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6.1

Mixed or average reviews- based on 1832 Ratings

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  1. Nov 12, 2013
    5
    Incredibly dull and repetetive. Instead of feeling like you're looking forward to a fight every time the same land rover appears with the same troops in yet again all you think is, "damn, I'm going to waste ammo and damage my weapon and get nothing for it". Add to this that every mission seems to send you to the 4 corners of the map and you have a recipe for disaster. I feel as though theIncredibly dull and repetetive. Instead of feeling like you're looking forward to a fight every time the same land rover appears with the same troops in yet again all you think is, "damn, I'm going to waste ammo and damage my weapon and get nothing for it". Add to this that every mission seems to send you to the 4 corners of the map and you have a recipe for disaster. I feel as though the developers are punishing you for having the temerity to play this game. Expand
  2. DeathWookiee
    Mar 27, 2010
    7
    The multiplayer is fun, but extremely buggy with regard to consistency. It's not unstable-buggy (that is, if you can manage to join a server without being kicked with some cryptic error message). But it's buggy in that you might hit someone in center mass with an entire clip (you know you hit when you hear a certain sound), but then they whip around and kill you with the first The multiplayer is fun, but extremely buggy with regard to consistency. It's not unstable-buggy (that is, if you can manage to join a server without being kicked with some cryptic error message). But it's buggy in that you might hit someone in center mass with an entire clip (you know you hit when you hear a certain sound), but then they whip around and kill you with the first bullet from a machine gun, from the hip, from half-way across the map. I have been banned numerous times because people thought I was cheating, when on the advantageous side of this flaw. It's like the developers really didn't spend much time playing their own game online. It may take a while to realize that you're not playing a bunch of cheaters, but rather the game is super-buggy that way. (and you may be banned by people who haven't figured that out yet) But when the game isn't bending reality in inconsistent ways, the multiplayer experience can be really fun. Expand
  3. Jul 15, 2011
    6
    I wanted to like this game i really did, Everything about it is great, except the part where you drive... and drive... and drive... it just gets reeeallly tiresome after a while, getting quests, not feeling like your making progress and driving 10Km across the map to shoot a few guys. Also, it feels like you are in the same place the entire time, not much change to the environment besidesI wanted to like this game i really did, Everything about it is great, except the part where you drive... and drive... and drive... it just gets reeeallly tiresome after a while, getting quests, not feeling like your making progress and driving 10Km across the map to shoot a few guys. Also, it feels like you are in the same place the entire time, not much change to the environment besides swampy - desert - jungly. Expand
  4. Sep 26, 2011
    6
    I was disappointed with farcry 2, more than impressed by it. The graphics and physics in the world are admirable. It looks and feels very realistic. The virtually completely open world style is unique but fails during the implementation. The story is a bit interesting and realistic feeling but your character has absolutely no personality, or choices within the world, such that i cannotI was disappointed with farcry 2, more than impressed by it. The graphics and physics in the world are admirable. It looks and feels very realistic. The virtually completely open world style is unique but fails during the implementation. The story is a bit interesting and realistic feeling but your character has absolutely no personality, or choices within the world, such that i cannot imagine how it changes with the character selected beyond the pair of shoes that you view during the game. The checkpoints re-spawn quickly once you pass them so you fight the same battles over and over, and over. The story sends you randomly all over the world and several times to the same locations with fully re-spawned enemies, so there is a LOT of repetition. Five stars, for an overall ok game, a plus one for an acceptable field of view that made it playable for me. Expand
  5. Sep 25, 2012
    5
    Gráficamente de alta calidad, con físicas (especialmente la acción del fuego y viento) realmente bien logradas. Esto tal vez sea lo único bueno del juego, porque ofrece un guión pobre, adornado con misiones repetitivas: ir desde las facciones a puntos retirados a disparar y/o sabotear; no vale táctica alguna porque siempre resultaremosGráficamente de alta calidad, con físicas (especialmente la acción del fuego y viento) realmente bien logradas. Esto tal vez sea lo único bueno del juego, porque ofrece un guión pobre, adornado con misiones repetitivas: ir desde las facciones a puntos retirados a disparar y/o sabotear; no vale táctica alguna porque siempre resultaremos refrescándonos a tiros con los mercenarios del lugar. Excesivo "respawning", pues en cuestión de minutos, luego de atacar un lugar, podemos pasar por allí nuevamente y observar que nada había pasado.

