User Score
6.5

Mixed or average reviews- based on 409 Ratings

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  1. Sep 9, 2015
    10
    I don't know why this masterpice has mixed ratings. I think this is the scariest of the FNaF series with the scariest animatronics and jumpscares. I really loved this game. From the Nightmare animatronics my favorite is Nightmare Bonnie he is the scariest i think.
  2. Sep 9, 2015
    0
    This game is hands down the worst video game sequel ever made in video game history. This game isn't scary at all, the gameplay is the same and is this time boring, the story makes no since, and to top it all off this game tries to be realistic even though THIS IS A HORROR VIDEO GAME WITH LIVE ANIMATRONICS!!!!!
  3. Sep 8, 2015
    7
    I like five nights at freddys but this is not like my kind of flavour i liked the 1st and 2nd better and all the characters went from small big medium and small so i think if there was more charecters and i would like to know what the map looks like but no-one knows.
  4. Aug 30, 2015
    0
    This is game series is so over-rated. Scott Cawthon, please stop making these games. They are all the same piece of garbage, pl.us you make them so frequently. These games are not even scary. Do not buy this game, instead buy Cory in the House. Cory In the House is the best anime of all time.
  5. Aug 29, 2015
    10
    Five Nights at Freddy's 4 is the final chapter in the Five Nights at Freddy's series, together with being the last game, it's also the scariest game in the series as well.
    The game is COMPLETELY different in the gameplay than all of the previous games, you don't have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
    The gameplay
    Five Nights at Freddy's 4 is the final chapter in the Five Nights at Freddy's series, together with being the last game, it's also the scariest game in the series as well.
    The game is COMPLETELY different in the gameplay than all of the previous games, you don't have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
    The gameplay is made in such a way, that you need to focus on the audio cues, making you to concentrate on the game carefully, making you feel like you're a part of it all.
    The animations in this game are amazing, everything is now completely fluid, and doesn't feel like they're "laggy" at all.
    The graphics and everything are amazing too, it looks like Scott Cawthon put all of his effort into this game.
    Now, I'll explain why it is so scary, it's pretty simple. You're a kid, having to defend yourself against the Nightmare Animatronics, in order to do so, you need to move next to the doors, and listen carefully if there are breathing sounds, if there are breathing sounds, you need to shut down the door, and wait 'till you hear footsteps. But you never know if you're safe. If you succesfully defended yourself, or not. The next time you flash the light, might be the time of your death. And during the time you have to shut down the door. If you succesfully defend yourself, you still cannot think calmly. You're still worried an animatronic can come from the door, or the bed, or even the closet. You have to constatly defend yourself, while being scared of the animatronics.
    The game is also very good at causing surprise attacks. Things like Foxy's "Failed Jumpscare" is something which makes the game feel a lot more lively, and great. There are also a few nights where you suddenly have to change your strategy, due to something new coming up, making you have a lot of more fright due to the fact of not knowing what to do, due to the extremely creepy looks of the animatronics.
    The game also has some small things which made the first game very good, like random, creepy sounds, like Freddy's laugh, dogs barking, and such.
    The game also reveals another part of the FNaF story, which is quite sad.

    Five Nights at Freddy's 4 is an amazing horror game, which brings together the scariest parts of all the games, turning it into a game with brand new gameplay, creepy animatronics, and everything you need in a good horror game.
    I recommend Five Nights at Freddy's 4 greatly, if you did not like the previous games, I would recommend you to pick this one up, as this one will very likely scare the heck outta you.
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  6. Aug 23, 2015
    0
    First game was bad, but this is even worse, much worse. This game just deserves to be called "Worst horror game ever". There is nothing interesting in this game. This game is just disgrace to horror genre. It's sad. Don't waste your time.
  7. Aug 22, 2015
    0
    I know i'm not an expert on fnaf, But this is my opinion, I think this game is horrible because it has a fandom and you guessed it rabid fans, Also it get's really repetitive after a while, Which is why it has less points than the original.
  8. Aug 18, 2015
    9
    So there is Five Night's at Freddy's 4. The last episode of the franchise that promised to be the most frightening one yet. It truly did what it has promised and I won't lie. I found myself scared at my limit during every night. This is my resumed thoughts about every aspect of the game, both for the mobile and PC versions.

