User Score
7.4

Mixed or average reviews- based on 68 Ratings

User score distribution:
  1. Positive: 47 out of 68
  2. Negative: 10 out of 68

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  1. Jan 7, 2020
    10
    Optimization is very pleased and the graphics are very beautiful. I play with my friends and the game is a bit difficult, but very cool.
  2. Jul 20, 2020
    7
    The game is still on early access and its a good game with great graphics and mechanics... but there's no matchmaking yet and it's a really difficult game to play alone or with two players only, also have some game breaking bugs that can ruin an entire run. The idea of new rundowns after some time its cool and fresh.
  3. Dec 16, 2019
    10
    This is a remarkable and probably a different game than what you are used to. If you do not like different, then you may not like this. This game is incredibly tough and requires team work at a high level. This is the sort of game that is amazing to play with friends. And if your friends dont play it, then the GTFO discord (which is integrated deeply into the game experience) is a greatThis is a remarkable and probably a different game than what you are used to. If you do not like different, then you may not like this. This game is incredibly tough and requires team work at a high level. This is the sort of game that is amazing to play with friends. And if your friends dont play it, then the GTFO discord (which is integrated deeply into the game experience) is a great place to make new friends. Expand
  4. Apr 19, 2021
    10
    Great Game, very hard competition but amazing Team-Game.
    It´s a Early Access Game so not everything is on this Point perfekt, but for me it is an amazing game, to play in a 4 Players Team.
    Alone you have no chance.

    Play togehter, or die together.
  5. Jun 27, 2020
    0
    I was really pulled in by the amazing looking design of the game, really sends home the horror sci fi look in a unique way, but I just got really destroyed by the game. I understand that the developers wanted to make a middle-shelf game that wasn't really for everyone, but I just don't understand why they can't have more accessibility for anyone that doesn't want to treat this like aI was really pulled in by the amazing looking design of the game, really sends home the horror sci fi look in a unique way, but I just got really destroyed by the game. I understand that the developers wanted to make a middle-shelf game that wasn't really for everyone, but I just don't understand why they can't have more accessibility for anyone that doesn't want to treat this like a military breach and clear sim, with mutants.

    The community wants to talk about how they're super tight knit, very helpful, but the moment you complain about any gameplay mechanic, they say "This isn't your game, keep walking." I bought this for myself, my wife and a friend that I've been squadding with in BF games since the original BF2, and I was just blown away by how you can't even play the first level without a youtube tutorial and a discord group.

    I don't really see this game as being a title that anyone can play out of the box, and if it takes over 100$ to put together your four man team? This game is -not- worth the money.

