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6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Jan 14, 2017
    9
    While Elite isn't perfect if it's your type of game then it's perfect for you. It is amazingly wide and very deep with nearly limitless things to do and explore. While there can be a great deal of grinding you just have to remember you make your role in Elite what it is. Don't want to grind, then don't, I almost never do. To enjoy Elite you have to provide the story and imagination -While Elite isn't perfect if it's your type of game then it's perfect for you. It is amazingly wide and very deep with nearly limitless things to do and explore. While there can be a great deal of grinding you just have to remember you make your role in Elite what it is. Don't want to grind, then don't, I almost never do. To enjoy Elite you have to provide the story and imagination - you can do everything from trading, mining, exploring, bounty hunting, piracy, combat, etc. Elite is set in a 1:1 replica of the Milky Way so to say it's scope is huge is an understatement. I have just under 700 hours of gameplay and my enjoyment hasn't slowed down one bit, if anything it keeps getting more exciting.

    It's an absolutely beautiful game, when was the last time you sat and just stared at a game for more than a few seconds? You'll find yourself doing this several times an hour as the galaxy is an amazingly beautiful place. With some of the best HOTAS/controller support I've ever seen you can build out as extensive a setup as you can dream up. When I get in the SRV/rover I take my hands of my HOTAS, slide forward and grab my racing wheel and pedals to drive. Then back in my ship and I slide back to my HOTAS for flying. It is by far the most immersive game I've ever seen and if you're a VR player you MUST give Elite a try. It has an extremely steep learning curve, my advice is to watch Youtube videos and find one of the many Discord servers dedicated to the game. Virtually everyone you meet there will be more than willing to help as we've all been there and know how hard the learning is. While there are gankers/griefers their impact is really very minor and the community is one of the best I've ever had the pleasure of interacting with. As you can see I can't recommend Elite more - if you think it's your kinda game well then it is.
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  2. Dec 31, 2016
    9
    Très bon jeux d'explorations je penses quand maitrise son vaisseau ^^ ce qui n'est pas encore mon cas. Mais avec tout ce que j'ai vus comme let's play par exemple ceux de Jay's Gaming, je me dits que çà va énorme surtout le temps de jeux.

    Seul pt bémol, les graphismes par moments qui sont pas géniales sur les planètes.
  3. Oct 8, 2017
    10
    One of the best things about this game is the amount of choice available. Trading not your thing? No problem, you can explore. Not a fan of exploration either? You can be a pirate/bounty hunter. These options are only scratching the surface. There is a complex political system that becomes really interesting if you join a player faction, however none of this is needed if you don't likeOne of the best things about this game is the amount of choice available. Trading not your thing? No problem, you can explore. Not a fan of exploration either? You can be a pirate/bounty hunter. These options are only scratching the surface. There is a complex political system that becomes really interesting if you join a player faction, however none of this is needed if you don't like that.

    The graphics and audio are by far some of the best in gaming right now, although you will need quite a powerful system to crank those settings up (especially super-sampling). The sounds of shooting, boosting, warping and ambient sounds are expertly woven in to the game, and one of the things that makes exploration so intriguing for me, is how good the planets, stars and other bodies look.

    A lot of the negative reviews here depict the state of the game in 2014/15, in its infancy. As someone who has been invested in this series for years, I'd like to stress how much the game has developed since then. If nothing else, it's worth giving the free demo (big + to the devs as very few games do this in modern gaming) a shot to see if you like it.
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  4. Feb 17, 2018
    8
    While it can get tedious at times and a little slow the various options and ways to play make Elite an enjoyable experience that is truly enhanced by VR. Controls a fluent and responsive and do make you feel in control of a spaceship and the community is friendly and enjoyable. However the biggest point against this game is the horrible microtransactions; everything from paint to smallWhile it can get tedious at times and a little slow the various options and ways to play make Elite an enjoyable experience that is truly enhanced by VR. Controls a fluent and responsive and do make you feel in control of a spaceship and the community is friendly and enjoyable. However the biggest point against this game is the horrible microtransactions; everything from paint to small wings costs real money for EACH individual ship and these are not cheap either. An utterly shameful practice that hurts an otherwise good game Expand
  5. Apr 19, 2018
    9
    This game IS about missions: transport, combat, mining. Unless you don't like the original game or dont like space sims, DONT BUY IT. I love the original game and i 'm loving this one. For all who complies about grinding: Elite was ALWAYS about it, explore and grind. Exploraton is what makes the game so cool and you can make it with your friends.
  6. Jun 4, 2021
    1
    Предзаказал odyssey
    @
    Полетел с другом в корабле в другую систему в роли пассажира @ При гиперпрыжке друган пропал из кресла пилота, бесконечная загрузка @ Перезашёл @ Я вишу в скафандре посреди космопорта! @ Меня сбили другим кораблём, чел который это сделал был уничтожен станцией @ Разрабы выпустили багофикс (в их понимании багофикс - это добавить новые баги не убрав старые)
    Предзаказал odyssey
    @
    Полетел с другом в корабле в другую систему в роли пассажира
    @
    При гиперпрыжке друган пропал из кресла пилота, бесконечная загрузка
    @
    Перезашёл
    @
    Я вишу в скафандре посреди космопорта!
    @
    Меня сбили другим кораблём, чел который это сделал был уничтожен станцией
    @
    Разрабы выпустили багофикс (в их понимании багофикс - это добавить новые баги не убрав старые)
    @
    Лечу в другую систему сдавать груз
    @
    В прицеле вместо станции выбирается "след крыла другого чела"
    @
    Пока переключал в цель станцию пролетел её
    @
    Залетаю на станцию, чтобы сдать груз квестодателю
    @
    Ехидная игра говорит, что груза нет (хотя я точно его купил)
    @
    В грузовом отсеке пусто
    @
    Лечу обратно, не могу ничего купить, так как трюм полон
    @
    Призывая Бога императора жму "4", грузовой отсек полон
    @
    Но есть плюсы, мне не нужна дозаправка, чтобы долететь до квестодателя
    @
    Обновление получает 146 багов из 10

    P.S.
    Я ПОКУПАЛ ПРЕДЗАКАЗ, А НЕ ОТКРЫТУЮ АЛЬФУ!
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  7. Mar 23, 2023
    3
    I originally started playing this game just when it came out on steam, and I kind of fell in love with it initially, the potential of this game was amazing and I love space games and MMOs so this was a must buy for me. The developers never really achieved anything with the game over the years that it has been out, only adding few new things each major DLC which you have to buy to getI originally started playing this game just when it came out on steam, and I kind of fell in love with it initially, the potential of this game was amazing and I love space games and MMOs so this was a must buy for me. The developers never really achieved anything with the game over the years that it has been out, only adding few new things each major DLC which you have to buy to get access to them. The problem with this game is that it is too grindy, you would have to spend thousands of hours to get some of the better ships and grind out your ranks within this game to actually get anywhere. And the grind isn't even fun, it is extremely repetitive and becomes boring very quickly. Any new content that is released just adds a massive amount of grind into the game instead of some compelling and fun gameplay. And with the fiasco release of the Odyssey DLC the developers just completely cancelled any future console development for this game as well as cancelling that DLC for consoles. The game had a lot of potential but it was completely and entirely wasted by the developers and the game is just a dying waste of time right now. Expand
  8. Aug 17, 2023
    3
    Second job simulator: The Game. There are 5 things you can do in this game.
    >You can be a space truck driver. Buy cheap in one station and sell it in another. Economy is very detailed but it becomes boring very quickly because every star system, space station and planet looks exactly the same.
    >You can be a space taxi driver. The same as above but people in place of copper. It becomes
    Second job simulator: The Game. There are 5 things you can do in this game.
    >You can be a space truck driver. Buy cheap in one station and sell it in another. Economy is very detailed but it becomes boring very quickly because every star system, space station and planet looks exactly the same.
    >You can be a space taxi driver. The same as above but people in place of copper. It becomes boring very quickly because every star system, space station and planet looks exactly the same.
    >You can be a miner. Instead of buying minerals in stations just mine it yourself and sell it! It becomes boring very quickly because every star system, space station and planet looks exactly the same.
    >You can go exploring the space! Yeah, well... look above.
    >You can shoot some pirates, hunt aliens and bounty hunt. That one is actually pretty fun with a couple of friends, but its not profitable so you have to do one of the things from the list above to earn money. Also you need to upgrade your ship and that is whole another universe of grind.
    There are some story events but they are all aimed at end-game players so i never actually seen any of that.
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  9. May 18, 2017
    8
    Ok so I bought this game during a steam sale back in Dec 2015, and played it for about 45 minutes and failed miserably and never touched it again until I got bored last week. After watching about 2 hours worth of tutorial videos on youtube, I decided to give it another try. While I was not a fan of the business model the company took with the expansion, after about 20 hours flying aroundOk so I bought this game during a steam sale back in Dec 2015, and played it for about 45 minutes and failed miserably and never touched it again until I got bored last week. After watching about 2 hours worth of tutorial videos on youtube, I decided to give it another try. While I was not a fan of the business model the company took with the expansion, after about 20 hours flying around the universe, making money and upgrading to better ships I think this game really shows promise. I think it needs a little more interaction with npc's and a better tutorial but what I've played so far is great and I question what kind of drugs the people are on that gave this game anything under a 6 because no mans sky is a 6 imo and this game destroys no mans sky. Expand
  10. Feb 10, 2016
    6
    I've put over 100 hours into this game. You'd think that a game I've played for that long would deserve a higher score. That'e because, to me, this game represents the perfect example of a love-hate relationship.

    The game world is HUGE, so expansive it can take weeks to cross it with some solid time investment. I personally love the exploration aspect of the game, and being able to
    I've put over 100 hours into this game. You'd think that a game I've played for that long would deserve a higher score. That'e because, to me, this game represents the perfect example of a love-hate relationship.

    The game world is HUGE, so expansive it can take weeks to cross it with some solid time investment. I personally love the exploration aspect of the game, and being able to first discover stars and planets gives you a reason to venture far. The ships are great and fill many different roles. Some ships focus on specific roles, some can handle multiple roles, and some are just cool to have. Flight mechanics are very well done but can be difficult to master, providing progression in combat skill. Weapons and loadouts are diverse enough that you'll always be coming up with different ship builds, sometimes to the point of obsession. The visuals and sounds are beautiful, FD really has a great art team. Along with a slowly progressing story-line, the game will give you a reason to catch up on the galaxy's latest news even if you're taking a break.

    That was the love, well, most of it. We all know what must come next. Like others have said, the game can seem shallow and lacking, and can get repetitive very quickly. Missions don't make much sense as starting players will need to have some kind of ranking before accepting most of them. Players who are further advanced in the game may have many mission options, but most of them aren't worth the time investment. Grouping with others can be a hit or miss because of the way the games peer-to-peer online system works; sometimes you can drop into the same instance, sometimes you can't. It can be quite irritating when your friend is engaged in combat with someone else, and you can't come to their aid because of infrastructure limitations. FD's priorities put game breaking CTD (crash to desktop) bugs on the development back burner, releasing content patch after content patch while adding more bugs. The gaming experience would be much improved if FD would just take the time to fix them. The community is hit or miss when discussing these issues. Many members take it as their personal responsibility to defend FD's actions, for whatever reason, even if they are obviously causing issues within the game.

    In the end, I want to completely love this game. There are so many things this game does right, and it's unfortunate that they must be grouped with all the things the game does wrong. I will continue to play it, all the while staying hopeful for the possible grand slam that Star Citizen has worked itself up to be.
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  11. Jun 28, 2018
    10
    Ok, I already have passed my 2000th hours playing.

    I've been through everything in this game, people just doesn't find what to do, who doesn't want to. I started with a wretched Sidewinder smuggling Canisters at the very beginning, explored with a Cobra(yes, pain in the ....). I fought using a Vulture, got spanked by an ET, fell from a mountain, race in a canyon, discovered that
    Ok, I already have passed my 2000th hours playing.

    I've been through everything in this game, people just doesn't find what to do, who doesn't want to.

