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6.5

Mixed or average reviews- based on 409 Ratings

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  1. Aug 29, 2015
    10
    Five Nights at Freddy's 4 is the final chapter in the Five Nights at Freddy's series, together with being the last game, it's also the scariest game in the series as well.
    The game is COMPLETELY different in the gameplay than all of the previous games, you don't have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
    The gameplay
    Five Nights at Freddy's 4 is the final chapter in the Five Nights at Freddy's series, together with being the last game, it's also the scariest game in the series as well.
    The game is COMPLETELY different in the gameplay than all of the previous games, you don't have a security camera anymore, all you have to defend yourself is a flashlight, to scare the animatronics away.
    The gameplay is made in such a way, that you need to focus on the audio cues, making you to concentrate on the game carefully, making you feel like you're a part of it all.
    The animations in this game are amazing, everything is now completely fluid, and doesn't feel like they're "laggy" at all.
    The graphics and everything are amazing too, it looks like Scott Cawthon put all of his effort into this game.
    Now, I'll explain why it is so scary, it's pretty simple. You're a kid, having to defend yourself against the Nightmare Animatronics, in order to do so, you need to move next to the doors, and listen carefully if there are breathing sounds, if there are breathing sounds, you need to shut down the door, and wait 'till you hear footsteps. But you never know if you're safe. If you succesfully defended yourself, or not. The next time you flash the light, might be the time of your death. And during the time you have to shut down the door. If you succesfully defend yourself, you still cannot think calmly. You're still worried an animatronic can come from the door, or the bed, or even the closet. You have to constatly defend yourself, while being scared of the animatronics.
    The game is also very good at causing surprise attacks. Things like Foxy's "Failed Jumpscare" is something which makes the game feel a lot more lively, and great. There are also a few nights where you suddenly have to change your strategy, due to something new coming up, making you have a lot of more fright due to the fact of not knowing what to do, due to the extremely creepy looks of the animatronics.
    The game also has some small things which made the first game very good, like random, creepy sounds, like Freddy's laugh, dogs barking, and such.
    The game also reveals another part of the FNaF story, which is quite sad.

    Five Nights at Freddy's 4 is an amazing horror game, which brings together the scariest parts of all the games, turning it into a game with brand new gameplay, creepy animatronics, and everything you need in a good horror game.
    I recommend Five Nights at Freddy's 4 greatly, if you did not like the previous games, I would recommend you to pick this one up, as this one will very likely scare the heck outta you.
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  2. Aug 31, 2021
    10
    This fnaf game is easily my favorite out of all I’ve played from the other games
  3. May 28, 2023
    10
    best game ever. im a huge fnaf fan and a new muuuuuuuch scarier game was the right choice.
  4. Jul 26, 2015
    8
    I hate the FNAF franchise but holy **** I was **** scared ****less playing this with my friends. There are bugs but they will get fixed soon but this is probably the only one you actually care about and you're not a 9 year old with his 3rd gen iPod touch.
  5. Nov 7, 2015
    10
    This review contains spoilers, click expand to view. Although admittedly the Five Nights at Freddy's series has got a reputation for being extremely repetitive, this game mixes up the formula more than any other incarnation of the franchise.

    You take the role of an unnamed child in their house, facing PTSD induced nightmares after a traumatic event at Freddy Fazbear's Pizza some time prior. You must use only a torch to fight them off, by flashing the light down hallways. If they are too close, close enough that you can hear them breathing, you must hold the door shut until you hear them leave.

    In this game, there is a total of 5 main nights and a bonus sixth night alongside various challenge modes and mini games. Beating the main campaign will unlock the extras menu, where you can do things such as looking at the character models, jumpscares and playing the mini games at any given time.

    Overall, this game has got to be one of my favourite horror games, there's plenty to do and a perfect challenge factor, allowing it to be hard enough to make it difficult at times, even for expert players, but also be welcoming to new players, with various tips included in the game and the lack of a steep learning curve.

