User Score
7.4

Mixed or average reviews- based on 68 Ratings

User score distribution:
  1. Positive: 47 out of 68
  2. Negative: 10 out of 68

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  1. Jul 20, 2020
    7
    The game is still on early access and its a good game with great graphics and mechanics... but there's no matchmaking yet and it's a really difficult game to play alone or with two players only, also have some game breaking bugs that can ruin an entire run. The idea of new rundowns after some time its cool and fresh.
  2. Feb 15, 2022
    7
    Im adding on my point only for the other person who gave the game a zero for being so petty after getting former posts removed. The game is amazing its tight corridors and frustrating game play is MEANT to be a challenge. It's supposed to be a tactical simulation where you have lack of ammo, health, and other resources ect. "I would have given it a higher score." Then posting.a zero isIm adding on my point only for the other person who gave the game a zero for being so petty after getting former posts removed. The game is amazing its tight corridors and frustrating game play is MEANT to be a challenge. It's supposed to be a tactical simulation where you have lack of ammo, health, and other resources ect. "I would have given it a higher score." Then posting.a zero is just ridiculous. If you don't want to play games that have a challenging coop experience that costs money then go play fall guys. Though the game play can get a little repetitive it is still a very enjoyable experience at its price point. In closing I think the game is great and can't wait for further updates. Expand
  3. Jun 27, 2021
    6
    After well over 100 hours of play time and multiple rundowns I can honestly say the difficulty scaling and learning curve are far too brutal. If you don't have at least 2/3 pro gamers in your squad you are f**ked for any level past the B tier of the rundown.
  4. Jan 25, 2022
    7
    Pros-
    Complete focus on team play
    The claustrophobic feeling works well in the horror aspect
    Simple, yet unique loadouts make the game more fun

    Cons-
    UI Readability is horrible
    Enemy AI feels really dumb
    Rundowns can get very tiring
  5. Jun 21, 2022
    6
    This game requires a lot of patience to play. It also requires 4 people to play. If anyone of those players screws up then everyone is dead. That's what type of game this.
  6. Aug 21, 2023
    7
    I enjoyed the concept and I'm curious about what these developers could achieve if this game were AAA and had more content.

    The idea is fantastic, and the execution creates a captivating atmosphere. It instills a sense of insecurity where communication and coordination are essential. Ammunition is scarce, the map is hostile, resources are hard to come by, and enemies are ruthless. All
    I enjoyed the concept and I'm curious about what these developers could achieve if this game were AAA and had more content.

    The idea is fantastic, and the execution creates a captivating atmosphere. It instills a sense of insecurity where communication and coordination are essential. Ammunition is scarce, the map is hostile, resources are hard to come by, and enemies are ruthless. All of these factors contribute to the game's uniqueness. If you have three friends who are committed to learning the game, you're in for an enjoyable experience. However, if you're playing solo, the gameplay isn't the main focus here. Unfortunately, the game doesn't maintain my interest over time.

    I've played for 30 hours and nearly reached the end of Rundown 2.0. It was fun, but the game lacks progression. You start with all the guns, and the cosmetic options are somewhat lacking. Additionally, there's no actual storyline. While you can read documents, they don't contribute to a "real" overarching plot. The dialogues are repetitive and become annoying after a while.

    Customization, proper progression, and an engaging plot are all areas where the game falls short. As a result, I kinda quit "too early."

    On the technical side, the audio design is quite impressive, although the graphics could be better given the price point. The map design stands out, but it does become monotonous after a while. Lastly, optimization could be significantly improved.
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Metascore
78

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    80
    Despite its difficulty, or perhaps because of it, it pushes all the right buttons for an epic cooperative experience. So if you've got a bunch of friends up for regular trips to the underground, the atmosphere will instantly and definitively absorb you. [Issue#317]
  2. Feb 16, 2022
    78
    GTFO is a concentration of love and wickedness, the merciless manifestation of a concept as inflexible as it is created with care and dedication. Although not all the pieces of the 10 Chambers proposal have yet been filed to perfection, the title does not fail to offer its users a cooperative experience full of personality, fiercely hardcore and stimulating in the most infamous sense of the term. It is certainly not a product for all palates, and it is certainly true that the Swedish studio still has some work to do, but already now GTFO is perfectly able to offer lovers of cooperative shooter with high difficulty rate a valuable mix of anxiety and excitement, fueled by an inflexible playful formula but capable of giving large doses of satisfaction.
  3. Edge Magazine
    Jan 27, 2022
    80
    This may not be the best choice for a player without an existing co-op team, but if you do have three friends who are willing to learn, and die, together, it's a work of unmissable claustrophobia. GTFO indeed. [Issue#368, p.110]