User Score
7.0

Mixed or average reviews- based on 5812 Ratings

User score distribution:

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  1. Jun 18, 2022
    8
    Não gostei do mundo aberto, pois tem muito lugares vazios no mapa, diferente de Dark souls, onde as mapas se ligam entre si, o que achei muito legal. Mas o gameplay é melhor que outros jogos da séries souls. O gráfico não é de nova geração e há muitas quedar de FPS, para poder rodar sempre a 60 FPS no médio, deve se ter um PC muito caro pra isso, o que a maioria não tem hoje em dia, pareceNão gostei do mundo aberto, pois tem muito lugares vazios no mapa, diferente de Dark souls, onde as mapas se ligam entre si, o que achei muito legal. Mas o gameplay é melhor que outros jogos da séries souls. O gráfico não é de nova geração e há muitas quedar de FPS, para poder rodar sempre a 60 FPS no médio, deve se ter um PC muito caro pra isso, o que a maioria não tem hoje em dia, parece que até Dark souls 3 tem um grafico melhor e mais fluido. Mas é um jogo bom e viciante e gostoso de jogar por causa da variedade de chefes e inimigos, pois isso dei uma nota boa pra ele. Expand
  2. Jul 4, 2022
    8
    a classic fromsoftware game you will love it or you will hate it.for me the game is a masterpieace but with poor optimization. the game runs awfull considering the specs i have (amd ryzen 5800x and a rtx 2080 super) other than that if you are playing on a conlose i think is a better experience for sure. lets hope so for further update fix the optimization problems..
  3. Jul 4, 2022
    8
    My first Fromsoft Game. I heard all of stuff about their games being incredibly hard. And to be honest, I was overwhelmed at first, struggling to fight even basic enemies.

    However, little by little you begin to realize how many tools you have at your disposal. It isn't just about "getting good". Learning how to use those tools, through exploration and experience, are just as important.
    My first Fromsoft Game. I heard all of stuff about their games being incredibly hard. And to be honest, I was overwhelmed at first, struggling to fight even basic enemies.

    However, little by little you begin to realize how many tools you have at your disposal. It isn't just about "getting good". Learning how to use those tools, through exploration and experience, are just as important. I eventually hit a point where I understood the game, and suddenly I felt like I understood the entire appeal of this franchise.

    Only downside; exploration gets a little boring towards the end of the game, especially when you already have all the gear you really need. Overall though, excellent.
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  4. Jul 22, 2022
    8
    The first platinum on the PC, brought a lot of pleasure. Too many boss replays and mechanics from past games.
  5. Jul 23, 2022
    8
    While there are legitimate issues with the performance of the pc version, I think this is a very solid game with plenty of content and interesting lore and world building to explore, not to mention memorable boss fights.
  6. Nov 29, 2022
    8
    Elden Ring doesn't innovate enough, like the original Dark Souls, to merit the shower of praise it has received from critics. And it doesn't excel in atmosphere and storytelling in its genre like Bloodborne does. Without these things, I cannot consider it a masterpiece.

    What it does do really well is introduce a stunning open world that is filled to the brim with content. Not all the
    Elden Ring doesn't innovate enough, like the original Dark Souls, to merit the shower of praise it has received from critics. And it doesn't excel in atmosphere and storytelling in its genre like Bloodborne does. Without these things, I cannot consider it a masterpiece.

    What it does do really well is introduce a stunning open world that is filled to the brim with content. Not all the content is great, but most of it is of such high quality that it boggles the mind.

    A lot of people might see a reused boss or animation and immediately rage and give this game a 5/10, but that doesn't bother me and shouldn't bother you, cause theres more than enough unique content here for anyone who is being sane and level headed.

    At the end of the day, I can't give this any more than an 8 because once again, by playing it too safe, From Software has simply failed to produce something at the quality level of the original dark souls.
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  7. Nov 21, 2022
    8
    Sony's trying to monopolize metacritics via buying user reviews to destroy ER reputation and praise ridiculously bad part of GOW. I'll judge fairly and hate Sony for doing it forever.

