User Score
6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Jan 12, 2015
    9
    So, I recently picked up this game only to figure out that this game is completely amazing! I'm not sure what people mean when they say that you can extinguish all content in a day, because I have been playing it for about half a week, and I still have alot to do.
    Yes. I am going to agree on the fact that it might be light on content now, but looking at the news and the possibilities this
    So, I recently picked up this game only to figure out that this game is completely amazing! I'm not sure what people mean when they say that you can extinguish all content in a day, because I have been playing it for about half a week, and I still have alot to do.
    Yes. I am going to agree on the fact that it might be light on content now, but looking at the news and the possibilities this can be a dream coming true very soon (as it alredy is, really). You can choose from bounty hunting and having GREAT fun killing those other ships, to trading between stations and making a nice profit for each run. What people also must get is the fact that it is a simulator, it is NOT eve online, it is a simulator. If you dislike the times it take to travel to point A to B, or the FSD drive itself, or anything of that, I'd say this game is not for you, but if you like a great space sim with great features and even better potential, I'd definetely pick it up.
    And for those out there that wonder, Yes, it is COMPLETELY playable with keyboard and mouse, in fact, I have amost only used that as of yet and I am in love with the controls aswell.
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  2. Dec 26, 2014
    9
    I originally gave Elite a 3 due to initial impression of a game with no history that looked quite boring.

    Now I had to raise to 9 because once I discovered the sandbox nature of the game I have started making my own story with friends, bounty hunting here, trading there, or destabilizing Lugh yonderthere!

    I now get up early in the mornings just to perform that last mission!
  3. Dec 16, 2014
    0
    Basicly a tech demo and nothing but promises of for the future (with the reminder for the wary that the developers already gone back on big design decisions).

    Game was wouted originally as an offline/online game. 1 motnh prior to release (after 2 years of development), they let slip that they cancelled offline. People wanted a refund because the game wasn't anymore what they were sold
    Basicly a tech demo and nothing but promises of for the future (with the reminder for the wary that the developers already gone back on big design decisions).

    Game was wouted originally as an offline/online game. 1 motnh prior to release (after 2 years of development), they let slip that they cancelled offline. People wanted a refund because the game wasn't anymore what they were sold and Frontier Development Started a dragged out tug-of war with their own customers to delay payments. Game itself is a shell of what it should have been. The old frontier game has more meat on it, which shows where the money to develop this game went (graphics and tying people online). The online requirement is bogus. Most of the time it feels like a singleplayer game anyway and the it has to go down as the most lonesome "MMO" ever.
    Given Frontier Developments finances, chances are that they required servers for the game to be played won't be sustainable for any decent amount of times, so add this to the rushed release of what is essentially a tech demo for the game, my advice is to stay well clear of this game as well as this developer.
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  4. Jan 11, 2015
    10
    I was on the fence about this game and finally gave in after watching the Youtube channels of some of the best explorers in Elite, like Erimus One and Titus Balls. Being able to find all of the charted and catalogued celestial objects in the galaxy while pew pewing is just amazing. The latest exoplanets found by NASA´s kepler telescope have just been uploaded into the game and can beI was on the fence about this game and finally gave in after watching the Youtube channels of some of the best explorers in Elite, like Erimus One and Titus Balls. Being able to find all of the charted and catalogued celestial objects in the galaxy while pew pewing is just amazing. The latest exoplanets found by NASA´s kepler telescope have just been uploaded into the game and can be already visited... Expand
  5. Dec 16, 2014
    10
    Even when in it was in Beta and and still far from its fully potential - it still made me completly forget that I have other games on my computer. Haven´t used a joystick for more than a decade, but then Elite came.
  6. Dec 16, 2014
    10
    I have fond memories of playing the original Elite on my Commodore 64 back in 1985. I played Elite 2 for the PC 10 years later and also the less-than-polished Elite: First Contact. This fourth release in the franchise is the game I have been waiting 30 years for. If you want a skill based hard core space flight simulation that takes place in the most realistic simulation of the MilkyI have fond memories of playing the original Elite on my Commodore 64 back in 1985. I played Elite 2 for the PC 10 years later and also the less-than-polished Elite: First Contact. This fourth release in the franchise is the game I have been waiting 30 years for. If you want a skill based hard core space flight simulation that takes place in the most realistic simulation of the Milky Way galaxy then this is the game for you. This Kickstarted game is no "Space Base DF9" or "Star Forge". It is a labor of love that delivers on its promises and will keep delivering. Expand
  7. Dec 17, 2014
    10
    For all those who loved Elite and Frontier, this will be an amazing game. The open galaxy to explore in a beautiful visual rendition of the classic game. Of course, being a true sandbox, many people might not like this, but others will also find that it both caters to hardcore online players and casual solo gamers.
  8. Dec 19, 2014
    9
    The ultimate sandbox free form space sim that started it all, is back in glorious 21st (or even 33rd) century goodness. The game where you can go anywhere within the known and unknown galaxy, trade, pirate, bounty hunt or carry out humanitarian missions is only just begun. The game isn't so much about getting the biggest ships, the most money, but enjoying the journey. And its only justThe ultimate sandbox free form space sim that started it all, is back in glorious 21st (or even 33rd) century goodness. The game where you can go anywhere within the known and unknown galaxy, trade, pirate, bounty hunt or carry out humanitarian missions is only just begun. The game isn't so much about getting the biggest ships, the most money, but enjoying the journey. And its only just begun, with more and more content to be injected in together with an ever changing system of missions and developments depending on player governed actions, this game is going to be your go to game for years, not just 40 hours straight play.

    Its as involving as you want it to be, and whilst they squash some bugs, sort out the system and get everyone in comfortably, then more content is coming. As an alpha tester, this isn't a game you master overnight, so be prepared for a learning curve and for it not to function like a typical mmo but something altogether more sophisticated and you are one of many in for a great ride. The best is back and only due to get better.
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  9. Dec 20, 2014
    10
    Sleek space sim, with best dk2 rift support. Amazingly bug free at launch and with tons of options and paths to choose from. Since I downloaded it I havent stopped. Dogfight and pirating among asteroid rings is just the best.
  10. Feb 13, 2015
    4
    If you get this game you will be WOW'd right off the bat. Combat is fun and works great with a joystick. Graphics are amazing.

    And that's about it. Most of the universe is without story or at least irrelevant to it. Only 1/2 the ships are available, and if I come across more than one or two players per hour you are in luck. Disappointed I paid $60 for this. Until the price
    If you get this game you will be WOW'd right off the bat. Combat is fun and works great with a joystick. Graphics are amazing.

    And that's about it. Most of the universe is without story or at least irrelevant to it. Only 1/2 the ships are available, and if I come across more than one or two players per hour you are in luck.

    Disappointed I paid $60 for this. Until the price drops to about $20-$30 I would wait for Star Citizen.
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  11. Jan 11, 2015
    9
    I have been absolutely loving this game. Great graphics and sound along with good flight controls and fun combat make for a title I can see myself playing for countless hours. Takes a bit of trial and error and research to get things figured out but well worth it.
  12. Apr 11, 2015
    10
    ce jeux est juste un chef d oeuvre ! décalé du temps, mais tellement immersif, des ajouts qui viennent agrémentés vos aventures a travers l univers. Nous ne sommes qu une poussière dans l univers, on se développe, on grossit.. mais on peut aussi vite redevenir poussière... un bon joystick ( x52pro ) est obligatoire. mais toute une vie ne sera pas suffisant pour tout découvrir... énorme !ce jeux est juste un chef d oeuvre ! décalé du temps, mais tellement immersif, des ajouts qui viennent agrémentés vos aventures a travers l univers. Nous ne sommes qu une poussière dans l univers, on se développe, on grossit.. mais on peut aussi vite redevenir poussière... un bon joystick ( x52pro ) est obligatoire. mais toute une vie ne sera pas suffisant pour tout découvrir... énorme !
    rien a voir avec les productions re édité sans cesse ! pas arcade ! mais un vicieux plaisir qui vous fera frissonner dès que votre coucou prendra des coups !
    GG HF !
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  13. Dec 19, 2014
    9
    It is just amazing what this game has delivered in 2 years. The best alpha, beta, gamma I ve ever seen. Frontier Developments are a serious company who delivers. The launch has been one of the smoothest in history and all this points to a game that will be developing for a long time with added expansions in first person and free flight in planets and landings.

    In the mean time we can
    It is just amazing what this game has delivered in 2 years. The best alpha, beta, gamma I ve ever seen. Frontier Developments are a serious company who delivers. The launch has been one of the smoothest in history and all this points to a game that will be developing for a long time with added expansions in first person and free flight in planets and landings.

    In the mean time we can enjoy one of the most addictive and engaging space combat systems and a huge galaxy with a powerful struggle between Empire and Federation!
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  14. Dec 20, 2014
    10
    A few of my friends and I got this game in Beta and we can see how it has evolved to be what it is today. Probably the BDSSE. And what is yet to come is awesome.

    Flying together and bounty hunting together is an exhilarating feeling, especially when one of your friends is carrying an Anaconda! :)
  15. Dec 22, 2014
    10
    all i wanted and more. Been in since early beta and it was great then, its even better now. Still a few little issues but i'm having so much fun it doesn't matter. Those complaining about a lack of game play have no idea how to play this type of game...
  16. Dec 20, 2015
    0
    Woohoo! Not buying in on this game is a real win for me. Frontier loves to screw its backers. Please give us your money for an empty game and if we ever do make anything worth playing we will be sure that the backers pay 10x as much as a new player. Paying $100 dollars to fly around in an empty game, gee now that is a great deal!
  17. Jan 10, 2015
    10
    Best graphics in a space sim for many years. 4K, Oculus rift. Best sound. Best slick interface and UI menus. Ships can be all customized to your hearts content and PVP in conflict zones in awesome.
  18. Jun 19, 2015
    0
    The game looks good, ships fly good. Yup that's about it for the positives. The rest of the game is designed purely for people with 0 lives and all the time in the world to throw at it. I don't get why people do it though because you certainly are not rewarded with anything. It's like if you want to go out for a nice jog, and instead you wound up on your grandpa's nordic track in theThe game looks good, ships fly good. Yup that's about it for the positives. The rest of the game is designed purely for people with 0 lives and all the time in the world to throw at it. I don't get why people do it though because you certainly are not rewarded with anything. It's like if you want to go out for a nice jog, and instead you wound up on your grandpa's nordic track in the basement staring at the cement walls. That's the difference between "space sims" and "elite dangerous."

    Elite just isn't that fun unless you have limitless hours to play. There is no variety, and the devs ONLY PROGRESS since the "launch" has been adding more ways to make the game a grind. To boot, they just recently jacked up repair costs for no reason.

    Flight in this game would be good if there was a reason to fly anywhere other than station to station. PVP is so buggy it's pointless. Even if there were no bugs, no abysmal P2P network system that is constantly getting hacked, there's no reason to PVP because it's a battle of shield cells. Once they are down, people can instantly target your ships Power Plant, rendering 100% of your armor 100% useless. There's literally no point to PVP. What about NPC you ask? What about them I say. They are awful. They can't fly straight. They are suicidal. The NPC pilots of the worst ships in the game will constantly harass you by the dozens, and each one will only last for about 5 seconds of firing before you've killed them and collected your pennies.