    Five Nights at Freddy's 4 is an incredibly well crafted game, and one well worth checking out.
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  6. Oct 5, 2015
    10
    For all those who think Five Nights At Freddy's is a horror game, it's not. Really, jump-scares are bland and everything is very repetitive. Then why am I giving it a very high score? The reason is because Five Nights At Freddy's is not a horror game, it is a beautiful, deep and mysterious storybook, at a reasonable price. From the first game to now, the lore hidden behind every detailFor all those who think Five Nights At Freddy's is a horror game, it's not. Really, jump-scares are bland and everything is very repetitive. Then why am I giving it a very high score? The reason is because Five Nights At Freddy's is not a horror game, it is a beautiful, deep and mysterious storybook, at a reasonable price. From the first game to now, the lore hidden behind every detail proofs game developer Scott Cawthon a mastermind at story-telling. I've heard that there is a movie version (adapted by Warner Bros, directed by Gil Kenan) coming up, and I think that this movie would finally break through the cycle of horrible game-to-movie cliche.

    I hate the fact that the critics couldn't seem to grasp the detail of what Five Nights At Freddy's really is, one critic even expressed that the mini-games between each nights are unnecessary. Seriously, I think that these critics are only those people who play games for a living and they don't bother to check out the lore in games.

    Overall, it is a pleasure to have gone through the wonderful journey of the FNAF franchise universe. However, I do think that the genre of this game should be interactive movie instead of point and click.
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  7. Aug 5, 2015
    8
    Five Nights at Freddy´s 4 does something different than its other titles. You´re in a room and have to try and avoid getting jumpscared by animatronics. And for the first time in the series you can move to different parts of the scene. And like the previous games its all about strategy but not the same kind as before. Since there aren´t any videocameras around you have to listen. The gamesFive Nights at Freddy´s 4 does something different than its other titles. You´re in a room and have to try and avoid getting jumpscared by animatronics. And for the first time in the series you can move to different parts of the scene. And like the previous games its all about strategy but not the same kind as before. Since there aren´t any videocameras around you have to listen. The games also has very interesting cutscenes, especially one in particular which is very important in the game´s story. Expand
  8. Aug 5, 2015
    9
    ¿Why the critics are hating? Its because there's no more cameras?, Scott Cawthon make that the kid (the protagonist of the game) move, that's something that the people WANTED, also, the house makes you feel a scary sensation that someone is watching you and forces you to look to the closet, doors and your bed to see if the robots are coming, you have a lighter that you'll need to see them¿Why the critics are hating? Its because there's no more cameras?, Scott Cawthon make that the kid (the protagonist of the game) move, that's something that the people WANTED, also, the house makes you feel a scary sensation that someone is watching you and forces you to look to the closet, doors and your bed to see if the robots are coming, you have a lighter that you'll need to see them in order to not die, the game also forces you to listen if the animatronics are in the doors to keep the door shut and keep them away from you.

