User Score
8.8

Generally favorable reviews- based on 1667 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 6, 2020
    5
    Game was fun until it suddenly ran out of content. I did not expect Elysium to be the last "real" area, with the Temple of Styx feeling like a tacked-on afterthought, and the final boss to be vastly easier than in Elysium. I had also just barely started the upgrade tree of the weapons when there was suddenly no more game to use them on. They apparently expect me to keep fighting throughGame was fun until it suddenly ran out of content. I did not expect Elysium to be the last "real" area, with the Temple of Styx feeling like a tacked-on afterthought, and the final boss to be vastly easier than in Elysium. I had also just barely started the upgrade tree of the weapons when there was suddenly no more game to use them on. They apparently expect me to keep fighting through the whole game over and over again just for story options and those weapon unlocks. Sorry, that's not what a "masterpiece" game does. That's what a hack indie game trying to pad its content does. Game feels a LOT like they got tired of making it just released "what they had". Expand
  2. Jan 15, 2021
    5
    I played this for several hours and I think I'm done. The game is too repetitive. You fight the same enemies over and over again. The variety comes from mixing boons and weapons in different combinations. This wasn't interesting enough to capture my interest.
  3. Oct 28, 2020
    6
    A lot great things about the game: Great style, fantastic voiceacting, good sound design, good UI etc etc. however where it fell apart for me after about 15 hrs or so is the gameplay: it's too repetitive. Every run felt more or less the same and the "boons" and trinkets don't really mix up gameplay. So it felt like a gigantic repetitive grind to do the same thing over and over again in theA lot great things about the game: Great style, fantastic voiceacting, good sound design, good UI etc etc. however where it fell apart for me after about 15 hrs or so is the gameplay: it's too repetitive. Every run felt more or less the same and the "boons" and trinkets don't really mix up gameplay. So it felt like a gigantic repetitive grind to do the same thing over and over again in the same floors vs the same enemies and the same bosses and that for a few more scraps or a tiny bit of story progression and if you grind the same repetetive thing (that you already beaten 40 times) just a few more dozen times you might be able to one day afford that upgrade that boosts something by 10% *YAWN*. also the weapons felt too samey, overall I have played roguelikes/roguelites that had WAY better variety where some runs you would have a completely different upgradeprogression than others and the gameplay was entirely different based on that and sometimes you hit a jackpot with some ridiculous combos, or something that tremendously mixed up the repetitiveness. Not here - repetitiveness is the name of the game, and not in a good (addicting) way, but the tedious, "why am I wasting my time" type of repetitiveness.

    overall: 6/10, Fine. Everything is a solid 9/10 but gameplay drags it down to mediocrity.
    Expand
  4. Jul 29, 2021
    5
    Unless you like grinding, repetitive games with a lackluster story with boring upgrades for weapons - you most likely won't enjoy this game. It was fun until I made it to the "ending" a few times. Then you find out that the developer decided to make almost every character in the game gay and trans and the only story you're getting is how much they miss their lover and now it's your job toUnless you like grinding, repetitive games with a lackluster story with boring upgrades for weapons - you most likely won't enjoy this game. It was fun until I made it to the "ending" a few times. Then you find out that the developer decided to make almost every character in the game gay and trans and the only story you're getting is how much they miss their lover and now it's your job to fix them back up.

    Honestly, it felt like the developers really wanted to push their fetish onto unaware gamers. No one ever mentions these things. You'll most likely know the name Aphrodite? Well she's the Greek goddess of beauty, sex, reproduction, etc. When you meet her, her drawing is a nude woman that looks great, until you look up at her face, which is a mans face wearing a wig. Very jarring. They obviously changed that at some point I believe she had a womans face. Because there's a poster you can buy to put on your wall and it has a womans face on it.

    After you beat the game a few times, you start to realize how boring it is beating it over and over to get a new paragraph of story each time. Also, Achilles (Brad Pitt's character in Troy) is gay in the game...
    Expand
  5. Sep 26, 2020
    5
    Hades and the Tedious Sisyphean Game Loop

    I have little experience with rogue-like games. My last foray into the genre was Diablo III. I gave Hades 10 hours of play prior to quitting without finishing a runthrough. Why did I quit? In fairness, Hades' game loop is refreshingly tight: resurrect after death, banter a few dialogue lines with various mythological characters at home, buy
    Hades and the Tedious Sisyphean Game Loop

    I have little experience with rogue-like games. My last foray into the genre was Diablo III. I gave Hades 10 hours of play prior to quitting without finishing a runthrough. Why did I quit?

