- Publisher: Ocelot Society
- Release Date: Sep 14, 2016
User Score
Mixed or average reviews- based on 53 Ratings
User score distribution:
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Positive: 27 out of 53
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Mixed: 20 out of 53
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Negative: 6 out of 53
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Sep 21, 2016
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Sep 15, 2016Design is beautiful but the game is too short i finished it in an hour or so and the price cost for that is too expensive. Also the story escalated really quick, lots of things unexplained like the state of humanity, where we are, etc. It was all too sudden and fast. Puzzles were incredibly easy also but despite those things i really enjoyed this game but i think the price should be less.
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Sep 14, 2016
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Apr 13, 2017
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Nov 11, 2016It's very interesting game, but don't get attached to what they advertised as the best way to communicate with in-game AI. If you type something that the AI was not programmed to answer, she gives you answer suggesting that she knows what you want to know, but won't tell, that's all.
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Feb 10, 2021The AI is a nice touch, but it is too dumb and the game has no other interesting things.
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Feb 16, 2017Your enjoyment of Event[0] is going to depend on whether you like chatting. Conversation with AI is the real focus of the game, and even though it is flawed, the system works effectively if you give it a little effort. While the presentation holds up its end of things, the gameplay outside of typing feels stunted; the easy puzzles and very short playtime encompass a story that ends right before it goes anywhere interesting. While it's not the best in its field, Event[0] is still worth trying, so long as you know what you're signing up for.
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Jan 20, 2017Event 0 starts with original ideas, but lacks the courage to tell the story of an Artificial intelligence and its relationship with the player.
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CD-ActionDec 12, 2016My initial fascination with Event[0] quickly turned into disappointment. How am I supposed to build a relationship with an AI that would fail to trick a four-year-old in the Turing test? What’s more, the game lasts for 3 hours at most. It does offer various endings, but you influence them in the final stage of the game. [12/2016, p.73]