    Additionally, I would have given them a higher score, but when I posted a negative review in their forum, mods deleted it for "trolling" despite no cursing or defamatory remarks.
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  6. Dec 16, 2019
    0
    No matchmaking, awful gunplay, overpowered enemies, stealth is sh1t, enemy design is really bad, textures outdated, ugly UI makes my eyes bleed...
  7. Jul 1, 2020
    8
    Solo falta el machmaking como tambien mas costumisaciones pero el juego es una obra maestra un simple error te puede matar.
  8. Feb 1, 2020
    8
    it's still in EA status, but given it's recent release, it's not in an intense state of disrepair or a very buggy mess, 10 chambers did an excellent job making sure the release wasn't in a bug infested state, and offer a variety of mission from the getgo, though i'll give it a pass of 8/10 for now if it delivers on it's promises within a reasonable time i'll bump it up to a 9/10 toit's still in EA status, but given it's recent release, it's not in an intense state of disrepair or a very buggy mess, 10 chambers did an excellent job making sure the release wasn't in a bug infested state, and offer a variety of mission from the getgo, though i'll give it a pass of 8/10 for now if it delivers on it's promises within a reasonable time i'll bump it up to a 9/10 to potentially even a perfect 10/10! Expand
  9. Dec 14, 2021
    10
    Excellent hardcore team based game! The 1.0 update brought alot up updates and the game feels fleshed out and polished.
  10. Oct 30, 2020
    0
    Very bad game for nearly 30 Bucks.
    Its still in Early Access and even Cyberpunk 2077 is faster released than this crap.
    For 10€/$ i would give it a look cause im looking for a nice coop game with some friends but im not gonna pay 30 for an low Ass Unity Game someone created in his Kidsroom...
  11. Feb 15, 2022
    7
    Im adding on my point only for the other person who gave the game a zero for being so petty after getting former posts removed. The game is amazing its tight corridors and frustrating game play is MEANT to be a challenge. It's supposed to be a tactical simulation where you have lack of ammo, health, and other resources ect. "I would have given it a higher score." Then posting.a zero isIm adding on my point only for the other person who gave the game a zero for being so petty after getting former posts removed. The game is amazing its tight corridors and frustrating game play is MEANT to be a challenge. It's supposed to be a tactical simulation where you have lack of ammo, health, and other resources ect. "I would have given it a higher score." Then posting.a zero is just ridiculous. If you don't want to play games that have a challenging coop experience that costs money then go play fall guys. Though the game play can get a little repetitive it is still a very enjoyable experience at its price point. In closing I think the game is great and can't wait for further updates. Expand
  12. Jun 27, 2021
    6
    After well over 100 hours of play time and multiple rundowns I can honestly say the difficulty scaling and learning curve are far too brutal. If you don't have at least 2/3 pro gamers in your squad you are f**ked for any level past the B tier of the rundown.
  13. Jan 11, 2020
    9
    This game may not be perfect but definitely a great game. GTFO is kinda hard for newbies, but when you get used to the gameplay, you're gonna love it.
  14. Jan 13, 2020
    9
    GTFO is an excellent game that that doles out both despair and the relief of victory in equal handfuls...if you can manage to pull your team together well enough to execute a plan through the inevitable panic. The difficulty is definitely something people should be forewarned about however before purchasing this game considering a small mob can be enough to either kill, or place teammatesGTFO is an excellent game that that doles out both despair and the relief of victory in equal handfuls...if you can manage to pull your team together well enough to execute a plan through the inevitable panic. The difficulty is definitely something people should be forewarned about however before purchasing this game considering a small mob can be enough to either kill, or place teammates in critical condition. Supplies as one might expect are rare and the terminals that allow you to search for them are a unique addition. Enemies arent TOO spongy but are quick and deal lots of damage faster than you might expect which requires a lot of coordination and quick thinking to to put them down.

    Where the game suffers in my opinion is that the weapons are not very punchy and have kind of weak sound effects. The enemies are slightly generic, however they are still unsettling mostly because of the atmosphere. The pacing can also be very slow, considering that stealth is sort of essential to resource and health management. After running the first mission 3 times, the slow crawl can be a little grating. Once you have the hang of things its not insufferable but I'd consider putting some time aside since its unlikely you'll beat a mission on your first attempt.

    Lastly, the visual aesthetic and presentation are amazing and horrifying at the time. There's sterile droning and presence of cold machinery against the frayed and panicked prisoners that gives a truly hopeless feeling. The intro was so jarring that I think I'm going to remember that for some time to come.

    I love what I've experienced here and I hope the game does well. I'd definitely recommend it to anyone looking for a hardcore challenge that emphasizes teamwork.
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  15. Mar 7, 2023
    8
    Pros
    - Gameplay
    - Graphics/Artstyle
    - Concept
    - Enemies
    - Story

    Cons:
    - Clothes/Skins

    Verdict:
    A hard game that needs a team that is very coordinated. It's really rewarding when you finish a level.
  16. Feb 1, 2020
    8
    The game is great, and definitely scary. The only problems is they are still working on balancing. Im sure once development is over, this game would be a 10.
  17. Jan 25, 2022
    7
    Pros-
    Complete focus on team play
    The claustrophobic feeling works well in the horror aspect
    Simple, yet unique loadouts make the game more fun

