- Publisher: Ubisoft
- Release Date: Feb 13, 2017
- Also On: PlayStation 4, Xbox One, Xbox Series X
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- Critic score
- Publication
- By date
- Unscored
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Feb 16, 2017Outside of the fighting, however, For Honor is a needlessly bloated game. There’s a lot of tediously granular customisation, a tacky free-to-play-style storefront selling in-game currency for real-world money, and a tangle of ugly, confusing menus to wrestle through before you can get into a battle. And as time goes on, and those stalwart, hardcore players continue to hone their skills, it’ll be even more unwelcoming to newcomers. Stick with it, though, and you’ll find a rich, tactical fighting game with wonderfully weighty combat and hidden depths to uncover. But if you want something accessible you can easily dip in and out of, you may want to swear fealty to another lord.
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Mar 31, 2017Amazing rich gameplay that is sadly let down by an overly complex UI and hidden barely there tutorials. Sure to be a long term hit. [Issue#260, p.60]
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Feb 27, 2017Even though For Honor's core combat is essentially an elaborate quick-time event sequence in disguise, the production values and novelty factor are high enough that there is still a good deal of fun to be had here.
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Feb 23, 2017Ubisoft have two game series that will always stick out to me for their debut games: Watch Dogs and Assassin’s Creed. The reason for this is simple: both games had interesting concepts but they weren’t fully realised until the sequel. For Honor is similar in this regard as there are clear things that can be improved with a sequel, however I still believe it is well worth playing. The combat in the game is fantastic, and though the learning curve may be steep, once you get the hang of it you’ll be playing for hours. The first entry in the For Honor series has started strong, I hope a sequel can fill in everything the game currently lacks.
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Feb 17, 2017Ultimately, For Honor doesn’t focus on making sense or being historically accurate, it just puts cool stuff in a field and tells it to go out and fight. Everything outside of playing online sucks, like microtransactions, customization options and single-player. Hell, the multiplayer itself sometimes sucks when it pairs you with a badly selected host player...However, when the game is working and you’re murdering a single human player while screaming “FOOOOOOOOOOOR HOOOOOOOOOOOONOOOOOOOOOOOR” at their corpse, it’s pretty damn rewarding...It’s just a shame the single player couldn’t capture the soul of playing online.
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Feb 16, 2017For Honor is probably the most satisfying multiplayer game. You can say goodbye to the modern and futuristic eras and just enjoy the brutality of middle age. Except for the in-game cash shop, the game has all the cards in hand to have a bright future.
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Mar 17, 2017For Honor is rife with annoying bugs and design shortcomings. Still, a fighting game with swords is too rare a game to ignore it. If you like memorizing combos and duking it out with other players, give Ubisoft 3-4 months to iron out bugs, fix the balance and lower the price.
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Feb 23, 2017finally has a permanent place in my collection – it’s obviously doing something right. The melee combat is truly some of the best I’ve ever encountered, and I’ve been playing on a nightly basis, knowing what a rush it is if I find the perfect opponent. Unfortunately, I struggle to recommend it when the total package is so skimpy and the online so unreliable. I sense an earnest attempt by Ubisoft with For Honor, but at the moment all they’ve done is laid the groundwork for a stronger experience in the future.
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Feb 23, 2017For Honor has the best, most innovative and rewarding combat system we have seen in years. However, the whole experience is crippled by poorly-designed game modes and progression schemes; a broken matchmaking system and online instability. It's best to avoid it for now and wait a few months until the developer can fix its problems.
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Feb 25, 2017But damn, when it’s all working it’s so good. This is a really frustrating review because there’s absolutely a diamond somewhere within this game. You catch a glimmer of it maybe once or twice an hour, when a match has that perfect moment and you’re down to a sliver of health, deflecting every blow, and then manage to throw your opponent off a bridge or something. That! That’s For Honor...It’s also microtransactions though, and “Recovering Network Connection,” and a hundred tiny annoyances that detract from the core conceit.The only honor here is on the battlefield itself.
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Feb 17, 2017For Honor's tactical, forceful swordplay is extremely well-executed, especially for a first attempt. It's just a shame it's attached to so many distractions, including a bewildering story mode.
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| This publication has not posted a final review score yet. | |
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Feb 16, 2017Quick look.
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Feb 14, 2017Ubisoft have done a solid job with For Honor, then, forging it from worthy materials and engraving it with a few details that place it above other games from similar scale publishers. There may be the odd occasion when it feels like it’ll buckle, but in the end its blade always seems to strike true. [Tech review: Pass]
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Feb 16, 2017Overall, I don’t know exactly how I feel about For Honor. It sometimes feels like a Ubisoft hired a bunch of scientists in white coats to observe Dark Souls PvP from behind reinforced perspex and experiment on it with Dota DNA in a mad attempt to recreate a tame monster in a safe environment for their own nefarious ends (profit). What they’ve made is an interesting chimera, something that is both more accessible but sometimes just as unforgiving.
Awards & Rankings
User score distribution:
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Positive: 363 out of 996
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Mixed: 229 out of 996
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Negative: 404 out of 996
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Feb 13, 2017
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Feb 13, 2017
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Feb 15, 2017