    In fairness, Hades' game loop is refreshingly tight: resurrect after death, banter a few dialogue lines with various mythological characters at home, buy small character upgrades, venture out on a dungeon crawl through the same levels, collect single-run powerups to aid your attempt, die, and...do it all again. The combat feels punchy, and the multifarious mixture of weapons and single-run powers (boons) makes for a few hours of interesting combat. After that, it begins to feel like a smear of generic, furious button-mashing.

    For me, the game loop was a double-edged sword. While tight, it became boring after a dozen escape attempts. The dialogue interludes are overwhelmingly facile permutations of "You shouldn't try to leave the Underworld, Zagreus!", or "You'll make it out eventually, boyo!" That, along with the glacially slowly unfolding story, and the mostly minor per-run character upgrades, just wasn't enough to motivate me to keep playing. I narrowly died to the final boss in run 16 and could only stomach a few more attempts before the allure of other games overwhelmed my motivation to slog through another Greek Groundhog Day escape attempt.

    There were likely interesting story beats, upgrades, or new mechanics that I missed by quitting. But 10 hours was enough for me to cut losses and move on. ("I could be playing Divinity: Original Sin 2 or Fallout 4 again!") Overall my Hades experience was a mostly middling one. I can't recommend this game to others. Its charm turns to tedium too quickly.
    Expand
  6. Oct 7, 2020
    7
    This was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing andThis was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing and say'' oooh something a little different''but sadly no matter how many changes they do it's still the same level,design,enemies and after a few hours it gets incredibly boring and tedious. The story is average nothing special to talk about it. Didn't really felt pumped up by the music one time either but it's not bad. For me the Shiniest part of the game is the Voice Acting and the Bloody Good Art. The Art Style is sexy and stylish and I love the great design given to every character. The interaction between characters is also very well done.This game is probably the only game which doesn't have a repeated voice line EVER.No matter how many times I died (A ****ing lot) there was never a repeated voice line which probably means that like 75% of the space is most likely from voice lines lmao. Expand
  7. Sep 22, 2020
    5
    The core gameplay is fun, and the game looks and sounds good. But the combat can be a visual mess, the story and characters lack any emotional depth, and you need to be prepared to play the game through 20+ times to reach the ending. And the ending itself is a big ol' slap in the face anticlimax.
  8. Jul 24, 2021
    5
    There is such a mediocre amount of content in this game and the few that you can find is too repetitive and gets boring after the first playthrough. The boss fights are boring, unsatisfying and can be very frustrating at first when you have nothing in your arsenal, but later they get way too easy that you find yourself one shoting them. Also, there is a level of randomness that is completeThere is such a mediocre amount of content in this game and the few that you can find is too repetitive and gets boring after the first playthrough. The boss fights are boring, unsatisfying and can be very frustrating at first when you have nothing in your arsenal, but later they get way too easy that you find yourself one shoting them. Also, there is a level of randomness that is complete trash, sometimes your character decides to run into the lava because he feels like it, the deflect timing feels weird as hell too. Overall bad experience, I wish I played it right when I bought it so that I could have gotten a refund. Expand
  9. cmp
    Feb 12, 2021
    6
    This review contains spoilers, click expand to view. Me gusta el diseño del juego y cómo se ha enfocado la historia. Pero parece un poco repetitivo, me parece un juego del que tienes que morir constantemente para conseguir mejoras y que cuando mueres siempre tienes que volver al mismo lugar (aunque puedas elegir caminos diferentes). Lo tengo pendiente jugarlo unas horas más, ya que creo que debería darle un poco más de cariño. Expand
  10. Sep 25, 2020
    7
    Addictive, artistic, tons of fun.
    Quality dialog was a pleasant surprise. The characters are created with love.
  11. coy
    Dec 10, 2020
    6
    hades. what do you think of hades? i think it is a horrible game by riot. epic games really outdid themselves with hadles in the second game of the franchise. you play as john wellington, the greek god of death, destruction, and. when you kill the final boss as quincy, you experience something like nothing else. you kill the final boss and beat the game. the gameplay is. the music. how dohades. what do you think of hades? i think it is a horrible game by riot. epic games really outdid themselves with hadles in the second game of the franchise. you play as john wellington, the greek god of death, destruction, and. when you kill the final boss as quincy, you experience something like nothing else. you kill the final boss and beat the game. the gameplay is. the music. how do i win the game? i dont know. this game is probably one of the worst, most disastrous things of the year. i love this game. i have poured countless hours into it, and plan to keep playing it. overall, i give this game a 10/10. this disgusts me. Expand
  12. Nov 15, 2020
    7
    A neat game but still same old same old. If you are into this kind of stuff then go for it.
  13. Sep 28, 2020
    7
    Supergiant's best game yet. It's a good Diablo clone, and it's a good roguelite. Still very repetitive, but does numerous things to mitigate the repetition, so the fun lasts longer. Unlike some roguelites which feel limited in what you can do on a single run, Hades wants the player to go nuts and try different things. The weapon variations provide a great variety of play-styles. TheSupergiant's best game yet. It's a good Diablo clone, and it's a good roguelite. Still very repetitive, but does numerous things to mitigate the repetition, so the fun lasts longer. Unlike some roguelites which feel limited in what you can do on a single run, Hades wants the player to go nuts and try different things. The weapon variations provide a great variety of play-styles. The environments are highly detailed with nice colours, and visually diverse.