    I started with a wretched Sidewinder smuggling Canisters at the very beginning, explored with a Cobra(yes, pain in the ....). I fought using a Vulture, got spanked by an ET, fell from a mountain, race in a canyon, discovered that Harry Potter is a Commander nowadays, visited the Solar System, George Lucas station, listened to a Sidewinder Radio broadcast, mined on Jupiter etc. and today I have a fleet; used all ships in game and its still amuses me and the game still in development, Elite has the best devs.

    As Manley says, Fly safe.
    o7
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  12. Jul 2, 2019
    10
    As per the reviews you either love or hate Elite.

    So many never get past the initial wall that it throws up. Everything is hard. The game will kill you and leave you with nothing without remorse. The flight model is complex. The controls are complex. Very little is ever explained. Players will murder you instantly if you go to the wrong system and nobody cares. But here's the rub:
    As per the reviews you either love or hate Elite.

    So many never get past the initial wall that it throws up. Everything is hard. The game will kill you and leave you with nothing without remorse. The flight model is complex. The controls are complex. Very little is ever explained. Players will murder you instantly if you go to the wrong system and nobody cares.

    But here's the rub: things get easier as you gain experience. Not XP - actual human experience.
    The controls become second nature. The flight model reveals itself to be satisfying and skills based - piloting skills matter. Death traps are known. Insurance is covered. You become a CMDR and the wall you had to climb makes that worth something.

    Then you can start to enjoy the game and there is plenty to do these days - trade, bounty hunt, PvP, alien science / killing, mining and of course exploring. The game isn't going to help you do any of that, or provide a 'saving the galaxy' story line. The game doesn't care what you do.

    This is the game for a specific breed of nerd. If being in a scale model of the Milky Way doesn't really matter to you, consider not playing Elite. If that nobody is going to tell you to do anything means you'll be instantly bored, consider not playing Elite.

    Yes the game has bugs, yes features have been launched and then kind of abandoned, yes progress can seem slow. The sheer potential of the thing makes many players become bitter when it seems to never happen. But they've typically put in 2000 hours at that point ,and they'll be back with the next patch.

    I've been playing on and off since Beta. I give it a 10 because there's nothing else remotely like it, and because if Elite IS for you that's the score you'll give it too.
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  13. Jun 2, 2021
    5
    Fun for a while. But they you gain a few levels, and the AI enemies start cheating. Pulling off maneuvers that are literally impossible for a player to execute in the same ship. Nothing ruins a game worse than obviously cheating AI enemies.
  14. Nov 27, 2020
    0
    Muito ruim, o jogo ja estressa a pessoa no launcher mal feito.. preferi nem perder meu tempo
  15. Sep 5, 2020
    0
    beatifull grind simulator, devs cant do dynamic economy so they are nerfing evrything what you can use to make fast money, and this is problem because ships are realy expensive
  16. Oct 2, 2015
    4
    I've given it 18 hours of my life. It's hard to describe. On one hand, it is quite addictive, in that, you're trying to build the funds for all those upgrades and bigger and better ships, and graphically it is very beautiful. On the other, however, the fun, just like the game, is mostly lost in a vast void of space. It has brief moments of excitement, glimpses of game play out of theI've given it 18 hours of my life. It's hard to describe. On one hand, it is quite addictive, in that, you're trying to build the funds for all those upgrades and bigger and better ships, and graphically it is very beautiful. On the other, however, the fun, just like the game, is mostly lost in a vast void of space. It has brief moments of excitement, glimpses of game play out of the corner of your eye...but sadly, it's mostly hours of doing nothing, despite trying not to. This is only part of the story...if you factor in the bizarre game mechanic of real time quest timers in solo mode, that expire while you're out of the game entirely, it just makes matters worse. Ensure you don't have kids, or work, or have a social life as you'll have to sink hours of uninterrupted time into the void that is Elite Dangerous. Expand
  17. Feb 15, 2016
    1
    You'll love this game... for the first month. The flight model is very good, combat is fun.
    Unforunately, the game is also very boring.
    Combat: space combat is fun; unfortunately, Frontier Developments found nothing better to propose you than go to the combat zone, pick your faction, start killings things. Over, and over, again. Oh, wait, there is also a twist, resource extration
    You'll love this game... for the first month. The flight model is very good, combat is fun.
    Unforunately, the game is also very boring.

    Combat: space combat is fun; unfortunately, Frontier Developments found nothing better to propose you than go to the combat zone, pick your faction, start killings things. Over, and over, again. Oh, wait, there is also a twist, resource extration zones! It works this way: go to the resource extraction site, target a ship, if it's a miner leave him alone, if it's wanted shoot him. Over, and over, and over again.

    Trading: go to station 1. pick up stuff. go to station 2. sell stuff. buy stuff. go to station 1. sell stuff. buy stuff. What happens while you travel from station 1 to station 2? Nothing. You simply watch the very same hyperjump animation again, and again, and again. And forget any autopilot feature, the game designers want you to do something trivial roughly each 30 seconds to make sure your ship goes where it's supposed to go. An ancient chiniese torture, actually.

    Exploration: you point your ship towards an unexplored planet or star, wait a few seconds, and the planet is now explored. How exiting. Now you turn your ship's nose towards the next planet, wait roughly a minute to reach it, wait a few seconds, great, you've explored it too. Repeat until you start to sing that old Nirvana song "i hate myself i want to die".

    Long story short: you'll love it for the first weeks. Then you'll start to grow bored. You'll keep clinging to hope the devs will turn it into something interesting for another few weeks. Then you'll realize this game will be finished only when star citizen will be released: they just began to take your money earlier.
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  18. Mar 1, 2016
    4
    It looks amazing but it's just tedious to play. 99% of the time is spent traveling and what there is of gameplay is effectively meaningless mindless activities. I'd only return to it for the sake of planetary discovery but I always find myself quitting in deep space due to lack of reward. It seems that it is better to let others play it and follow their discoveries than to play it myself.It looks amazing but it's just tedious to play. 99% of the time is spent traveling and what there is of gameplay is effectively meaningless mindless activities. I'd only return to it for the sake of planetary discovery but I always find myself quitting in deep space due to lack of reward. It seems that it is better to let others play it and follow their discoveries than to play it myself. I really appreciate the touches of science and realism, but it just lacks a lot of content. Expand
  19. Oct 6, 2015
    2
    In the state it is in I can not recommend it, neither can I recommend it for the future due to the planned dlc they have in store. This game costs $60 and feels like it has $30 worth of content. I bought the game thinking they would provide free updates in the future but that doesn't seem to be the case. The only thing I can say positive about this game is that it really knows how to getIn the state it is in I can not recommend it, neither can I recommend it for the future due to the planned dlc they have in store. This game costs $60 and feels like it has $30 worth of content. I bought the game thinking they would provide free updates in the future but that doesn't seem to be the case. The only thing I can say positive about this game is that it really knows how to get the atmosphere of outer space right; Empty, both in setting and content. Expand
  20. Feb 4, 2016
    2
    This game falls short and by a long way, It looks great has amazing audio and pretty good flight mechanics, Sadly that where it ends! After that its just a truck sim in space with the odd bit of combat thrown in, To make things worse they the add a DLC that add planet landings to the game, This is adds nothing in the way of game-play just more shallow and empty game mechanics with nothingThis game falls short and by a long way, It looks great has amazing audio and pretty good flight mechanics, Sadly that where it ends! After that its just a truck sim in space with the odd bit of combat thrown in, To make things worse they the add a DLC that add planet landings to the game, This is adds nothing in the way of game-play just more shallow and empty game mechanics with nothing to do charged are a premium. Expand
  21. Oct 2, 2015
    0
    This is a space sim with plane physics. There are lots of locations to travel to, but nothing is there once you arrive. Lots of nothingness. You can't have an unlimited galaxy with a limited player base. You end up being solo playing a multiplayer game.
  22. Jul 30, 2016
    3
    Elite sounds much better on paper then it is in real life. Massive up to the scale galaxy is empty and lacks any kind of activity, it is really hard to find a player, combat is unbelievably boring. There is only a grind to bigger shop over and over again. Only reason why it receives such a good scores is because there no competition for it at the time in space simulator genre. If you thinkElite sounds much better on paper then it is in real life. Massive up to the scale galaxy is empty and lacks any kind of activity, it is really hard to find a player, combat is unbelievably boring. There is only a grind to bigger shop over and over again. Only reason why it receives such a good scores is because there no competition for it at the time in space simulator genre. If you think about purchase wait for No Man Sky instead. It can be only better.
    What a waste of a fantastic concept. This game has nice moments but the fade really quickly in abyss of boredom.
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  23. May 31, 2016
    2
    Do be extremely careful before you decide to hand money over for this one. There are several charges you can level against this game at of this time:

    First it is very grind based: you will have to grind intensely for basically everything wherever it be credits, rank or faction standing, even introducing tiers in the grind, where you can grind up to get the opportunity to spend more time
    Do be extremely careful before you decide to hand money over for this one. There are several charges you can level against this game at of this time:

    First it is very grind based: you will have to grind intensely for basically everything wherever it be credits, rank or faction standing, even introducing tiers in the grind, where you can grind up to get the opportunity to spend more time grinding. A continuous series of updates made it clear that this is the direction the developers wish to take the game, with every major update liable to introduce significant grind (Power Play update and Engineer update come to mind). You may be looking at a time investment of 500+ hrs to get to the top tier ships.

    QA doesn't seem to be top priority with Frontier either, you may end up looking at a fair number of bugs you'll have to deal with and/or work around. Ranging from the ships UI locking up and text segments being corrupted to missions ending up as unfinishable. The latter especially compounds badly with the above mentioned grind.

    Content is very, very generic, you'll be looking at the same two station interiors a lot. You'll be looking at the same station exteriors a lot too, but there is a tad bit more variation there, all factions use the same templates, so this one suffers from the EVE syndrome in that regard: Everywhere in the universe everything looks the same; well, not quite, they may use different heraldic devices on their station, and slightly different shade of grey for their paint jobs.
    Planet surfaces may hold your attention for at least a while (if you opt in for horizons), there's more randomness there, though not necessarily more to do.
    Do not look for engaging story- or questlines here, at the time of this writing, they do not exist, and I wouldn't expect any being added for the lifetime of the product.

    Be also aware that Frontier may opt to make very drastic changes to the way combat and gameplay elements work. We are talking about sailing serenely through space one day and getting one-shotted in the same space post update. Considering a total ship loss may set you back a couple of hours grinding you may not be too fond of that.

    There are no things like an ingame auction house/player market, there is no banking or storage space on stations you can use whatsoever. To trade with another player you'd need to exchange the goods in space by jettisoning them and scooping them up, and no, you can't even transfer ingame funds to anyone else, such is life in the fictional universe of the future.

    There are no structures you can place or build, neither in space nor planet side.

    There is a crafting of sorts which you can conduct at a handful of stations distributed around space with the help of the local engineer. Of course you'll first have to grind faction with said engineer. After that you can let him/her have you build upgrades for your ship, as long as you can supply the rare loot and tools for the job, finding those is depending on your luck with the RNG. You'll have a tough time trading any you find with other players (see above). Also you'll have to carry them with you at all times, since you can't store them anywhere but on your ship (see also above).
    Having the engineer actually build you your upgrade, well, that's the next round of RNG for you. I think you can see where this is going.

    I'd strongly advise against buying into Elite Dangerous.

