Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 11
  2. Negative: 0 out of 11
  1. 90
    Those amusing bugs aside, Greedfall: The Dying World is an earnest project by one of the most earnest game developers out there. It’s a game that is trying hard to say something important about a topic that is of great importance, while structuring it into an RPG that builds on the truly interesting world and lore conceived in the original. Spiders remains the best of the B-tier European RPG developers, and that’s a compliment. Belonging outside of the big-budget blockbuster developers affords a creative freedom that Spiders has never been hesitant to embrace.
  2. Mar 30, 2026
    75
    GreedFall: The Dying World has a strong combat system, more versatile and expansive when compared to the previous game. It feels more tactical, and you have to consider different weapon types, status conditions, team composition and so on. Granted, the enemies can feel generic, but you have an expansive skill tree to ensure that you mix things up as you go along. I also enjoyed the great world building, and bosses were a highlight for this experience. The team at Spiders surpassed themselves by creating an even better game than the first GreedFall, although this title has shortcomings. There are pacing issues with the story, the romance arcs are weak, and some areas/character arcs felt unfinished. It takes a bit to pick up and feel great, but once it does, you will find yourself spending many hours in this interesting world.
  3. Mar 26, 2026
    70
    It’s not the worst RPG in the world, but it’s far from the best. The numerous bugs and cut content are a real letdown, but fans of the series will still find something to enjoy here.
  4. Mar 11, 2026
    70
    An ambitious roleplaying game marred by unsatisfying combat and too many graphical glitches.
  5. Apr 10, 2026
    68
    An atmospheric role-playing experience made with genuine passion, that unfortunately falls short due to technical flaws and a clunky combat system.
  6. Apr 15, 2026
    60
    In the end, Greedfall 2 is just another Spiders‘ game. With its great concept that struggles to deliver on many fronts. An average combat system is paired with equally average RPG mechanics, while the attractive world feels lifeless despite its limited number of locations and frequent revisits. The only element lifting it above mediocrity is a well-crafted story driven by companions and intriguing factions. Visual glitches further reinforce the sense of a game whose ambitions exceed its budget, which lacks the self-awareness to realize it.
  7. Apr 15, 2026
    60
    Thanks to a boatful of superfluous systems, sometimes sterile writing, and ill-considered treatment of colonization, Greedfall: The Dying World fails to reach the heights of the games it borrows from. Yet, its straightforward sincerity and character-focused structure may still charm.
  8. Mar 26, 2026
    60
    GreedFall: The Dying World is yet another budget RPG from Spiders, whose developers continue to struggle with self-improvement. Once again, interesting ideas are not fully realized, and the overall experience is marred by clunky gameplay and inconsistent visuals.
  9. Mar 13, 2026
    60
    There are aspects about GreedFall: The Dying World that remain compelling -- the overall world-building remains top-notch, the RPG progression systems are well-designed, and fans of GreedFall's established lore will have plenty to latch onto. However, the narrative doesn't carry the same inventiveness as the original game, the combat changes appear to be courting a more niche playerbase, and multiple gameplay and technical shortcomings compromise the experience entirely. If Spiders and Nacon can manage to support the game after release, it's possible that many of these issues could be addressed, but the state in which this game was released doesn't have me feeling optimistic.
  10. Edge Magazine
    Apr 16, 2026
    50
    Like a conversation made entirely out of pleasantries, it ultimately rings false. [Issue#423, p.108]
  11. Mar 12, 2026
    50
    Despite some great ideas and undeniable skill in creating a coherent and engaging world, Greedfall: The Dying World will struggle to be the saving grace for Spiders and Nacon. It never truly escapes its major structural shortcomings (which have only worsened since Greedfall). Its utterly forgettable combat (due in large part to its disconcerting simplicity) fails to generate any real enjoyment. The worst part is that it's hard not to see in this sequel (which isn't really one) the skeleton of a good game. There's soul there, at least. But because of its fragmented structure, outdated design choices, and overall flawed presentation, the title chosen for Spiders' latest release might very well end up being sadly prophetic.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Apr 9, 2026
    Greedfall: The Dying World is one of those games that demands patience and a lot of willpower on your part. Spiders has tried to bite off more than they could chew, creating a title with an incredibly slow start and tactical combat that never quite clicked with me. I miss the 'immersive sim' identity of the first game; here, they’ve opted for something more conventional, coupled with optimization issues and bugs that can really break the immersion. Yet, despite all that, I can't deny that the world is well-built. It has that classic RPG charm, reminiscent of Dragon Age: Origins, where you can get lost in its cities, talk to your companions, and soak in its political nuances.