User Score
8.8

Generally favorable reviews- based on 1667 Ratings

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  1. Sep 18, 2020
    10
    A "revolution" in the roguelite genre, thanks to an always progressing character driven narrative that deepens as you loop (die) over and over. Familiarizing yourself with the symbols attached to the paths made available as you go, means you don't feel like your runs are being dictated by RNG alone, and that means you can slightly guide yourself to some amazing builds within the gameplayA "revolution" in the roguelite genre, thanks to an always progressing character driven narrative that deepens as you loop (die) over and over. Familiarizing yourself with the symbols attached to the paths made available as you go, means you don't feel like your runs are being dictated by RNG alone, and that means you can slightly guide yourself to some amazing builds within the gameplay loop. Boons (power ups) come by way of the many Olympic deities you call family, and that personal touch will likely result in you playing favorites... which can come with it's own surprises.

    Probably Supergiant's best, and most accessible, game to-date. (Though Pyre remains my favorite.)
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  2. Nov 6, 2020
    5
    Game was fun until it suddenly ran out of content. I did not expect Elysium to be the last "real" area, with the Temple of Styx feeling like a tacked-on afterthought, and the final boss to be vastly easier than in Elysium. I had also just barely started the upgrade tree of the weapons when there was suddenly no more game to use them on. They apparently expect me to keep fighting throughGame was fun until it suddenly ran out of content. I did not expect Elysium to be the last "real" area, with the Temple of Styx feeling like a tacked-on afterthought, and the final boss to be vastly easier than in Elysium. I had also just barely started the upgrade tree of the weapons when there was suddenly no more game to use them on. They apparently expect me to keep fighting through the whole game over and over again just for story options and those weapon unlocks. Sorry, that's not what a "masterpiece" game does. That's what a hack indie game trying to pad its content does. Game feels a LOT like they got tired of making it just released "what they had". Expand
  3. Jan 15, 2021
    5
    I played this for several hours and I think I'm done. The game is too repetitive. You fight the same enemies over and over again. The variety comes from mixing boons and weapons in different combinations. This wasn't interesting enough to capture my interest.
  4. Oct 28, 2020
    6
    A lot great things about the game: Great style, fantastic voiceacting, good sound design, good UI etc etc. however where it fell apart for me after about 15 hrs or so is the gameplay: it's too repetitive. Every run felt more or less the same and the "boons" and trinkets don't really mix up gameplay. So it felt like a gigantic repetitive grind to do the same thing over and over again in theA lot great things about the game: Great style, fantastic voiceacting, good sound design, good UI etc etc. however where it fell apart for me after about 15 hrs or so is the gameplay: it's too repetitive. Every run felt more or less the same and the "boons" and trinkets don't really mix up gameplay. So it felt like a gigantic repetitive grind to do the same thing over and over again in the same floors vs the same enemies and the same bosses and that for a few more scraps or a tiny bit of story progression and if you grind the same repetetive thing (that you already beaten 40 times) just a few more dozen times you might be able to one day afford that upgrade that boosts something by 10% *YAWN*. also the weapons felt too samey, overall I have played roguelikes/roguelites that had WAY better variety where some runs you would have a completely different upgradeprogression than others and the gameplay was entirely different based on that and sometimes you hit a jackpot with some ridiculous combos, or something that tremendously mixed up the repetitiveness. Not here - repetitiveness is the name of the game, and not in a good (addicting) way, but the tedious, "why am I wasting my time" type of repetitiveness.

    overall: 6/10, Fine. Everything is a solid 9/10 but gameplay drags it down to mediocrity.
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  5. Sep 24, 2020
    10
    What a masterpiece! From the voice acting, to the level design, music, progression and story... I don't have enough words to praise this game as it deserves. Get it on the first chance you can and play it to completion, no need to thank me later.
  6. Jul 29, 2021
    5
    Unless you like grinding, repetitive games with a lackluster story with boring upgrades for weapons - you most likely won't enjoy this game. It was fun until I made it to the "ending" a few times. Then you find out that the developer decided to make almost every character in the game gay and trans and the only story you're getting is how much they miss their lover and now it's your job toUnless you like grinding, repetitive games with a lackluster story with boring upgrades for weapons - you most likely won't enjoy this game. It was fun until I made it to the "ending" a few times. Then you find out that the developer decided to make almost every character in the game gay and trans and the only story you're getting is how much they miss their lover and now it's your job to fix them back up.