    On a positive note, I found the CS is fairly responsive, at least as far as tickets you file are concerned.
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  24. Mar 25, 2016
    0
    First of all I would like to say I like this game what I don't like is them charging us more money for Horizons when the base game is still nowhere near complete. Currently life in ED revolves around grinding credits for a better ship and grinding ranks to be able to fly some of the bigger ships. Horizons was so poor I was debating asking for a refund I mean yes you can land on planets butFirst of all I would like to say I like this game what I don't like is them charging us more money for Horizons when the base game is still nowhere near complete. Currently life in ED revolves around grinding credits for a better ship and grinding ranks to be able to fly some of the bigger ships. Horizons was so poor I was debating asking for a refund I mean yes you can land on planets but that's it. You also can only land on planets with no atmosphere and they usually are just baron rocky places with nothing to do except drive across with your moon buggy.There are new surface missions but they pay so little it's not worth doing them,if the surface missions were interesting then fine but they are not they just plain boaring.I could go on here all day but I won't,my advice is wait until they have fixed the game or wait for Star Citizen. Expand
  25. Oct 20, 2020
    3
    Frontier Developments have not delivered what they promised. After years of stringing their community along, ultimately they created a litter box instead of a sandbox. Game breaking, poorly thought out, implemented systems and mechanic's have been introduced but never fixed. The company lacks development discipline and focus. We have heard the game has so much potential but it mostlyFrontier Developments have not delivered what they promised. After years of stringing their community along, ultimately they created a litter box instead of a sandbox. Game breaking, poorly thought out, implemented systems and mechanic's have been introduced but never fixed. The company lacks development discipline and focus. We have heard the game has so much potential but it mostly has grind with a complete lack of direction. Expand
  26. Oct 11, 2015
    1
    So, I bought the game, a Joystick, and a new keyboard to play this game. Not being new to MMO's I expected to be able to get out of the beginning area once I got familiar with the game. Not so. Once I figured out from trial and error how to manually maneuver the ship (Not intuitive at all), I started to explore and almost imediately got blown up by a ship much more advanced than me. SecondSo, I bought the game, a Joystick, and a new keyboard to play this game. Not being new to MMO's I expected to be able to get out of the beginning area once I got familiar with the game. Not so. Once I figured out from trial and error how to manually maneuver the ship (Not intuitive at all), I started to explore and almost imediately got blown up by a ship much more advanced than me. Second try the same thing happened. Griefers are part of any MMO but this was really pathetic. Almost as bad as EVE Online. But in Eve there are consequences for it. After spending 2 days at this I have given up. Not fun at all if you ask me. Expand
  27. Jul 14, 2015
    0
    This game is empty.
    It is one of the most boring grind I ever endured in a game.
    AI it's really bad, community is toxic (especially on the official forums), there is no way to meet and befriend people, unless relying on external tools like websites or communities on reddit. The game mechanics are broken and flawed due to the fact that developers tried to run with the hare and hunt with
    This game is empty.
    It is one of the most boring grind I ever endured in a game.
    AI it's really bad, community is toxic (especially on the official forums), there is no way to meet and befriend people, unless relying on external tools like websites or communities on reddit.
    The game mechanics are broken and flawed due to the fact that developers tried to run with the hare and hunt with the hounds: they want pseudo-offline capabilities but they are intertwined with the multiplayer mechanics, leading to a mess.
    Last update was a joke and the next one, which is instanced CQC, will be even more silly.
    Hugely disappointed.
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  28. Jun 26, 2015
    1
    This "game" can be considered a scam and David Braben acts like a conman. During the kickstarter campaign, he promised Earth and Heaven for the money. Nice videos and images were created. The game looked really good.

    Then the no single player incident happened. DB first refused to give the money back for those who pledged for a DRM free single player game. The case almost went to court.
    This "game" can be considered a scam and David Braben acts like a conman. During the kickstarter campaign, he promised Earth and Heaven for the money. Nice videos and images were created. The game looked really good.

    Then the no single player incident happened. DB first refused to give the money back for those who pledged for a DRM free single player game. The case almost went to court.
    Then the "Release" happened. The game was released in a pre-alpha state to secure the kickstarter funds.
    When people pointed out that the game is hollow, the official reaction was: "Use your imaginations!"
    This reaction after you shelled out the 60+ USD, is just ********.
    The so called "Background simulation" (The reason they added DRM) is completely and utterly broken.
    There is no economy.
    The galaxy is static and boring. All you can find are differently colored balls in space. There is no meaningful exploration.
    You can't "build" anything in this so called "sandbox". The ship updates are cookie cutter.
    The missions are meaningless fetch and kill quests. There is no themepark ride.

    I put 100+ hours into it to make sure I didn't miss anything. Stay away from it. The company is amateurish and dishonest. All you get is lip service and tease/hype. The "game" is all flash, no substance.

    If you want a good space game, play X3TC, Kerbal space program or Space engine
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  29. Oct 14, 2015
    2
    This game is a boring, repetitive incomplete game. Its not worth $60 that is currently being charged. More like $25 and it has too much grind in it. The developers are constantly changing their story on coming features and the next expansion is $45.
  30. Jul 9, 2015
    3
    This is possibly the most annoyed I've ever been with a game I've paid money for - the unrealised potential, the fact it feels like an early access game but was sold as a finished product, the annoying fanboys who patronisingly tell you "you don't get it".

    The ship mechanics are excellent and have the basis for a lot of fun however, the game really offers very little. You can do 4
    This is possibly the most annoyed I've ever been with a game I've paid money for - the unrealised potential, the fact it feels like an early access game but was sold as a finished product, the annoying fanboys who patronisingly tell you "you don't get it".

    The ship mechanics are excellent and have the basis for a lot of fun however, the game really offers very little. You can do 4 things, all of which are heavily underdeveloped - mine (blast some space rock for a pitiful amount of coin), trade (fly unusable items from point A to point B), explore (fly around millions of identical looking systems) or fight stuff (grind procedural mobs or do bounty mission to kill some noob npc in nearby system). That pretty much raps up Elite's gameplay. All 4 things get tedious very quickly. Interaction with other players is minimal and connection with the gameworld is very thin.

    The game feels like an early access game but Frontier evidently think it's a finished game which makes me feel a little angry and like I've been ripped off. Something that annoys me even more than this is the game's fanboy community of people happy with the game how it is who constantly say annoying things like "the game doesn't hold you hand", "make your own story", "use your imagination". These all too easily pleased people who could happily while away the hours playing with their Star Wars figures, using their *imagination* are probably largely responsible for Frontier saying "that'll do" rather than giving us a more complete game with more depth.

    I've been generous and given it a 3 purely for the large potential and superb shell the game has. Just a pity it has no content, depth, interaction with other players or a connection to the gameworld.
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  31. Aug 16, 2016
    0
    Don't waste your time or money on this one. Its comical in the amount of pointless and mind numbing grinding it takes to get anywhere in the game. When you do finally get some traction going and get a mission that might actually pay you some descent money, enemy ships get sent after you that you can even come close to trying to take down. The ending result is your drained of the last 2Don't waste your time or money on this one. Its comical in the amount of pointless and mind numbing grinding it takes to get anywhere in the game. When you do finally get some traction going and get a mission that might actually pay you some descent money, enemy ships get sent after you that you can even come close to trying to take down. The ending result is your drained of the last 2 hours of money you grinded to get. I found myself in this loop of gaining money and fame, then once I was ahead enemy ships where sent against me that I was no match for. How so many people still play this game I will never understand, but take advice from me and the thousands of other people(look at the reviews on steam) and skip this game! Expand
  32. Aug 24, 2016
    4
    Despite having 400 billion systems Elite falls flat on it's face before even leaving the first. What might at first appear to be a fun space sim, with lush graphics and great sound effects Elite's gameplay soon plummets into a repetitive grind fest with little depth and plenty of built in time sinks designed by he developer to hold back your progress as much as possible.

    Despite what
    Despite having 400 billion systems Elite falls flat on it's face before even leaving the first. What might at first appear to be a fun space sim, with lush graphics and great sound effects Elite's gameplay soon plummets into a repetitive grind fest with little depth and plenty of built in time sinks designed by he developer to hold back your progress as much as possible.

    Despite what some people will try to tell you, Elite's flight model is not Newtonian, all ships fly like Jets with a faster pitch than yaw even with flight assist off, a capped speed limit (instead of acceleration limited by mass) and a flawed ''flight assist off'' mode that despite adding a more Newtonian feel still seems to want to add friction where there shouldn't be.... at all in fact.

    Missions are repetitive even after the overhaul that was supposed to add more variation but in fact all it did was allow several of these repetitive missions to be chained together resulting in forcing you to play the repetitiveness out for longer than before.
    Exploration is just as repetitive and boring as trading with even less of a payout, which seems like an insult considering it takes longer than trading.
    Smuggling is a rinse and repeat process every time just involving rushing the docking bay while in silent running mode, there is no variation to these missions not the smuggling mechanic what so ever.

    Trade is about what you would expect, take X from A to B and then preferably Y from B to C or back to A. The markets don't change much and it's not like you can manufacture anything yourself to influence the market either, you're literally just stuck going from A to B.

    ''Populated'' space does not seem very populated at all, you cannot interact with NPC ships aside from shooting them, you cannot trade with other players, you cannot form corporations with other players in fact the whole social aspect of this online game is incredibly lacking.

    Now onto the overall development of Elite since it's early release from Beta back in 2014. First off when Elite was released you couldn't form a group (or a Wing in this case) until 2 MONTHS after release with the Wings update (imagine Wow, the Battlefield series or any other online online game that did that, it's shoddy development), then despite people being annoyed about the lack of depth in the game and the over abundance of repetitive gameplay Frontier released the Powerplay update that adds a PURE grindfest to fill a progress bar for your preferred political party to show your support only for that progress to be removed every week, so keeping your progression is impossible and it actively punishes you for taking a break.
    then, with the Horizons update Frontier gave us barren, lifeless planets to land on, with no variation of things to find. See that planet over there with lush greenery, a bountiful ocean and city lights visible from space? Well you can't land on those kind of planets, no you're only allowed on the barren boring ones because Frontiers team are too lazy to give you anything else other than barren planets.
    Then there is the 2.1 update, the most recent update as of writing this, which (now remember enough people have quite due to the amount of grinding in the game already) added a super grindy random number generation (or RNG for short) crafting system, meaning that you spend 5+ hours grinding resources to upgrade a module or weapon on your ship only to waste all that time because the game decided to give you a rubbish crafting outcome so now you have to go back and grind all those resources again just to try your luck yet again, and this can be something that you repeat 10 times before you even get a favourable crafting outcome let alone the outcome you were aiming for.

    With the 2016 Gamescom over we have been given details of the next 2.2 update which will add deplorable [that was actually a typo, I meant deployable, but I'm sure like most gameplay features in Elite they will be deplorable too) combat drones, hire able NPC crew (who, unlike you, will die perminently if your ship is destroyed wasting all the time and effort you put into levelling and training them up), passenger transporting (exactly the same as transporting cargo, nothing new here, although it will give a use to the Dolphin ship which has been in the game for a year without any use).

    All in all Elite is a rather mediocre space sim, both gameplay wise and development wise, who's only true claim to fame is that it has the biggest play area and the most fanatical fanboy community that can't accept any criticism.
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  33. Sep 18, 2015
    0
    I give this a zero because it alludes nicely to the emptiness of the Elite Dangerous universe. I was waiting patiently for them to add some actual content to the game. Something interesting and non-grindy would be nice. Then to my surprise they launched it! Kicked it out the door in an unfinished state, still with nothing interesting to do and core gameplay that is needlessy grindy inI give this a zero because it alludes nicely to the emptiness of the Elite Dangerous universe. I was waiting patiently for them to add some actual content to the game. Something interesting and non-grindy would be nice. Then to my surprise they launched it! Kicked it out the door in an unfinished state, still with nothing interesting to do and core gameplay that is needlessy grindy in every way imaginable.

    For a while after, I harbored the delusion that they would add something fun to do in a future patch. The day they released news their upcoming paid expansion featuring planetary landing I knew that the dream was dead. There is nothing non-grindy to do in Elite Dangerous, and there never will be; because the developer thinks the game is complete. Complete enough that they've started selling expansions! What a farce. But don't worry... because for only sixty US dollars you can land on planets and be as bored on the surface of a planet as you were in space!
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  34. Jul 8, 2015
    0
    Really dissapointment unfinished buggy game with a dull gameplay. I've backed the Kickstarter campaign and played it back in 80s and what worked back then should not be in in 21st century, if you think the space era will look anything like that then humanity is doomed. Check videos if you even consider to buy it.
  35. Jul 1, 2015
    2
    I played Elite Dangerous when it first came out for about two or three months. I just came back to it and this is the skinny.

    PROS Graphics are fantastic. Absolutely lovely visuals. Audio is great, one of the best in a game in a while. Flight controls feel awesome. I use an X55 Rhino and it works perfectly. Oculus Rift DKII makes this game -absolutely amazing- CONS Graphics
    I played Elite Dangerous when it first came out for about two or three months. I just came back to it and this is the skinny.