    Podemos resumir el juego como de disparar y nada más.
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  6. Mar 31, 2014
    5
    aint that good, aint that bad. just loved the free roam thingy and environment. car seems to have too precise handling though (really!? offroad driving is better than onroad? unrealistic but acceptable). the game is too lonely, it is like you vs whole africa. buddies dont help that much, very minimum appearance in fighting. its always me that had to watch out for their asses. storyline?aint that good, aint that bad. just loved the free roam thingy and environment. car seems to have too precise handling though (really!? offroad driving is better than onroad? unrealistic but acceptable). the game is too lonely, it is like you vs whole africa. buddies dont help that much, very minimum appearance in fighting. its always me that had to watch out for their asses. storyline? ok i guess. combined with my imaginations (like im a special forces commando, parachuting out in the middle of africa to do top tier missions, or kick everyone's asses, dicks, and everything nice!) the storyline progress is not exciting but not enough to overbored me, still boring though. i dunno if you guys noticed but most automatic weapons have crappy sound effect. like ak47, i shot just and only one bullet, but the sound effect indicates two shots, HUD display indicates one shot. i thing its just looping around. i also love being stealth, cause its so easy as the enemy didnt finish their preschool (maybe AI is scripted "do not shoot the player if he is ducking in grass, even if you can see them clearly, cause he is taking a **** in that case they do finish preschool but the script maker didnt went at all). good idea on enemy outposts, but after 30 minute, it is getting very annoying. anyways, still playing it though cause newer games are also crappier than ever. thanks A LOT ubisoft.

    *Dont even think about criticising my imaginations, I WENT PRESCHOOL!!!!!
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  7. Mar 19, 2019
    6
    This is where Far Cry got good with the shooting/healing mechanics, but got bad with some game grindy game design. The fire fight were loads of fun and I was constantly crapping myself when my weapon jammed. So that fun mechanic upped the tension ante. I really enjoyed the healing system animations and the buddy system that helped you when things went to crap. I really didn't mind huntThis is where Far Cry got good with the shooting/healing mechanics, but got bad with some game grindy game design. The fire fight were loads of fun and I was constantly crapping myself when my weapon jammed. So that fun mechanic upped the tension ante. I really enjoyed the healing system animations and the buddy system that helped you when things went to crap. I really didn't mind hunt the diamond mini game across the large sprawling maps. it was a lot of fun in most cases and the diamonds was need to buy the better weapon load outs.

    The annoying parts was when enemies would respawn at road side check points next time you drove through. Driving to and from mission took a lot of time. To point it felt like unnecessary padding how far the mission brief was from the actual mission objective, Game felt to long and the all or nothing storyline was groan worthy and as if you would do that to yourself ( no spoilers ). I felt I had only one really sane logical choice at the end. Missions and activities turned out to be a lot of copy/paste of repetitive grind. I personally enjoyed this to point I replayed it three times, but I can still admit and see it's major flaws no problem.
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  8. Sep 25, 2019
    6
    I started right after finishing first episode of Farcry, I didn't expect a masterpiece as the previous one since I read lot of bad reviews before.

    Overall Farcry 2 is just a decent game, but after a while a got bored. What I liked: - graphic and stunning visuals - game atmosphere - vehicles (boats, warfare cars...) What I disliked: - enemies come out all of a sudden, you know
    I started right after finishing first episode of Farcry, I didn't expect a masterpiece as the previous one since I read lot of bad reviews before.

    Overall Farcry 2 is just a decent game, but after a while a got bored.

    What I liked:
    - graphic and stunning visuals
    - game atmosphere
    - vehicles (boats, warfare cars...)