    What's that? You want DANGER? The most dangerous thing in Elite dangerous is the start menu. Why? Because you have to go in and out of the start menu 1 or 2 dozen times before you get placed in an instance with DECENT ships spawning, instead of just garbage.

    I'm not even going to get in to the fact that literally every one of FD's trailers has been an absolute lie in terms of actual content and gameplay. They make me sick to watch. It's like a completely different game.

    I really REALLY want to say something good about elite, like it is fun to explore or what not, but what GOOD there is in Elite:D is DESTROYED by all the bugs. Exploring was the bees knees, but since the 1.3 patch it's been broken. Every couple of system jumps you will crash out of the game and lose your last 2/3rds of exploration data. FD doesn't even care. Fun fact, it took me TWO WEEKS to return from a trip I spent only 3 days going outbound on. That's how bad the servers are. I contacted support about millions of lost credits and the constant crashes and they basically said they know about the issue but don't care.

    Why should they care when I can just keep slamming my head against a wall, grinding away for the chance to unlock another reason to grind away.
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  19. Jan 13, 2015
    2
    I love space games. I was extremely disappointed to discover I don't like this one. While pretty, the learning curve is just too high. You also can lose everything in just a moment, whether Solo or in group mode. Bottom line, it's just not "fun" as a whole.
  20. Jan 10, 2015
    10
    I pre order the game based on the hype and it has not disappointed! Best launch of a game ever. Smooth, devs seem to be very responsive with issues. Game is slick as anything and will amaze you at every corner. A few of my friends and I have been running missions for a system faction that was on the rise in an Empire sector and we have seen it starts civil war and apawn conflict zones.I pre order the game based on the hype and it has not disappointed! Best launch of a game ever. Smooth, devs seem to be very responsive with issues. Game is slick as anything and will amaze you at every corner. A few of my friends and I have been running missions for a system faction that was on the rise in an Empire sector and we have seen it starts civil war and apawn conflict zones. Players can control territory via proxy of AI factions. It works. Expand
  21. Jan 21, 2015
    1
    If you want a good picture of what this game is like: Imagine EVE online without content and without other players. Everything that remains is repetitive grinding for bigger, better stuff.
    This game is for you if:
    - you are a kid or teenager and don't care about school and just can waste endless hours for nothing. - you are unemployed and/or divorced and can waste endless hours on
    If you want a good picture of what this game is like: Imagine EVE online without content and without other players. Everything that remains is repetitive grinding for bigger, better stuff.
    This game is for you if:
    - you are a kid or teenager and don't care about school and just can waste endless hours for nothing.
    - you are unemployed and/or divorced and can waste endless hours on nothing.
    - you are old and retired and don't have anything to live for anymore.

    What can you do in Elite Dangerous?
    First of all, there are 400 billion star systems that can all be explored. As a new player, you are tempted to just blaze off and see everything. Bad idea. First of all: you're always limited by your choice of ship modules, i.e. to get far, you need to buy better equipment, your starter ship won't get you very far. Interestingly enough, the best modules in ED almost always cost more than the ship itself. So before you can start to explore this vast world, you need some things: better FSD (jump drive), Fuel scoop (to refuel on the way), better Scanners (Advanced and Surface, they're north of 500k CR). So to get started, a few million credits will help you.

    How do you get the credits? You can either trade, but to effectively trade, you need more cargo space. Most of the time you can make about a 1000 cr per ton (cargo space unit). So with the starter ship, you can make about 4000 cr per run, IF you find a trade route that gives you that much. Most of them just give between 300-900 cr/ton. So you can grind your way up slowly, until you get into the millions.

    Bounty hunting: effectively the same grinding, less profit, more fun. Hunt NPCs at Nav Beacons or Resource extraction sites, be careful not to fire on npc police (they tend to fly through your line of fire, like any excellently programmed AI does of course ;). But for better equipment and thus better bounty, you should do some trading before.

    Missions: Good for beginners, but the rewards stay low, no matter how much you progress and the missions are just iterations of the same things all over again. Boring but a good income for beginners for the first few hours in game. After that, missions are completely obsolete except for the occasional system permit offer or progressing in the ranks of your chosen faction.

    Mining: as others already stated: About as funny and lucrative as watching paint dry.

    USS: unidentified signal sources. These pop up occasionally when flying through systems in FSD. There you can find either npc traders, npc pirates, mission targets or floating cargo, which you can scoop and sell. But beware: all the cargo you find is always marked stolen, so you have to find a station with a black market, and you have to smuggle it in (fly in silent mode) to avoid detection when scanned. If scanned, the fine you get almost always outweighs the profit.

    That's about it. Multiplayer? forget it. Tried it, took about 2 hours until my friend and I finally landed on the same server.
    The waypoint plotting for exploration is nothing but a joke. In your galaxy map, you can plot a course only to the nearest systems, unless you wait a few minutes. Apparently, the game developers made a minigame or better a waiting game of the galaxy map. It's even animated: from your current location, lines are drawn to every possible reachable location around you. slowly these lines extend and after a few seconds, you can select a system that is 30 LY away as destination, after a few seconsd more you can select a system that is 40 LY away, then about 60 LY and so on. If you want to plot a course for 100 LY distance, you have to wait about a minute. Yes, that's no joke. The course plotting in Elite Dangerous is nothing short of an absolute travesty. If you want to fly across the galaxy, you have to spent several hours in the galaxy map plotting courses.
    Exploration itself is nothing short of tedious than plotting courses. First, you scan an unexplored system. To find everything that is present in that system, you need to equip the best scanner possible (1,5 million cr). To make money of your scans, you need the detailed surface scanner (500k cr). Afer the first scan, every orbital body in the system is reveiled, then you have to fly manually to each orbital body. Depending on it's size you have to fly as close as 15 LS before the scan starts, and it takes somewhere between 10-30 seconds for your scan to finish. The rewards are between 400 and 85000 per system (my frame of reference, best system I found was one with 2 habitable water worlds), depending on how thoroughly your system exploration is and what you find (rare star types, rare planet types). The furthest I explored was about 1200 light years, about 12 hours of gameplay, netted about 1,8 million credits.
    It can be rewarding if you discover nice planets and stars, but after a few hours, it becomes repetitive, and the graphics are not that good that they compensate for the endless repetitio
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  22. Dec 24, 2014
    10
    Excellent co op dogfight gameplay that will be even better after the squadron mechanics and missions are introduced early in new year. Hunting down bounties among asteroids and jumping in and out together of energy FSD wakes is exhilarating. Especially if you use the game own voice comm system which is very immersive.
  23. Dec 25, 2014
    10
    I have been playing all space sim or related games since... well, long time ago, lets say. Long standing player in EVE... I have been finally taken away by Elite! I have spent all my PC gaming hours in Elite since I joined in Beta. Nough said.
    I am also a backer of Star Citizen but I am abandoning all hopes for that game. Fully pay to win even in pre Alpha which does not bode well at all
    I have been playing all space sim or related games since... well, long time ago, lets say. Long standing player in EVE... I have been finally taken away by Elite! I have spent all my PC gaming hours in Elite since I joined in Beta. Nough said.
    I am also a backer of Star Citizen but I am abandoning all hopes for that game. Fully pay to win even in pre Alpha which does not bode well at all for the actual game whenever it launches, heavy marketingized with so many promises that it is just unavoidable it ll fail.
    Elite development, in the other hand, has been much more professional in its approach, always underpromising and overdelivering, keeping their deadlines intact and listening to the community wher eit makes sense. You can feel Elite will be around for a very long time.
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  24. Dec 25, 2014
    10
    Mily Way galaxy scale of 1:1, approaching and flying by those stars, rings, volcanic planets, ice planets, sulphuric surface planets etc etc..is just mind numbing.

    Combat and dogfight is second to none, the sim aspect of the game is unrivalled and its balance pretty much perfect for ship type, weapons and maneuverability. Finally a space sim where piloting is a skilled you can develop,
    Mily Way galaxy scale of 1:1, approaching and flying by those stars, rings, volcanic planets, ice planets, sulphuric surface planets etc etc..is just mind numbing.

    Combat and dogfight is second to none, the sim aspect of the game is unrivalled and its balance pretty much perfect for ship type, weapons and maneuverability. Finally a space sim where piloting is a skilled you can develop, unlike other games where turreting in space is rampant (such as Star Citizen).

    Grpahics and sound are the best around and 4K and DK2 support cement this game as one of the best and classic space sims of all times.
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  25. Dec 26, 2014
    10
    When a friend recently gifted me this game I thought this was just going to be one of those you put down in a couple of days.... big mistake. I have just put down Star Citizen instead... completely uninstalled from my hard drive. None of that pay to win nonsense any more please.

    Elite is a breeze of fresh air, everything from the fully open and really immersive realistic universe to the
    When a friend recently gifted me this game I thought this was just going to be one of those you put down in a couple of days.... big mistake. I have just put down Star Citizen instead... completely uninstalled from my hard drive. None of that pay to win nonsense any more please.

    Elite is a breeze of fresh air, everything from the fully open and really immersive realistic universe to the different details of the gameplay for combat, trading, mining you name it. It all distils quality.
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  26. Jan 5, 2015
    9
    Best graphics, best sound, prepared for 4K and probably the best game out there to use Oculus Rift DK2. Full 1:1 scale galaxy with actual milky way celestial bodies in. Combat is just perfect and the balance between ships, weapons and flight model is second to none. Immersion and freedom in this sandbox galaxy is complete.
  27. Jan 12, 2015
    9
    Good:
    Full 1:1 milky way including all the latest discoveries
    Sim level of detail and well balanced flight model and dogfight system Open options to play, any role you want Graphics and sound (best game to play in Oculus Rift DK2) Bad: Many content missing from release to be launched in coming months Multiplayer is very basic All in all this game has taken most of my gaming time
    Good:
    Full 1:1 milky way including all the latest discoveries
    Sim level of detail and well balanced flight model and dogfight system
    Open options to play, any role you want
    Graphics and sound (best game to play in Oculus Rift DK2)
    Bad:
    Many content missing from release to be launched in coming months
    Multiplayer is very basic

    All in all this game has taken most of my gaming time in the last few months.
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  28. Dec 16, 2014
    10
    Well, hundreds of possibilities to play or act in this game, much more than I have ever seen in any other games (except GTA). Its complicated and it will last for ages until you see a progress but overall theres nothing comparible out in the games sector at the moment.
  29. Dec 19, 2014
    10
    Elite is a harsh sandbox space game.

    If you like space dogfighting, you should probably play Elite. If you like sandbox games, you should probably play Elite. If you like both of those things, you should absolutely play Elite. If you like opt-in PvP, all PvP in Elite is opt-in by game mode. If you only like games with a clear storyline of missions, do not get Elite. If you don't like
    Elite is a harsh sandbox space game.

