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5.7

Mixed or average reviews- based on 9559 Ratings

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  1. Jan 5, 2016
    2
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ... It is a fallout game but not
    Poor story, poor UI, poor graphics. Stripped out the choice from FO3 (not that there was much there anyway) and converted it to a pick your ending game with everyone offering quests.

    The same old crappy buggy zombie not paying licensing fee's gamebryo engine still drives the game and it really shows through with old mini-games, old graphics, old bugs, ...

    It is a fallout game but not only is the old (FO, FO2) spirit completely gone they even decided the new FO3/FONV was too much and stripped the game down even more while offering ARK survival evolved style building for no apparent reason.
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  2. Nov 20, 2015
    4
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    Yep, its **** Well not that **** but they've managed to de-rpg the **** out of this. No more karma, meaningful conversations, crap performance (once again) and low quality textures abound. I have a 980 TI and since the framerate is bound to the gameplay, indoors, the game plays at 2x speed. Its worse IMHO than Saints Row 2's port was. And this isn't even a port.
    For ****s Sake Bethesda.
    For ****s Sake
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  3. Dec 17, 2015
    1
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual
    I was going to give Fallout 4 a rating of 4/10, but then I saw multitudes of 10/10 'best game I've ever played' type 'reviews'. Which are packed full of absolute lies. Either posted by fanboys in denial, or by Bethesda's employees.

    This game has been nothing but disappointing so far. I've played for over 40 hours, expecting things to get better, but they have only gotten worse, casual FPS style.

    The Pros:

    -Graphics are improved over previous entries, but are still sub-standard.

    -Enemy AI is slightly improved, animals will burrow into the ground when you try the old 'stand on a rock to get out of reach' trick that has worked in every other Bethesda RPG. Human enemies actually take cover and don't just rush to their deaths, they also weave when you are aiming at them.

    -Building is a nice touch, although the mechanics of it could be hugely improved, as it is riddled with illogical flaws (like floating buildings). You can actually build a flying wooden house in the sky (not actually flying, just daft physics). Yes, really.

    -The shooting mechanics are a little better than previous entries, BUT the improvement is not massive, and it still feels largely the same as F3/NV. Don't expect Bioshock shooting or anything.

    -Crafting/upgrades. Good, but require far too much time investment to get anything worthwhile.

    -------------

    The cons:

    - Dialogue. The new dialogue system is absolutely atrocious. Now F3 and NV weren't exactly perfect in terms of dialogue, but they provided interesting, unexpected choices, with numerous outcomes in every situation. Remember spitting on Butch's sweet roll? Remember being an evil character? None of this exists in F4, and this is the game's biggest failure: dialogue is now reduced to 4 choices at all times:
    1) yes (the only way to progress)
    2) no (=come back later if you change your mind)
    3) why/what? (provides a recap of whatever has just been said, in case you skipped past the dialogue)
    4) Sarcastic (tell a joke, none of which are ever funny or remotely amusing, and none have any additional effect on the conversation).

    Almost every conversation has only one outcome: violence. I've obsessively re-loaded and tried multiple ways around each conversation/standoff. Only rarely was there any choice whatsoever to avert a bloodbath. More than 90% of these situations have only one outcome. I enjoyed F3 and NV even more. F4 has completely destroyed the most fun and enjoyable aspect of the series: RP and interaction with NPCs. This has truly ruined the core of the game: your choices DO NOT matter. At all.

    -RPG elements removed. Seriously.

    -Voiced protagonist. This was a horrible addition. I have not yet played a female character, but the male voice actor is ridiculous. He sounds completely nonchalant about everything. To clarify: his infant son has just been kidnapped, and he never gives any hints of being upset or traumatised, or being angry or anything. There are a few main story quests where he starts to sound a little upset, and of course, every storyline situation turns into a battle. You get a choice of 4 ways of saying 'ok, let's fight' every time before it starts. The voiced protagonist has no character, and really brings the whole RP element down as he plays the uncaring, nonchalant father looking (or not bothering to, most of the time) for his missing child.

    -Ridiculous plot holes and narrative flaws:
    1) Kellogg (the man who kidnapped your son) somehow knows your son's name, despite there being no possible way of him knowing this, having abducted the baby as an infant and having never seen or heard his name. Somehow, Kellogg magically knows Shaun's name. Ludicrous. Bethesda cannot write coherently at all.

    2) I wandered into a place called Covenant, where my character immediately started getting dialogue options to ask about characters he has never heard of previously, calling them by name. This happens a LOT in Fallout 4 if you do your own exploring instead of just doing what quest-givers tell you.

    -General lack of challenge, juxtaposed against cheap overpowered bullet-sponge 'legendary' enemies.
    The vast majority of side quests consist of 'clear all ghouls' followed by the same quest 10 times in different locations. When it's not 'kill ghouls', it's 'kill all raiders', or 'retrieve item'. These quests make up the vast majority of the game's content, and they offer no dialogue at all, just combat with no other option.

    Within the first 15 minutes or so of starting the game, you are given power-armour with a minigun, and you are made to fight a Deathclaw immediately after getting this gear. Within 30 mins of that, you'll join the Brotherhood of Steel after killing a few ghouls. The power armour removes any aspect of difficulty from this game, so I absolutely refuse to use it at all, it is like having god-mode cheats activated from the beginning. I can't stand using it.

    -Bugs, ranging from the mildly omical, to the game-breaking.

    Do you like Fallout? Avoid this garbage!
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  4. Jun 16, 2016
    0
    This review contains spoilers, click expand to view. Yeah, i spent more than 8 hrs per day on this game the first 3 months it released. have to say i really enjoyed digging up every junk i can find or shooting enemies with 12 new companions (every one of them has their own stories now, seems almost good as Serana in Skyrim) at first, even spending hours just trying to get a legendary minigun or fat man could be fun.

    But later i realized that i just wasted my 5 month time on endless repetitive crappy nonsense. Some awful game experience also started to sick me. i played TESV again and found out that Skyrim is a goddamn masterpiece. Bethesda only take half or less efforts on Fallout 4 than they did in Skyrim!

    I think Preston Garvey and his minutemen are totally garbage. They don't have any meaningful tasks for you, just bossing you around and making you play nice. I feel like a slave when forced to do their endless crap. I HATE PRESTON GARVEY. He is TOO good to be true, he seems fake to me. The guy has NO sense of humor, you can't even have a joke on him. Even worse, he asks player to be as Mr. Goody as he. You are the general? Sure. When people bump into him, he always says: YEAH, I AM THE PRESIDENT **** GARVEY. He NEVER Introduces ME, THE GENERAL to anyone, even once. HEY WHERE'S THE GRATITUTE? It's ME who safe their sorry asses from those scary little bugs or being kidnapped by hungry green-skin monsters LOL!

    And why the hell should i help those low life farmers? I build them houses, make them beds, give them food and water, hell i even set missile turrets all around the whole damn village, i **** did everything they asked, and what did they do? They steal my delicious deathclaw steaks, they steal my fat man and gatling laser, they steal my X-01 power armor and wouldn't get out, they sleep on the bed that is supposed shared only between Piper and me. Wait, there's more. They still think you are a dangerous figure who is looking for trouble, they still suspect you to be the synth spy sent by the evil institute, they still complain about their filthy fingernails filled with mud to ruin your dinner. And the best part is that these idiots love bossing you around. When i beat one place and about to loot legendary miniguns, a dude sit on the ground next to the treasure chest and yell at me: Hey you, i was kidnapped by these scary little bugs, take me to my house 100 meters from here or i won't get up and you are an **** WTF??? These kinds of kidnapping **** even happens before the task is activated. I dare say these cute bugs are the world's best bodyguards for those hostage cosplay lovers because the dude "kidnapped" will stay in that place forever if you just ignore them. Once i used console command to summon that idiot back to his house and guess what? He just walked back to the place where he was "kidnapped"!

    The companions are dull. Most of their stories are boring after all, losing girls, losing mommy and daddy, all the same stuff. You know, this is wasteland, i don't really care about some miserable pass, too common in this **** commonwealth. i want something new, something that can really hook my mind, some adventurous type story. This game has no totally badass followers. All humanoid companions dislikes murder. Why the hell? You gotta trust our judgement. We killed this son of **** because we have a DAMN GOOD REASON, that's why, and that's that. All companions except Hancock dislike chem use at last, even include Cait after helping her rid of drug addict and MacCready if romanced. What's wrong with chem anyway? Yeah we know drug is bad in real life but this is Fallout 4!

    BUT these are not the most disgusting thing. The worst **** is, why the hell is everybody just shoot player if they get pissed by a even accidental or minor mistake? I remember once i got caught when stealing a BOBBY PIN in Diamond City, the guard just shoot on sight, and the whole city turn hostile immediately. WTF is wrong with these people? Petty crime is different from capital offence, you know. The faction setting in this game is totally ****. NPCs solve problems only by killing and violence, they never talk or negotiate first. This is goddamn barbaric! NPCs in fallout 4 never understand the difference between friendly fire/collateral damage and intentional murder, the whole bunch of people just shoot you without warning first if you accidentally hit them. I remember in Skyrim friendly NPC would usually say I AM ON YOUR SIDE or DON'T DO THAT if you hit them by accident. The city guards will always try to ask for fine first before attack in TESV.

    The faction setting also makes companions can easily turn against you. Most companions will become immediately hostile in many cases. Where the hell is loyalty then? Sure, they have your whatever good point, but they shouldn't stab me on the back. That's treason, and I HATE TRAITORS. And i can't revenge on damn traitors because this game set companions as essential characters and they are invincible!
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  5. Jan 12, 2016
    4
    Second playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almostSecond playthrough...desperately trying to inject some sort of meaning into the experience. Come on imagination, you can do it! Nope...nothing. I know! I'll add a cr*pload of mods. That's gotta help! Right? Hmmmm....still not feeling it(Even an 'A.P' mod couldn't save this game, me is thinking at this point). Maybe I need some modding? Pufffffffff. What?? Still no emotion? But that almost ALWAYS works! What new form of devious chicanery is this?? Then I recall a latent, niggling theory of mine - this game, along with many others, is a deliberate diversionary, time wasting distraction FIRST, and a genuine attempt at entertainment SECOND, hence the RETARDED companion AI. You CAN'T make it THAT annoying by accident.(I'll leave it to the reader to discern exactly what they're being distracted from.)

    And Boston?? Sorry, but most people outside the U.S don't give a flying cr*p about Boston(sorry Bostonians, it is what it is). New York, L.A...maybe Miami. Heck, even...somewhere in Texas. But Boston + Baseball "Themed" Main City = TWO 'nobody outside the U.S gives a cr*p(s)'.(Yeah yeah, I get it. Go Sox! Ra-Ra-Sis-Boom-Ba! But again, nobody outside the U.S gives an actual cr*p!)

    I suspect you've all come down with a severe case of Cranium-in-anus-itis. Seek medical attention immediately!!

    I could never give you a 0/10...for balance, Fallout4, but I can only give you a 4/10...for old time's sake if nothing else.(You've really really let yourself go. Uggghhh!)
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  6. Dec 20, 2015
    4
    I love the fallout series, and generally most Bethesda games. This isn't Fallout though, this is Fallout base management sim beta v 1.0. While the game does have some good qualities you have to wade through a sea of bugs, glitches, and broken gameplay to get to them. I had to restart my file twice due to encountering game breaking bugs to which there has yet to be a patch for either. I'veI love the fallout series, and generally most Bethesda games. This isn't Fallout though, this is Fallout base management sim beta v 1.0. While the game does have some good qualities you have to wade through a sea of bugs, glitches, and broken gameplay to get to them. I had to restart my file twice due to encountering game breaking bugs to which there has yet to be a patch for either. I've had companions vanish before my eyes never to be found again, I've had modded weapons vanish from my inventory, and worst of all I had $60 vanish from my wallet for an unfinished heavily broken beta. Wait until they've heavily patched it, and even then get it on sale. It's not worth it otherwise. Expand
  7. Jan 14, 2016
    1
    So tedious. Inspires no "awe." And the story just mystifies me it's so stupid. Bethesda, are you telling me you couldn't recruit college English major interns to write better quests? Boring.

    And if I have to shoot one more dumb ghoul I will lose my mind. Really pissed I paid $60 for this and didn't wait for it to go on sale in 3 months for 75% off. My bad.
  8. Jan 16, 2016
    4
    There is not much to say, except Bethesda got rid of the skills, perks and dialog options that are effected by the skills and perks. You have no real choice in how the story progresses and the perks they do have in the game do not effect the game play or story. This adds up to a basic on rails game that pretends to be open. It has zero replay value as the game is on rails and you could notThere is not much to say, except Bethesda got rid of the skills, perks and dialog options that are effected by the skills and perks. You have no real choice in how the story progresses and the perks they do have in the game do not effect the game play or story. This adds up to a basic on rails game that pretends to be open. It has zero replay value as the game is on rails and you could not play as a different type of character even if you wanted to. Expand
  9. Jan 16, 2016
    4
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and
    Fallout 4 is an ok game, but it's a terrible Fallout game, and I am rating it as such.
    They improved on a lot of subpar systems from previous games but proceeded to remove nearly everything that made Fallout great.
    Linear story, restrictive dialouge that gives the illusion of choice but you really have no say in it whatsoever, an empty world, no skill checks except charisma checks and they don't really do anything anyway, no skills, no reputation/karma system...
    The list just goes on. It's an incredibly shallow experience and I grow extremely bored of it's repetetive quests and empty world.

    Please, no more of this. Let Obsidian make the next one..
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  10. Jan 28, 2016
    1
    What a huge disappointment, clearly took a different with this one. I don't even know where to begin, it's all wrong, it's all cheap and lacks anything beyond the surface. It's a (decent?) shooter game, and nothing more, this isn't a fallout game... not even close.
  11. Jul 8, 2016
    0
    Bethesda killed Fallout series, I hope it's clear for everybody now, from a epic game, with fantastic mechanics, advanced char building, superb dialogues, story and political incorrectness, we now have a first-person shooter with minimal story + Sims, but you can't build a big settlement even if you have quad GeForce Titan X in your PC, because the game engine is old, buggy and inefficientBethesda killed Fallout series, I hope it's clear for everybody now, from a epic game, with fantastic mechanics, advanced char building, superb dialogues, story and political incorrectness, we now have a first-person shooter with minimal story + Sims, but you can't build a big settlement even if you have quad GeForce Titan X in your PC, because the game engine is old, buggy and inefficient and it will still lag and your frames will drop to 2 FPS, so there's no endgame. The storyline for base game and the DLC's (Automatron and Far Harbor) is very short, you can finish the base game in one day. I'm not counting "Contraptions" or Wasteland Workshop" as a DLC's because that would be a bad joke, Bethesda focused on quantity of DLC's, not their quality. And one of the funniest things is that the modders realeased tons of stuff for free before Bethesda's pseudo-DLC's, like elevators more than three months before the "Contraptions DLC" was released. Expand
  12. Feb 15, 2016
    4
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no
    This is ’’Fallcry 4’’.