    What I disliked:
    - enemies come out all of a sudden, you know when you are already hit!
    - lack of bynoculars
    - lack of strategy
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  9. DaveM.
    Nov 8, 2008
    6
    Far Cry 2, or: Assassin's Creed in Africa. The worlds are amazing, look great and contain tons of detail that are definitely memorable. But, like Assassin's Creed, the missions are downright simple, shallow to the point of being annoying and the overall storyline is so unbelievable that it offers little in the way of redeeming the "A to B, kill at C" missions that are all Far Far Cry 2, or: Assassin's Creed in Africa. The worlds are amazing, look great and contain tons of detail that are definitely memorable. But, like Assassin's Creed, the missions are downright simple, shallow to the point of being annoying and the overall storyline is so unbelievable that it offers little in the way of redeeming the "A to B, kill at C" missions that are all Far Cry 2 has to offer. Ubisoft Montreal has mastered the technical side of making virtual worlds, but sadly still lacks the ability to turn them into a memorable story. Expand
  10. reflectionroller
    Dec 7, 2008
    6
    this is a good game but should not of been called far cry 2 as I was so hyped when they said far cry 2 was coming out but when i got the game it was not as good as the first yes the graphics are GOOD and the way you can use fire is awsome but some how I felt let down AI has some issus as well but they should sort that out with a patch or two as for the map use I think they could of donethis is a good game but should not of been called far cry 2 as I was so hyped when they said far cry 2 was coming out but when i got the game it was not as good as the first yes the graphics are GOOD and the way you can use fire is awsome but some how I felt let down AI has some issus as well but they should sort that out with a patch or two as for the map use I think they could of done that a bit better and a co-op one player mode would have made this game much better but dont let this put you off it is still a good game mulitplayer is alright but not the best mulitplayer Expand
  11. nickn
    Oct 30, 2008
    7
    Far cry 2 was pretty decent. if you have the privilege of enjoying the game in dx10 and all very high settings, then you will be breath taken by the scenery. If they only made the waterfalls better, added more animals and underwater visuals this game could trick you into thinking your actually in a desert/jungle. Game play was alright. The side missions were god awful repetitive. I Far cry 2 was pretty decent. if you have the privilege of enjoying the game in dx10 and all very high settings, then you will be breath taken by the scenery. If they only made the waterfalls better, added more animals and underwater visuals this game could trick you into thinking your actually in a desert/jungle. Game play was alright. The side missions were god awful repetitive. I stopped doing them after like 14. The ai was annoying as f**k. You'll be driving down a road and get spotted then they would chase you until a- you killed them b-they drove off a cliff. Plus as mentioned, enemies and take a notorious amount of bullets. Also, the ability to cut across a river is sometimes useless. Many of times i jumped into a river to cut across and save time only to find myself swimming a mile down the river to find a piece of land that will allow me to come up onto shore. But i have yet to find a game that didn't have little things that aggravated me. All in all i recommend this game. Even though it could have been way better, It still was a good experience. Expand
  12. DarenH
    Jan 11, 2009
    7
    U know, some of you criticise this game for all the wrong reasons. Repetitiveness? How about FEAR or COD? In fact these games give the player even less choices than FC 2. Of course FC 2 is flawed. Shooting the same looking people over and over again is a headache. Insta-respawns, lousy warlords, a basic plot and lack of variety are just among some of its frustrations. But look deeper. U know, some of you criticise this game for all the wrong reasons. Repetitiveness? How about FEAR or COD? In fact these games give the player even less choices than FC 2. Of course FC 2 is flawed. Shooting the same looking people over and over again is a headache. Insta-respawns, lousy warlords, a basic plot and lack of variety are just among some of its frustrations. But look deeper. There are so many ways of clearing out enemies. The environment is beautiful and I 've never seen a game world so huge in map scale. And when you are playing it, you have to immerse yourself completely to enjoy it.This game is one of the first of its kind. Perhaps a decade of playing linear games brainwashed some of you to just want insta-action.(no offense) Expand
  13. JimD
    Jan 3, 2009
    7
    Excellent atmosphere, graphics, and combat mechanics. The healing system, while not 100% original, is surprisingly apropos. As far as I can tell, the game would be close to perfect if it wasn't an open-world game; the lack of urgency and repetitive nature of the missions are challenging. Also, I find it hard to understand why literally every human being you see outside of the towns Excellent atmosphere, graphics, and combat mechanics. The healing system, while not 100% original, is surprisingly apropos. As far as I can tell, the game would be close to perfect if it wasn't an open-world game; the lack of urgency and repetitive nature of the missions are challenging. Also, I find it hard to understand why literally every human being you see outside of the towns (save your close friends, all four of them) will shoot you on sight, just for being there -- it seems to be (unnecessary) artificial length. Additionally, the plot seems to have a few holes; if the point of the game is to kill an arms dealer, why are you then supplying arms to the same group? Expand
