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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Nov 11, 2015
    0
    Did not live up to its own hype. Delivered 20% of what it should have. Xbox One version sucks. Stuttering causes 0 fps during transition between different areas.
  2. Nov 15, 2015
    4
    This game is ultimately an unfocused mess, the developers putting in features that seemed good on paper but ended up being half baked and not gelling well with the actual game play. The settlements, companion romances, weapon mods all seemed like interesting additions, but serve very little purpose in the game, giving little to no reward for the time invested in them.

    Not only were the
    This game is ultimately an unfocused mess, the developers putting in features that seemed good on paper but ended up being half baked and not gelling well with the actual game play. The settlements, companion romances, weapon mods all seemed like interesting additions, but serve very little purpose in the game, giving little to no reward for the time invested in them.

    Not only were the new additions poorly implemented, but they stripped out any of the good things they did in fallout 3. The small wasteland makes for a claustrophobic feeling sandbox, which can get over whelming when you first head into boston, which is a far cry from the anticipation that you got in fallout 3 as you headed out into the wide wasteland. Also with the removal of skills in favour of the perk system, bethesda has essentially thrown out any incentive to replay the game, and further waters down progression, where a level 40 character feels almost the same as a level one character and all the characters feel the same as every character has access to the same perks, there is no way to specialize or make an interesting character build at all. Your character will be basically identical to everyone elses.

    In terms of story, it's a bit of a mess. They tried to attempt to make a more focused personal story with the voice protagonist, but end up alienating the player even more. Instead of the semi freedom that you got in the previous 2 games, your character ends up feeling railroaded into a couple of life less dialogue choices of which there are only 4 at any given time, which the player has no way to tell what the player will actually end up saying. Bethesda try and railroad the player into getting emotionally attached by having the player go after your "son", but it feels forced and I cared little about him as there's little reason to care. The story also deals heavily with the advanced technology of the institute, but this feels incredibly jarring and at odds with the rest of the fallout universe.

    All in all, fallout 4 is a bunch of ideas the developers wanted to shove in, implemented very poorly. In the end we're left with a mishmash of gameplay features that were mostly stolen from mods that somehow did a better job than a AAA studio could produce. My recommendation would be to put off buying this game until you can get it cheap and all the DLC has been released, and the modders have fixed bethesda mess, once again.
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  3. Nov 20, 2015
    0
    this is not Fallout =/ Call it SkyrimOut or OblivionOut, but its not Fallout. And wtf with story? imao 0/10 Obsidian made NV wich was not so bad as F3 or F4. But Bethesda not even learn lesson.
  4. Nov 13, 2015
    0
    Terrible game. Firstly since I have an overpowered computer I like to run it at high framerates, except it then becomes unplayable!!!

    Also ,the graphics seem to be out of date, and gameplay hasn't really changed much at all except for the 'create your own community' business. Overhyped,oversold,overadvertised game. Never trusting Bethesda again!!!
  5. Nov 15, 2015
    0
    Major disappointment,

    No skills, only perks and now you get one every level. Easy to max out your basic stats. Perk distribution confusing, missing perks. I like new VATS but the new crafting system is confusing, If I wanted to gather materials all day I would have play State of Decay. Dialogue - you guys killed the game. Stop trying to please console players with dumbed down games.
    Major disappointment,

    No skills, only perks and now you get one every level. Easy to max out your basic stats. Perk distribution confusing, missing perks. I like new VATS but the new crafting system is confusing, If I wanted to gather materials all day I would have play State of Decay.

    Dialogue - you guys killed the game. Stop trying to please console players with dumbed down games. I hope this is a wake up call, but than again 12 mil copies sold already so who cares about leaving behind a decent successor to an amazing game series. Let's keep the assembly line moving, right?

    Another major annoyance, I got the power armor withing an hour of gameplay. WTF, are you serious? You took all the building up to better gear away from the game, and any strength character can wear it apparently.