    PROS
    Graphics are fantastic. Absolutely lovely visuals.
    Audio is great, one of the best in a game in a while.
    Flight controls feel awesome. I use an X55 Rhino and it works perfectly.
    Oculus Rift DKII makes this game -absolutely amazing-

    CONS
    Graphics are getting hammered into the ground with each new patch. FD has said this was due to bugs, but for some reason I think it coincides with the XBox release.

    The game itself is -extremely- boring and very convoluted. Missions are timed, which isn't an issue, but to complete these missions is more of a chance of luck. Random spawn areas in space called 'unidentified signal source' are random spawns, so you are entirely at mercy of a random number generator when it comes to trying to complete missions. Not only this, but the missions are not explained very well. Example, you need to kill three pirates in system X. Okay, so you go to system X but you have no idea what the pirates, who they are, where they are, etc. Everyone says 'the game doesn't spoonfeed you' which is true, but at the same time the game doesn't explain ANYTHING at all to you. It's not fun, just bad/lazy design.

    The game offers the illusion of freedom but in truth Frontier Development controls everything. You are less of a player and more of an NPC. You cannot customize your ships outside of loadouts and pre-defined paint job designed by FD. You cannot form guilds/outfits. You cannot trade credits/items with other players (there is no trade interface for player-to-player trading). You have to follow ingame laws imposed by FD, for instance there are actual SPEEDING LAWS (Yes, the same things as IRL) where you will get fined for speeding while in the process of docking, only if you hit anyone. But still, the game has SPEEDING LAWS.

    Want to play with a friend? The game now allows you to form a three-man wing with two other people. However, the game's instancing issues prevent players from being able to be in the same instance together. So...it kind of defeats itself.

    The game's AI is terrible. And I'm not talking about the aspect of combat, I'm talking about just overall. For instance, if you accidentally bump or hit a system authority vessel (police) you will become wanted and instantly blown up. No chance for forgiveness, no sorry, no 'oh it was an accident'. You can lose hundreds of billions of credits in a split second because an AI cop flew infront of you/bumped into you.

    The community is very bad. The majority of players are masochists and will tell you to git gud or go play something else for complaining about the game in any way. They prefer the game to remain as its 1984 iteration and don't care for anything which may have happened since then in the gaming world/game design and development.

    Powerplay is a new thing they put into the game to get people to play it. While it looks cool, it actually is nothing more than a boardgame played over a course of a week. A lot of players have actually said that the amount of time needed to get anything out of it makes it out to be a second job. If you are a casual gamer, you will not be able to attain the benefits/rewards involved with it.

    All in all, Elite Dangerous is a fantastic piece of technology and audio engingeering, but as a game

    IT
    IS
    NOT
    FUN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    My recommendation is to not play. FD has gone silent with players and a lot of people are becoming disenfranchised with the game. I don't recommend this game at all.
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  36. Jul 8, 2015
    2
    I really wanted to like this game. Logged 41 hrs and it became increasingly boring. Combat is excruciatingly slow and missions are hit or miss with no apparent way to make them more interesting. Missions are hollow and repetitive. What a waste of time. Uninstalled.
  37. Dec 6, 2015
    0
    so much singleplayer features are missing because of only online crap like third person and other things, also compared to games like x3 AP TC (not rebirth crap) this game feels very arcade in terms of ships and weapons. its fun but i hate the missign features because of online crap
  38. Oct 26, 2016
    0
    Horrible game, and will go down in history as such. Would not be worth playing even if it was free. The profound lack of content renders Elite Dangerous more of a tech demo than a playable game. Imagine Dagoth Moor Zoological Gardens, but actually having to pay $60 to download it. You can do all that can be done in about an hour. Everything beyond that is an endless, mind-numbing grind forHorrible game, and will go down in history as such. Would not be worth playing even if it was free. The profound lack of content renders Elite Dangerous more of a tech demo than a playable game. Imagine Dagoth Moor Zoological Gardens, but actually having to pay $60 to download it. You can do all that can be done in about an hour. Everything beyond that is an endless, mind-numbing grind for kills, rank, or credits. The flight engine is contrived to the point of being morally offensive. What is the point of creating a "realistic" 1:1 galaxy, then adding flight characteristics that are intentionally and willfully designed to both frustrate the player and ignore the laws of physics. Powerful lasers with a range of 2 kilometers? Check! Add weight and gravity effects in space? Check! Allow the AI enemy to completelty ignore all limitations placed on human players? Check! The high marks given to this putrid pile of garbage by "professional" reviewers is a perfect example of why gamers do not trust games journalism, which has devolved into shilling and SJW pearl-clutching. Run, do not walk away from this game, or you be in for some serious buyers remorse. Expand
  39. Dec 2, 2015
    3
    A game in which the sounds and the atmosphere of a space science fiction fantasy are lovingly crafted. Unfortunately, that's about the only positive thing i can say about the game. Annoying mechanics, strange design choices, a complete dearth of content(made, if possible, worse by the first "expansion" currently in beta, which simply broadened an already shallow, repetitive experience withA game in which the sounds and the atmosphere of a space science fiction fantasy are lovingly crafted. Unfortunately, that's about the only positive thing i can say about the game. Annoying mechanics, strange design choices, a complete dearth of content(made, if possible, worse by the first "expansion" currently in beta, which simply broadened an already shallow, repetitive experience with yet more shallow content. There are the makings of a fun experience below all the frustration, but it was impossible for me to get at it, and not for the lack of trying. Worst of all: don't hope to be able to play multiplayer comfortably with your friends! Just don't! Expand
  40. Feb 11, 2016
    2
    Was big fun of Fronier. Now nothing changed apart graphics. It is either where you start qes to dock and if you go somewhere further away from starting point there is empty space. No one. I mean no human players. The sequence of docking is painful when you have to wait these long seconds watching a bit of metal tilting by 30 degrees.

    Boring to tears.
  41. Oct 25, 2015
    3
    This game is not at all what I expected from the previews. I was after a game with cool space battles, where finding your enemy is relatively painless, tracking the enemy and getting a gun lock would make sense, then having the ability to actually kill an enemy youve spent all the time tracking, locking, and firing at. I get that this is a simulation, but like...youre in a **** spaceThis game is not at all what I expected from the previews. I was after a game with cool space battles, where finding your enemy is relatively painless, tracking the enemy and getting a gun lock would make sense, then having the ability to actually kill an enemy youve spent all the time tracking, locking, and firing at. I get that this is a simulation, but like...youre in a **** space ship that has hyper drive...and you have lasers that can only shoot straight, can only hit things 3 feet in front of your fricken face, and overheat after a very short amount of shots. Its lame as **** **** this game! If only I could get money back on a ****ty software puchase. Expand
  42. Dec 27, 2015
    3
    frustrating game. ship controls is really akward and hard to master. Maybe game for some hardcore Space simulator fans but cant recommend for anyone else
  43. Feb 13, 2017
    8
    Great game for VR users. Yes, the game lacks "stuff" to do but they will be adding more stuff into the game as time goes by. Give the Devs some time to work on it. P.S. Using a dual joystick/VR setup is the only way to go.
  44. Feb 2, 2020
    4
    Don't look at Elite Dangerous as a game. It isn't. Elite Dangerous is a piece of software that wants to be Flight Simulator, Trains Simulator, a space combat simulator, and an MMO, all in one. Does it succeed? In my opinion, no.

    Here's the good stuff you can look forward to: ► A space game where you can choose to play Solo, with a Private Group (friends only), or Open (open online
    Don't look at Elite Dangerous as a game. It isn't. Elite Dangerous is a piece of software that wants to be Flight Simulator, Trains Simulator, a space combat simulator, and an MMO, all in one. Does it succeed? In my opinion, no.

    Here's the good stuff you can look forward to:

    ► A space game where you can choose to play Solo, with a Private Group (friends only), or Open (open online multiplayer with instanced maps holding a set number of players at a time). Options!
    ► A space game where you can choose between the space-game trifecta of Combatant/Trader/Explorer or incorporate all three into your play style. Options!
    ► A space game where you can customize the loadout of your spaceship with equipment ranging from a dozen different types of weapons, armors, internal components for offense, defense, bounty hunting, passenger carrying, cargo hauling, planet exploring, etcetera. Options!
    ► A space game where you can fly across a huge, seemingly limitless galaxy, where every dot on your Galaxy Map (and there's millions of them) represents a sector of space you can travel to and explore, possibly for the very first time that anyone has ever gone there...! Options!
    ► A space game with fairly solid graphics, a cool premise, a good simulato-yet-action-focused-yet-exploration-capable feel to it. Especially if you have a good flight control system/joystick, TrackIR, or VR, you'll probably want to buy this just to take advantage of your hardware.

    Here's the bad stuff you can look forward to:

    • Grinding. If you want ranks, money, or to simply explore, prepare to spend months grinding. To get satisfaction from traveling and doing what you want to do, it's going to require money and ranks, so you'll have to grind. This is where MMO syndrome comes in: the infamous "Engineers" system requires you to find components found RNG about the universe, which can take a long time. These Engineering goals are essential in making your ship perform with lower risk of dying due to unfair AI or players who have an Engineered ship and want you dead for some reason.

    • AI with no personality that mostly sends text messages to you (very little voice dialogue/radio chatter) and cheats in combat, their level of cheating determined by their difficulty (AI are immune to certain weapons, techniques and strategies, have accuracy/damage that is disconnected to their ship's actual loadout). The lowest ranked AI will fly stupidly in box patterns without fighting back, while the highest ranked AI will pull J-turns, flank you, shoot you perfectly with 360 degree turreted weapons, and take out your subsystems with flawless accuracy. Cheap.

    • No purpose or overall objective other than what you make for yourself. While there are more interesting missions other than "Kill/Trade/Explore", you might never experience them because you're too busy grinding to get a ship actually capable of doing those complex missions.

    Limited depth & bugs:
    • You can't land on planets unless you buy Horizons DLC; however, they're all slight variations of either a crater-marked orange moon, or a large, rugged and mountainous orange moon anyway

    • Using Multi-Crew, you can jump into the passenger seat of another player's spaceship! But you'll experience lag issues, sudden disconnects, game-crashing errors, and a whole bunch of other bugs. You also can't walk around the ship, or wave to your friend, or anything other than giving the pilot player an extra pip to their power distribution and maybe taking over one of their fighters or turrets.

    • You can land on space stations! But there's only about 6 different looking interiors in the game you'll see most often on average

    • You can buy any ship you want, but customizing the ship's appearance is real-money microtransaction based: $10 from the third-party Frontier store, and only applies to that specific class of ship. This game's out-of-game store is horrendously expensive, and feels like it's one step short of introducing lootboxes and XP boosters due to the excessive grind.

    I honestly like this game. But I literally don't have the time to play this game enough to gain enough money/ranks to do anything fun. I can't do combat/explore/trade for fear of my ship being destroyed and having to spend another 10 hours grinding for money. I can't participate in events because I haven't spent the 1,000 hours grinding to get an Engineered ship capable of not being destroyed. Everything I want to do relies upon grinding to get there, and the grinding itself gets very boring, very quickly.

    The satisfaction from playing with my X52 Joystick, TrackIR, or VR, is worth only an hour or two at most, because afterwards the game goes from 'game' to 'chore' to 'second job'.

    Do I recommend this game? Well, after doing the math, I have to say: "No, unless there's an incredible sale". This game is worth $30 at most, and that's counting cosmetic microtransactions.
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  45. Dec 30, 2018
    1
    This game is bad. It is simultaneously FRUSTRATINGly difficult, punishing and BORING for a new player, GRINDY, and has NO STORY.

    For first 100 hours do not even think about combat ! (And the game doesn't hint you at that. You have to die in 3 seconds, lose a ship, pay all your savings for new one for 3 times to figure that out) For first 100 hours you will be (trying) to be a space
    This game is bad. It is simultaneously FRUSTRATINGly difficult, punishing and BORING for a new player, GRINDY, and has NO STORY.

    For first 100 hours do not even think about combat ! (And the game doesn't hint you at that. You have to die in 3 seconds, lose a ship, pay all your savings for new one for 3 times to figure that out)
    For first 100 hours you will be (trying) to be a space truck driver (wchich is super boring in this game) to hopefuly not die too much to OP pirates, to make money for some semi-decent semi-fighter ship !