    The quality of the art/visuals and sound is high enough that it's basically a playable cartoon. However, although there's tons of dialogue that reacts to a surprising number of specific situations, the narrative as a whole is puddle deep. It's aimed squarely at pre-teens, and while its borrowing of Greek myth is thorough, it's content with merely referencing things to make its audience feel smart. Anything it has to say about the mythology is expressed more so in their artistic vision of the characters, rather than the character/story arcs - with a couple exceptions.

    Very minor insignificant spoilers in this paragraph:
    For example the story of Achilles and Patroclus is given a lot of attention (Achilles is an NPC and friend of the player-character), and it amounts to Patroclus moping around all day in Elysium because he misses Achilles, his lover. Now I hate to say this, but it has to be said because of how the devs have chosen to interpret this through the lens of their own politics: Achilles and Patroclus, characters from the Iliad of Homer, are not portrayed as homosexuals in the Iliad.
    They are buddies. It's only in the 20th century that college profs practicing revisionist history have strongly pushed for the idea that there is a hidden homosexual relationship between those characters. There's no evidence for it, you'd have to project that onto it yourself, which is what happened with the academics and is what happened here.
    So at the end of the day you have a storyline that the devs give a lot of attention to, yet it's so shallow and goes nowhere that in practical terms it's kind of just there to be there, and it's factually questionable. To me that leaves the only purpose for its existence is to send a message. And this is just one major example.

    So without going into endless detail about all of that, in which case I should rather just make a youtube analysis or something, I just wanted to give that short explanation of why the game is subversive - because it is. And it's so subversive that there's more to say about what Supergiant has accomplished, in terms of subversion, than what they've achieved in the game design itself. The quality of the game only makes it more insidious.

    The last thing I have to mention on that topic: The women. There are no young women in this game. There are no busty women in this game. We're talking about goddesses with idealized forms, and literally every single one ticks multiple of these boxes: a) 40+ age, b) face immediately recognizable as masculine, c) small bust that slopes and sags.
    This would be easier to accept if they had thrown boys a bone and at least made Aphrodite a babe, but no, it's as if it were stipulated in a contract that they must portray women a certain way. It's honestly frightening. This is coming from people who want you to think that Achilles and Patroclus were homosexuals and make it a central plot of their game, yet they're avoiding any depiction of a human breast drawn with a round line (and that's not an exaggeration).

    And for those who will say it's not important and the game should only be judged for its gameplay, I disagree because it's clearly important to Supergiant games. They have gone out of their way to offer such a treatment of Greek myth, so much that it must be as important to them as it is to make the game good. Just something to think about.
    Expand
  14. Sep 25, 2020
    7
    Not sure what to think of this. The game has a lot of depht regarding dialogues and such. But the core gameplay is to redo the same thing over and over again, while upgrading slowly your character (very slowly). Yes, the level are randomly generated but after the 125 times you went into the same designs, it doesn't really matter. The fighting is perfect, the music, the voices are superb. INot sure what to think of this. The game has a lot of depht regarding dialogues and such. But the core gameplay is to redo the same thing over and over again, while upgrading slowly your character (very slowly). Yes, the level are randomly generated but after the 125 times you went into the same designs, it doesn't really matter. The fighting is perfect, the music, the voices are superb. I give it 70%. You can complain about quests repetitions in games...well this game, is essentially repetitions. Doesn't make it good in the end. Expand
  15. Nov 29, 2020
    7
    Hades tem um visual bem único na indústria dos games e é relativamente bonito, a trilha sonora combina bastante com o game apesar de não ser o meu estilo, a gameplay também não das minhas favoritas. O jogo não é ruim, mas eu estava esperando algo muito maior.
  16. Mar 11, 2021
    5
    I gave it a try. I hate repetition but there have been a few rougelites that I have enjoyed. This is not one of them. Most of the game is well made but the repetition is ridiculous. After the first couple of runs I was already bored with the first level. The poorly named "god mode" is the only reason I stuck it out. I can't bring myself to play anymore after a single completion.