    I was really looking forward to this game and now it is all for nothing, going back to Wasteland 2.
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  6. Nov 13, 2015
    0
    Це вже не Fallout...це якийсь недошутер! над геймерами просто познущались. напевно, вже не буде того самого Фоллаута, за яким ми усі так сумуємо. на фоні цієї частини, F3 виглядає шедевром:(
  7. Nov 10, 2015
    0
    I am pretty sure New Vegas looked better than this mess that has the audacity to lag. Not to mention the writing feels like it was done by a toddler, with the rpg semblance of "choice" meaning absolutely nothing as your choices have no impact on the endings. Don't waste your money on this game, wait for it to be >5$ if you really wanted, maybe then it will have mods that will make it tolerable.
  8. Nov 14, 2015
    0
    ●▬▬▬!WARNING! ▬▬▬●
    DO not be a fool! Bethesda - u r in my blacklist forever! I still can't recover from that terrible mockery on Fallout legendary franchise U made in Fallout 3 yet again U managed to create an even FAR worse game called Fallout 4! I even fail to find at least somewhat little in common with great Fallout games in F4 - its just typical generic mediocre consolized
    ●▬▬▬!WARNING! ▬▬▬●
    DO not be a fool! Bethesda - u r in my blacklist forever! I still can't recover from that terrible mockery on Fallout legendary franchise U made in Fallout 3 yet again U managed to create an even FAR worse game called Fallout 4! I even fail to find at least somewhat little in common with great Fallout games in F4 - its just typical generic mediocre consolized shooter/minecraft survavirum with doggy for 5-12y.o. kiddies who have never played the legendary games. I will not tolerate this, Bethesda, I will never ever buy ur game again. Because F4 is just re-texturized Skyrim but with guns and power armour and even less depth to it than Skyrim (and this is when Skyrim itself was an empty copy-paste game). No talents, **** perks, SPECIAL system totally **** up cuz u can +1 to SPECIAL at levels (WTF?SICK!), dialogues are just utter bullsh*t - primitive with "yes", "no","sarcasm" options, VATS is useless because if u have a not so big hit %chance u can still right-mouse-click-to-scope and headshot from 150 meters away like in CallofBooty or any generic shooter (and this is when we speak about Fallout game - a supposedly RPG dammit) , post-apocalyptic world is not post-apocalyptic AT ALL: its too damn bright and and joyful and full of mirth (enough for kiddies who always like bright lifeful graphics in their Crysises). I can enumerate disadvantages of new **** so-called "Fallout" game infinitely. Just DO NOT buy it FFS!! DO not be a sponsor to such bad game industry tendencies when ALL u loved/love got destroyed by the greedy wish to earn more, making far simpler and more primitve games in legendary hardcore franchise!!
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  9. Nov 15, 2015
    0
    A wonderful game of the "Idiocracy" film, Disgusting game of Fallout series .
    Boring dialogues, poor plot, faceless NPC, unemotional voice .

    If you have not bought the game - do not waste your money , just watch the movie "Idiocracy"
  10. Nov 12, 2015
    3
    Complete and utter abuse of the company's cherished reputation, as was the case with ESO.

    Story is completely uninspired, and as predicted the voiced protagonist means quests and dialogue are paper-thin in terms of plot and gameplay. Entire character motivation is based around a 15 minute cutscene at the start of the game that does nothing to establish a narrative beyond rely on
    Complete and utter abuse of the company's cherished reputation, as was the case with ESO.

    Story is completely uninspired, and as predicted the voiced protagonist means quests and dialogue are paper-thin in terms of plot and gameplay. Entire character motivation is based around a 15 minute cutscene at the start of the game that does nothing to establish a narrative beyond rely on pre-established lore (which gets completely disrespected immediately after). Could not care less about my shoe-horned 'family' that im supposed to care about.

    After playing for 15 hours I'm yet to find a quest that isn't 'go here, kill x and return'. Game hits a huge wall around the 10 hour mark, where you realize you've seen all the content you're getting - its just reiterations after that. Those claiming the game is decent are simply yet to hit this wall, or blinded by hype.
    Quest environments are predictable and linear, with little opportunity for straying from the beaten path or using character traits to explore new opportunities. 90% of scenarios are indoor, path driven experiences that only support the run-and-gun tactic.

    Weapon and armor customizations are a joke, differences between customized versions are often completely arbitrary (e.g 5-10% range damage drop off improvement with NO difference in base damage between pistols and SNIPER variants). Ammunition sub-types are completely abolished, and weapon variety is hilariously small compared to previous games - coupled with above mentioned lack of impact from customization, weapons rarely feel any different.

