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6.1

Mixed or average reviews- based on 1832 Ratings

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  1. Tyler
    Dec 29, 2009
    7
    Man, let me tell you, when i first started playing this game i thought it was a PIECE OF CRAP. But, since i had bought it off steam, i wanted my money's worth. I found that once you raise the difficulty to the last 2 levels, there are more AI enemies, and they are smarter, and if you decide to ignore the cars altogether, nd use boats to travel the rivers if need be, then the game Man, let me tell you, when i first started playing this game i thought it was a PIECE OF CRAP. But, since i had bought it off steam, i wanted my money's worth. I found that once you raise the difficulty to the last 2 levels, there are more AI enemies, and they are smarter, and if you decide to ignore the cars altogether, nd use boats to travel the rivers if need be, then the game gets exponentially more fun, because; one, there werent enough anemies to make things interesting in the lower level difficulties, plus they were stupid. and two; cars take away 70% of the gameplay, which is exploration, and make it feel like doom 3 outdoors because you're stuck seeing the same roads over and over again. So, once you raise the difficulty, and ignore the cars the game is worth an 8.5/10. but i gave it a 7, because you should have to ignore certain gameplay aspects for a game to be fun Expand
  2. Alexd
    Feb 11, 2009
    6
    A huge letdown and tons of lost potential. At first i couldn't wait to get my hands on it, but after playing it for few hours i gave up... At the top on my FC2 hate list: 1. Enemies respawn in a matter of few minutes. Once I realised it, I've stopped to care about bad guys shooting at me. What's the point in fighting anyone, if you know that they will respawn very shortly A huge letdown and tons of lost potential. At first i couldn't wait to get my hands on it, but after playing it for few hours i gave up... At the top on my FC2 hate list: 1. Enemies respawn in a matter of few minutes. Once I realised it, I've stopped to care about bad guys shooting at me. What's the point in fighting anyone, if you know that they will respawn very shortly anyway?? Enemy respawns work great in rpgs, l4d and in many other games, but in FC2 those are just out of place and badly thought through. 2. Very stupid and unfair AI. Once you shoot at someone, everyone knows exactly where you're. Hell, you don't even have to shoot, quietly kill a lone guy with your machete while no one is around and you will have all neighborhood troops rushing to your position. Collective consciousness ftw... Also everyone whom you encounter on your way through the land will be trying to kill you :/ 3. Toy guns. Devs talked about realism in every part of FC2, but couldn't even get the basics like the guns done right...:/ Among other things, it takes almost a whole mag to kill a guy who's running around just in his T-shirt. Mounted MGs seem to shoot rubber bullets as well. (maybe the respawns would have been half so bad, if you could actually take down your enemies with 3-5 bullets) 4. Generic and repetitive missions. i guess this one is self explanatory, nuff said. 5. Driving from mission to mission gets old and boring very fast. Those were the major things that i didn't like. I left out other issues with malaria, lack of popper interaction with the game world and its characters, dull story & etc. Also the absence of crocs or any life in the water was kinda disappointing, since the game features so many large areas with water (which i was avoiding in the beginning of the game like stupid :/). IMHO except pretty graphics and sound, this game doesn't have very much to offer to fps fans. FC2 is nothing but an overhyped, fancy looking arcade shooter and its anything but what developers claimed it would be. 6/10 Expand
  3. AnthonyC
    Nov 12, 2008
    7
    A great sandbox shooter with a sprawling gameworld spoiled by a myriad of problems. The AI is blood-crazy, the malaria is pointless, buddies are unlikeable and psychic, and all the voice acting is awful. On the plus side, it's pretty, it lets you do what you like, and there are some truly epic firefights to be had. The big problems are: - how systematic the
  4. CraigG.
    Nov 22, 2008
    7
    Ok. to the guy in the meeting who said "guns jamming won't be fun" and "malaria won't be fun" and "shooting someone 20 times at close range to kill them won't be fun" you were right. I had high hopes for this game... the idea of it was really up my alley and I've now tried (hard) three times to get into the game, but man. Wtf? There is so much POTENTIAL here, but Ok. to the guy in the meeting who said "guns jamming won't be fun" and "malaria won't be fun" and "shooting someone 20 times at close range to kill them won't be fun" you were right. I had high hopes for this game... the idea of it was really up my alley and I've now tried (hard) three times to get into the game, but man. Wtf? There is so much POTENTIAL here, but design decisions really got in the way. Next time please remember to 'kill your babies' and cut out the stuff people won't like. Nothing like a game saying 'a gun jamming is realllll, malaria is more reallll.. adn then having me shoot a guy 5 times.. in the head.... at close range... to kill him? And why can't HIS gun jam?" I chalk this up to lead design not being able to take and implement internal criticism. or a CEO sticking to his guns on the wrong ideas. I say this because it is obvious that each and every element was executed remarkably by the artists, programmers and animators. So, to the Lead Designer, Creative Director or CEO, remember that fun is empowering a player to do things they could only do in their dreams. When I played this game I felt like the sick gimp with a malfunctioning water pistol. Make it fun instead. Expand
  5. Donny
    Dec 13, 2008
    5
    Yes, a big disappointment here too. Didnt come even close to the expectations. Like said tens of times; missions get quickly boring and are repeating themselves. The environment feels 'dead' to me. Outpost... yeah, i wont bother. Mountains break awfully the first feeling of freedom. Maps are boring in design. Driving cars is boring and badly made. AI aint the brightest. Yes, a big disappointment here too. Didnt come even close to the expectations. Like said tens of times; missions get quickly boring and are repeating themselves. The environment feels 'dead' to me. Outpost... yeah, i wont bother. Mountains break awfully the first feeling of freedom. Maps are boring in design. Driving cars is boring and badly made. AI aint the brightest. There's no voice acting, ppl just mumble. Enemies have far too good vision which makes infiltrating not an option. What comes to player movement, that's more than few steps behind crysis and cod4. Multiplayer mode I havent tried. Graphics are nice and the firefights I enjoyed. Also jamming weapons and the animations of weapons is good. Guns feel real not toyish like in cod4. Expand
  6. Sep 5, 2011
    7
    Although I was hesitant about getting this because of the mixed reviews and Africa not sounding so appealing, Far Cry 2 is surprisingly an okay game. What makes the game worth playing is simply the stunning environments. The developers smoothly mixed together lush jungles, grasslands, and some deserts that make trekking through FC2 endlessly fun. Another thing that never gets old isAlthough I was hesitant about getting this because of the mixed reviews and Africa not sounding so appealing, Far Cry 2 is surprisingly an okay game. What makes the game worth playing is simply the stunning environments. The developers smoothly mixed together lush jungles, grasslands, and some deserts that make trekking through FC2 endlessly fun. Another thing that never gets old is setting the world on fire, which creates interesting gameplay tactics and challenges. I also found the driving and especially the boating to be very enjoyable, particularly when combined with the fun of hunting down the diamond caches (ignoring the silliness of people leaving diamonds lying in briefcases around the world and you being the only one that can find them). The combat is also pretty good, although I tended to favor the mounted weapons a bit too much. But why wouldn't you? The mounted 50cal and grenade launcher (with unlimited ammo) are the most badass weapons in the game. One thing I didn't care much for was the weapon loadout system, which forces weapons into three types, of which you can only have one of each. I felt like this shut me out from being able to use some weapon loadouts like a sniper rifle plus an assault rifle. Another thing I didn't like was the oft-maligned instant respawning of enemies at checkpoints, which was really bothersome at first when your weapons are fairly weak and you don't have many syringes. Later on, the respawning is only a slight nuisance, however. The worst thing about this game is the story, or the nonexistence of a story. It doesn't make any sense ever. You're asked to do some rather vile things to people with little justification while neither of the two factions seem to care whether you've screwed them over in the past. Likewise, no one you encounter out in the world is friendly, no matter if you've helped their faction in the past. But if you like adventuring through the wild with frequent shootouts, Far Cry 2 is a good choice. Expand
  7. Dec 2, 2012
    7
    Average at best. Some great immersion with the UI, stealth, freedom of environment. But the storyline, driving and endless respawning enemies were a drag.
  8. Mar 25, 2011
    7
    It's an alright game. The story line is somewhat repetitive and the jobs are somewhat boring and repetitive as-well but the story line is generally good. The system where they have the partners or buddies that help you in the game is also good, since they can die if they come to help you or they can just die almost anywhere even if you aren't there. The AI is somewhat bad and almostIt's an alright game. The story line is somewhat repetitive and the jobs are somewhat boring and repetitive as-well but the story line is generally good. The system where they have the partners or buddies that help you in the game is also good, since they can die if they come to help you or they can just die almost anywhere even if you aren't there. The AI is somewhat bad and almost everywhere you go, theres bad-guys. You almost never see any team mates unless it is a story mission. Anyways, the graphics are good, the story is good, theres even wildlife that you can run over and poach (not that I like to poach or hit them with a moving vehicle). I say this game is a renter or a cheap buy, it can generally get boring. The multiplayer is kind of bad too. Theres too many bad things about the multiplayer, I wont even speak of it much. Expand
  9. Mar 26, 2011
    5
    I truly am mixed on the case of Far Cry 2. On one hand, it introduces a lot of game mechanics, all of which work and aren't pointless. This include the buddy system, gun jamming, sectored health regeneration, sickness, safe houses etc. The gun play is good, and the AI is better than most. On the other hand, driving through the jungle and stopping to deal with another guard post getsI truly am mixed on the case of Far Cry 2. On one hand, it introduces a lot of game mechanics, all of which work and aren't pointless. This include the buddy system, gun jamming, sectored health regeneration, sickness, safe houses etc. The gun play is good, and the AI is better than most. On the other hand, driving through the jungle and stopping to deal with another guard post gets repetitive. The missions and stories are presented in confusing ways, and don't make much sense. I kept doing missions for opposing factions, and they didn't seem to care. At one point a buddy offered me a way to complete a mission that was exactly what my quest giver told me not to do. Doing it my buddy's way imposed no penalty. To this day there is a game breaking glitch at the 27% mark, one of which I got. A main mission giver simply never appears, so I stopped playing. The game has an amazing atmosphere and game play with competent mechanics that make sense, but it is bogged down by bad development choices and repetitiveness. Expand
  10. Jun 12, 2011
    7
    The best way to describe this game is as a big missed opportunity that could've been amazing but only turned out "okay". The exploration of the big open world mixed with good FPS mechanics is fun for a while but about 40% through the game you unlock a second "world" and realize you're going to do the same things once again through the next 60% in an annoying similar location. Other thanThe best way to describe this game is as a big missed opportunity that could've been amazing but only turned out "okay". The exploration of the big open world mixed with good FPS mechanics is fun for a while but about 40% through the game you unlock a second "world" and realize you're going to do the same things once again through the next 60% in an annoying similar location. Other than repetitiveness, the next big issue for me is the enemies instantly respawning when you're out of view. It's annoying to drive by, clear out an outpost, come back by the same outpost a few minutes after completing the objective and having to clear it out again.

