User Score
5.4

Mixed or average reviews- based on 55 Ratings

User score distribution:
  1. Positive: 22 out of 55
  2. Negative: 22 out of 55
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  1. Sep 29, 2015
    6
    I am a big fan of economic simulators and the realism is evident in the supply-demand aspect of the game. That being said, its extremely difficult to create a balanced enough economy to even hire your first set of soldiers to defend against raiding groups. I was hoping for more options for city buildings, policies and commodities, but there is still plenty to work with. The graphics areI am a big fan of economic simulators and the realism is evident in the supply-demand aspect of the game. That being said, its extremely difficult to create a balanced enough economy to even hire your first set of soldiers to defend against raiding groups. I was hoping for more options for city buildings, policies and commodities, but there is still plenty to work with. The graphics are decent and the scale of the map is another plus. Battles are rather boring leaving the trading and economic strategy as the primary focus of the game. Would recommend if you are into the trading and economic aspects otherwise I think you will be disappointed. Expand
  2. Sep 28, 2015
    7
    I was hoping for the sequel to Grand Ages: Rome. Instead, I got the sequel to Rise of Venice only with a giant map, land-based trade routes, and 4x elements thrown in like automated combat, research trees, and the ability to found your own cities. What really bummed me out was the lazy building system which appeared to be copied straight over from Rise of Venice. That mediocre handful ofI was hoping for the sequel to Grand Ages: Rome. Instead, I got the sequel to Rise of Venice only with a giant map, land-based trade routes, and 4x elements thrown in like automated combat, research trees, and the ability to found your own cities. What really bummed me out was the lazy building system which appeared to be copied straight over from Rise of Venice. That mediocre handful of building icons was lazily carried over from a mediocre game when it should have been done away with. It is not a bad game by any means, but when playing it I can't help but feel like the developers cut too many corners and copied too many aspects from games. Expand
  3. Sep 29, 2015
    7
    This game shows a lot of promise and its addictive a lot, but also it has a lot of problems.
    In my opinion this was supposed to be a mix between Crusader Kings and Total War to put it roughly. But it turned out to be a "Strategy" game, it has no tactics what so ever in combat, its little more then browser games combat, why in the 7 hells didn't you make a combat like for example Hegemony
    This game shows a lot of promise and its addictive a lot, but also it has a lot of problems.
    In my opinion this was supposed to be a mix between Crusader Kings and Total War to put it roughly. But it turned out to be a "Strategy" game, it has no tactics what so ever in combat, its little more then browser games combat, why in the 7 hells didn't you make a combat like for example Hegemony series, it looks like it anyway.
    Another problem I found is AI for, well everything, but the trade when u set a route, they can do a good job, but they can **** you up, I was starting to think that whole AI was working against me.
    The merchant kept hoarding the goods, or just buying it back after they sell it, I have no idea why there was no detailed system for trades:
    For Example- On each rout I can set how much barrels of "something" I am willing to buy at one town, and then to sell at next one.. etc etc.. you got the point.
    Animals are a bit stronger then they should be, and battles last far too long by games timeline, 100vs100 fighting for 3 weeks... gr8..
    And my biggest problem: Who ever did artwork of St. Sophia(Hagia Sophia) is either some1 who hates Orthodox Christians or a total idiot, coz Orthodox version of it did not have those god damn pointy towers, and it had cross on it.

    Still I like the game, and I like it a lot, just if some1 were to fix the battles and the god damn trade AI.
    Well trade can be worked out, but still it can be retarded from time to time.
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Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 1 out of 11
  1. LEVEL (Czech Republic)
    Oct 22, 2015
    40
    Extremely slow-paced strategy game sacrifices all the fun and features to economic complexity what –at the end– doesn’t work that well. [Issue#257]
  2. Oct 22, 2015
    50
    Grand Ages: Medieval is an ambitious trade/military/leadership simulator of medieval Europe. After the first few hours of entertainment you will be probably caught - either by bears or more likely by boredom.
  3. Oct 20, 2015
    59
    Grand Ages: Medieval is a wasted opportunity. It tries to be original in many ways, but lacks in too many key aspects.