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7.0

Mixed or average reviews- based on 5812 Ratings

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  1. Apr 3, 2022
    3
    I do not understand why those who love the game love it so much. I played the game for 20 hours and heard 30 sentences in total, how is this a perfect game? Is it the game of the year to make a map and fill it with ridiculous bosses and creatures? I've played the game for 20 hours and I don't understand what's going on in the game, there is no such nonsense game.

    There are already a few
    I do not understand why those who love the game love it so much. I played the game for 20 hours and heard 30 sentences in total, how is this a perfect game? Is it the game of the year to make a map and fill it with ridiculous bosses and creatures? I've played the game for 20 hours and I don't understand what's going on in the game, there is no such nonsense game.

    There are already a few dialogues in total, and they wrote them so strangely to create mystery. For example, I see someone in the game, I think he will talk about what the game is about. He makes two stupid sentences and says go on, I can't deal with you. When I went to that round table, for the first time I said, "Okay, now they'll tell you two things". They said two ridiculous things. Someone said let me know if you see that woman, a woman hugged me and then said f.. off now. The other one has a wheel on his head, he said, "Let me teach you something" and he was teaching magic. Someone stands and looks at me and doesn't speak at all. Something like two statues is holding on to a stick selling something, what kind of environment is that? Tell me this. Is not it?

    For example, I came across something like a big cauldron while I was traveling, it was stuck on the ground and I saved it by hitting it, so this is not a normal type, is it? You have to explain this, the talking cauldron, it has hands and arms, what is it, where did it come from? No. "I'm alexander I'm traveling" that's it???

    I entered one cave, there are wolves etc. Then I went through a fog and there's a creature I can't remember the exact name of, something like the monster man of azura. I killed him and got out in 5-6 tries. Eh? What's up now? What did I understand, he is a type that looks like he has mutated from wolves, what is he looking for here, who is he? They modeled it and threw it there, two moves, it's over. Is this the perfect game?

    In short, there is no story that draws me in. If there is a story with a boss, you are ambitious to learn the continuation of that story, you try to defeat it, right? What's the story in this game? What motivates you in this game? What makes you wonder to continue? Does the next boss shoot by spinning, or does he create a sword out of nothing and shoot to understand it? For example, I think that first boss appeared in a place like a bridge. Tarnished etc. he said. Who is this? What does it do? What's the deal with this? His face is like rabies, he hits with a big stick in one hand, hits with his tail, throws out an imaginary knife, hits with an imaginary sledgehammer, hits with an imaginary sword, but what is the place of this in that story? I watched a few videos and there are too many meaningless bosses. I don't think any of them are told about their story, because as I said, I played for 20 hours and I must have heard 30 sentences or something. The cat statue is the boss, the dragon is the boss, the big horse is the little boss, etc.

    Even the item names are meaningless. There was an item named something like "white pickled rabbit" :D

    I think the man who did it thought "let this boss have a tail, hmm this one has 30 hands, what should it be, sir? Let it shoot" and shook everything out of his head. Anyway, I guess people thought they would make up a story in their head. If there is a decent story, do I have to open it and look it up on the internet etc.? Tell me the story in the game. I would like to learn the story of the game in the game, not by asking uncle google, we are playing a game, after all, we are not doing thesis research, are we?

    The game world is full. Get out of there. If we don't see the game, we will eat it. Creatures wandering around aimlessly. Go around and kill. Is this the full world? There is no sign of a living world or the like.

    I played a total of 30 hours with other characters and I always played in the mind of "people have always loved this game, what do I not understand, I should love it too". But it's a very bad game. You're stuck on a hype. The game also got 96 points??? What does 96 points mean? It means everything has to be perfect. Performance issues alone should have prevented him from getting that score. No story, no enemy AI. If we look at the graph, it sucks too. If other games had these problems, the whole game world would curse that game. But if you ask about this game, the answer is always the same "Souls games don't look for these" :D Don't look at the animation, don't look at the graphics, don't look at the story presentation, don't look at the optimization, what the hell are we looking for? Come to a boss, die 50 times to that boss, go back that way, memorize the moves of that boss and finally when you kill him, "oovaaaauuuvvv, this is the game, what a defeat, this is the pleasure of difficulty, yiaaa". The game is just that.
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  2. Apr 12, 2022
    3
    Graphics are awesome. Jumping is nice.

    Glitches, bugs, lazy So so so so much recycled content, especially after litterally the beginning portion of the map Pc port awful 60fps max, instructions not even translated Bosses glitch and ive fallen through the map so many times Even saving the game is a hastle and the game loves to crash. Dont even bother trying to use the targeting
    Graphics are awesome. Jumping is nice.

    Glitches, bugs, lazy

    So so so so much recycled content, especially after litterally the beginning portion of the map

    Pc port awful 60fps max, instructions not even translated

    Bosses glitch and ive fallen through the map so many times

    Even saving the game is a hastle and the game loves to crash. Dont even bother trying to use the targeting

    Clipping, animations kinda bad example : mimic blob things, seems like a last minute ,"we need to finish this ememy" , lets just put a blob around an attack animation and seriously not try at all.

