- Publisher: Supergiant Games
- Release Date: Sep 17, 2020
- Also On: iPhone/iPad, PlayStation 4, PlayStation 5, Switch, Xbox One, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
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Sep 17, 2020Hades is a proper lark. I love it. But there is something else here, something that I have always felt about games but never been able to put into words. There is something about polished, smartly conceived Hades, about so many of Supergiant's games which, the joyous brilliance of Pyre aside perhaps, are always too rigorous, too responsibly conceived not to know exactly what spot they're going to fit into on the shelf, which pillars they're going to present to the press - there is something about these games that are so assuredly products that reminds me that games are never ever just products. Games are always a way of being. To play Hades, Roguelite aside, economy aside, loop aside, is to be furious and vengeful, to be driven by bitterness, self-hate, ennui, to be pulverisingly powerful and yet horribly efficient. This is the truth of it down to the controls, which encourage you to grip the pad by the facebuttons and squeeze and squeeze and squeeze like you're one stress ball away from telling your boss to shove it. This game comes from Hell, and it takes you back there, and it's brilliant. Get in. [Eurogamer Essential]
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Oct 1, 2020It is so large and generous that it’s going to leave many different people with many different takeaways based on which characters and ideas they latch onto first or last or in the middle. Some will be longer-winded than mine, others will be as simple as “dash good” (and oh man, the dash is so, so good). This is not all to say that Hades tries to wriggle out of saying anything definitive. It says plenty no matter how you slice it. But a good story is in the telling, and Hades tells its story a little differently to everybody. It’s like a good myth, in that regard. Or a hydra, in that it has a lot of heads, but nobody can quite agree on exactly how many.
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Sep 17, 2020It easily carried itself on the strength of its emotional impact. Which is great, for me. But I’m curious as to whether newer players will have the time to build up the investment necessary for it to lean on that before they’re thrown into the end game. It seems difficult to pace a story that will unfold radically differently for so many. Not only are players jumping in now getting a very different approach to Hades’ plot, so too does it depend on how good players are and therefore how quickly they progress through the various layers of hell.
Awards & Rankings
User score distribution:
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Positive: 1,471 out of 1667
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Mixed: 113 out of 1667
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Negative: 83 out of 1667
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Sep 18, 2020
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Sep 22, 2020
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Sep 22, 2020