    The story itself is a good idea but unfortunately, poor design choices stands in the way for the story to develop. When I play the story I feel like i’m a dog on a leash with someone who hold my paw throughout the whole game. There is nothing unexpected that happens but it all feels very predetermined in advance. The game is extremely easy as well. There is no sense off difficulty to it. In less than in an hour of playing you got your first power armor.

    In terms of gameplay Fallout 4 is a mix between Fallout and Far Cry. The main concern in the game is to shoot other people in the head. RPG element of the game has been weakened in many ways (even though it has been improved in others). The new dialog layout is stupid and unintuitive but after all the dialog does not offer much variety and regardless of what action you take it has more or less not impact on the world or the player. For example the whole Karma system is removed completely from the game and this is and this is a terrible great loss.

    I can forgive bugs and other small errors in the game given that these are fixed latter. I am not picky when it comes to graphics either. But textures look very poor and for some reason they get worse after i’ve been playing making the world look uggly. However, I can not forgive the developers to create a game that does not measure up in the story and gameplay.

    To me, it seems like ’new devs’ were let into the warm room to make the game more ’’accessible’’ and ’’streamlined’’ as its called… and it shows because the game suffers because of these stupid ideas and if it becomes more dumbed-down you may as well not call it fallout anymore.. but Fallcry.

    There is great potential for this game... the problem is that there obviously is CONFLICTING IDEAS of how the game should be because now it does not feel like a coherent experience.
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  13. Apr 28, 2016
    1
    More heavy handed mod shenanigans from Bethesda. What a surprise.

    Why break a game that some people have more than 100 hours into? Why change your stance on mods? Greed and arrogance.
  14. Dec 28, 2015
    2
    The game is addictive simply because we love all the Fallout precedents, but it's really unpolished. The only thing you do in the game is kill, there is a huge lack of interactions with the world, you just kill. It seems like Fallout 3, and only the main quest is interesting, the side quests is only to kill something.
    The loot system is utterly rubbish, you'll see yourself looting
    The game is addictive simply because we love all the Fallout precedents, but it's really unpolished. The only thing you do in the game is kill, there is a huge lack of interactions with the world, you just kill. It seems like Fallout 3, and only the main quest is interesting, the side quests is only to kill something.
    The loot system is utterly rubbish, you'll see yourself looting absolutely everything, fast travel, and get back on it again.
    Really disappointing.
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  15. Dec 19, 2015
    2
    Old Grumpy Gamer.

    I dont care about graphics ---> the artstyle is still awesone. 9+ I care about the character system ---> and they screwed it. Terrible. No "small Frame ?", no negative perks ? Shame on you. The storyline ? I have to smile the whole time. Written by an undereducated marketing clown. The settlement system ? --> i would like to play an RPG and not a builder. The whole
    Old Grumpy Gamer.

    I dont care about graphics ---> the artstyle is still awesone. 9+
    I care about the character system ---> and they screwed it. Terrible. No "small Frame ?", no negative perks ? Shame on you.
    The storyline ? I have to smile the whole time. Written by an undereducated marketing clown.
    The settlement system ? --> i would like to play an RPG and not a builder.
    The whole game is stripped down by complexity.
    The direction Bethesda is aiming is terrible wrong.
    52 hours on the record, bored, deleted.
    Playing Fallout 2 again.
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  16. Dec 7, 2015
    4
    This review contains spoilers, click expand to view. RPG mechanics and dialogue are water down to the point of non-existence. The story is poorly written and unoriginal, and the ending is insulting to the franchise.

    Besides from improved gunplay the game mechanics are a downgrade meant to pander towards younger audiences with short attention spans.

    The beloved Fallout lore has been soiled at almost every opportunity, from magic hats that give telekinetic powers to ghoul children that can live trapped in a refrigerator for 200 years without food or water.

    If your past fan, you will feel insulted and depressed, by the utter lack of care or respect Bethesda has made this Franchise.
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  17. Feb 10, 2016
    1
    I have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphicI have to say I am very disappointed with Fallout 4. I received Fallout 4 as a gift and I initially I loved this game, however I got only 20 hours out of this game at best. I used to work fine but recently I have been getting unexplainable and random crashes to desktop every time I try to play. I have no mods whatsoever, and my rig is built to play games like this at the highest graphic setting. This problem only seems to happen to Fallout 4 not to Skyrim or any other game I have installed on my computer. I have literally tried everything from multiple reinstallations of the game to attempting to tweak my graphic card, and hard drive. Needless to say I am frustrated beyond belief and am ready to give up on the game all together. Expand
  18. Sep 23, 2016
    0
    when i die, have bethesda lower my coffin into the ground so they can let me down one more time. The game is bland, boring, badly written, badly optimized and full of bugs. They didnt event patch it properly and leave it to the modders to patch (after only 9-10 months!). DLCs over priced and comprised of mostly stuff that you hate.
  19. Jan 24, 2016
    4
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the
    I had so looked forward to finally playing this title, I had put it off until I had the time to really get immersed. And I started out with an abundance of enthusiasm that lasted through the character creation and prologue. After about five hours of game time, however, it started creeping up on me. Where was the Fallout feeling, where was the desire to play on?

    I tried messing with the graphics (to solve the mysterious problem of the game being horribly overbright to look at), I considered a new character, starting over and taking it more slowly. I yanked the difficulty to Survival so I would feel that I was in danger at least. Everything. In the end I tried to push on, to go out and just explore, to feel the world itself. Then after a few hours more it struck me. the plain, horrible truth of it: Fallout 4 is a mediocre game. Plain and simple, I never thought I would say that out loud but it's the truth.

    The graphics are mediocre, the scenery is nice but skin textures stretch awkwardly across poorly animated actors. The voice acting is bad, the story offers no immersion and doesn't spark any desire to explore or interact. I tried to ignore all that and set out on one of the classic exploration tours that I loved in the former Fallout games. Just going into the wasteland, feeling that specific tingling that comes with exploring a dead world where anything (often times something terrible) is waiting around the corner. I went from house to house, explored, looted. Found dead people but they meant nothing. The town had no feeling, just random houses with a surprising abundance of loot. At that time it hit me for real, I shouldn't have bought this game. I had thrown money out the window. I was now at the mercy of the modding community, I pray they'll save this train wreck. I don't know how or why, but I hope they find a way.

    So be warned, if you liked Fallout 3 and/or New Vegas (Fallout 2 is extremely different so I won't include that as a comparison) , you'll very likely not like this game. It seems haphazardly put together, devoid of charm and personality. It's such a shame... really is.
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  20. Feb 19, 2016
    1
    This game should be the last in the Fallout series, because Bethesda has perverted everything that was dear to me and people like me in this game series. The game was lost the spirit of wasteland, an interesting plot (what we were shown in 4 parts - this would be ashamed to even the first man who undertook to write a short story, all the money spent on advertising or premium executiveThis game should be the last in the Fallout series, because Bethesda has perverted everything that was dear to me and people like me in this game series. The game was lost the spirit of wasteland, an interesting plot (what we were shown in 4 parts - this would be ashamed to even the first man who undertook to write a short story, all the money spent on advertising or premium executive staff?), So that there is, in the game even one interesting side of the story, the realities of a post apocalyptic world (slavery, prostitution, hopelessness etc). But we got a simulator gardens, a dead alien (shame, shoved him for show to fans not vozbuhali (indignation)), empty monotonous world, lost all the dialogues and received crosshairs Yes, No, sarcasm, output (misery) and of course we got empty and monotonous world shooter, which in 2015 was awarded DITSE AVARDS GAME OF THE YEAR! and RPG of the year! - A slap in the face to all fans of RPGs. I am sure that these nominations were purchased. The lowest estimate for the worst game of the year. Expand
  21. Dec 11, 2015
    1
    I am a very big fallout fan. With that said the overwhelming disappointment I feel while playing Fallout 4 makes me hurt even more. There is a major issue with companies misappropriating development funds and placing them into their marketing team and not the actual game. I haven't seen a game marketing department.
  22. Dec 15, 2015
    4
    My experience can be compared to a lake that is a mile wide, but an inch deep. It seems like a large expansive word, but you quickly find out there is very little depth to anything. You end up redoing the same quests over and over and the writing is very much sub-par, from a role-playing standpoint fallout 4 is a failure. The additions of better shooting, crafting and the base buildingMy experience can be compared to a lake that is a mile wide, but an inch deep. It seems like a large expansive word, but you quickly find out there is very little depth to anything. You end up redoing the same quests over and over and the writing is very much sub-par, from a role-playing standpoint fallout 4 is a failure. The additions of better shooting, crafting and the base building seem great at first, until you realise that New Vegas mods did a better job years ago. Overall a mediocre game that fails to live up to my expectations, I might be able to recommend this when the GOTY edition comes out and the modding scene has had time to mature Expand
  23. Dec 19, 2015
    2
    At first I was so hyped about this game, but after the release, as a FO3&FONV fan, I was really really disappointed.
    Bethesda was successful in converting one of the best game franchise to another brainless-garbage shooter game littered around the street.
  24. Dec 20, 2015
    3
    From a player that never played older Fallout before:

    1, game performance & visual For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a
    From a player that never played older Fallout before:

    1, game performance & visual
    For a 2015 game, the visual department of this game is pretty terrible. Low polygon stuff, unnecessarily high resolution but still rather low quality textures. Long loading time, stutter, freeze, there seems to be issue about Nvidia vs AMD again. For all the technical problems piles up in exchange for a game that looks like from 2010... it just fail this category. The developer seriously should have just throw that old game engine to the bin already and use something more modern, at least Unreal Engine 3 or something. I understand that the game is made for modding and I guess that's the primary reason why they stuck with an engine so old. But still, should have use other better engine and spent the time to figure out about the modding addition.

    2, audio and dialog
    Bland. Oh their son got kidnapped, husband/wife got killed... and... Still sounds like your character just woke up from a normal day sleep nothing had happened. Nothing much interesting about all those dialogs.

    3, story & quests
    Kill the raiders / monsters, setup radio tower, repeat. Is there even a story in this game? So far after a few days playing, everything seems so bland. Hell even S.T.A.L.K.E.R. Shadow of Chernobyl have a decent story to it from the get go.

    4, weapon, gears & combat, etc
    Before I going to talk about combat I have to point out the interface is terrible to sort / find items. With equipped items stays in the same list, it's annoying to move stuff around and often accidentally move or even worst - scraped your gear. Worst when you try to scroll the whole big list trying to find your junk material...
    Weapons have no durability and don't lock up. Wut?! Those pipes quality sure are good! Duh... I understand they trying to keep the game really "crude" with all those pipes weapons, but seriously isn't this is the USA we're talking about? With all those pipes weapons, the combat isn't exactly great in early game. Weapon/bullet ballistic, it just doesn't have any good feelings playing those weapons. Can be the problem of bland audio and visual feedback making everything seems kinda cartoonish. Gun fights seems pretty boring in this game. And those NPCs can takes like what... 10... 20 bullets onto their head... (there is a mod to fix this problem)
    And that stupid dog, always get in my way. And it can carry as much items I load onto it and it still runs normally. Doesn't seem to be any weight limit on it? And oh, it doesn't even have any bags, how can a dog carry so many stuff LOL! Terrible.
    The radiation mechanics in this game is weird and almost useless. I am almost wearing nothing and still can stand in the radiation storm without much trouble. Go swim in the river and got some radiation, came back on land and no more radiation that continues to kill you, instead it just a static red bar on your health bar. Radiation doesn't seem to be even a threat AT ALL.

    5, settlement system
    I don't know if that appear in older Fallout game, but there was a game I played that have 100% identical system, Rust. In Rust, the constructing system is more robust and easy to use. But this game have some issues like not allowing you to place an item, having some weird gaps, or the super annoying snapping problem. In the end of the day there are just some critical mods required in this department to spice the settlement system up - mods that adds TONS more items to make, increase build range, allow placing despite "red", allow clipping, etc... I can see that this is a interesting part of the game that people will spent most of their time into than anything else.
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  25. Apr 21, 2016
    4
    Well, as a fallout fan I was quite dissapointed. The game achieved all it wanted to be, but it wasn't a very high bar or what most people not bribed with early access content wanted. In the top corner of the map where you start, you see decent modern looking graphics with a lot of effort put into the map. As you progress, the game gets worse and worse with a few lights in the darkness.Well, as a fallout fan I was quite dissapointed. The game achieved all it wanted to be, but it wasn't a very high bar or what most people not bribed with early access content wanted. In the top corner of the map where you start, you see decent modern looking graphics with a lot of effort put into the map. As you progress, the game gets worse and worse with a few lights in the darkness. Sorry Bethesda, I didn't pay 60$ for 5 good quests in a "larger map" of total gray.

    Gone are character progression, actual choices, handwritten quests, and lore accuracy. Instead, you get a whole lot of half completed and/or auto generated enemies with no backstory. AI, graphics, repeated dialogue, or even survival mode. The game's difficulty does not increase over the course of the game, leaving the new combat becomes dry as enemies become auto leveled sponges with garbage guns. I love Fallout as a series, but hell if nostalgia is going to blind me into saying the game was good, or god forbid buy the season pass.

    With perspective (taking time to play the game instead of logging 6 hours before release like every game review company this year), TheAngryJerk
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  26. Jun 26, 2016
    1
    I gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3dI gave it a 2 instead of a 0, because, as sandbox post-apocalyptic single-player Rust knock offs go, its pretty decent. Like most of the most helpful rated reviews on here, I don't think this is a Fallout game... or an RPG for that matter. It lacks heart, the writers and the people who decided what quests should make it into the game should all be fired. The art is killer, great 3d modelers and such, could have used more actual PBR maps but yeah.

    Anyways, this game has ensured that I will never actually pay for another Bethedsa game again. Why should I? This game has no heart, not a single moment in the game moved me emotionally at all. In contrast, parts in Fallout 3 gave me frisson and Fallout New Vegas outright made me tear up. You basically tricked me, Bethedsa, and for that **** YOU. You lead me to believe that you were going to make an at least halfway decent Fallout game that would have at least a few poignant story moments that I'd remember for years to come. What I got is a shallow piece of **** that's only good for the same kind of entertainment I get out of Minecraft/Rust/Ark.

    The Season Pass gave me some hope that you'd release some deeper DLCs, but so far, nothing. Far Harbor is even more shallow than the main game, and the "largest DLC land area ever" seems like an empty level with nothing to do but shoot ****. I put like a 1000 hours into Fallout 3 and 2000+ into Fallout New Vegas... I doubt I'll even get past 300 in FO4, even after you release Nuka World.