    Honestly, it felt like the developers really wanted to push their fetish onto unaware gamers. No one ever mentions these things. You'll most likely know the name Aphrodite? Well she's the Greek goddess of beauty, sex, reproduction, etc. When you meet her, her drawing is a nude woman that looks great, until you look up at her face, which is a mans face wearing a wig. Very jarring. They obviously changed that at some point I believe she had a womans face. Because there's a poster you can buy to put on your wall and it has a womans face on it.

    After you beat the game a few times, you start to realize how boring it is beating it over and over to get a new paragraph of story each time. Also, Achilles (Brad Pitt's character in Troy) is gay in the game...
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  7. Sep 26, 2020
    5
    Hades and the Tedious Sisyphean Game Loop

    I have little experience with rogue-like games. My last foray into the genre was Diablo III. I gave Hades 10 hours of play prior to quitting without finishing a runthrough. Why did I quit? In fairness, Hades' game loop is refreshingly tight: resurrect after death, banter a few dialogue lines with various mythological characters at home, buy
    Hades and the Tedious Sisyphean Game Loop

    I have little experience with rogue-like games. My last foray into the genre was Diablo III. I gave Hades 10 hours of play prior to quitting without finishing a runthrough. Why did I quit?

    In fairness, Hades' game loop is refreshingly tight: resurrect after death, banter a few dialogue lines with various mythological characters at home, buy small character upgrades, venture out on a dungeon crawl through the same levels, collect single-run powerups to aid your attempt, die, and...do it all again. The combat feels punchy, and the multifarious mixture of weapons and single-run powers (boons) makes for a few hours of interesting combat. After that, it begins to feel like a smear of generic, furious button-mashing.

    For me, the game loop was a double-edged sword. While tight, it became boring after a dozen escape attempts. The dialogue interludes are overwhelmingly facile permutations of "You shouldn't try to leave the Underworld, Zagreus!", or "You'll make it out eventually, boyo!" That, along with the glacially slowly unfolding story, and the mostly minor per-run character upgrades, just wasn't enough to motivate me to keep playing. I narrowly died to the final boss in run 16 and could only stomach a few more attempts before the allure of other games overwhelmed my motivation to slog through another Greek Groundhog Day escape attempt.

    There were likely interesting story beats, upgrades, or new mechanics that I missed by quitting. But 10 hours was enough for me to cut losses and move on. ("I could be playing Divinity: Original Sin 2 or Fallout 4 again!") Overall my Hades experience was a mostly middling one. I can't recommend this game to others. Its charm turns to tedium too quickly.
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  8. Oct 7, 2020
    7
    This was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing andThis was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing and say'' oooh something a little different''but sadly no matter how many changes they do it's still the same level,design,enemies and after a few hours it gets incredibly boring and tedious. The story is average nothing special to talk about it. Didn't really felt pumped up by the music one time either but it's not bad. For me the Shiniest part of the game is the Voice Acting and the Bloody Good Art. The Art Style is sexy and stylish and I love the great design given to every character. The interaction between characters is also very well done.This game is probably the only game which doesn't have a repeated voice line EVER.No matter how many times I died (A ****ing lot) there was never a repeated voice line which probably means that like 75% of the space is most likely from voice lines lmao. Expand
  9. Sep 27, 2020
    10
    One of the best games I've ever played. If you like Greek mythology, enjoy a story that unfolds itself over time, and don't mind some repetition (although with 6 weapons, hundreds of combinations with upgrades and powers, and plenty difficulty modifiers), YOU'LL LOVE THIS GAME, period.
  10. Oct 14, 2020
    10
    I'm not have the opportunity to play many roguelikes before, so as a kind of noob is the genre I was completely catch by this game. After 29 runs I could manage my first escape and wooow, all in this game its incredible, a must play even if you aren't a roguelike gamer
  11. Sep 22, 2020
    5
    The core gameplay is fun, and the game looks and sounds good. But the combat can be a visual mess, the story and characters lack any emotional depth, and you need to be prepared to play the game through 20+ times to reach the ending. And the ending itself is a big ol' slap in the face anticlimax.
  12. Mar 30, 2021
    3
    Im really not boycotting this game but its a prime example of the hype train, overhyping and generally people trying to show how much they love games.