    If you like space dogfighting, you should probably play Elite. If you like sandbox games, you should probably play Elite. If you like both of those things, you should absolutely play Elite. If you like opt-in PvP, all PvP in Elite is opt-in by game mode.

    If you only like games with a clear storyline of missions, do not get Elite. If you don't like games that require you to think ahead, do not get Elite. If you only want to play to gank people, Elite doesn't force online play, so you can't do much of that.

    There's more fleshing out to come around the sandbox that is in so far, but the basic elements are good, the interactions interesting, and the space flight/fight gameplay is amazing. Also, probably the best sound design in a video game, ever.

    If you can be happy as described, grab it and you'll love it. If you want a little more second/third tier sandbox content, maybe wait a couple of months. Just don't get it expecting a typical "go here; do X" MMO because Elite doesn't provide that experience and doesn't want to.
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  30. Dec 16, 2014
    9
    Disclaimer: I am long term supporter of project, so take my opinion with pinch of salt.

    It is Elite, and it is back. For me, it's been a game I have been waiting for very long time. Since Elite 3 aka Frontier: First Encounters I have been dreaming about modern, up to date take on Elite universe. When Kickstarter was announced, I was both skeptical and inspired. We pulled trough, despite
    Disclaimer: I am long term supporter of project, so take my opinion with pinch of salt.

    It is Elite, and it is back. For me, it's been a game I have been waiting for very long time. Since Elite 3 aka Frontier: First Encounters I have been dreaming about modern, up to date take on Elite universe. When Kickstarter was announced, I was both skeptical and inspired. We pulled trough, despite nay sayers, and long period development started. I didn't know what to expect, as FD has shown lot of concepts and even working code, but still it was very early. But FD continued to press on and soon we got lot of concept art, ideas about how ships will work, how stations will look like, how background simulation will affect our lives. And then year ago Alpha landed - which was very nice surprise, as it soon supported TrackIR and Oculus Rift.

    During testing period there's have been high and lows. Despite all this FD kept communicate to us and collecting feedback and with each release they showed us that they care and they listen. Saying that this, despite lack of coverage, is co-project with community is understatement.

    Now,. we have Elite: Dangerous 1.0. First is to understand that this game will follow classic evolution of MMO - FD has already features lined up for post release. But how 1.0 holds up to scrutiny of the long term fan as me?

    I will start with issues, as most likely if you read this whole, you are interested in those. Game is slow and long - it's hard to gain any short term investment without getting your feet wet with all mechanics. They are quite complex (although there are more hardcore games in space sim genre out there), and lot of design decisions take some time to get hold on and understand why they are important. So while you can certainly jump into game and trash opponent's ships in few minutes, it takes some time to get to that point, as combat is exciting, yet again takes time to master.

    Co-op is possible, but also takes time to understand concepts around them. Improved way to do co-op is planned as first update post release early next year. Comms are very good in my opinion - text and voice comms are working with friends no matter of location, with rest of people they are local for system. There are ideas of station chat to be implemented in future.

    When co-op works, it is beauty to behold. Taking down pirate lords together is new past time for many gamma testers.

    Game's professions are mostly fleshed out for introductory gameplay - trading is managed by background simulation, so milk runs are limited to certain extent, rare goods are something you can take far, far away and find someone to pay for it - it's price will go up further you go. Trading goods aren't actually something random, it is weaved heavily in background sim and can have lot of different effects (like having famine and civil war in Sol system). Mining can be seen as boring, but I enjoyed every minute of it - you just can't press button and be done with, you have to actively scan and catch pieces of rock when they are blown off by mining laser. Bounty hunting and piracy requires lot of actual skill, and there are actual military missions too. Assasination, courer...you can do a lot of things in Elite universe - as always.

    Missions is very important element in ED too - this is sometimes only way how to gain first capital to invest into new weapons or repay your insurance debt, sometimes they are very funny ones, and sometimes they are very important for your break - faction reputation is very big part of background sim AND your development of character.

    It is hard to grasp everything what's been said as game is still in constant development, especially with it's background sim parts. There's overarching story line which will launch today, t.i. 16th December, so be sure check it out. Game is visual wise and sound vise a masterpiece so it is worth to check it out if you just like beautiful games.

    Check out endless stream of Youtube videos to be sure, but one thing I can say - if you will let ED to sink in, you will enjoy it for endless hours.
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  31. OMM
    Dec 21, 2014
    8
    First off, its a space simulator in the way Microsoft made a Flight simulator. Those complaining about a story, its not WoW, or Dragon Age it's a space simulator. Ever heard anyone brag about the story in Microsoft's Flight Simulator? Exactly. The flight model is a bit off since you feel like you're flying an airplane in space. Mining is more about finding a good rock to mine, likeFirst off, its a space simulator in the way Microsoft made a Flight simulator. Those complaining about a story, its not WoW, or Dragon Age it's a space simulator. Ever heard anyone brag about the story in Microsoft's Flight Simulator? Exactly. The flight model is a bit off since you feel like you're flying an airplane in space. Mining is more about finding a good rock to mine, like it was during the gold rush. There is no "minigame" in mining your literally outfit your ship with mining gear & head out to an asteroid field. How do you find a good asteroid or a good asteroid field to mine in? By learning how to read the data you're given & learning what is actually valuable. You then break off pieces of rock with your laser, collect them so the material makeup can be analyzed by your ship (yes you have to physically fly around and collect the pieces of asteroid SORRY POINT & CLICK fans again SPACE SIM). The galaxy map is huge and will take some time to learn to use. Missions consists of ways to make cash for those not good enough at killing guys or that don't want to risk mining. The "missions" are basically independent contracts for you to take goods from A to B in X amount of time, they should be called jobs so the WoW fans can stop crying. There is no "story" around this because its a space sim. You have a ship, and things need to be shipped, what the job yes or no? Now the fun comes in getting those goods from A to B, as someone is always trying to make money through piracy. Everything else is all space sim, if your looking for a point and click game, keep moving. You will have to learn to actually fly your ship. If you're used to games spoon feeding your ego so you can feel like the man, again keep moving. The only reason you feel like the man while playing Elite is because you can fly that ship, kill those pirates, found the sweetest asteroid field out in the middle of nowhere and you're headed by to a space station with a sweet load. There are so many system to go to dual star solar systems, white dwarf, just crazy.

    (CO-OP) It is very hard to hook up with your friends as you can spawn very far apart since this is space (its kinda big you know). But really this doesn't matter as much since you have to figure out how to go about making your own fortune. Again it's not Wow where you raiding together.
    (Trading) Was impacted by aggressive NPC's but this has been addressed. Again since there is no hand holding you have to figure out how to make money trading. You have to learn who imports or exports what and at what price.
    The biggest point I can make its that people see MMO and think Wow in space, one more time IT'S A SPACE SIM.
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  32. May 15, 2015
    0
    Basically a framework - great graphics, great sound. That's it. Could've been great. But it's not.

    Just tell me, what's the point of 100+ billion star systems if the space feels *empty* as hell, the stations look the same, the stars look the same? Is it really logical and scientific to have the same stations thousands of LY away? How many pilots will go even remotely deep? 0.01%? People
    Basically a framework - great graphics, great sound. That's it. Could've been great. But it's not.

    Just tell me, what's the point of 100+ billion star systems if the space feels *empty* as hell, the stations look the same, the stars look the same? Is it really logical and scientific to have the same stations thousands of LY away? How many pilots will go even remotely deep? 0.01%? People in multiplayer are so scarce, the further you get, the less and less real people are encountered. It's EMPTY.

    It's obvious that Braben's main highlight was the "hundreds of billions" star systems. I'd much rather have only 500 stars in total but busy and exciting gameplay, with mystery and suspense. If I need the space atlas, I'll use Stellarium.
    Besides, it's easy to add the stars no one sees and cares and much tougher to build the great gameplay.
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  33. Dec 30, 2014
    10
    Been a backer since June and have come to love this gen of a space sim game. Everything from the dogfight and combat mechanics, to the 1:1 scale of the galaxy shows the quality and attention to detail of it all.

    The sandbox concept is real in Elite. Everything from pirating, to trading to bounty hunting will keep you coming for more. No hand holding because "this game wont treat you
    Been a backer since June and have come to love this gen of a space sim game. Everything from the dogfight and combat mechanics, to the 1:1 scale of the galaxy shows the quality and attention to detail of it all.

    The sandbox concept is real in Elite. Everything from pirating, to trading to bounty hunting will keep you coming for more. No hand holding because "this game wont treat you like an idiot".

    The recent press reviews, over more than 20 now, not all in metacritic confirm the quality of the game "as is" in release. The game "as is" is amazing and addictive. Care to guess what it will be in a few years?
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  34. Dec 16, 2014
    8
    I was a kickstarter alpha backer and the game has very much lived up to my expectations. It's not perfect, but it's darn good.
    Graphics and audio design 9.5/10
    Ships, controls, all the basic mechanics 7-8/10 The only criticisms I'd make is that some functions have been simplified from the original concepts and others have not yet been implemented, but the developers have stated that
    I was a kickstarter alpha backer and the game has very much lived up to my expectations. It's not perfect, but it's darn good.
    Graphics and audio design 9.5/10
    Ships, controls, all the basic mechanics 7-8/10
    The only criticisms I'd make is that some functions have been simplified from the original concepts and others have not yet been implemented, but the developers have stated that work will be ongoing and contents will be added for years to come. There is some polishing to be done, but it is absolutely, definitely NOT a broken or incomplete game.
    Reviews giving the game 0/10 are absurd and just sour grapes. It functions perfectly well, is fun and even addictive.
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  35. Dec 19, 2014
    10
    If you are a space sim fan you cant deny yourself this treat. Milky Way 1:1 scale, smooth and nail biting combat with awesome ships and weapon systems. Oculus Rift support is also probably the best around. Possibly the best game around to enjoy with the rift.
  36. Dec 27, 2014
    10
    When this was announced it brought a smile to my face. I raised the Piggy Bank to help kickstart the project and joined in from Beta Testing. It has evolved out of all recognition in that time.

    What it is:- A strategic Simulator mix with plenty of Action if you want it and are willing to get stuck in. What it isn't:- is a Shootemup. At the moment the MultiPlayer aspect is not
    When this was announced it brought a smile to my face. I raised the Piggy Bank to help kickstart the project and joined in from Beta Testing. It has evolved out of all recognition in that time.

    What it is:- A strategic Simulator mix with plenty of Action if you want it and are willing to get stuck in.

    What it isn't:- is a Shootemup.

    At the moment the MultiPlayer aspect is not that good however this is being further developed and will improve soon with the ability to control and co-ordinate wings in January.

    Some people complain that there is no intereaction with other people in the game, but I don't seem to have that issue and only this afternoon every system I seem to have visited has had at least one human player amongst the NPCs. Some have had considerably more and I inadvertantly clipped 2 on dashing into a star port.

    You do need to immerse yourself in the game to get the most out of it and there is going to be a pretty vicious war between factions before too long and that really will bring human player into conflict with human player a lot more.