    Case and point; if you want to make hit single player games and not have them pirated, then make them deep and moving. People play single player for ****ing storyline, you idiots. Consider all the future single player so-called "FPS-RPG" games that I pirate from you my way of trying to get a refund for FO4.
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  27. Nov 14, 2015
    4
    Like a witcher 3 just epic, but no epic worked , a epic crap.
    What can we draw from the construction of the house, especially after the fallout 3, the developers did not do the work on the bugs.
    The main quest is horrible (when compared to Witcher 3 it's just bad taste), questing out - "Kill, kill, kill" and only those. The main complication is essentially no different from the Fallout
    Like a witcher 3 just epic, but no epic worked , a epic crap.
    What can we draw from the construction of the house, especially after the fallout 3, the developers did not do the work on the bugs.
    The main quest is horrible (when compared to Witcher 3 it's just bad taste), questing out - "Kill, kill, kill" and only those.
    The main complication is essentially no different from the Fallout 3, and again all the theme. Well, seriously, to press more on this aspect? That's funny.
    And also a lot of bugs of our favorite engine from Skyrim ...
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  28. Jan 13, 2016
    3
    My first impression of Fallout 4 immediately got off to a bad start right after I finished installing when I realized, to my horror, that ultra widescreen resolutions were not supported in a AAA game and that I had to research how to edit the ini files to get something passably decent so that the HUD wouldn't drive me crazy while playing. In 2015, there's absolutely no excuse for that!!My first impression of Fallout 4 immediately got off to a bad start right after I finished installing when I realized, to my horror, that ultra widescreen resolutions were not supported in a AAA game and that I had to research how to edit the ini files to get something passably decent so that the HUD wouldn't drive me crazy while playing. In 2015, there's absolutely no excuse for that!!

    As usual, Bethesda crafted a very detailed, open world but unfortunately, the game itself is extremely shallow. The main story is pretty bland. Skills and perks have been gutted, aka 'Streamlined', and combined into one fairly generic system. The dialogue wheel is awful, extremely terse and often misleading. The new voiced protagonist is also a bummer. Even though I really enjoyed Courtenay Taylor as Jack in Mass Effect 2, I found her to be fairly bland and flat as the main protagonist.

    It's clear to me that the bulk of Fallout 4's budget was funneled into the settlement building mechanics which I have to admit can be quite fun especially since I also enjoy builder type games but that's not the experience I'm looking in this franchise. I want Fallout, not Fallout-esque Minecraft. If the roleplaying aspect of the game had even a tiny amount of depth, I'd probably feel a lot better about it but Fallout 4 is so shallow as far as the roleplaying aspect goes, it's just damn sad. I know there will be mods that will probably make up for that but I'm sick and tired of letting Bethesda off the hook with that excuse. The game should stand on its own at release and Fallout 4 does not.

    I'm giving this game a score of three because of the fact that I can find some enjoyment in the settlement building and exploration aspects of the game but as a Fallout roleplaying experience, Fallout 4 fails miserably.
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  29. Nov 17, 2015
    4
    If you've played Fallout 3 and Fallout: New Vegas, you've already played this game. There are virtually 0 improvements from the previous two titles in this game. Sure, they updated the graphics a bit and made the shooting feel a little better, but that's it. The story fall completely flat and is barely even engaging at all. These graphics would've been accepted 7-10 years ago, but byIf you've played Fallout 3 and Fallout: New Vegas, you've already played this game. There are virtually 0 improvements from the previous two titles in this game. Sure, they updated the graphics a bit and made the shooting feel a little better, but that's it. The story fall completely flat and is barely even engaging at all. These graphics would've been accepted 7-10 years ago, but by today's standards it barely passes for just beyond mediocre. This should've been named Fallout 4: The Sims because that's the only part of the game that is any fun at all. Expand
  30. Nov 13, 2015
    4
    Fallout 4 is overhyped, it seems like Bethesda has spent more effort on building the hype and making sure to get great reviews from alleged gaming journalist, than actually focusing on the game itself.

    The graphics and animations looks dated and I know that a lot of people would argue that a good game is about more that graphics, and that is true to some extent, but I would just like to
    Fallout 4 is overhyped, it seems like Bethesda has spent more effort on building the hype and making sure to get great reviews from alleged gaming journalist, than actually focusing on the game itself.

    The graphics and animations looks dated and I know that a lot of people would argue that a good game is about more that graphics, and that is true to some extent, but I would just like to remind you that this is supposed to be a AAA title so I think it's fair to expect more than what we are getting from Fallout 4.

    When it comes to actual gameplay it just feels dull and unfinished, the NPC's are uninteresting, most quests feels uninspiring, most of it is "Go kill this/ Go fetch this". It's also hard to roleplay when you have a voiced character with an already laid out background. It just doesn't feel like I've created my own character, it feels like Bethesda's character, a main character. The game feels like a mess on PC, it's poorly optimized, the UI doesn't really work, the game crashes here and there for no reason and so on.

    It simply doesn't feel like and RPG. The combat is alright and some of the building features can be fun for a while but overall it leaves me with a feeling of disappointment. The problem is that Bethesda never gets any pushback from gaming "journalists", it's all hype and perfect 10/10 scores.

    It feels like, once again, the modding community will be the once to attempt to fix everything that is broken, and that in itself is just wrong. You shouldn't have to pay 60 dollars or so for a game and rely on mods to make the game worth playing.
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  31. Nov 17, 2015
    4
    Fallout 4 is a game of many tastes. If you played first two games and you loved them, you are fu****. If you're person like me who spent 150+ hours with F3 or F:NV (and loved them), you have 50% chance to like or hate this game (40 to 60 on pc). If you are a newcomer to this franchise (especially from Skyrim), chances are high for you to enjoy it.

    What has been improved: 1) Gunplay
    Fallout 4 is a game of many tastes. If you played first two games and you loved them, you are fu****. If you're person like me who spent 150+ hours with F3 or F:NV (and loved them), you have 50% chance to like or hate this game (40 to 60 on pc). If you are a newcomer to this franchise (especially from Skyrim), chances are high for you to enjoy it.

    What has been improved:

    1) Gunplay and general movement(not to be confused with controls). Those elements were atrocious in previous 2 games. If you don't own the game already and you're hearing people saying that gunplay is not good, those people never played Fallout before. Bethesda really improved gunplay mechanics, they are smooth, responsive and the won't be disturbing you. Yes, it is no Destiny but it will do the trick quite well.

    2) Interactive world. You can now build your own settlements, you can populate them with settlers and you can find new parts to build int the world. Yes, there is lack of parts and there is also a limit on how many settlers you can have in settlement, but that will be changed by mods. Truth is, that Bethesda should have done that already (considering 5 year production) but for some reason decided not to.
    Junk now also matters, because it can be broken down to raw materials, which you need for building and modding your weapons.

    3) Weapon and armor modding. You can now modify you armor and guns. You can change barrels, stocks, add scopes and bayonets. You heavily modify your armors to add more funncions and protection against various hazards. You have power armor at your disposal in which you can and should use, to get pass by some harder encouters in the game.

    4) Music. The score is very good, on par with previous Fallouts.

    What has been changed (fu**** up):

    1) Dialogues. You can't see what is your character going to say. Instead of whole sentences like in skyrim or F3/F:NV you are now stuck with 4 (~ 3 words each) and you have No idea what's your character going to say. I've found myslef in situations, where I had to reaload because my character said something I had no intention in saying.
    The voice over is not great by any means either. The character sounds silly, like Mark Wahlberg from The Happening. Lot of those voice overs sound like work of an intern sitting on the toilet.

    2) Controls. I don't think Bethesda has any idea what a computer is. The button layout is absolutley infuriating and you will be finding yourself yelling on the poor monitor because key mapping is counter-intuitive. The whole interface is a mess. You can see it was developed for controller. Pip-boy (your handheld inventory manager) is hell to navigate trough using keyboard/mouse. You have also no slider for FoV and some of the gun will occupy half of your screen (no matter the resolution).

    3) Skills and perks. So Bethesda got rid of skills (yeah, you read that right, they are gone). Instead you have 7 base attributes and some perks to choose from. The perks available depend on level of your key attributes. When you level up, you have a point to spare. That's it. that is the entire extend of rpg elements this game has to offer No longer you can build your character with skills and specialize him with perks. No. You will be stuck with this. If you are new comer, you might like it. If you came here from previous fallouts, you will probably cry.

    4) Story and quests. So reviewier who writes that the story was great is either payed, retarded or never played Fallout before. The story is below mediocre at best and it is pulled down further by dialogues and poor voice-over. Now the best story you can have is the one you make yourself. That is true, but some kind of narrative is required because this is not fu**** Minecraft. Even today I can remember most of the characters from F3 and F:NV. Hell, the DLC's in New Vegas? They had absolutley great narrative, their characters were interesting (okay, Honest Hearts was mediocre). Do not expect anything like that in Fallout 4.

    5) Difficulty. Fallout 4 offers 6 difficulties. The last one beeing survival and let me tell you. it sh*ts on everything New Vegas improved. You no longer need to sleep, eat or drink. Stimpacks heal you overtime (which takes ton of time) while sleeping in any bed will miraculously heal you (I've managed to sleep and heal injuries while enemies who injured me were in the next room). Enemies became bullet-sponges and do insane damage while ammo is so scarce to find. At that point, the game is no longer enjoyable and becomes annoying to play.

    Overall, if you played previous games, these changes are killers. Some can be mitigated by mods, but those will take time to develop and test. For a game that has been in development for 5 years, this is poor result.
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  32. Nov 22, 2015
    2
    A disgrace. Bethesda has killed fallout. Everything that Obsidian did with Fallout New Vegas is gone and replaced with worse versions of that feature.
  33. Dec 13, 2015
    4
    It's simply not a good Fallout game.

    It's a decent enough shooter but if this didn't have the Fallout name attached to it then it would have been gone and forgotten by 2016 and certainly would not have gotten such glowing reviews from the professional sites. Most all RPG elements have been removed. Choice and consequence, dialogue, removed. In its place are boring endlessly repeated
    It's simply not a good Fallout game.

    It's a decent enough shooter but if this didn't have the Fallout name attached to it then it would have been gone and forgotten by 2016 and certainly would not have gotten such glowing reviews from the professional sites.

    Most all RPG elements have been removed. Choice and consequence, dialogue, removed. In its place are boring endlessly repeated quests and an incentive to collect every single bit of respawning trash on the map.

    I will never, ever pre-order another Bethesda game after this. They peaked with Morrowind and have been going steadily downhill ever since.
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  34. Dec 27, 2015
    2
    +Graphics
    +Power armor is cool
    +Combat is clean Now onto the bad stuff -Worst character creation in all of Fallout history -Very little variety in the enemies that you fight -Very, very bad dialogue with almost no use of the Charisma attribute -Terrible story, with an even worse ending -Walk in a straight line or be punished gameplay (The lower your level is in comparison to an
    +Graphics
    +Power armor is cool
    +Combat is clean
    Now onto the bad stuff
    -Worst character creation in all of Fallout history
    -Very little variety in the enemies that you fight
    -Very, very bad dialogue with almost no use of the Charisma attribute
    -Terrible story, with an even worse ending
    -Walk in a straight line or be punished gameplay (The lower your level is in comparison to an enemy, the less damage you will deal regardless of weapon strength or perks)
    -Barely an RPG
    -VATS is now even more sloppy than in previous titles
    -Wasteland does not look barren, or weathered. There is an abundance of wildlife and plants regardless of post-nuclear war. (Completely goes against the theme of Fallout)
    -Extremely small "Open world" map.

    Do not buy this game, its a waste of your money.
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  35. Jan 27, 2016
    4
    Not a patch on FO3. RPG, what rpg. FPS more like ! I was hoping for something a lot better than 3/vegas but Bethesda didn't deliver. Money for old rope !
  36. Nov 22, 2015
    4
    This game runs like **** on my r9 380 and isn't even that good game. Chrachater customization is good but I feel like I need to buy ammo all the time and it's gone in 5min.
  37. Dec 18, 2015
    1
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old
    This is the worst Bethesda could do - go further than Fallout 3 with simplicity and lore-killing. I am a BIG fan of F1, F2 (!), FNV - I used to think Fallout 3 was the worst game in the franchise, but Bethesda has proven me wrong. Fallout 3 is now really okay, comparing to fourth installment.
    I do not care for graphics, I care for the world, setting, story, lore. All what was good in old Fallouts is thrown away. Bethesda tries to reinvent whole post-apo franchise and in my opinion they made it for MUCH worse. Fallout 4 has proven that story of first two Fallouts (+NV) is not important - and it was the best Fallout franchise could offer. Sadly, it's all put into garbage
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  38. Dec 20, 2015
    1
    Really,
    We could start a kicksarter project for Interplay to buy back Fallout...
    Bethesda AND the console players are gonna kill the Fallout series if there are going to be more Fallout games.
    AWESOME
  39. Dec 22, 2015
    4
    This review contains spoilers, click expand to view. What happened to the dialogues , the game lost its soul , they offered the role.
    They should have gone the way they left with the fallout new vegas which in my view was the most faithful was the fallout one had the opportunity to make a great game , I think they would have outperformed all the games Fallout series if they had focused more on the mystique of the game that invest in marketing
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  40. Jan 30, 2016
    2
    Let me begin by saying that I'm a Fallout fan, and I've enjoyed many of Bethesda's offerings. That said, I can't give an endorsement to this game. In fact, I strongly advise that you avoid it.

    Sadly, after some hours playing Fallout 4, I have to say I can't recommend it. In fact, I'd avoid it like the plague. Too many game-breaking bugs, screwed-up, uncompleteable quests, and messed-up
    Let me begin by saying that I'm a Fallout fan, and I've enjoyed many of Bethesda's offerings. That said, I can't give an endorsement to this game. In fact, I strongly advise that you avoid it.

    Sadly, after some hours playing Fallout 4, I have to say I can't recommend it. In fact, I'd avoid it like the plague. Too many game-breaking bugs, screwed-up, uncompleteable quests, and messed-up scripts. I spent WAY too much time searching the Net for work-arounds and console codes just to allow me to finish quests that I'd done everything right for. I don't think it's possible to complete the game without using the console cheats.
    Some of the bugs are REALLY frustrating. In one of the climactic quests, "Rockets' Red Glare," you're supposed to get on a vertibird transport and fly to enemy HQ on a mission to a final confrontation. The transport never gets there, it just flies around the map at random, not under your control.