    Its a good game already, 9/10
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  9. Aug 6, 2015
    9
    I thought this game adhered well to its own lore, and revealed a piece of gaming history and mystery finally solved. The atmosphere is terrifying and the audio cue system is smart and fresh. Away with the camera system and giving us an entirely new type of scare. You've got to use your listening skills now.Though it may rely to heavily on the audio cues at times it, Scott shows us that heI thought this game adhered well to its own lore, and revealed a piece of gaming history and mystery finally solved. The atmosphere is terrifying and the audio cue system is smart and fresh. Away with the camera system and giving us an entirely new type of scare. You've got to use your listening skills now.Though it may rely to heavily on the audio cues at times it, Scott shows us that he kept the best for last. Expand
  10. Jul 28, 2015
    10
    I think this is a great ending to a very successful and great series! This game is packed with lore, once pieced together throughout all the games you get a great deep detailed story and most of all it delivers great scares!
  11. Jul 28, 2015
    10
    I think this has to be the best of the series, great ending to an entire experience. Scott has outdone himself! I would recommend getting this since it's very cheap on steam, android and coming soon iOS.
  12. Sep 9, 2015
    10
    I don't know why this masterpice has mixed ratings. I think this is the scariest of the FNaF series with the scariest animatronics and jumpscares. I really loved this game. From the Nightmare animatronics my favorite is Nightmare Bonnie he is the scariest i think.
  13. Jul 29, 2015
    8
    This is still such a peculiar game. It has enchanted the internet with theories about it's cleverly and delightfully vague story for almost a year now, and as such should be praised for it. Its simple design and game mechanics are manageable to a degree, and makes it easy (supposedly) to play. The jumpscares in previous installments got stale after the first few times and you would growThis is still such a peculiar game. It has enchanted the internet with theories about it's cleverly and delightfully vague story for almost a year now, and as such should be praised for it. Its simple design and game mechanics are manageable to a degree, and makes it easy (supposedly) to play. The jumpscares in previous installments got stale after the first few times and you would grow immune to them quickly. But not here. The jumpscares got me every single time, and that's because this game did not pull any punches. It revealed new and terrifying characters slowly, and once you think you've got the regular four beaten, it throws a curve ball at you with another more terrifying menace. While the game may have been stripped of the familiar camera system, I applaud its usage of subtle sound cues (They were hard to hear at first, but it's fixed now). It forces you to rely on your ears rather than your eyes, and I love that concept when used in games. The story, while purposely vague and confusing, is the best part to me. That being said, if you weren't a fan of FNAF before, odds are you won't be now unless you enjoy the new system. But I would honestly say, it's a solid entry. It's not FNAF 1, and it's better than 2 and 3. And the story will at least make you think, and wonder in amazement as to how the hell any of it makes sense. If you're not in it for the gameplay, I think you'll be satisfied with the story. Expand
  14. Aug 1, 2015
    10
    So everyone knows at this point that the series has a horror genre and even opening the game I got scared, the game takes out the camera system so that your not paying attention to what you see but rather what you hear with the new gameplay mechanic that makes you hear for breathing outside of the door to see if the animatronic is there and even just going to the door scares me because asSo everyone knows at this point that the series has a horror genre and even opening the game I got scared, the game takes out the camera system so that your not paying attention to what you see but rather what you hear with the new gameplay mechanic that makes you hear for breathing outside of the door to see if the animatronic is there and even just going to the door scares me because as you go to it its pitch black but open so you have to decide, do I want to pull out the flash light or do I wanna close the door? So over-all the game still scares the crap out of me and its definitely its the best out of the series Expand
  15. Jul 25, 2015
    8
    Well, this game is the scariest one in entrie saga. You have to listen for the breathing with max audio due to the tricky sound, but even if you pay kinda close attention, you can be jumpscared. And man, that jumpscare will be LOUD! GG Scott
  16. Jul 25, 2015
    10
    This game just blew my mind!! The mechanics are totally mew and so inovating, congrats to scott cawthon, for the amazing games that he gave us! Thank you!
  17. Jul 28, 2015
    10
    I loved this game so much! I had a blast completing it, Night 1,2,3,4,5 and the bonus levels - Love the story too! Scott has done an amazing job at creating this masterpiece.
  18. Aug 4, 2015
    10
    This game is good it has some jump scares and is still scary like the first like in the dark you don't know weather you go to close the door or use the flashlight it defiantly keeps you on your toe, a thrilling end to the series.
  19. Oct 9, 2015
    10
    Game is amazing. the jumpscares are terrifying, the sounds are subtle, and you are forced to turn the volume up to hear these subtle cues. Miss them, and go deaf while your heart jumps out of your chest. i own all four games in the series and i've played most of them all the way through. to be honest, I am kinda scared to play this game. hehe, I do enjoy the "fun with Plushtrap" mini gameGame is amazing. the jumpscares are terrifying, the sounds are subtle, and you are forced to turn the volume up to hear these subtle cues. Miss them, and go deaf while your heart jumps out of your chest. i own all four games in the series and i've played most of them all the way through. to be honest, I am kinda scared to play this game. hehe, I do enjoy the "fun with Plushtrap" mini game but I just don't understand how it connects to the story. Still though, great game. Expand
  20. Jul 27, 2015
    10
    ****ggggggggggggggggggggggggggggggggggggrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaattttttttttttttttttttttttttt
  21. Aug 12, 2015
    10
    It is simply amazing. The Best of Saga Five Nights at Freddy's.
    The Jump-scares are incredible,they gave me a fright, the sounds are amazing, the story.
    I totally recommend
  22. Oct 2, 2015
    10
    I am generally accepting of other people's opinions; but if you don't think this game is a great horror game, your opinion is simply wrong. Nothing else to it. You are wrong.