    RPG elements are completely missing, this is an FPS by anyone's standard. Only semblance of RPG is the perk system, which is boring and uninspired compared to previous games. Removal of skills TRIVIALIZES character progression and makes levelling up and making a 'build' a complete waste of time. Unless you're the type that enjoys cracking out a spreadsheet and calculating that extra two damage or ten caps you're saving because of those uninspired perks you spent hours grinding out, prepare to be very disappointed.

    Progression is terrible - power armour is found an hour into the game that makes you nearly invulnerable, and you're also given a minigun and 700 rounds at the same time. Perks are separated in ranks by huge level gaps that make no sense and restrict creativity in building your character. Many rank 10 perks will require level 1 for the first rank, then level 20+ (??!?!?!?) for the second. Many of the seemingly end-game legendary items have trivially easy methods of collection, when compared to some of the massive effort you had to put in to find them in previous games.

    Companions and general AI are PLAGUED with issues, from obvious things like teleporting into elevators and suddenly turning against their own factions at a moments notice, to subtle things like blocking doorways when you're under fire or walking infront of thrown grenades. Enemy AI is completely predictable and does not change at ALL regardless of difficult settings, despite promises that 'higher difficulties wont just turn enemies into sponges' during E3. Enemies will consistently hide behind cover that offers laughable protection and have no concept of how they are placed as a group (I've seen groups of five all trying to use the same doorway as cover...)

    Finally, the world feels empty and barren compared to other games. You don't feel as though you're part of a living, breathing world - you just stumble into an area and everyone is immediately willing to accept this total stranger into their ranks for the most insignificant stuff. Things like being allowed into diamond city or joining the brotherhood of steel after a 30 second encounter just completely devalue the role they play in the world.

    You had seven years Bethesda, what the hell. Obsidian wrote half of this **** for you, all you had to do was pretty it up and create a different looking world for us to exist in. Why would you just cut the franchise to pieces? Why take everything that made the games good and just throw it to the wind in the pursuit of casual FPS appeal?
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  11. Nov 10, 2015
    1
    1) Bad graphics
    2) Bad optimization
    3) Bad physics/animation etc
    4) Bad story line
    5) Terrible, primitive RPG system
    6) Small dead world

    Good job Bethesda, you killed Fallout series.
  12. Nov 11, 2015
    0
    Ahhh cd project red why don't you's steal fallout of Bethesda they've turned into cash grab dogs like ea games I'll tell you what ya thieving possums c...ts you's get the everyone hyped than everyone buys and you's sit there with your dollar bills laughing at us this isn't fallout looks an Atari game 4 years to make a game and you's still can't do it omg story's gamin don't make sense dogAhhh cd project red why don't you's steal fallout of Bethesda they've turned into cash grab dogs like ea games I'll tell you what ya thieving possums c...ts you's get the everyone hyped than everyone buys and you's sit there with your dollar bills laughing at us this isn't fallout looks an Atari game 4 years to make a game and you's still can't do it omg story's gamin don't make sense dog gets in your way can't move enemies fall through the ground and attack yar with there legs ahhh this is **** house aye it's beyond a joke prob take 40 g to fix everything and it still will be crap Bethesda mate should retire aye should start making Pokemon games they'll be good at that let other game developers come in that care about us and our money this is nothing but a glitch hole eviroments empty no life city's are dull guns and weapons ahhhh I'll stop there Expand
  13. Nov 10, 2015
    3
    Thanks to Bethesda we have a railroad-like shooter with a little RPG-elements based on skyrim. Poor optimisation, awful texture quality, horrible Mass Effect-like dialogue system, and a clusterf**k of bugs, what makes this game barely playable. And of course, seven years of one game making method: release new TES game, add guns and post-apocalyptic atmosphere, and new fallout game is done!Thanks to Bethesda we have a railroad-like shooter with a little RPG-elements based on skyrim. Poor optimisation, awful texture quality, horrible Mass Effect-like dialogue system, and a clusterf**k of bugs, what makes this game barely playable. And of course, seven years of one game making method: release new TES game, add guns and post-apocalyptic atmosphere, and new fallout game is done! I'm tired of this bulls**t Expand
  14. Nov 11, 2015
    1
    Absolutely disaster of a game, does NOT feel like a RPG, Witcher 3 blows BGS out of the water.