    This game in its core is nothing but a hack and slash thats not very addicting or satisfying, its very dull and uninspiring, only thing it has going for it is the art style which is very neat to look at but that gets worn out pretty soon
    Im really not boycotting this game but its a prime example of the hype train, overhyping and generally people trying to show how much they love games.

    This game in its core is nothing but a hack and slash thats not very addicting or satisfying, its very dull and uninspiring, only thing it has going for it is the art style which is very neat to look at but that gets worn out pretty soon as well as there isnt much variation in the art.

    Combat feels the same, its the same thing with the shield, bow and arrow and sword, there is no strategy it is attack, dodge, attack, dodge and so on, absolutely no strategy included.

    In conclusion this game gets boring after ~60 minutes, it is what it is I guess, I just want more out of a game than a shallow puddle.
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  13. Oct 13, 2020
    10
    ** Joined Hades on the last patch of Early Access, I am now about 100+ hours in. **

    I love this game, it's so much fun and it just keeps being fun. Not only is the game loop really great, the builds are so distinct and work so differently with the weapons that each run feels like a different game. The art is amazing, the combat is smooth and fun, the characters are really fun to
    ** Joined Hades on the last patch of Early Access, I am now about 100+ hours in. **

    I love this game, it's so much fun and it just keeps being fun. Not only is the game loop really great, the builds are so distinct and work so differently with the weapons that each run feels like a different game. The art is amazing, the combat is smooth and fun, the characters are really fun to interact with and the OST is phenomenal.

    I honestly can't find a fault in this game that isn't a minor gripe. Sure, some of the poison enemies are annoying and the last biome is built to punish you if you make a boss-killer build. But I am so enamoured with the world and enjoying the combat so much that none of it really matters.

    Keep in mind that the game also lets you play it in your own pace, with a reduced difficulty mode and the credits being separated from the post-game for people who don't like grinding. The difficulty being adjustable after you progress enough through the game is also something I loved.

    If you looked at the gameplay online and thought "this looks interesting" you'll love this game. As simple as that. Just keep in mind that if you are looking for a Diablo-esque experience, this is a bit different. Much more action oriented and built for shorter runs. This Binding of Isaac, but with a lot more control over powerups.
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  14. Sep 27, 2020
    10
    The game fully embraces the roguelike genre. Each run feels distinct and may require you to adapt your strategy incrementally as you hedge for a particular build by selecting which gods or upgrade types you would prefer, but ultimately, are still at the mercy of the rng system. This game strikes a good balance of player control and randomness.

    Further, each run earns you a variety of
    The game fully embraces the roguelike genre. Each run feels distinct and may require you to adapt your strategy incrementally as you hedge for a particular build by selecting which gods or upgrade types you would prefer, but ultimately, are still at the mercy of the rng system. This game strikes a good balance of player control and randomness.

    Further, each run earns you a variety of currency types that you may invest any way you'd like to shape your strategies. Best of all are the character portraits and overall art direction. The high contrast and between the thick black outlines and the vibrantly saturated colors gives a dark yet still lively environment.

    My only qualm is the lack of random bosses and other events that could help make each run feel more distinguishable. Unfortunately, both the rooms and the enemies are fairly monotonous. While the game is certainly repayable it could be even better with added content. Overall, my favorite game of the year. Excluding my addiction to animal crossing during quarantine.
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  15. Jul 24, 2021
    5
    There is such a mediocre amount of content in this game and the few that you can find is too repetitive and gets boring after the first playthrough. The boss fights are boring, unsatisfying and can be very frustrating at first when you have nothing in your arsenal, but later they get way too easy that you find yourself one shoting them. Also, there is a level of randomness that is completeThere is such a mediocre amount of content in this game and the few that you can find is too repetitive and gets boring after the first playthrough. The boss fights are boring, unsatisfying and can be very frustrating at first when you have nothing in your arsenal, but later they get way too easy that you find yourself one shoting them. Also, there is a level of randomness that is complete trash, sometimes your character decides to run into the lava because he feels like it, the deflect timing feels weird as hell too. Overall bad experience, I wish I played it right when I bought it so that I could have gotten a refund. Expand
  16. Nov 6, 2020
    10
    One of the best games I've played in the last few years, and I don't even like roguelites much
    This is the first game I've reviewed, or played, that I'd give a 10/10.
    + Amazing art style and graphics + Satisfying gameplay and combat + Great soundtrack and sound effects + Good variety in each run + Great story and dialogue + Voice lines barely, if ever, repeat + Always new
    One of the best games I've played in the last few years, and I don't even like roguelites much
    This is the first game I've reviewed, or played, that I'd give a 10/10.