    This is THE scariest game ever created. There is simply nothing that can beat this. I was not a fan of the series until the release of this game, but this did it for me. This game is perfection. Play it at
    I am generally accepting of other people's opinions; but if you don't think this game is a great horror game, your opinion is simply wrong. Nothing else to it. You are wrong.

    This is THE scariest game ever created. There is simply nothing that can beat this. I was not a fan of the series until the release of this game, but this did it for me.

    This game is perfection. Play it at night with the lights off, headphones in. That's what I did. And I had never been so terrified in my life. The atmosphere, the sound design, the robot designs themselves, it's all sublime. Simply perfection. You're missing out if you haven't played this.
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  23. Sep 17, 2015
    10
    Truly a masterpiece great job Scott, I was suicidal before FnAF but now I'm happy thanks to your games!!!!!
    Fnaf 4 is the best game ever in a terrific game series 101&10
  24. Aug 15, 2015
    10
    I think this is the best one made in the FNAF set. The whole environment has changed and it is creepier because you think to yourself about how this could happen in your own room at home. The jump scares are absolutely terrifying which is what the series needed to get back. Also there is so much more background provided which I think is great as it answers previous questions but yet opensI think this is the best one made in the FNAF set. The whole environment has changed and it is creepier because you think to yourself about how this could happen in your own room at home. The jump scares are absolutely terrifying which is what the series needed to get back. Also there is so much more background provided which I think is great as it answers previous questions but yet opens up more! I do think it can be seen as a little tough to begin with though as everything you know about the controls in the past games is thrown out the window. Expand
  25. Nov 8, 2015
    8
    I play that more often with friends in the night. HOHOOO is that creepy. We change us often from. That makes so much fun. But I find that the other parts are better than this part. But it is still good. To the end can i say WTF !!!
  26. Dec 14, 2016
    10
    This game is scary,you is a child in a bedroom,the gameplay is incredible,FNaF BEATS UNDERTALE,FNaF there's going to be a movie.And your songs are A-M-A-Z-I-N-G.
  27. Mar 6, 2018
    8
    If you're a FNAF series fan, you should play this for the expanded look at the lore (plus the good old j-scares you know and love) .... If not, you should still play it. As a standalone game, this could be called a childhood terror simulator. We all remember those times we held our breath while checking under the bed for monsters... well, this is that in video game form, without theIf you're a FNAF series fan, you should play this for the expanded look at the lore (plus the good old j-scares you know and love) .... If not, you should still play it. As a standalone game, this could be called a childhood terror simulator. We all remember those times we held our breath while checking under the bed for monsters... well, this is that in video game form, without the benefit of "it was just your imagination." It's basically the childlike mind on steroids, dumped on a computer screen. Chances are, after playing it, this game will pop into your head uninvited whenever you crack open a closet door or shine a flashlight down a dark hallway.

    If you're looking for some kind of epic, multilayered, three-act saga with advanced controls, sidequests and achievements galore, you came to the wrong place. All you need to control is a flashlight, and your only achievement is escaping this deathtrap (a child's bedroom) with your life.

    My usual complaint with the FNAF approach to jumpscares still stands... too over-the-top to for their own good... but I give this one more of a pass because the overly nightmarish aspect fits fine from a child's point of view.
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  28. Nov 1, 2015
    9
    This game is scary in both environment and gameplay wise. I've never played the first three but after seeing it on YouTube, this is definitely the best in the series. I never got spooked this much in my whole life.
  29. Aug 18, 2015
    9
    So there is Five Night's at Freddy's 4. The last episode of the franchise that promised to be the most frightening one yet. It truly did what it has promised and I won't lie. I found myself scared at my limit during every night. This is my resumed thoughts about every aspect of the game, both for the mobile and PC versions.

