- Publisher: Kalypso
- Release Date: Sep 25, 2015
- Also On: PlayStation 4
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- Critic score
- Publication
- By date
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Sep 27, 2015Grand Ages: Medieval rewards strategists, people who like to plan ahead and like to take time to sit back and oversee the big picture before deciding what to do next. Micromanagement is not required, just encouraged, and optimizing town wealth, output and growth through trade can be a fun challenge all by itself.
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Sep 27, 2015If you want to rule over Europe you can look forward to complex trading and city building. For military strategist it may fall short.
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Sep 25, 2015I liked my time with Grand Age: Medieval, but after spending a lot of time in the Balkans in my first campaign, I want to see whether there's variety in switching to another region for the start town.
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Sep 24, 2015A calm and strategic experience that may bore those who seek some action, but will delight those who just want to rule the (medieval) world through politics and economics.
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Oct 7, 2015Accessibility and short-term appeal are the key points of Grand Ages: Medieval.
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Sep 25, 2015Simplistic combat and a lack of variety mean that it begins to run out of steam by the end-game, but if you’re looking for a more relaxed approach to world domination, Grand Ages: Medieval is a perfectly solid option.
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Sep 29, 2015Even with a fast forward button games of Grand Ages: Medieval will take a large chunk of time, furthermore the game forces you to take part in heavy trade to be able to keep your money out of negative and if you decide to go towards a more militaristic route then you will need to be able to fund your army.
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Oct 20, 2015Grand Ages: Medieval is a wasted opportunity. It tries to be original in many ways, but lacks in too many key aspects.
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Oct 22, 2015Grand Ages: Medieval is an ambitious trade/military/leadership simulator of medieval Europe. After the first few hours of entertainment you will be probably caught - either by bears or more likely by boredom.
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Oct 9, 2015For a game that needs to present information clearly and effectively, it fails to do so, and this failure has an unfortunate ripple effect on the rest of the game.
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LEVEL (Czech Republic)Oct 22, 2015Extremely slow-paced strategy game sacrifices all the fun and features to economic complexity what –at the end– doesn’t work that well. [Issue#257]
Awards & Rankings
User score distribution:
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Positive: 22 out of 55
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Mixed: 11 out of 55
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Negative: 22 out of 55
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Sep 26, 2015
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Sep 25, 2015
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Sep 26, 2015