    Wanna play with a friend? Good luck, no cross platform, and trying is such a hastle its not worth it pllluuusss whoevee gets transported doenst get the progess.

    Feels like a half developed game got released for a cash grab and toxic gamers jumped on to the scene, "you are just bad", common features dont exist, a quest log for example. The community is cancer. Go bang your head on a wall learning how to defeat each boss or google it.
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  3. Dec 13, 2022
    3
    I honestly didn't enjoy Elden ring I'm kinds sick of souls games but ya no argument there definitely deserves game of the year although I don't see why they felt the need to call the game Elden ring its just dark souls with a new coat of paint just call it dark souls 4 or whatever they probably changed the name because too many people would have been to intimidated by dark souls reputationI honestly didn't enjoy Elden ring I'm kinds sick of souls games but ya no argument there definitely deserves game of the year although I don't see why they felt the need to call the game Elden ring its just dark souls with a new coat of paint just call it dark souls 4 or whatever they probably changed the name because too many people would have been to intimidated by dark souls reputation and would have dismissed the game me personally I just don't have the patience for souls games anymore all the dodging and learning enemies moves sets its just a big headache for me I just want to kill the guy and be done with it just like doom eternal all this jumping and switching weapons and waiting for the marauder to flash green it's just a headache look at halo one (on legendary)that was a hard game but fun and fair nowadays games are more like halo 2 (on legendary) jackal snipers everywhere and the moment they see master cheeks they light him up like its the forth of July its just a big headache I like hard games I just don't like the headache that come with them most of the time Expand
  4. May 20, 2022
    3
    Video games are supposed to do two things: entertain and give fun. The Souls saga fails in both. Its a game which will keep you frustrated, because it's unfairly hard, and even after a lot of effort, when you manage to kill the bosses, there is no good sensation, just a relief from a bad sensation that the game caused itself.

    I am really needing good games lately, and buying Dark Souls 3
    Video games are supposed to do two things: entertain and give fun. The Souls saga fails in both. Its a game which will keep you frustrated, because it's unfairly hard, and even after a lot of effort, when you manage to kill the bosses, there is no good sensation, just a relief from a bad sensation that the game caused itself.

    I am really needing good games lately, and buying Dark Souls 3 and Elden ring was a big mistake.

    Don't waste your money with this kind of game.
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  5. May 27, 2022
    3
    I really wanted to like this game, but it was impossible; it's not "soulslike" is literally the same dark souls again, the same game with new enemies and a new map.

    The combat is quite boring, movements feel imprecise, very clunky, combat feels boring when you have to spend most of the time defending, I'm sure there are people that enjoy rolling most of the time of a combat but I don't,
    I really wanted to like this game, but it was impossible; it's not "soulslike" is literally the same dark souls again, the same game with new enemies and a new map.