    The game does do things right however to warrant a purchase for $25 at the most. For one, the gunplay and shooting mechanics are top notch and killing is very satisfying. Second, there are loads of guns from shotguns to sniper rifles to crossbows with exploding arrows. It makes the game feel less repetitive and more fun to mix up your approach to combat whether it be a stealthy sniper or a rambo style where you charge in a base guns ablaze. I say give it a buy if you can find it for around $25 or less because unless you REALLY love the game's combat and can stand doing the same thing over and over, you probably won't be finishing the singleplayer.
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  11. Nov 20, 2011
    7
    A beautiful savanna, but something is missing .
    Even a few years after it release, I still use this game as a graphic benchmark. The savanna, the trees, the fire and the physics are great. To bad the did not spend a little bit more money on some good righter s . The story and voice acting's are not engaging enough to bother caring. It boils down to, drive to one side of the map, shout
    A beautiful savanna, but something is missing .
    Even a few years after it release, I still use this game as a graphic benchmark. The savanna, the trees, the fire and the physics are great. To bad the did not spend a little bit more money on some good righter s . The story and voice acting's are not engaging enough to bother caring. It boils down to, drive to one side of the map, shout any one on site, then move on...
    There are some innovative game-play mechanics, like guns that will jam in the middle of a firefight or burning environments.
    This game had a lot of potential , unfortunately not enough effort was put into the little things like story and characters. also, were are all the civilians?
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  12. Jan 7, 2012
    7
    Far Cry 2 is a very mixed bag. On the one hand, the game gives you a stunningly re-created African locale to roam around in and cause general havoc. There's lots of weapons to play with and the missions are open enough that you can approach them anyway you want. Now, on the other hand, the game features some simply bizarre design choices. For instance, the majority of the game is spentFar Cry 2 is a very mixed bag. On the one hand, the game gives you a stunningly re-created African locale to roam around in and cause general havoc. There's lots of weapons to play with and the missions are open enough that you can approach them anyway you want. Now, on the other hand, the game features some simply bizarre design choices. For instance, the majority of the game is spent driving around from one objective to the other. Even if you're the most patient person in the world, the amount of driving is going to really grind on you eventually. Furthermore, the enemy variety in the game is basically non-existent, you're going to face the same AK toting enemies over and over for the entire play-through. Also, the enemies themselves possess amazing accuracy and self-awareness, to the point that simply breathing in their direction means that every one of them in the nearby radius will instantly know your position.

    Far Cry isn't a bad game, it's quite fun in short stints. But it's just let down by the aforementioned AI problems and broken stealth game-play. With a bit of polish,developed story, improved fast travel system and some more variety in missions, it could have been great fun. As it stands, it's just "fun".
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  13. Jul 8, 2011
    7
    Good gameplay with disappointing story content. Yes, thatâ
  14. May 12, 2013
    6
    Far cry is a series of games where each game has almost nothing to do with any of the others in the series.

    The original game was a highly linear FPS with an odd cheesy storyline that was basically a very weird version of Half-Life with absolutely terrible AI. Far Cry 2 takes place in a random "African" nation where you go around trying to find malaria pills and try to get to the
    Far cry is a series of games where each game has almost nothing to do with any of the others in the series.

    The original game was a highly linear FPS with an odd cheesy storyline that was basically a very weird version of Half-Life with absolutely terrible AI.

    Far Cry 2 takes place in a random "African" nation where you go around trying to find malaria pills and try to get to the bottom of some conspiracy or another.

    In place of the linear nature of Far Cry 1, FC2 throws you into a large world where you basically have free reign to go wherever you want, which is a welcome change.

    Positives: Visually great, the graphics are nice.
    Nice open world to explore.
    gunplay is pretty fun.

    Negatives: Guns have condition, and they have the reliability of an original M16 rifle in the deep jungle, usually, you can only put through a couple hundred rounds before most guns are basically completely useless.
    Respawning enemies, they respawn every couple minutes, meaning you MUST fight whenever you want to go anywhere at all.
    Mostly pointless story.
    90% of the guns you have are left-handed

    In general, its a "meh" game that will keep you entertained for a while, though its not nearly as satisfying to play compared to the 3rd game in the series.
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  15. Sep 26, 2011
    6
    First: Don't be misled by the title, this game has absolutely nothing to do with the previous games. Anyway. While the graphics of Far Cry 2 are good for a 2008 game, the game itself is not. The main story, you killing "The Jackal", is driven by about 14 missions. It takes about 2 - 3 minutes to finish the main part of each mission (meaning: killing everybody in a compound and/orFirst: Don't be misled by the title, this game has absolutely nothing to do with the previous games. Anyway. While the graphics of Far Cry 2 are good for a 2008 game, the game itself is not. The main story, you killing "The Jackal", is driven by about 14 missions. It takes about 2 - 3 minutes to finish the main part of each mission (meaning: killing everybody in a compound and/or destroying some item)...but each mission is accompanied by driving sequences that take about 5 minutes each. (Driving to the mission objective and driving back to the faction houses) That means you're mostly just driving around being attacked all the time by some guys of each faction. (I finished the game on normal difficulty on my first playthrough in about 4 and a half hours.) It's just repetitive and boring...also, every camp you clear is full of the same people again two minutes later. So don't bother.