    This is basicaly the Flight simulator in space in future.
    Minus any real tutorial. (The 4 short tutorials will tell you nothing you really need to know)
    But with a lot of added classic boring horrible MMO grind, zero explanation of 500 mechanics it has, rogue-like super punishing difficulty and learn yourself with trial-error.

    In one world: FRUSTRATION. In three: FRUSTRATION and NO FUN.

    The game has no story missions. All missions are generated, repetitive, grindy and boring.
    That makes the grind even more obvious and pointess at the same time.

    I was looking for at least some wonderful sites to see. Didn't find any.

    Yes, I knew what game I was buying.
    Still imho it is simply bad, unfinished game and as such I can't recommend it.

    PS. The DLC system is both a theft and a joke.
    For another 25 Eur, to an empty boring space sim, you can add landing on completely empty barrent boring planets !! :D
    What will be next ? Empty boring planets undergrounds ? :D

    PPS This is the first game ever, that I just rage uninstalled and will never play again.
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  46. Feb 3, 2017
    10
    Bought the game recently and the development has come to a point where it is a good time to jump in as a new player. Two years after its original launch there has been an expansion that isn't necessary to purchase until it goes on sale. The main Title is polished and very fun. Would Recommend ! 10/10
  47. Nov 12, 2019
    2
    There's is no immediate satisfaction in Elite Dangerous, the satisfaction comes after 36 months intensive 25h/day without eating, sleeping, washing yourself. If you're near to death, sitting in your own dangerous fluids, congrats you are part of the Elite!!!
  48. Jul 6, 2020
    0
    Completely unplayable if you're not a real NASA expert, 90% of the game is looking in UI trying to understand WHAT is happening. As always, big project with 0 accessibility.
    Refounded.
  49. Feb 14, 2016
    5
    The Game still leaves a lot to be desired as the RNG nature of it and terrible instancing doesn't help, but if you get in with a good group/wing/player faction you will have fun :) I give it 5 out of 10 with potential to be 9 out of 10
  50. Nov 22, 2016
    10
    There is no other space sim that comes even close to what Elite Dangerous achieves. And it's development keeps going and going, making it even a better experience.

    Can't wait to see how Frontier approaches big tasks like walking around and atmospheric planets.
  51. May 12, 2018
    10
    The ED is sci fi space game that really have high potential for space games, lately other space games failed to accomplish but ED is different than other spaces games because it have a really good developer who keeps adding stuff in the game not to mention when they release an major update it really fix the game bugs and adding more stuff etc etc etc
  52. Nov 21, 2020
    0
    My god who designed controls for this game?After playing it for 30 min i was feeling so dizzy!Just spinning whole time!It is so hard to control ship.I was so glad when i finally returned to hangar and i didn't want to start another mission how bad controls are.Who ever made controls for this game should just check game Freelancer.That game managed to do controls right 17 yeras ago.HowMy god who designed controls for this game?After playing it for 30 min i was feeling so dizzy!Just spinning whole time!It is so hard to control ship.I was so glad when i finally returned to hangar and i didn't want to start another mission how bad controls are.Who ever made controls for this game should just check game Freelancer.That game managed to do controls right 17 yeras ago.How hard can it be today? Expand
  53. Dec 11, 2018
    4
    The game looks and sounds great, but after visiting a few systems and doing a few generic missions you realize you've seen it all before. What's the point of simulating an entire galaxy if it is effectively empty of stuff to do. Like a cheerleader this is beautiful but shallow.
  54. Jan 1, 2019
    5
    Played this game for two years since launch. Enjoyment was very high at first but fell slowly as game evolved into grindy mechanics, unbalanced gameplay, constant nerfs, full opposition policy against player-driven plots and broken game mechanics that never worked (like multi-crew). For a single player, there is little to do with BGS as everything is designed for large player numbers, butPlayed this game for two years since launch. Enjoyment was very high at first but fell slowly as game evolved into grindy mechanics, unbalanced gameplay, constant nerfs, full opposition policy against player-driven plots and broken game mechanics that never worked (like multi-crew). For a single player, there is little to do with BGS as everything is designed for large player numbers, but then for a big squadron there aren't proper mechanics and efficient net code to support complex operations. Still there's some fun on it, but not like the old times where people went open motivated to do things rather than fearful of losing their ship... Expand
  55. Aug 21, 2022
    0
    Во время обработки вашего запроса произошла ошибка:
    Данный товар недоступен в вашем регионе
    Идите фронтиры туда же куда вы шлете русский корабль
  56. Oct 3, 2020
    0
    Convoluted and unplayable.
    The first hour the launcher denied the code it sent me on Email.
    The second hour I played the tutorial.
    And in the thrid hour I was stuck in my first mission because the pirate NPCS didnt spawn in (a known bug since 2 years).
    Verdict:
    Complete Trash
  57. Jul 16, 2020
    0
    There is an expansion for this game called Horizons which is essentially mandatory at this point. It's not just that you don't get the "full" experience without it, but much of the game is fundamentally broken or imbalanced without it. I don't know if I can recommend the full game, either, but the "base game" by itself is so completely nonviable that it doesn't even warrant discussion ofThere is an expansion for this game called Horizons which is essentially mandatory at this point. It's not just that you don't get the "full" experience without it, but much of the game is fundamentally broken or imbalanced without it. I don't know if I can recommend the full game, either, but the "base game" by itself is so completely nonviable that it doesn't even warrant discussion of its merits or flaws. It ought to be pulled from the marketplace and replaced with an all-in-one package bundling itself with Horizons. Until that day, the best we can do it give a negative review.

    AVOID at all costs unless you also have the Horizons expansion.
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  58. Aug 20, 2021
    9
    It's absolutely a game most people should try, it's a fantastic space sim, a mediocre MMO and a wonderful addition to the sci-fi gaming scene.

    Unfortunately, it doesn't have a large enough pool of cash, as other games that haven't delivered, so it's not evolving as fast as fans wish it to. 700, 1000 hours in, people get bored. Oopsy... but that doesn't mean new players shouldn't try it,
    It's absolutely a game most people should try, it's a fantastic space sim, a mediocre MMO and a wonderful addition to the sci-fi gaming scene.

    Unfortunately, it doesn't have a large enough pool of cash, as other games that haven't delivered, so it's not evolving as fast as fans wish it to. 700, 1000 hours in, people get bored. Oopsy... but that doesn't mean new players shouldn't try it, even if they only intend to put in just 50-100h into it.

    It has a great concept, decent visuals, amazing audio and it can be played solo (as I played most of it) and/or cooperatively or in PvPvE mode (with MMO features if you so choose).

    I had the most amazing experience a few years back, I explored the Milky Way as it is recreated in the game (they hired experts in the field to make sure that the galaxy is recreated according to data we have, the nearest 150k systems that were mapped by astronomers are present in the game, while everything else that we don't have data for had to be guessed so that the number and types of bodies match what scientists would expect with our current understanding of things - how cool is that?).

    The journey took 6 months IRL (playing several times a week 2-3h each play session). In game I jumped over 60k light years and visited 3000 star systems across half the galaxy, looking to chart at least one star of each class and size, at all stages of development recreated in the game (made up my own challenge, because this is that kind of a game). Not going to lie, it's a boring experience, it's about the journey not the instant gratification. While playing I watched all the TV series, YT content that I never made time for and re-watched some sci-fi shows too. The difficulty comes from the fact that if you die, you loose all the data you collect and the boredom makes it easy to make mistakes and get burned by jumping into a dangerous system because tens of previous jumps were safe. If it were any other way, you'd lose interest really fast. But in of itself, this approach is a very realistic portrayal of how such a journey would be 99% of the time. It's just that in that other 1% you find something that is so amazing or breathtaking that it makes it all worth while. And this is just one of the things I've tried.

    It's also why I confidently tell you to ignore the reviews and the negativity, dive into a sci-fi experience that is unamtched.
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  59. Dec 15, 2020
    1
    Ich spiele das Spiel hauptsächlich im Singleplayer und als Erkunder.
    Allerdings wurde es als Erkunder schnell langweilig weil man immer das Selbe macht und ewig warten muss (Loading Simulator) bis man mal springen kann.
    Also einen Kopfgeldjäger-Auftrag angenommen wo eine Staffel erforderlich ist. Leider steht nirgends dass eine Staffel NICHT im Singleplayer funktioniert und ich somit
    Ich spiele das Spiel hauptsächlich im Singleplayer und als Erkunder.
    Allerdings wurde es als Erkunder schnell langweilig weil man immer das Selbe macht und ewig warten muss (Loading Simulator) bis man mal springen kann.
    Also einen Kopfgeldjäger-Auftrag angenommen wo eine Staffel erforderlich ist.
    Leider steht nirgends dass eine Staffel NICHT im Singleplayer funktioniert und ich somit 10.000.000 Credits in den Wind geblasen habe. Tolle Entscheidung. Vom Speichern will ich gar nicht erst reden.
    Grafik ist ziemlich schick.
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  60. Jun 4, 2015
    9
    I agree this game seems like a mile long and an inch deep. I find doing short stints most evening keeps the game fresh. The actual mechanics of the game are very impressive and with the DK2 it is something to behold. The game is punishing and I remember Frontier Elite II was the same back in the day, however you just have to accept that its not a game that you finish in a couple of daysI agree this game seems like a mile long and an inch deep. I find doing short stints most evening keeps the game fresh. The actual mechanics of the game are very impressive and with the DK2 it is something to behold. The game is punishing and I remember Frontier Elite II was the same back in the day, however you just have to accept that its not a game that you finish in a couple of days like most titles these days.. This is a real game like back in old days that were a significant effort to progress. Very rewarding to somebody who has patience like myself but for a casual gamer then you should forget this title as you will not enjoy it I guarantee! Cannot wait for more content, planet landings is really the most important thing missing from this game and I look forward to it, especially with a DK2! Expand
  61. Sep 23, 2015
    0
    Such a waste, this game is so unfinished, incomplete, not a sandbox, limited ships, lame missions. Nothing good about it. Many combat aspects don't even work, a rework of weapons is needed or rework of how ship damage is taken, major pet peeve of mine was how elaborate it could be and yet it wasn't finished when they released the next DLC, For me, it is insulting when developers give usSuch a waste, this game is so unfinished, incomplete, not a sandbox, limited ships, lame missions. Nothing good about it. Many combat aspects don't even work, a rework of weapons is needed or rework of how ship damage is taken, major pet peeve of mine was how elaborate it could be and yet it wasn't finished when they released the next DLC, For me, it is insulting when developers give us garbage, then release more garbage without cleaning up the mess. I hate this game, its shameful to have it in the space sim genre. Expand
  62. Nov 6, 2015
    0
    Empty, shallow and dead boring!
    You will only grind cash to get better things.
    If you say about it the fanboys of this game will tell you that it's not about cash, it's all about using your imagination. lol.
    The game is dead, 3 days I traded, across a 6 jump journey and didn't see anyone or thing once! No one attacked me in 3 days!!!
    They say space is lonely... it is here!
    Save your money!
  63. Aug 8, 2015
    5
    There is a space for a good game. But only a space. Game is empty, and after couple weeks boring as hell. Braben don't give player any end game. World is totally random. Economic system is random. Battles are random. everything is random. There is no option for player based clans/factions or anythings.

    Only good things in game at the moment is how it looks, battle mechanics and things
    There is a space for a good game. But only a space. Game is empty, and after couple weeks boring as hell. Braben don't give player any end game. World is totally random. Economic system is random. Battles are random. everything is random. There is no option for player based clans/factions or anythings.

    Only good things in game at the moment is how it looks, battle mechanics and things you can do for first 2-3 weeks of game-play.
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  64. Jul 9, 2015
    0
    The developers are nothing more than criminals at work. They've abused the support of the community by providing a lot of nothing we want and withholding all of the features that are most desirable. Additionally, space travel is tediously boring! How do you get something like that wrong!? How!? I'll tell you how! You get it wrong by deliberately creating a system that will fail so that theThe developers are nothing more than criminals at work. They've abused the support of the community by providing a lot of nothing we want and withholding all of the features that are most desirable. Additionally, space travel is tediously boring! How do you get something like that wrong!? How!? I'll tell you how! You get it wrong by deliberately creating a system that will fail so that the game's popularity is minimal which will allow you, the developer, to take the money from early backers and run with it.

