User Score
8.8

Generally favorable reviews- based on 1667 Ratings

User score distribution:

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  1. Dec 13, 2020
    8
    Awesome gameplay, design and story. It's roguelike so be prepared for repetative gameplay. 8/10 (fight may be more variative).
  2. Dec 26, 2020
    8
    Hades is a classic roguelike. But the game has a cool twist - "repetitive gameplay".
    In Hades, unlike, for example, Dark Souls or Sekiro, the complexity and endless deaths help develop the story, and not made only for the player to spend thousands of hours passing the same boss, without any changes.
    To be brief, I can state, if you like "soulslike" games, then Hades is definitely for
    Hades is a classic roguelike. But the game has a cool twist - "repetitive gameplay".
    In Hades, unlike, for example, Dark Souls or Sekiro, the complexity and endless deaths help develop the story, and not made only for the player to spend thousands of hours passing the same boss, without any changes.

    To be brief, I can state, if you like "soulslike" games, then Hades is definitely for you.
    And if you, like me, aren't a fan of games like , then try playing Hades anyway, because here death is part of the gameplay and narrative, not just an attempt to make the player play the game "until they pass out".
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  3. Aug 3, 2021
    8
    Boa dublagem,bons dialogos,gameplay rapida e fluida e viciante,perfeita pra um rogue like. Boa historia,algumas coisas sobre a mitologia grega... Um final muito recompensador e muito bom(ainda mais com aquela musica fantastica que toca no fim). 8.5/10
  4. Jan 27, 2021
    8
    Not a big fan of rogue like but so far this game have been really addictive to play. Couldn't stop playing at some point. Super giant comes up with a very smart narrative, unraveling the mystery through each death of Zagerus.

    However after 40+ hours and 29 runs into the game but only to beat Hades 5 times, I feel a bit tired after so many runs with the same enemy and environment. Even
    Not a big fan of rogue like but so far this game have been really addictive to play. Couldn't stop playing at some point. Super giant comes up with a very smart narrative, unraveling the mystery through each death of Zagerus.

    However after 40+ hours and 29 runs into the game but only to beat Hades 5 times, I feel a bit tired after so many runs with the same enemy and environment. Even the dialogue between Zagreus and all the gods seems lost its flavor, just repeating same blablabla again and again. Wish there is a easier mode to push the story goes on without so many failure.

    Tried to use different weapons, but so far 4 out of 5 times shields are used to beat Hades. Feels like the weapons are fun to use but can be better balanced.