    Date
    I gave it a try. I hate repetition but there have been a few rougelites that I have enjoyed. This is not one of them. Most of the game is well made but the repetition is ridiculous. After the first couple of runs I was already bored with the first level. The poorly named "god mode" is the only reason I stuck it out. I can't bring myself to play anymore after a single completion.

    Date Completed: 2021-03-09
    Playtime: 9h
    Enjoyment: 5/10
    Recommendation: If you like rougelites you'll like it.
    Expand
  17. Apr 30, 2022
    6
    Hades has a cool idea, and the characters are really lovable and alive, though it is just a glorified grind without much payoff. You can collect an item to level up your relationships with other characters, and I was very excited to see what would happen when I did, though I beat the final boss before anything did happen. Then the game tells you to do it again and again for the 'real'Hades has a cool idea, and the characters are really lovable and alive, though it is just a glorified grind without much payoff. You can collect an item to level up your relationships with other characters, and I was very excited to see what would happen when I did, though I beat the final boss before anything did happen. Then the game tells you to do it again and again for the 'real' ending. Even playing 3 hours more I didn't make progress with any characters, you don't even know if you'll find that item out there, or if the character you want to talk to will even be around!

    The combat is that serviceable and then bland feeling Supergiant combat with that same Deviantart.com art style. The music is the same bland music they always have.

    You feel addicted to wanting to upgrade your relationships, home, and character, and the combat to do it feels like a bland and stressful slog, as it is often a gangbang-bullethell game.
    Expand
  18. May 9, 2022
    7
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.
    The greatest differences between this game to other roguelike are two things: 1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.

    The greatest differences between this game to other roguelike are two things:

    1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and stronger. So, in the first runs, it is quite impossible to even defeat the 2nd boss but once you arrive at 35th-40th run you can pretty much always win because you will be super strong if you use everything the game gives you.

    2- The story is the great differential, although it isn't an awesome story it has some charismatic characters, and the most important thing, the story makes sense, it justifies why you return to the beggining after you die and why you have to escape the underworld over and over again and the characters react the way you died in the last run. IMO, that is really clever.

    For me, this game lost some points because I've felt it is kinda repetitive. It only has 6 weapons (btw I escaped the underworld with every one of the weapons) and most of the buffs (it is called boons in this game) are generic. Only some hammer buffs really can change the way you play (and after some aspects buffs that are predefined buffs) and you can only get 2 hammer buffs per run. I feel The Binding of Isaac has a much more combination of interesting buffs and skills meanwhile in Hades, the buffs are much more generics, generally speaking, they just buff your numbers not the way you play.

    Also, the enemies are way too repetitive, you always fight the same enemies over and over and it is boring especially on the 1st and 2nd floor because they are too easy when you already have escaped at least 1-2 runs. On the other hand, in The Binding of Isaac the game won't get easy because you start your run more powerful, rather you learned how to play and improved yourself (also you need lucky with the buffs, the as same as Hades with the boons).