    It has a fairly steep learning curve and to begin with you are limited on missions you can take (and the enemies you will face) but this just helps build the anticipation.

    It isn't a game you will reach the top (not that there is such a thing) quickly and to get the biggest space ships will take a lot of work and time.

    Oh and if you want more incentive, there is a £10,000 reward for getting to Triple Elite status first. That definitely won't be me, as my gameplay style is not suited to that.
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  37. Dec 22, 2014
    10
    as a pre teenage boy i played countless hours of elite on my c64, trading, fighting and mostly dying! elite:dangerous is the game i have been dreaming of for 30 years! i have played maybe 100 hours already across alpha/beta/release, travelled 500ly, visited 700+ systems and i am still loving it!

    the overall game environment is stable and very efficient since the last alpha release and
    as a pre teenage boy i played countless hours of elite on my c64, trading, fighting and mostly dying! elite:dangerous is the game i have been dreaming of for 30 years! i have played maybe 100 hours already across alpha/beta/release, travelled 500ly, visited 700+ systems and i am still loving it!

    the overall game environment is stable and very efficient since the last alpha release and the content is starting to increase generating more interesting game mechanics and scenarios.

    it does need some work on grouping and event variation but as i understand this will all happen as development is ongoing.

    i am running elite:dangerous on a 2010 macbook pro i7 on win 7 and on a home built pc running win 10 preview and it runs really well.
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  38. Dec 19, 2014
    9
    Excellent space sim, flight model is a delight, universe is huge, voice comms rock! Watching brown dwarves or red giants, nebulae or even "feeling" black holes! is all amazing.
  39. Jan 5, 2015
    10
    Picked up this game after release thanks to a few friends who were quite hyped and I havent been able to put it down since. We have organized epic sidewinder 3 v 3 team battles in asteroids , made co op together... this game is amazing
  40. Dec 16, 2014
    9
    Elite:Dangerous is a sandbox game. As such, you are free to choose whatever path you want to take: be a trader (the bread and butter of Elite), courier, smuggler, bounty hunter, pirate, marksman (assassination missions), mercenary, explorer, miner. Each will reward you with Credits, which you can use to buy bigger, more specialized ships, and fit them for an specific role or to beElite:Dangerous is a sandbox game. As such, you are free to choose whatever path you want to take: be a trader (the bread and butter of Elite), courier, smuggler, bounty hunter, pirate, marksman (assassination missions), mercenary, explorer, miner. Each will reward you with Credits, which you can use to buy bigger, more specialized ships, and fit them for an specific role or to be multi-purpose. It should be noted, payoff greatly varies from role to role, and it seems it could be balanced further. Trading for example is not that good as of now, but Frontier is addressing those balance issues.

    There are a lot of reviews criticizing the "lack" of content in this game, but take them with a grain of salt: Elite: Dangerous will not grab your hand and tell you what to do, YOU create your own story. However I do think that Release Build seems like it is missing a few features that could make this galaxy a lot more vivid, however FPS and planetary landing modules are on their way and that should solve this by a good amount.

    What about Frontier as a developer? I started playing at Beta 2 and the game has progressed so much since then, UI has evolved, bugs have been fixed, new features implemented and rebalanced (somewhat), and a successful Gamma phase that led to the most stable "online-only" release I've seen in some time. This game is still being developed and there is more content to be added, it can only get better.

    This game is Buy 2 Play with microtransactions. Don't be afraid though, this is not a Pay2Win game, because you can only buy paintjobs with real money.
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  41. Dec 16, 2014
    10
    The devlopment of this game has been professional. The developers have really listened to the fan base. The game itself is amazing with its immersion. I really feel my lounge room is the cockpit and my wife and kids and I are going on an adventure
  42. Dec 26, 2014
    10
    Picture this... I don't know if you are old enough to remember or if you were alive then, but back in the 1980s computer games all followed (pretty much) the same structure...
    You had three lives, and perhaps a power-up, a bomb or a bonus item of some sort. You could get a bonus life/bomb/item at various points through the game. You played till you lost your lives and that was it.
    Then
    Picture this... I don't know if you are old enough to remember or if you were alive then, but back in the 1980s computer games all followed (pretty much) the same structure...
    You had three lives, and perhaps a power-up, a bomb or a bonus item of some sort. You could get a bonus life/bomb/item at various points through the game. You played till you lost your lives and that was it.
    Then along came Elite, which through away the rule book and tried to do something different. And it did. And without Elite breaking the rules back then you probably wouldn't have games like GTA, Eve, Warcraft, etc.,
    Now, 30yrs later it is trying to break the mold again by throwing away the new 'rule book' for online gaming. Look at the games that are out there... What do you see?
    You see a selection of game that all appear to be different from each other, but have a closer look... Nearly all of them follow the same pattern (or rules).
    1 - Start game with big introduction placing you in the middle of a big event.
    2 - Make the player the most important character in the event.
    3 - Give player a walkthough and then set stages for them to complete
    4 - At the end of each stage give the player a bonus
    5 - At the end of a set of stages, give them a boss fight and a bonus
    6 - Repeat till end of story.
    Now, I enjoy some of these games myself, play a lot of them. But you are basically following the same process through each game.
    Now here comes Elite...
    1 - It places you in a live galaxy.
    2 - You aren't the most important person in the game.
    3 - It allows you to find your own way.
    4 - They provide a set of events which you can decide to interact with 'if' you want to.
    5 - There are no boss fights, but your interactions actually influence how the events/story evolves.
    6 - There is no end of story.
    But there is one major thing needed... An Imagination!
    That is what is lacking in the other games, They give you everything and you don't need to put any of yourself in to the game. Elite is different...
    Instead of being a game that plans your every move and leads you down a set path, Elite is totally open.
    Elite is whatever 'You' bring to the game.

    Sure there are some bugs in the game (but when is there NOT bugs in a new release, especially the games that have the always online DRM). Doesn't matter how much beta testing they give a game, there is always going to be some teething troubles, and if you can't accept that and expect the game to be 110% perfect on release, AND hold your hand while they walk you through every step of the game, then you should sell your PC and go back to board games.
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  43. Dec 26, 2014
    10
    After reading most reviews and watched youtube actual gameplay I decided to jump in and buy.

    Best PC game purchase I ve done in a long time. Gameplay is really addictive! Open sandbox to the fullest.
  44. Dec 26, 2014
    10
    I have been playing Elite since early Beta I can honestly say I am not tired at all of it... almost a year now.

    This game wont stop surprising me and devs are releasing updates and extra content like clockwork since then. I just cant wait for the first person and the planetary free landing and flight expansions.
  45. Jan 17, 2015
    10
    This game is absolutely worth its money and then some more. It is so wonderfully done, the devs have gone to great length to avoid glaring blocker issues and it was really smooth at launch. It really works! The more I play the more I realize it all has its place in the galaxy.
  46. Jan 5, 2015
    0
    This game is a no buy, I am sorry. It is extremely boring with most of your time simply flying through space in super-cruise, which feels downright flaky. The game is empty and devoid of any kind of reason to be there. The missions are basic scripted deliver cargo X to randomly generated station Y.

    The kill missions require you to fly around in super-cruise constantly, you over shoot
    This game is a no buy, I am sorry. It is extremely boring with most of your time simply flying through space in super-cruise, which feels downright flaky. The game is empty and devoid of any kind of reason to be there. The missions are basic scripted deliver cargo X to randomly generated station Y.

    The kill missions require you to fly around in super-cruise constantly, you over shoot your destinations...apparently there is no auto pilot assist to prevent this "feature" from occurring. Combat is meh, if you do manage to find it. They might as well take multiplayer out of the game as the only way to interact with others is to randomly shoot them.

    There is the tiniest COMS box you could ever imagine where text comes in. Don't think you will be hailing an enemy ship and seeing a face video comms or voice...not happening. It will be a one liner in the upper left corner of the screen in a tiny chat box that pales in comparison to MMOs 15 years ago.

    The fact this game has such high reviews is an absolute farce. For anyone who is not a DIE HARD...and I mean MUST HAVE space sim fanatic, I would recommend you stay far far away from this game. It is a borefest of epic proportions. 90% of your time will be spent docking and flying in super-cruise.

    I can stand like maybe 30 mins of playing this....absolutely the most boring thing I have ever encountered in my gaming experience. I cannot rate this low enough to be honest.
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  47. Dec 24, 2014
    10
    Got Elite as a present in Xmas eve. Never played the old Elite... Suffice to say I pulled a one nighter and havent left my PC since after dinner last night!
  48. Dec 25, 2014
    10
    Truly a space sim sandbox where you can play any role you want alone or with friends: Pirate, explorer, mercenary, trader, bounty hunter, miner... you name it.

    The 1:1 scale of the galaxy and the ever unfolding persistent universe behind it offers unlimited playing background where you can as easily hunt for bounties among planetary rings or try to locate that elusive black hole for
    Truly a space sim sandbox where you can play any role you want alone or with friends: Pirate, explorer, mercenary, trader, bounty hunter, miner... you name it.

    The 1:1 scale of the galaxy and the ever unfolding persistent universe behind it offers unlimited playing background where you can as easily hunt for bounties among planetary rings or try to locate that elusive black hole for exploration rewards...
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  49. Dec 26, 2014
    10
    Deep and complex fully open sandbox space sim, bets played with a few friends at your wings. Elite wont hold your hand but the rewards of grasping the true sandbox experience are enormous.