    + Amazing art style and graphics
    + Satisfying gameplay and combat
    + Great soundtrack and sound effects
    + Good variety in each run
    + Great story and dialogue
    + Voice lines barely, if ever, repeat
    + Always new dialogue and other things after a run
    + Addictive, constantly telling yourself "one more run"
    + Great price
    + Lots of replayability, can take over 50 hours to complete

    I can't really think of any full on negatives for this game so here are some nitpicks:

    / Not many settings, although they aren't really needed
    / Voices and lines on Zagreus sometimes don't fit imo
    / Not sure on the bounty system
    / Some enemies are a bit too spongy
    / Technical difficulties: sometimes the game launches to a black screen, I get constant "Game unable to save" messages
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  17. Oct 5, 2020
    9
    This really is a gem!

    The soundtrack is in a class of it self. It has a story and characters that you care about. Great variety in weapons and environments. High replayability.

    However, if you do not like to grind, the game-loop can become quite tedious.
  18. Sep 26, 2020
    10
    Debo decir que nunca he jugado a un acción-rpg isométrico desde diablo 2 que me hizo divertirme tanto. El combate es nítido, hay una gran cantidad de rejugabilidad debido a los mapas generados al azar, las habilidades aleatorias que se obtiene cada carrera y diferentes conjuntos de habilidades (arma todos se comportan de manera diferente). Las peleas de jefes son duras y requieren mucho deDebo decir que nunca he jugado a un acción-rpg isométrico desde diablo 2 que me hizo divertirme tanto. El combate es nítido, hay una gran cantidad de rejugabilidad debido a los mapas generados al azar, las habilidades aleatorias que se obtiene cada carrera y diferentes conjuntos de habilidades (arma todos se comportan de manera diferente). Las peleas de jefes son duras y requieren mucho de tu enfoque, pero no son tediosas en absoluto, al contrario son muy atractivas. Todas las criaturas son entretenidas para luchar contra, el juego hace un buen trabajo de equilibrio de diversión y desafío.

    El diálogo está muy bien hecho, crea una atmósfera muy creíble (aunque el juego es fantástico en la naturaleza), que animamos a Zagreus y sus intentos de escapar. Hay muchos personajes secundarios, cada uno con el que quieres hablar más. Francamente mi única queja con el juego es que, después de acostumbrarse a la mecánica, el juego se puede terminar en menos de una hora. Cada "corre", intentas escapar del inframundo, y una vez que mueres empiezas desde el principio. Se tarda un tiempo en aprender el juego por lo que todavía tiene un montón de horas para llegar allí teniendo en cuenta la dificultad general del juego. Pero después de enterarse de todo eso, terminarás una carrera de unos 40 minutos. Definitivamente vale la pena el precio aunque.
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  19. cmp
    Feb 12, 2021
    6
    This review contains spoilers, click expand to view. Me gusta el diseño del juego y cómo se ha enfocado la historia. Pero parece un poco repetitivo, me parece un juego del que tienes que morir constantemente para conseguir mejoras y que cuando mueres siempre tienes que volver al mismo lugar (aunque puedas elegir caminos diferentes). Lo tengo pendiente jugarlo unas horas más, ya que creo que debería darle un poco más de cariño. Expand
  20. Aug 30, 2021
    9
    As a Greek person, I am very grateful for this game and I love how it portrays Ancient Greece and Greek Mythology. I don't like the concept of Rogue-Like games, but Hades was very enjoyable from start to finish. The characters are the highlight of the game for sure, every character is very likeable, they all have their own personalities, and they really enhance the story of the game, whichAs a Greek person, I am very grateful for this game and I love how it portrays Ancient Greece and Greek Mythology. I don't like the concept of Rogue-Like games, but Hades was very enjoyable from start to finish. The characters are the highlight of the game for sure, every character is very likeable, they all have their own personalities, and they really enhance the story of the game, which is very simple and all around just good. The gameplay is fantastic, all the power ups and the Boons make it less repetitive, which is a big issue with Rogue-Like games, and I absolutely love how Hades tries to stay away from repetitiveness as much as possible, by adding unique dialogue to almost every encounter, it's crazy how much effort was put into this game. Expand
  21. Aug 25, 2021
    9
    Hades is one of the best games I've played in the past few years. The artists who created the world and it's characters did an amazing job with the presentation. Visually, the game is stunning with it's unique art style that looks somewhat like a cross between a comic-book Diablo with a hint of anime influence.
  22. Aug 19, 2021
    9
    I was skeptical, but it's really good. the game feels intelligent, it's like if OG games didn't change route and just evolved if you know you know...
  23. Nov 14, 2021
    10
    I haven't played such masterpiece for a long time. Especially in current gaming industry. The perfect balance of gameplay and atmospheric storyline. Everyone should try it!
  24. Aug 17, 2021
    10
    Something Hades has over every other Rogue-like game I've played is that you actually get some kind of reward for dying. Typically, it's a slog to go through each of the levels and dying only makes things more frustrating depending on the balance of the power-ups you receive throughout play through. In Hades when I die I get to look at the beautiful artwork of the characters as theySomething Hades has over every other Rogue-like game I've played is that you actually get some kind of reward for dying. Typically, it's a slog to go through each of the levels and dying only makes things more frustrating depending on the balance of the power-ups you receive throughout play through. In Hades when I die I get to look at the beautiful artwork of the characters as they interact with each other and with Zagreus. I still get to progress in some way regardless of how well I did in the run.