    But still, for a pass time it is a cool game.
    Expand
  19. Nov 6, 2021
    7
    Typically overhyped game at least for me. At least the way of play doesn't distinct itself from Supergiant's previous games, and the narration even weaker than I've expected. Transistor still holds the beer as my No.1 Supergiant game.
  20. Jul 9, 2021
    6
    The game itself is fun and interesting, it's cool to build your character and think of new strategies. But I think characters in this game weren't interesting at all. I suggest you to try this game at least once in your life, very decent.
  21. May 3, 2021
    7
    Good rogue-like, beautiful art and sound. However, gets very repetitive very soon. No wacky weapons/builds like in Isaac, not much diversity in the levels either - same 4 levels over and over... Not as fun as Isaac, but still a pretty rogue-like with simple polished mechanics.
  22. Apr 9, 2023
    7
    benlik değil ama canavar kesmesi geçekten eğlenceli sadece fazla odak istiyor yani.
  23. May 20, 2023
    7
    It's flowing. Nice gameplay, nice theme. Now take it out in different styles too. Sometimes it's boring to be constantly dying and coming back to life.
  24. Jun 8, 2021
    7
    Hades opens up wonderfully, with a beautiful art direction, strong sense of audio visual identity and a smartly crafted narritive that is intertwined with it's roguelite structure. The voice acting is really good, and sells the expository dialogue well. What also helps is that all the character designs and voices are really distinct from another. This also helps you get invested in it'sHades opens up wonderfully, with a beautiful art direction, strong sense of audio visual identity and a smartly crafted narritive that is intertwined with it's roguelite structure. The voice acting is really good, and sells the expository dialogue well. What also helps is that all the character designs and voices are really distinct from another. This also helps you get invested in it's main narrative as well as any side story you choose to get into.

    The core gameplay is completely fine in the first half. Where the experience really begins to suffer however, is in the latter half of the game. I don't think the game is to difficult, it's probably one of the easiest roguelite/like ever made. But you will be required to do the same thing over and over again, and there is a serious lack of enemy variety. The boss of the second and third chamber are so excruciatingly dull and boring that after a while I just turned on easy mode to go to the ending, but at that moment the game already jumped the shark for me.

    A lot of people say that the variety in this game stems from the runs being really different from another, which I really don't agree with. After a couple of successful runs you can make a pretty good formula in your head you can follow of what items you should pick up and you will basically always win. The combat feels a bit floaty so after you figured out how to make a successful run it just gets stale.

    What really helps is the very beautifully written dialogue and voice acting combined with the music at each successful run. However, the kind of true ending was a bit anticlimactic for me, especially since I didn't expect the game to be over since there wasn't really any build up towards it.

    Still I think Hades is really worth your time, especially for the price tag. If they had done a better job at making more enemies and bosses, and paced everything better the game would probably have stayed fresh for me at the end.

    7/10 for me.
    Expand
  25. Jun 6, 2021
    5
    дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер
  26. Apr 7, 2022
    7
    My truthful honorable incorruptible conclusive rating of this considered game: 7.
  27. Jul 4, 2022
    5
    Initially the game is fantastic. Looks great, solid controls and overall a solid button-masher. After the 50th run through of the same dungeons fighting the same enemies, dodging the same cheesy floor traps it just gets tiring. Good for a couple hours of fun but after that the repetition just makes Hades a bit of an obnoxious experience.
  28. Jun 2, 2022
    7
    Nettes. Spiel es hat echt viel Spaß gemacht. Mehr davon! Nicht zu lang, nicht zu kurz. Genau richtig.
  29. Nov 19, 2021
    7
    I can tell all the work and love and care put into this game. Unfortunately this just isn't my cup of tea. The amount of effort and polish put into everything is torrential. But it is a rouge lite and for me personally it is a bit repetitive for my liking. If you're into that type of game then you can't go wrong with Hades
  30. Dec 24, 2021
    7
    Fun, but not really for me. My friends loved it and kept raving about it but the core gameplay loop never really grabbed me. It's well made with wonderful voice acting and surprising twists and turns as you move through the areas, so worth a try if the concept appeals!
  31. Dec 23, 2021
    6
    A game with great concept, voice acting and visuals. That's all of the positives.

    The gameplay is a flawed mess. In short, it consists of playing through the same 3 stages with same 3 bosses where you will repeat the same combo that is the most powerful for your current build while spamming the dodge button. The dialog also starts to repeat quite quickly and you can figure out the
    A game with great concept, voice acting and visuals. That's all of the positives.

    The gameplay is a flawed mess. In short, it consists of playing through the same 3 stages with same 3 bosses where you will repeat the same combo that is the most powerful for your current build while spamming the dodge button.

    The dialog also starts to repeat quite quickly and you can figure out the loop behind it making the gods' talk with you feel quite superficial after few hours.

    If you want to play a great roguelite from 2020 with a much better overall design, just play Spelunky 2.
    Expand
  32. May 5, 2022
    7
    I was caught up by the hype train. Is it good? Yes. I had fun but it got old real quick for me.