  14. ChrisV
    Jan 22, 2009
    5
    This game starts out strong, you really think its all that for at least an hour or two(or at least I did). Then reality kicks in and declares war on denial. Denial struggles briefly before being overwhelmed by realitys awesome facts. In their(ubisoft montreal) attempt to make a game thats non-linear with freedom to go where you want etc, they got the open world map bit right at least. But This game starts out strong, you really think its all that for at least an hour or two(or at least I did). Then reality kicks in and declares war on denial. Denial struggles briefly before being overwhelmed by realitys awesome facts. In their(ubisoft montreal) attempt to make a game thats non-linear with freedom to go where you want etc, they got the open world map bit right at least. But after the n-teenth time you have to consume an outpost in a glorious sexplosion of fire and bullets, just to get to the corner store 50 metres down the road in your JeepTM(shudder) you start to wonder why they bothered. You cant move without something shooting at you, as the AI is retarded in the way only a enraged animal could compare, attacking with no reason or motive other than, I can see you, die. Actuallly they dont even need to see you, or have line of site to know where you are, wow! So for all the fantastic scenery in the 50km/2 area you have to explore, its kinda like not seeing the forest for the trees, or in this case the ALWAYS aggressive npcs. This is a shame beyond measure, when placed in comparison to competing titles like fallout3, a world filled with detail and lore that gives more immersion then even the very best graphics can make up for. Theres nothing worth exploring in farcry 2, cause theres nothing to find, its just a dead landscape that provides nothing more then obstacle you have to traverse to get to you next killing field(missions), peppered with npcs you have to kill on the way. Over the course of playing, you will either be given or earn access to this conjealed mess of game devices that offer no real differentiation from one another. Oh, bar the self propagating yet self extinguishing fire. What point is there to getting an upgraded hunting/sniper rifle if the one you already have will kill in a single shot and is fantasticly accurate? And the faux rpg elements of providing stats for weapons, that have no real bearing on the actual performance of said firearm. Pistols more accurate then assualt rifles? Yep sure thing. If you love shooters and care not for depth or feeling, then this title is probably for you. But if it takes more then pretty explosions and mindless killing to keep you interested steer clear of this one. Expand
  15. JoshS
    Nov 12, 2009
    5
    Overall: 4.7/10---Overrated, disappointing for a game with such high expectations. Simply put, the high detail and realism just aren't enough to mask bigger flaws in the game. Length of game: 10 hours - 40 hours Gameplay: 7/10 I like the openness of each area and the mixed tactics to assaulting every outpost or location. Unlike a traditional straightforward first-player shooter such Overall: 4.7/10---Overrated, disappointing for a game with such high expectations. Simply put, the high detail and realism just aren't enough to mask bigger flaws in the game. Length of game: 10 hours - 40 hours Gameplay: 7/10 I like the openness of each area and the mixed tactics to assaulting every outpost or location. Unlike a traditional straightforward first-player shooter such as the Call of Duty series, the game will allow you to approach each enemy differently depending on the weapons and your individual style. I also like the strict first-person view through the entire game. From shooting enemies to reviving allies to performing surgery on yourself, the camera focuses on how your individual character would act. However, there are MANY flaws in the AI: first, they respawn much to fast to be realistic. (Walk/Drive away from an outpost and come back and fresh troops will replace the ones you just killed minutes ago.) Second, the AI's ammunition isn't realistically consistent. (Keep an enemy with a mortar alive and he'll keep firing shells even past pounding a mile-deep crater into the ground.) Third, the AI takes way too many bullets to kill. (8 AK-47 rounds to kill a guy without a shirt on.) There are many other first-person actions that are very much simplified (like checking ammo in a clip and repetitive stabbing motions with the machete), but those would only be the icing on the cake here. Graphics/Animation: 10/10 Some of the most realistic I've ever seen in a game. With the graphics setting on your computer turned up to the highest, the fire blazes very realistically and the sun's glare catches you when staring directly at it. The AI doesn't seem to have a leg or arm sticking out in a random place, so that helps. Only fault here is the tremendous amount of computer power required to run the game at full graphics quality, but this is a necessity for all high-end PC games. Sounds/Acting: 3/10 The sounds of the game are horrible. What little music there is happens to be completely boring (and much too quiet!) and only makes the game less appealing as a FPS. The only positive here is the action music, which will make your heartbeat race during an intense firefight. The game's voice acting is absolutely horrendous. The actors make no breaks in speaking and do not sound the least bit realistic, especially for a game that strives on realism and higher quality. The game is also very serious and humorless, and even the jokes that the actors make are overshadowed by the darkness and bleakness of their surroundings. Replay Value: 1/10 Absolutely NO replay value whatsoever. At the beginning you have a choice of many different