    Very rewarding experience that will keep you hooked with that "just one more mission" until the wee hours of the morning.
  50. Jan 1, 2015
    10
    This game really does flying a spaceship justice. Simply awesome game. It is very addictive and is the only game that keeps pulling me back. It takes some time to get going but it is definitely worth it.
  51. Mar 16, 2015
    10
    ELITE is back, I was an original 84 player and loved it, it coming back answered all my gaming wants and needs, I am a fan, but I hope this review is taken from a players point of view and not a fan-boy’s.
    To explain, I played in beta, and happily worked out some of the bugs, the game at that time and even up to gamma release wasn't as complete as I would have liked, however it promised
    ELITE is back, I was an original 84 player and loved it, it coming back answered all my gaming wants and needs, I am a fan, but I hope this review is taken from a players point of view and not a fan-boy’s.
    To explain, I played in beta, and happily worked out some of the bugs, the game at that time and even up to gamma release wasn't as complete as I would have liked, however it promised to deliver everything I expected and I do expect Frontier developments to deliver on those promises. As of the last update, Wings, (1.2), I am really happy with the content, two more playable ships delivered plus lots of added extra’s, and 1.3 promises to have another two playable ships delivered plus a lot of added extra’s, as it stands our own Milky way is completely rendered to 1:1 scale, and you can visit any one of 400 billion stars, including black holes.
    Starting with a small one man craft called a sidewinder and 1000credits, you can pirate, trade, bounty hunt, be a mercenary, delivery driver, explorer or choose from or be a part of three factions, Federation, Empire and Alliance Navy Pilots, pilot several ships of different types, costing money that you earn in game, (There is no pay to win here!) the ships are fully upgradeable, and can be customized from paint jobs and decals purchased from the online store or earned in game.
    Visiting the Sol system and seeing Earth from Space is an awesome sight, populated planets now have lights showing populated area’s that you will in a proposed update be able to land by and see, you can also fly out to see the Discovery (Voyager probe) which is en-route to the outer reaches of our galaxy.
    The graphics are quite literally out of this world, the sound is awesome, the ships move very well, I play using a keyboard and mouse, but the games supports Joysticks (Hotas) also Oculus Rift Virtual reality headsets, You can also use voice attack, which is a 3rd party verbal commands system via a headset, all adding to the immersive content.
    There are a lot of folk that call aspects of the game grinding, I call it playing, other games have similar elements, grinding to get better gear, weapons etc.., in order to get more expensive ships and weapons you need to grind, this is not hand holding, you won't get things given to you on a plate, which Imo I reckon a lot of younger players don't like, you have to earn and work hard to get the bigger better stuff, I started with the starter ship, I have just earned the rank of Baron with the Empire, and I can buy an Imperial Clipper worth 22million credits, credits I've worked hard doing everything I can in game, you need to vary your game play, just trading from A to B can become boring if that is all you do, think Euro trucking simulator (Not everyone's cup of tea), having said that, if it's a good trade route, it’s a quick way to make money and can be worth the grind in the long term, trade your way to better ships and weapons.
    The Elite Dangerous world is exactly that, dangerous, don't expect an easy game, you can lose your ship in a fight, or just bad piloting, make sure you fly with sufficient funds to cover your insurance, play in open play is a choice to potentially meet other real pilots in their ships and pvp in open play is a possibility, or play in solo, which is pve, you can also play in a group with friends who also play the game.
    The game is improving with every update and they are coming thick and fast, don’t lose faith, the waiting and the playing are well worth it.
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  52. Dec 16, 2014
    2
    This is being over hyped by those trying to justify pre-ordering at $150+ (yes they actually spent that much). I will not bother re-hashing all the details of how this is just a shell of a Beta, and not a game (yet). Go to YouTube/Twitch and watch the videos. Shut the sound off so you are not influnenced, and just watch the actual 'game' you are going to get for $60 (USD). Perhaps in aThis is being over hyped by those trying to justify pre-ordering at $150+ (yes they actually spent that much). I will not bother re-hashing all the details of how this is just a shell of a Beta, and not a game (yet). Go to YouTube/Twitch and watch the videos. Shut the sound off so you are not influnenced, and just watch the actual 'game' you are going to get for $60 (USD). Perhaps in a year when there is more than token gameplay, this will be worth more than $25, but until then, stay away.

    Oh, one last thing. Exploits for the economy are well known and were identified weeks ago. It was assumed that these would be fixed before the final wipe of progress the day before the final release. The devs in all their illogical splendor decided to not only ignore most of these exploits, but not to wipe the servers before going live. So you will be starting out with a crappy little ship, while people own their own outposts!

    I would have voted for a 5 but all the BS 10s that are being thrown on here are rediculous lies. So it gets a zero for now. I will try to remember to re-review in six months after they have tried to sell DLC to fill in some of the missing parts.
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  53. Dec 16, 2014
    9
    This is a great game. It has the spirit of the 1984 Elite but with modern gameplay, stunning visuals and mind-bogglingly large play area.

    I have been playing from early beta and still loving every minute of it, flipping between trading, bounty hunting, exploration and sometimes mining. You make what you want of this game, and that does tend to make it a bit of a "marmite" game - those
    This is a great game. It has the spirit of the 1984 Elite but with modern gameplay, stunning visuals and mind-bogglingly large play area.

    I have been playing from early beta and still loving every minute of it, flipping between trading, bounty hunting, exploration and sometimes mining. You make what you want of this game, and that does tend to make it a bit of a "marmite" game - those which expect a more guided or mission driven game can struggle to enjoy. You have to set your own goals, and when you do, the rewards are huge.

    If you fancy piloting a spacecraft throughout a stunning and realistic representation of our galaxy, you can't go far wrong with this game.
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  54. Dec 24, 2014
    10
    A truly excellent restoration of a classic. There is an honesty about the way in which this game has been developed over the last two years, in fact too much honesty at times which is why there is much emotion around the current issue of the promised offline mode. Elite Dangerous' Robot Griffon will rise above this and rightly should. The choice to deliver an online only game was the rightA truly excellent restoration of a classic. There is an honesty about the way in which this game has been developed over the last two years, in fact too much honesty at times which is why there is much emotion around the current issue of the promised offline mode. Elite Dangerous' Robot Griffon will rise above this and rightly should. The choice to deliver an online only game was the right one and the interweaving of the developing narrative is already creating a hugely immersive experience for players. The game experience is rich and varied already with much still to be delivered from the aims and objectives of the design. Already, the support for a variety of innovative controllers (Voice Attack, TrackIR, Oculus) and the careful fly model design to reinvigorate the gamer's joystick market demonstrates the passion and commitment of the design and development team. The scaling of graphic requirements is also a great nod to the variety of available hardware out there for players. Coupling this with the procedurally generated galaxy creates an experience unlike any other game.

    Grab a ship and get into space. You'll thank me you did.
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  55. Dec 24, 2014
    10
    The latest in the sandbox open world space trading fighting simulation.
    Great already and will get better with additonal content and expansion packs
    Not for casual gamers really, but I find it superb. The original elite in 1984 was the first ever 3d game and was also the first ever sandbox game. It broke every record going and this latest incarnation has alot more depth and of course
    The latest in the sandbox open world space trading fighting simulation.
    Great already and will get better with additonal content and expansion packs
    Not for casual gamers really, but I find it superb. The original elite in 1984 was the first ever 3d game
    and was also the first ever sandbox game. It broke every record going and this latest incarnation has alot more depth and of course excellent visuals. Another thing that really shines is the fantastic job the developing team has make of the sonics in the game. The sound is quite literally awesome.
    There are bugs as of writing and the multiplayer teaming isn't fully implemented but I fully trust Frontier developments to be true to their word in making the best game ever made. 10 out of 10 already and when we can land on planets i make it a 20 out of 10!!
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  56. Dec 25, 2014
    10
    The reason to get back into PC gaming. Elite is the total immersive space sim experience, with literally 400 billion stars to choose from. Explore the galaxy and become whatever you choose.
  57. Jan 12, 2015
    10
    Got in love with this game from the very first moment I realized how much of a simulator it is. the attention to details, from the pre flight check list at start to all th different flight mechanics including SuperCruise and gravitational effects to take into account etc.
    Then there is the combat aspect, which has had me engrossed for ages. Graphics, sound and the 1:! galaxy is there to
    Got in love with this game from the very first moment I realized how much of a simulator it is. the attention to details, from the pre flight check list at start to all th different flight mechanics including SuperCruise and gravitational effects to take into account etc.
    Then there is the combat aspect, which has had me engrossed for ages. Graphics, sound and the 1:! galaxy is there to top it off.
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  58. Dec 16, 2014
    9
    If you liked the previous Elite games, you will love this one. Space flight game, with many possible paths to success: Trading, Exploring, Mission running, Piracy, Bounty hunting and for those with patience; mining. (If you manage to find and mine palladium, you're rich.) Also has a faction missions, with rising faction status giving access to faction specific ships and equipment.If you liked the previous Elite games, you will love this one. Space flight game, with many possible paths to success: Trading, Exploring, Mission running, Piracy, Bounty hunting and for those with patience; mining. (If you manage to find and mine palladium, you're rich.) Also has a faction missions, with rising faction status giving access to faction specific ships and equipment. Realistic size galaxy with supposedly all known Milky way objects placed.

    Graphics: 10
    Sound: 10
    Features at launch: 7

    Fun, addictive and impressive.
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  59. Dec 16, 2014
    9
    Finally, Elite is back! If you like space simulations that's your game! The work FD has committed to this project is just awesome, I really missed that "old gaming feel". Trade, explore, be a pirate, hunt the pirates, mine some asteroids for minerals, do what you want. So great.
  60. Dec 16, 2014
    9
    This game is more of a sandbox set in space at the moment. There's plenty to see and do for the moment, and yes there are some bugs and oddities which need to be sorted but I think Frontier are capable and willing to continue to develop this title and add to it.

    I'm rating it at a 9, which probably is allowing a little more for potential than it truly deserves right now.
  61. Jan 13, 2015
    10
    Elite Dangerous jas to be one of the slickest and smoothest space sim sand box experiences out there. Everything from the ease of flight controller set up, to the perfect graphics and sound, waving through probably the best experience out there in the Oculus Rift is just very addicitive.
    The mix of chore simulator tasks with the epic combat gameplay it all transpires a dedicated attention
    Elite Dangerous jas to be one of the slickest and smoothest space sim sand box experiences out there. Everything from the ease of flight controller set up, to the perfect graphics and sound, waving through probably the best experience out there in the Oculus Rift is just very addicitive.
    The mix of chore simulator tasks with the epic combat gameplay it all transpires a dedicated attention to detail leading to a crescendo of awe when confronted with teh 1:1 galaxy model where most of all the detected actual celestial bodies are in the game.
    The game at launch has several key mechanics missing such as wings and more fleshed out missions but all that can easily be forgiven knowing what is already in the game and what is coming.
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  62. Dec 16, 2014
    8
    If you can "read between" the lines here(scores of 0 and 10...) than its obvious that this game is not everyone's cup of tea.

    -------------------------------------- First of all... Although the game is multiplayer don't expect an MMO with dozens of people around everywhere because its peer too peer system allows only 32 player per instance and the galaxy is so huge the player base
    If you can "read between" the lines here(scores of 0 and 10...) than its obvious that this game is not everyone's cup of tea.

    --------------------------------------
    First of all... Although the game is multiplayer don't expect an MMO with dozens of people around everywhere because its peer too peer system allows only 32 player per instance and the galaxy is so huge the player base will be spread so it might be hard to find player targets for pirates but everyone who would like to PVP agains others will find players with the same will at combat zones I am sure.
    You can freely swich between modes solo online, private group, or open so you can avoid "griefing" if ther is any.
    ---------------------------------------

    Its a game for those who would like to have a chance to explore the beauty of our galaxy in the future (3300) meanwhile there are different ways to experience it. Trade,Bountyhunt,Pirating,Mining,Exploring, or the mix of these with lot of different ship. You can gear your ship according to your choice of role.

    Although there is no "scripted" personal sotry of yours you can take part of its background simulated story of its "living world" with empires fight for domination. You can decide what side you choose and work for their domination and expanding empire or just leave the conflicts behind and go far far away to do your own bussiness.

    I think anyone who loves science,space,and flying in sims would enjoy this game already but those who are looking for an action packed "space shooter" with constant battles and "quicktime events" might be disappointed because the main focus is not the combat in this game and the pace might be slow for those. Feature updates in the near future are expected and big expansions are planned also in the "years to come" so the game will have lot more content. (planetary landing,walking on stations)

    """Frontier Developement has built a huge luxury house on a nice beach it has nice furnitures a big swimmingpool but maybe there isn't a pro home cinema room just a big plasma tv with hifi stereo receiver nor there is a jacuzzi yet. (But it might be built.)" "So those who don't like the beach and need a home cinema to be happy might won't like it"""

    I haven't tied the co-op multiplayer yet but I know it has some issues but I think it has priority so it will be fixed hopefully soon.