    I lost 60 bucks on a game with less RPG elements than ever before. extremely boring to play.
  15. Nov 13, 2015
    0
    It was kinda suspicious when the "Preorder" button appeared immediately after they announced the game, EA style. But I still hoped for better, I thought that fallout can never be bad, all while cautiously being reluctant to preorder it - there was that annoying feeling that something's not right if a company already wants to take your money before any presentation. Well, now we have theIt was kinda suspicious when the "Preorder" button appeared immediately after they announced the game, EA style. But I still hoped for better, I thought that fallout can never be bad, all while cautiously being reluctant to preorder it - there was that annoying feeling that something's not right if a company already wants to take your money before any presentation. Well, now we have the reason.

    Fallout 4 is a game that tries very hard to be all other popular games, attempting to meet the widest range of tastes, the least average required to gather the biggest audience. As the result, ofcource, the game is average. Everything is done to smear the game like **** in a thin layer across all possible plains. There is an element of building and crafting, because minecraft is popular. There is now a voiced protagonist, because that is popular. An idiot-safe interface for console players. Ridiculously simplified core mechanics to appeal to the widest intellectual range. Because, you know, cutting a whole dimension of depth out from a game is a popular decision.

    None of these changes(except for crafting) were necessary, but were done solely because trends dictate so. And while Bethesda is engulfed heads-over in that wild orgy of people-please for maximum profit, they completely impair a good game to a point where it is nothing but a shadow of its past - a mod-platform in a shell of the great legacy of Interplay.

    But there is a difference between an isolated game being average, and a culmination of an amazing franchise taking a long dip face-down the pavement. A huge difference. Bright minds at Bethesda somehow fail to understand that Fallout is not just an established name - it is a brand, and a brand also bears a set of standards and achievements, which must be upheld. Otherwise there is no reason for the brand to even exist.

    "Professionals" at Bethesda obviously are of a different opinion. This is why we get a voiced protagonist for example. Most people, including Bethesda, don't see a problem with it until they actually play the game. Well, Witcher, for example, had a voiced protagonist. Witcher is also very popular. So lets copy Witcher, amirite?

    None of the them, however, consider that Fallout never was, and never should be Witcher. The difference is their approach to the RPG genre, and while Witcher is an interpretation of a written book, therefore tells the story of a predetermined character, Fallout(and Elder Scrolls aswell), on the other hand, allowed you to experience and write your own story, of YOUR adventures in the world. The character was always determined by you, you created your story, and weren't just following the tale of someone else.

    The voiced protagonist worked in Witcher because it never had that level of immersion in the first place. Taking it and slamming it into Fallout isn't just limitation of the game's potential - its kitsch and mimicry of the lowest grade. The immersion, so vital for a game like Fallout, is irreparably damaged; the franchise is at it's alltime low, but hey, it's familiar to the Witcher fanbase now, so sales are guaranteed, amirite? Bethesda's followers and critics even dare to defend this under the guise of "innovation" - such an amateur, dimwitted argument, used handy all around by studios to hide from their unprofessional decisions. I can bash-in your Cadillac's engine and call it a new model, for the sake of justice.

    The resultant dialogue wheel serves for even more player alienation from the game, now that, just like in Witcher and Mass Effect, your character frequently reacts unparallel to the meaning of your choice and your expectations. A character that has his own will is irritating, annoying and means total death to the immersion.

    Instead of fixing and improving the leveling system Bethesda decided to get rid of a huge chunk of it alltogether - the skills, which were a backbone of character building, are now gone victim of simplification for the average customer. Managing skills and building your character in detail is obviously too hard to brain about. People don't need no **** choice, amirite? Idiots admire a few more perks than before, forgetting that perks are now mixed with usual skill-like traits, which therefore means both less traits and less perks.

    Heck, they wanted to make the game so damn static and predictable, they even replaced normal crits with unleashable criticals(aka crits by button push) - a retardation the likes of which I have never seen before. Because who needs luck factor in a game that features a specific character trait called "luck"... Ooops.