    The combat is quite boring, movements feel imprecise, very clunky, combat feels boring when you have to spend most of the time defending, I'm sure there are people that enjoy rolling most of the time of a combat but I don't, this feels just too boring and old for being a 2022 game, same goes with graphics, the performance for the visuals are bad, so the result is a game that feels 6-7 years old.
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  6. Feb 28, 2022
    2
    Elden Ring.... Its a mesmerising and fantastical, fantasy world, ready to explore! BUT wait!...its not what it seems!...repetitive landscapes, cant climb, water looks like its from Minecraft and you cant swim in it! Oh and Pc controls are a massive pain in the butt!... having to hit G for the map key because it wont bind to another key just highlight some of the ridiculous and lazy issuesElden Ring.... Its a mesmerising and fantastical, fantasy world, ready to explore! BUT wait!...its not what it seems!...repetitive landscapes, cant climb, water looks like its from Minecraft and you cant swim in it! Oh and Pc controls are a massive pain in the butt!... having to hit G for the map key because it wont bind to another key just highlight some of the ridiculous and lazy issues that really shouldn't exist with these AAA games!..supposedly made for multiple platforms! Reminds me of the usual PC port goofiness that the other Souls games all suffered with, so I kinda expected some issues, but not as bad as this. This game like so many these days has been designed for consoles..with a slightly raised two fingered gesture to PC owners!
    So not off to a good start with the lack of keyboard configuration options.
    On a positive note, it runs and looks cool-ish in 4k ON A 48in LG OLED 120htz screen, though it needs an i9-10900k, 64gb ram and RTX 3090 to achieve that! Though weirdly its still got a 60fps cap in the PC version, just like the consoles! That's just lazy...The fact there is mod out after a day to bypass this, asks the question, why couldn't the developers have offered that option too?
    Ive only put just a few hrs into the game so far...But one thing ive noticed and its already really, REALLY starting to irritate me! Its just too damn hard!!!..its a painful and irritating grind!!! I like a bit of a challenge, am used to setting any difficulty level at the start to accommodate my ability and style of play, but this game has no difficulty settings, just its one level = NIGHTMARE! Its starting to take the fun out of an otherwise amazing experience.
    Its also a bit repetitive and boring... enemies scattered about as if its a chess game, just placed willy nilly by whoever programmed it!, wolves spawning from the sky in front of you! wow its just ridiculous! and other weird creatures all just waiting till you get within their attack radius...So forget stealth, its almost non existent, so creeping about is a pointless exercise and option. Their is no real AI, just animals and enemies scattered about the landscape with their own specified attack radius, step inside that radius, they come at you, step outside it again by running away, they stop. I think Skyrims AI is better! And that game is 11 years old!
    I initially and overexcitedly gave this game a 9!...but am afraid the lack of PC controls with irritating binding issues, coupled with the game destroying insane fixed difficulty level!....its more than a challenge..its a painful and self torturing experience to even want to push on after dying so many times...No save options, just respawn back at your last 'grace' location which could be 30-40 mins of gameplay behind you! wasted!....Like i said before, the difficulty just feels like its set to nightmare, especially after a few hours in, the fact it cant be changed is a complete game breaker for me! Its just making me want to stop playing it.
    Such a shame the gameplay is repetitive and grinding, because the artistic creativity and amazing buildings/creatures in Elden Ring is a work of pure art! This game could of been great...lets leave it at that.
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  7. Mar 7, 2022
    2
    Overhyped garbage of a game. PS3 level graphics with horrendous performance on high end hardware. Terrible stutters and framedrops. The game itself is boring and bland.. Terrible gaming mechanics. There is no way to keep track of what you are doing and what you have done. Morbid, garish art. A non existent story, there's nothing compelling or engaging about any of it.. Gameplay itself is aOverhyped garbage of a game. PS3 level graphics with horrendous performance on high end hardware. Terrible stutters and framedrops. The game itself is boring and bland.. Terrible gaming mechanics. There is no way to keep track of what you are doing and what you have done. Morbid, garish art. A non existent story, there's nothing compelling or engaging about any of it.. Gameplay itself is a horrendous grind fest, a mindless slog and rewardless git-guddery. The open world is graphically sub-standard (think software from 2013), utterly lifeless and uninteresting with often re-used enemies and terrible dungeon design. The UI is pure horror, game is massively unfun, and terribly ported. It's Dark Souls in an open field with a huge glowing tree in the middle - the "open world" is really just enclosed areas with individual sections, with weird creatures all just waiting until you get within range. There is no AI, just animals and enemies scattered about the landscape, step inside their attack radius, they come at you, step outside it, they stop. Skyrim's AI was better, and that game is 11 years old. Expand
  8. Feb 27, 2022
    2
    Everybody (myself included) WANTS to love this game, but it's From Software's biggest PC port disaster since Dark Souls: Prepare To Die Edition.

    In addition to the performance and control issues that most PC gamers are writing about, the game has no ultrawide 21:9 or 32:9 support at all. Historically, this hasn't been an issue since the modding community fixes it within MINUTES after
    Everybody (myself included) WANTS to love this game, but it's From Software's biggest PC port disaster since Dark Souls: Prepare To Die Edition.

    In addition to the performance and control issues that most PC gamers are writing about, the game has no ultrawide 21:9 or 32:9 support at all. Historically, this hasn't been an issue since the modding community fixes it within MINUTES after release. With Elden Ring, however, FromSoftware has decided to include Easy Anti-Cheat while ALSO going to extra effort to hide large portions of ultrawide users screens without their consent. This means we have to choose between playing online with most of our displays disabled, or playing offline with the usual community fixes. Either way, we're missing a huge part of the game, and for $60+ that is NOT okay. This is a terrible, half-baked PC port missing fundamental PC features and optimizations. No PC gamer should recommend this mess in its current state, even if the underlying game is very good. As it stands, many of us are being artificially prevented from enjoying it untainted.
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  9. Nov 20, 2022
    2
    I'm not a fan of the "Souls-type" games and I vividly remember how bad the Dark Souls port was, but I thought I'd give it a chance since there was so much praise for Elden Ring.

    The result: I've spent more time in the character generator than in the actual game, because the controls are so atrocious on PC that it's simply no fun to play at all. You can't rebind all keys and I couldn't
    I'm not a fan of the "Souls-type" games and I vividly remember how bad the Dark Souls port was, but I thought I'd give it a chance since there was so much praise for Elden Ring.

    The result: I've spent more time in the character generator than in the actual game, because the controls are so atrocious on PC that it's simply no fun to play at all. You can't rebind all keys and I couldn't even increase the mouse sensitivity to a level where I could properly move the camera. It's absolutely laughable.