    Stay away from this game if you can. :)
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  16. Dec 21, 2011
    7
    While this game is excellent on a number of fronts, it is unnecessarily unpleasant on others. The malaria, as a gimmick, just doesn't add to the enjoyment of the game and as a game mechanic, it's nothing more than a flimsy excuse for chasing down power-ups. The most unpleasant thing is that it turns everything into a timed quest. Timed quests are ok, if used sparingly and where a timeWhile this game is excellent on a number of fronts, it is unnecessarily unpleasant on others. The malaria, as a gimmick, just doesn't add to the enjoyment of the game and as a game mechanic, it's nothing more than a flimsy excuse for chasing down power-ups. The most unpleasant thing is that it turns everything into a timed quest. Timed quests are ok, if used sparingly and where a time element makes sense, but the constant stress of time running out for something completely irrelevant to your goals is a poor substitute for properly orchestrated suspense. But worst of all, it scuttles the one thing that makes this game stand out for the crowd: the joy of free exploration. You just can't enjoy that with this idiotic gimmick hanging over your head. A patch that does away with the ball and chain of malaria would turn this game from a frustrating curiosity to a memorable classic. Another unpleasant element is the way vehicles are driven. It's just not fun. It's clunky, erratic, and distracting. If it weren't for the vast distances you have to travel in this game, I'd prefer to run. Expand
  17. Sep 1, 2012
    6
    The gunplay is golden, the graphics are amazing, the story and dialogue are horrible, the respawn times...infuriating. I still play this game once in a while because the combat is so well done and satisfying that i can't seem to get enough of it. Unfortunately i have a hard time completeing the game since i have to pass by the same respawning guards time and time again. Both "factions"The gunplay is golden, the graphics are amazing, the story and dialogue are horrible, the respawn times...infuriating. I still play this game once in a while because the combat is so well done and satisfying that i can't seem to get enough of it. Unfortunately i have a hard time completeing the game since i have to pass by the same respawning guards time and time again. Both "factions" look the same and there is basically no distinction at all between them. It's a very well done game, but a few key flaws prevent it from being a gem. Expand
  18. May 6, 2018
    5
    I played this game in 2018. Graphic wise, I think this game has aged quite well, it is quite amazing how a game that was released almost 10 years ago has such amazing graphic. This game is very repetitive and boring. The character speaks really really fast. Confusing story. Has a lot glitches. I don't recommend this game and I think this game has a lot of "Mechanics" to lengthen the game.I played this game in 2018. Graphic wise, I think this game has aged quite well, it is quite amazing how a game that was released almost 10 years ago has such amazing graphic. This game is very repetitive and boring. The character speaks really really fast. Confusing story. Has a lot glitches. I don't recommend this game and I think this game has a lot of "Mechanics" to lengthen the game. To name a few, instant re-spawning guard posts, making you buy new guns, but those guns deteriorate over time and force you to go back and get some new ones from gun shop, meaningless side quests. Please don't waste your time on this game in 2018, go play Far Cry 3/4, they are far more superior. Expand
  19. Sep 17, 2021
    7
    It's difficult to make a review here.
    From a catholic view it's a disgrace to play a game where you have to kill hundreds of _people_ and I did it, years ago. The graphics and controls were great and I bought Far Cry 1 & 2, but not the 3rd and won't play with these anymore I guess. The story is also ?alright?.
    The gameplay is very diverse though (like crafting, using skill points,
    It's difficult to make a review here.
    From a catholic view it's a disgrace to play a game where you have to kill hundreds of _people_ and I did it, years ago. The graphics and controls were great and I bought Far Cry 1 & 2, but not the 3rd and won't play with these anymore I guess. The story is also ?alright?.
    The gameplay is very diverse though (like crafting, using skill points, skinning animals, using cars, boats, gliders, or swimming in water).

    I really did enjoy this game back in the days when I purchased, but as I said, I hope I'm done with violent games for life.
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  20. Dec 13, 2012
    7
    Far Cry 2 followed in the steps of its predecessor by failing to live up to its potential. This game has a lot of good points: the graphics and audio are excellent, the weapon selection and mechanics are great, and it has superb open-world design. However these elements are tarnished by some lousy mechanics such as repetitive missions, endlessly-respawning checkpoints, and a pointlessFar Cry 2 followed in the steps of its predecessor by failing to live up to its potential. This game has a lot of good points: the graphics and audio are excellent, the weapon selection and mechanics are great, and it has superb open-world design. However these elements are tarnished by some lousy mechanics such as repetitive missions, endlessly-respawning checkpoints, and a pointless faction system. I did like the buddy system, where your mercenary friends will occasionally give you intel on missions or rescue you if you get shot up in a firefight. I had mixed feelings about the story and characters (well there's only one or two 'characters' that deserve that title): the premise of the story and the elusive nature of your target is intriguing, and the monologues of the antagonist are compelling, but the game fails to deliver a coherent plot or ending. With a few changes to mechanics and a good writing team this game could have easily earned a 7 or 8, but as it stands Far Cry 2 falls far short. Expand
  21. Aug 7, 2013
    5
    This review contains spoilers, click expand to view. SPOILERS!! GAME IS CRAP!!

    dont even get me started with the mp that will be later, i bought the game for the sp and it was bad. i played ti for a few years on the console and it was terrible, bad controls too. but anyways what ruined the game fr me was it was forced on the player to be frustrating and unforgiving. like how cars go 40 mph max speed yet when an enemy chases you they can instantly catch yp to you from 200 feet away.

    Or how the cars in the game break down CONSTANTLY, travling is a joke becuase i have to stop what im doing to clear an annoying checkpoint and ti will respawn when i go 500 feet away as the respawing is distance related) becuase the cars arnt reliable enough or fast enough that i can just travel through them. and then you can have your vehicle disabled becuase the enemies shot your body of the truck, not nessacirly the engine to be damaged. the game is repetitve and forces combat when i dont want to and thats why its hard to play. it has nothing to do with skill or tactics.

    it would have been an 9/10 game if 1, vehicles didnt slow down to 5mph when someone shoots a few bullets in ANYWHERE on your car, and then chases you and instantly catches up when your 100 feet away somehow. they made the ai always catch yp, and they're terrible drivers anyways, they always crash intro trees and bridge walls when there pursuing. and the checkpoints shouldnt respawn when you go 5 mnutes away (really annoying when i killed a patrol car and it respawns while im driving its vehcile i stole from it in the first place.

    really the game needed some sort of companion like fallout. i should be able to have a buddy (when my history is high enough) to travel with me and they can man guns and make the game a whole lot smoother. the rep system should also decrease the chance of getting chaced too, but everything was so poorly implemented in this game thats why i no longer play it, fallout is a much more advanced open world game and its much better. this game is just a poorly developed (but shockiling buietifull game) .

    i tried to like it but let me tell you abut the MP

    ITS AWEFULL, no weapon balence either, today i lit a guy on fire and was circle flanking him for a good 3 seconds of pure incinerary combat, and somehow he lived but died later though. and he didnt have the "shield" of invulnerability on him either. yes you are INVINCIPAL for 5 seconds or so whenyou spawn, which ruined an earlier match when i was capturing the last control point in uprising when i unloaded on him with ar15, but he had a "shield on so he killed me, and they advanced and took all the points, so i retreated when i got an mp5 and unloaded a whole clip in one guy in my base, a whole clip yes and he killed me with a few ar 15 rounds.

    the mp was the same on the console, since its so trashy they could have focysed n better sp and a better developed mechanics.

    sorry for typing my hands are stiff
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  22. Jan 23, 2016
    6
    Sometimes fun but mainly boring, frustrating, stupid. Just some words which I would use to describe FC2.

    Why? Well, lets examine the above in more detail. Sometimes fun: Weapons are fun to use and there's lots to choose from. Battles are generally fun. The graphics are quite impressive. The vehicles handle well. Many characters to choose from. The environmental sound is good.
    Sometimes fun but mainly boring, frustrating, stupid. Just some words which I would use to describe FC2.

    Why? Well, lets examine the above in more detail.

    Sometimes fun: Weapons are fun to use and there's lots to choose from. Battles are generally fun. The graphics are quite impressive. The vehicles handle well. Many characters to choose from. The environmental sound is good.