    Cons-
    UI Readability is horrible
    Enemy AI feels really dumb
    Rundowns can get very tiring
  18. Dec 16, 2020
    9
    If you're up for a challenge, like REAL challenge, then this game is for you! Some levels are easier, some are harder but the difficulty bar for all of them is set really high.
    Mastering game mechanics and cooperation is truly the key to the victory.
    Graphics are also fantastic! I love the fact that the artists didn't shy away from creating pitch black elements of the level to keep you
    If you're up for a challenge, like REAL challenge, then this game is for you! Some levels are easier, some are harder but the difficulty bar for all of them is set really high.
    Mastering game mechanics and cooperation is truly the key to the victory.
    Graphics are also fantastic! I love the fact that the artists didn't shy away from creating pitch black elements of the level to keep you guessing if you can use your flashlight or not.
    Assets crafted carefully, effects work nice with environment, sounds convey the right message and sound great.
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  19. Jan 22, 2021
    8
    A mix of horror and tactical shooter. Love to spend evenings with friends fighting through the depths of this world. Maybe a bit glitchy sometimes when a enemy hits you random through a wall.
  20. Dec 29, 2021
    10
    The best coop experienceю with a good and deep gameplay, great atmosphere, great sountrack.
  21. Jun 21, 2022
    6
    This game requires a lot of patience to play. It also requires 4 people to play. If anyone of those players screws up then everyone is dead. That's what type of game this.
  22. Jun 23, 2022
    10
    this game is **** brutal, its hard to master and really unforgiven.....comunication is a must
  23. Mar 30, 2023
    2
    A courageous idea with bad execution

    GTFO is a 4-player co-op shooter with heavy emphasis on stealth. The gameplay is mission-based; you and your teammates are thrown into handcrafted dungeons filled with humanoid monsters in order to complete an objective and make it out alive – nothing out of the ordinary so far. The premise is the sheer horror of the high difficulty. Any misstep
    A courageous idea with bad execution

    GTFO is a 4-player co-op shooter with heavy emphasis on stealth. The gameplay is mission-based; you and your teammates are thrown into handcrafted dungeons filled with humanoid monsters in order to complete an objective and make it out alive – nothing out of the ordinary so far.

    The premise is the sheer horror of the high difficulty. Any misstep can escalate the mission to the point where your team either dies or takes heavy casualties in terms of resources like ammunition and health items. Combined with the brutal darkness and the sound and level design, it creates a tension that can only be experienced very rarely in co-op games.

    Sadly, once this facade drops, a game flawed by bad design choices steps into the light – or darkness if you will ;)

    See, the developers praise inaccessibility as one of their core design philosophies. I respect this decision. We need more games that expect at least a modicum amount of engagement of the player, but the way GTFO did it is simply not right.

    Let me elaborate:
    - The game can only be played in a group of four, no less, because there is no scaling.
    - There is also no drop-in/drop-out system, which means that if a teammate got disconnected, prepare to restart a 3+ hour long mission.
    - Even with missions of this length, they cannot be paused and continued another time.
    - The game has a lot of systems that have to be learned and mastered, but no systems to teach you these. That means no tutorial and no dynamic manual – a part of the design philosophy, I guess.
    - Testing via trial and error is discouraged by the massive punishment received if something goes wrong.
    - The game has about 50+ missions, but only about 8 are available at a time because “they are tailored specifically to the player’s taste”.
    - The game has a lore, but it is somewhere hidden in the log files, so I didn’t bother.
    - The game has no soundtrack.
    - A mission fails once you and your mates agree not to restart at a checkpoint because you wouldn’t make it anyways. This happens at about 3 hours into a mission. Then you get nothing, no progression, not an experience bar of any sort, not even tips on how you could improve the next time around.

    These reasons keep the game in a constant spiral of frustration instead of an interesting challenge. But it is fixable, with minor tweaks even. The technical basis of the game is sufficient and polished.

    If the players were given access to the earlier missions with less complex systems, so that they can learn the game in smaller steps. If the players were rewarded with cosmetics for retrying a mission over and over again, to communicate that restarting missions is a part of the process instead of a failure. If the missions were shorter, so the players could try out strategies instead of sticking to the combat-approved tactics.