    The thing is, I've learned to live with bad controls and other shortcomings of other games, because the story and overall feel of the game was gripping me. Elden Ring didn't. The story as it was presented was so ridiculously generic that it didn't motivate me to spend another minute.
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  10. Jul 9, 2022
    2
    Extremely boring, hack and slash, with quite a bit of attention on combat mechanics. But I can't be bothered with the challenge. Die, farm lower level enemies , upgrade, die, castle, dungeon, big boss battle, die, dungeon, meaningless cinematic dialogue, die, uninstall. Cyberpunk is about 40 times more engaging than this. Performance was ok for me, after a few patches, but I have a 2080tiExtremely boring, hack and slash, with quite a bit of attention on combat mechanics. But I can't be bothered with the challenge. Die, farm lower level enemies , upgrade, die, castle, dungeon, big boss battle, die, dungeon, meaningless cinematic dialogue, die, uninstall. Cyberpunk is about 40 times more engaging than this. Performance was ok for me, after a few patches, but I have a 2080ti in the living room and a 3090 on my gaming rig. I didn't count the frames but there were no noticeable problems apart from the fact that the game is dreadful. Expand
  11. Mar 7, 2022
    2
    Why did I get trolled into thinking yet another Souls game wouldn't be complete and utter trash? The open world aspect combined with GRRM supposedly writing the story suckered me in. Oh how trolled I am yet again. Story? STORY?! It's the same non-story all these crap games have. What the hell was GRMM Needed for? There is no story as per usual. Open world? No more or less than theWhy did I get trolled into thinking yet another Souls game wouldn't be complete and utter trash? The open world aspect combined with GRRM supposedly writing the story suckered me in. Oh how trolled I am yet again. Story? STORY?! It's the same non-story all these crap games have. What the hell was GRMM Needed for? There is no story as per usual. Open world? No more or less than the other titles were. You're still gear gated into linearity, except now you just have more ways to screw yourself beyond repair and have to just start a new save if you get stuck early in an area such as the the poisonous swamp from a "treasure portal".

    I have a newsflash for all the fanboys of these crap games: It is in fact NOT GOOD GAME DESIGN to have an area near the starting area, with the lowest tier enemies, get trolled into opening a treasure chest, have it teleport you to an area THAT YOU CANNOT TELEPORT OUT OF, yes even the first campfire near that area cannot be teleported out of, so if you have no gear, no horse, well you just need to start a new save now. Cool great design. They really respect the player's time with this crap. Also I know this genius mechanic I'm next going to talk about is present in all Soulscrap games, but how in the world is it good design to just permanently lose all your experience/gold if you die and can't get back to your death spot? That isn't fun, it only angers you, depresses you, and wastes your time. I'd be halfway fine with having to fight the same enemies over and over again, but when you have the added bs of just losing all of your experience it just isn't good game design. Period. And you're wrong if you think otherwise, objectively wrong.