    To combat frustration from repetition, they've included a "god mode" that gives you more health and defense after each death to help you get through everything there is to get through in the game.

    Combat is well fleshed out, the weapon options are varying enough that each run with a different weapon can alter how I strategize what path to take.

    Music and voice acting is amazing as is typical of Supergiant Games.

    It's absolutely the best rogue-like out there, making every other one I used to enjoy seem bland and boring.

    If you like rogue-likes, then great. Get this game, and if you don't.. well.. Get this game. It's the best rogue-likes have to offer.
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  25. Jul 29, 2021
    10
    The best indie game I have ever played and the best Rogue-like game ever. Gameplay is never repeated itself even if you start over. Story is a masterpiece. I think stop reading reviews and PLAY THE GAME!!
  26. Aug 25, 2021
    10
    One of the most addictive and challenging Game. It has an interesting story, a beautiful art world, accompanied by an uplifting soundtrack. 10/10
  27. Sep 7, 2021
    10
    To me, this is a perfect game. 60 hours in and the story and infinite tinkering run-to-run keeps me coming back for more. While the writing, voice acting, and general tone of the story are amazing. I am a Dusa (floating snake ball girl) stan, but its crazy seeing how everybody who is invested in this game has certain characters that really connect and make further progression seriouslyTo me, this is a perfect game. 60 hours in and the story and infinite tinkering run-to-run keeps me coming back for more. While the writing, voice acting, and general tone of the story are amazing. I am a Dusa (floating snake ball girl) stan, but its crazy seeing how everybody who is invested in this game has certain characters that really connect and make further progression seriously rewarding. I don't think I'd still be playing if this had a bare bones, uninteresting, or just overly serious storyline.
    While story and narrative are important, its the non-stop action that keeps me coming back. Compared to other rogue-likes (in my experience: Enter the Gungeon), there is a far greater reward to getting back on the horse for another run after you fail. The gameplay is fair, but cheesable when the Olympians allow it, and while some weapons are generally "better", there is a great amount of exploration to find new and effective play styles.
    I've seen some reviews complain about being repetitive, but as you get further in more challenges and modifications do become available that mix it a decent amount. And to that note, I think the familiar nature of each run is more of a boon than a bad thing. By nature, rogue-likes are pretty repetitive, but some don't have any narrative to break up the monotony in the way Hades does.
    This is a definite top 10, probably top 5 game all-time that I've played for my tastes. Check it out, the reddit community is pretty hilarious once you get your feet wet too. Even if you don't want to invest 60+ hours like me, getting to the "end" gives you a great deal of fun and storyline.
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  28. May 26, 2023
    9
    The pinnacle of the indie genre, Hades is absolutely remarkable, and the perfect example of what makes a videogame "fun".
    I really don't like the concept of Rogue-Like/Rogue-Lite games, but Hades was surprisingly enjoyable from start to finish.
    The characters are the highlight of the game for sure, every character is very likeable, they all have their own personalities, and they really
    The pinnacle of the indie genre, Hades is absolutely remarkable, and the perfect example of what makes a videogame "fun".
    I really don't like the concept of Rogue-Like/Rogue-Lite games, but Hades was surprisingly enjoyable from start to finish.