    The plot quality, which was used as explanation for voicing the character, is unsurprisingly nothing special. Without spoilers - you have to search for a member of your family. Yes, again.

    The graphics are a shame for 2015, and there is no big world to compensate for the lack of detail. Lazily done modification of an old engine. Bad animations, bad textures, bad facial detail.
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  16. Nov 13, 2015
    0
    +Improved gunplay
    +Improved companion mechanics
    +Weapon customization is vast -Complete removal of skills, giving birth to a streamlined, watered down perk system, thus removing any chance of going for unique builds like in previous games -Voiced dialogue, the MC sounds the same whether you have the face of a 200 Kg black man or an old man struggling with cancer -Complete removal of
    +Improved gunplay
    +Improved companion mechanics
    +Weapon customization is vast

    -Complete removal of skills, giving birth to a streamlined, watered down perk system, thus removing any chance of going for unique builds like in previous games
    -Voiced dialogue, the MC sounds the same whether you have the face of a 200 Kg black man or an old man struggling with cancer
    -Complete removal of the Role Playing part of the RPG, now you are locked to play with Bethesda's concerned daddy character, which motives don't even click with the player since I'm not a father nor married.
    -The soundtrack is a huge step down from New Vegas, there isn't a single memorable track in this game that pumps you up during battles or keeps you wary of your surroundings whenever exploring
    -The pacing is all over the place, the game gives you a Power Armor and a Minigun in the very first quest, something that you had to work for in previous games and wouldn't be even usable without proper training
    -Bland NPCs with even worse voice acting (I'm looking at you Pothead Grandma), I was literally pushed into helping these Minutemen guys I couldn't care less about, there was no chance to refuse.
    -New dialogue wheel system consisting of just 4 options ( they are always revolve around Yes/No/Maybe/Sarcastic, the latter being even more confusing, since I can't know if my character will make a playful joke or be a complete **** to whoever I'm talking with). Compared to the vast amount of dialogue options in previous games, this feels like a cheap attempt at trying to appeal to wider, low attention spam audience who couldn't get into past titles since you had to read too much for their own tastes.
    -Base building is mediocre, you don't get to experience a bird's eye view of what you are building, this translates in poor positioning of structures. The building menus are also clunky and feel more like they were made with a console controller in mind.
    -The minimalistic, but huge UI is bland and makes you wonder how can someone get paid to design something so lifeless.
    -Gone are the different unarmed attacks able to be performed in VATS due the removal of said skill. The game using Damage Resistance instead of New Vegas' Damage Threshold also makes the life of an unarmed character very difficult.
    -Some guns also take considerable space on the screen, like the starter 10mm Pistol and the Laser Rifle
    -Lack of humor, there's no wacky/funny/unsettling tiny bits like those from the first two games and New Vegas' Wild Wasteland perk.
    -The whole ''War, War never changes'' phrase is said nonstop without any context whatsoever, what once was thrown once in a while to set up the mood, is now a ingame meme, hell, the main character says it to himself while looking at the mirror at the start while chatting with his wife.
    -The warmer color palette, alongside the wax, olive oil bathed character models gives the game a cartoon feel that makes no sense for such a game like Fallout
    -Legendary enemies/Epic loot system that seems to be taken straight out of Borderlands
    -Lore inconsistencies, Super Mutants shouldn't be this far on the East Coast, nor have Enclave PA pieces lying around to be picked (hell, no one even mentions anything while you are using it).
    -Weapons simply disappear when holstered, for no reason at all. I wonder if your equipment will also disappear in the next Elder Scrolls.
    -On rails adventure, your decisions don't matter anymore. Not to mention the complete lack of shades of grey story, it's Good vs Evil again and you are presented with the opportunity of being Wasteland Jesus instead of earning that spot and letting the wasteland turn you into a man like in Fallout 1/2/NV.

    This game is the best definition of mediocre I can think of, It's full of misguided design decisions, Bethesda came up with a dumbed down Fallout 3 - Season 2 instead of improving on everything that made New Vegas such a special Fallout game. This game isn't even Fallout anymore, is just a Far Cry game set in a wacky 50's sitcom setting.
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  17. Nov 13, 2015
    1
    Simsout 4. 3d

    Это что угодно, но это не фаллаут.