    Have fun torturing yourself with yet another awful installment with this franchise. If you didn't like the games before - trust me you won't like em now, even w/ GRRM's name sleezily stamped all over it.
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  12. Apr 17, 2022
    2
    Maybe I'll give it another chance in two or three years.
    The game wasn't ready to land on PC and, as far as I can tell, not even on consoles. From a gameplay point of view it adds little and gets boring after a few hours. From a technical point of view it is poorly optimised despite being far from being at the top compared to the potential that PC gaming offers today. The publisher has
    Maybe I'll give it another chance in two or three years.
    The game wasn't ready to land on PC and, as far as I can tell, not even on consoles. From a gameplay point of view it adds little and gets boring after a few hours. From a technical point of view it is poorly optimised despite being far from being at the top compared to the potential that PC gaming offers today. The publisher has invested more in marketing than in development resources, creating the usual mass of toxic baby fanboys.
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  13. Feb 28, 2022
    2
    The critical reviews for this are all correct.
    This is just Dark Souls again "now with goat-horse!!!".
    Including the trademark artificial difficulty that the games are known for. There is a difference in a game being hard because it takes skill. And a game being hard because the character moves like a boulder, and all your enemies have overinflated HP bars. This is Game Design 101. And
    The critical reviews for this are all correct.
    This is just Dark Souls again "now with goat-horse!!!".
    Including the trademark artificial difficulty that the games are known for.
    There is a difference in a game being hard because it takes skill. And a game being hard because the character moves like a boulder, and all your enemies have overinflated HP bars. This is Game Design 101. And I cannot believe the developers are being praised and awarded for this crap.
    But if you've already played a couple from software games, aren't you tired of doing this yet?
    The "lore" in this game is really some standard convoluted JRPG trite. Only this time it's trying its best to look like Skyrim and Witcher 3.
    The new open world is just big for no reason and it has a very amateur design philosophy.
    The controls feel like you are playing a PS2 launch title. And the stiff animations don't make it any better.
    Just a boring chore to play. I feel like this game is intentionally wasting my time and has zero payoff.
    I really don't get how a person can play this and be amazed. Unless it's the first game they've ever played.
    You'll probably like this if you're pretty slow and aren't capable of deep thought.
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  14. Apr 3, 2022
    2
    Too hard to play really not wroth my money any% don't suggest for low reflex people or unpatience. total game desing and art really great but difficulty wall not allow me to experince it :P great game but really suck on introducing for every people.
  15. Feb 26, 2022
    2
    Overrated game
    Elden Ring is a worst copy of Dark Souls. Worst optimisation, worst graphic, broken game-design.
    Totally faked 95/100
  16. May 3, 2022
    2
    This review contains spoilers, click expand to view. Bad level design and boss dificulty . They used same bosses repeatedly . In almost every main bosses in this game you just have to be lucky to kill them the other bosses are easy enough to kill. In Melania boss fight you just have to be lucky to run away from the ishin ashina that can fly. 2 for the graphical design of the game rest of the game is just dark souls 3 Expand
  17. Mar 19, 2022
    2
    aside from the fact this is a copy pasta of other souls games story wise, and the technical problems the pc version has, the true abomination is this games shoddy controls. this might be expected for a console game, but that **** is not acceptable. This goes so far that the only difficulty in this game is derived from the poor controls and stuff like enemy attacks clipping though walls andaside from the fact this is a copy pasta of other souls games story wise, and the technical problems the pc version has, the true abomination is this games shoddy controls. this might be expected for a console game, but that **** is not acceptable. This goes so far that the only difficulty in this game is derived from the poor controls and stuff like enemy attacks clipping though walls and objects. had i known how bad that game is, i would have waited for it to come up in the steam bargain bin before buying. Expand
  18. Mar 8, 2023
    2
    to gra w ktorej czujesz sie jak bys byl 90 letnim wojownikiem który ledwie jest w stanie unieść miecz i się nim posługiwać a walczy się z w pełni sil wyszkolonymi przeciwnikami
    nie mówiąc już o okropnym porcie beznadziejnych kontrolsach i jeszcze gorszym prowadzeniu kamery
    mobki bija prze ściany bossowie zamiast używać jakiś taktyk spamują rożnego rodzaju aoe zadawające wielkie
    to gra w ktorej czujesz sie jak bys byl 90 letnim wojownikiem który ledwie jest w stanie unieść miecz i się nim posługiwać a walczy się z w pełni sil wyszkolonymi przeciwnikami
    nie mówiąc już o okropnym porcie beznadziejnych kontrolsach i jeszcze gorszym prowadzeniu kamery
    mobki bija prze ściany
    bossowie zamiast używać jakiś taktyk spamują rożnego rodzaju aoe zadawające wielkie obrażenia
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  19. Mar 26, 2022
    2
    ну откровенно сказать, прям вообще скатились, тот же унылый секиро да же поинтересней будет.
    На старте фпс шел волнами, то 25 то 125, вы думали патчами исправили и люди забыли, не не не я помню.
    Мир абсолютно уныл, изучать абсолютно не интересно, стандартные тунэли раздули до уровня типа открытого мира.....но при этом ни чем не наполнен, механика лошади полный отстой. Мобы тупо
    ну откровенно сказать, прям вообще скатились, тот же унылый секиро да же поинтересней будет.
    На старте фпс шел волнами, то 25 то 125, вы думали патчами исправили и люди забыли, не не не я помню.
    Мир абсолютно уныл, изучать абсолютно не интересно, стандартные тунэли раздули до уровня типа открытого мира.....но при этом ни чем не наполнен, механика лошади полный отстой.
    Мобы тупо деревянные и делают по серии атак из 3-7 ударов....это типа тут сложно, ну или ваншотают....в том же ниох 2 при таких раскладах был хоть какой то мувимент, тут же персонаж как полено, ели шевелится, ловкости 0, урон в перекаты залетает только в путь...
    Босы такой же калл, или ваншотают или забивают серией, драться против них не интересно, не запоминающиеся.
    Многие билды просто не работают, например обычным ближником без какой либо магии вы далеко не уйдете, просто не вывезите уроном. Щит под конец не работает, ну не впитаете вы в него серии Миллении.
    Туча нпс, которые по началу ни как не отображались на карте, дают миссии и хрен разберет в какой последовательности что делать, руинится все на раз.
    Короче нужно было сделать тупо слешер в мире дарк фентазии и была бы сказка, но они зачем то тащят этот труп 2010 года в виде деревянных и устаревших соусов.
    К покупки не рекомендую, бросил играть ради этого говна в хорайзен и очень сожалею...
    Ах да играть начинали с другом, в итоге игра просто не рассчитана для пати, и сетевой код просто говно, вечно то лагает то ошибка соединения, да же если к другим типам конектится, из десяти призывов удается побегать только в трех случаях....
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  20. Feb 28, 2022
    2
    The game on pc is litterally unplayable with a high end pc. This should be illegal il 2022. After 8 hours of stuttering i decided that I'll not ruin my experience with the whole game until from fixes the mess they released.
  21. May 2, 2022
    2
    Cons: Boring. parry doesn't work. You need to do a lot of work to make you own fun and read into no story at all. The hate keyboard+mouse users. Runs awful on PC.
    Pros: Beautiful game and great enemy design.
  22. Mar 13, 2022
    2
    Great game world design. Cool bosses and npcs. Boring, non-coherent story and unbalanced game play with tons, and I mean tons, of stutters and glitches on PC. Wish I'd saved my money and time until they fixed the game, if they ever do. However, even without the glitches it's just a game of super gimmicky bosses, some of which are impossible to beat, at least for me. I quit at level 169Great game world design. Cool bosses and npcs. Boring, non-coherent story and unbalanced game play with tons, and I mean tons, of stutters and glitches on PC. Wish I'd saved my money and time until they fixed the game, if they ever do. However, even without the glitches it's just a game of super gimmicky bosses, some of which are impossible to beat, at least for me. I quit at level 169 after not being able to even put a dent in Malenia. The stupidest boss and saddest end to a ton of time invested in her story. Save your money on better storytelling and games that aren't there to just punish you after investing a ton of time. Very disappointed. Expand
  23. Feb 27, 2022
    2
    Honnètement très déçu ! J'étais très hypé et je ne m'attendais pas à ça. Le jeu est vide dans l'ensemble, on ne sait pas vraiment quoi faire à part explorer. La difficulté est très élevés et la progression du personnage est ridicule par rapport au temps passé a farmer. J'ai même farmé dans une zone spéciale ou les mobs donne plus de 1000 runes pour voir si ça changeait quelques choses.Honnètement très déçu ! J'étais très hypé et je ne m'attendais pas à ça. Le jeu est vide dans l'ensemble, on ne sait pas vraiment quoi faire à part explorer. La difficulté est très élevés et la progression du personnage est ridicule par rapport au temps passé a farmer. J'ai même farmé dans une zone spéciale ou les mobs donne plus de 1000 runes pour voir si ça changeait quelques choses. bilan : après 20 niveau gagnés en 2 heures les mobs ne sont pas plus rapide a tuer et notre résistance est toujours ridicules.Du coup quel intéret de monter en niveau?. Ce qui m'a frustré ce n'est pas de mourir en deux coup par un mob lambda, non, ça je le savait dès le début et j'ai accepté bien volontier le challenge , non c'est plus le fait de devoir grinder comme dans un MMO coréen free to play sans avoir la satisfaction de voir un résultat a ses efforts. Je joue a des jeux vidéos depuis plus de 30 ans maintenant et la première de toutes mes attentes c'est d'y trouver du plaisir. Là , aucun plaisir à l'horizon....Dommage pour mon argent perdu.... Expand
  24. Mar 2, 2022
    2
    Honeslty the worst game I've ever played. Was kinda hyped by being an open-world, for the great reviews but this game is yet another example of how the review's aren't to be trusted nowdays. You beggin the game, nest thing you get is ultra hard boss, very hard to beat. Game gives you literally no pointers.