    Boring: Driving, driving, driving and more driving or other transportation. Running through outposts, monotonously killing NPC's every time you have a mission is ridiculous. Music is above average but very repetitive. I noticed that if I fire my weapon, even when there's no enemies around, the music changes from "ambient" to "battle" - not terribly smart? Frustrating: There are good mixed points with the bad and it's hard to understand why the game irritates. At times I couldn't wait to finish it just to be done with it (I didn't even bother finishing it the first time). Other times I because quite engrossed with the gun fights, especially towards the end. Random save points around the area don't make sense as "quick save" can be used unless they server as a "reminder" to save. Voice dialogue is rushed and flat. I actually believe that I could do better.
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  23. Jan 23, 2018
    7
    Хорошие игровые механики, интересные перестрелки, достаточно оригинальные сеттинг, при совершенно никакой сюжетной составляющей. Игра с большой продолжительностью, которую так и не осилил.
  24. Jul 6, 2016
    7
    Gameplay : 7
    Graphics : 8
    Story : 6
    Sound : 8
    **********************************************************************************
    Overall : 7
  25. Apr 26, 2021
    6
    Let me start by saying you should absolutely play this game. Specifically on modern systems. Your opinion on the game don't matter. You just gotta do this. Save your game at one of the friendly towns, exit and load back in and 1 time out of 3 some poor chap will spawn in the sky and fall to his death in front of you. And all his friends in the supposed "cease-fire" zone will shrug it offLet me start by saying you should absolutely play this game. Specifically on modern systems. Your opinion on the game don't matter. You just gotta do this. Save your game at one of the friendly towns, exit and load back in and 1 time out of 3 some poor chap will spawn in the sky and fall to his death in front of you. And all his friends in the supposed "cease-fire" zone will shrug it off like "Oh well, when God says it's your time..." not knowing that you are that God. And you can make it happen again...
    No one should have this power.
    But I do
    So f&ck you, more sudden parachuting without the actual parachute for these people.
    Otherwise, you just have to hang around any scripted sequence and watch as NPCs bounce around like Flubber put inside a room covered in Portal 2's bounce gel.
    But I'm told there's also a game somewhere in this video game. There probably is, but it's hard to find underneath all the lists of chores piled on top. And when I say lists of chores, it's just the 1 chore actually. I shall describe 90% of the missions in this game in one sentence:
    Drive somewhere for 10mins, occasionally stopping to be attacked by frequent guard posts and patrols that respawn as soon as you leave and fix your car yet again, before arriving at your destination and take 2mins to clear it out before blowing up an item or talking to someone, and driving 10mins back once again killing all those people that raised from the dead in that small timeframe.
    Okay, that sentence is longer than a comatose patient's wet dream, but it really is completely encapsulating of the Far Cry 2 experience. There is also the occasional fun mission to ambush a caravan, and also dull as Trump's-brain-on-a-whetstone delivery boy missions that you have to do once in a while to not die of malaria. Overall, if you're playing this game, it's not because of a sense of anything really driving you forward. Of course not, with how often your car will break down, there ain't nothin' that'll be driving you forward, or backward, or f*cking anywhere.
    If you're looking for story, then this is the game for you because I chose my words carefully there. If you just want to experience a story then this won't work out at all, buddy. But if you're actively searching for a story like a pixel-hunting adventure game, then you may be rewarded for your easter egg hunt here. Things just kinda happen and your motivations are all over the place. Not to mention half the cast talk like their voice boxes will explode if they speak below 50 miles per hour. The moment they've started a sentence they've also finished it and fled the country.
    Speaking of the country. I must say Far Cry continues to astound me in world design. The first game had beautiful, colour-rich open tropical spaces which I adored, and this does something new. More games should do an African wilderness setting, it's an untapped gold mine of ambient and immersive survivalist landscape. It is ruined by the annoyingly close, and overly blue-hued fog of war that's used in areas with more densely packed decoration. Excuse me for performing a cardinal sin and blaspheming against gamers everywhere when I state that I wanted more sunlight. We were on the verge of greatness there, Far Cry 2. Why'd you have to settle for really goodness? Why'd you have to do that?
    I mean, tech limitations obviously
    But why, Far Cry 2, why?
    At least the gunplay can receive an award for 'most improved.' The only awards we give out that remind the receiver that they did, in fact, really suck at one point. I'm really glad the gunplay is more of a *ahem* straight shooter compared to the last game. And there's a nice progression to unlocking more effective weapons, that creates a nice range of useful equipment. Stealth sort of disappeared from this entry. I'm told you can do it, but I couldn't -nor did I have fun in trying- recreate those results, so that statement is now scientifically inaccurate. If I can't prove your hypothesis, then your stealth ain't no stealth game.
    The game teaches and encourages you to scout locations before you attack, but on normal difficulty I never once found that close to necessary. It sufficed for me to just run into every location guns blazing like the enemies just stole my car and killed my dog.
    That's not the fault of the AI either. I actually like the AI. They run around more than a cat with a flaming tail, which means they look stupid but they are constantly surrounding you. My only real problem here is that between the small range of colours, the poor lighting, constant visual effects and a hundred more reasons the greatest challenge in this game is just seeing enemies. I don't like that the core difficulty of this game is the result of a lack of information.
    Lotta good stuff, a loootta bad stuff. Play it for 22mins, then never play it again.
    Also, can you spot how many dumb pop-culture references I made?
    Now if only references were a funny form of joke.
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  26. Sep 10, 2016
    7
    I regret! I have written a negative review about this game once, but I deeply regret! This game was one of the most frustrating experiences I had, but when I finished, it made me understand a lot of things. This is not a paradisiac set, is the jungle. It's set somewhere you could really find the worst human beings completely eager to kill you. I won't lie, having enemies spawningI regret! I have written a negative review about this game once, but I deeply regret! This game was one of the most frustrating experiences I had, but when I finished, it made me understand a lot of things. This is not a paradisiac set, is the jungle. It's set somewhere you could really find the worst human beings completely eager to kill you. I won't lie, having enemies spawning practically in your shadow sucks, still, this is the only Far Cry game I could take it seriously. It's also the only game which dare itself to be realistic with guns that jam, it's a shame that we can't clean the gun to avoid such stressful situation, having a gun jam in the middle of a gunfight, so this games almost works as a simulator. When I wrote a bad review, I didn't play Far Cry 3 until I could finish, but when I did, I found that game was a casual little fun with playboys and girlfriends and this one here, Far Cry 2, was the one that looked me in the eyes and told me "grow up kid! And welcome to the jungle!". Expand
  27. May 11, 2017
    6
    This game brought new ideas and mechanics to gaming in general in my opinion. I wont blame Ubisoft too much because of the flaws that exists in the game it was after all their first try making a game like this. Its playable and enjoyable and it had great graphics at that time when it was released. What I hated the most is the search for diamonds that was stupid and boring as hell thenThis game brought new ideas and mechanics to gaming in general in my opinion. I wont blame Ubisoft too much because of the flaws that exists in the game it was after all their first try making a game like this. Its playable and enjoyable and it had great graphics at that time when it was released. What I hated the most is the search for diamonds that was stupid and boring as hell then there was the enemy's that respawn at the same place even when you killed them before. But everything was fixed in the amazing Far Cry 3. If you never played any Far Cry game just start with FC3 its fantastic. Expand
  28. Jul 14, 2015
    7
    Juego sencillo en su jugabilidad que cumple las espectativas, acción asegurada. Le falta una historia pegadiza, si es que lo que tiene se puede llamar historia, quizás no la entendí(?).
  29. Nov 4, 2015
    5
    There is something about the experience of boating down a river in this game that just gets everything perfectly right. The marauding adventures accross the game's locations are ripe with opportunity for spontaneous stories. This game can deliver small doses of stunningly brilliant awesomeness.

    Sadly, it just doesn't work in the long-term. I made the mistake of marathoning this game.
    There is something about the experience of boating down a river in this game that just gets everything perfectly right. The marauding adventures accross the game's locations are ripe with opportunity for spontaneous stories. This game can deliver small doses of stunningly brilliant awesomeness.

    Sadly, it just doesn't work in the long-term. I made the mistake of marathoning this game. And that's just not what it was designed for. In order to get past the constant annoyances, respawning threats, and repetitive criss-crossing of the same space, you need to keep putting it down and coming back to it every few days. It promises that you can get lost in its world...but then takes every opportunity to frustrate you when you actually try to do just that. For a particular kind of schedule, it could be perfect. For mine, It never has been.

    So I say to give this one a pass. Carry on to the excellent sequels, and be happy.
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  30. Jan 2, 2016
    5
    The story begins with a long jeep ride. Longer than expected.

    After a while, a crucial item appears and indicates one of the reasons why the main character in Far Cry 2 is not like the others. It is malaria, a disease that greatly disturbs the protagonist (and the player) throughout the plot. The race for remedies is occasionally performed through connections with Underground, the only
    The story begins with a long jeep ride. Longer than expected.

    After a while, a crucial item appears and indicates one of the reasons why the main character in Far Cry 2 is not like the others. It is malaria, a disease that greatly disturbs the protagonist (and the player) throughout the plot. The race for remedies is occasionally performed through connections with Underground, the only group of people who have links to medical resources.

    Learning little by little about the plot, the gamer soon discovers that there is a side "Blood Diamond" (feature film with actor Leonardo DiCaprio) in the game. There are some critics and players who risk affirm that there are also strong characteristics of the Grand Theft Auto series in the continuation of Far Cry, as the character acts most of the time as a mercenary and is capable of causing destruction monstrous.

    Far Cry 2 is for those people q ve just want the circus catch fire EX: Burning, destroying and killing are three of the many pillars that the game offers with regard to the action first-person perspective.

    Unfortunately, the game is just that. As the missions are clichés, the plot is weak and there is an incredible amount of graphics problems, you can not classify Far Cry 2 as a conquering game. It can be said that there are a number of innovations in the dynamics of the title, but the potential is exploited precariously, to the misfortune of the fans.