    -квесты
    -диалоги
    -интерфейс
    -баги
    -строительство
    -спутники
    -скиллы
    и ещё много чего.

    Rip.
  18. Nov 17, 2015
    0
    I expected a lot from this game and i found myself utterly disappointed. The graphics use the same textures all over, the menus are horrible, the item system too complex and most of the items you never get to see (They're text only with boxes that don't really open)
    NPCs start moving once you get closer.. until then they remain frozen..
    NPCs start "glitching" around corners when they
    I expected a lot from this game and i found myself utterly disappointed. The graphics use the same textures all over, the menus are horrible, the item system too complex and most of the items you never get to see (They're text only with boxes that don't really open)
    NPCs start moving once you get closer.. until then they remain frozen..
    NPCs start "glitching" around corners when they move.. they feel stiff and more like mannequins.

    The meelee attack is delayed and does't react properly.. and so on.

    A big no.
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  19. Nov 17, 2015
    0
    If you have played fallout 3, new vegas or even the old ones (1 and 2) be warned, this is not a fallout game, this an exploration shooter with minimal rpg elements, the game is dumbed down in it's core mechanics:

    weapon durability system removed ammo type system removed hardcore mode removed weapon model on character when holstered removed faction system removed karma system
    If you have played fallout 3, new vegas or even the old ones (1 and 2) be warned, this is not a fallout game, this an exploration shooter with minimal rpg elements, the game is dumbed down in it's core mechanics:

    weapon durability system removed
    ammo type system removed
    hardcore mode removed
    weapon model on character when holstered removed
    faction system removed
    karma system removed
    Skills removed
    Traits removed
    Interior maps removed
    Dialogue system dumbed down, speech checks for various skills/special absent
    Narrative nowhere near New Vegas quality

    A bad fallout game, An okay shooter.
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  20. Nov 17, 2015
    0
    A lot has been said about this game in the past week. Here is the review of old-school Fallout fan, based on completing it and spending 80+ hours trying to find any sign of Fallout in this game.

    BETRAYAL I've been waiting for you for 7 years. I pre-ordered you. I upgraded my PC. I even took a vacation. And you betrayed me. You are not a Fallout game. What is the essence of Fallout
    A lot has been said about this game in the past week. Here is the review of old-school Fallout fan, based on completing it and spending 80+ hours trying to find any sign of Fallout in this game.

    BETRAYAL
    I've been waiting for you for 7 years. I pre-ordered you. I upgraded my PC. I even took a vacation. And you betrayed me. You are not a Fallout game.
    What is the essence of Fallout world? What makes us dive into it again and again? What makes gamers play 1998 game in 2015?

    I think the answer is - Wasteland atmosphere and freedom of choice.
    Atmosphere of destroyed by war and slowly degrading society, where word "moral" is long forgotten and gun is the law. Atmosphere of despair where only drugs can give you a brief relief from severe reality, if you are lucky enough to get them. Atmosphere of living, dynamic post-nuclear world. And the freedom of choice when every word, every action impacts the world. And of course countless variants of player customization via level progression. That makes these games special.
    Fallout 1,2, NV meet these criteria, Fallout 3 partially. But not this abomination.
    Wasteland feels like Wasteland no more. First of all because of new blurred cartoon-like graphics. Everything looks new, bright and polished, as if some invisible stealth cleaning guy has been wiping and waxing every damn brick in Boston for 200 years. And this polished Boston is filled up with targets. I can't call them "enemies" - they have no character, no history, no motivation, no ai; their only purpose is to die from your bullet.
    I wonder how much does Todd Howard hate Fallout so he cut all RPG from it? This game is not an RPG. You cannot choose you role, it's been predefined for you. You cannot "do whatever you want ©", you can't even shoot whatever you want now. But you can choose whatever face, haircut or outfit you want, isn't that great?

