User Score
5.4

Mixed or average reviews- based on 55 Ratings

User score distribution:
  1. Positive: 22 out of 55
  2. Negative: 22 out of 55
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  1. Sep 30, 2015
    0
    Lots of potential, but extremely poorly balanced.
    The economic system is strange and seems to have its own logic. The game becomes extremely boring after a couple of hours. Once you've managed to build a strong base economy, there's basically very little left to do except just taking over towns. The game is extremely slow, both in pace (even on x10 speed) and in in-game speed (it takes 4
    Lots of potential, but extremely poorly balanced.
    The economic system is strange and seems to have its own logic. The game becomes extremely boring after a couple of hours. Once you've managed to build a strong base economy, there's basically very little left to do except just taking over towns. The game is extremely slow, both in pace (even on x10 speed) and in in-game speed (it takes 4 months for 200 mercenaries to defeat a few wolves). Building 1 army can completely ruin your economy. An economy with issues seems impossible to reverse, leading to a consistent need to restart new games. A stern lack of content also adds to the repetitive nature of the game (4-5 towns are enough to exploit all resources).
    Could be very decent after a few patches, but right now it's almost unplayable.
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  2. Sep 27, 2015
    0
    Where to start...
    To use the name "Grand Ages" although the game has NOTHING to do with the former games with this benchmark was the first insolence.
    But well. The military is broken. No clue where to start to explain it. Its just... fubar. Recruitment during fight, random losing control, getting troops as presents that wreck your economy and can't be disbanded... fubar i tell you. The
    Where to start...
    To use the name "Grand Ages" although the game has NOTHING to do with the former games with this benchmark was the first insolence.
    But well.
    The military is broken. No clue where to start to explain it. Its just... fubar. Recruitment during fight, random losing control, getting troops as presents that wreck your economy and can't be disbanded... fubar i tell you.
    The AI is broken, albeit it is cheating immense it still acts tragicomic.
    The economy is shallow and will be simple as soon you researched free-trade (not much to research here... so won't take too long. After the forced auto-trade is gone you realize HOW broken the game is in the actual state).
    It has zero medieval atmosphere, for its looking like a venice-clon.
    Its deprimising to spend more time on this :)

    In short:
    An early access title for almost full price
    Tried to achieve a whole world of trade and strategy and achieved nothing.
    Every aspect of the game is both shallow and yet unfinished.
    Beware, maybe have a look in a year when it is on some sale.

    For 20 bucks/euro i wouldn't have given 0 points, but to DON'T put an early-access-label on the game and take an appropriate price for a early access-grame doesn't deserve anything else.

    The way they try to sell it is pert near to false advertisement.
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  3. Sep 27, 2015
    1
    Too boring only be watching caravan place to place majority of the time. Combat unbalanced AI. Initial campaign with confused and completed without feeling effort objectives, just did not know they were finished ... Bling Bling, completed goal. Wow, what I had to do it?!?!?!? I do not know but I did not look. I played for 10 hours and I'll try one more chance. Without another novelty, theToo boring only be watching caravan place to place majority of the time. Combat unbalanced AI. Initial campaign with confused and completed without feeling effort objectives, just did not know they were finished ... Bling Bling, completed goal. Wow, what I had to do it?!?!?!? I do not know but I did not look. I played for 10 hours and I'll try one more chance. Without another novelty, the game will go to limbo along with Tropico 5. And I will giving up Kalypso forever. Expand
  4. Sep 25, 2015
    3
    This game had much potential but in the end it's yet another Kalypso cash-grab attempt. Game is very basic and from the get-go you understand that it's designed to require tons of DLc before it becomes anything other than medicore game. Not to mention that pre-order price was 38 euros, which was supposedly -15% off, but the launch price is 36.99.
  5. Sep 26, 2015
    0
    Really bad game, you can built only 6 types of building +(some for produce), gameplay is only watching your caravans and sometimes manage their routes. Its all, there is nothing positive on this game.
  6. Sep 26, 2015
    1
    A very poor game which has nothing in common with grand ages Rome. It has a good zoom and 3D map but it's boring to play as its 95 per cent economic trading. Combat is basic with no strategy as in biggest army wins every time. I expected it to be more like the Anno series of games but it's not fun to play at all. I got refund from steam day after its release.
  7. Sep 30, 2015
    0
    Boring game. Mechanics are dull and very simple. In one hour every thing you do will be the same repetititve clicking. The trading consists only of a few boring trade goods. The town building is non existent and you don't have any control over warfare. This is more like an indie game then a trading or building sim and thus should be priced that way. 45 euro's is waaay to much for thisBoring game. Mechanics are dull and very simple. In one hour every thing you do will be the same repetititve clicking. The trading consists only of a few boring trade goods. The town building is non existent and you don't have any control over warfare. This is more like an indie game then a trading or building sim and thus should be priced that way. 45 euro's is waaay to much for this game. 10-15 would be a better price.

    Don't believe all the positive reviews! They obviously never played the game or are easily duped. This is certainly not worth a 10!! But more like a 5 or 6. I only give it a 0 because of the obvious idiots and marketeers who give this an undeserved high rating.
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  8. Oct 1, 2015
    4
    At over 60 hours of gameplay I can see the potential for this game to be greatly enjoyable in about 3 to 6 months when the developers reboot/re-imagine UI information transparency and economy/trade route management interface and automation tools. I'm also already at the frustration point of putting the game on the shelf for at least 3 months hoping that happens.