    The graphics are reasonable with constant rendering errors and happens a lot to see u defined surfaces and objects initially in a way, and a few meters away, changed completely.

    Weapons explode a box can cause the shooting interestingly projectiles. The way fire spreads by vegetation causes a curious effect. But the fire itself - much like water - it's no wonder the virtual nature. The format of some bodies of animals and people is intriguing to a first contact, but the interaction with them is enraivecedora.

    The game is repetitive wanting to make u to stop playing and never return to it, Far Cry 2 is a reasonable play, because the amount of technical problems is annoying and considerably hinders the gameplay, since the visuals should be the innovation game. There are few differences between the versions of the consoles and the PC
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  31. Feb 7, 2021
    5
    It`s a good techno demo, but it isn`t a real game. This game has rather unique game engine for that time, big open world (2 maps), perfect flame & wind physics. This all together will provide you some fun for several hours. Later on you will spot that nothing changes during gameplay. There wouldn`t be any in game progress even after 20-50 hours. The enemies will always spawn at captured 5It`s a good techno demo, but it isn`t a real game. This game has rather unique game engine for that time, big open world (2 maps), perfect flame & wind physics. This all together will provide you some fun for several hours. Later on you will spot that nothing changes during gameplay. There wouldn`t be any in game progress even after 20-50 hours. The enemies will always spawn at captured 5 min ago guard posts, etc. Owing to this you will shut down this game after a few days & never play it again as it`s just boring sandbox. The game dev.’s forgot that when people don`t see any progress they will lose interest easily. Expand
  32. Jan 12, 2020
    6
    Overall, I had a decently fun time with Far Cry 2, but i also have my fair share of gripes with it.

    Back in 2008 it was a pretty advanced game, much of it can still be seen and felt when playing it today. Watching how volumetric lighting interacts with the game world is quite a geeky pleasure. Time of day cycles are some of the best in any game. Blowing, shooting stuff up and seeing how
    Overall, I had a decently fun time with Far Cry 2, but i also have my fair share of gripes with it.

    Back in 2008 it was a pretty advanced game, much of it can still be seen and felt when playing it today. Watching how volumetric lighting interacts with the game world is quite a geeky pleasure. Time of day cycles are some of the best in any game. Blowing, shooting stuff up and seeing how physics play out, still puts majority of modern games to shame, that have forgotten about how well made physics systems deepen the immersion with the game world. The criticisms of the game being just shades of brown, that can be seen on the internet, are kinda justified i have to say. Though the game offers visual diversity depending on the biome youre playing into.

    Before playing the game, i had seen people complaining about that how the game consists of mostly driving from point A to B, and that much is true. You could argue you do the same in games like GTA, but GTA open world design is completely different. In FC2 driving point to point isnt that exciting, it can be viewed as realistic and immersive, and sometimes it feels so, but eventually it wears off its welcome. The car damage system also is tiresome, the cars get damaged too easily and you constantly have to get out to repair them. And then the famous weapon degrading mechanic, its a neat feature, but just like other immersion related things the game is pushing, it soon becomes an annoyance. Weapons picked up from dropped enemies always are worn out and immediately jam, which makes you think how do the enemies use them so effectively against you. New weapons that you buy take longer time before they start showing wear and tear, but also feel like the effect comes too soon. I appreciate how Ubisoft dared to make the map and navigation system in the game, this layer of immersion i can appreciate, but at times i did wish if there was an option for enabliing a mini map, as you tend to spend good amount of time bringing up map and GPS as you travel around, it takes time getting used to and even then it can be confusing at times, making you take the wrong turns. The healing system visually is cool, but during intense fights, an animation taking several seconds to get the bullet out, can mess up the gameplay flow and get you killed if you dont have any cover to use, even then enemies can rush you and take you out. Malaria seizures werent as annoying as i have heard they are, youre pretty much never out of pills if you complete the few missions that grant you them. The fire spreading was one of the coolest things in the game, its a shame this feature isnt used more often in modern games, lazy, untalanted modern developers...

    Shooting mechanics feel reasonably fine, guns dont have much weight behind them, but audio design is quite alright, in the end gunplay does the job. There is a good and diverse selection of weapons aswell. Enemies however are quite bullet spongy, they take way too much damage before they go down. Even when youre gunning them down with a mounted machine gun, they can take quite suprising amount of punishment. You can RPG an enemy sitting in a guard tower, but he'll usually survive it. I mean WTF ? Also sticking with enemies, they respawn like cockroaches, you have to constantly clear out checkpoints and enemy encampments while travelling around the map, if you dont, they tend to chase you down in cars.

    Far Cry 2 isnt a game you play for the story, luckily it doesnt get in your way and is for the very most part focused around just completing mercenary missions, which are pretty fun overall, if not somewhat lacking in variety. Mercenary buddy system was kinda cool and unique, but nothing ground breaking if you ask me. Nasreen tho is a bae.

    Performance wise it runs well on relatively modern hardware on maxed settings (minus AA which i dont personally use), with the exception of DX10 mode, it has weird performance problems, luckily DX9 visually delivers pretty much the same experience, so youre not losing anything it seems.
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  33. Oct 26, 2016
    7
    I was really hyped for this game before it came out. Probably the only game in 2008 I wanted to play, badly. Well, I got it just a few days after release and finished it months later.

    The game looks solid and it has some great physics to offer. For example, fire spreading around the bush and the destructive shelters, vehicles. Action starts right away, so there is not much of an
    I was really hyped for this game before it came out. Probably the only game in 2008 I wanted to play, badly. Well, I got it just a few days after release and finished it months later.

    The game looks solid and it has some great physics to offer. For example, fire spreading around the bush and the destructive shelters, vehicles. Action starts right away, so there is not much of an introduction to the story (wonder why?). There are a lot of different guns in the game and they all sound pretty solid. You always want to buy new weapons and this makes the game a bit more interesting. Another interesting aspect of the game is searching for diamond cases, it's simple fun. The last thing I found positive about the game is the map, it's huge and well made. Those kinds of things really make you think "this is going to be a great game".

    Sadly, this game really isn't all that great. Gameplay starts to get very repetitive after awhile because there are almost no civilians on the map and everyone you come across wants to kill you. Not to mention that all the bad guys you already killed, magically resurrect from the dead after just five minutes or so. And the missions are all the same - kill that man, destroy that pipe... It wouldn't be as big of a problem if the AI wasn't so bad. Your enemies will be able to see you through miles of dense jungle and shoot you in the face, but when they come close (and I mean a few feet close), they become blind, rotating in all directions and wondering "where is he?". Even though there are a lot of different guns in this game, some very popular weapons are missed out, for example M16/M4, G36, F2000... all those weapons can be found in Africa, so there is no explanation why are they not in the game. There is also no explanation why all the weapons use the same kind of ammo (yeah, it's a console port) known as the universal ammo. Furthermore the story practically doesn't exist so there is no motivation to finish the game at all (I needed four months). Remember when I said the graphics are solid? Well that is true, except for the human models. They are plasticized as if they are made with Doom 3 Engine. And the last thing - there are no rpg elements in Far Cry 2, just fps and we all know what that means. You can't have an open world game without some rpg elements.

    As you can see, there are much more negatives than positives in this review. Yeah, I found Far Cry 2 to be disappointing. Far Cry 1 and Crysis are both better games, but that doesn't mean Far Cry 2 can't offer anything to a first person shooter fan. All in all it's a pretty nice looking game that is actually playable to some degree. It just has some (big) problems. The biggest ones are definitely the AI and the lack of story which leads to repetitiveness. PS: you'll need at least 30 hours to finish this one, it's up to you.
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  34. Apr 7, 2018
    7
    Far cry fica cada vez mais bonito e inteligente com o tempo, como deve ser. Aqui o desafio é real e a sensação de estar na savana como um mercenário te deixa intrigado.
  35. Oct 7, 2018
    7
    O Jogo é ótimo para quem gosta de ação e explosão, porém depois de um certo tempo o jogo fica muito repetitivo não fica mais interessante andar pelo mapa o que deixa o jogo com o passar do tempo muito chato.
    porém o jogo não é ruim apenas repetitivo com o passar do tempo e também não a músicas marcantes nem nada que te prenda muito tempo ao jogo.
  36. Oct 29, 2018
    5
    Far Cry 2 is an average game at best, the setting is really boring and the game becomes very depressing after playing it for a couple of hours, the "story" is nothing to rave about and the gameplay is overly simple. There isn't much to do in this game once youv'e beaten it and the weapons in this game are terrible. I'm not a fan of the whole gun jam thing, its just an annoyance. This gameFar Cry 2 is an average game at best, the setting is really boring and the game becomes very depressing after playing it for a couple of hours, the "story" is nothing to rave about and the gameplay is overly simple. There isn't much to do in this game once youv'e beaten it and the weapons in this game are terrible. I'm not a fan of the whole gun jam thing, its just an annoyance. This game is very average, I don't recommend it. Expand
  37. Nov 23, 2020
    5
    Ужасно скучная игра, по кд спавн нпс, ужасная стрельба, унылое окружение, всё однотипное, дропнул поиграв около 10 часов