    You should give it a try.
  33. Jun 21, 2022
    7
    I don't really enjoy roguelikes and this one was still pretty fun. Dying is part of the narrative, and the visual art style is great, but I still don't enjoy roguelikes.
  34. Dec 15, 2022
    7
    Pretty addictive. I was not expecting I could master this game within 20 hours, but whatever. Proud of myself.
  35. Oct 17, 2022
    7
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.
    The greatest differences between this game to other roguelike are two things: 1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.

    The greatest differences between this game to other roguelike are two things:

    1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and stronger. So, in the first runs, it is quite impossible to even defeat the 2nd boss but once you arrive at 35th-40th run you can pretty much always win because you will be super strong if you use everything the game gives you.

    2- The story is the great differential, although it isn't an awesome story it has some charismatic characters, and the most important thing, the story makes sense, it justifies why you return to the beggining after you die and why you have to escape the underworld over and over again and the characters react the way you died in the last run. IMO, that is really clever.

    For me, this game lost some points because I've felt it is kinda repetitive. It only has 6 weapons (btw I escaped the underworld with every one of the weapons) and most of the buffs (it is called boons in this game) are generic. Only some hammer buffs really can change the way you play (and after some aspects buffs that are predefined buffs) and you can only get 2 hammer buffs per run. I feel The Binding of Isaac has a much more combination of interesting buffs and skills meanwhile in Hades, the buffs are much more generics, generally speaking, they just buff your numbers not the way you play.

    Also, the enemies are way too repetitive, you always fight the same enemies over and over and it is boring especially on the 1st and 2nd floor because they are too easy when you already have escaped at least 1-2 runs. On the other hand, in The Binding of Isaac the game won't get easy because you start your run more powerful, rather you learned how to play and improved yourself (also you need lucky with the buffs, the as same as Hades with the boons).

    But still, for a pass time it is a cool game.
    Expand
  36. Aug 15, 2022
    7
    This review contains spoilers, click expand to view. Отличный визуальный стиль у данной игры, как и сам сюжет, который крутится вокруг побега из подземного царства. По мере прохождения тебе и самому хочется побыстрее сбежать оттуда, потому что с первых попыток точно не выйдет. И поскорее уже найти свою родную мать. И снова, и снова и снова бежать к ней, раз за разом уничтожать толпы врагов...

    P.S. Людям с неустойчивой психикой - проходить мимо. Ну или смотреть летсплей =)
    Expand
  37. Jan 15, 2023
    5
    --------------------------
    / My score - 5 /
    --------------------------
  38. Aug 8, 2023
    7
    This review contains spoilers, click expand to view. Awesome designs, good voice acting and good gameplay.
    But it's so grindy and repetitious. Why I should kill hades for 10 times to end game?
    Expand
  39. Apr 30, 2023
    7
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  40. Sep 7, 2023
    7
    PROS
    Fluid gameplay and responsive controls. Constant evolution and incentives in the run. The different weapons are very specific. Inspired art style.
    CONS The characters and the dialogue weren't great. The voice acting was a big letdown, seemed amateur, lacking of emotion. Music was forgettable but one theme. Too short though, a few rooms, that don't vary much from each other and
    PROS
    Fluid gameplay and responsive controls. Constant evolution and incentives in the run. The different weapons are very specific. Inspired art style.

    CONS
    The characters and the dialogue weren't great. The voice acting was a big letdown, seemed amateur, lacking of emotion. Music was forgettable but one theme.
    Too short though, a few rooms, that don't vary much from each other and the game it's over. Difficulty curve is too high, it expects you to spend hours repeating and repeating the same things without much variety.
    Expand
Metascore
93

Universal acclaim - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 58
  2. Mixed: 0 out of 58
  3. Negative: 0 out of 58
  1. Apr 15, 2022
    95
    Do you know what I'm going to do after writing this review? Play Hades again - for fun. It's just so damn good. Maybe I'll be able to escape hell, maybe not, but I'll be happy to try again.
  2. Jul 6, 2021
    90
    As with previous titles from Supergiant Games, Hades features stellar artwork and music, masterfully creating a world of Greek mythology. The fast-paced action feels great, and the roguelike elements create a synergy with the game’s story, resulting in a truly addictive experience.
  3. Feb 17, 2021
    100
    Hades is a roguelike action RPG developed and published by Supergiant Games. It set a new bar for roguelike games with amazing visuals, character development, and storyline. Hades does have a few minor issues that plague most roguelikes. But these don’t impact the overall experience of an amazingly great game.