    Poor QA seems to be ruining more and more games. In this case, a good game, with interesting mechanics and atmosphere, compelling NPCs and a very interesting world is hopelessly pranged by mistakes that could have been easily avoided. I can't recommend it at all.
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  41. Feb 11, 2016
    3
    It might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elderIt might me not a bad game by itself, it is, after all, a quite beautifully designed action game with some RPG elements. But if one judge it as a Fallout game - it just plain terrible. Absolutely nothing of what made Fallout series great isn't here, besides maybe a good music and beautiful world. There is no consequences whatsoever to anything you do (crazy example: insulting a BoS elder and mocking their values, won't prevent them from making you a paladin two minutes later), there is no real dialogue (all choices have exactly same outcome, you can't even deny doing quests for NPCs, if you say you don't want - they just ask to think again, and you go back to the same dialogue fork, with only way out to accept the quest), there almost zero interesting bald characters (I could count two or three maybe), all the side quests and huge chunk of main plotline are boring fetch and kill quests (which game happily generate procedurally for you, as all you want to do in Fallout game is do boring kill-all-raiders-and-get-an-item quests). Note: if you familiar with other games in series, you no doubt aware, that side quests, where you meet interesting character and discover things about the world, were the actual "meat" of the games, where main quest line was just a skeleton it was handing on. Non of it is here, after doing couple of dozen of side quests, I just stopped bothering, because literally not of them were interesting, it was just a boring side activity, without as much as an interesting story to discover in old terminal. Grind, as they call it.
    Every faction in game was just a bunch of boring illogical one-dimensional cliche stereotypes, leaving me with non to emotionally or rationally relate. And you didn't even had an option to side non of them, you had to join one of them, and kill all the others (BTW: peaceful solution was not an option in absolute majority of main and quests).
    Out of love for the series, I decided to finish the game (main quest) but I must tell, it wasn't a rewarding experience. At the end, I just ignored all the sides quests, dragged myself throughout the rest of the game, reluctantly joined one faction (which looked only a tiny bit less stupid than the rest) to finish the main quest. And I got rewarded by most boring and anticlimatic ending one can imagine. And they added insult to an injury, as apparently no matter which faction you end with - you get the same cinematic (albeit few phrases changed).And you just continue playing (read: killing raiders and fetching items) as nothing had happened. Nothing you did - really mattered.

    So if you looking for a Fallout game - skip this or you will be greatly disappointed. If you just want to shoot some raiders in a Fallout-themed world - you might give it a try. But you might as well go play Borderland - at least has better written characters (I'm not joking!).
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  42. Apr 2, 2017
    0
    It is the first time i was ever so disappointed by Bethesda. All the things that make fallout what it is are gone.
    Special system, gone.
    Karma system, gone. Decisions affecting game world and different outcomes to a situation, GONE. Dialogue has been reduced to something i could only describe as boring and idiotic. They managed to turn a beautiful RPG game into a pre-written shooter
    It is the first time i was ever so disappointed by Bethesda. All the things that make fallout what it is are gone.
    Special system, gone.
    Karma system, gone.
    Decisions affecting game world and different outcomes to a situation, GONE.
    Dialogue has been reduced to something i could only describe as boring and idiotic.
    They managed to turn a beautiful RPG game into a pre-written shooter adventure.
    Not a fallout game.
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  43. Nov 19, 2015
    4
    This had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumbThis had the potential to be a really good game, but it lacks a good story, non repetitive quests and interesting characters. It just feels empty and boring. All the quests are basically the same, you get a location and you go there and shoot everybody. You just have to shoot everybody there is no other option. The dialogue system was lobotomized, the UI is for consoles and it feels dumb using it on a PC. There is some sort of crafting system for building communities and towns, but it has no real effect on the game so it's just a time-sink I guess.

    All in all, the game just lacks soul and imagination to the point it just saddens me because I see the potential in it.
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  44. Dec 24, 2015
    1
    It is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stayIt is a lousy FPS set in a theme park that Bethesda calls Boston. The RPG mechanics are so dumbed down that they are now essentially non-existent. The user interface, especially the inventory UI, is straight from hell. The graphics, writing, voice acting, animations and anything else are completely awful. This is one of the worst games I have ever play, just do yourself a favor and stay away from this drivel at all costs. Expand
  45. Nov 13, 2015
    4
    Terrible mouse controls, no FOV, awful framerate, suicidal impossibly accurate with a molotov enemies, zero effort put in to a cohesive or at least believable world.

    Smacks of marketing and budgets, not good game design or passion.
  46. Jan 4, 2017
    0
    Probably doesn't deserve 0, but for how disappointing it was, and that it represents a change towards mass market appeal rather than artistic integrity that the industry is heading towards, I cant in good conscious give it any higher. If you liked the previous Fallout games such as 3 or New Vegas or even 1 and 2, don't touch Fallout 4 with a 10 foot pole.
  47. Jan 30, 2016
    3
    The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire.The only thing that this game has improved on compared to its predecessors is the gunplay. In every other way, it is a massive step back. The dialogue system is completely insulting, with only four options that boil down to: Yes, Yes?, Sarcastic, and No(really means not right now). The script is laughable, and if the game didn't take itself so seriously, one would think it was satire. There are no longer multiple ways to finish most quests, because every quest is "Go here and kill this". The game no longer has skills or traits, instead they've "streamlined" all the rpg elements away, and all that is left is a game that is no longer an rpg at all. There is now only one build, and that is a combat oriented one. It honestly feels more like a poorly made clone falling somewhere between the mass effect and borderlands series. This is not a good thing. Stay far away unless all you are interested in is shooting things and looting locations. There is no payoff at all for your actions in this very shallow playground of a game. It did accomplish one good thing by making me want to replay New Vegas! Expand
  48. Nov 20, 2015
    4
    an old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, andan old fallout fan here, for the first time i can't find the words to describe the calamity im playing atm, if fallout never existed and fallout 4 was fallout 1 im sure ill cut it some slack, but really... if u played the old fallouts, or at least just fallout 3 or NV u'll understand, im not goin to do a list, but just goin to point out the one thing that really made me sad, angry, and dissapointed and that is the skill/leveling system... its just outrageous, i dont recognize this game anymore.
    The only good thing i can say about fallout that never dissapointed me and im sure its not gonna do it now is the modding community, them, and only them are the ones able to make this thing right, to do the work bethesda didnt want to do. So believe it or not, im level 29, still didnt finish the main story and im already goin to stop and wait till something from modders comes around, what a disgrace...
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  49. Nov 24, 2015
    4
    Biggest disappointment of the year.

    My worst complaints:

    -boredom
    -quests offer nothing interesting to do
    -BAD shooting mechanic
    -absolutely worst AI ever in a game
    -terrible user interface
    -game looks like crap on my 4k screen with a 980Ti, loading times are completely unjustified
    -dont buy unless youre a hardcore fallout fan
  50. Dec 5, 2015
    3
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did. Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every
    The hype was so intense that even me, a casual "gamer" got excited about Fallout 4. The previous 2 release (3/NW) were my favorite games in the past decade, but didn't want to get too excited about the new release, because I didn't want to feel let down...

    but in the end I did.

    Everything feels like it's a family dinner on Thanksgiving. Everything and everyone is familiar, every minute is predictable and as you progress further it gets more boring by the minute. The AI is terrible, the graphic is barely mediocre in 2015, the dialogues are so dumb, that even my little brother could write similar to this.

    The town building is fun at least. but as I last checked I didn't bought the latest Sims:Apocalypse expansion pack. So much disappointment, that I couldn't play with the game more than 15 hours.

    I don't know if a hardcore Fallout fan could ever justify this game, but it's just a huuuge letdown after the hype around it.
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  51. Jan 12, 2016
    0
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0. 2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше) 3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур,
    Играю на xbox one.
    Через пару часов игры понял насколько жалко потраченных денег. С трудом поиграл еще 10 часов. Реально. За месяц! 10 часов... больше чем на 30-40 минут в день не хватает меня.
    1) как шутер игра 0.
    2) сюжеты ужасные, скучные, не интересные (особенно основной - даже у 50 оттенков серого лучше)
    3) вечные бесконечные баги.. застревание в текстурах, непрорисровки текстур, даже иконки в мастерской не всегда все показываются..
    4) единственное что цепляет - атмосфера. Но она к чертям летит (вместе с контролером), под громкий раскатистый мат-перемат, когда посреди пустоши находишь автомат с косой или пив завод с горящими лампочками и вывесками (ок, допустим с электричеством через 200 лет как то придумали, но где лампочек то набрали??) разоренные убежища с несгнившими трупами и не запыленным лутом, и такой фигни много, слишком много.

    Это не просто НЕ ФОЛАУТ, это вообще не игра. Никогда ничего не куплю от Bethesda.

    ВЕРНИТЕ ДЕНЬГИ!!!
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  52. Dec 6, 2015
    4
    “My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.”
    Tim Cain, creator of Fallout.

    I think that sum up everything wrong with this game.
  53. Dec 21, 2015
    3
    This review contains spoilers, click expand to view. I enjoy the graphics upgrade and brighter world. Would be nice if they put in some greenery at some point, it is 200 years after the war.
    The gunplay enhancements are also nice but still lagging behind anything considered current in FPSes. Being unable to target limbs in VATS as a melee character and the ridiculous imbalances of combat in general are sad. (Enemies are bullet sponges, you can get the best weapons minutes into the game)
    The atmosphere is gutted, the voice acting is frequently out of place and tells you how to play your character (4 variants of the same thing). The world would actually be fine, if rather small and shallow, if the game was set 30-60 years after the war but 200 makes it ridiculous. A city of 50 people is not a city, its a collection of shacks. There should be many, many more humans and much larger civilizations without intervening elements stopping them. Feral ghouls are silly zombies, legendary enemies are immersion breaking in their gameyness, super mutants are barely explained and just orcs. What really irks me is that decent writing and atmosphere shine through occasionally but there is just so much mediocrity between each nugget.
    Animations are again a step up but still lagging behind any other relevant games. Bethesda really needs to invest in some good coders and animators to either fix their broken engine or buy/make a new one. Also still no ladders and 5 minute loading screens on a decent rig? Could be handled better.
    The factions appear interesting at first glance but they are again shallow and out of place. Spoiler warnings but minute men are a bunch of squatters who claim to be rebuilding and protecting the wasteland but actually just rely on you for everything from planting crops to killing 6 ghouls. The railroad is tiny and has no other goals than saving synths, they should be a minor faction. Brotherhood of Steel are actually better represented than they were in F3 but their ending is a copy and paste from F3 as well (hope you liked Liberty Prime). The Institute is approaching decency but they again feel shallow and out of place. Their goals are all over the board, which could be seen as a fault of them just being scientists and not leaders but its not written well enough to do so. So many things are just poorly handled from synth replacers to stopping cyborg augmentation.
    If you want an RPG with decent gunplay, an immersive story about a technologically superior force interfering with the denizens of wasteland america, warring against the somewhat ineffective peace bringing civilization and the brutal but effective questionable group on the otherside with half a dozen minor factions spread out, play Fallout New Vegas. My greatest hope for this is that Bethesda let Obsidian make another game, with the engine enhancements and new power armour system it could be GOTY.
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  54. May 19, 2016
    0
    This review contains spoilers, click expand to view. Only a blind gamer can say that this is a good game. This is the worst episode of the fallout series. Nothing to add at the previous bad comment. Very sad... Expand
  55. May 13, 2016
    3
    Started playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and iStarted playing the game with hopes that it's going to be better than Fallout 3 (spent months playing that one) but sadly after an hour or so i fell sick. I have never experienced Sea sickness (even on a Boat) but this game made me very sick. as a gamer i must say that i never thought that there will be a game that can make me sick but this one win's. i have only played it 1 hour and i needed a week to get well again. after that i tried to play the game for about 5-10 minutes for few times before i gave up. the only think that drove me to try again knowing that i will feel sick is the Hype... it's not worth it.

    after researching the problem, i found that i am not the only one and many people get sick from this game.

    I choose feeling well than playing a Game!.

    giving it a score of 3 because the game looked pretty good until it made me Sea Sick.
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  56. Oct 14, 2016
    1
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to
    The Post-Season pass review of Fallout 4 from a dedicated Fallout fan:

    I will be frank, I don't think Bethesda had the players in mind when they made the game. The initial release of the game was SOOO exciting for me, and I was met with a dilemma a couple weeks after playing the game a bit. Get this, I bought an Xbox One JUST to play Fallout 4 because my laptop isn't strong enough to handle the game in its full glory; I loved the last 2 fallout titles so much that I didn't need to play the game to know it was incredible and full of gameplay.

    But I was wrong.

    At first, I was amazed by all of the new mechanics. I didn't particularly care for how they changed VATs, power armor, level up system, or how the every-playthrough-worthy companion Dogmeat was reduced to a dumb ass german shepard whose sole purpose is to get in the way of your walking path and line of fire, or the "Legendary Items" system. What they focused on were the aesthetics of the game- a giant, seemingly full map full of variety, and remodeling the creatures and weapons, and they left out crucial components that made Fallout 3, New Vegas, and even Skyrim amazingly fun, high-replay value games.

    After 2 weeks of playing it and accumulating around a hundred hours of gameplay, I stopped my wishful thinking that the game would get better and realized that they RUINED fallout. There were always missions and items that I had fun doing and obtaining solely from the knowledge and experience of my last playthrough, which added life to the game. For instance, in New Vegas, I always got Chance's Knife, Love and Hate, and the YCS gauss rifle as soon as I started the game- they were my favorite weapons in every playthrough, and were as powerful as the skill points I assigned to them were- much like The Terrible Shotgun in Fallout 3, or how I walked to get dogmeat immediately after entering the wasteland. There were plenty of unique items and interactions that I thoroughly enjoy and remember from both of those games- I could go on for hours and hours. The point being, the variety of experiences kept my interest peaked for long periods of time, and with so much to do in one save, it was never dull to see or do those things again, maybe differently in the next playthrough.

    Fallout 4 demolished that value. I played fallout 3 all the way through countless times, totaling about 1200 hours of gameplay. I played New Vegas almost 40 times- totaling abut 1600 hours. I played skyrim until I just simply couldn't have a new experience- for over 2500 hours.

    I.

    F***ing.

    Love.

    Bethesda.

    But fallout 4 is soooooo monotonous. They made a map that was way too big to fill and they bit off more than they could chew filling it with unique things to do. The glowing sea for instance takes up about 1/8th of the total map and literally the only thing there is a high chance to spawn monsters. There are no unique items to tiptoe through hordes of deathclaws to, nor are there even any items to pick up for that matter. Its a walkthrough gallery of CGI garbage- literally. There is a giant city, FULL of locations to discover and massive buildings, but most of them have nothing more than low-level enemies and scrap in them.