    Хватило сил закончить игру до конца) Не особо поменяло моё мнение и то ставил патчки на исправление багов и цветокор) Бредовая игра но с мелкими интересными фишками
    Ужасно скучная игра, по кд спавн нпс, ужасная стрельба, унылое окружение, всё однотипное, дропнул поиграв около 10 часов

    Хватило сил закончить игру до конца) Не особо поменяло моё мнение и то ставил патчки на исправление багов и цветокор) Бредовая игра но с мелкими интересными фишками
  38. Dec 17, 2019
    5
    + Graphics
    + Weapons
    + Sound effect
    + Action
    - Boring
    - Repetitive
    - Very Long
  39. Feb 25, 2023
    6
    {__/}
    ( • - •)
    /つ☕______________________________________________________________________
  40. Jan 27, 2019
    6
    Thie games has a very good atmosphere with good sounds except weapon and vehicle sounds.
    Malaria is frust rating, but you can get a mod for disable it.
    Gaming experience: You can feel the heat just like Mad Max. Hear many sounds from jungle, and taste the sands. :) but no have story Story: medium Graphics: good (physics and weather system is good) Sounds: good (except weapons and
    Thie games has a very good atmosphere with good sounds except weapon and vehicle sounds.
    Malaria is frust rating, but you can get a mod for disable it.

    Gaming experience: You can feel the heat just like Mad Max. Hear many sounds from jungle, and taste the sands. :) but no have story
    Story: medium
    Graphics: good (physics and weather system is good)
    Sounds: good (except weapons and vehicles)
    Music: good
    Control: good
    Performance: good (but single core optimised)
    AI: surprisingly good compared with other games.
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  41. Oct 3, 2019
    7
    The second part was interesting in its own way, but very annoyed by the endless spam of enemies in some places as block-posts, and partly by a crooked game-play.
  42. Feb 8, 2019
    5
    Advantages:
    1) Realism. The game has a lot of details indicating that the developers wanted to make the most realistic game. They succeeded. Is it good or not you decide?
    2) A good physics of weapons. The weapon is really felt and not to distinguish between different types of weapons is impossible not only because of the appearance, but also because of the control of these weapons. 3)
    Advantages:
    1) Realism. The game has a lot of details indicating that the developers wanted to make the most realistic game. They succeeded. Is it good or not you decide?
    2) A good physics of weapons. The weapon is really felt and not to distinguish between different types of weapons is impossible not only because of the appearance, but also because of the control of these weapons.
    3) Good artificial intelligence. Your enemies do not bar through, trying to take a number. They try to bypass you from different sides, attacking both from afar and close up.
    4) Decent management, both character and machine.
    Disadvantages:
    1) The plot. Developers are trying to tell you a story, but do it as crookedly as possible. Although the idea with different groupings is not bad, the fact that both groups have to help, spoils the perception of history, since it makes no sense to help both groups.
    2) Characters. The protagonist is a silent weapon for the destruction of computer models. His character and motives are not disclosed. The same with other characters. They just are, and they just do what they do. Why? What for? The developers did not want to explain.
    3) Although I understand that the action of the game takes place in the savannah, but I think that the picture could have been made more juicy and diverse.
    4) Awfully boring gameplay. Firstly, 70% of the whole game you will ride on the map, which is terribly tiring and makes the game boring and routine. Secondly, the remaining 30% is a sweep of the territory. You come to the point, kill everyone, fulfill the purpose of the visit and leave. Everything.
    5) Outposts can be written into individual cons. No matter how you try to clear them, which is a boring task in itself, so also the enemies with whom you figured out 5 minutes ago are being revived on the same outpost after these same 5 minutes.
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  43. Sep 18, 2021
    7
    ====================IIIIIIIIII GAME SCORE : 74 IIIIIIIIII====================
  44. May 26, 2019
    7
    Far cry 2 is a very weird in between game that has a lot of good ideas and is very much a stepping stone between far cry 1 and 3.developed by not cry tek but by ubi montreal this is a huge shift for the series and i really didn't realize how mixed the opinions were on this game till i looked at its meta critic.

    Story: barely there. you are sent in as a merc to take out "the jackal" an
    Far cry 2 is a very weird in between game that has a lot of good ideas and is very much a stepping stone between far cry 1 and 3.developed by not cry tek but by ubi montreal this is a huge shift for the series and i really didn't realize how mixed the opinions were on this game till i looked at its meta critic.

    Story: barely there. you are sent in as a merc to take out "the jackal" an arms dealer arming both sides of the conflict. well you get malaria and "fail the mission" according to the jackal and go and work for both sides of the conflict any ways. what i do like is that you choose a character to play ( whos silent) but characters you don't pick can show up as "buddies" who help you with your missions and they can and will die on you weather you want them too or not, you may even have to kill them your self out of mercy. as much as the writing sucks in this game. its unscripted moments are its best parts. BUT at the very least your character is never portrayed as anything But a mercenary. you only work for money or goods. i think this may be unintentional but because of your malaria you have to do good deeds to get medicine witch written better could have been a defining character moment but you are left to kinda deduce that your self. and that's IMMERSIVE. and immersion is what this game has done best.
    Story: 6/10

    World building: the playable buddys are a really neat approach to world building. its simmilar to borderlands character choice minus all the cool rpg elements. but each playable character has aback story and reasons why they became mercs and you can meet them and they can die because of your actions. witch gives the player a sense of impact on the world. the world is big and expansive and that makes the game play tedious. especially with how slow paced the game is and a lack of fast travel (the buses only help alleviate the tedium so much) but it all feels seamless. the forests to deserts to oasis is seamless and IMMERSIVE. but i think that the game could have benefited from multiple factions and endings like in fallout nv. but this isn't an rpg.
    world building: 6.5/10

    Graphics: this game looks pretty good but the shadows were annoying. i found it hard to see through them and were to dark. and you don't get a flashlight in this game so its borderline unplayable at night (in game) other than that the game looked pretty good , the weapon condition mechanic was a divisive one but guns would visibly deteriorate and its subtle witch i liked. also TREES lots of trees.
    graphics: 7/10

    Game play: far cry 2 plays more like far cry 3 than far cry 1. open world , objectives and a sand box of guns. but guns can jam and break witch some people hated and some loved. i loved this because its the only game i know of that dose a jamming weapon mechanic. it adds a new layer of depth to the game and enemy weapons can jam too. iv already talked about the buddy mechanic but it also adds a level of depth as well. my biggest problem is how tedious the game is to play its immersion comes at a cost, yes the gun jamming is cool but its tedious. yes it has a big exspancive map but travelling is tedious( especially cause literally every ai will attack you and chase you down and break your car unless you kill them)
    Gameplay: 7.5/10

    Sound design: probably the worst part of the game voice acting felt like each actor was just speed reading especially the jackal. gun sounds were extremely repetitive. you know you have a bad gun sound when you shoot 1 shot but it sounds like 3. the vehicle sounds i have no complaints with they were detailed and sounded fine, you could hear the creaks and shaking of the cars as you go over bumps. the music is nice even if there isn't much of it , its very fitting of its African setting and some of it feels like tribal music but fast paced to fit with the action .
    Sound design:6.5/10

