Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 11
  2. Negative: 0 out of 11
  1. 90
    Those amusing bugs aside, Greedfall: The Dying World is an earnest project by one of the most earnest game developers out there. It’s a game that is trying hard to say something important about a topic that is of great importance, while structuring it into an RPG that builds on the truly interesting world and lore conceived in the original. Spiders remains the best of the B-tier European RPG developers, and that’s a compliment. Belonging outside of the big-budget blockbuster developers affords a creative freedom that Spiders has never been hesitant to embrace.
  2. Mar 30, 2026
    75
    GreedFall: The Dying World has a strong combat system, more versatile and expansive when compared to the previous game. It feels more tactical, and you have to consider different weapon types, status conditions, team composition and so on. Granted, the enemies can feel generic, but you have an expansive skill tree to ensure that you mix things up as you go along. I also enjoyed the great world building, and bosses were a highlight for this experience. The team at Spiders surpassed themselves by creating an even better game than the first GreedFall, although this title has shortcomings. There are pacing issues with the story, the romance arcs are weak, and some areas/character arcs felt unfinished. It takes a bit to pick up and feel great, but once it does, you will find yourself spending many hours in this interesting world.
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  1. Apr 9, 2026
    Greedfall: The Dying World is one of those games that demands patience and a lot of willpower on your part. Spiders has tried to bite off more than they could chew, creating a title with an incredibly slow start and tactical combat that never quite clicked with me. I miss the 'immersive sim' identity of the first game; here, they’ve opted for something more conventional, coupled with optimization issues and bugs that can really break the immersion. Yet, despite all that, I can't deny that the world is well-built. It has that classic RPG charm, reminiscent of Dragon Age: Origins, where you can get lost in its cities, talk to your companions, and soak in its political nuances.