    They are nothing more than scam artist.
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  65. Oct 13, 2015
    1
    I tried REAL hard to make this game work. Took advice to only do delivery missions until you can make some money, but even the delivery missions are hard. You grab something that looks simple, but ends up being 20 star system away and may not even have a route to it, and oh yeah, you only have 30 Earth minutes to get there, and you will run out of gas every three to four star systems. IfI tried REAL hard to make this game work. Took advice to only do delivery missions until you can make some money, but even the delivery missions are hard. You grab something that looks simple, but ends up being 20 star system away and may not even have a route to it, and oh yeah, you only have 30 Earth minutes to get there, and you will run out of gas every three to four star systems. If there's no gas station when you are out of gas, point yourself to the nearest station and leave you xbox on and traveling in that direction FOR THE REST OF YOUR REAL LIFE, I'm not joking! F@#k this so called game. Expand
  66. Dec 17, 2015
    4
    Promising Game, Idiotic Company

    The game has an awful lot of potential. Playing with the rift is truly f-ing awesome. When I first got hold of E:D I sunk a couple of hundred hours into it and then left it alone for a while to see what came along next. Apparently the answer is ... Nothing. You can buy a whole _new_ game which includes the base game (and some new features like landing
    Promising Game, Idiotic Company

    The game has an awful lot of potential. Playing with the rift is truly f-ing awesome. When I first got hold of E:D I sunk a couple of hundred hours into it and then left it alone for a while to see what came along next.

    Apparently the answer is ... Nothing. You can buy a whole _new_ game which includes the base game (and some new features like landing on planets) but there's not much in the way of content (at least, not when compared to MMORPGs as the devs keep trying to do). The new game? More expensive than the original because it includes the base game. Which I already have.

    I don't mind the money, I object to the shady business practices, broken promises and (frankly) half-baked level of implementation for all existing features/content.

    But hey, why finish developing a game when you can add a few new features and charge the same all over again? Ok, they haven't _actually_ added most of the stuff you're paying for but they will. Honest!

    Looking at their track record for keeping promises to date, I'm not optimistic.

    In summary: Really good foundation to make a truly epic game, but it's being used to make a series of half-broken, incomplete, full-priced games, one every year to keep milking you.

    Oh and as an added bonus, you too can have 10 copies of the game in your Steam library to really clutter things up.
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  67. Nov 9, 2015
    3
    Why anyone with any intelligence plays this game instead of say.... X3 is beyond me. The only possible reason would be for the multiplayer, but let's face it, elite: tedious has God awful multiplayer. It is reasonably engaging for the first 20 hours perhaps, which would be fine for a single player game that packed a lot of content into 20 hours and left you feeling like you've accomplishedWhy anyone with any intelligence plays this game instead of say.... X3 is beyond me. The only possible reason would be for the multiplayer, but let's face it, elite: tedious has God awful multiplayer. It is reasonably engaging for the first 20 hours perhaps, which would be fine for a single player game that packed a lot of content into 20 hours and left you feeling like you've accomplished something in that time (like the completion of a decent storyline, for example). Elite left me feeling like I'd wasted a bunch of hours learning the controls and quirks of a game that is in NO WAY ENJOYABLE..... The only way to conceivably enjoy this monster grind of pretty-looking repetition simulator, would be to play with friends. But Elite seems determined to make that as frustrating as possible. Expand
  68. Oct 15, 2015
    1
    At first when I started playing this game it was enjoyable and would have given it a 10 / 10.Fantastic Ideas ,solo play to avoid toxic players and many other good ideas.
    But since release ,the developers have slowly changed the game to a point where it is litteraly unplayable for Pvers and solo play,they nerfed ships and buffed Npcs,interdictions and turned a relaxed gaming experience
    At first when I started playing this game it was enjoyable and would have given it a 10 / 10.Fantastic Ideas ,solo play to avoid toxic players and many other good ideas.
    But since release ,the developers have slowly changed the game to a point where it is litteraly unplayable for Pvers and solo play,they nerfed ships and buffed Npcs,interdictions and turned a relaxed gaming experience into a chore.They ruined in a few months what was once a masterpiece
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  69. Jul 3, 2015
    2
    This is one of the shallowest games in this price bracket I have ever played. It has about 20-30 hours of gameplay - enough to get you to what is technically barely midgame - before you are locked into an endless cycle of grind. The only saving graces are the high quality graphics and sound. In terms of game, it's a sandbox that's very very low on sand. Avoid at all costs.
  70. Jul 29, 2015
    0
    Terrible game play combined with confusing flight controls = wretched experience. I went through the tutorial combat and it was well over an hour of looping back and forth even attempting to see your opponent combined with a few seconds of fly-by-shooting. When I finally got into the game my mission was to collect space junk which it gave little indication for how you'd find it, never mindTerrible game play combined with confusing flight controls = wretched experience. I went through the tutorial combat and it was well over an hour of looping back and forth even attempting to see your opponent combined with a few seconds of fly-by-shooting. When I finally got into the game my mission was to collect space junk which it gave little indication for how you'd find it, never mind how to pick it up. I was so bored, so I tried to commit suicide by flying into a planet, but could never reach it. Expand
  71. Jan 22, 2016
    5
    As an Alpha backer and avid fan of the originals, I have been extremely dissapointed with ED.

    Whilst visually and audibly stunning, it lacks immersion in a huge way. There is no continuity in the game, nothing you do has any effect on the galaxy, this creates a 'space invaders' effect, where you are just doing the same thing over and over for points (credits). There is no reason for
    As an Alpha backer and avid fan of the originals, I have been extremely dissapointed with ED.

    Whilst visually and audibly stunning, it lacks immersion in a huge way.

    There is no continuity in the game, nothing you do has any effect on the galaxy, this creates a 'space invaders' effect, where you are just doing the same thing over and over for points (credits). There is no reason for me to login anymore as my brain requires much more stimulation that just shooting things.

    Trading is incredibly boring, the 'economy' is completley static, nothing ever changes, so those exciting trade routes that you would find in the original games just dont exist, the prices are very similar everywhere you go.

    Given a few years this game could become something great, but personally I feel that David Braben has lost the essence of the original games, some of the design decisions are just plain awful.

    He is making a game for the masses now, dumbed down and lacking any challenge, its such a sad thing to see happen to such a great game series.
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  72. Nov 11, 2021
    4
    In 2021 Elite Dangerous is for you if:

    1) you have no job, no hobby and no life, willing to travel to almost every mission above 10 real-time min; 2) you like to grind, grind and more grind; 3) you can ignore annoying bugs, annoying rules, repetitive and boring gameplay; 4) you are ready to spend more time googling things than actually playing, because this game is THE MOST
    In 2021 Elite Dangerous is for you if:

    1) you have no job, no hobby and no life, willing to travel to almost every mission above 10 real-time min;
    2) you like to grind, grind and more grind;
    3) you can ignore annoying bugs, annoying rules, repetitive and boring gameplay;
    4) you are ready to spend more time googling things than actually playing, because this game is THE MOST unintuitive and unnecessarily complicated one I've ever played with no useful tutorial whatsoever;
    5) you are ok with no goal in the game;
    6) you like meditative games;
    7) you like realistic cosmos and starships.

    Advice: just go play No Man's Sky instead.
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  73. Jul 9, 2015
    5
    Great looking game with superior sound design.

    Not an actual MMO. Max 4 player groups with no content worth grouping for. Servers struggle hard with max players in area (32) rubberbanding and disappearing ships. Extremely bland repetitive missions. Decent flight model, nothing special (not like in trailer keep that in mind). Limited weapon loadout. Somewhat of a cheating
    Great looking game with superior sound design.

    Not an actual MMO. Max 4 player groups with no content worth grouping for.

    Servers struggle hard with max players in area (32) rubberbanding and disappearing ships.

    Extremely bland repetitive missions.

    Decent flight model, nothing special (not like in trailer keep that in mind).

    Limited weapon loadout.

    Somewhat of a cheating problem but rarely effects you unless you PVP.

    PvP is a joke, most players will either log out before their ship nears destruction or boost away from you and warp out.

    ED has potential, I got my $60 out of it. I hope it evolves into something great without asking for more money.
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  74. TDO
    Dec 13, 2015
    0
    I was excited for this game and so when I finally had a proper gaming desktop again I bought it, 20 hours and nothing to show for it. Pirates will attack you at every system and if you have anything of value it's guaranteed to be pirate that kills you before you can run. I want my time and money. Difficult controls, complex systems, learning the hard way. I expected those things and wasI was excited for this game and so when I finally had a proper gaming desktop again I bought it, 20 hours and nothing to show for it. Pirates will attack you at every system and if you have anything of value it's guaranteed to be pirate that kills you before you can run. I want my time and money. Difficult controls, complex systems, learning the hard way. I expected those things and was willing to put the time in to overcome them as an entrance barrier. I system that kills you far to frequently with no recourse to the player, I'm out. I wasted time and money and I hope you don't make the same mistake. Expand
  75. Apr 7, 2017
    0
    The biggest disappointment I had with such a long awaited game. In addition to the developer lies during the campaign. The game was released on bare bones and still remains so today. Neither the Horizons expansion with the landing on completely empty planets. Also they still can not deliver the content of all season 2, this is completely late. The multicrew will be born dead, because theThe biggest disappointment I had with such a long awaited game. In addition to the developer lies during the campaign. The game was released on bare bones and still remains so today. Neither the Horizons expansion with the landing on completely empty planets. Also they still can not deliver the content of all season 2, this is completely late. The multicrew will be born dead, because the gameplay presented during the beta is ridiculous. Other than that, they added and lost time with unnecessary developments like CQC, PP, Arena, Engineers and the gaming mechanics that needed to be deepened such as exploration, trade, mining still relegated to the background. 400 billion systems with the same planets repeated in all of them plus points of interest completely repeated in each of them. Expand
  76. May 7, 2017
    0
    If you love getting into a game, having a first feeling that is will be one of the deepest experience you had in-game, spend time building up what you own in game, only to realize how shallow the game is in reality, then it's the game for you.
  77. May 29, 2015
    8
    Daunting to get into, but once you start getting it, it's really good.

    What is immediately clear is the quality of the graphics and the sound. They are incredible and really give the right sensation to flying a spaceship. The atmosphere works, and imparts the feeling a cutthroat galaxy where you have to make the right decisions to survive. The training missions do a good job to teach
    Daunting to get into, but once you start getting it, it's really good.

    What is immediately clear is the quality of the graphics and the sound. They are incredible and really give the right sensation to flying a spaceship. The atmosphere works, and imparts the feeling a cutthroat galaxy where you have to make the right decisions to survive.

    The training missions do a good job to teach you flight, combat and travel. After that however, I didn't know where to start and it took me quite some time to figure out how things worked. The game doesn't hold your hand and at first there doesn't seem to be any story. Only after I started making decent money trading and kept returning to a certain station several times, I saw that the universe was changing as a direct result of the multiplayer interactions. Once you start to perceive this, you understand this IS the story and you are making your own way through this backdrop of political and economical shifting of powers.

    Multiplayer Combat and ship progression are very well balanced. It reminds me of the "invasions" in Dark Souls II. Even with starter equipment, a competent beginner can be quite dangerous to players who have much better equipment depending on how well each controls his craft. Like in Dark Souls, better equipment does give you an significant edge, but it doesn't guarantee victory. There's tough choices to make. Can you take out this target or will you bite off more than you can chew? Should you defend/retaliate against this attack or should you try to escape and continue on your way? This keeps encounters interesting every time.

    Mechanisms are put in place to balance things out even further. First time I got interdicted, I lost my shields and was almost gone, when local security sent a fighter to combat my attacker. I was preparing to jump out of the conflict and flee, but at the last moment I changed my mind, decided to head back and helped local security finish off my attacker. Result: a warm glow of satisfaction and a financial reward for assisting the local security.