    I'm sure when the
    At over 60 hours of gameplay I can see the potential for this game to be greatly enjoyable in about 3 to 6 months when the developers reboot/re-imagine UI information transparency and economy/trade route management interface and automation tools. I'm also already at the frustration point of putting the game on the shelf for at least 3 months hoping that happens.

    I'm sure when the developers were playtesting it all seemed to be 'functioning as intended' in an old school Verant-ish sense - that's because the behind the scenes economic mechanics were precisely known to them like the back of their hands that type the code. The game itself and the in game knowledge base do a poor job of communicating that information making early gameplay a very painful trial and error, go broke and restart experience. Contrary to many avid empire gamers instincts glacially slow growth, fastidious repetitive micromanagement and frequently tweaking logistics are seemingly required.

    Aggressively building, over-investing in military technologies or attempting warfare conquest too early in the game breaks the economy as well - in addition to warfare being innately simplistic, slow, and tedious.

    This game is an a.r. economy micromanager's dream in it's current state. Most other gamers may want to wait for it to get more time in the oven or pick it up on a discount site sale.
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  9. Oct 22, 2015
    0
    Was suckered by Kalypso's use of "Grand Ages" in the title. My bad for assuming that the game would be anything like GA: Rome which its not, at all, obviously I liked the original since I bought this pile of dog dung. I hope Kalypso fails in the near future, they can't be allowed to continue like they are, making DLC games, ripping off old titles to sell you garbage. Not to mention if youWas suckered by Kalypso's use of "Grand Ages" in the title. My bad for assuming that the game would be anything like GA: Rome which its not, at all, obviously I liked the original since I bought this pile of dog dung. I hope Kalypso fails in the near future, they can't be allowed to continue like they are, making DLC games, ripping off old titles to sell you garbage. Not to mention if you were a moron like me and pre-ordered on STEAM you can't get a refund since you're outside of 2 weeks. Never mind all those people who get to try the game and get a refund.. you pre-purchased 3 weeks ago so we're not refunding you LOL.. what a joke even though you only wasted 30 minutes and found this game to be a complete waste of time. Save your money.. its nothing like "Grand Ages" I still can't even figure out why the heck they used that title.. would have been better off starting with something new... oh but wait.. its Kalypso they need more money and more DLC games in their catalog so god forbid they make a 'classic' type of RTS/City Builder.. Nope not here! Expand
  10. Dec 2, 2015
    4
    Interesting one this. I have put off writing a review for ages to try and be fair to it mainly because I couldnt make up my mind.

    In summary. A lost opportunity. A great framework was created here but it wasn't carried through with any depth. It is lightweight. It could have been a really accessible version of the more inscrutable strategy games which people like me just don't have
    Interesting one this. I have put off writing a review for ages to try and be fair to it mainly because I couldnt make up my mind.

    In summary. A lost opportunity. A great framework was created here but it wasn't carried through with any depth. It is lightweight. It could have been a really accessible version of the more inscrutable strategy games which people like me just don't have time to learn.

    It could have combined the best of a couple of genre's to provide depth and win on the basis of being that much more accessible.

    But it it just feels unfinished. It feels good to begin with. Then you start to notice the really strange and annoying way you have to access what your looking for in the UI.

    For example, a trader is in a city loaded up with goods for sale. So, click the market or the town right? NO. First you must zoom out a fair way so you can see the city name, then you click your little trader icon under it. Then you click the town. 4 clicks for the price of one and a bit of unzooming. This is a very typical example of the design mistakes in this game. Rather than add depth by giving you diversity and options and while not making the combat total war (which personally I didnt want or expect anyway) it handles it in such an unengaging simplistic way it is really not interesting. The trading and commerce is also simplistic in a similar way. What could have been fun has been dumbed down.

    It could have been a good game as it is beautiful, the sound is ok and it has a nice feel to it but it is like they never got to make any of it work properly and just stopped development. Hard to understand the vision here, it reminds me a bit of settlers more than any war type game but it nothings is happening. Way too little content and diversity.

    Diplomacy is so pathetic it is hard to see why they bothered to add it in at all. Very lame. Poorly designed and too lightweight even for casual strategy.
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  11. Jun 7, 2023
    0
    It is just boring. I can't write more, because there is no more to say. It is only boring. There is no good Interface and there are no tips.
Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 11
  2. Negative: 1 out of 11
  1. LEVEL (Czech Republic)
    Oct 22, 2015
    40
    Extremely slow-paced strategy game sacrifices all the fun and features to economic complexity what –at the end– doesn’t work that well. [Issue#257]
  2. Oct 22, 2015
    50
    Grand Ages: Medieval is an ambitious trade/military/leadership simulator of medieval Europe. After the first few hours of entertainment you will be probably caught - either by bears or more likely by boredom.
  3. Oct 20, 2015
    59
    Grand Ages: Medieval is a wasted opportunity. It tries to be original in many ways, but lacks in too many key aspects.