    Overall a very satisfying experience, will get back to it from time to time, although probably won't spend too much time on it from now.
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  5. Jan 13, 2022
    8
    not bad after all
    nice game if I need to compare among all other games by the way.
  6. May 26, 2021
    8
    One of the best of it's genre, will be seen as a classic soon enough and is already a must play for anyone even remotely interested.
  7. Nov 24, 2021
    8
    Веселая, динамичная игра с превосходной стилистикой и при том даже хорошими диалогами. Советую всем хотя бы попробовать.
  8. Sep 6, 2022
    8
    I would consider this a masterpiece in the roguelike genre. The story and lore were so well incorporated into the gameplay that the essence of roguelike games, dying over and starting, became a part of the story and felt very natural. You are a godly entity living in the underworld, which rationalizes coming back to life after dying and starting over. Zagreus' speech was very well written.I would consider this a masterpiece in the roguelike genre. The story and lore were so well incorporated into the gameplay that the essence of roguelike games, dying over and starting, became a part of the story and felt very natural. You are a godly entity living in the underworld, which rationalizes coming back to life after dying and starting over. Zagreus' speech was very well written. There are many small details that make the game and the story as a whole become more natural and real. By seeing Zagreus guessing which one of the sisters he's going to face next, or trash-talking against his enemies, we feel that he is a real person with emotional capabilities. The existence of an aim to exit the place over and over again gives meaning to the repetitiveness of the game, and the small cutscenes after every escape make each attempt interesting. I wouldn't say that the story was great or special, but it was perfectly good enough for a roguelike game. The presentation of the story was extremely well. The art, voice acting, cutscenes, and small jokes of the narrator; everything were very well-polished.
    The gameplay was very smooth and enjoyable. I liked the variety of the upgrades and weapon choices. I love how they are mostly Greek mythology accurate. The variety of enemies and bosses on the runs was also sufficient in my opinion.
    The reason I'm breaking off a point (my max is 9, so it makes this an 8) is that after I first beat Hades, the game stopped being challenging. Especially the extra lives made me immortal. After I first beat Hades, I never died again and beat the game with a 10 streak within a few hours. Some fixes for this that I would have liked to see are different boss patterns, new enemies, new dungeon types/traps, and more difficulty. However, the gameplay was so smooth and easy on the eye that I was not bored not even a second.
    I also have to appreciate the art department. The music and illustrations were pretty amazing.
    Very brilliantly made game. I DO NOT recommend it to people who are expecting a non-repetitive and linear action game. I DEFINITELY recommend it to people who are familiar with roguelike games. You will love it.
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  9. Aug 27, 2021
    8
    Cool setting, great pumping, dynamics, bosses, everything is on top, only I advise
  10. Oct 30, 2022
    8
    Amazing gampley.
    Good looking graphics.
    I really enjoyed every minute i spent in this game
  11. Aug 1, 2023
    8
    I didnt really like rougelikes in the begining and this is what got me into em.
  12. Mar 28, 2022
    8
    I dislike roguelikes. The starting over every time is just not for me. Some friends managed to convince me to try this out as it was on sale. Months later I still find myself going back to it for just one more run. Apart from the fantastic soundtrack, the brilliant art style and the top tier voice acting; this game integrates the roguelike aspect perfectly into the narrative of the gameI dislike roguelikes. The starting over every time is just not for me. Some friends managed to convince me to try this out as it was on sale. Months later I still find myself going back to it for just one more run. Apart from the fantastic soundtrack, the brilliant art style and the top tier voice acting; this game integrates the roguelike aspect perfectly into the narrative of the game that just keeps unfolding. The mechanic is used to tell the story as your keep progressing. If you generally don't like roguelikes, you might want to try this one. If you do, you should own this already. Expand
  13. Aug 8, 2022
    8
    I generally enjoy most of the rogue-like (or, in this case, rogue-lite) games, and Hades happened to be one of the last of the most popular titles I've played. It's not really based on the luck, unlike other countless examples of the genre, yet it's satisfying to play, and hard to master, which makes it, formally, a rogue-like game. But the dialogues and the art style really sold the game to me.
  14. Jan 31, 2023
    8
    Excellent f**** RogueLite !
    Just take it.
    ++++++++++++++++++++++++++++++++++
  15. Jan 27, 2023
    8
    Hades Hades Hades Hades Hades v Hades Hades Hades Hades v v Hades Hades
  16. Mar 20, 2023
    8
    Immediately striking is the insanely beautiful design of both locations and characters. Gameplay that will give you a couple of hours of real fun and action. The only disadvantage of the game for me is the long main game. I know it's "roguelike", but after the first escape, it's not very interesting to continue, even though additional tests and stuff are added.
  17. Jul 30, 2023
    8
    It was a different experience for me, definitely fun. It broke my prejudice against this genre.
  18. Aug 14, 2023
    8
    i enjoy but be honest
    not so much
    and some bug in audio
    graphic was so unique
  19. Aug 25, 2023
    8
    Hades Review: Positive and Negative Aspects

    Hades stands out as a prominent example within the roguelike genre. By examining both its positive and negative aspects, we can understand why the game has gained such popularity. Positive Aspects: Engaging Gameplay: Hades delivers fluid and dynamic gameplay. Fast-paced combat requiring quick reactions, a variety of abilities, and
    Hades Review: Positive and Negative Aspects

    Hades stands out as a prominent example within the roguelike genre. By examining both its positive and negative aspects, we can understand why the game has gained such popularity.

    Positive Aspects:

    Engaging Gameplay:
    Hades delivers fluid and dynamic gameplay. Fast-paced combat requiring quick reactions, a variety of abilities, and weapon choices keep the game consistently exciting and enjoyable. Each attempt necessitates developing a new strategy.

    Storytelling and Character Development:
    The game boasts a deep storyline and character development. With each death, you discover new pieces of the story, unraveling the universe and characters further. The relationships between Hades and other characters add an emotional dimension to the game.

    Visual Aesthetics and Atmosphere:
    The game offers a visually captivating experience through its elegant art style and atmospheric world design. Each environment and character make you feel like a part of the game world. The atmosphere draws players into the story.

    Negative Aspects:

    Repetitive Content:
    Due to the nature of the roguelike genre, the game's content can become repetitive. Iterations might lead to monotony for some players. Even with different gameplay styles, sometimes traversing the same areas can feel repetitive.

    Difficulty Level:
    Hades presents a challenging difficulty level. Some players might find this difficulty occasionally frustrating. Enemy combinations and the intensity of certain levels can be demanding.