    6+6.5+7+7.5+6.5= 33.5
    33.5/5 =6.7

    this is a solid made fps and every part of it seems to have been given equal attention and thats something i appreciate. its immersive but suffers for it. its a good game and if you can get it on a steam sale or for under 7 bucks id pick it up.
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  45. Feb 17, 2021
    6
    Comparing it with original Far Cry, I felt very disappointed. The game was very repetitive and gameplay quite boring at times. Although few mechanics, including great fire physics were great.
  46. May 2, 2019
    7
    One of the most underrated games. But the game was the atmosphere of Africa, I liked to see it dark and gray, because it is in the war. The plot on the seven. We are a mercenary and we need to kill the Jackal, but we were pleased that there are plot twists in the game and they are not bad. Graphics, yes, I agree, it is dumb, even the high settings of the game do not help. Shootout doneOne of the most underrated games. But the game was the atmosphere of Africa, I liked to see it dark and gray, because it is in the war. The plot on the seven. We are a mercenary and we need to kill the Jackal, but we were pleased that there are plot twists in the game and they are not bad. Graphics, yes, I agree, it is dumb, even the high settings of the game do not help. Shootout done cool. The weapon is felt. Realism is on top, unlike the following parts. Guns can break and it's cool. The fire in the game is chic. Extra missions are very bad. Kill it, bring it, destroy it, and so on. Music is not remembered. So, is this game bad or not? Not. The game is average for an amateur. I enjoyed this game. The game gets 7/10 Expand
  47. Feb 20, 2020
    5
    Immersive but otherwise mediocre open world game. The open world itself is lacking in engaging content.
  48. Nov 14, 2021
    7
    сырая и однообразная, но была в ней амосфера и интересная сюжетка.
  49. Feb 11, 2020
    7
    This game was far better than I expected it to be. The first game is not the worst I've ever played, but it's my most hated. i loathed it, entirely. This one's a significant improvement. I didn't expect it to be open world, I thought that didn't start until 3, but nope. Here we are. Of course, that comes with its own host of problems. It's still not quite like the others, it hasn'tThis game was far better than I expected it to be. The first game is not the worst I've ever played, but it's my most hated. i loathed it, entirely. This one's a significant improvement. I didn't expect it to be open world, I thought that didn't start until 3, but nope. Here we are. Of course, that comes with its own host of problems. It's still not quite like the others, it hasn't fully gone "Ubisoft Open World" yet, they were feeling it out. But it suffers from checklist syndrome. Lots of busy work with no real point. And no real point sums this game up nicely. The plot is basically nonexistent. You're a mercenary in a war torn African country. The two factions are indistinguishable from each other. You do missions for both because you just have to do all the missions. The missions mean nothing, just go do general mercenary things. Until ultimately everything goes to **** anyway. You have no real impact on any of it despite being at the center of all of it. And none of it matters.

    The AI is also **** awful. They'll shoot at you through walls, they all see you when one sees you, they'll do things like stand around doing nothing, or spinning around pointlessly, they fire when they aren't pointed at you because their AI has triggered the "spotted him!" from a different AI so it just shoots. It's bad. It's really, really bad, but not as bad as the first game's. There's some cool stuff though. Like there are road signs pointing to various locations, and they will be highlighted for your mission destinations if you have a mission. The map is something you have to actually hold, not just pause and go to a menu. Though the game was clearly meant for consoles with the save system, it was NOT designed to save anywhere like you can on PC. In fact, the quick save **** things up really badly as every time it just makes a new save file, rather than using its own or a rotating selection.

    Still... I do recommend it. It feels good to play. That's what matters. I wouldn't say "go hunt this down and try it!" But it's not an "avoid at all costs" like the original.
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  50. Aug 24, 2020
    7
    Far Cry 2 | Aug. 23, 2020 | [★★]

    The game has a poor introduction, but once you get used to the navigation, It becomes the Far Cry game that you'd used to know. Guns have an excellent sound, Unfortunately the voice acting doesn't hold up to that quality which sometimes ruin the serious tone of the game and also make it hard for us to follow the story. There are some things in this
    Far Cry 2 | Aug. 23, 2020 | [★★]

    The game has a poor introduction, but once you get used to the navigation, It becomes the Far Cry game that you'd used to know. Guns have an excellent sound, Unfortunately the voice acting doesn't hold up to that quality which sometimes ruin the serious tone of the game and also make it hard for us to follow the story.

    There are some things in this edition that becomes useless. The two most notable I could tell was; The safe house which exists to save your game. However, you could just save anywhere using the menu which cancels the purpose of unlocking them. The other one was liberating the outpost, Which doesn't make sense because the enemy still spawn there even after you clear it.

    Overall the game became more and more frustrating once you advance, I hear a lot of details talk about this game, but those doesn't help to improve my campaign experience.
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  51. Jan 21, 2023
    6
    Some of the settings of this game, such as, frequent jamming of the guns, screen blur when running, can be quite annoying while playing, which makes me upset. I’m just OCD to push myself beating the game.
  52. Jul 16, 2020
    7
    Far Cry 2 Review:
    I saw a lot of people praising this game a lot, especially if you take into account the time it came out.
    The gameplay really is well ahead of its time, having some very interesting details and mechanics (but the bleeding system sucked). However after a few hours it ends up becoming quite repetitive. The premise of the story is interesting, there is a war between 2
    Far Cry 2 Review:
    I saw a lot of people praising this game a lot, especially if you take into account the time it came out.

    The gameplay really is well ahead of its time, having some very interesting details and mechanics (but the bleeding system sucked). However after a few hours it ends up becoming quite repetitive.

    The premise of the story is interesting, there is a war between 2 factions going on in Africa and 1 guy is "playing" her, her job and kills him and seeks peace. The story of Far cry 2 is much more focused than the original Far cry, but it ended up that they didn't give enough focus and it became very repetitive. They try to play smart games and play the script, but the direction of the game cannot convey any emotion (apart from the unexplained and meaningless parts ...). You can make some choices during the game that in theory impact the story, but the truth is that your choices do not change anything significant about the story.

    The graphics are reasonable even now, but the game's original color palette is HORRIBLE. On the computer you can change it with mods (which I did), and the game becomes decent.

    The soundtrack is very characteristic and matches the game, but it is very little used and adds little to the game.
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  53. Aug 4, 2020
    5
    [0 - Absolute Trash
    5 - Average game
    10 - Awesome game] Far cry 2 is by many a legendary game to me an above average one. You play as a random dude with military background, that is all you know about him and that is all you will get to know about him. That would be okay if you could Role play, but you cannot because the story is very linear. Missions are repetitive and uninspired, go
    [0 - Absolute Trash
    5 - Average game
    10 - Awesome game]
    Far cry 2 is by many a legendary game to me an above average one.
    You play as a random dude with military background, that is all you know about him and that is all you will get to know about him. That would be okay if you could Role play, but you cannot because the story is very linear.
    Missions are repetitive and uninspired, go here kill this camp, go here kill this guy, go here destroy this and you know the rest.
    Very early in the game you get access to "Buddies" which in my opinion do absolutely nothing of value. You can be on a main mission, you get a call of your buddy.
    - Buddy: "Hey come here 200 km away from the missions i have something to tell you"
    - Me: "We are talking on the phone, you can tell me here"
    - Buddy: " Nah man" -call ended-
    Okay cool, I will drive to his safe house (there is no functional fast travel btw). Buddy lets me know there is more ways to complete this mission, okay cool, go here threat this guy, then go to this place. To my surprise this is the second time im doing this mission, first without buddy second with it. It was very different. The first time, no problem killed the guys and completed the missions in 20 minutes or so. With buddy drove around 40 minutes, went to way too many places, killed platoons of goons, died 4 times. What a mess.
    Driving is a big part of the game, its a somewhat enjoyable experience... If you were not assaulted every 5 minutes by goons. Oh and you cannot outrun them, you will need to get out of your vehicle and kill them. Imagine this several times on a very long travel, it gets very ridiculous.

    Combat is good, the gun play is solid and enjoyable.
    Guns are cool looking and feel nice.
    Fire and explosions are properly done.

    Story, ehh... Well it feels like there is none. Run around being attacked every 5 minutes by the same goons over and over again until you reach your mission point. Go here do that come back, avoid your buddy like a plague and stock up on explosives.

    Conclusion:
    This game is not a bad game by any means, the open world while pretty and somewhat interesting even in 2020 it feels void of any realism because you get attacked every 5 minutes. The driving feels nice but lets remind this is not a driving game. Combat and shooting mechanics are good and solid but are not enough to justify spending your time here.

    [Avoid IF] - You like story focused games, you enjoy peaceful exploration, you get bored easily with repetitive quests.

    [Get IF] - You are a dying fan of Far Cry, you just want a sandbox to shoot people.

