... If I had to suggest improvements:

    - Troop ranking system similar to Halo wars, to give incentive to keep marines alive and take them with you

    - Some sort of base upgrade system

    - Allow team killing of marines, this has always been in Halo seems odd to have removed it now

    - Fix the map, on PC it's borderline unusable due to it's controls with the mouse moving the map position... That and it needs more functionality like ability to filter on objectives, see them from a distance etc.

    - Have somewhere in the gui to show overall collectables progress, it's frustrating to hover up and down the map trying to work out if you got them all
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  18. Jan 11, 2022
    5
    The multiplayer is really fun but the story is definitely the worst out of all the Halo games (haven’t played odst though)
  19. Jan 18, 2022
    6
    I created an account just to say how average this game is, it's not terrible the free multiplayer is good and it could help the game gain players. But the game doesn't add more or less, at this point all I think of this game as a worse halo reach. The campaign is fine, the open world aspect is just okay but a bunch of games are doing this due to game that shall not be mentioned (Breath OfI created an account just to say how average this game is, it's not terrible the free multiplayer is good and it could help the game gain players. But the game doesn't add more or less, at this point all I think of this game as a worse halo reach. The campaign is fine, the open world aspect is just okay but a bunch of games are doing this due to game that shall not be mentioned (Breath Of The Wild), but at least it's not completely just open world it still has some aspects of other halo campaigns although the story is just somewhat non-existent and it's just pew, pew, kill the bad guys and that's it.
    But my one BIG complaint is that this game is becoming call of duty, literally halo 4 started to make the whole franchise into a Futuristic bland FPS game but at least halo 4 added SOMETHING but it's at least better then halo 5. okay I'm done my rant lol, edit: i also wanted to tell these PlayStation people to quit spamming negative reviews it's quite annoying.
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  20. Mar 17, 2022
    5
    Never played, but it's Halo so it should be ok, right? Anyways... how was your day?
  21. Dec 16, 2021
    6
    Disclaimer: this is my first halo and I found the game pleasing. But all the 10/10 scores are a joke. This is completely unimaginative, heavly repeatitive, serioiusly lacking in story game. Open world is pointless and filled with numbing recycled "activities". Locations are all the same looking. Gameplay is ok but not praise worthy. Only really fun addition is hookline, and it's borrowedDisclaimer: this is my first halo and I found the game pleasing. But all the 10/10 scores are a joke. This is completely unimaginative, heavly repeatitive, serioiusly lacking in story game. Open world is pointless and filled with numbing recycled "activities". Locations are all the same looking. Gameplay is ok but not praise worthy. Only really fun addition is hookline, and it's borrowed from doom eternal. Graphics are nice but bland and, as everything, constantly recycled. It honestly feels like an indie game, someone streched for 20 hours. Every single goal in storyline is copypasted couple of items for no reason other than just to stretch the game. All the magazines giving it 9 or 10, all the people review bombing it... think a little. If it wasn't marked as Halo, if it was about some faceless John... would you really find this game 10/10? REALLY?
    No, it would just be another mediocre shooter. Sorry.
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  22. Dec 10, 2021
    6
    Keep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes areKeep in mind this review is from the perspective of someone who hasn't played Halo since the 360 so I am not as familiar with the recent story. The single player campaign is a 6/10 for me. The first hour or so before you get into the open world is a boring slog. Some of it looks good but some of it looks really bad. The animations on some of the enemies looks good but the cutscenes are pretty horrible. The main bad guy is cliche and seems very one dimensional. I don't really care about his threats, who he is, or anything about him.

    Once you get outside it does get better but it is just not that great. The open world looks okay but things in the distance look bad, some of the effects are terrible (tire tracks), and it just looks like a game from 4 years ago. I also find pilot annoying, he just complains the whole time and the open world is just okay. When I'm playing it I just keep thinking is this game better than other open world FPS games and I keep coming back to the same answer, no. It doesn't look better, the world isn't better, the story is weak, etc. If it wasn't Master Chief I think people wouldn't be giving this game anything above an 8, the nostalgia is definitely boosting a lot of these scores.