    Conclusion:

    Hades, as a notable representative of the roguelike genre, captivates players with its dynamic gameplay, intricate storyline, and aesthetic atmosphere. Repetitive content and the difficulty level might pose challenges for some players. However, the game's overall quality and entertainment value provide an experience that many players believe is well worth overcoming these challenges for.
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  20. Sep 28, 2020
    7
    Supergiant's best game yet. It's a good Diablo clone, and it's a good roguelite. Still very repetitive, but does numerous things to mitigate the repetition, so the fun lasts longer. Unlike some roguelites which feel limited in what you can do on a single run, Hades wants the player to go nuts and try different things. The weapon variations provide a great variety of play-styles. TheSupergiant's best game yet. It's a good Diablo clone, and it's a good roguelite. Still very repetitive, but does numerous things to mitigate the repetition, so the fun lasts longer. Unlike some roguelites which feel limited in what you can do on a single run, Hades wants the player to go nuts and try different things. The weapon variations provide a great variety of play-styles. The environments are highly detailed with nice colours, and visually diverse.

    The quality of the art/visuals and sound is high enough that it's basically a playable cartoon. However, although there's tons of dialogue that reacts to a surprising number of specific situations, the narrative as a whole is puddle deep. It's aimed squarely at pre-teens, and while its borrowing of Greek myth is thorough, it's content with merely referencing things to make its audience feel smart. Anything it has to say about the mythology is expressed more so in their artistic vision of the characters, rather than the character/story arcs - with a couple exceptions.

    Very minor insignificant spoilers in this paragraph:
    For example the story of Achilles and Patroclus is given a lot of attention (Achilles is an NPC and friend of the player-character), and it amounts to Patroclus moping around all day in Elysium because he misses Achilles, his lover. Now I hate to say this, but it has to be said because of how the devs have chosen to interpret this through the lens of their own politics: Achilles and Patroclus, characters from the Iliad of Homer, are not portrayed as homosexuals in the Iliad.
    They are buddies. It's only in the 20th century that college profs practicing revisionist history have strongly pushed for the idea that there is a hidden homosexual relationship between those characters. There's no evidence for it, you'd have to project that onto it yourself, which is what happened with the academics and is what happened here.
    So at the end of the day you have a storyline that the devs give a lot of attention to, yet it's so shallow and goes nowhere that in practical terms it's kind of just there to be there, and it's factually questionable. To me that leaves the only purpose for its existence is to send a message. And this is just one major example.

    So without going into endless detail about all of that, in which case I should rather just make a youtube analysis or something, I just wanted to give that short explanation of why the game is subversive - because it is. And it's so subversive that there's more to say about what Supergiant has accomplished, in terms of subversion, than what they've achieved in the game design itself. The quality of the game only makes it more insidious.

    The last thing I have to mention on that topic: The women. There are no young women in this game. There are no busty women in this game. We're talking about goddesses with idealized forms, and literally every single one ticks multiple of these boxes: a) 40+ age, b) face immediately recognizable as masculine, c) small bust that slopes and sags.
    This would be easier to accept if they had thrown boys a bone and at least made Aphrodite a babe, but no, it's as if it were stipulated in a contract that they must portray women a certain way. It's honestly frightening. This is coming from people who want you to think that Achilles and Patroclus were homosexuals and make it a central plot of their game, yet they're avoiding any depiction of a human breast drawn with a round line (and that's not an exaggeration).

    And for those who will say it's not important and the game should only be judged for its gameplay, I disagree because it's clearly important to Supergiant games. They have gone out of their way to offer such a treatment of Greek myth, so much that it must be as important to them as it is to make the game good. Just something to think about.
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  21. Sep 25, 2020
    7
    Addictive, artistic, tons of fun.
    Quality dialog was a pleasant surprise. The characters are created with love.
  22. May 9, 2022
    7
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.
    The greatest differences between this game to other roguelike are two things: 1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and
    7.5/10.
    It is a good roguelike game. But I still think The Binding of Isaac is still superior.

    The greatest differences between this game to other roguelike are two things:

    1- Each time you fail or escape you can collect some items that will make your character stronger in the next runs (darkness, jewelry, titan blood, diamonds, keys). So every new run you will be stronger and stronger. So, in the first runs, it is quite impossible to even defeat the 2nd boss but once you arrive at 35th-40th run you can pretty much always win because you will be super strong if you use everything the game gives you.

    2- The story is the great differential, although it isn't an awesome story it has some charismatic characters, and the most important thing, the story makes sense, it justifies why you return to the beggining after you die and why you have to escape the underworld over and over again and the characters react the way you died in the last run. IMO, that is really clever.