    When it comes down to it, the most substantial amount of your time with fallout 4 is collecting BS so that you can build a crappy settlement that serves no real purpose but to house your mounds upon mounds of worthless loot and trading for ammo which always seems to be in short supply- no matter how powerful your weapon- another bothersome aspect. I can't simply walk to Evergreen Mills and get myself a legendary weapon that is universally good against enemies, I have to make due with the OKAY weapons that you need a ton of parts and leveling to improve.

    The story of this game is trash. "Like, dude, what if in fallout 4, instead of a son wanting to venture out of the safety of the vault to find his dad, we had a dad in a vault he didn't want to be in venture out to find his son?" On that note, I think enough is said. The idea of the institute and androids being connected- is just forced. It would be like finding out your dad was the leader of the enclave in fallout 3. It's just stupidly unoriginal.

    And to top off the rest of the disappointments, the season pass was about as worthless to improving the game as possible. It just forced a bunch of impractical devices and patch-worthy new items into the crafting menu, and included 2 very small, clearly rushed expansion packs known as Far Harbor and Nuka World. The rest of the DLCs were low-interest settlement upgrades that people would have just modded into the damn game if they really wanted them.

    THAT is why I think it deserves a 1/10. One point for keeping my stupid, gullible ass occupied for about 250 hours. Had they released the DLC all at once, I would have stopped after realizing there was nothing more to come. Here is 5000 characters worth of what I think of Fallout 4, summarized:

    OVERHYPED MEDIOCRITY
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  57. Oct 18, 2016
    4
    it sucks a load its the worst ever and Bethesda can go suck a dick, graphics suck, gameplay sucks, building 5/10, story sucks, character are the worst and glitches everywhere. Fallout 4: Glitch party.
  58. Jun 21, 2017
    3
    Not by any means a bad game, but is definitely a bad RPG which is, in turn, a terrible fallout game. It allows no roleplaying (and if it does then it's very limited)
  59. Apr 22, 2017
    0
    DO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just emptyDO NOT PURCHASE. Seriously, do not. I've played Bethesda games for many years and have put up with the incessant bugs, but Fallout 4 is over the top. The random frame rate drops on an Alienware make the game completely unplayable. After trying absolutely every tweak possible - including editing the .ini files which I should not have to do - I'm done with Bethesda. No, that's not just empty words until the next game comes out. I cut EA Games off, and I'm doing the same with Bethesda.

    Considering Witcher 3 and other major titles run PERFECTLY with superior graphics, performance and gameplay, it makes it clear Bethesda has no excuse - zero - for the state of this game. Dishonored 2 suffers the same exact fate. The common denominator is Bethesda. With so many people lodging complaints and nothing getting fixed, we should all learn a very simple lesson here: STOP SUPPORTING THIS COMPANY. They should be embarrassed and ashamed to be charging money for their ineptitude.
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  60. Sep 3, 2017
    0
    Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.Biggest disappointment of 2015. Graphics are BAD. The faces of the npc's are awful, plastic, and unbeliveable, Piper looked like she got dragged from 2002. Bethesda dropped the ball here, using the rubbish papyrun updated Skyrim engine. The story is absurd, who the hell cares about Shaun? I certainly don't. This game isn't a patch on FO3, which was and still is, a far better game.

    Creation Club 0/10

    The setting is grim, Boston ffs, boring, droll, it would be comical if it wasn't for the fact I wasted £40 on this PoS. Fallout 4 takes you back 10 years in game development, avoid it, or wait for it to drop in price to the bargain basement, even the awesome mod community are gonna stuggle making this PoS into something worthwhile playing. 4/10

    update: Creation Club 0/10
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  61. Dec 6, 2015
    4
    it is not good game, it is not fallout, it is not rpg. this game don't have good sotry, good quests or anything interesting. I don't want to explore this word like Morrowin. I can't to love any characters, places, sotries. I can't love this game, sorry. 4/10
  62. Apr 23, 2016
    2
    This review contains spoilers, click expand to view. I have enjoyed many Bethesda and Fallout games and was rather interested yet critical about this game going in. I expected a fun world with a fun new combat system. What I got was a game that fails even at what was advertised (the combat) and what was to be expected from a Bethesda game (fun world). First off the story has an extreme problem handling emotions. What do I mean? Well at the start of the game your wife gets killed (or husband depending on what sex you choose at the start of the game) and you only have had one conversation prior to death about going to a park. You have no connection to the death and are supposed to care deeply for your son who was kidnapped. Later in the game you meat Kellogg which throws another "emotion" problem. What is the problem? Well the problem is your character cares so deeply for your kid he screams and curses at Kellogg no matter what dialogue you choose. As a character to little to no personality in other quest now all of sudden takes this set protagonist part is crazy. You have a massive player and character disconnect beyond belief. Also no matter what Kellogg will kill you or you him, but Bethesda tries to make you feel for this guy who did nothing good in a memory (thing?). Which would have been great if they established that he was "troubled" and gave you a sort of a benny amount of choices to kill or not kill him. Imagine if you were given the chance and Kellogg showed some emotions before hand--it would have been great, but Bethesda failed to that. The combat is a selling point for this game yet it is nothing of note. It is an objective upgrade handling and mechanically yet the enemy variety, weapons, and overall intrigue in the combat just isn't present. The world is another selling point, but sadly Bethesda forgot what made locations fun to discover and play around with. In this game everything is randomly generated besides a few unique weapons & FCs, so you have no real motive to go into these locations. However if they had fun and unique stories to tell it would have been different right? Well yep, but only 2 times I recall in which has that been the case. Most of the stories are about random uninteresting pre war stories. The staples of the Fallout series side quest, role playing, and lore are all ruined in this game also. Lore inconsistences are everyplace. Vertibirds being prewar, cats being alive, jet being prewar, and another FEV return. The quest are almost always besides 2 quest (gliding grasshopper & covenant) go to the place and kill that/get me that. The dialogue a pillar of role playing is not only glitchy it is broken to its core. It often gives you 4 options and 3 of them mean the exact same thing. No, yes, sarcastic, and ask a question. Sarcastic which is something that describes something should have been "sarcastic yes". Other times the dialogue fails is when sarcastic turns into rage against someone (like valentine in memory d). The only real choices in the dialogue system are the obvious "which faction are you going to choose" and sadly that is it. I could go on forever and will when I do my YouTube review on my YouTube channel (That Marty Fella). Today though I will just leave it at I think this a terrible game and disserves all the hate it is getting. Expand
  63. Dec 27, 2015
    2
    I don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, noI don't have enough room for my whole review, I would link my Steam review but I'm not sure how to get the URL. Anyways - long story short. You're better off sticking with Skyrim until mods begin to roll out for Fallout 4. It's good in it's current state but.. Isn't exactly worth the price as of now. A huge let down from all the hype, learn your lesson - don't get excited for a game, no matter who the developers are. I just hope this isn't the future of Bethesda Game Studios games. To me Fallout 4 is like stabbing myself in the leg and trying to convince myself it feels fine.

    Just found out: FALLOUT 4 USES MANY OF THE SAME TEXTURES AS FALLOUT 3. I mean *COME ON* BGS! Are you SERIOUS?!

    (Copy and pasted stuff from my Steam review.)
    - It's a half/half game, it's good and bad. Story is horrible - gameplay is good. Personal character is horrible - NPCs are good. RPG is gone - shooter takes its place. To me this game feels like a spin-off of Fallout, kind of similiar to how FNV is to F3. There's a lot wrong but it makes up for with various aspects. Lore is once again messed up, it honestly doesn't even feel like a Fallout game if it weren't for the Deathclaws and BoS, those are the only two things that make F4 feel like Fallout. No player freedom like we were given in previous games, referring to TES and Fallout, we obviously have the freedom to roam around the wasteland but other than that it's nothing.

    - This is less of a RPG game and more of an open-world shooter. Bethesda wanted to do new and innovative stuff, while they accomplished most of it they failed to keep true to what the game is. The one thing they failed exceptionally at was the dialogue system, it fails to do what even other studios failed at. Voice acting is alright but doesn't fit in - and that isn't me being a nostalgic silent protagonist, it just truly doesn't work. Let me give an example, you can join whatever faction you want right, true. When you join the BoS you're a tough militaristic and devoted soldier to the BoS and their tenets. However when you're roaming the wasteland searching for your damn son you're a father figure and continue to act as such. In addition you can join the Minuteman and other factions - all of which your character acts accordingly. Getting the picture? One second you act like a loyal soldier, the next you're a father, then you're a passive smuggling rebel. It just flows so awkwardly. To go back to the system itself - like I said - it fails horribly. Yes, No, Maybe, Info/Sarcastic. What is this BGS? What the hell do you call that? Screw it, in the end it doesn't even matter because all of them mean "yes" anyways.

    - No choices, no consequences, nothing that made Fallout great is in Fallout 4.

    - Back on mods though, BGS in it's entirety SHOULD NOT rely on modders to make their games good. It's no wonder they're making mods available across all platforms, it makes sense now. They feel they're allowed to half-ass the games now because we modders will fix it and make it better, therefore allowing them to slack off. I'm still waiting for their plans to return to paid-mods, I can see it now it'll be with Fallout 4. But not going to relight a fire, on to something else.

    - For some reason I'll put the story here. It's bad. It doesn't even feel like any thought went into it, it's the exact same as Fallout 3 except the roles are reversed. Nearly the same god damn thing. You leave the Vault, go to a large wasteland city, find people to help, continue searching, find someone that knows something about where your goal is, convince them to help, meet your goal and find out that they're really the leader of something massive. Done, bam. Hell, I enjoyed a CoD series more than this, dafuq? Now after the aforementioned story you go on to faction stories and whom to support. FACTION STORIES HAVE ONLY TWO MAIN QUESTS. ALL OF WHICH ARE THE SAME. And that's it. That's Fallout 4. Alright, alright - I forgot to mention that almost all missions in between the beginning from the end are filler side op missions, get this, kill them, repeat. If you thought Skyrim was bad then you're in for a surprise when it comes to this. There is hardly ANY side missions. Yes I know the side op missions I just mentioned are actually called side missions and are considered missions themselves but that doesn't cut it, that's just **** Those side op missions belong in the misc missions not a mission themselves. I understand that not all missions can be long and drawn out quests that are their own entire story, there needs to be a balance between the two, Fallout 4/BGS just didn't do that. The misc missions far over-number the amount of actual missions. And it just doesn't work that way. Nothing is fun about it, hell you don't even go to new places they send you back to the same locations.

    Remember this is only a partial review of notable sections from my actual Steam review, so things are a little out of order and may not totally make sense.
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  64. Jan 5, 2016
    1
    Wow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling theWow, where is the game in this desaster?I hated Fallout 3, loved NV and now they produce this kind of garbage that is even worse when i compare it to Fallout 3.Everything is dumbed down.The story is a joke, alle the sidequests are boring as **** sidequest is like "go to X, X says "hey kill or clear Y".No real choices that matter.When i played F1,2,3 or NV at least i had some feeling the quest matters.NV was great when it comes to sidequests.

    Your skills are now useless in conversations.You need X amount of charisma, thats it.NV was so much better when you feel the build of your character matters in some way.

    The UI is a desaster!!!Its not only clunky as hell, its hard to navigate without a gamepad.In fights that sucks!THe VATS is a problem too because the time flows when you are in VATS and most of the time its hard to target certain bodyparts with the mouse.

    Tactical gameplay is not in this game.When you fight enemys above you level youll simply die.I tried just for fun to lure some tough raiders into a minefield with lots and lots of mines.They took nearly no damage.The scaling of the enemys is terrible.You will find it either too hard or too easy.Pop a dozen of ghouls, no prob, minutes later one raider might run you over.You cant roleplay that way i think and its no fun when a game scales so poorly i think.

    I saw some comment the shooting is so much better.Yes, compared to F3 and maybe NV yes but those where no great games.What the hell is your standard?This is clearly no RPG and when i want to play a GREAT FPS i play a great one, not an abomination like Fallout 4.I play Wolfenstein for example with great visuals, great sound and so on!The gunplay is not even ok because everything is so clunky and ugly.So many bad textures that i cant the enemys when they stand next to a **** wall.And the weaponhandling is weird too.I can talk about the framerate too.A great FPS runs with a constant framerate where i can shoot things with precision.Fallout 4 runs NOT smooth.If you think Fallout 4 is an ok shooter go and play Wolfenstein or Shadow Warrior!!!!

    Bugs!!!Bugs!!!Bugs!!!I had some issues with bugs.Power armor is bugged as hell.The HUD is not displaying anything for example!According to my HUD in the armor i have no ammo, no health, no fusion core.This is **** bugs are there, companions fell through the terrain and died(they came back after i fasttraveld) and so on.

    The crafting seems nice, at first.Until you realize that you can just wait when enemys drop better stuff.This way i had a perfect 10mm after hours without wasting resources.I had to build the basic addon, on another weapon of the same model, trade the pieces, done.I have done that with most of my equipment and i had upgrades that needed the last ranks of weaponsmith for example when i was on a low level.That is just bad design because Bethesda makes it so some res are artificially rare and expensive.With my way you dont need that ressources.Should never be that way cause the crafting is a way for YOU to determine the way you want to play.Thats the plan from bethesda i think and they screwed this up.

    Visuals are pretty bad.Who gives this piece of ugly garbage a 95??Of course, IGN.Cause they had no bugs and a brilliant looking game i guess.The engine is outdated and they say its new.Lie!!!

    Conclusion:Boring as **** with bugs, clunky UI, no story, no immersion in the world and they dumbed down EVERYTHING.The 4 way dialogue-wheel is the nail in the coffin.Without the bugs the game might be a 2.With the bugs its 1, barely, because you can start it.I was never that bored when i played a game.Bethesda, you suck.You suck at writing, at programming and at building world where RPG players can immerse themselfes.All the people that think this is a great game:You suck, i dont care if you allowed to have an own oppinion.You are a person without taste!!!
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  65. Dec 16, 2015
    1
    As a fan of both Fallout and Elder Scrolls series I was very disappointed and sad to see what Fallout has come to.

    I don't get this, frankly. What is this game? A city building game? A first person shooter? I'm not quite sure, but my feeling is I wasted my time waiting for this thing.
  66. Nov 13, 2015
    4
    I have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWNI have been a Fallout Fan since Fallout 1 and 4 was one of the games i anticipated MOST! i bought it from my local store the first day it became available to me. In the rear cover there was a notice that the game required internet connection and a steam account to activate. It DID NOT mention that one would have to download the whole game from there. So basically i paid for a game to OWN in physical form, in MY HOUSE, and instead i got MOST of it in digital form. This time Bethesda went too far in my opinion.