    Great game, deserves at least 8/10
  8. Jan 26, 2023
    8
    From Software is raising the bar with every game it makes, this time to The Lands Between. Elden Ring, which was recently voted the best game of the year, offers us the unique breadth of Zelda's open-world and the compelling atmosphere of the souls genre. Even naysayers who are against it because of the difficulty reduction and dungeons that make you feel like you're doing the same thingFrom Software is raising the bar with every game it makes, this time to The Lands Between. Elden Ring, which was recently voted the best game of the year, offers us the unique breadth of Zelda's open-world and the compelling atmosphere of the souls genre. Even naysayers who are against it because of the difficulty reduction and dungeons that make you feel like you're doing the same thing as you wander through their depths, every one of the gamers will be amazed when they open their eyes in that glamorous land where the majestic Erdtree reaches the vast sky. As you and Torrent -our mighty horse- enter the misty forest following a wolf howl you hear, our curiosity will be piqued each time by something else. After defying a gigantic and grisly snake while trying not to be swallowed by the lava in Volcano Manor, we will be amazed by the sky in Nokstella, which feels like a fairy tale. Begin your journey Tarnished, go and be an Elden Lord as you like. Expand
  9. Jan 20, 2023
    8
    I can say that this game looks great and I didn't want to kill myself while playing or dying dying dying.. There are some performance issues but I'm sure these problems will be fixed soon.
  10. Jan 25, 2023
    8
    Very nice game, nice experience.
    A From Software in open-world.
    It's a success.
  11. Feb 9, 2023
    8
    Could have been one of the greatest FromSoftware games and greatest games in general. However, it is held back by bad balancing. In the early game you can make a build that completely breaks it but the late game gives enemies so much health and damage that you need one of those broken builds. Frame rate and stuttering issues on PC still haven't been fixed making the game look better on aCould have been one of the greatest FromSoftware games and greatest games in general. However, it is held back by bad balancing. In the early game you can make a build that completely breaks it but the late game gives enemies so much health and damage that you need one of those broken builds. Frame rate and stuttering issues on PC still haven't been fixed making the game look better on a PS5 than on an RTX 3070 even almost a year after release. Other than that is a game with incredible scale and even better quality. Must be good if I've finished it 6 times Expand
  12. Feb 17, 2023
    8
    a great open world and amazing to play once or twice.
    since the world is so huge it isn't really fun to play more than once though, as it can be quite daunting to traverse the world from the beginning again. still an amazing game.
  13. Feb 26, 2023
    8
    As the first open-world game from From Software, it's pretty good. When it became clear that the game would be open world, there were doubts and not without reason as it turned out. The game is good and it will give you a lot of adventure, but the quality of that adventure is debatable.
  14. Feb 28, 2023
    8
    how did this win game of the year? Firstly, the pc port is bad. Secondly, This game is a fever dream. Amazing story, gameplay and writing. GOTY? No. Good pc port? Maybe. Good game? Yeah.
  15. Mar 24, 2023
    8
    The game is both beautifully crafted and incredibly challenging.
    The game's world is a stunning fusion of fantasy and reality, with sprawling landscapes and intricate designs that will leave you breathless.
    But what really sets Elden Ring apart is its gameplay. The combat is tight and precise, with a level of depth that will keep you coming back for more. And the enemies! They are
    The game is both beautifully crafted and incredibly challenging.
    The game's world is a stunning fusion of fantasy and reality, with sprawling landscapes and intricate designs that will leave you breathless.

    But what really sets Elden Ring apart is its gameplay. The combat is tight and precise, with a level of depth that will keep you coming back for more. And the enemies! They are truly a sight to behold, with unique designs and challenging mechanics that will test your skills as a player.