    I would say if you aren't invested n the Halo universe then you're not going to love this game. You'll probably have a decent enough time but it really isn't all that. Don't trust anyone who's giving this game a 10/10, they have rose tinted glasses on.
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  23. Dec 16, 2021
    5
    Solid gameplay, with an open world and a storyline that at first glance might look big and wide as the ocean, but ultimately ends up being as deep as a puddle.

    Incongruent world building that clashes with pre-existing ideas in the Halo universe, established by 343 themselves on alt media like novels. Directors cleverly filled the game with cheap and irrelevant callbacks from previous
    Solid gameplay, with an open world and a storyline that at first glance might look big and wide as the ocean, but ultimately ends up being as deep as a puddle.

    Incongruent world building that clashes with pre-existing ideas in the Halo universe, established by 343 themselves on alt media like novels.

    Directors cleverly filled the game with cheap and irrelevant callbacks from previous games in order to hide the aforementioned issues related with worldbuilding, narrative and open world mechanics.
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  24. Dec 16, 2021
    7
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that
    TL;DR If you like open world games like the ones Ubisoft makes then you will probably really like this, as it is a very good addition to that genre. If you're a long-time Halo fan hoping for a return to form than you may be disappointed.

    I genuinely did enjoy a lot of my time with Halo Infinite, but the moment I realized I was about to start the final mission of the game I realized that this game was never going to capture the essence of the series it claimed it would, honestly I don't think they were ever trying to.

    Halo Infinite is a step up from 343's last title, but at the end of the day it still falls victim to all of the studio's shortcomings; and despite the return of the classic artstyle, this is arguably the least "Halo-like" game in the series.

    Every installment in this series since Reach has strayed further away from the original formula, which makes sense since the games are now being made by different creatives and developers. However this game's jump to the Open World format, along with many different gameplay and direction decisions takes it beyond just a different take on the series and ultimately makes it feel more like its own IP, vaguely inspired by Halo.

    A common criticism I've had with Post Bungie halo games is that it feels like the developers are overthinking which direction to take them. In my opinion, Halo's greatest strength has always come from being accessible yet rewarding experience; feeling immediately comprehensible for new players yet having the mechanical depth to still have a pretty high skill ceiling (In both single and Multiplayer). Halo Infinite, however, Has so many mechanics and systems at play that, while not overwhelming, that sense of accessibility feels lost. With the entire game world being saturated with specific damage-type explosive barrels and identical bases to capture and operate; then populated with so many variants of the same enemy that it's hard to tell which rank each variant is, the game effectively trades all immersion for constant reminders that the skill ceiling exists and if you're new you know how bad you are.

    The core gameplay is fun, but almost completely devoid of Halo's key elements. Every weapon has hard scoping, sprinting and Doom Eternal style movement mechanics are necessary to get around and battle tougher enemies, You can refill an alien weapon's ammo without finding a new one, and the actual tradeoffs between damage types has been minimized, with all weapons, even automatic and plasma guns doing head-shot damage. All these little changes don't need to be bad on their own, but they add up and ultimately make the gameplay feel too generic and like anything else you'd get from any other Triple A studio these days.

    Even the actual way the Universe is explored through the game feels lacking. In previous games each faction felt distinctive in their appearance and weapons, but in Infinite not only is there very little visual identity between the weapons of each faction, but enemies will some-what frequently use UNSC weapons against you, making the banished feel far less distinctive as an enemy than the covenant did. All this alongside all weapons having headshot damage and reloading makes them all feel too similar.

    The Story and campaign rivals Halo 5 in narrative failure. The story isn't nearly as frustrating to sit through, but it is arguably worse in that nothing really happens, yet plot-lines and characters are buried so that they can't even be revisited. Without spoiling anything, very few characters from previous games appear in Infinite, the closest we get to representation from any pre-existing supporting cast are some collectable audio files. Worse yet, major storylines are entirely resolved off-screen, while the main campaign takes the player through dull objective after dull objective, with actually essential information to the plot being deeply confusing and largely reliant on the player collecting hidden audio files to make even a little sense.