characters, but the choices you make don't affect the missions/gameplay that you end up with. Also, the missions you can perform are very tedious and repetitive. Assaulting an outpost or area becomes the same, over and over, killing enemies or destroying a target or talking to an NPC. Essentially, this becomes the backbone of the game, and absolutely kills the replay value. However, if you like doing the same thing over and over again, this game (and a job on an assembly line) may be perfect for you. Multiplayer: 5/10 Not much to say here, other than the fact that the multiplayer has a Call of Duty-based style. In fact, I would prefer multiplayer over single player because of the fact that you fight human players instead of repetitive computer AI that repeatedly hurls itself at you. Despite its multiplayer mode, I would have prefered that the mods sacrificed the multiplayer and instead focused on working out single player improvements. Lack of a co-op (2 player) campaign also deducted points from this category. Player Created Mods/Addons: 2/10 Little player support here in the way of modding capabilities. Ubisoft has ignored players' requests to include SDK (which would allow much expanded player modding capabilities) and the most people can do is make new maps for multiplayer. Final Comments: I would NOT recommend this game. Most gamers (especially those who enjoyed Far Cry 1) would be severely disappointed with the outcome and gameplay of Far Cry 2. Why do old games with horrible graphics but incredible gameplay (such as Counter-Strike Source and Half-Life 2) remain popular even today? The uniqueness of their gameplay overshadows their lack of graphical detail. Although this game has excellent graphics, a very realistic world, and open choice in gameplay, the repetition and slightly problematic AI for single player causes this game to go down under. Expand
  16. DavidP
    Feb 3, 2009
    6
    The graphics are lovely and immersive (if your system is beefy enough) and I enjoy having the freedom to go anywhere at any time. However, the game's storyline is somewhere between nonsensical and nonexistent, none of the characters have much depth, the voice acting is mediocre at best, the missions are repetitive, and there are some problems with the control scheme. Some points to The graphics are lovely and immersive (if your system is beefy enough) and I enjoy having the freedom to go anywhere at any time. However, the game's storyline is somewhere between nonsensical and nonexistent, none of the characters have much depth, the voice acting is mediocre at best, the missions are repetitive, and there are some problems with the control scheme. Some points to consider: (1) Perhaps what throws away the game's immersive qualities more than anything else is that even though you're supposedly a "no-name scumbag", the game clearly revolves around you. Ostensibly you are just some guy caught in a civil war between two sides (UFLL and APR), but in fact the supposed two sides are indistinguishable (you can't tell if you are fighting UFLL or APR guys), there are no front lines, and you almost never see AIs fighting each other. Instead, they only fight you. The war does has two sides: you (and occasionally one of your "buddies") against nearly everyone in the entire country. (2) Ostensibly you're in the country to kill the "Jackal" guy who keeps the war going, but for some reason you reach this goal by killing hundreds of random people that have nothing to do with your supposed objective. (3) The control scheme has issues. For example if you want to run for cover, you are only allowed to run straight forward (strafing disables running) and if you are reloading, the game forces you to finish reloading before you can run or switch weapons. (4) The bus stations that take you long distances have no staff. No ticket agent, no bus drivers, riding the bus is free, it's perfectly safe, and it gets you to your destination much faster than driving. Make sense? (5) Virtually everyone in the country is male and heavily armed. There are virtually no civilians. (6) There are magic boxes all over the map. Put your gun in a magic box and pull the same gun out of another box 20 miles away. Or how about the gun shop (which is normally unstaffed) where you buy the guns on a computer and the guns you bought magically appear in a warehouse next door. Make sense? The problem is that while the graphics are highly immersive, the gameplay mechanics are absurd enough to pull you out of the immersion. Expand
  17. Sep 17, 2011
    5
    It seems reviewers played another game than mine. Despite of fantastic grphics and open worlds, here's nothing deserves for higher rating. Innumerable enemy spawns and the same quests (main and side) ruined everything what make prodecessor very good game.
  18. May 24, 2011
    5
    The atmosphere and environments are impressive, but what really sinks the game is the shooting. What's the most important aspect of any FPS? Having combat that's fun and innovative. The biggest flaw is the shooting itself. It feels off and clunky. I know the game is going for realism, but it doesn't come off well. I enjoyed playing it for a few hours but soon grew bored. If you like theThe atmosphere and environments are impressive, but what really sinks the game is the shooting. What's the most important aspect of any FPS? Having combat that's fun and innovative. The biggest flaw is the shooting itself. It feels off and clunky. I know the game is going for realism, but it doesn't come off well. I enjoyed playing it for a few hours but soon grew bored. If you like the game, more power to you. It just isn't my cup of tea. Expand
  19. Mar 26, 2013
    5
    the graphics are really nice but the game is extremely boring.
    the game is repetitive, the enemies respawn constantly and are extremely stupid.
    It has a plot,