    It is VERY hard to play it, but it's an "artificial" difficulty, sometimes boss
    Honeslty the worst game I've ever played. Was kinda hyped by being an open-world, for the great reviews but this game is yet another example of how the review's aren't to be trusted nowdays. You beggin the game, nest thing you get is ultra hard boss, very hard to beat. Game gives you literally no pointers.

    It is VERY hard to play it, but it's an "artificial" difficulty, sometimes boss don't even hit you and removes half of your HP, makes no sense. In my experience, Dying Light 2 (for example) was kinda harder, in a sense that you, the average player will have a good challenge with it but at the end you'll feel accomplished you beat the boss or whatever and you'll keep playing. This game? Straight up impossible. It's not rewarding at all, it's just annoying, and after 8 hours of work last thing a person who's stressed during the day needs is game of this kind. I understand that some people like it, but many gamers got tricked by the reviews and the metascore. This isn't mean for the mainstream gamer, it's meant for one who likes a challenge and has a controller or two laying around to break and a lot of patience.

    Also, did the reviewers even test this crap? Performance is absolutely awful, I have a AMD RX 6600 paired with 32 GB 3600mhz and a AMD Ryzen 5600X and this game lags WAYYY too much and I don't even have the graphics set to maximum. This PC can run Cyberpunk 2077 Ultra without a problem.