    Right now I'm about 30 hours in, about to buy a better ship for the first time (I skipped some lower class opportunities and will directly buy an adder). Since ship upgrades are expensive and meaningful I'm excited to get one and try out more difficult missions. next I'll probably set out towards our own galaxy to see what it's like, or join a political faction... 8.3/10.
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  78. May 16, 2015
    10
    I really believe this is the kind of game you like or dislike very much. Good graphics, good fun, good fights, good learning curve. Missions are too simple right now but the powerplay that will be introduced in the end of may will give it much more depth. The variety of roles you can have make it difficult to get bored ( fight, trade, mining, piracy ) even if the general gameplay is theI really believe this is the kind of game you like or dislike very much. Good graphics, good fun, good fights, good learning curve. Missions are too simple right now but the powerplay that will be introduced in the end of may will give it much more depth. The variety of roles you can have make it difficult to get bored ( fight, trade, mining, piracy ) even if the general gameplay is the same for all of them. I really like this game also for one thing: i m a big multitasker ( tv / phone / pc games at the same time ) and this game allows you to be playing and stopping a while watching something else without any problem lol Expand
  79. Jul 16, 2015
    6
    I got this when it was at beta. I saw snippets of people playing earlier games and it looked pretty cool. I also wanted it to play with the Rift. For that the resolution is too low with DK2 but it looked promising. Overall the game itself has some nice graphics but gameplay is as dull as anything. Travelling around is very tedious and combat mostly consists of chasing a tiny enemy ship around.
  80. Sep 21, 2015
    2
    When I bought this game over a year ago - it was a developing project, with big future, and I really made all my friend to buy it. Today I am sorry about this desision - game became crappier with every new piece of "content", if you really can name this thing "content". Now developers looks like greedy fu...s - they sold this game to me over 4000 rubbles, month after it came to steam forWhen I bought this game over a year ago - it was a developing project, with big future, and I really made all my friend to buy it. Today I am sorry about this desision - game became crappier with every new piece of "content", if you really can name this thing "content". Now developers looks like greedy fu...s - they sold this game to me over 4000 rubbles, month after it came to steam for 3000 rubbles and now they want me to pay MORE 4k for some base game content. They just think it was not enough money for them, so the will became the new EA and sell game multiple time. No, thanks, I am sorry I payed for this project and I hardly recomend not to buy this "game" now - it still lacks a LOT of content but now you need to pay for it. Buy X-series or something like this if you want starship simulator, not this piece of unfinished garbage. Expand
  81. May 24, 2015
    10
    The best ,the deepest and the biggest space sim out there.
    in a 1:1 scale universe were every planet is truly unique and true to real life (thanks to the amazing stellar forge tech)
    The combat is like Xwing alliance but with modern graphics The trading is better than X2-3 The exploration is engaging and wonderful the moment you fly inside a nebula is life changing... they have a
    The best ,the deepest and the biggest space sim out there.
    in a 1:1 scale universe were every planet is truly unique and true to real life (thanks to the amazing stellar forge tech)

    The combat is like Xwing alliance but with modern graphics
    The trading is better than X2-3
    The exploration is engaging and wonderful the moment you fly inside a nebula is life changing...

    they have a 10 year plan for elite and it shows.
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  82. May 11, 2015
    10
    I am absolutely loving this game. It's tough to get started, but it's very rewarding if you can get to grips with the controls.
    A huge universe to explore, brilliant combat, complex trading systems etc. It's an intelligent game, so perhaps not for the impatient CoD type player who just wants to shoot everything and get massive power-ups all the time.
    It's also being constantly improved
    I am absolutely loving this game. It's tough to get started, but it's very rewarding if you can get to grips with the controls.
    A huge universe to explore, brilliant combat, complex trading systems etc. It's an intelligent game, so perhaps not for the impatient CoD type player who just wants to shoot everything and get massive power-ups all the time.
    It's also being constantly improved by the developers, and will continue to evolve for some time. It still has a few issues - for example it still needs to improve its multiplayer functionality - but as I say, it is constantly being improved and things added.
    I don't buy the argument that it's unfinished - it's a brilliant game as it stands, but I'm impressed the devs want to keep adding to it, and (generally) listen to their fanbase.
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  83. Aug 8, 2015
    0
    £130.00 < Too boring
    £130.00 < Empty game
    £130.00 < No hi-end content
    £130.00 < Hopeless multiplayer
    £130.00 < Forget about open world
    £130.00 < Nothing changed in the past 30 years
    £130.00 < Bugs and crashes and server problems
    £130.00 < Unjustified price and greed of developers
    £130.00 < And i want my £40 back!
  84. Nov 12, 2015
    0
    Whilst the game makes a seemingly good attempt at bringing the old frontier back to life, I feel that the main parts of the original game are the parts that are missing in the new game - the attention to detail and imagination.

    The hyper jump effects are pretty immense, but the game suffers from bugs and design flaws. The trailer on Youtube also might as well have "not actual game
    Whilst the game makes a seemingly good attempt at bringing the old frontier back to life, I feel that the main parts of the original game are the parts that are missing in the new game - the attention to detail and imagination.

    The hyper jump effects are pretty immense, but the game suffers from bugs and design flaws. The trailer on Youtube also might as well have "not actual game footage" displayed throughout the entire video, which shows just how bad it is that the game can't even be represented truthfully in an advert.

    The main thing that I didn't like about the game though, is the awful moderators on the forums - which less face it, are a large part of modern games now where people can discuss the game with others. I've had simple comments of mine deleted, and threads locked, for absolutely no reason.

    In the end I took Frontier Developments to court and got a full refund because they refused to give me my money back (which is something that a lot of people have asked for, being that one forum thread dedicated to getting refunds was the largest thread in the entire forum!)

    Being that my love for the Elite games has now been destroyed by Frontier Developments, I just can't bring myself to recommend this unfinished, bug infested game to anyone.
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  85. Sep 11, 2015
    0
    This game is the single most boring space sim out there. You will fly. You will fly some more. You will occassionally get lucky and find a signal source. You'll miss it. You'll never ever have the opportunity to find that signal source again. I cannot believe how boring this game is. Not only is it boring, it is all manual. So not only are you having the time of your life flying throughThis game is the single most boring space sim out there. You will fly. You will fly some more. You will occassionally get lucky and find a signal source. You'll miss it. You'll never ever have the opportunity to find that signal source again. I cannot believe how boring this game is. Not only is it boring, it is all manual. So not only are you having the time of your life flying through yet another system to find yet another point, you have carpal tunnel by the end of it. And don't even get me started on the whole "new content" . E:D is not nearly fleshed out enough to justify the price, even now, and they want me to pay for more? The devs talked such a big game up front (like ALL kickstarter funded projects), then they slopped this steaming pile of monotony & disappointment on us and want us to pay for more. All I can say is, I will no longer be playing games made by or supporting this EA clone. Expand
  86. Jan 2, 2016
    0
    Frontier Developments' Elite: Dangerous is boring, empty, buggy and unfinished. This extremely poor excuse for a game does not deserve to carry the name Elite.
  87. Dec 20, 2015
    0
    It would be great if Frontier Developments toned down the completely pointless grind by about 90%.

    Grind is NOT fun in ANY game. There is a reason why only 3000 players are playing this on Steam, meanwhile FD is bragging that they sold over a million copies. I had a ton of fun in the Horizons Beta, because everything costs 10% of what it does on the live server. I actually felt
    It would be great if Frontier Developments toned down the completely pointless grind by about 90%.

    Grind is NOT fun in ANY game.

    There is a reason why only 3000 players are playing this on Steam, meanwhile FD is bragging that they sold over a million copies.

    I had a ton of fun in the Horizons Beta, because everything costs 10% of what it does on the live server.

    I actually felt like I was progressing every time I killed someone, sold something, or did a mission.

    Meanwhile, on the live server, I barely scraped together enough money in 4 hours of play just to upgrade my Cobra Mk 3 to a Cobra Mk 4, and I can't equip jack **** on it because everything good costs over half a million for each part, sometimes over 1.5 million.

    At this rate, I will never get into that ship that costs 170 million+ and requires faction rep grind, unless I literally only play this game all day every day for the next 2 years straight.

    Grinding money for years to go through 10 different **** ships in order to get to an actually good one is not my idea of fun, if I wanted that, I'd still be playing Eve Online.

    I do enough grinding IRL, TYVM, when I get into a game, I expect to have fun.

    They should either make the rewards not be complete and utter **** for everything, or lower the prices to beta server levels (10% of live server prices), or double that, hell, even triple, but not **** 10 times more.

    Add to that the fact that it takes ages to get anywhere in this game, because of the much too slow supercruise, and you have a recipe for a game that no one but the most hardcore and unemployed people will want to / have time to play past 2 weeks at a time with 10 month breaks in between.

    Most frustrating, grindy and boring game I've ever played in 20 years, with the possible exception of Archeage.

    Absolutely FRUSTRATING to play, and less fun that Eve Online.

    The developers are making a game that THEY want to play, and they are completely IGNORING every single ♥♥♥♥ing piece of feedback that the community gives them to make this ♥♥♥♥ game more fun and less of a ♥♥♥♥ing chore to play.

    They are not increasing mission rewards or reducing prices, so you don't have to grind an arbitrary number of credits back for half a day in order to get your ship back.

    They are not fixing the completely BROKEN interdiction system, which makes it completely ♥♥♥♥ing impossible to avoid an interdiction every time you take a courier mission.

    Earlier today, I took a ♥♥♥♥♥♥ 6000 credit reward courier mission and got interdicted 4 times in a ♥♥♥♥ing row (IMPOSSIBLE TO AVOID) by a CLIPPER, in my COBRA MK IV, and lost it. There, 900000 worth of ship gone to ♥♥♥♥ in minutes.

    Uninstalled the game after that ♥♥♥♥.

    ♥♥♥♥ Frontier Developments for charging people crap tons of money for this ♥♥♥♥ game, I'd rather return to Eve, which I played from 2004 to 2014.

    Hell, X3 Albion prelude ♥♥♥♥♥ all over this game in terms of fun and properly done progression, this ♥♥♥♥ game is all flash no substance.

    In 2000 hours of playing X3 AP, i never felt frustrated or like i was wasting my ♥♥♥♥ing time grinding.

    I have over 500 hours in Elite Dangerous and a bunch more in Horizons, which did not register on my Steam account, because I played on the separate launcher that beta players get.

    Yeah, don't waste your money, this game is being handled by old farts who don't know a fun game if it ♥♥♥♥ed them in the face.
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  88. May 29, 2016
    0
    "Game" sucks and is only a way to sell the content as dlc. No way to buy complete edition. b
  89. Jul 13, 2015
    0
    The game is close to impossible to play with mouse and keyboard. I requested a refund after spending 1 hour trying to complete the first couple of training missions.
    Might be good with a pad or stick - though I am not whilling to test it.
  90. Aug 13, 2015
    7
    Second review for this...all of my previous criticisms still stand with the game. Though I did forget to mention reputation decay...yeah that breaks down over time now too post 1.3!
    But...recently I have gotten into exploration (headed to Sag A via the Perseus arm of the galaxy) and despite the enormous time sinks (the absolute worst for me is the detailed scan 15+ seconds to complete!
    Second review for this...all of my previous criticisms still stand with the game. Though I did forget to mention reputation decay...yeah that breaks down over time now too post 1.3!
    But...recently I have gotten into exploration (headed to Sag A via the Perseus arm of the galaxy) and despite the enormous time sinks (the absolute worst for me is the detailed scan 15+ seconds to complete! All the time watching that silly "disco ball"...very tedious FD - please, please, give us a progression bar or time to completion or percent complete, for the surface scanner!) I'm absolutely loving exploring. I do love astronomy and "space" science in general. Definite prerequisite if you want to explore.
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  91. Oct 9, 2016
    10
    300 hours in, and still coming back for more. A boring work simulator to some? Possibly. I still can get immersed and feeling like I'm really driving my big ol' space truck whenever I play. They also keep coming out with new features, patches, content, mechanics. The game is constantly developing. I bough this to my 55yo dad (a simulator fan) and he lets me know every single week this is300 hours in, and still coming back for more. A boring work simulator to some? Possibly. I still can get immersed and feeling like I'm really driving my big ol' space truck whenever I play. They also keep coming out with new features, patches, content, mechanics. The game is constantly developing. I bough this to my 55yo dad (a simulator fan) and he lets me know every single week this is the best present he ever got. Expand
  92. Aug 26, 2022
    0
    Shouldn't be called multiplayer most encounters with other players result in the game disconnecting, that's if your even lucky enough to run into anyone that isn't just blowing you up on sight... flight mechanics are almost as bad as the driving mechanics. Don't waste your money!