    8/10
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  16. Apr 1, 2023
    8
    Bazı şeylerin scripted olması, oynanışın can sıkan hantallığı, yere düşen düşmana vuramama, kamera kontrolleri ve grind istemesi beni oyundan soğuttu. Ama yaratmış olduğu açık dünya gerçekten kaliteli ve oyunun sanat tasarımı harika. The Final Battle müziği efsane. O yüzden iyi bir not veriyorum
  17. Sep 7, 2023
    8
    Good game with a bad PC launch. Game is basically open world with the dark souls/bloodborne formula. Some enemies are cool and interesting, many are just unimaginative, extremely repetitive and boring,
    Terrible controls for PC setting up the keybinds, Graphics are decent, but not great.
  18. May 1, 2023
    8
    Elden Ring was my first FromSoftware game so I came in without expectations. The game is extremely hard but that's what's makes it so much fun: Overcoming the challenges. Also there are a lot of systems which help with the difficulty like the spirit summons and the NPC summons. The world building is amazing. The design, feel, music and atmosphere are 10/10. The game is extremely immersiveElden Ring was my first FromSoftware game so I came in without expectations. The game is extremely hard but that's what's makes it so much fun: Overcoming the challenges. Also there are a lot of systems which help with the difficulty like the spirit summons and the NPC summons. The world building is amazing. The design, feel, music and atmosphere are 10/10. The game is extremely immersive and invites you to explore. I really liked the open world without minimap directions. This is what an open world is all about: Exploring for yourself instead of being constantly guided from one quest to the next. Unfortunately though, this also leads to the point I disliked the most: The game tells you so little about what to do and how to do it, that you end up constantly tabbing out and reading the Elden Ring wiki or Youtube Videos for explanations. There are entire NPC questlines where you would never guess where to go next because the next location the NPC goes in an OPEN WORLD is complelety random. I think in my first playthroughj, I spent just as much time reading guides as playing the game which to me is just bad game design. You should not be constantly guessing, there are game design principles for a reason. The other thing I didn't like is that you don't really understand the story as it is told in an extremely vague way. As I said the world building is great and oozes with little details and lore, but for understanding the actual story you again have to watch a half hour Youtube video. So all in all it's a beautiful and captivating game which unfortunately explains too little. 8/10 Expand
  19. Jul 3, 2023
    8
    Actually game is very good, but it's not for everyone! It's not walk in a park with kill everything with few clicks. It's not for ppl. who don't like challenges.
    There is lot what can be said about this game.
    In my opinion there are more negative/mixed reviews than should be. At first I was kind of frustrated to - mainly because of regular and unexpected deaths, especially at beginning
    Actually game is very good, but it's not for everyone! It's not walk in a park with kill everything with few clicks. It's not for ppl. who don't like challenges.
    There is lot what can be said about this game.
    In my opinion there are more negative/mixed reviews than should be. At first I was kind of frustrated to - mainly because of regular and unexpected deaths, especially at beginning (started with level 1).
    But when you think about it, it's offer you experience like in reality, you should have "balls" for negative experience and step over it, train yourself and get better, understand how game world works. When you got that games gets better and better.
    We are used to be heroes in most of games from beginning, attack everything etc. here you need to think what to attack and do you need to attack at all.

    Things that I dislike:
    1) key mapping
    2) cross world notes - game allows you to set notes for other players, so there are tons of left notes and for me they are more interfering than helping, yes some notes probably can help you in some way, like "boss ahead", "treasure above", etc. but at same time there are tons of unnecessary or kind of spam notes and also almost duplicate notes. These notes, if you chose to read them, also kind of robs you from explorers moments, even if you choose not to read those nots they are there and you already assume something. and third thing about this - these note are illuminated, especially well visible in dark and there was already several situations where I see some light (which can also be treasure) from hard reachable places and when you get there there is simply illuminated not "nothing here" .. wtf.;
    3) impossible to run away from dungeon bosses - this would be ok for most of games, but in my opinion not for this game, not for setup of how this game works - meaning game is hard, you don't know how strong enemy is and how he will fight (assumingly like in reality, but in reality you would have chance to run away), would be good and also kind of logic that you can try to run away (up to your luck and skill) and return more prepared.
    4) for good experience big monitor is necessary - I play at 23" 1080p and that's definitely to small - not shows everything necessary, especially in boss fights.
    5) maybe not so important, but I cant understand why staff is necessary to learn/store spells.. mage without staff is dumb or what?

    Mixed:
    - fighting mechanics, no comments here
    - not much explanation about things, but I should probably put this in positive things.. you can explore, find out or just google for it :)

    And things I like:
    - beautiful, big world (some here wrote that bad graphics.. idk, maybe, I am not so demanding, but for me game looks great, much of beautiful sceneries;
    - open map, you can go explore as you like, there is walkthrough part and (as I think) it's impossible to get pass those steps, but exploring/leveling in between is as kind of open .. anyway you will stay in zones where you can fight and win.. so this also kind oy limits you, but without fighting you can travel a lot;
    - the need to think;
    - open world bosses;
    - etc., etc. it's always easier to mention what we dislike

    In summary - just for comparison, I would say: imagine you are throw in the middle of Amazon jungle (not actual jungles in game, just for situation) and you should get out and have just rough understanding what to do, where to go.. you don't know how strong, poisonous, etc. are monkeys, snakes, bugs, etc., what caves you can find, what will hide behind next tree etc. ..

    There will be deaths, there will be frustrations. :)
    As I am not used to play games like this, first evening with game was not very positive, but, as for most of people, will to know and see more kept me in game and when you get stronger, get used to mechanics you just want to return and explore and try to overcome challenges that game offers.
    Actually, I think, if start would be easier there would be more positive reviews, I think many gave not so high score just because of hardiness, hiding with other excuses.
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  20. Aug 22, 2023
    8
    Game-play: Good
    AI: Good
    Balance: Normal
    Graphic: Good
    Optimization: Normal
    Story: Poor
    Characterization: Normal
    Music/Sound Effect : Good

    The worst for me is bad interaction between player and enemyies.
  21. Sep 10, 2023
    8
    A large open world, many bosses, an amazing atmosphere, and plenty of replayability. But in this game, in addition to all the previously described advantages, there are also a sufficient number of disadvantages, such as rather poor optimization, a large number of repeated bosses, and an almost empty open world.
  22. Mar 24, 2022
    7
    I've written an elaborate and long review explaining why this game is an 8/10 even without the optimizations issues, but this site sucks and has completely deleted my review.. so trust
  23. Mar 13, 2022
    7
    Great looking game as always, visually stunning. Sound and music also great. New crafting option is a welcome addition, same with boss checkpoints.