    I would encourage people NOT to buy it, because no matter how good the game looks, this is a con scheme by definition. It should be noted on the package Explicitly, that the $60-70 one would pay to buy this game, they actually are for buying a DVD in a case, that only includes the executable for the game, and the rest of it, they would have to download from steam.

    Thanks for reading.
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  67. Nov 18, 2015
    4
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The
    Although I am a massive fan of previous Fallout games (even Fallout 3), after logging two different playthroughs on Fallout 4, I can honestly say it's the weakest entry in the series and one of the worst games I have played all year.

    Compared to previous Fallout games, the gameplay has been massively dumbed down. Even compared to the likes of Skryim the game feels simplistic. The SPECIAL system has been rendered inconsequential because you can put points into your SPECIAL stats by simply levelling up and there is no level cap. If you dump points into Intelligence at the start you can be 10/10'd in every stat within the first few hours. The skill system has been taken out and merged with perks, which means you'll never really have to consider your build and can just choose perks in whatever weapon type you fancy using that day. Since most decent weapons can be collected off "legendary" mobs or found in crates and you'll very rarely be troubled by locks or computers compared to previous games, levelling combat perks is all you need to do for success.

    Consequences and morals have also either been removed or dumbed down massively. Instead of the karma system which tracked your general moral standing and a complex factional reputation system, your standing within the gameworld is now only tracked by an utterly broken companion relationship system. Simply put, there just isn't gravity for your actions. Preston- a man dedicated to protecting his settlers and restoring peace to the Commonwealth- was standing with me when I butchered a whole settlement of his followers and stole their stuff. He didn't blink twice and helped me kill them. Later he was offended when I pickpocketed a hostile NPC but makes quips the whole time when you rob the dead. I then got his relationship back to max with me by taking the supressor on and off a gun ten times in a row. Charisma checks are also a waste of time now. They either give you a small increase in the money you get from quests or a small amount more background information into what you're doing. You'll never see any real benefits. The few times it's used to avoid combat have no consequences in the future. The NPCs stop being relevent the second their place in your character's quest are done with.

    Killing people is generally your only option and there is very little in the way of branching paths. You either agree to do a quest or don't and it'll be added into your quest log anyway. Compare and contrast to New Vegas which gives you a massively different tone and experience and style of quest depending on the decisions you make. This year we've seen The Witcher 3 and Undertale, two games which have handled consequences for your actions and interaction with the player character infinitely better than Fallout 4 has.

    Though I was skeptical at the "more personal" story that is offered up by Bethesda this time round, I was willing to give it a chance, but all it has done is restrict the backstory and roleplay potential you have. Unlike New Vegas, which gives you a personal motive of revenge and then opens you up to a grand, region changing plot, Fallout 4 gives you a personal motive that hardly evolves beyond that.

    Graphically, the game is pretty bad. The textures are slightly worse than Skyrim and the clothing is especially awful. Faces can be good or bad depending on the character and it all looks a little jarring. Terrains look very blurred even on ultra graphics, and NPCs can blend into the landscape due to the lack of any real sharpening. Other minor points include the lack of weapon holstering and terrible lip synching.

    Outside of the dummied out stat and level progression system, there is little in the way of improvement. Combat feels a little meatier but melee builds are rendered worthless because NPCs can stunlock you by bashing you with their guns and shooting you down. Stealth is as uninspiring as it was in previous games. The AI is still wonky as well.

    One of the few significant changes is the settlement system which feels more like a poorly implemented Nexus mod rather than an actually important part of the game. One of the few improvements I appreciated was the new modding system.

    Performance is terrible at the moment. Loading times are an embarassment and framerates are very unstable despite the poor graphics.

    Maybe the game will be good in a year or so, but for now there is very little good I can say about the game . The only reason I am not giving this 1/10 is the sound direction is pretty good.
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  68. Dec 7, 2015
    4
    A lot of expectations and disappointments ... The plot is banal, the world is empty, horrible ending, the character development is greatly simplified, zero replayability.
  69. Dec 13, 2015
    4
    I can say it's good.. but it's not a good Fallout game! People are right on the money with the user reviews. It doesn't matter what dialog options you choose the outcome is the same.. Fallout 3 had the same problem, you have to be the hero. Fallout: New Vegas by Obsidian you could kill everyone and take over if you wanted to. You cannot be evil in fallout 4 just a sarcastic good guy. NoI can say it's good.. but it's not a good Fallout game! People are right on the money with the user reviews. It doesn't matter what dialog options you choose the outcome is the same.. Fallout 3 had the same problem, you have to be the hero. Fallout: New Vegas by Obsidian you could kill everyone and take over if you wanted to. You cannot be evil in fallout 4 just a sarcastic good guy. No karma system, no immersion due to a talking protagonist, no special/skill dialogue, hell you cannot even use grenades in VATS! WTF Bethesda! Perhaps Obsidian will get the green light to make another Fallout game and make one right. Easily put over 1000 hours into New Vegas and countless playthroughs. I can't get myself to try to make a new character in Fallout 4 because every character inevitably turns out the same.. Overall it's Skyrim with guns.. Expand
  70. Dec 18, 2015
    1
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours." It is a
    Seriously a 1? You must be butthurt?!?! No, I thought long and hard, have over 300 hours of game time. For the rating I am giving I am basing it on what Bethesda is selling the game as.
    "Genre: RPG"
    "Do whatever you want in a massive open world with hundreds of locations, characters, and quests. Join multiple factions vying for power or go it alone, the choices are all yours."
    It is a role playing game, but you are railroaded into one role. There is no reply value and core franchise elements were removed.
    I felt that I can do whatever Bethesda wants me to do, which isn't very much. And I am forced to do many of their choice. I like fictional games. I don't like when the description of the game is also fiction. Mods can not save this game.
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  71. Jun 4, 2017
    2
    The overall increase in technical performance goes paradoxically accompanied by a decline of the imagination and intelligence of the people. Stanislaw Lem
  72. Mar 13, 2016
    2
    This is the worse Fallout release ever (after Brotherhood of Steel). The Bethesda unhappy for destroying TES series with Skyrim now he destroy Fallout series with elements of Skyrim and simplifying the Fallout elements.

    - Leveling die. Now you don't have level cap and you now your character can be the most overpowered thing in the game (what break the need of have companion on party)
    This is the worse Fallout release ever (after Brotherhood of Steel). The Bethesda unhappy for destroying TES series with Skyrim now he destroy Fallout series with elements of Skyrim and simplifying the Fallout elements.

    - Leveling die. Now you don't have level cap and you now your character can be the most overpowered thing in the game (what break the need of have companion on party)

    -VATS dead, is better you aim for your own than using vats because the game lost the "skills" and now you don't need high points for hits the bullets on enemy.

    -Gear dead. On classics Fallout I always needed find better weapons and better gear for your character do damage and take less damage. Now you take the weapon you more like for grind enemies and use the armor who you like to use (have exception, but is rarely happen).

    -Pointless base build who have nothing cool, just make you more slave of game like Skyrim.

    -Boring quest

    -Story is a copie from Fallout 3 and more boring, they try to putting some companion on main stories, but without sucess.

    -Copie Borderlands elements without the same quality of Borderlands

    -Companions are imortal and don't need equipaments and unlimited ammo.

    -2008 graphics, bad animation, bad modelling, etc.
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  73. Jun 10, 2016
    0
    I honestly do NOT believe for one second that the positive and negative reviews even out or represent players real feelings about FO4. I don't think it's a mistake to dislike this game because it is the worst in the Fallout series. Some people are saying, "well, it's a bad Fallout game, but it's a great game otherwise!" Baloney. If I wanted to purchase and play "it's a great gameI honestly do NOT believe for one second that the positive and negative reviews even out or represent players real feelings about FO4. I don't think it's a mistake to dislike this game because it is the worst in the Fallout series. Some people are saying, "well, it's a bad Fallout game, but it's a great game otherwise!" Baloney. If I wanted to purchase and play "it's a great game otherwise," I would purchase and play "it's a great game otherwise."

    It's not just a bad Fallout game, it's a bad, and broken game. But not broken in the charming New Vegas kind of way. It's broken in the gameplay mechanics, the new combat system is bad, the character has a VOICE! That is total crap. Takes me right out of the RPG feeling. I'm not at all interested in the "story" as I was with the Lone Wanderer or the Courier, or Chosen One or Vault Dweller for that matter.

    Everything's already been said. It is truly an awful game, a chore all the way around, dumbed down to some ridiculous level for what reason I do not know why. Skip it and buy a case of good beer instead.
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  74. Sep 21, 2017
    0
    How dare they remove the RP out of Fallout game, and left with only G.
    All quest can be summaried into... "go to A, shoot stuff, quest end".
    There's no option on how to complete quest or alternative solution to the quest.

    Betheda, if you just want to make open-world shooter, do it. But don't slap Fallout name on it.
  75. Jun 21, 2017
    3
    What an awful game! full of bugs, terrible dialogue, boring boring boring. What a waste of time and money that was! A badly made game, wouldn't recommend to anyone
  76. Nov 5, 2016
    4
    Settlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other thanSettlements: It's very lack luster and not even worth the time to invest in. You just build the things that are necessary for your settlement to have such as a home, bed, turret, water, food and that's it. It never expands more than that when you first started it in the beginning of the game. You could spend hours of building and decorating your settlement but serve no function other than wasting your time from playing the actual game (which was why they made it in the first place) to make it seem like there's "hours" of content. Bethesda could've added more dynamic features in the settlement system but didn't and expect the modding community to build from it's barebones they've given us.
    Exploration/Towns: Everywhere you go, everything you do is the same rinse and repeat. You find a location, kill enemies and loot (which is the core mechanic in the game yet it's the most boring thing to do?). It's an open world but there's nothing interesting to do other than walking around, killing **** and leveling up (I'm gonna talk more about this abomination of a system). None of the areas you visit aren't memorable (Even the towns) and more likely will never go back except for resources you need to build **** (and I'll talk about this as well). Fallout 3, Fallout New Vegas and Skyrim had many locations that were memorable and had interesting backstories of how it came to be, hell even girdershade from fallout 3 was more interesting than most of the areas of Fallout 4. Bethesda concentrated of making the world of Fallout 4 as big as it could be and ignoring details that came with it. I would rather have a detail world than a large one (That's what she said).
    Leveling/perks: You can play a certain play style for a bit of time before you start to gain enough experience to "level" up and allocate the point into areas you're weak in. Over time, you'll become proficient (god tier) in every perk and the play style will now become a freedom of choice instead of dealing your characters' weaknesses in areas they don't excel greatly and try to overcome their cons with their pros. The perks are a joke and are stretched out to increase the level cap to satisfy peoples' level fetishes and again to make it seem like there's "hours" of content when you don't have all the perks filled up. Bethesda did this to appeal to wider range of audiences who don't like to be limited and have the ability to change to a new different playstyle at will, because making the game as a casual as it could be will make more money for us! **** YOU BETHESDA.
    Weapon Crafting: In my honest opinion, I feel that the damage modifications on the weapons don't even count towards the 50 base weapons with over 700 modified versions of the weapons, those are necessary when facing higher level enemies. Fallout 3 and Fallout New Vegas had skills which increased the damage output as well as the accuaracy of a weapon when you put points into the combat skills such as "Small Guns" F3 or "Guns" FNV. There wasn't much variety of options to change how the gun behave (other than mods that let you put any weapon modification) in Fallout 4 other than basic ones such as increased clip sizes instead of shooting modes or weapon degradation (F3 and FNV). They had the base but didn't add the other extra features which was replaced by the borderland inspired legendary weapons, Woohoo...

    Quests(****ing Radiant)/Voice Dialogue: If they just didn't concentrated on the voice acting of the male and female protagonist we could've had a better well written story line instead of the flip roles from Fallout 3 (They really thought out the main quest line through with that >.>). The story was bland and predictable but not as worse as those radiant quests which serve no purpose other than (say it with me) wasting your time to make it seem like there's "hours" and "endless" content. They had an interesting concept of machines acting and thinking like humans and could've use that as twist for the main character being one of them the whole time but that's Bethesda for you.

    There is one thing that has bother so much ever since I started playing Fallout 4 and no it's not the radiant quests or the birth of the Preston Garvey meme, it's this mother****ing old ass creation engine they "updated" to use for Fallout 4 even though they CLEARLY had enough money (triple A company)in the budget to afford a brand new game engine but instead, wanted to beat a ****ing 7 year old rotten dead horse locked away inside Bethesdas' prison (fetish) dungeon. A ****ing GTX 1080 COLLECTORS EDITION VIDEO CARD couldn't run 60 FPS 1080p resolution in a ****ing city and I had to install performance mods and reduce shadow distance to make the game playable. THIS ISN'T FALLOUT 3, IT'S FALLOUT 4. WHO WAS RESPONSIBLE FOR THIS MESS OF A GAME, WHAT HAPPENED TO THE INNOVATION, WHEN DID YOU STARTED TO LOST THE CHARM OF FALLOUT, WHERE ARE THE ****ING IMPROVEMENTS, WHY WE THE FANS DIDN'T RECEIVE THE PRODUCT WE DESERVE. P.S. F.U
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  77. Nov 22, 2015
    4
    Es increíble como arruinaron una saga : En el E3 de este año el director de Fallout dijo que lo más importante eran los fans, y viendo como reaccionaron los fans se nota que se pasaron eso por sus partes intimas. Simplificaron al extremo el sistema de conversación dando solo 4 respuestas planas donde una eres el tipo malo, en la otra el bueno, en otra eres neutral y la ultima es deEs increíble como arruinaron una saga : En el E3 de este año el director de Fallout dijo que lo más importante eran los fans, y viendo como reaccionaron los fans se nota que se pasaron eso por sus partes intimas. Simplificaron al extremo el sistema de conversación dando solo 4 respuestas planas donde una eres el tipo malo, en la otra el bueno, en otra eres neutral y la ultima es de pregunta. Sacaron el sistema de Karma. La inteligencia artificial parece creada por un niño de 10 años. La curva de dificultad es patética, prácticamente si llevas Servoarmadura eres invencible estés en la dificultad que estés, aunque aveces te salen de la nada enemigos con un lanza misiles o un Fat man y te rompen el alma de un solo golpe, no se lleva un 1 porque el mundo esta bien cuidado y la acción fue muy mejorada. Aparte por el implemento de el modo creador y el alto nivel de modificadores en armas y en el personaje Expand
  78. May 3, 2016
    2
    Improved gameplay over Fallout 3 and New Vegas does little to diminish the simple fact that this so called Role Playing Game has very little actual role playing in it. I would consider the voiced protagonist to be a minor issue if it weren't for the fact that the voice actors for both the male and the female are the least committed bad guys ever. You cannot be evil in Fallout 4, at theImproved gameplay over Fallout 3 and New Vegas does little to diminish the simple fact that this so called Role Playing Game has very little actual role playing in it. I would consider the voiced protagonist to be a minor issue if it weren't for the fact that the voice actors for both the male and the female are the least committed bad guys ever. You cannot be evil in Fallout 4, at the very worst you are kind of a douche.