    My scores for the v1.0:

    Graphics - 9
    Audio,Music - 10
    Combat - 9
    Multiplayer/Co-Op - 6 (some features are missing but will come early 2015)
    Content/Features -7 (some part have to be ironed out a bit)

    The future of this game is promising if FD wil continue to work with the same enthusiasm as they have been done it till today. My opinion is that this game has been made for a niche but enthusiastic audience and I don't think thats a bad thing. The question is: Are there enough of "us" to make it succesfull?

    Overal Score - 8 (I should give it to 10 to balance out the ridicilous scores with 0)
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  63. May 25, 2015
    4
    After buying the game, I was in heaven, I like to learn on my own, so I took off into space and started learning what I could. The mechanics of the game seemed great, it seemed they would work great for an MMO, supplying small space stations with trading revenues would make the station expand in size and the faction in control of it would start rising in the picking order of that system.After buying the game, I was in heaven, I like to learn on my own, so I took off into space and started learning what I could. The mechanics of the game seemed great, it seemed they would work great for an MMO, supplying small space stations with trading revenues would make the station expand in size and the faction in control of it would start rising in the picking order of that system. You would create guilds and nurture specific parts of space to grow them and be allowed to make missions for your guild members, creating a 3 tier economy between the NPCs, the game Powers (politicians) and the individuals (independent players).

    You could form groups of flying wings to secure or interdict certain parts of space, the interaction possibilities seemed endless, this add everything a great MMO should have. I was so hyped...

    So I played at steam release about 160 hours in 12 days, learning organically I would say, trying to avoid going on youtube for easy answers and so forth. But then, the wall hit me, I started looking at videos released by the game makers, most of witch we're 2 years old, promising the moon, the sun, the whole universe in fact (pun intended)... Well, I started seeing a trend, the maker (don't wanna name him, I feel dirty just thinking about him) was a smooth talker, savvy man, saying everything right, everything anyone wants to ear, then, at the end of each reply he would give he'd be like: "If this sounds good to you, then please, please go on kickstarter and back us up."

    This trend kept going and going, he then produced super high quality videos of his entire staff, each of them making a passionate plea about how great the future of the game is and how ships would be multicrewed and you could board them and then fight in first person mode to then take over the ownership of that vessel, those poor employees seemingly pouring their heart out, being so emotive and seemingly so priviledged to be part of such a great game endeavour.

    Then I read a blog written by said game maker, talking about how the new gaming industry is basically the new far west, comparing his business basically to a cowboy living in one of the hardest, dirtiest, lawless era of mankind, a time we're people killed for food, destroyed an entire native civilization for greed and so forth.

    At that point I understood what this guy's game was, he's a con artist, a smooth talker.

    He talked people into giving him over 3 million dollars, went corporate, ISOed on the stock market and is now ready to reap his rewards. From all the features he "talked" about, about only 10% made it in to release, which that's a wrong appellation, this is an ALPHA product, sold at AAA price.

    Worst thing I found tho, is that the MMO tag was applied WRONGLY on the steam client, fooling me into believing this game would have human interactions in it, when in fact, 10,000 players online could all be in SOLO individual instances, making this the biggest SINGLE PLAYER game ever made...

    In over 400 hours of play now, I came across about 12 people total in their so called OPEN PLAY...

    Add to that the total lack of directional content, you are suppose to read walls of text as if we are in 1984 still, even then most of the text content is fluff and mostly pointless, as a single player you have no influence on anything.

    Top this off with a fanboi community bent on attacking anyone making the slightest negative comment on the game, a fanboi community actually given FREE CONTENT and EXCLUSIVE features to edit their own community goals, allowing people who bother to go to the forums a huge edge on regular fools like me who bought the game in good faith, thinking this was a serious game maker, not a con artist led project to spruce up the corporation stock...

    This game will most likely see one more free patch (powerplay) and then it'll be 1 or 2 half done expansions for money, close the books, start the next title to release on steam next year, close the servers for E:D and ride the fame train with nice fancy videos and more smoke and mirror effects to reap the maximum out of the unexpecting steam crowd.

    All in all, there is fun to be had in the game if you like being a loner, never meet other players and basically be a space trucker... Go watch some videos on youtube, look at the guy talk, wouldn't he sell you a used car? See the glimmer in his eyes? That's the glimmer of greed...
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  64. Jan 6, 2015
    9
    Immersion in space is the best around, especially with a trackIR or DK2. Combat and dogfight is engaging and complex enough to savor it while at the same time not being overwhelmingly complicated.
    Playing with my friends has been a blast so far. There are some issues with netcode but nothing that prevented us to hunt Anacondas or interdict cargo ships together all day long.
  65. Dec 19, 2014
    10
    Ah, so pleased to see this game become a reality - space games need to come back, they were always my favourite and Elite Dangerous gets it right in my opinion.

    Unfortunately there are too many people out there that simply don't get it and score the game badly. Ignore them,
  66. Dec 17, 2014
    10
    Great graphics, awesome sound, excellent control, wide variety of control options, this game is fantastic.

    If you like space sims this is the game for you.

    And this is only the beginning.
  67. Jan 3, 2015
    9
    Brilliant game. They`ve made something special here, would highly recommend to anyone. They did however have a bit of a problem over the New Years holiday with the servers, bit of a shame it happened then but I hear their on to it already.
    Given this game was released only about 3 weeks ago its had very few problems and the devs are working on more and more material for it, this game will
    Brilliant game. They`ve made something special here, would highly recommend to anyone. They did however have a bit of a problem over the New Years holiday with the servers, bit of a shame it happened then but I hear their on to it already.
    Given this game was released only about 3 weeks ago its had very few problems and the devs are working on more and more material for it, this game will be a masterpiece in a few months and is still very good to play right now.
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  68. Dec 19, 2014
    3
    The game looks good and that's pretty much it.
    Game area is so big you will rarely see another person and even when yo do so it will most likely disconnect or instance you. It is not possible to play with friends since instancing throws you into different instance after each jump. The game disconnects a lot. There is broken chat and no other social side to interact with people.
    Apart
    The game looks good and that's pretty much it.
    Game area is so big you will rarely see another person and even when yo do so it will most likely disconnect or instance you. It is not possible to play with friends since instancing throws you into different instance after each jump. The game disconnects a lot. There is broken chat and no other social side to interact with people.
    Apart from online multiplayer issues, game gets stale fast. After trade you quickly get tired of their archaic navigation system, you literally have to path plan every jump every time.

    Would not recommend.
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  69. Dec 16, 2014
    8
    Easily the game with which I have spent most hours in my PC since I joined Beta Premium months ago, everything from the pilot skill based chess like dogfighting system to the incredible immersion provided by the 1:1 scale of our very own Milky Way will probably keep hooked space game enthusiasts for hours on end. Elite also still needs to flesh out and continue development in a number ofEasily the game with which I have spent most hours in my PC since I joined Beta Premium months ago, everything from the pilot skill based chess like dogfighting system to the incredible immersion provided by the 1:1 scale of our very own Milky Way will probably keep hooked space game enthusiasts for hours on end. Elite also still needs to flesh out and continue development in a number of fronts such as the squadron mechanics and the Persistent Universe background simulation, but all in all this game should keep you entertained for a very very long time. Expand
  70. Dec 26, 2014
    4
    Do not buy this game yet!!!!!!!! No gameplay! No content! nothing just a space trucker cred grind fest. It will hopefully get better but don,t hold your breath nothing that was promised is there just a bare boned demo. £40 wasted atm imho. Oh and if you do buy it ,don't put any negative threads on the forum as they are policed by over zealous, cantankerous, supercilious snarky fanboys thatDo not buy this game yet!!!!!!!! No gameplay! No content! nothing just a space trucker cred grind fest. It will hopefully get better but don,t hold your breath nothing that was promised is there just a bare boned demo. £40 wasted atm imho. Oh and if you do buy it ,don't put any negative threads on the forum as they are policed by over zealous, cantankerous, supercilious snarky fanboys that get upset if you do. Expand
  71. Jan 3, 2015
    9
    I don't really know where to start with how awesome this "game" is.
    I feel like I'm at work but it's the best job in the galaxy.
    I'm bored but cant stop watching the paint dry. Something is very right about this "game". It's not going to tell you what to do. It's not going to force you down a path but it will surprise you, it will excite you and it will frustrate you. The golden age of
    I don't really know where to start with how awesome this "game" is.
    I feel like I'm at work but it's the best job in the galaxy.
    I'm bored but cant stop watching the paint dry.
    Something is very right about this "game". It's not going to tell you what to do. It's not going to force you down a path but it will surprise you, it will excite you and it will frustrate you.
    The golden age of gaming has returned at last.
    I am a happy old gamer.Thank you!

    Bugs?

    All the best games have them!
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  72. Dec 30, 2014
    10
    I am a backer of Star Citizen and also Elite. After several months playing Elite and now after release I must say I have fully uninstalled Star Citizen and have spent most of my pc gaming time in Elite so far.

    Elite flight and combat system has won it for me. Grab your stick and hone those piloting skills that are so useless in AC.
  73. Jan 12, 2015
    9
    The game was launched possibly too early, but the base game is tremendous. The goal is to become a full space sim sandbox, and at the moment most of the core mechanics are there. You can play as a trader, mercenary, explorer, pirate, miner, bounty hunter... The system is completely open and non rigid by design so there is no "hero story". Tjhe best experiences I have had have been with myThe game was launched possibly too early, but the base game is tremendous. The goal is to become a full space sim sandbox, and at the moment most of the core mechanics are there. You can play as a trader, mercenary, explorer, pirate, miner, bounty hunter... The system is completely open and non rigid by design so there is no "hero story". Tjhe best experiences I have had have been with my friends so far. Weather it is dogfighting at conflict zones (flight and combat model is just perfect) or doing some co-op bounty hunting playing together is amazing. the game will be rolling additional multiplayer mechanics in the coming months as what is there is pretty basic at the moment, but by no means any less entertaining. Expand
  74. Jan 12, 2015
    9
    Pros: Fun, expansive, friendly community, tons to do, great storylines if you're into reading, exciting combat, great variety of loadout options to fit any player, good interdiction system, realism. Cons: hard to learn, easy to master. Mistakes are deadly. Long travel times in systems where stars are 500K+ light seconds apart. Occasional bugs. Lack of thorough and user friendly tutorialPros: Fun, expansive, friendly community, tons to do, great storylines if you're into reading, exciting combat, great variety of loadout options to fit any player, good interdiction system, realism. Cons: hard to learn, easy to master. Mistakes are deadly. Long travel times in systems where stars are 500K+ light seconds apart. Occasional bugs. Lack of thorough and user friendly tutorial system means many players leave, and many more lack the basic skills to fight in 6DOF, meaning PvP can be too easy for hardcore players, and too difficult for casual gamers.