    conclusion:

    + graphics
    - EVERYTHING ELSE!!
  20. Jan 13, 2013
    7
    Cool graphics and nice gameplay, tends to get a bit boring though. You basically do the same thing over and over again, and the story doesn't really go anywhere.
  21. FrancisG
    Mar 9, 2009
    6
    Great graphics overall. The scenery, open space, the "go-anywhere" concept and the choice of weaponery all play in favor of this game. BUT... I feel like they cut corner on the story line / mission types. Go there, kill that guys, steal this and then come back... It's always the same from start to finish. Still I'm addict to FarCry 2.
  22. Sep 3, 2014
    6
    Unpopular opinon: I like Far Cry 2 more than Far Cry 3.

    The cons first: - Super repetitious gameplay. Once you clear an outpost, it stays clear until you enter a safe house and save your game, then it repopulates with guards. This wouldn't be as annoying if you didn't spend as much time driving as you did. - You spend too much time driving around. - Outpost guards chase you
    Unpopular opinon: I like Far Cry 2 more than Far Cry 3.

    The cons first:
    - Super repetitious gameplay. Once you clear an outpost, it stays clear until you enter a safe house and save your game, then it repopulates with guards. This wouldn't be as annoying if you didn't spend as much time driving as you did.
    - You spend too much time driving around.
    - Outpost guards chase you 100% of the time if you don't painstakingly clear them out first.
    - The game's story is the same no matter which character you pick.
    - Malaria is pointless and only services the Heart of Darkness subtext.
    - The world is empty. No civilians, virtually no wildlife.
    - There is little reason to explore.
    - Side quests feel like filler.

    The good:
    + The weapons are diverse and fun to use.
    + Gun play is very fun.
    + The world is super detailed and the graphics have held up really well.
    + Dylan's mod and graphics enhancement mods add to these strengths.

    With so few positives, why do I like this game more than Far Cry 3? Like Far Cary 3, 2's story is very much a descent into madness. The Heart of Darkness overtones beat you over the head, yet the journey into madness is much more subtle. There are no hallucinogenic mushroom sequences and no schizophrenic QTE boss encounters or combat with a giant lava beast here. Only a man with malaria alone in a hostile (if empty) wilderness trying not to die. The realism mods that exist for this game improve combat and make many of the repetitive gameplay elements more endurable. I've had a lot of fun replaying this game with Dylan's mod for the added challenge. Stealth is also more viable with this mod whereas before it was basically broken.
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  23. ave
    Jun 16, 2017
    7
    The first time I've tried to play Far Cry 2, I was kinda overwhelmed and confused by the sheer size of the world and the long stretches to go from point A to point B so I've waited to have more time at hand to dive in.

    So years after, I finally managed to properly play the game and it was both satisfying and... puzzling. Among the strong point of Far Cry 2 is - of course - the core
    The first time I've tried to play Far Cry 2, I was kinda overwhelmed and confused by the sheer size of the world and the long stretches to go from point A to point B so I've waited to have more time at hand to dive in.

    So years after, I finally managed to properly play the game and it was both satisfying and... puzzling.