    As usual, FNAF series has a deep personality of not telling you
    So there is Five Night's at Freddy's 4. The last episode of the franchise that promised to be the most frightening one yet. It truly did what it has promised and I won't lie. I found myself scared at my limit during every night. This is my resumed thoughts about every aspect of the game, both for the mobile and PC versions.

    As usual, FNAF series has a deep personality of not telling you anything about what's happening and most of the times this will continue until you completely finish the game. This time is not different. From what we know since we start the game, is that the fourth chapter of the game is, in fact, the very first one, telling us everything that has happened before all the confusion in the Freddy Fazbear Restaurant in Five Nights at Freddy's 2 (that actually takes place before FNAF 1).

    The game will tell you the story of a little child and how he almost died on the restaurant after being bite by the animatronic, that a few years later, would be worldwide recognized as the iconic date of the Bite of 87, that has ruined all the image of the restaurant as a whole. The game explains this very well through mini-games after every night survived. At the end, you are left without many questions remaining, but with the feel that it could have been better. The story is a little bit precipitated in their major details, and this compromises the game as a whole.

    Five Nights at Freddy's: The Last Chapter is an attempt to remove basically all the previous mechanics that we were used to see in the previous games to make something bigger and scarier to the player. They try to call it the fear of the unknown. The surprised between every monster appearance is crucial to create the horror feeling that makes everyone freeze in their chairs, without knowing what will happen next.

    This time, ears will be more used than your eyes. You can't truly know where the monsters are because there is no camera checking, but this doesn't mean that you can't know if they are or not nearby you. Of course that this will not matter after some time, but this still is a very important feature (that is indeed very well used and explored by Scott Cawthon) to survive every hour. The biggest problem about this hearing feature used in the game is that this is accidentally most used in the game to provoke jump scares, and not truly an atmosphere to keep the player deep into the game, immersed while he/she is playing it.

    In resume: they are more dangerous, scarier and furious than never before, but the game tries something that has a good potential, but end up by been a jump scare festival (even more than it's predecessors).
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  9. Aug 15, 2015
    10
    I think this is the best one made in the FNAF set. The whole environment has changed and it is creepier because you think to yourself about how this could happen in your own room at home. The jump scares are absolutely terrifying which is what the series needed to get back. Also there is so much more background provided which I think is great as it answers previous questions but yet opensI think this is the best one made in the FNAF set. The whole environment has changed and it is creepier because you think to yourself about how this could happen in your own room at home. The jump scares are absolutely terrifying which is what the series needed to get back. Also there is so much more background provided which I think is great as it answers previous questions but yet opens up more! I do think it can be seen as a little tough to begin with though as everything you know about the controls in the past games is thrown out the window. Expand
  10. Aug 15, 2015
    0
    Dubbing this game the "scariest game ever made" is a joke. This was so poorly executed, and offered nothing to the table. The lore, although good, wasn't that special. BioShock had a better story, and games such as Amnesia and Outlast deliver more scares than this. Trust me, it's not worth it.
  11. Aug 12, 2015
    10
    It is simply amazing. The Best of Saga Five Nights at Freddy's.
    The Jump-scares are incredible,they gave me a fright, the sounds are amazing, the story.
    I totally recommend
  12. Aug 8, 2015
    0
    This has to be joke right now - the developer is milking this thing to bones. Pure cashgrab, zero effort put into making this even slightly appealing to audience older than 10.
  13. Aug 6, 2015
    2
    This game is a money printer.
    This is bad.
    Scott made a great game back in 2014, But he took it so far it became SOOOO BAD!
    I don't like this game at all, SAME GAMPLAY, with less fun and horror!
    So why scott keep making those up? CUZ he a total Jerk who cares only about money.