    Many players liken the game to Euro Truck in space, but that's really only if you stick to trading.
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  75. Dec 16, 2014
    8
    Having played all through the Beta and Gamma Phase i can safely say this is a great game, I've already put hundreds of hours in and i can't see that ending soon now its released. For a new player this can be daunting, there is no starter zones and flying takes practice but once you've got the bull by the horns flying is exceptional fun. Tricky to learn and difficult to master but you willHaving played all through the Beta and Gamma Phase i can safely say this is a great game, I've already put hundreds of hours in and i can't see that ending soon now its released. For a new player this can be daunting, there is no starter zones and flying takes practice but once you've got the bull by the horns flying is exceptional fun. Tricky to learn and difficult to master but you will enjoy the challenge and success actually feels like an accomplishment.
    I've not given it 10/10 due to content, there is enough in this game for hundreds of hours and even hundreds of years if you want to visit every star but everything is basic in implementation.
    I very much expect a lot of that to be added post release for free and in future paid expansions. If they can manage that then we will have a game that will be truly epic.
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  76. Dec 19, 2014
    10
    Best space sim around no doubt. Grab a Sidewinder starter ship, 1000 Cr and away you go! The immensity of the galaxy will amaze you. The intensity of the combat and the openness of the pure sandbox. Get it. Now!
  77. Dec 19, 2014
    10
    Pflichtkauf für alle die Elite schon früher geliebt haben. Hammer Grafik, unglaublicher Sound. Grosse Freiheit.
    Sicher keine leichte Kost für Leute, die auf schnelle Unterhaltung aus sind.
  78. Feb 9, 2015
    2
    The first four hours were good. Getting into the game, learning the systems and exploring a bit, so far so good. Then after trying everything, mechanically speaking, that the game has to offer it becomes apparent that the game is a hollow affair with placeholder design everywhere and no depth at all to the mind-bogglingly big galaxy. Width with no depth is the very definition of this game.The first four hours were good. Getting into the game, learning the systems and exploring a bit, so far so good. Then after trying everything, mechanically speaking, that the game has to offer it becomes apparent that the game is a hollow affair with placeholder design everywhere and no depth at all to the mind-bogglingly big galaxy. Width with no depth is the very definition of this game. It has potential to grow, but I didn't buy a game for its future potential, I bought it to play a fun game - and currently Elite: Dangerous is the most anti-fun grind you can possibly imagine. Expand
  79. Dec 19, 2014
    3
    The problem is that you have all these horrifically shallow and borderline insulting your intelligence (requiring no thought, planning, offering no challenge etc) activities that make you credits. But there's nothing to spend them on except a bigger cargo hold to make more credits.

    That sort of monotonous grind is bloody terrible and we've all had more than enough of grind MMOS. Let
    The problem is that you have all these horrifically shallow and borderline insulting your intelligence (requiring no thought, planning, offering no challenge etc) activities that make you credits. But there's nothing to spend them on except a bigger cargo hold to make more credits.

    That sort of monotonous grind is bloody terrible and we've all had more than enough of grind MMOS. Let alone faux ones! There's nothing to build. Nothing to own or conquer. Nothing to create and - critically - nobody to share the journey with. It's like being trapped in an entry level job on a zero hour contract. Few people can enjoy that sensation of enforced compartmentalisation and poverty of imagination in terms of game design.

    I find this particularly sad as one of the things Braben said was that he never wanted to play Spreadsheets In Space; which presumably was a jibe at EVE Online. And yet EVE offers seat of the pants adrenalin pumping PvP backed by real consequence, compelling socio-economic warfare that scales really well, politics, emergence etc.

    It isn't everyone's cup of tea and is dated, clunky and bordering on impenetrable to new players, but, to literally not try to bring any of those kernels of tried-and-tested over a decade compelling gameplay features in to a 'space sandbox' seems daft to me! For all their bluster and vision: a bunch of soulless statistics is all you amount to in this game. In terms of modern gaming it's an evolutionary dead end (p2p aka lobby multiplayer is dead as a dodo) that doesn't offer a satisfying, rewarding or structured experience. It will likely never be able to circumvent that gaping flaw in design sadly, because its an anachronistic rehash of a very old format, that is baffling by design and fundamentally anti-social; lacking in emergent gameplay, patently shallow and repetitive and therefore .. dull. No matter how much content they add, it will always be crippled by this and the rather awful multiplayer implementation.

    I have trouble understanding how nobody could have pointed this out at the brainstorming phase? It feels to me like they wanted to make a single player game with some multiplayer elements but ended up trying to make an always on MMO without any of the requisite MMO components. A truly unfortunate decision. The name of the game doesn't really serve to suggest anything but the digital equivalent of an ironic-beard either! Elite: Dangerous. Odd choice since the game as it stands contains literally no peril, risk, consequences or challenge and has the software equivalent of a hardwired gastric band.

    If they had just made a single player game in the style of the older releases, packed with things to do, places to see, an Elder Scrolls in Space if you will, I'd have bought it and not been too concerned about the multiplayer aspect being weak. But trying to make a multiplayer game without any actual credible multiplayer, including the social or competitive building blocks required to make any multiplayer sandbox game 'work', was just dumb bordering on insane. It also perhaps explains, in my mind, why Braben has never done a sequel to the Elite series before now - arguably nobody would back him/it without a clearer commercial vision. I seem to remember a quote from Ian Bell along those lines: Braben arguably does not understand 'fun' and how to package/juxtapose that with a commercially viable but artistically integral product.

    Moral? If you are going to make an MMO make a proper client/server MMO. If you are going to make a single player game, make a single player game. If you want to add on some limited multiplayer functionality then do so. Don't try to make an MMO with limited multiplayer functionality and no content. It won't end well.

    My advice to anyone is to hold off right now. Wait a year and maybe pick it up when it is finished. And even then be prepared to be disappointed with the heavily instanced region locked p2p multiplayer and the inevitable lack of compelling content. I'd also caution people not to invest or buy in to anything Frontier have offered as game design proposals or pledges as they have already back pedaled on much of what was originally proposed and seem to be distracted by external commercial and financial pressures.

    Overall I think this is a massive disappointment and very weak offering that fails to offer the basic ingredients most players of sandbox games expect: challenge, development, aspiration, mutability, depth and decent multiplayer. Frontier just seem to have been way too naive in their presumption that a tiny dev team who have never done this kind of game before and a tiny budget could produce the kind of AAA game they thought they could. Sadly Elite Dangerous falls way, way short ..
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  80. Dec 19, 2014
    9
    Picked this game purely on the hype by some friends and wasnt too convinced about it. It was like a revelation. I have not been able to play another game since. I am a bit disappointed there is no first person yet in the game but according to developers these will be coming this year.
  81. Dec 28, 2014
    6
    I would love to rate this game higher, however at release "1.0" the game is still incredibly full of bugs. To compound this, because there is no concrete levelling system that will save your progress you may well find yourself destitute (aka back to level 1) in an entirely random set of circumstances because of bugs.

    I hope they fix this in the coming months / years. Until then I can
    I would love to rate this game higher, however at release "1.0" the game is still incredibly full of bugs. To compound this, because there is no concrete levelling system that will save your progress you may well find yourself destitute (aka back to level 1) in an entirely random set of circumstances because of bugs.

    I hope they fix this in the coming months / years. Until then I can only state this game is brilliance wrapped in frustration – enough to make someone with limited play hours per week feel it's not worth the effort.
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  82. Jan 13, 2015
    9
    Been playing Elite since early beta and can not stop really. Best space sim sandbox experience I ve had in a long time. One of the smoothest launches I have seen in a long time. Frontier Developments has been responding to the community every day and many of the aspects of the games was discussed with the community. As such the games has been made by gamers for gamers.
  83. May 12, 2015
    3
    The game is seriously boring. There are a lot of features in the game, but none of them are fleshed out very well. Only buy this game if you're looking for a huge time sink with pretty space visuals. That's about it.
  84. Dec 19, 2014
    0
    Wow, I supported this game all through beta. Spent £150 on 3 copies, persuaded my friends to buy it. They should have just released it next year when it was done. This is still just beta to me. I didn't want to spoil the release, so haven't played since beta 2. I loved beta 2! Was so excited about the final game. What have they done to it? Its still full of bugs, theres stillWow, I supported this game all through beta. Spent £150 on 3 copies, persuaded my friends to buy it. They should have just released it next year when it was done. This is still just beta to me. I didn't want to spoil the release, so haven't played since beta 2. I loved beta 2! Was so excited about the final game. What have they done to it? Its still full of bugs, theres still little to do.

    The starting space station has no market! WTF Why not? So I have to go somewhere else to begin trading, well how about telling me that. They've slowed the supercruise speed down, so you now spend about 10 minutes starring at nothing happening. I was so bored, I did the laundry and came back! Then, I finally got to my destination to sell the poxy 4 food cartridges to make a measly 60 credit profit, I navigated to the landing pad and the ship wouldn't dock despite being perfectly lined up and landing gear down.

    I retried 3 times to dock, then just repeatedly rammed the landing pad (still perfectly on target). Then quit and uninstalled this rubbish! Save your money. Oh and I'd already given up on the multiplayer by beta 2. So don't expect to play with friends either.
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  85. Dec 16, 2014
    1
    Written by programmers FOR programmers. In other words for themselves and not the average person. It is a game for people with OCD issues and have fun doing the same things over and over again and expecting a different results. In other words its a game for nutters.

    Avoid at all costs.
  86. Dec 16, 2014
    10
    Absolutely awesome game when coupled with the occulus rift. Still requires a bit of polish, but already a great game. Not a game for those who crave instant gratification and have no patience.
  87. Dec 21, 2014
    10
    I could never go back to any other space game. I used to play Star Conflict before I found out about Elite. This game is just too good, especially for those with VR. It can only get better from here.
  88. Dec 16, 2014
    4
    Currently Elite has a decent framework in place, but there's no real 'game' there -- you can literally experience all of the content in a few hours and it changes extremely little regardless of what system you go to or what ship you're flying.

    Pros: Very pretty (aside from the painfully dated and barely functional HUD). Amazing sound. A gazillion star systems to go 'explore'.
    Currently Elite has a decent framework in place, but there's no real 'game' there -- you can literally experience all of the content in a few hours and it changes extremely little regardless of what system you go to or what ship you're flying.

    Pros:
    Very pretty (aside from the painfully dated and barely functional HUD).
    Amazing sound.
    A gazillion star systems to go 'explore'.

    Cons:
    Every single gameplay system -- trading, mining, pirating, bounty hunting -- is simplistic in the extreme, most are broken in one way or another, and frankly all of it has been done far better elsewhere.

    Eleventy gazillion systems to explore means little when the vast, vast bulk of them are basically identical.

    Multiplayer? What's that? The game's multiplayer features are so barebones as to essentially be nonexistent.