    Among the strong point of Far Cry 2 is - of course - the core gameplay of shooting, the rendering of an african country (especially the blinding light and sensation of heat, the heavy rains, and majesty of its landscape), and the dereliction (palpable in either Malaria, weapon degradation, and also progressive loss of humanity).

    Another great feature of the game is the immersion in a civil war setting, with several factions (UFLL, APR, civils and mercenaries, weapon dealers) you're kinda "forced" to work for in order to get medication, gain weapons, reputation, money, and potentially reach your objective and leave the country. Many gray areas here where - as one would say - it is kind of difficult to distinguish good from evil, where there is only human need of survival, instinct of greed and drive to power.

    All of this led to a somewhat strange place : on one hand, I enjoyed the traversal (either by foot, by car or by boat), but not so much the random encounters that acted more as disturbance in the appreciation of landscape in a disconnected, tourist way.

    Like many of FPS, I played it consciously in order to "get to end", but with a growing feeling of not really knowing where I was standing in the bigger picture, questioning my own morality (if not mortality in the face of such dreadful odds) and only left with my role as a hired gun working for the highest bidder, somewhat becoming a dark character.

    For me, the most satisfying moment was the "heart of darkness", just after the prison, near the end, where everything somewhat fell in place. Evocation of Conrad's book acted as a huge relief, completely changing my perspective of the game - kinda like Bioshock ending.

