Metascore
73

Mixed or average reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 29
  2. Negative: 1 out of 29
  1. May 25, 2022
    72
    A promising mystery concept that doesn't quite give players a truly mind-melting temporal puzzle.
  2. May 30, 2022
    70
    Eternal Threads is an interesting deductive game, but its writing could have been way better.
  3. May 22, 2022
    70
    Eternal Threads redefines story-telling when it comes to time travel concept; and while it's not necessarily a bad game, it doesn't offer enough in terms of gameplay or visuals to be considered a memorable experience.
  4. Edge Magazine
    May 19, 2022
    70
    There's little, then, in the way of meaningful deduction; rather, you're rewarded more for being thorough. [Issue#372, p.123]
  5. May 19, 2022
    70
    Eternal Threads is still a solid game, though. I commend the writing team for nailing the characters’ behaviors and how they all balance each other. Moreover, the time manipulation mechanics are easy to use and not complicated to sift through for specific events. But it does falter in the gameplay department a bit, becoming repetitive and not all that engaging outside of opening the occasional locked door.
  6. May 18, 2022
    70
    Eternal Threads is not the most original or ambitious game, but it still manages to craft an interesting story about time travels and six ordinary characters struggling with their lives.
  7. May 18, 2022
    70
    Eternal threads is an apparently simple but extremely complex title, given the intricate number of timelines to be modified in order to achieve the goal. The idea behind it is interesting, as well as some narrative implications, but as a first work it has several corners to smooth out.
  8. May 19, 2022
    60
    Eternal Threads takes a while to get going, but once everything falls in place, it can be hard to put down. The time travel element also really helps elevate the experience. It’s just that the game’s cliffhanger true ending left me unsatisfied and didn’t do enough to tie all of the narrative threads together.
  9. May 18, 2022
    55
    Eternal Threads is a narrative driven, time manipulation game that ends up being nothing more than a walking simulator and cutscene watcher. If you're into making some binary decisions to alter some future events on the timeline, then I recommend checking out the demo first. This game is much better watched, because it's just not fun to play.
  10. Jul 8, 2022
    50
    There are some cool ideas in Eternal Threads and a series of characters that I mostly liked spending time with. The mechanics work well, even If I’d have liked to see a little more puzzle-solving and interaction. When your whole game is built around its narrative, though, it’s an issue when so little of it comes together and leaves you with a satisfying conclusion. I wish I could recommend Eternal Threads as the actual process of playing through it is mostly entertaining enough, but, in the end, I was left wanting so much more.
  11. Eternal Threads almost seems aware that it’s not building a strong case for your emotional investment in whether these six people live or die. Throughout the game, mission control chimes in to remind you that these people’s lives definitely matter, that the average person has such and such number of descendants, so the fate of these six people and, more importantly, whoever comes after them could ultimately decide the fate of the world. And while that’s all technically true, I suppose, I can’t help but feel that “Eternal Threads” would have found infinitely more success laying the foundation for players to care about its existing characters instead of hinging your investment on theoretical stakes.
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  1. Jun 29, 2022
    Marrying some frightfully clever time-scrolling with a captivating look into its characters' lives, Eternal Threads is a nosy player's dream. [Eurogamer Recommended]
  2. Once you've figured out the broad parts of how to save people, it becomes harder and harder to get the details you would like right. I spent an exorbitant amount of time trying to get Tom and Jenny to have an argument about the right thing on the right day, to no avail. It is extremely likely you'll reach a point that you go, "Fuck it, just let 'em burn!", probably more than once, at which point you should turn the game off and leave it for a day or so. This isn't a game that you should pick at for hours. It's one to put back up the shelf for a bit, until you can take it down and look at the problem with fresh eyes. You have all the time you need. Sort of.