    TLDR: Don't trust the Metascore, don't know what happened to this getting 95/100, it trully doesn't deserve it. If you want a good open-world rewarding game to play in your free time, get Dying Light 2 or Cyberpunk 2077, this is just bad.
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  25. Mar 18, 2022
    2
    Expected some innovation in gameplay, but it's just DS3 in an open world, with a horse. Said open world is not interesting, combat sucks ass compared to Sekiro. Horrible performance, for graphics that can only be considered barely acceptable in 2022.
  26. Feb 27, 2022
    2
    Elden Ring ... More like Witcher Souls 3.5. Their focus on open world has ruined many aspects we've loved from other souls games. A souls game where you gather herbs to craft things ... are you serious ? Don't even get me started about the broken AI, choppy horseback controls, mediocre graphics, annoying kb+m controls and bad optimization. Admit it, open world does not work with soulsElden Ring ... More like Witcher Souls 3.5. Their focus on open world has ruined many aspects we've loved from other souls games. A souls game where you gather herbs to craft things ... are you serious ? Don't even get me started about the broken AI, choppy horseback controls, mediocre graphics, annoying kb+m controls and bad optimization. Admit it, open world does not work with souls formula. 3 hours into it and I'm bored out of my mind, can't believe I am saying this for a Miyazaki game. Please go back to your roots ... or better yet, port Bloodborne to PC to make up for this sad mistake of a game. Expand
  27. Feb 27, 2022
    2
    Negatives:
    Terrible PC Port (can't navigate the UI/menu without both keyboard and a controller - wtf)
    Gameplay is so overrated (good if you like that console lock onto an enemy style of fighting) Capped at 60fps The game shows the xbox controller only in game (press Y). No ultrawide support Terrible stuttering (it's like the rev limiter keeps bouncing off the 60fps cap and then major
    Negatives:
    Terrible PC Port (can't navigate the UI/menu without both keyboard and a controller - wtf)
    Gameplay is so overrated (good if you like that console lock onto an enemy style of fighting)
    Capped at 60fps
    The game shows the xbox controller only in game (press Y).
    No ultrawide support
    Terrible stuttering (it's like the rev limiter keeps bouncing off the 60fps cap and then major drops for no reason) - this is critical in a game like this which is difficult and requires accurate timing.
    Even when the game is running at 60 it feels like it is 30fps i don't know why.
    DRM issues

    Positives
    Lots of content / huge game.
    Maybe something like major stuttering could be patched.

    On the whole it's nice to have a game which has a lot of content, but for me the PC port is unforgiveable. It is obvious the PC was not a consideration when developing the game. If you like Dark Souls get it on a console.
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  28. Mar 3, 2022
    2
    It is now almost a week since the release of the game and still the from software does not move to fix the game, I predetermined it over 1 month ago but I had to get a refund, always the white screen is received with my video card.
  29. Oct 16, 2022
    2
    Préparez-vous à un voyage dans le passé, quelques années en arrière.

    Nombreuses critiques plébiscitent le jeu, mais aucune ne parle des soucis technique (ou alors minimisent ça dans la prise de note, du genre "quelques légers défauts techniques"). La version PC est indigne de son public, comme les précédents jeux From Software. Franchement, j'ai eu de la patience, j'ai voulu y
    Préparez-vous à un voyage dans le passé, quelques années en arrière.

    Nombreuses critiques plébiscitent le jeu, mais aucune ne parle des soucis technique (ou alors minimisent ça dans la prise de note, du genre "quelques légers défauts techniques").

    La version PC est indigne de son public, comme les précédents jeux From Software. Franchement, j'ai eu de la patience, j'ai voulu y croire, je me suis dit qu'au moins un maigre effort serait fait sur la version PC : et ben non.
    Joueurs PC, je vous le dit, c'est (encore) un gros doigt d'honneur érigé à votre égard.
    "nan mais vraiment t'abuses un peu le jeu est sorti sur PC et il est jouable". Ok, tu veux jouer à ça ? Bien alors :

    - Graphiquement, on est sur un jeu qui a 5 ans de retard.

    - Le portage PC est une fois de plus une insulte : Pas de localisation clavier/souris "Appuyez sur LB pour faire ça" . LB ? connais pas, je joue sur PC!. Alors oui les mauvaises langues me diront "bah t'as qu'a jouer à la manette" et a ces gens là je répond : "ok, ton jeu sur XBOX ou PS n'aura droit qu'à des menus indiquant "appuyez sur CTRL gauche pour continuer". Quoi, t'es pas content ? bah t'as qu'a jouer au clavier et à la souris. Non mais clairement y'a des jeux qui détectent si tu joues au clavier/sours ou a la manette, et qui modifient leurs touches d'interactions en temps réel en fonction de ce que tu utilises, et qui sont des AA vendus deux fois moins cher sur du multi-plateforme. Et une grosse production comme Elden Ring ne sait pas le faire du tout ? C'est du foutage de gueule.

    - pas/peu de réglages graphiques : Toi joueur PC avec un écran 144/165/240Hz, tu voudrais en profiter ? Alors fermes les yeux, écartes les fesses et laisses toi faire : pas de possibilité de supprimer la VSYNC, pas de réglage de framerate : le jeu sera cappé à 60hz point barre. "Ouais mais c'est déjà bien" me diront les joueurs consoles = nan mais mec, t'achètes une Ferrari qui ne dépasse pas le 130km/h, tu vas voir le vendeur et il te dit "nan mais 130 c'est déjà bien, ça sert à rien d'aller au dessus ! Et tu acceptes ? Non merci !

    - On peut régler l'ultrawide. Non je rigole, bien évidement vous pouvez oublier

    - Pas de prise en charge de technologies comme DLSS, FSR : s'aurait été utile pour compenser le fait qu'il rame, et pas non plus de prise en charge Reflex : idem, un truc utile pour un jeu qui impose aux joueurs l’exigence.

    - Du clipping à outrance, un framerate beaucoup trop bas et beaucoup trop instable pour un jeu "si moche" = c'est totalement la honte en terme de perf sur PC. On est dans le bas du panier des portages pc.