    So in my opinion, Far Cry 2 is a great game, not because it is an open world FPS, but because it makes you experience "the horror" and crushing power of an historical context than can lead people to commit atrocities. At some point, it's not possible to play Far Cry 2 solo storymode "for fun" - except if you embrace both the absurd and the madness.
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  24. Jan 12, 2013
    7
    This game has very nice graphics. You actually feel like you are in Africa. The combat in this game is decent except for the infinite enemy ''check points" they are really just "shoot to death on spot" points. One of the best things in this game is the realistic fires that can spread and behave like a real fire would. I'm pretty sure the game had a story when I first started playing butThis game has very nice graphics. You actually feel like you are in Africa. The combat in this game is decent except for the infinite enemy ''check points" they are really just "shoot to death on spot" points. One of the best things in this game is the realistic fires that can spread and behave like a real fire would. I'm pretty sure the game had a story when I first started playing but I'm not sure now. The missions are just "go here shoot these guys". This game also has a really good map editor though sadly multiplayer is almost abandoned. Expand
  25. Jul 11, 2017
    7
    The war-torn African country in which Far Cry 2 takes place is interesting, immersive and realistic, sometimes painfully so and sometimes annoyingly not.
  26. Oct 14, 2014
    7
    confusing game at first play, but this game was really good at graphics and weapons (and ram people with Trucks). okay just it i can say, the rest is like **** ever, like gameplay (so repetitive, like you kill this and done and you kill this again and done, most i hate is a Jeep guys always annoy me), sound (the actor voice is wtf, so fast and very annoying i think), and some huge maps iconfusing game at first play, but this game was really good at graphics and weapons (and ram people with Trucks). okay just it i can say, the rest is like **** ever, like gameplay (so repetitive, like you kill this and done and you kill this again and done, most i hate is a Jeep guys always annoy me), sound (the actor voice is wtf, so fast and very annoying i think), and some huge maps i didnt like (there is no Quick Travel to some place, "the bad guy always know you! even you riding a car with black window tints"). give this 7/10 just for Primary objective in this game and 2/10 in secondary objective in this game Expand
  27. CMorris
    Dec 2, 2008
    5
    With a modding SDK this game could have had a lot forgiven; it's one of the best engines I've ever played; but some terrible compromises were made in design stages that should never have gotten past alpha. for every 5-10 minutes you spend doing a well designed, interesting mission, you spend an hour driving around, stopping every 500 yards to kill a car of random people who heardWith a modding SDK this game could have had a lot forgiven; it's one of the best engines I've ever played; but some terrible compromises were made in design stages that should never have gotten past alpha. for every 5-10 minutes you spend doing a well designed, interesting mission, you spend an hour driving around, stopping every 500 yards to kill a car of random people who heard your engine and as such decided you must die, who will respawn INSTANTLY so that even during the mission you're driving to the same camp could end up attacking you again. Add to this the fact that only the main story missions are interestiing (every side quest is the same one of 3-4)
    The current fast travel system takes the game from unplayable to irritating. Which is why Far Cry 2 was one of the biggest disappointments of the year.
    Expand
  28. KelvinK
    Mar 1, 2009
    5
    Graphics are great, but the African setting is far too brown for those of use who absolutely loved the beauty of the tropics in the original Far Cry and Crysis. The controls of a PC don't translate well to a game that requires you to drive vehicles for the majority of the game. I dread picking up a mission far away because it means I'm going to be in a firefight at the same 5-10 Graphics are great, but the African setting is far too brown for those of use who absolutely loved the beauty of the tropics in the original Far Cry and Crysis. The controls of a PC don't translate well to a game that requires you to drive vehicles for the majority of the game. I dread picking up a mission far away because it means I'm going to be in a firefight at the same 5-10 checkpoints against the same enemies I've already killed 52 times before... boring! I hate that fact that I can't carry an assault rifle and a sniper rifle, yet I CAN carry an assault rifle and a missle launcher. What's up with that? Let me choose which weapons I equip! Stealth is made irrelevant in this gameplay. Overall very disappointing. Expand
  29. mervynt
    Mar 2, 2010
    6
    Crap, annoying AI, digging bullets out of your leg when there are a dozen people around you, milaria when there are a dozen people around you, wild animals running into the road when your trying to get away from the enemy, the crap the enemy talk, when you snipe one they all hide, you cannot then pick them off at a distance so wheres the shotgun when you need it, shoot a guy with a Crap, annoying AI, digging bullets out of your leg when there are a dozen people around you, milaria when there are a dozen people around you, wild animals running into the road when your trying to get away from the enemy, the crap the enemy talk, when you snipe one they all hide, you cannot then pick them off at a distance so wheres the shotgun when you need it, shoot a guy with a shotgun point blank and he just looks at you, people standing still when you are clearly in their sights, annoying hand movements when you are about to set of a bomb, dying when jumping into water from about ten feet up from water. would have liked a torch, maybe i havent got that far yet, but i like to have a scope and close range weapon, i never use a pistol, the map is utter crap, when i used the xbox 360 controller game still telling me which keyboard keys to press, some annoying pop up, same terrible repeating tune, sounds like something out of oblivion and during the night scenes it feels like im playing oblivion, day looks like crysis, i loved far cry and crysis, trying to like this but it drives me mad, just too annoying, running about trying to find suitcases with a single diamond, how lame, guys who can see you in the bushes at night from over 500 yards away, i chased one guy around for about three minutes, i dont think the character knew i was behind him. i'll leave the rest till some other time, if this even gets printed, i was using the pc version, maybe like oblivion, farcry 2 was optimised for consoles and not pc computers. Expand
  30. BinaryS.
    Nov 2, 2008
    6
    First off, I'd like to say that I feel like the critic reviewers are either liars or totally incompetent. The high scoring of this game is a shame and I hope more and more gamers take note of which magazines can be trusted to give a fair review and which are obviously in the pocket of the massive, unregulated gaming industry. As far as the game goes - it's a buggy piece of crap First off, I'd like to say that I feel like the critic reviewers are either liars or totally incompetent. The high scoring of this game is a shame and I hope more and more gamers take note of which magazines can be trusted to give a fair review and which are obviously in the pocket of the massive, unregulated gaming industry. As far as the game goes - it's a buggy piece of crap and other USER reviewers did a better job describing it's weaknesses than I ever could. I'll just say that this game wasn't fun to play at all and I had to stop since it wasn't worth reloading after it started randomly crashing to the desktop. Expand
Metascore
85

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 34
  2. Negative: 0 out of 34
  1. Edge Magazine
    80
    Combat is thrilling – each weapon packing a solid, vicious blast; movement suggesting heft and momentum. [Dec 2008, p.80]
  2. By adopting a laissez faire attitude to player discretion, Ubisoft has crafted a brilliant follow-up.
  3. 89
    More importantly, it has nowhere near as many bugs as something like "S.T.A.L.K.E.R.: Shadow of Chernobyl," a title that bears many similarities. Add to the roughly 25 hour single-player campaign a remarkably easy-to-use map creation tool and a full multiplayer suite, and you've got one of the most complete overall gaming packages of the year, as well as one of the most ambitious.