    Final verdict:
    FNAF Fan: You get a fine story, you WILL BE DISAPPOINTED.
    Not a FNAF fan: Bad game! Do not play!
  14. Aug 6, 2015
    4
    The intro to the night looks bad compare to FNAF 3, the jumpscares might be better but the dependant of sound makes it really hard for people without headphones and a quiet place.
  15. Aug 6, 2015
    9
    I thought this game adhered well to its own lore, and revealed a piece of gaming history and mystery finally solved. The atmosphere is terrifying and the audio cue system is smart and fresh. Away with the camera system and giving us an entirely new type of scare. You've got to use your listening skills now.Though it may rely to heavily on the audio cues at times it, Scott shows us that heI thought this game adhered well to its own lore, and revealed a piece of gaming history and mystery finally solved. The atmosphere is terrifying and the audio cue system is smart and fresh. Away with the camera system and giving us an entirely new type of scare. You've got to use your listening skills now.Though it may rely to heavily on the audio cues at times it, Scott shows us that he kept the best for last. Expand
  16. Aug 5, 2015
    8
    Five Nights at Freddy´s 4 does something different than its other titles. You´re in a room and have to try and avoid getting jumpscared by animatronics. And for the first time in the series you can move to different parts of the scene. And like the previous games its all about strategy but not the same kind as before. Since there aren´t any videocameras around you have to listen. The gamesFive Nights at Freddy´s 4 does something different than its other titles. You´re in a room and have to try and avoid getting jumpscared by animatronics. And for the first time in the series you can move to different parts of the scene. And like the previous games its all about strategy but not the same kind as before. Since there aren´t any videocameras around you have to listen. The games also has very interesting cutscenes, especially one in particular which is very important in the game´s story. Expand
  17. Aug 5, 2015
    9
    ¿Why the critics are hating? Its because there's no more cameras?, Scott Cawthon make that the kid (the protagonist of the game) move, that's something that the people WANTED, also, the house makes you feel a scary sensation that someone is watching you and forces you to look to the closet, doors and your bed to see if the robots are coming, you have a lighter that you'll need to see them¿Why the critics are hating? Its because there's no more cameras?, Scott Cawthon make that the kid (the protagonist of the game) move, that's something that the people WANTED, also, the house makes you feel a scary sensation that someone is watching you and forces you to look to the closet, doors and your bed to see if the robots are coming, you have a lighter that you'll need to see them in order to not die, the game also forces you to listen if the animatronics are in the doors to keep the door shut and keep them away from you.

    Its a good game already, 9/10
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  18. Aug 4, 2015
    10
    This game is good it has some jump scares and is still scary like the first like in the dark you don't know weather you go to close the door or use the flashlight it defiantly keeps you on your toe, a thrilling end to the series.
  19. Aug 3, 2015
    5
    I feel that this game was a big step back from the series, it may be more scarier, that doesn't mean it's more harder.

    The FNAF games always seemed to add an extra element to the game to make it more challenging to make you more on edge to protect yourself from getting jump-scared. Unfortunately I beat all 5 nights in 3 hours because I didn't feel the challenge like winding up a box or
    I feel that this game was a big step back from the series, it may be more scarier, that doesn't mean it's more harder.

    The FNAF games always seemed to add an extra element to the game to make it more challenging to make you more on edge to protect yourself from getting jump-scared. Unfortunately I beat all 5 nights in 3 hours because I didn't feel the challenge like winding up a box or checking on all the cameras looking for the animatronics.

    Now you are placed in a child's bedroom, listening for breathing then shutting the door or flashing at the monster at the end of the hallway. It took away from the challenge and once you get used to the routine then it just becomes so boring and repetitive.