    The meta of the game seems to be to anger the player by any means necessary and really they just do this without reprieve, using every dirty trick in the book. Example, there is a new Lobster mob that can shoot at you with pinpoint accuracy
    Great looking game as always, visually stunning. Sound and music also great. New crafting option is a welcome addition, same with boss checkpoints.

    The meta of the game seems to be to anger the player by any means necessary and really they just do this without reprieve, using every dirty trick in the book. Example, there is a new Lobster mob that can shoot at you with pinpoint accuracy from miles away, taking out nearly half your HP with one shot. I've had enough of that nonsense. It's cute but it doesn't serve a purpose other than to be a nuisance when you're exploring.

    Noteworthy combat encounters are rare, Dungeons are few and far between, even fewer of them containing items of value. I was mostly sad to find out that it lacked the sense of accomplishment i felt in Dark Souls after beating a boss. I killed nearly all of the Lords and i just felt bored.

    Control mapping is weak on PC, can get really confusing in time sensitive situations. I don't like playing with a controller but it really was made for consoles in mind, so instead of using a button per action sometimes you'll have to combine two. Latency is also weird sometimes, like the commands activate late or not at all.

    Most infuriating though, it's filled to the brim with hackers and it hasn't even been two weeks since it came out. FS still tone-deaf to the pleas of the community.

    My advice is get it after the hype dies down, or after it gets a few well deserved patches.
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  24. Apr 22, 2022
    7
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator + lots of content to play through, 100+ hours is the norm + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself ----- - Worst boss and enemy combat design. Blatant Input reading,
    + souls combat with all the bells and whistles
    + many viable builds despite the meme ones being popular
    + best graphics yet in the series and great character creator
    + lots of content to play through, 100+ hours is the norm
    + the catacomb level design is surprisingly creative and fun for dungeon lovers like myself
    -----
    - Worst boss and enemy combat design. Blatant Input reading, delayed attacks, endless boss combos and unnecessarily short punish windows. Whether easy or hard, it's simply never satisfying to defeat an enemy.
    - Heavy asset reuse. Every cave and landmark is exactly like all the other ones in their category. Every catacomb, cave and ruin looks exactly the same. Most bosses and enemies are reused too.
    - Terrible storyline. Hard to process main plot with an abstract, irrelevant twist (Radagon & Marika), and npc quests that always reward the player with utterly depressing and futile outcomes. It feels better to NOT do them!
    - The open world is really just for looks. It's a wasteland with points of interest, generic caves, catacombs and ruins with mostly useless loot. Combat is all you really have to look forward to. Try not to miss radiant quests from Bethesda. At least those were better than nothing.
    - Uncreative armor design and lack of variety for gear. A lot of sets are thematically redundant or look alike, when they don't look plain disappointing.
    - Weapon and spell variety really makes sense in NG+ only. At a first playthrough you'll be likely stuck to the same couple spells and weapons due to the upgrade system and the best ones being confined to late game.
    - The damage scaling can be harsh unless you're told to stack VIT and defense bonuses early on, and even then it's not pleasant to die immediately to every couple rats you failed to notice in time.
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  25. Mar 9, 2022
    7
    Its awesome amazing flawless, until it trys to load a new material or spell effect and it stutters like a... insert derogatory thingu, and there is a capped FR and no ultrawide support (thank god for flawless widescreen). FIx these and easy GOTY.
  26. Feb 27, 2022
    7
    60 fps with drops on 5600X/6700XT, no V-Sync in setting, no ultrawide support. Graphic like Dark Soul 3. Yeah, if you are on hype train and love DS games, you will probably love this one too. But poor optimation, only 60 fps lock, ugly graphic, fps drops, bugs, crashes, problems with Xbox controller, horrible menu and settings. Shader quality doesnt work (it did nothing), same issue with60 fps with drops on 5600X/6700XT, no V-Sync in setting, no ultrawide support. Graphic like Dark Soul 3. Yeah, if you are on hype train and love DS games, you will probably love this one too. But poor optimation, only 60 fps lock, ugly graphic, fps drops, bugs, crashes, problems with Xbox controller, horrible menu and settings. Shader quality doesnt work (it did nothing), same issue with Auto-detect best rendering setting. Half of the changes like grass quality do virtually nothing.

