- Publisher: PSS
- Release Date: 1989
Summary:
The design brief for this game was quite simple: 'Create the most advanced strategy game yet seen on a home computer'.
The scenario was unimportant - game play was all that mattered, the computer opponent had to be the most intelligent.
The controls: Total simplicity.
The players learning curve: Steep.
Addiction factor: High.
Visual appeal: Vital.
Possible strategies: Endless.
The results: - FINAL FRONTIER
Quick to learn but hard to master, FINAL FRONTIER is a fast, fully icon operated 1 player vs computer strategy simulation not unlike a real time chess game where the player can design his own pieces and structure his own moves.
| Developer: | Mirrorsoft |
|---|---|
| Genre(s): | Strategy, Real-Time, General |