    As usual, FNAF series has a deep personality of not telling you
    So there is Five Night's at Freddy's 4. The last episode of the franchise that promised to be the most frightening one yet. It truly did what it has promised and I won't lie. I found myself scared at my limit during every night. This is my resumed thoughts about every aspect of the game, both for the mobile and PC versions.

    As usual, FNAF series has a deep personality of not telling you anything about what's happening and most of the times this will continue until you completely finish the game. This time is not different. From what we know since we start the game, is that the fourth chapter of the game is, in fact, the very first one, telling us everything that has happened before all the confusion in the Freddy Fazbear Restaurant in Five Nights at Freddy's 2 (that actually takes place before FNAF 1).

    The game will tell you the story of a little child and how he almost died on the restaurant after being bite by the animatronic, that a few years later, would be worldwide recognized as the iconic date of the Bite of 87, that has ruined all the image of the restaurant as a whole. The game explains this very well through mini-games after every night survived. At the end, you are left without many questions remaining, but with the feel that it could have been better. The story is a little bit precipitated in their major details, and this compromises the game as a whole.

    Five Nights at Freddy's: The Last Chapter is an attempt to remove basically all the previous mechanics that we were used to see in the previous games to make something bigger and scarier to the player. They try to call it the fear of the unknown. The surprised between every monster appearance is crucial to create the horror feeling that makes everyone freeze in their chairs, without knowing what will happen next.

    This time, ears will be more used than your eyes. You can't truly know where the monsters are because there is no camera checking, but this doesn't mean that you can't know if they are or not nearby you. Of course that this will not matter after some time, but this still is a very important feature (that is indeed very well used and explored by Scott Cawthon) to survive every hour. The biggest problem about this hearing feature used in the game is that this is accidentally most used in the game to provoke jump scares, and not truly an atmosphere to keep the player deep into the game, immersed while he/she is playing it.

    In resume: they are more dangerous, scarier and furious than never before, but the game tries something that has a good potential, but end up by been a jump scare festival (even more than it's predecessors).
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  30. Nov 26, 2015
    10
    This review contains spoilers, click expand to view. The game is different from the other chapters, but that doesn't mean it's bad. Switching from video to audio is a smart decision from Scott, because looking at the cameras for three past parts was getting a bit repetitive. When now the audio has a key role in the game, there's no way you will be able to play it without headphones, or at least speakers (I would recommend headphones). The game itself is a remaster of the first part, with two doors on the left and right side of the house, oh yeah I forgot, If someone haven't figured out by now, we're in a house now and playing as a child (reminds of Among the sleep). In the gameplay you can actually move but only to the doors and back, at the door it's like playing Russian roulette where you look at the abyss of the hallway like in a muzzle of a revolver and listen for breathing sounds, in the end you flash in the hallway and if someone is stepping back in to the shadow... Congrats, you listened carefully and avoided the bullet, if not.. BAM.

    The game itself has a somewhat a Boogeyman style now because you try to avoid not normal or broken animatronics but Nightmares, Nightmarish, Twisted versions of Freddy Fazzbear and his little minions with the rest of the crew, and there's also a few new ones in the team as well.

    So if you've played the previous three parts and bored of the whole pizzeria and cameras theme, this last part refreshes the franchise anew.
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Metascore
51

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 2 out of 6
  1. CD-Action
    Oct 17, 2015
    55
    FNaF4 differs from the previous games and that’s good. I had a bit more fun with it but it’s still based on jump scares and that’s the least refined technique of scaring. [10/2015, p.73]
  2. Aug 5, 2015
    70
    The biggest frights of the ever-expanding series without quite the same unease and variety.
  3. Aug 3, 2015
    50
    FNAF takes a step back, and relies on sound to scare you. It still works, but now your biggest fear would be going deaf because of its loud scare jumps.