    If all these improvements were made, this game could be a decent game like Deep Rock Galactic – oh, have I mentioned that Deep Rock Galactic costs less than this mess?
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  24. May 6, 2022
    8
    GTFO is a tense game that oozes atmosphere and is a standout among the horror genre from what's been released the past couple of years. The game is difficult but in a way that can be mastered and overcome with experience, rarely are mistakes forgiven. The steady cycle of updates to the game through the Rundown feature shakes up the formula for returning players, and also brings renewedGTFO is a tense game that oozes atmosphere and is a standout among the horror genre from what's been released the past couple of years. The game is difficult but in a way that can be mastered and overcome with experience, rarely are mistakes forgiven. The steady cycle of updates to the game through the Rundown feature shakes up the formula for returning players, and also brings renewed interest to the game with time. My issue with the game boils down to its reliance on a full team of 4 to be remotely beatable, while this has been no issue for me in finding 4 friends who own the game and want to play, it is a heavy bar of entry for new players that could be viewed as unfair. While it is possible to matchmake with random players, this is highly inadvisable in my experience. However, if you can find people to play this with and are ready for a challenge, this game is worth the price of admission in my books. Expand
  25. Sep 25, 2022
    8
    This game has made very significant strides since first launching, however the lag and overall visuals are either a bit lacking, or a bit of an eyesore. The fog levels are the worst, cause by the end you're just tired from straining your eyes to even see where you are. Bit of a mess, but overall a good experience and very fun to play with friends. Majority is done well, just the parts itsThis game has made very significant strides since first launching, however the lag and overall visuals are either a bit lacking, or a bit of an eyesore. The fog levels are the worst, cause by the end you're just tired from straining your eyes to even see where you are. Bit of a mess, but overall a good experience and very fun to play with friends. Majority is done well, just the parts its lacking lack hard. Expand
  26. Feb 25, 2023
    9
    This game is very enjoyable. The environment and gameplay is quite pleasing. The only complaint on gameplay I could make is that there seem to be a few bugs that can be game breaking. But these seem to be rare and infact possibly even patched now.

    My only TRUE complaint with this game is that it is very overpriced and should cost less. It's around £100 worth of money for a full group.
  27. Aug 21, 2023
    7
    I enjoyed the concept and I'm curious about what these developers could achieve if this game were AAA and had more content.

    The idea is fantastic, and the execution creates a captivating atmosphere. It instills a sense of insecurity where communication and coordination are essential. Ammunition is scarce, the map is hostile, resources are hard to come by, and enemies are ruthless. All
    I enjoyed the concept and I'm curious about what these developers could achieve if this game were AAA and had more content.

    The idea is fantastic, and the execution creates a captivating atmosphere. It instills a sense of insecurity where communication and coordination are essential. Ammunition is scarce, the map is hostile, resources are hard to come by, and enemies are ruthless. All of these factors contribute to the game's uniqueness. If you have three friends who are committed to learning the game, you're in for an enjoyable experience. However, if you're playing solo, the gameplay isn't the main focus here. Unfortunately, the game doesn't maintain my interest over time.

    I've played for 30 hours and nearly reached the end of Rundown 2.0. It was fun, but the game lacks progression. You start with all the guns, and the cosmetic options are somewhat lacking. Additionally, there's no actual storyline. While you can read documents, they don't contribute to a "real" overarching plot. The dialogues are repetitive and become annoying after a while.

    Customization, proper progression, and an engaging plot are all areas where the game falls short. As a result, I kinda quit "too early."

    On the technical side, the audio design is quite impressive, although the graphics could be better given the price point. The map design stands out, but it does become monotonous after a while. Lastly, optimization could be significantly improved.
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Metascore
78

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 14
  2. Negative: 0 out of 14
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    80
    Despite its difficulty, or perhaps because of it, it pushes all the right buttons for an epic cooperative experience. So if you've got a bunch of friends up for regular trips to the underground, the atmosphere will instantly and definitively absorb you. [Issue#317]
  2. Feb 16, 2022
    78
    GTFO is a concentration of love and wickedness, the merciless manifestation of a concept as inflexible as it is created with care and dedication. Although not all the pieces of the 10 Chambers proposal have yet been filed to perfection, the title does not fail to offer its users a cooperative experience full of personality, fiercely hardcore and stimulating in the most infamous sense of the term. It is certainly not a product for all palates, and it is certainly true that the Swedish studio still has some work to do, but already now GTFO is perfectly able to offer lovers of cooperative shooter with high difficulty rate a valuable mix of anxiety and excitement, fueled by an inflexible playful formula but capable of giving large doses of satisfaction.
  3. Edge Magazine
    Jan 27, 2022
    80
    This may not be the best choice for a player without an existing co-op team, but if you do have three friends who are willing to learn, and die, together, it's a work of unmissable claustrophobia. GTFO indeed. [Issue#368, p.110]