    Online only. This wouldn't be a con if the netcode (especially the perplexing decision to go with P2P architecture in an online-only game) wasn't so flaky, if there were actual multiplayer features that worked, or if there was, well, any meaningful reason whatsoever for it the game to be online, but the netcode is flaky as hell, there aren't meaningful (or even usable) multiplayer features, and there's no real reason for the game to need to be online-only other than as DRM.

    Basically Frontier has created a universe simulation that you, the player, have little to no effect on. It's a place where you can fly around and see the same systems, the same stations, and the same ships 400 billion times. Sadly they forgot to include any gameplay beyond the most barebones in there.

    At best the game is being pushed out the door six months too early, at worst Frontier has actually made the game they intended and they really do think that copying a thirty year old game with some new graphics will do well. Either way, best to avoid this one for a while and see if they eventually actually add some gameplay before it crashes and burns.
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  89. Jan 6, 2015
    10
    Best simulation of the galaxy in a spaceship. I can hunt black holes or neutron stars, look for water based planets or gas giants. The realism in this baby is astounding. Even actual catalogued celestial bodies are all present in game. For an astronomy geek like me this is a dream come true. And with space ships pew pew on top!
  90. Jan 10, 2015
    4
    1000 credits, a spaceship and lightyears of space ahead!

    Enjoyable for a few hour's but then it gets boring. Nice graphics, sounds and some space-fights don't make a good game, unless they throw in a serious patch to lighten things up. No storyline at all other than some small quests for some small credits. So big buck trading it is and if you think you feel like searching for the
    1000 credits, a spaceship and lightyears of space ahead!

    Enjoyable for a few hour's but then it gets boring. Nice graphics, sounds and some space-fights don't make a good game, unless they throw in a serious patch to lighten things up. No storyline at all other than some small quests for some small credits. So big buck trading it is and if you think you feel like searching for the ultimate buy/selling prices; you got a match in this game of endless empty boring space... My opinion: DO NOT BUY THIS GAME UNLESS YOU'RE IN A RETIREMENT HOME!!!!
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  91. Dec 17, 2014
    10
    This is the Ultimate open ended game....you decide the story of your character. Imagination is key to enjoying a game of this type.

    Sure it needs more content and features....that will be coming in future releases that are free as well as paid expansions. The flight model is perfect as far as I am concerned but if you want something closer to the Newtonian flight model of previous
    This is the Ultimate open ended game....you decide the story of your character. Imagination is key to enjoying a game of this type.

    Sure it needs more content and features....that will be coming in future releases that are free as well as paid expansions. The flight model is perfect as far as I am concerned but if you want something closer to the Newtonian flight model of previous editions of elite, turn off flight assist.

    Frontier has also been extremely active in releasing updates to address bugs add features etc....I see nothing but a bright future ahead for this game.
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  92. Dec 22, 2014
    4
    Elite looks great, combat is fun, and the full scale realistic universe is brilliant. Sadly, once you have learnt how to land, how to fly and how to fight, you start seeing the games limitations and realise you are simply repeating the same simple tasks over and over and over again. Besides combat nothing requires skill, only patience, and even the bountyhunting becomes a little on theElite looks great, combat is fun, and the full scale realistic universe is brilliant. Sadly, once you have learnt how to land, how to fly and how to fight, you start seeing the games limitations and realise you are simply repeating the same simple tasks over and over and over again. Besides combat nothing requires skill, only patience, and even the bountyhunting becomes a little on the easy side once you get the hang of it.

    First 10 hours of gameplay are worth 8/10 if you can be bothered googling how to do things, after that I'm afraid you have seen what there is to see unless you have an unusually vivid imagination. 4/10 from me, hopefully more content/depth will be added to this great framework in the next 6 months or it will have been a huge waste of time.
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  93. Dec 22, 2014
    6
    I've been waiting for this game for over 20 years now (Frontier Elite II, 1993). Many of my fondest gaming memories include FEII. But this game is not the game I've been waiting for all these years. It's just a shell of a game with some rather underwhelming and annoying 'features.'

    My first issue is that the control system is clunky and harkens back to the bad-old-days of
    I've been waiting for this game for over 20 years now (Frontier Elite II, 1993). Many of my fondest gaming memories include FEII. But this game is not the game I've been waiting for all these years. It's just a shell of a game with some rather underwhelming and annoying 'features.'

    My first issue is that the control system is clunky and harkens back to the bad-old-days of second-rate flight sims. I would have thought by now we'd have gotten past third-rate, crap-fest controls but I guess not.

    My second issue is the unnecessary pre-flight controller checklist that must be passed the first time you play the game (or major update) or you can't launch your ship. And if there is a problem with the game registering one of your control-binds, you're just stuck there. (Which happened to me until I changed from Joystick to Keyboard/Mouse even though my joystick controls worked 100% fine with the tutorial and every other game that uses it and the forums are full of threads with people sharing the same exact issue -- joysticks not registering, keyboard key-bindings not registering, mouse controls not registering -- so it's hardly me.)

    Next, navigation through the menus is so antique and clunky I had research how to move through an interface that should be point-and-click with a mouse! Seriously, do they not have mice in the future? Or are they all limited to the keyboard?

    So I take two points off for the poorly-thought-out gate-keeping and antique control system. There's just no excuse, even for a game that's primarily a sim, to be so clunky in it's control layout or force people to pass arbitrary gate-keeping checklists.

    Once in space, I've had other issues. The KB/M controls are bad. If switch back to the joystick, the controls get fouled up in the transition. So, after crashing my first ship trying to transition over, I feel like I'm stuck with KB/M for now.

    So I took another point off that.

    After getting past that... Well, it's kind of duller than I expected. I would have thought with all the money they begged off of people, plus having a successful, large company, Frontier might have put a little more effort into the universe. But, really, it just plays like a reskin of a 20-year old game and not a comprehensive reboot of a great franchise.

    And while things are promised for the future, right now the game is shallow, superficial missions and a really messed up trading economy. I really expected some improvement in the missions and I'm not seeing it.

    So another point off for giving us 1993 all-over-again.

    In a few years, if Braeban actually delivers on his promises, this may be a great game. But right now, it's mediocre. So the best I could give it is a 6.0. Not because I'm a hater. But because this game has ignored 20-years of improvements in game-design and just didn't get much beyond a 'recycled feel.'
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  94. Dec 25, 2014
    0
    Pros: Pretty visuals/Nice sound. Combat is fun for a while if you have a well-equipped ship. That's it.

    Cons: This game is, for the most part, just one long repetitive grind which mainly consists of flying from one destination to another, interspersed with the occasional dog-fight. For a game which is set in the vastness of deep space, it feels decidedly shallow quite quickly. First
    Pros: Pretty visuals/Nice sound. Combat is fun for a while if you have a well-equipped ship. That's it.

    Cons: This game is, for the most part, just one long repetitive grind which mainly consists of flying from one destination to another, interspersed with the occasional dog-fight. For a game which is set in the vastness of deep space, it feels decidedly shallow quite quickly. First person Eve-Online this ain't! Scratch beneath the thin veneer and there really isn't all that much of substance underneath....just lots of nothing to 'explore'. Also, it's still till very buggy at this late stage of developmen and an internet connection will be required to play - a last moment decision was made by the developers to drop the off-line play option, despite promising this option to it's backers. Way to repay your loyal fans who enabled you to get your project off the ground in the first place...

    Verdict: Cashing-in on nostalgia (although there are many middle-aged fanboys out there who don't seem to mind) with a half-baked product which promised so much but delivered very little; essentially just a graphically enhanced version of a 30 year old game which was created on a 32 K computer (with multi-player tacked-on). Please stop wearing the rose-tinted spectacles - you're just feeding these greedy corporate monsters...
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  95. Feb 5, 2015
    3
    No content yet. There are a few ships. The combat is dull and doing anything mildly interesting takes more money than it gives. To earn cash for the better features you have to grind, but they've just nerfed that as well.
  96. Dec 18, 2014
    9
    Great space sim where you can play as a mercenary, bounty hunter, pirate, miner, trader, explorer.... beautiful successor of the original Elite. Playing with my friends so far has been a blast.
  97. Mar 5, 2015
    5
    This game is visually beautiful, but I still have a problem with it. It's nothing more than a remaster of the original. It doesn't work at the moment as it should, I will get back to it in a year and a half.
  98. Mar 18, 2015
    10
    Some people say this game needs time to play. they are right it does. it will take days/weeks/years of your life. there isn't really an end goal other than making money (and reaching elite status) which is used to buy and upgrade your ship. yes if they stop releasing new ships and ship units there will come a point when there is nothing left to do. but your talking about years to do that.Some people say this game needs time to play. they are right it does. it will take days/weeks/years of your life. there isn't really an end goal other than making money (and reaching elite status) which is used to buy and upgrade your ship. yes if they stop releasing new ships and ship units there will come a point when there is nothing left to do. but your talking about years to do that. yes you get frustrated with it and wont play for weeks or days. but then you'll log back in and then you'll loose yourself in this beautiful game. there are week points. the mining being one of them. but mining is never going to be as exciting as fighting Expand
  99. Dec 22, 2014
    10
    Old skool game for old skool gamers? not for those without patience. if you dont know what the old elite games were about and enjoy that sort of gameplay, it probably isnt for you.
  100. Apr 6, 2015
    4
    I am quite disappointed by "next" game from Elite universe. This game also suffer from casual targeted crowd.

    They made some idiotic design for lateral rotation that will make your teeth sparkle from grinding it while you try to rotate just to see for example station details or land on landing pad! I heard all excuses/explanations and all are totally retarded and all of them made me
    I am quite disappointed by "next" game from Elite universe. This game also suffer from casual targeted crowd.

    They made some idiotic design for lateral rotation that will make your teeth sparkle from grinding it while you try to rotate just to see for example station details or land on landing pad!
    I heard all excuses/explanations and all are totally retarded and all of them made me laugh.
    Small ships and medium ships rotation rate is more than 1 minute to make 360 degree turn while in full stop. That is just plain retarded design. Nothing can excuse such idiotic design. NOTHING!

    Idiotic boost system that uses always the same amount of power but when you are at "TOP SPEED" then adding 1-10 m/s cost still the same amount of power from capacitors :D
    Also any boost would kill pilot because it creates so many G's that only robots and androids would deal with it without any problem. But cargo would turn into mashup so passengers would need to be frozen hard or something just to survive that trip with immortal player character that can be killed by ship explosion.

    About that. ships explode because ED future didn't deal with instability of explosives so if magic HP meter go down then ship is turning into big POFF! xD
    I can compare that to Star Citizen and I see that Chris Roberts used more common sense. In SC ships mainly are destroyed and if more damage is dealt or they crash into asteroid then it fell apart while in ED ship crashing into asteroid just bumps away then after a second it decides to go boom! How dumb is that!!! :D

    If you love details in design and value sense, logic, and basic believability then this game is not for you.
    I bought it when it was in beta and even if I don't like this game then I am not totally disappointed because there was very long period in gaming industry that space sim was ignored and SC with ED may change that so it was worth to support this game but it is not satisfying for my taste and my demands. To bad that it was touched by casuals demand as lots of modern games. Dumbed down just to earn money on not demanding players. Sad modern gaming reality.
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Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.