    Update: After not playing for a year almost all bugs still exist, gameplay is still horrible and multiplayer
    Shouldn't be called multiplayer most encounters with other players result in the game disconnecting, that's if your even lucky enough to run into anyone that isn't just blowing you up on sight... flight mechanics are almost as bad as the driving mechanics. Don't waste your money!

    Update: After not playing for a year almost all bugs still exist, gameplay is still horrible and multiplayer is even worse with constant disconnects. You can be in the same system with 20 people and see 3 people, jump out then in 3 more new people.. P2P is trash, and this multiplayer is very very limited. Fleet Carriers are a complete joke, im sure the only guy that put more than 2 hours into them was the model designer that could have been done when this game was released as easy as now. They are the only "end game" content, credits are pointless and you cant even share them without a huge hassle of dumping cargo or using a fleet carrier to set prices. Yeah the galaxy is big, but after you've seen the a handful of the models and find out theres nothing actually special to find...

    New update: Now it sucks even harder with the stupid space legs DLC breaking compatibility with Horizons so now even fewer people can play together. The next update will separate everyone running original, horizons and space legs no one will be able to play with each other without matching versions. Nothing has improved still and its plagued by all the worst UI and connection bugs I've ever dealt with. These people hate you
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  93. Jan 5, 2016
    10
    This game's like Marmite, its very British in origin - and you'll either love it or hate it. Its essentially a space exploration sandbox, that is constantly being refined and updated, although you dont have to explore, you can bounty hunt, or mine, or follow a career, or get involved in the in game politics. But essentially do not expect this game to lead you by the hand, it basicallyThis game's like Marmite, its very British in origin - and you'll either love it or hate it. Its essentially a space exploration sandbox, that is constantly being refined and updated, although you dont have to explore, you can bounty hunt, or mine, or follow a career, or get involved in the in game politics. But essentially do not expect this game to lead you by the hand, it basically dumps you out in space in a tin can and lets you work out the gameplay mechanics all on your own. Expand
  94. May 25, 2016
    9
    So far i have played 1200 hours.

    I really enjoy it. I ainly play as an explorer but i am also a fighter (triple Elite and working on CQC - pvp ranking now). Ok th game is not perfect, but the team is responsive and they are planning to add more and more contect. So i plan to play a loooong more time. Flight model is fine to me, i really appreciated control and immersion, thanks to
    So far i have played 1200 hours.

    I really enjoy it. I ainly play as an explorer but i am also a fighter (triple Elite and working on CQC - pvp ranking now).

    Ok th game is not perfect, but the team is responsive and they are planning to add more and more contect. So i plan to play a loooong more time.

    Flight model is fine to me, i really appreciated control and immersion, thanks to my trackIR dashboard are really amazing.

    The sound is also incredible.

    Graphics could be even better but it is not my principal criteria. So i deal with it, 2.1 patch bring some enhancements so with time, the game is going to be deeper and deeper.
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  95. Aug 21, 2016
    9
    Old guy, old school- a fan of SWG's JTL and the XWA series. This is an amazing space sim. It is also unforgiving and has a steep learning curve. Once you get the basics down it is well worth it, and very addictive. The better pilot you are the better the game will go for you, make mistakes and be ready to spend serious time trying to get to space stations, fly like a boss and makeOld guy, old school- a fan of SWG's JTL and the XWA series. This is an amazing space sim. It is also unforgiving and has a steep learning curve. Once you get the basics down it is well worth it, and very addictive. The better pilot you are the better the game will go for you, make mistakes and be ready to spend serious time trying to get to space stations, fly like a boss and make money hand over fist. I strongly recommend an X52 type setup. A fantastic game that is just a little annoyingly complicated sometimes (SRV scanner wtf?-yes, I figured it out. Why do that to us?) I do highly recommend this game, and I recommend giving yourself time to practice and come up with a control setup that works for you. It is well worth it. Expand
  96. Jul 3, 2016
    10
    This is the only game I've ever played for this long. I've played 1000+ of Elite Dangerous and the only other games that I've ever played into the 100s of hours have been Skyrim and the Witcher 3. It's clear from the other reviews that this game isn't for everyone but for me it continues to be fantastic. I'm realistic and there are criticisms I could make of the game but I'm giving it aThis is the only game I've ever played for this long. I've played 1000+ of Elite Dangerous and the only other games that I've ever played into the 100s of hours have been Skyrim and the Witcher 3. It's clear from the other reviews that this game isn't for everyone but for me it continues to be fantastic. I'm realistic and there are criticisms I could make of the game but I'm giving it a 10 simply because of the immensely good time I've had which is, like I say, unparalleled for me. Expand
  97. Apr 18, 2016
    8
    This game is so relaxing, beautiful - even when I run it on my laptop, and gameplay is great. The controls take some getting used to, though. But this game is an enormous open world where you can be a space trucker, space explorer, space pirate, or a space mercenary. It will take a long time to get from place to place, but that's why you should know before entering - this is a RELAXING andThis game is so relaxing, beautiful - even when I run it on my laptop, and gameplay is great. The controls take some getting used to, though. But this game is an enormous open world where you can be a space trucker, space explorer, space pirate, or a space mercenary. It will take a long time to get from place to place, but that's why you should know before entering - this is a RELAXING and CALM game. When the combat comes up, it actually feels like it matters when to kill a pirate. Expand
  98. Jun 29, 2016
    9
    Elite Dangerous is a brilliant game that at its core experience gives you the most immersive experience of holy **** I'm flying a warp capable star ship that is currently out there on the market.

    So lets look at its Good Bad and Ugly Good: Elite Dangerous is incredibly immersive set in a beautiful 1 to 1 scale recreation of the milky way galaxy with over 400 billion star systems and
    Elite Dangerous is a brilliant game that at its core experience gives you the most immersive experience of holy **** I'm flying a warp capable star ship that is currently out there on the market.

    So lets look at its Good Bad and Ugly

    Good: Elite Dangerous is incredibly immersive set in a beautiful 1 to 1 scale recreation of the milky way galaxy with over 400 billion star systems and aside from the handful that are permit locked you can visit every damn one of them. It's flight model while not 100% realistic is still very approachable easy to learn and hard to master. It sucks you in with the incredible scale of the galaxy around you and the feeling of being your favourite sci-fi hero flying through space that no other game out there can properly recreate.

    Bad: Any game of this scale will have bugs and sometimes these bugs have been Bethesda game on release day level crazy but those generally get patched rather quick, the real problems with Elite are that it suffers the same problem that Skyrim did of being a mile wide and an inch deep. The game doesn't really offer any depth to the player. In an odd way you're not going to feel like you've gone too deep into the game, but more like the game has gone too deep into you. On a personal level this works for me, but for many players they mind this area to be lacking. Some other issues are that while you can do whatever you please some of the areas of the game feel like they could have been done better and there is a huge payout disparity between many activities as well as a lot of grinding if you want to progress rank with a power or superpower.

    Ugly: The game is finished but not finished. It's finished in the traditional sense that it has reached v1.0 and is no longer in Beta. It's unfinished in the sense that the developer still has a lot of stuff they want to do with it and were seeing 4 to 5 major content patches to the game each year. The Elite I'm playing today is not the same Elite I was playing in December 2014 when I bought it, and come December 2016 I doubt it will be the same game I'm playing now. While this is overall a good thing some of these updates have been met with controversy which is what has lead to many of the negative reviews you will read.

    TL;DR : It's absolutely worth a buy if you want a game that doesn't hold your hand and sometimes feel like its actively trying to kill you while sucking you into an immersive galaxy that will grab hold of your soul and choke the life out of it until you love the game so bloody much that you wind up spitting hate and fire at it because the dev updated something and you disagreed.
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  99. Sep 13, 2022
    1
    Sorry, but positive feedback is not available in your region. At least until your leadership changes the two-faced policy in their actions and statements.
  100. Feb 23, 2019
    5
    I am playing now for about 4 weeks, and I like the game. But there are drawbacks...
    tl,dr: Positive aspects are sadly countered by real bad design decisions...
    The positive points: + Game is complicated, but there are many external (player made) sites and documents and lots of YT tutorial videos. Frontier also packs several tutorials and videos - but with this alone you will not go far.
    I am playing now for about 4 weeks, and I like the game. But there are drawbacks...
    tl,dr: Positive aspects are sadly countered by real bad design decisions...
    The positive points:
    + Game is complicated, but there are many external (player made) sites and documents and lots of YT tutorial videos. Frontier also packs several tutorials and videos - but with this alone you will not go far. But after mastering the basics it is a wonderful game, if you love complex games.
    + Graphics and sounds (with decent HW) are very good and immersive. (I use a monitor, so no VR, and a 5.1 Sound System)
    + Death will - if you do it right - always cost only 5% of the ships price you died with, and will bring you back in this ship at the next station. You can have more ships, so try to get killed in the cheapest ship :)
    + There are several things one can do, it is your choice: Exploration (and selling the data), Mining (and selling the ores), Trading and Fighting (Bounty Hunting, Pirating,...). There are missions of many types. This all seems quite repetitive and some players may not like it. I find it relaxing, if you select the right missions or things to do. I do mainly exploring, and have earned 100 millions in the short time I play, and own now 3 ships. But one should try to do different things in different places, this keeps it interesting. There are many things I did not yet try - but see below...
    + Community is rather nice (mostly) and very helpful, answers questions and is willing to help.

    So why only 5 points?
    The negative points:
    + There are two things in this game, where you can 'customize' your ship, i.i. make it stronger, faster, and so on. The first thing is the Guardian Story Line, where you can earn several modules which make your ship more powerful. The second thing are the 'Engineers', who also are able to modify your ship. But for some reason Frontier decided to hide these things behind massive, boring and repetitive grind!
    + Guardians: Modules have to be 'unlocked' (I came to hate this word) by visiting 'Guradian Sites' on planets, and playing sort of a mini game shooting at pillars, fighting robot sentries, and if successful earning diverse parts and a blueprint. With this 'Blueprint' you can - not build anything. No - you have to visit a 'Technology Broker', and there you learn that you also need 'Materials', in this case essentially things you can find by 'farming' the Guardian Sites. And I mean farming! There are very good instructions and videos how to do this. Including logging off mid game and log on immediately to do repeat the process. I call this an exploit, but Frontier does not care.
    +But at least every player needs to do this only once! After having 'unlocked' the modules you can simply buy them as often you want.
    + The Engineers are much worse. There are lots of them, some of them are easy to reach, others are harder. To 'unlock' (I did mention I hate this word?) an Engineer you need to bring her/him something. This is not so bad, mostly you can buy these things somewhere. After this you can start to modify, every Engineer has specialties and will modify certain modules (drives, armor, weapons,...). BUT: this requires materials, and to find those materials you have hours of boring, repetitive and senseless play before you. Also every module you modify starts at Level1, and goes through to a maximum at level 5. And every module has to start at Level 1. And every steps needs several tries. And every try needs the same materials. You cannot buy these materials - you have to 'find' them. There are lots of instructions and video how to find them. It is just boring grind. Needless to say that several players have no problem with this grind. But a player like me, who wants to PLAY, soon decides to do a MINIMUM of this, if even that. And as a consequence cannot compete against heavily modified ships. (Now even NPC ships seem to become 'engineered' and are hard to beat).
    + I have no idea why Frontier does not change this. The Guardian Sites may have been funny when they came out and players had to figure out what to do. The Engineers and materials may have been fun in the beginning. But now it is IMHO a game destroying grind. I have nothing against making it hard to earn these things. But I want to PLAY to earn them, not to grind with every engine abuse possible to find the materials...
    + There are a lot of small bugs in the game, which are barely recognized and (up to today) not fixed br Frontier. They were introduced by the 'Horizons' and 'Beyond' expansions. And nobody knows what comes next. Frontier is silent and fixes only exploits and very few bugs.
    Summary: I will continue to play, but I can see a point in the (near) future where all the grind destroys my motivation to try new things. Engineers are one main reason for this. If one could simply BUY the materials (expensive, hard to get, yes) the one could actually PLAY instead grind to get them.
    Read up a lot before buying!
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Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.