    Ok alors, From Software, je m'adresse à vous là : visiblement, vous ne savez pas faire un portage pc. Alors pourquoi vous vous acharnez à livrer ça dans cet état ? Certains jeux à 20/30 balles font tout mieux que vous en terme de portage PC (framerate débloqué, localisation clavier/souris, performances correctes). Du coup, ce n'est pas une question de moyen puisque des studios y arrivent : c'est donc ce que vous vous foutez complètement des joueurs PC ?
    Alors soit vous faites des portages honnêtes, soit vous arrêtez de vendre votre merde sur PC (mais comme les From Software se vendent bien sur PC, j'imagine que c'est comme pisser dans un violon... Pour rappel, pour débloquer +60 fps sur Sekiro PC, il fallait soit un trainer soit un mod. Et c'est pareil pour ce Elden Ring) . Derrière y'a des clients qui achètent ça et qui sont déçus... Oui je sais, ça va se vendre, ce sera le GOTY etc etc... mais désolé, intrinsèquement ça reste une énorme merde sur PC, et y'a pas d'autres mots. C'est pas très beau, ça rame, c'est bloqué à 60FPS sans ultrawide, y'a du clipping, et tout ça ne sera jamais corrigé, c'est certain. Mis à part les chutes de FPS qui seront éventuellement patchées.

    Du reste, le jeu est sûrement bien hein, mais si ça vous tente, achetez le sur n'importe quelle plateforme mais pas le PC.
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  30. Mar 14, 2022
    2
    I might change this later if things improve. Anyway, here's my review for the PC version.

    To start, performance is fine. I run it on a 1050 Ti with a newer CPU and runs fine other than stuttering. Then again, it just runs FINE, not well. Game play is standard Souls. If you've played Dark Souls you have played this game as well. The open world is boring. It's beautiful but serves
    I might change this later if things improve. Anyway, here's my review for the PC version.

    To start, performance is fine. I run it on a 1050 Ti with a newer CPU and runs fine other than stuttering. Then again, it just runs FINE, not well.

    Game play is standard Souls. If you've played Dark Souls you have played this game as well.

    The open world is boring. It's beautiful but serves no purpose other than a way to waste time between minor or major dungeons. Most, or all, progression will take place in those dungeons.

    The major reason I give this a lower score is just bad game design. Every enemy and boss is disgustingly overtuned to a point where you have to wonder if the people planning these attacks thought they were for a DMC game. Now I have no issues with getting punished for bad play, but when every boss and enemy is whipping out 8-12 homing projectiles while swinging an instakill sword around, it gets to be a bit much. There is a boss who literally just fills the field with homing projectiles, half of which will kill you extremely fast, the other half will kill you instantly. She also summons minibosses while shooting these projectiles.

    Don't get me wrong, I love a challenge. But this is not a challenge of your skill, it is a test of patience, as you oh so carefully traverse the area, memorizing enemy spawns and behavior, only to be hit by an enemy who just decided that animation frames weren't cool anymore.

    If by the time I finish this game, the gameplay improves, I will remove and update this score. Otherwise, it's very mediocre with questionable game design choices I would expect from a first time indie dev.
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Metascore
94

Universal acclaim - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 60
  2. Negative: 0 out of 60
  1. Aug 29, 2022
    70
    Elden Ring is an experience that will not be forgotten in a hurry. It's a tremendous, hulking, massive achievement but because it is tremendous, hulking and massive, it is one that comes with many caveats. The shelves in CeX and conversations with people who stopped playing at Stormveil castle can certainly attest to some of those caveats. Much like any FromSoftware title, it's not going to be for everybody, but paradoxically it is one of their hardest and one of their most accessible to date. It offers huge value in one package, and perhaps is a little too much value, only becoming clearer when nearing the endgame. Don't be mistaken by the criticism, though. This is a phenomenal achievement with a moment-to-moment that is incredibly engaging and immersive. No doubt it will be deserving of the end-of-year accolades it will inevitably receive. One pushes through Elden Ring as one pushes through life, with all the highs and the lows that it brings.
  2. Apr 28, 2022
    82
    Elden Ring is massive, sometimes to its detriment. A thorough walkthrough might take up more than 100 hours to complete, and at some point it becomes clear that From Software did not have enough manpower to produce that much unique content. Still, it remains incredibly addictive even after those 100 hours pass…
  3. Apr 14, 2022
    90
    It’s hard to review Elden Ring without being comparative; that’s because Elden Ring is an evolutionary step, not a revolutionary one, and one can’t help but see how it’s built on what came before. Here is a massive undertaking of a game, not for the sake of chasing trends but as the natural progression of the style the company has been fostering for over a decade. It’s amazing how smoothly the transition to open world was and how much of the Souls identity is still present. In the short time since its release, it has already left a cultural mark, no doubt a result of the game’s increased approachability. Even after sifting past all the hype and grandiosity, there’s still an excellent game left and Elden Ring is a clear showcase of FromSoftware’s outstanding expertise in the field. Elden Ring really is just that good.