    Add this to the fact that Bethesda took out skills and you start to see issues. At level 1 a character with 10 perception and 10 agility is as good at aiming with a rifle as a level 20 character with lots of perks put into small guns. As an avid RPG player I am needless to say quite livid about this.

    Ok so no skills, what else is awful about the game? Well, the quests are awful, it's painful terrible writing. The factions are generally awful, several of them start out strong but quickly deteriorate into stupidity and contradictions, and the endings to the game are the most stupid illogical things I have ever seen. In every other Fallout, except maybe 3 to fair, you would have been able to roleplay into a logical ending but in Fallout 4 this is not allowed.

    I don't even know if mods can fix this one, at the very least it will maybe make the game more enjoyable to mess around and do nothing in.

    Oh and one last gripe, the gun models are absolutely massive. Several of the guns are so huge that they take up at minimal 50% of the right side of your screen. Thanks Bethesda.
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  79. Oct 8, 2016
    2
    I've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig canI've been a fan of Bethesda for a long time, and of the Fallout series. I loved New Vegas, I loved 3. However, 4 is dreadful. Not only has Bethesda turned this into an action game, it's bug riddled beyond belief, and has become so bad that I can't even play it anymore. Literally. My pc crashes every single time I play it for more than five minutes. Now it isn't my rig, because my rig can run DOOM on ultra settings without breaking a sweat. It's simply poor programming and optimisation on their behalf.

    This was the only game I've ever pre-ordered, and what a fool they've made out of me. Save your money and don't buy this game. I can't give it any higher than a two because the damn game won't even work anymore so it's practically dead. I've tried every fix in the book and nothing. Sorry Bethesda, but you lost a loyal customer.
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  80. Nov 11, 2015
    4
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game
    The story is lackluster, the dialogue options are terrible, the writing itself is sub-par. Essentially if you've gotten more than 2 hours into the game you've played enough to know that's exactly how the rest of the game is. There's a significant lack of side-quests or well.. quests with any kind of merit other than "go kill these and/or retrieve the object they have".

    $60 for this game is nowhere near worth it. This is not a AAA quality title by any means. We're trying to get a refund, because honestly this game is not worth more than $20 in my personal opinion.
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  81. Nov 13, 2015
    4
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift. I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling
    Firstly, the critics are WAY off base as per with this game. Sometimes I think they all have a meeting and decide what score to give.

    Now on to my mini-review. More like, a "Purchasing Fallout 4 Survival Guide" if you get my drift.

    I was at first very pleased to see so many franchise reference, it made me think "Wow they have really stuck to their roots, good on them". This feeling quickly turned sour as I played through the first hour of the game however. No Hardcore Mode was the first blow, but I saw "Survival" mode and thought that seemed awesome. Nope. Survival mode does what it says on the tin, makes enemies survive; absolutely anything. The mode turns everything on the map into a sponge made for bullets, had to mod my game 5 mins in to fix this.

    The palette was also too bright but I shrugged it off as 'just a way to please players who are new to the game" which is fine, everyone needs to start somewhere. So I modded the palette to a darker scheme and moved on.

    The annoying xp gain sound effects were back, no problem I thought, just a reference. So I remove the sound with mods and moved on.

    I noticed then that the dialogue when communicating is basically limited to "Say good thing" "Say bad thing" and "Two other misc choices". With no proper description of what any of the choices will say. This was the first MAJOR blow for me, as I can't mod away all the dialogue. I mentally gritted my teeth and told myself it was another modernization to appease the modern gamer and that I shouldn't be too bothered by it, Bethesda is a company after all, they need to make money.

    Once into the game I actually started enjoying the early game stuff, ammo seemed scarce, too many meds though. To add to this the emotion on the NPCs faces are a massive step up for Bethesda so kudos there.

    Again though, I ran into pet peeve after pet peeve. Damage Threshold has been reverted to Damage Resistance, which is an abomination. There are no diverse ammo types and no weapon condition, making the whole game feel like a lazy shooter by Activision instead of a deep and engaging Bethesda RPG. It's like the literally tore everything good out of Fallout 3 and New Vegas and left the bare bones with a few figurative shreds of meat left on the skeleton. These being the fact that Vaults exist and the obscure references to older games that were beginning to seem like a desperate post development effort to appease fanboys that love complaining such as myself.

    I'm all for new features, I don't like the settlement building or the silly power armor that feels like I am inside a massive tin can with a death ray attached to my arm; in a Fallout game. But I understand that some players do, and I can just ignore those aspects for the most part. But stripping back everything about the franchise that made old fans love the Fallout universe is just unacceptable.

    Despite all this. I would like to mention a few really great aspects of the game that are actually keeping me playing. The weapon modifications are brilliant; so is the fact that I can gather materials through scrapping old weapons and armor. I even like the idea of farming quite a bit as it gives a chance to feel accepted in the unforgiving wasteland. In older games I always felt like a wandering raider, so it's nice to have that option. The gunplay is also much better than previous titles. Giving me a dog at the start hit my weak spot too, I mean that thing is deadly cute. To add to this, I love the return of alternate ways to accomplish tasks. I had a bit of a molerat problem in a scrapyard I was looting and instead of killing the buggers, I summoned a giant sentry bot, using the power of intellect, to clean up for me. I then proceeded to salvage it's parts with my Pipe Rifle.

    All in all, Fallout 4 is a decent game in it's own right. If you've never played Fallout before I think you will love it, especially if you like titles such as Borderlands and Mad Max (Side note: I love Borderlands more than life). However, if you're a fan of previous Fallout titles, you like S.T.A.L.K.E.R, and feel like older games you've played are sacred and should be preserved in the sequel. I suggest waiting for the mod tools next year and letting some whiny nerd like myself nitpick all the crap out and make Fallout great again.

    The best way to explain why I do not enjoy Fallout 4 is to say that. If Bethesda removed all the references to older games and left just the mechanics and basic playstyle. Then changed the name to "Uncle-Openworld's World of Open Guntimes", I would not have said "Hm, this plays a lot like Fallout".

    I'm proud of anyone who got through that whole review, collect your Endurance Bobblehead on your way out.

    Ending note: If you have never played Fallout before, change this review score to at least a 7.

    - Caim
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  82. Nov 14, 2015
    4
    Fallout 4 and MGS 5 have been disappointing releases. The Witcher 3 is head and shoulders above all the other games this year, and is unequivocally GOTY imo.
  83. Nov 14, 2015
    4
    Fallout. Fallout never changes.

    I honestly regret buying this game. The graphics for the most part don't look dramatically different than Fallout 3 which there is absolutely no excuse for. Dialog syncing and facial animations are terrible and look no better than the latter. It also runs terrible. I could run Witcher 3 at 4k with pretty much max settings. This game struggles with it
    Fallout. Fallout never changes.

    I honestly regret buying this game. The graphics for the most part don't look dramatically different than Fallout 3 which there is absolutely no excuse for. Dialog syncing and facial animations are terrible and look no better than the latter.

    It also runs terrible. I could run Witcher 3 at 4k with pretty much max settings. This game struggles with it and again, with graphics and gameplay the way it looks has no excuse to run this way.

    and last...it's story is generic and boring and that saddens me most of all.
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  84. Nov 16, 2015
    4
    I don't like Fallout 4. It's boring. The quests are boring. The dialogue system makes all character conversations boring.. The dialogues and interesting quests always were the best part of Fallout, even in Fallout 3. But not here. Bethesda needs to think out a way to do a better game, like they did with New Vegas, wich is perfect.

    P.S. The critics never write bad reviews. And I'm
    I don't like Fallout 4. It's boring. The quests are boring. The dialogue system makes all character conversations boring.. The dialogues and interesting quests always were the best part of Fallout, even in Fallout 3. But not here. Bethesda needs to think out a way to do a better game, like they did with New Vegas, wich is perfect.

    P.S.
    The critics never write bad reviews. And I'm afraid, that they usually are not being objective enought and can be bought buy powerfull companies like Bethesda. What a shame that their opinion is still being considered.
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  85. Dec 11, 2015
    0
    Terrible Game. Bugs at every turn, terrible character models, empty large landscapes, ugly and gross textures, horrible character animations, really bad shooting mechanics. Bethesda does it again, another failure Open world rpg that magically controls peoples minds into thinking its worth 64$

    For a real Openworld RPG experience, look toward Xenoblade Chronicles X.
  86. Jan 9, 2016
    0
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is
    Bethesda took all of fallout's lore, RPG aspects, and important decision making and flushed it all down the drain. What they've created is essentially "durr hurr gunz!!!"
    EVERYTHING has been simplified. They call this an RPG? this is a first person shooter with RPG elements. The perk chart is such a failed excuse at character progression it isn't even funny. i mean, seriously. If this is considered an RPG then I guess call of duty is too, since that game has perks in it. No skills, no important dialogue choices, no karma system. The only thing this game actually improves upon from it's predecessors is gunplay. Shooting feels great, but that's all that feels great in this game. Like this game was built around it. Stealth has gone out this window, why be sneaky when you can go in with power armor and a minigun(that u get 5 minutes into the game), and rape face? The aforementioned perk chart means this game has NO replayability. After the first playthrough I was bored, the game lacked so much depth and content that I felt like I had already done everything. The only thing different I did in my second playthrough was the difficulty setting. Even on Very Hard/survival, All I need to do is save up enough caps and raise the charisma perks enough where i can just buy a bunch of fusion cores and play the whole game in power armor, which makes everything a breeze. Fps is capped at 30/60, and forget about uncapping it. going over 80/90fps severely breaks the game. Overall the game just looks and runs like **** compared to skyrim modded(my framerate sometimes drops to low 20's when in the city, and I have a gtx 970 and a fx-8370, running 1080p without godrays), jetpack breaks the game, followers are useless, AI sucks, bugs galore, gimmicky settlement building, 8 seconds to quick switch weapons, horrible voice acting, bland predictable and uninteresting story, lots of hype around the "10,000 different names are said in the game" thing but the only thing that says names is that cocksworth robot, In an apocolyptic wasteland Loot(especially ammo) is everywhere, follower disposition is annoying and limiting, power armor runs on fusion cores even though the lore is that power armor fusion cores last like 10,000 years, T-60 is nowhere in the lore, overpowered legendary weapons/armor, instantly accepted into the brotherhood as a knight after paladin danse gives you his most prized possession shortly after meeting you, small map(no, the buildings(which by the way every single one has at the most 3 floors total since you can take an elevator all the way to the top/bottom)do not make up for it), The list just goes on and on and on and on... and on... and on...

    Point is game sucks compared to the previous fallout games. We'll see what updates/DLC is like but I'm not getting my hopes up.

    "It just works."
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  87. Jan 15, 2016
    0
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same
    It honestly crushes me to say that Fallout 4 is by far the worst of the series by a wide margin, and is certainly the least interesting and blandest version of the fallout world yet. Truly a cutthroat blockbuster video game. A relic wrapped in plastic. And not to mention it signifies the end of an incredible era of complex and immersive RPG's.

    It doesn't really even belong in the same category or genre as the rest of the franchise, as it is not an RPG. If I had wanted some sort of skill based open world FPS, this would have delighted me endlessly. It is one of the best open world FPS's of all time. But unfortunately, the reason fallout is a cultural phenomenon has nothing to do with graphics or shooting, or any of that other stuff that we get from every other console and pc game in the world.

    We care about fallout because of the endlessly satisfying, deeply funny, complex, often enlightening and utterly human CONTENT and story that the world of fallout offered. It was one of the oldest stories ever told, and told with such cleverness and wit! It is IMMERSION we are striving for. Realism, mythology and fantasy colliding in morally complex, ambiguous and thoughtful ways.

    Deep down, this is what matters. This is why Fallout is what it is today, and also why those in charge of making Fallout 4 were able to trick an insanely real, and awesome, core fan base out of their series by generalizing every aspect of complexity that the other games in the series had to offer (by the boatload). Not being an extreme gamer, I now have to research other RPG's to death and hopefully find another company with a better understanding of their own video games. I loved Morrowind, Fallout 3, and everything in between. But I always assumed they would fix the little issues while making the foundation of the game's platform as an RPG stronger. Unfortunately, it is becoming far too obvious that each subsequent release (besides a few, I loved NV) becomes less interesting, immersive, unique, and complex than the previous installation. Instead of building their worlds thicker, they stripped them down. I wonder, do they even see their games the way that we do? Do they love their games like we love them? The only logical conclusion is: no, of course they don't. Sure some of the smaller fish that actually do the work must have known what a train wreck the game had become. But the company clearly has grown too large, and no longer has an interest in the series, but rather now simply has an interest in creating wealth just like any other faceless corporation.

    Welcome to the era of billion dollar video gaming. Just like blockbuster films - you cannot expect integrity or quality from these monolithic companies anymore. They are merely working to build an engine that suits everyones needs. They created an easy, soft, and nonaggressive video game experience. Yet, it is honestly not worth even getting frustrated over. We have all been watching this happen for a while now. Everything that rises must converge, eh? So, crying out, we quiet down. There is nothing to critique with the interest in saving future series installations in mind. Because, hey, they won! The loads of money that they have already made is nearly historic. So we are left with our memories and that is fine. We just have to wait for the next young company to come along. Ambitious and alive, ready to create the new era of character based immersion gaming.

    Goodbye Fallout. You were truly amazing.
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  88. Dec 28, 2015
    3
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights.. + I think graphics are decent enough but game should run better with such a graphics. + Nice character creation. + So far, i only encountered minor bugs. - Beginning is a good concept executed poorly. Why even bother to start game before the war if there
    Fallout 4 for me is most disappointing game of 2015.

    + Gunfights are quite nice, though im not playing fallout 4 for gunfights..
    + I think graphics are decent enough but game should run better with such a graphics.
    + Nice character creation.
    + So far, i only encountered minor bugs.

    - Beginning is a good concept executed poorly. Why even bother to start game before the war if there is nothing to do there? They could have added tutorial or couple of quests that would create emotional connection between our character and wife/husband.
    - Couple hours into the game, you will already have one of the best weapons, power armor and you will defeat deathclaw...
    - High difficulty levels are like this: you are getting weaker while enemies are getting stronger, resulting in enemies being bullet sponges while you can be killed by a rat biting you couple of times.. Also, my beloved hardcore mode is gone...
    - Dialogue is one of the biggest mistakes made by bethesda, there are only 4 options, and even then they are "more info/yes/sarcasm/no".. Why did they change it, it's not like previous dialogue system was bad, i feel like it was changed so it could fit controller layout (4 buttons).
    - Wasteland is very detailed but there is nothing interesting in there, its just buildings full of loot and raiders..
    - Diamond city is extremely small, doesn't even feel like "The Great Green Jewel", its more like "Small settlement".
    - Most of the quests are either fetch quests or "go clear that building from mutants".
    - No side storylines like in skyrim.
    - Quests involving settlements are very boring.