    5/10

    There may be spooks, but there is no challenge.
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  20. Aug 1, 2015
    0
    The game is so innovative, I can click in so many more places, and have a .gif pop up on the screen and go, "BOO" at me! Seriously though, this game is about as good as "The House", which is a god awful horror flash game. SERIOUSLY WHY IS THIS STILL NOT ON A FLASH GAME WEBSITE?
  21. Aug 1, 2015
    10
    So everyone knows at this point that the series has a horror genre and even opening the game I got scared, the game takes out the camera system so that your not paying attention to what you see but rather what you hear with the new gameplay mechanic that makes you hear for breathing outside of the door to see if the animatronic is there and even just going to the door scares me because asSo everyone knows at this point that the series has a horror genre and even opening the game I got scared, the game takes out the camera system so that your not paying attention to what you see but rather what you hear with the new gameplay mechanic that makes you hear for breathing outside of the door to see if the animatronic is there and even just going to the door scares me because as you go to it its pitch black but open so you have to decide, do I want to pull out the flash light or do I wanna close the door? So over-all the game still scares the crap out of me and its definitely its the best out of the series Expand
  22. Aug 1, 2015
    5
    Nice Game, it is a bit scary, though the gaming it's nothing new. But the story is strange because it's giving a total confusing turn. I hope the movie will explain that.
  23. Aug 1, 2015
    2
    Laziest cash-grab on the market right now. Don't waste your money on this over rated trash. There's no substance at all here, the gameplay is boring, the scares are lazy, and its overall a cheap experience. Exactly the same a the last 2 games. I'm sorry fanboys but adding one or two changed mechanics doesnt make a game a very different experience from its predecessor. This scot guy needsLaziest cash-grab on the market right now. Don't waste your money on this over rated trash. There's no substance at all here, the gameplay is boring, the scares are lazy, and its overall a cheap experience. Exactly the same a the last 2 games. I'm sorry fanboys but adding one or two changed mechanics doesnt make a game a very different experience from its predecessor. This scot guy needs to up his game and stop milking this cash cow. Expand
  24. Jul 30, 2015
    1
    There’s nothing about this fourth game that begs for you to return. Instead spend the cash on a bag of snacks and some drinks, and watch someone else shriek loudly into a microphone for you.
  25. Jul 29, 2015
    8
    This is still such a peculiar game. It has enchanted the internet with theories about it's cleverly and delightfully vague story for almost a year now, and as such should be praised for it. Its simple design and game mechanics are manageable to a degree, and makes it easy (supposedly) to play. The jumpscares in previous installments got stale after the first few times and you would growThis is still such a peculiar game. It has enchanted the internet with theories about it's cleverly and delightfully vague story for almost a year now, and as such should be praised for it. Its simple design and game mechanics are manageable to a degree, and makes it easy (supposedly) to play. The jumpscares in previous installments got stale after the first few times and you would grow immune to them quickly. But not here. The jumpscares got me every single time, and that's because this game did not pull any punches. It revealed new and terrifying characters slowly, and once you think you've got the regular four beaten, it throws a curve ball at you with another more terrifying menace. While the game may have been stripped of the familiar camera system, I applaud its usage of subtle sound cues (They were hard to hear at first, but it's fixed now). It forces you to rely on your ears rather than your eyes, and I love that concept when used in games. The story, while purposely vague and confusing, is the best part to me. That being said, if you weren't a fan of FNAF before, odds are you won't be now unless you enjoy the new system. But I would honestly say, it's a solid entry. It's not FNAF 1, and it's better than 2 and 3. And the story will at least make you think, and wonder in amazement as to how the hell any of it makes sense. If you're not in it for the gameplay, I think you'll be satisfied with the story. Expand
  26. Jul 29, 2015
    2
    These games are so overrated. I played the first whenever everyone was ranting and raving about it. I never found it scary. I played the second when it came out.. Didn't find it scary. Gave up on this series. Skipped the 3rd one. Then I heard rave things about the 4th and reluctantly played it with one of my friends... Yep.. Same as the first one, and the second one.. And from deductiveThese games are so overrated. I played the first whenever everyone was ranting and raving about it. I never found it scary. I played the second when it came out.. Didn't find it scary. Gave up on this series. Skipped the 3rd one. Then I heard rave things about the 4th and reluctantly played it with one of my friends... Yep.. Same as the first one, and the second one.. And from deductive reasoning, the 3rd one. They're just overrated games that are titled the "scariest game ever made," yet I found more scary things in an M. Night Shymalan movie (and I don't find his movies scary, they're just pretentious.. as are these games). Expand
  27. Jul 28, 2015
    10
    I think this has to be the best of the series, great ending to an entire experience. Scott has outdone himself! I would recommend getting this since it's very cheap on steam, android and coming soon iOS.
  28. Jul 28, 2015
    10
    I loved this game so much! I had a blast completing it, Night 1,2,3,4,5 and the bonus levels - Love the story too! Scott has done an amazing job at creating this masterpiece.
  29. Jul 28, 2015
    10
    I think this is a great ending to a very successful and great series! This game is packed with lore, once pieced together throughout all the games you get a great deep detailed story and most of all it delivers great scares!
  30. Jul 27, 2015
    10
    ****ggggggggggggggggggggggggggggggggggggrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaattttttttttttttttttttttttttt
  31. Jul 27, 2015
    4
    I'm still somewhat unsure how I feel overall about this one. As someone who played the first three and could enjoy them despite their flaws (the third being the least flawed and formulaic/repetitive to play), I just don't know if I can recommend this one.

