User Score
7.0

Mixed or average reviews- based on 53 Ratings

User score distribution:
  1. Positive: 27 out of 53
  2. Negative: 6 out of 53

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  1. Sep 23, 2016
    9
    Event[0] is really unique. It isn't a game that you play, it's a game you live. You never have the feeling of resolve puzzle or make strategies. You're just here, in this abandoned spaceship, and you talk. You talk for real, with that AI who really seems to be someone. You talk to understand what happened, to progress in the ship, and to save your life. Graphics are really beautiful, andEvent[0] is really unique. It isn't a game that you play, it's a game you live. You never have the feeling of resolve puzzle or make strategies. You're just here, in this abandoned spaceship, and you talk. You talk for real, with that AI who really seems to be someone. You talk to understand what happened, to progress in the ship, and to save your life. Graphics are really beautiful, and immersive. Sound is just AWESOME. The game is short, ,yes, something like 3 hours for the first run, but I play it 3 times, to learn more about the story, have some different relationship with the AI and view the different ending, so I don't think that matters. Expand
  2. Nov 30, 2016
    10
    I really liked it.
    Intelligent, very good "sci-fiction" atmosphere.
    I liked to write "orders" to AI terminals ! very original.
    Also the AI chats.
    It was very fun and relaxing to play !
  3. Jul 26, 2020
    8
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  4. Apr 23, 2017
    9
    Event[0] is a very unusual game. Set in an alternate reality in which space travel is much more advanced than it is in real life, you play as an astronaut whose ship has a breakdown out near Europa. Getting into an escape pod, you are rescued by the Nautilus, an empty ship from the 1980s with a special singularity drive that allows it to travel at very high speeds – but which the AI aboardEvent[0] is a very unusual game. Set in an alternate reality in which space travel is much more advanced than it is in real life, you play as an astronaut whose ship has a breakdown out near Europa. Getting into an escape pod, you are rescued by the Nautilus, an empty ship from the 1980s with a special singularity drive that allows it to travel at very high speeds – but which the AI aboard the ship claims is dangerous and must be destroyed. Everyone onboard has long since perished, but the ship’s crude AI is insistent that the singularity drive must be destroyed – and upon doing so, you will be returned to Earth.

    Needless to say, this looks like a story about a murderous AI who has killed the crew of their ship – but this is anything but a standard version of such a story, and as the plot progresses, you learn more about what really happened.

    The game has an unusual interface – you walk around by holding down the mouse button. This SEEMS like a bizarre interface choice – after all, WASD exists for a reason! But much of the game centers around interfacing with various terminals around the ship, using your actual keyboard. The AI is simultaneously surprisingly intelligent and not that bright, something which is actually lampshaded in the game – the logs show the previous crew members struggling with the AI’s stupidity, but it is also more clever than it seems at first glance, with a surprisingly large array of dialogue responses, if you can figure out how to get them. Being mean to it will make it upset with you and makes it less likely to cooperate with you, while being nice to it will lead to it being more polite back. It is not as sophisticated as one might hope in some respects, but I was pleasantly surprised by it at times, even as I pushed up against its limits in many cases.

    The interaction with the AI and the gradual unfolding of the story are the real highlights of the game, interspersed with some simple problem solving. You might be tempted to call this a walking simulator, but it is really more of a very brief adventure game in a 3D environment.

    This game was a lot more fun than I was expecting it to be. While it is a brief experience – it took me about three hours to complete, and I suspect it could be done much faster than that if you weren’t trying to look at absolutely everything and didn’t wander around in your spacesuit outside of the ship as much as I did – it actually manages to tell a brief but interesting story. Thinking of this game as a “short story” game is probably the best way to think about it – it is a small, limited environment with a limited amount of content, but it has a clear goal in mind with where it is going and it does a good job of manipulating the player, both in terms of the mystery of the game, as well as influencing the way that they treat the AI you spend the whole game interacting with.

    I have to say this was well done, and if you are up for something which is more of an interactive narrative experience than an actiony video game, this might just be up your alley. Just keep in mind that this game is very short.
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  5. Jan 24, 2017
    10
    That is just perfect! I really impressed by this game.
    It's just for those who know about Stanley Kubrick and one of the greatest film "Space Odyssey 2001".
  6. Oct 26, 2017
    8
    Very clever idea! Must play for sci-fi fans. A bit of walking simulator, true, but the ship's AI is entertaining enough. I would recommend to play and finish during a single session.
  7. May 26, 2018
    10
    This is an awesome game compared to other indie games. The AI sometimes does not answer you correctly but the story is too good that you can just ignore these bugs.
Metascore
75

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 34
  2. Negative: 0 out of 34
  1. Feb 16, 2017
    70
    Your enjoyment of Event[0] is going to depend on whether you like chatting. Conversation with AI is the real focus of the game, and even though it is flawed, the system works effectively if you give it a little effort. While the presentation holds up its end of things, the gameplay outside of typing feels stunted; the easy puzzles and very short playtime encompass a story that ends right before it goes anywhere interesting. While it's not the best in its field, Event[0] is still worth trying, so long as you know what you're signing up for.
  2. Jan 20, 2017
    55
    Event 0 starts with original ideas, but lacks the courage to tell the story of an Artificial intelligence and its relationship with the player.
  3. CD-Action
    Dec 12, 2016
    55
    My initial fascination with Event[0] quickly turned into disappointment. How am I supposed to build a relationship with an AI that would fail to trick a four-year-old in the Turing test? What’s more, the game lasts for 3 hours at most. It does offer various endings, but you influence them in the final stage of the game. [12/2016, p.73]