    Final Score: 5 -AVERAGE
    You are not missing much with skipping this one, it's a lengthy game with much of it being very repetitive and frustrating, however it does have a very solid gun play even at 2020.
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  54. Nov 20, 2020
    5
    After the success of the first version of Far Cry, this version was very disappointing! Despite the graphics improvement, the game has become very boring and redundant. Nothing engaging story, making the game just about running and shooting.
  55. Sep 14, 2020
    7
    This game is really an amazing example of what we used to get for less than 10 gb of data total as opposed to the bloated games of today, which are most likely a deal with computer ssd and hdd sellers to get a cut by the idiotic developers. If they separated the various textures resolutions as separate it would save a ton of space and thus money, if you are on 1080p you do not need higherThis game is really an amazing example of what we used to get for less than 10 gb of data total as opposed to the bloated games of today, which are most likely a deal with computer ssd and hdd sellers to get a cut by the idiotic developers. If they separated the various textures resolutions as separate it would save a ton of space and thus money, if you are on 1080p you do not need higher textures.
    -- Granted it's not the most interesting story but most games today don't have really good stories either. The introduction phase is too long and unnecessary really but once you get past it you're wide open as to what you do in a pretty large world. The world needed to be colored a lot better as it comes off as too drab overall, like fallout 3 drab, and of course the story by good old jubisoft has it's typical bigoted tripe. I recommend LIRW's hook trainer for the foundations 1.3 version to cut out a LOT of the annoyances in this game such as the malaria bouts, breaking weapons, car degradation, annoying diamond hunting etc Stealth is only going to last once you get past the car combat ordeal and before you take out the bases so really this game is just a rambo combat game which is fine for me.
    ---It has boats as well as gliders in certain places and NO RADIO MASTS to climb etc Much less useless side stuff so a largely uncluttered map.
    ---There is no framelimiter even with vsync turned on and you get really weird movements etc Solution is to go do this in nvidia control panel for the game, limit framerate to your monitor and use that vsync. Otherwise obv most of us can ultramax this out by now. It's geared toward kbm so if you use a controller it's setup typical xbox controller but it does not have a list of what each button does so you will have to trial and error or just use the kbm to do certain things no big deal but they could have at least put in controller button prompts etc This game is like ten bucks on steam and well worth it for what you get compared to thousands of other modern games.
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  56. Mar 12, 2021
    5
    Right from the beginning, I would mention that I am a big fan of the Far Cry series and this part was a bigger blow to me. Far Cry 1 was great, so I thought the second one would be the same. From what I've seen in the reviews, most people were happy with the game. So I wasn't and I'll try to tell you why. What the game probably lacks the most is the story. The number one had it and it wasRight from the beginning, I would mention that I am a big fan of the Far Cry series and this part was a bigger blow to me. Far Cry 1 was great, so I thought the second one would be the same. From what I've seen in the reviews, most people were happy with the game. So I wasn't and I'll try to tell you why. What the game probably lacks the most is the story. The number one had it and it was great, but unfortunately it is not much here and you wonder how not it is? The point is that cut-scenes are minimal here. Nothing that would draw you into a game with a real movie. Besides, your character doesn't even talk, which doesn't help the story much either. Furthermore, it will not please repetitive missions too much, which would not bother you anyway. Personally, I don't mind repetitive missions, but you will perform them here without just getting a film, as I mentioned. What bothered me most about the game were probably the mechanics that the developers added here. I understand that they tried to make the game more realistic, but I think it was rather harmful. For example, weapons that get stuck in the middle of a shootout or medicine for malaria, where our main character starts to get sick and you have to get the medicine that you get again with those repetitive missions. So that I still don't criticize the game, I praise the environment. Although I would immediately return to the island from number one, but Africa was not bad at all and especially the part in the desert was luxurious and it is a pity that there are no more such film and, say, more story parts in the game. I also liked the modification of weapons, where you can decently improve your arsenal compared to the previous part, and overall you have a greater choice of weapons. Unfortunately, that's about all I could praise in the game. As I mentioned in this review, the game does not have a bad rating at all, so I think you might like it. But for me, this is an average shooter that I would not recommend. Expand
  57. Dec 18, 2021
    6
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  58. Jan 1, 2021
    5
    Before I say anything I played on the hardest difficulty.
    What I like about the game:
    -The guns are amazing -very good animations -Quite good diologue -Guns,cars break -the design of the world it is ok What I didn't like about FarCry2: -The story(to little information about the UFLL,APR) -The enemie AI is questionable sometimes,even annoying(You may say that it is becasue of the
    Before I say anything I played on the hardest difficulty.
    What I like about the game:
    -The guns are amazing
    -very good animations
    -Quite good diologue
    -Guns,cars break
    -the design of the world it is ok
    What I didn't like about FarCry2:
    -The story(to little information about the UFLL,APR)
    -The enemie AI is questionable sometimes,even annoying(You may say that it is becasue of the difficulty I was playing on,wich I will propably agree,but when you sneak around they will see you even if they are looking forward and you're sneaking from behind.
    -THE REPETITIVE MISSIONS ARE VERY BAD
    -I encountered gamebreaking bugs
    -boring overall(when you're going place to place)
    The best I can give it is 5.5
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  59. Feb 14, 2021
    7
    its a good game gets boring a little later on.the main character is nice and the gameplay is great too.some glitches but overall a fun game
  60. May 30, 2021
    6
    The characters has no depth. Story is immoral and forceful. Do not tell me that this is just a video games, a work of fiction. I myself know that very well. But when I play, I am the character, those 27 hours are my real life hours. And it was a bad living. I am not care at the repetitive, this is an FPS game and that is fine. But in order to make up for that you need a decent story, andThe characters has no depth. Story is immoral and forceful. Do not tell me that this is just a video games, a work of fiction. I myself know that very well. But when I play, I am the character, those 27 hours are my real life hours. And it was a bad living. I am not care at the repetitive, this is an FPS game and that is fine. But in order to make up for that you need a decent story, and you give us nothing except guilt and horror, for our choices not by your work apparently. Graphic is outstanding though served as a pain killer for the horrible experience. Expand
  61. Dec 12, 2021
    7
    Times when Ubisoft took risks. Making this IP into "survival" genre was bold idea and it worked and didn't work in the same time.
  62. May 21, 2023
    7
    The only way to enjoy this game is to avoid shootouts. Absurd? Yes. A fact? Yes!
    (the boulders will finish you nevertheless)
    Wonderful physics of trees, smart physics of wind and fire. Dumb physics and rules of vehicles & characters. Awful consolish controls and checkpoints. Stupid AI with "wall-hack" from CS_1.3, trashy animations and dumb full-time respawn. Gameplay: combat
    The only way to enjoy this game is to avoid shootouts. Absurd? Yes. A fact? Yes!
    (the boulders will finish you nevertheless)

    Wonderful physics of trees, smart physics of wind and fire. Dumb physics and rules of vehicles & characters.
    Awful consolish controls and checkpoints. Stupid AI with "wall-hack" from CS_1.3, trashy animations and dumb full-time respawn.

    Gameplay:
    combat mechanics [bad TTK again; even more bugs] 7/10
    stealth [absurd cheating AI - do not count on the machete and the camo] 5/10
    atmosphere [nice immersive features, bad style and cast] 8/10
    Gameplay as RPG & im.sim: 5/10

    Story [it's terrible] 4/10

    Graphics [all-brown, bad style] 9/10

    Sounds & music 7/10

    .
    NOTE: it is not necessary to walkthrough to the end if you are already tired of FC2.
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  63. Jan 26, 2023
    7
    Story
    -Main story 1/5
    -Side Quests 2/5
    -Story Direction 1/5
    -main character 1/5
    -side characters 2/5
    Gameplay
    -Controls(keyboard and mouse) 5/5
    -Combat 4/5
    -stealth 1/5
    -open world 3/5
    -general gameplay 4/5
    Graphics 3/5
    -Environmental design 2/5
    -Animations 2/5
    -optimization 3/5
    on record : 12h
  64. Aug 25, 2023
    7
    Gameplay can get very repetitive, but it's definitely not a bad game. You might just find it a bit boring. It makes more sense to play this instead of the new games in the Far Cry series.
  65. Jun 27, 2023
    5
    Удалил через час игры. Ужасная палитра графики, где ничего невозможно разглядеть. Геймплей унылый. Музыка унылая, физика стрельбы ужасная. В тому же игра сломалась на квесте и не смог играть дальше.
  66. Nov 18, 2022
    7
    Great gameplay, confusing story, sometimes your gonna rage quit about this game and there is no autosave so you have to manually save the game Great gun and sound of the gun.
  67. Apr 7, 2023
    6
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  68. Jun 16, 2023
    6
    Story isn't that great. A lot of driving around. Played only because of nostalgia.
Metascore
85

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 34
  2. Negative: 0 out of 34
  1. Edge Magazine
    80
    Combat is thrilling – each weapon packing a solid, vicious blast; movement suggesting heft and momentum. [Dec 2008, p.80]
  2. By adopting a laissez faire attitude to player discretion, Ubisoft has crafted a brilliant follow-up.
  3. 89
    More importantly, it has nowhere near as many bugs as something like "S.T.A.L.K.E.R.: Shadow of Chernobyl," a title that bears many similarities. Add to the roughly 25 hour single-player campaign a remarkably easy-to-use map creation tool and a full multiplayer suite, and you've got one of the most complete overall gaming packages of the year, as well as one of the most ambitious.