    I asked for a refund. It makes no sense. From Software **** on the PC again. The game can be great, but if I have to rate the PC port, forget about it. 60 fps with graphics at least 6 years outdated, non-functional graphics settings. If you have a PS5, you may enjoy it more on the console. It's a horrible experience here. And as for the game itself. It's "just" another Soul game. Nothing more, nothing less. But it's definitely not a game of the century, as some are trying to suggest.
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  27. Mar 9, 2022
    7
    Where can we give feedback on issue for "Quality of Life" improvements for Elden Ring on PC, the Camera issues and Target Locking problems from making the Mouse both of the analog control sticks, PLEASE this is driving a lot of us crazy with constant uncontrollable lock switching and more key binding options, like actually being able to bind Maps to M FFS!
  28. Mar 27, 2022
    7
    Early game: 6 out of 10
    Mid game: 10 out of 10
    Late game: 2 out of 10 Overall fun but scales horribly. Plus you need a guide for everything, typical from soft.
  29. Mar 13, 2022
    7
    Decent game but really not deserving of the 10s. A nice map that you can barely stop to appreciate due to being 1-shot by some enemy if you stand still.
    Some of the most awkward one-sided dialogue in a game where your character has no voice.
    A wide variety of skills and weapons that have no in-game explanation of what they do. One of the worst cameras on recent memory. It's another Souls
    Decent game but really not deserving of the 10s. A nice map that you can barely stop to appreciate due to being 1-shot by some enemy if you stand still.
    Some of the most awkward one-sided dialogue in a game where your character has no voice.
    A wide variety of skills and weapons that have no in-game explanation of what they do.
    One of the worst cameras on recent memory.
    It's another Souls game, take it or leave it.
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  30. Aug 20, 2022
    7
    It's basically Dark Souls 4, with slightly above average open-world mechanics. I enjoy it but would say that there is some obvious recycling from previous titles and even within the game itself. A smaller, more consciously designed world might have been better.

    Also, the PC release is just unapologetically bad in terms of bugs and performance. UPDATE: I finished the game and most of
    It's basically Dark Souls 4, with slightly above average open-world mechanics. I enjoy it but would say that there is some obvious recycling from previous titles and even within the game itself. A smaller, more consciously designed world might have been better.

    Also, the PC release is just unapologetically bad in terms of bugs and performance.

    UPDATE: I finished the game and most of the bugs have been ironed out since then. My opinions on the world size and recycling of ideas definitely still stand though. It's a bit sad as From Software clearly put a lot of work into the game, but they bit off more than they can chew.
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Metascore
94

Universal acclaim - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 60
  2. Negative: 0 out of 60
  1. Aug 29, 2022
    70
    Elden Ring is an experience that will not be forgotten in a hurry. It's a tremendous, hulking, massive achievement but because it is tremendous, hulking and massive, it is one that comes with many caveats. The shelves in CeX and conversations with people who stopped playing at Stormveil castle can certainly attest to some of those caveats. Much like any FromSoftware title, it's not going to be for everybody, but paradoxically it is one of their hardest and one of their most accessible to date. It offers huge value in one package, and perhaps is a little too much value, only becoming clearer when nearing the endgame. Don't be mistaken by the criticism, though. This is a phenomenal achievement with a moment-to-moment that is incredibly engaging and immersive. No doubt it will be deserving of the end-of-year accolades it will inevitably receive. One pushes through Elden Ring as one pushes through life, with all the highs and the lows that it brings.
  2. Apr 28, 2022
    82
    Elden Ring is massive, sometimes to its detriment. A thorough walkthrough might take up more than 100 hours to complete, and at some point it becomes clear that From Software did not have enough manpower to produce that much unique content. Still, it remains incredibly addictive even after those 100 hours pass…
  3. Apr 14, 2022
    90
    It’s hard to review Elden Ring without being comparative; that’s because Elden Ring is an evolutionary step, not a revolutionary one, and one can’t help but see how it’s built on what came before. Here is a massive undertaking of a game, not for the sake of chasing trends but as the natural progression of the style the company has been fostering for over a decade. It’s amazing how smoothly the transition to open world was and how much of the Souls identity is still present. In the short time since its release, it has already left a cultural mark, no doubt a result of the game’s increased approachability. Even after sifting past all the hype and grandiosity, there’s still an excellent game left and Elden Ring is a clear showcase of FromSoftware’s outstanding expertise in the field. Elden Ring really is just that good.