    I'll start by saying that I came out of the third game impressed with how much the creator had improved in game design. You see, one
    I'm still somewhat unsure how I feel overall about this one. As someone who played the first three and could enjoy them despite their flaws (the third being the least flawed and formulaic/repetitive to play), I just don't know if I can recommend this one.

    I'll start by saying that I came out of the third game impressed with how much the creator had improved in game design. You see, one of the major flaws with the first two games was that on harder nights it threw away the mechanic of checking the cameras just to be able to survive. They weren't even necessary in the first place, and those harder nights made it so that you couldn't use them at all without likely dying. So in the third game, he made it so that the cameras were the main gameplay mechanic. Defending against a single animatronic, you had to use the cameras to lure him into different rooms using sound effects. He could also go into vents and then you'd have to close them from the cameras as well. This game and it's mechanics were hands down the best thing in the series. The scares were weak, and you know what? I'm glad they were. Because that's not what it was about. The gameplay was rewarding, tense, and it was probably the game out of the series to do subtlety best.

    The fourth one completely threw away the cameras, something great and unique to the series, and replaced it all with one bland and unchanging mechanic: listening. That's basically all you do. Listen closely or screw up and be greeted with an overly loud jumpscare. In the first three, there were audio cues all the same. They helped you. Basically this game just removes everything surrounding the audio cues and leaves you with nothing but them and a couple of other time sinks. Aside from the animatronics which at one point replace the others and behave slightly differently, the core gameplay just doesn't change. Listen for the same sound over and over. If it's there close the door. Check your time sinks. Repeat.

    Which game would you rather play: one where you're trapped at the end of a maze and are forced to track down the zombified murderer coming after you so you can lure him away and prolong your death.. all the while having to make sure your systems that allow you to do so stay functional, or one where you just run around in a room doing the same repetitive and uninteresting tasks over and over?
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  32. Jul 26, 2015
    8
    I hate the FNAF franchise but holy **** I was **** scared ****less playing this with my friends. There are bugs but they will get fixed soon but this is probably the only one you actually care about and you're not a 9 year old with his 3rd gen iPod touch.
  33. Jul 25, 2015
    8
    Well, this game is the scariest one in entrie saga. You have to listen for the breathing with max audio due to the tricky sound, but even if you pay kinda close attention, you can be jumpscared. And man, that jumpscare will be LOUD! GG Scott
  34. Jul 25, 2015
    10
    This game just blew my mind!! The mechanics are totally mew and so inovating, congrats to scott cawthon, for the amazing games that he gave us! Thank you!
Metascore
51

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 2 out of 6
  1. CD-Action
    Oct 17, 2015
    55
    FNaF4 differs from the previous games and that’s good. I had a bit more fun with it but it’s still based on jump scares and that’s the least refined technique of scaring. [10/2015, p.73]
  2. Aug 5, 2015
    70
    The biggest frights of the ever-expanding series without quite the same unease and variety.
  3. Aug 3, 2015
    50
    FNAF takes a step back, and relies on sound to scare you. It still works, but now your biggest fear would be going deaf because of its loud scare jumps.