    Linear plot is death penalty to an RPG game (they call it so, not me) . And here Bethesda beats all records.
    Each dialog has 4 options, but ALL lead to one (1) result. No matter what you say, it ends the same way - boring. This word can describe the whole thing. Boring. But there were pleasant surprises, couple of quests made impression of Alt-Tabbing to Fallout 3. Then idea came to my mind. I thought of ninja-designer, who sneaked into Bethesda office at night and wrote these quests, risking his life and freedom. Thank you, nameless hero.
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  21. Nov 11, 2015
    3
    If it not called Fallout4 it might be a good sandbox game. But it totally ruin the great Fallout series.
    The game has a retard character building system, we can hardly call it a role playing game.
    The retard dialogue system is totally a shame.
    If you are a Fallout fan,don't buy it.
  22. Nov 13, 2015
    0
    This game is a dumbed down console port with performance problems.The gameplay feels unfinished and cheap and gameworks makes it even worse this game can't be called an rpg
  23. Nov 11, 2015
    4
    The game simply doesn't deserve more than a 4.
    It's decent at best.
    The game play has been streamlined to the point of treating you like you're mentally slow.
    The specs listed are far higher than they even should be which only shows bad optimization.
    This will be yet another game from Bethesda, that modders have to fix.
    I plan to finish it then do all I can to get a refund steam.
  24. Nov 11, 2015
    1
    Полностью разочарован игрой.Сделаю возврат денег. Минусы описывать не буду,всё довольно популярно уже расписали в других отзывах. Ужас. От Bethesda не ожидал такого,прости Господи,кала.
  25. Nov 10, 2015
    0
    An absolutely terrible game. The revamped dialogue wheel sucks, and makes the game much worse than its predecessor. The graphics are terrible for a AAA game as well. It is filled with tons of game breaking bugs that will crash the game. The story was dumbed down and all RPG elements were removed essentially destroying the franchise.
  26. Nov 12, 2015
    1
    Not a bad game... But it is not a fallout game. It is also not a great fps game. Its sad they have torn all the special out of a good game. It's now just a watered down version of a great series. Gone are Karma/reputation, the traditional skill point system, the old dialogue options, SPECIAL system is useless, Npc's are now immortal It not a bad game... Its not a fallout game,
  27. Nov 11, 2015
    0
    Complete garbage.
    **** console port, **** graphics, **** story, **** gameplay. This is not fallout, this is first person farmville.
    I don't even know why I expected anything good from these guys when the last good game they made was morrowind.
  28. Nov 11, 2015
    4
    This game called Fallout 4 is the poor mans version of a true role-playing game. From what I garnered from many reviews on Youtube, the game is basically an FPS, and does not require much intellect to enjoy. It is most certainly NOT in the league of excellent, more challenging RPGs like Baldurs Gate, Eye of the Beholder, Ganbare or Ultima IV. Or evidently Bards Tale (the 1986 version,This game called Fallout 4 is the poor mans version of a true role-playing game. From what I garnered from many reviews on Youtube, the game is basically an FPS, and does not require much intellect to enjoy. It is most certainly NOT in the league of excellent, more challenging RPGs like Baldurs Gate, Eye of the Beholder, Ganbare or Ultima IV. Or evidently Bards Tale (the 1986 version, obviously) which I still very much enjoy today. For these reasons, Fallout gets a well deserved 0 out of 10 in my book. As an alternative, my mother (who has excellent taste in gaming) very much liked Divinity - Original Sin. And I tend to agree with her. Thank goodness, the RPG domain is not all lost ... yet ! And Yes yes, I am Old school, and proud of it! Have a great day Expand
  29. Nov 15, 2015
    0
    The plot of the game is very boring and primitive. Dialogues vague and uninteresting. Construction camps and homes made disgusting - all objects are hanging in the air. No physics! Primitive console UI control. Idiotic NPC AI. A lot of bugs and glitches. Very low optimization. Fallout 4 - the failure of the year. Developers should be ashamed of this project.
  30. Nov 12, 2015
    0
    I was expecting RPG not a shooter mixed with Sim Sheety mini game. Let Fallout die, Howard... Stop raping the great franchise you talentless hack. The game is so plain and emotionless, story so bland and boring, characters are basicaly blank slates, to make player focus on more action and durpy gunplay. Dialogue system is a travesty and should be killed before it lays more eggs.
Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]