    For me, this game lost some points because I've felt it is kinda repetitive. It only has 6 weapons (btw I escaped the underworld with every one of the weapons) and most of the buffs (it is called boons in this game) are generic. Only some hammer buffs really can change the way you play (and after some aspects buffs that are predefined buffs) and you can only get 2 hammer buffs per run. I feel The Binding of Isaac has a much more combination of interesting buffs and skills meanwhile in Hades, the buffs are much more generics, generally speaking, they just buff your numbers not the way you play.

    Also, the enemies are way too repetitive, you always fight the same enemies over and over and it is boring especially on the 1st and 2nd floor because they are too easy when you already have escaped at least 1-2 runs. On the other hand, in The Binding of Isaac the game won't get easy because you start your run more powerful, rather you learned how to play and improved yourself (also you need lucky with the buffs, the as same as Hades with the boons).

    But still, for a pass time it is a cool game.
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  23. Sep 25, 2020
    7
    Not sure what to think of this. The game has a lot of depht regarding dialogues and such. But the core gameplay is to redo the same thing over and over again, while upgrading slowly your character (very slowly). Yes, the level are randomly generated but after the 125 times you went into the same designs, it doesn't really matter. The fighting is perfect, the music, the voices are superb. INot sure what to think of this. The game has a lot of depht regarding dialogues and such. But the core gameplay is to redo the same thing over and over again, while upgrading slowly your character (very slowly). Yes, the level are randomly generated but after the 125 times you went into the same designs, it doesn't really matter. The fighting is perfect, the music, the voices are superb. I give it 70%. You can complain about quests repetitions in games...well this game, is essentially repetitions. Doesn't make it good in the end. Expand
  24. Nov 6, 2021
    7
    Typically overhyped game at least for me. At least the way of play doesn't distinct itself from Supergiant's previous games, and the narration even weaker than I've expected. Transistor still holds the beer as my No.1 Supergiant game.
  25. Oct 7, 2020
    7
    This was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing andThis was actually a pretty Above-decent Rogue-Like Dungeon Crawler.The gameplay was fluid for the most part and I love the Isometric View.The power-up's are pretty decent even if some of the weapons are annoying to use and might take awhile to get used to them( **** the bow tho). The level design is pretty samey with some changes done after awhile later so that you can keep on playing and say'' oooh something a little different''but sadly no matter how many changes they do it's still the same level,design,enemies and after a few hours it gets incredibly boring and tedious. The story is average nothing special to talk about it. Didn't really felt pumped up by the music one time either but it's not bad. For me the Shiniest part of the game is the Voice Acting and the Bloody Good Art. The Art Style is sexy and stylish and I love the great design given to every character. The interaction between characters is also very well done.This game is probably the only game which doesn't have a repeated voice line EVER.No matter how many times I died (A ****ing lot) there was never a repeated voice line which probably means that like 75% of the space is most likely from voice lines lmao. Expand
  26. May 3, 2021
    7
    Good rogue-like, beautiful art and sound. However, gets very repetitive very soon. No wacky weapons/builds like in Isaac, not much diversity in the levels either - same 4 levels over and over... Not as fun as Isaac, but still a pretty rogue-like with simple polished mechanics.
  27. Nov 29, 2020
    7
    Hades tem um visual bem único na indústria dos games e é relativamente bonito, a trilha sonora combina bastante com o game apesar de não ser o meu estilo, a gameplay também não das minhas favoritas. O jogo não é ruim, mas eu estava esperando algo muito maior.
  28. Apr 9, 2023
    7
    benlik değil ama canavar kesmesi geçekten eğlenceli sadece fazla odak istiyor yani.
  29. May 20, 2023
    7
    It's flowing. Nice gameplay, nice theme. Now take it out in different styles too. Sometimes it's boring to be constantly dying and coming back to life.
Metascore
93

Universal acclaim - based on 58 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 58
  2. Mixed: 0 out of 58
  3. Negative: 0 out of 58
  1. Apr 15, 2022
    95
    Do you know what I'm going to do after writing this review? Play Hades again - for fun. It's just so damn good. Maybe I'll be able to escape hell, maybe not, but I'll be happy to try again.
  2. Jul 6, 2021
    90
    As with previous titles from Supergiant Games, Hades features stellar artwork and music, masterfully creating a world of Greek mythology. The fast-paced action feels great, and the roguelike elements create a synergy with the game’s story, resulting in a truly addictive experience.
  3. Feb 17, 2021
    100
    Hades is a roguelike action RPG developed and published by Supergiant Games. It set a new bar for roguelike games with amazing visuals, character development, and storyline. Hades does have a few minor issues that plague most roguelikes. But these don’t impact the overall experience of an amazingly great game.