    I feel like a lot of bad decisions were made while creating this game. This game feels more like first person shooter rather than role play game, which is disappointing because rpg aspect is what made me love this franchise.
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  89. Dec 14, 2015
    1
    TL;DR for the ADHD:
    Paid reviews = average of 80, User score = average of 5.5 - Fallout 3 and Fallout New Vegas's scores are around 80-something and User scores of around 8.0 or so average. Should tell you all you really need to know about how numbers are being "manipulated" and by whom. (I've also no doubt that Xbox and PS4 users come into the PC rating section to try and "boost" them
    TL;DR for the ADHD:
    Paid reviews = average of 80, User score = average of 5.5 - Fallout 3 and Fallout New Vegas's scores are around 80-something and User scores of around 8.0 or so average. Should tell you all you really need to know about how numbers are being "manipulated" and by whom. (I've also no doubt that Xbox and PS4 users come into the PC rating section to try and "boost" them because they love their consoles, but that's another story)

    The LONG version (for those who aren't ADHD and can read)

    I've played Fallout since the very first one, and I remember grabbing it off the shelf and being excited for a new type of RPG. Ever since the first, I've welcomed each one on it's own merit- because I enjoy the story, the RPG elements such as being able to customize your skills and story as you go. The Skilldex system was innovative, especially being able to develop not only strengths but flaws and weaknesses along the way, making each character unique. Combine this with an evolving, unfolding story and you have an awesome experience, even if your character suffers a tragic death as a result of a mistake you made. You feel invested in the game, the NPC's you meet all have some sort of story as well, and most oftentimes a need of some sort. You can choose to align or be maligned, you can choose to do whatever you please along the way. Fallout 3 came along with a new FPS style interface, which at first was revolutionary combined with RPG elements, but it worked. I learned to like it, as I've played FPS games as well, and loved the combination of Fallout's RPG system being integrated. The ability for modders to create content and introduce it was also welcomed- which then continued with Fallout New Vegas with it's different story but very similar design of interface.

    Then comes Fallout 4.... a dumbed-down, consolized interface, lack of choice in almost any respect except for which weapon you choose and where you go. Perk system is a joke. Gone are the days of making choices that matter, gone are the days of feeling invested in the story in any respect. Now it's basically Call of Duty with a Fallout skin applied to it. It feels generic, dialogue system is horrid, and it randomly crashes to desktop without any hint or clue as to why. I play Fallout New Vegas on the same machine, with 120+ mods loaded and it (almost) NEVER crashes. (When it does, it's obvious as to why) Even those with high end equipment have issues with this game running stable at a decent speed. There's really no excuse whatsoever for a AAA developer to release a game in such a state. (but I'm sure fanbois will continue to defend this, too.)

    Two words for anyone considering purchasing this game for PC - "Caveat Emptor" (Buyer Beware). Don't say you weren't warned. Wait until the modders have released decent content and Bethesda (whenever they get around to it) releases a few patches to make the game stable. This release has also seriously made me question whether I'll invest in any of Bethesda's releases in the future- even TES which is another series I've always loved. I've no problem with choice- if you want to play on your console, play on your console- but developing crappy ports to PC and expecting PC users to put up with it will warrant poor consumer scores.

    Finally to those who question the "validity" of such reviews ask yourself a question-

    What does any customer who has bought this game and rates it poorly have to gain? IMO, absolutely nothing. They sure as hell aren't knocking down my door offering a refund.

    So what does any customer who has bought this game and rates it high have to lose?
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  90. Nov 19, 2015
    4
    Overrated as hell. Very bad crafted, it makes me feel like they really don't took their time finishing the game. Total disappointment. Need a major dlc to take the real advantage of the game.
  91. Dec 1, 2015
    2
    This game is an overhyped joke.

    The gameplay is mediocre, the loading times are eternal, the graphics are SO BAD and yet the game demands you to have a NASA computer.
    I don't have much to say about the story because I just played 7 or 8 hours. This game is dissapointing.
  92. Dec 15, 2015
    4
    Fallout 4 just feels kind of soulless compared to Fallout 3 and even New Vegas. It's not a role playing game anymore, it's an open world shooter as many other people have said. I can't be the drunk Russian guy that only uses Molotov cocktails and a mini-gun. I'm pigeonholed into a stereotypical white picket fence Mr. Jones character, and that's honestly lame as **** and something that iFallout 4 just feels kind of soulless compared to Fallout 3 and even New Vegas. It's not a role playing game anymore, it's an open world shooter as many other people have said. I can't be the drunk Russian guy that only uses Molotov cocktails and a mini-gun. I'm pigeonholed into a stereotypical white picket fence Mr. Jones character, and that's honestly lame as **** and something that i never would have picked on my own.

    I remember Todd Howard saying that the dialogue options wouldn't be limited despite the fact that they went for a voiced protagonist , so either he was lying or is just delusional. Everything in the game i come across feels forced and bland and i honestly can't play the game anymore. It feels like the project started with soul and passion because there are some traces of it still in the game, such as the Dunwitch area. However in the end they did the same thing to the fallout series that they did to Skyrim, except to an even greater extent. That being; ripping all of the soul and passion from the world in favor of lazy randomization and the legendary system, which is just an excuse for them to not design custom weapons or put any backstory into most locations of the game.

    A small upside is that the base engine and overall game has a lot of potential for improvement with mods. The shooting and actual combat is far improved from the other titles. The fact that they are also making consoles mod compatible leads me to believe that they knew this game wasn't going to live up to the fans' expectations, and were content to let unpaid modmakers place all of the heart into the game.

    Ultimately, I was really disappointed with this game, and it sucks after waiting for it for seven years. And at this point i don't really have any hope with future titles from Bethesda because they've ****ed my two favorite series with their latest installments, looking to appeal to the broadest audience possible, and make the most money possible. Rather than you know, making genuine pieces of art as they did with the others.
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  93. Dec 21, 2015
    1
    Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell,Game feels entirely hollow and unfinished. The story was forced and mediocre, quests were linear and uncreative, the factions never went anywhere or changed anything, the voiced player character was more annoying and restrictive than "immersive", the whole world just feels like a static mess of fetch quests and go to x and kill x quests. What happened to it being a roleplaying game? Hell, even the stats got mucked into being boring as heck. What a disappointment. Not worth the price, especially considering this is one of the first bethesda games with ZERO (0) replayability, definitely not a game worth sullying the good name of fallout on.

    I will be glad to forget this game ever existed, I only hope bethesda actually learns from these mistakes and doesn't try to repeat them in their next open world "rpg" title.
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  94. Jul 20, 2016
    0
    What a disappointing game, so disappointing I registered for metacritic just to leave this review. After playing and thoroughly enjoying Fallout 2,3 and New Vegas, I was eagerly awaiting this game. But boring, so boring it has turned out to be. Best of luck getting me to buy another one of your games Bethesda.
  95. Nov 15, 2015
    4
    This review contains spoilers, click expand to view. Worst Fallout Ever, even Fallout 3 was better. Story is weak, as usual for Bethesda. Hud and interface for PC are one giant misunderstanding. Getting a Power Armor after 15 minutes just kills the fun of finding it. I think that this is one giant failure, thought myabe they've learned something from Fallout 3 and Obsidian who did a nice job in FNV. Only feature I found nice was weapon/armor mods. Expand
  96. Dec 18, 2015
    0
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible
    It's not a 1/10 game: No it's a solid 7/10 game yet seeing all the 10/10 reviews i felt that it's only fair to balance it out.

    Unlike many i'm not bitter about graphics game looks aesthetic enough and unlike older game it more stable: i never experienced a CTD. Still game is not optimised, not at all. I play Battlefront at ultra with solid 30fps yet with Fallout 4 i'm having horrible FPS drops from time to time; some locations like infamous corvega factory, simply kills the system.

    While game is much stable than previous Bethesda games, number of quest are bugged astonishing: quest givers attack you for wearing PA or using particular helmet upgrade, not doing some quests in certain order breaks other quests and even in extreme cases game prevents you from requiting a companion that's not related to him at all.

    Big downer of the game is of all Bethesda and Fallout games it's with the least freedom. All of the games have always provided with a blank state, for example in Fallout and Fallout 3 our character was a Vault resident yet his job, character and sexuality was never told before player started to choose skills.

    In older games except for Fallout 3(partly) player freedom was top priority, you could be someguy with high charisma and luck as some car salesmanlike guy who wins every game at the gasino and solves his problem with his tongue(literaly sometimes) and when he fails to do so simply lucks out somehow. Or you could be someone with high INT and PER, as some post-apocalyptic version of Nikola Tesla helping or abusing others with your high intelligence keen mind. Or someone with high STR and END, a guy with scares anyone who dares to stand in his way, a terrifying monster like man who uses chems as if they're juice. A wasteland doctor who helps communities or works with drug dealers, some badass wasteland Ranger who shots a mutant in the eye, saves the town then sleeps spends his earnings with some h**kers

    Sadly in Fallout 4 none of it possible: a voiced acted character with very restrictive background kills all possibilites. New dialog system simply ignores your skills and for that you simply can't RP your character during dialogs.

    Companions are much better this time however due to their A.I they simply take away the fun and ambiance from exploration, which is the best offering of Fallout 4.

    Number of decent side quests are very few, radiant quests are everywhere and they're forced on you most of the time.

    Anytime you return to your settlement some pointless radiant quest is given and they sometimes sends you to other side of the map for no apperant reason: when player randomly finds a new locations during exploration it feels rewarding however when they become quest markers for simple "kill everyone" mission suddenly they don't lose that: because you know the name of the this place and there you'll
    kill raiders or ghouls. Radiant quests and companion A.I simply hurts the exploration.

    This game lacks anything original or innovative.What Fallout 4 offers mostly repetative things like settlement building or radiant quests but does not offers many well written, well designed quests that series are known for. It's a good game however it offers less of what previous games did and their places gives uses hollow things like a mediocre building mechanic, a horrible repetive radiant quests.

    FPS is better, Power Armors fun, enemies and combat are varied yes however most sad thing is F4 simply lacks the criticising approach to the nationalistic and consumer centric culture of the old world that older games had: in Fallout there was always this the stark contradiction between the actual wasteland and posters that show the old world as world of family values and freedom. In truth before the reckoning humanity had fallen as low is it could, people were greedy, ignorant and vile. In contrast F4 is idealizing the old world during the prologue, wee see the old world as it is shown in the posters.

    If Fallout 4 lacks the role-playing and lacks the intelligent writing and lacks the theme, then why it's called Fallout?
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  97. Nov 16, 2015
    4
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay Settlement building Large open world Cool and diverse crafting system Cons: Terrible and outdated graphics Bad performance even on high end rigs. Uninteresting and bland locations, simply designed to provide
    Wow what a disappointment. I made this account just to tell fallout fans to avoid this game like the plague. (By this I mean fans of 1,2 and new vegas)
    Pros:
    Better gunplay
    Settlement building
    Large open world
    Cool and diverse crafting system

    Cons:
    Terrible and outdated graphics
    Bad performance even on high end rigs.
    Uninteresting and bland locations, simply designed to provide loot and targets
    Quests are uninspired Fetch quests
    Boring characters
    No role play or replayability- no skills, voiced protagonist.
    Game forces you to be the "good guy" in most situations.
    All in all 10 steps backward from obsidians excellent fnv, and 20 steps back from the original games. If you're here for an rpg skip this, you won't find any role playing here.
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  98. Nov 14, 2015
    4
    contra:
    -poor optimization
    -weak graphics
    -crap story
    -bad dialog system
    -no lipsync, weak character models
    -heavy bugs
    -mediocre skillsystem
    -stupid AI
    -quests are awfully boring
    -weak synchro
    -inconvenient console UI

    Pro:
    -good Loot-System
    -craftsystem
  99. Nov 22, 2015
    1
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would
    Typical Bethesda. Removal of RPG elements, removal of interesting quests, removal of good writing, abundant amount of prefixes on guns to give Borderlands fanboy's a rock hard cock. Radiation damage? What..

    You know if Bethesda got their head out of their ass and was able to make a good story like they could back in Morrowind days.. then maybe just maybe Elder Scrolls and Fallout would be an amazing series. Instead they just say **** it and know the fanboys and console gamers/pc gamers who have never played a real RPG will love it just the same.

    **** you Bethesda. Obsidian did better, a hell of a lot better.
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  100. Dec 2, 2015
    4
    After over 100 hours of gameplay, I finally decided to give this game a 4, which basically means below expectations. This is how I feel right now. I feel tricked.

    Game has these fallout vibes. World, even though less interesting, is still doing the job. You can feel all that stuff that previous fallout games gave you. But It makes this game only playable, not a game which you want to
    After over 100 hours of gameplay, I finally decided to give this game a 4, which basically means below expectations. This is how I feel right now. I feel tricked.

    Game has these fallout vibes. World, even though less interesting, is still doing the job. You can feel all that stuff that previous fallout games gave you.
    But It makes this game only playable, not a game which you want to play another time after you finish. I tried, it's just too boring, even for me, a guy who only plays few games beside fallouts. All things has been already said, but to make sure:
    -poor dialogues
    -poor story
    -Illusion of choice. You just dont have a real choice. Your only choice iif you want to kill that guy, or u want to talk with that guy, and even that is in most times unavailable, because random guys usually shoot you.

    I bought this game for RPG reason, and what i got is a fu*king shooter. I'll just wait for some big mod that will change this sh*t
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Metascore
84

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. CD-Action
    Feb 4, 2016
    80
    After terrible first couple of hours Fallout 4 pulled itself together and ultimately was almost as fun as The Witcher 3. There’s a huge chasm between these two games in terms of technology (F4 looks like a X360 game), but their open worlds are equally good and Bethesda did a better job with crafting. [01/2016, p.42]
  2. Jan 19, 2016
    70
    This isn’t the step forward I expected, though. Here we are, the first Bethesda game on a new hardware generation, and I can’t help feeling like we’ve regressed—like Fallout 4 really is Oblivion-with-guns. A decade later, it certainly makes many of the same mistakes.
  3. Pelit (Finland)
    Jan 4, 2016
    92
    It’s easy to get carried away by Fallout 4’s massive open world. While the gunplay is much improved and the quests fun, I found the UI lacking on the PC. The inventory and build menus are really tedious to use. [Dec 2015]