    All around Halo Infinite is a perfectly fine open world action game; but as a Halo game it fails spectacularly, and strongly suggests the devs at 343 would be more comfortable making their own IP than trying to modernize Halo. While as a longtime fan I have almost nothing positive to say about it, I won't rate this any lower than a 7 because the game does very little "wrong" from an independent design perspective. It merely fails to revive the franchise it promised it would.
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  25. Dec 19, 2021
    7
    Enjoyable, nice graphics, good gameplay, great performance. Worth checking out. Can get repetitive since there is not so much variety in enemy types and scenery. Story is bad, the whole vibe behind this game lack soul for me - it feels forced and generic.
  26. Dec 9, 2021
    7
    It's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they wouldIt's pretty fun to play, but has a few issues that hold it back. The open world works well, and is populated with enough stuff to make it feel alive, and the gun play feels good. Technical stuff like sound bugs, frame stuttering and textures not popping in were fairly common. The AI (on heroic) feels lackluster, like enemies would just stand around if you engaged at range, or they would spend more time hiding than actually fighting you. The story itself was underwhelming, with large portions of the story coming from the audio logs scattered around the world. Personally, I am not a fan of the new characters that were introduced, none of them had much backstory or personality to speak of.

    If you are considering spending $60, I personally would wait until a sale, or updates fix the technical issues, and co-op are added
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  27. Dec 9, 2021
    7
    Everything is very well optimized and the campaign/ story is fun and engaging and the mp has pretty fun moments, however this game has a severe lack of content that needs to be fixed soon before the player base drops do to the lack of new content and terrible progression system.
  28. Dec 10, 2021
    6
    This is a decent game. The core gameplay is fun but there are many things holding this game back. The story is rather disinteresting and the few characters there are, I don't find very compelling. Honestly the characters whine too much in this game, they don't really feel like they belong in such an alien setting. They assume you have a deeper understanding of the lore and don't botherThis is a decent game. The core gameplay is fun but there are many things holding this game back. The story is rather disinteresting and the few characters there are, I don't find very compelling. Honestly the characters whine too much in this game, they don't really feel like they belong in such an alien setting. They assume you have a deeper understanding of the lore and don't bother explaining too much. Seems to be many bugs and the new engine does really present itself as next gen. I beat it on legendary and its seems like a very short campaign unless you flesh it out with the boring open world objectives. All in all this is my favorite halo by 343, so hopefully they continue down the path of try to bring halo to its roots somewhat. Also please make the next campaign more linear.i can't deal with halo just being open world from now on. Expand
  29. Feb 6, 2022
    6
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite. The best thing about Halo Infinite is the
    I was never a big Halo Fan so my review probably doesn't speak for a lot of folks, but I did finish every halo game so far .. with the exception of Infinite.

    I know people hate Halo 5 the most, especially "thanks" to the same bossfight you get thrown into every now and then, and yet had way more fun with that game compared to Infinite.

    The best thing about Halo Infinite is the graphics. It runs great and looks very good!
    Sound design, for me, is a hit and miss as always. Weapons still sound very weak (but better than before at least) and ambient sound is still great.

    The worst offender for me however is still the story. I do love sci-fi games, but Halo simply never clicked with me.
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  30. Dec 13, 2021
    6
    Es evidente que es un juego incompleto, tiene graves problemas de optimización (ni Cyberpunk 2077 me va tan mal) además que gráficamente no parece un juego de nueva generación
Metascore
80

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 31
  2. Negative: 0 out of 31
  1. Feb 21, 2022
    90
    Halo Infinite is the best shooter of 2021. With much anticipation from the fans, 343 Industries brought a great multiplayer experience and a story as a love letter to the Halo series. With some bold innovations, the game pulls all the best from previous iterations and makes it into one of the best FPS games in recent history.
  2. Jan 22, 2022
    65
    Halo Infinite was supposed to become a flagship title for “the most powerful console in the world,” but in reality we got an interlude of a story devoid of epic set pieces, a template for something greater that may or may not arrive in the future, an empty “open world” punctuated with interior design circa early 2000s. If not for the awesome shootouts, Master Chief should have been jettisoned back into space.
  3. Jan 13, 2022
    70
    The new Halo game is far from flawless. There’s no co-op, even though there should be, and there’s a boring open world, even though there shouldn’t. The multiplayer feels unfinished as well. Still, at its core, it’s a solid story-driven shooter with a more-than-acceptable Cortana replacement.