    The characters are the highlight of the game for sure, every character is very likeable, they all have their own personalities, and they really enhance the story of the game, which is very simple and all around just good.

    The gameplay is fantastic, all the power ups and the Boons make it less repetitive, which is a big issue with Rogue-Like/Rogue-Lite games, and I love how Hades tries to stay away from repetitiveness as much as possible, by adding unique dialogue to almost every encounter, it's crazy how much effort was put into this game.

    This is quite literally a flawless videogame, the only complain I have is that it's just not really my type of game, but the fact that I enjoyed it that much should tell you how stellar this game truly is.

    Final Rating: "Amazing" ~ 9/10.
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  29. Feb 3, 2021
    3
    HADES is DIABLO + ROGUE with cartoon graphics. Just like another Japanese 3rd Person game that shall not be named, be prepared to die. Over and over and over again. Be prepared to wear out the left mouse button because you're gonna be clicking it a lot. Be prepared for repetition.
    I seriously cannot understand why this game is being heralded as the Second Coming of Christ - it's BORING as
    HADES is DIABLO + ROGUE with cartoon graphics. Just like another Japanese 3rd Person game that shall not be named, be prepared to die. Over and over and over again. Be prepared to wear out the left mouse button because you're gonna be clicking it a lot. Be prepared for repetition.
    I seriously cannot understand why this game is being heralded as the Second Coming of Christ - it's BORING as hell. The cartoonish graphics are another major kiss of death, that's also the reason why I hated the TORCHLIGHT series. Bring back the dark Gothic style of DIABLO 1 (the only DIABLO game worth playing!).
    It's grindy and repetitive. Thank God for refund policies!
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  30. Oct 5, 2020
    9
    Hades is one of the most enjoyable rogue-lite's i played in while here's why

    pros: voice acting is just sooooo good i can listen to Zagreus and the other cast talk for hours the hack and slash game play is really good and enjoyable the art style and the world building really makes you feel is if you really are traversing threw hell and trying to get out there is a good
    Hades is one of the most enjoyable rogue-lite's i played in while here's why

    pros:

    voice acting is just sooooo good i can listen to Zagreus and the other cast talk for hours

    the hack and slash game play is really good and enjoyable

    the art style and the world building really makes you feel is if you really are traversing threw hell and trying to get out

    there is a good amount of weapons you cant try on trinkets and skills that you get from the gods and every time you get different skills from different gods which just adds another layer to game play and diversity

    the amount of replay value in this game is crazy while playing the early access version for the first time i spent around 7 hours just because of the amount of fun i had

    the fact that you need to keep playing and keep dying just to know more about the world that you are in just shows how creative this game is and even if you die you don't really get sad about it you just want to keep on going and try to best yourself again and again while listening to some interesting dialog

    cons: the story overall is kinda meh don't get me wrong it is good but i really expected a lot more out of it

    overall as you can see except some minor nit picks with the story i really don't have anything bad to say about this game i really loved it i continue to play it and enjoy it i really recommend this game for rouge like lovers and for new comers alike which brings me to the final score a 9 out of 10
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Metascore
93

Universal acclaim - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 58
  2. Mixed: 0 out of 58
  3. Negative: 0 out of 58
  1. Apr 15, 2022
    95
    Do you know what I'm going to do after writing this review? Play Hades again - for fun. It's just so damn good. Maybe I'll be able to escape hell, maybe not, but I'll be happy to try again.
  2. Jul 6, 2021
    90
    As with previous titles from Supergiant Games, Hades features stellar artwork and music, masterfully creating a world of Greek mythology. The fast-paced action feels great, and the roguelike elements create a synergy with the game’s story, resulting in a truly addictive experience.
  3. Feb 17, 2021
    100
    Hades is a roguelike action RPG developed and published by Supergiant Games. It set a new bar for roguelike games with amazing visuals, character development, and storyline. Hades does have a few minor issues that plague most roguelikes. But these don’t impact the overall experience of an amazingly great game.