User Score
8.5

Generally favorable reviews- based on 512 Ratings

User score distribution:
  1. Negative: 33 out of 512

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  1. Apr 22, 2018
    7
    Looking at Dying Light, its DLC's and The Following as a complete package, its one of the best zombie game experiences you can find, but that doesnt mean its without faults, of which there a quite few.

    At the very core of the experience is the melee combat which is done particularly well, it has proper weight and impact feel, great amount of gore, verticality, if there's one area where
    Looking at Dying Light, its DLC's and The Following as a complete package, its one of the best zombie game experiences you can find, but that doesnt mean its without faults, of which there a quite few.

    At the very core of the experience is the melee combat which is done particularly well, it has proper weight and impact feel, great amount of gore, verticality, if there's one area where it stumbles, its when fighting against human enemies because they can block your attacks repeatedly, take lots of damage while dealing you lots of it, however it gets better near the 2nd half of the game when you get higher end weapons and skills. Where Dying Light also struggles is the projectile based weopons like assault rifles, shotguns and pistols, while they can deal good amount of damage if used well, their gunplay doesnt feel no where near that satisfying compared to other triple A shooters. Dying Light offers great amount of melee weapon types and even greater amount of their modifications. The same weapons degrade over time of their usage and have limited repair amounts before they get useless, at times i felt the degradation effect is just too rapid on certain weapons, but you never run of their supply cuz they just keep coming and you want to test out better gear all the time which pushes you to better manage your inventory cuz you cant carry around too many weapons.

    Further on some issues relating combat, i was really sick of zombies locking onto you and putting you into button mashing sequence to shake them off, it got so irritating that i came to conclusion that this mechanic was so stupid that maybe devs are just trolling players. Also the bigger tank type armored zombies had a bug where you at times get close to them, they knock you down, kill you without any apparent animation of them doing anything. All and all, many of the zombie types were hugely annoying like the toads or overpowered volatiles which instantly alert other volatiles if you encounter single one, making engaging combat with them not so satisfying.

    Another selling point of Dying Light is the parkour system. If it wasnt for Mirror's Edge series, it could be best free running game in business, but sadly it just doesnt reach the level of polish, feel and finesse of free running systems from Mirror's Edge series nor the original 2008 game nor 2016's Catalyst. Physics in Dying Light are too floaty, weightless, the movement system too sluggish and imprecise, overall the free running mechanics just being too dumbed down at times to make it as compelling as free running in Mirror's Edge. Still, it more than adds to the game's fun factor and makes up for some interesting gameplay opportunities. In some story missions you get to climb and scale some high up buildings and structures which do make you feel like youre in Mirror's Edge, at those moments Dying Light can make Mirror's Edge run for its money a bit.

    In terms of story, narrative, writing, characters Dying Light is a mixed bag. The guy you play as, Carl Crane is a pretty stereotypical american hero, overly confident, cocky, overall rather generic fella but he does his part, worst case scenario would be if he's highly unlikable, but he's not luckily. In terms of other characters its the same story mostly, but there are a couple of whom who are decent like Jade and her brother for whom i somewhat cared about actually. Some of the better story bits can be found in side quests with fair amount of diverse and interesting characters for whom you need to do a quick job or few. Main villain Rais is weak to say the least and final showdown with him is a bloody quick time event...i guess Techland really meant it when they said this is their first proper triple A game, too bad they used most of the bad tropes associated with that status.

    As for the The Following expansion, its a decent addition to the overall package of Dying Light. Its has a short but intriguing main storyline, good amount of side content, which however is quite repetative outside the side quests. Buggy is fun to use to run down zombies with it, for first few hours that is, after that its just a simple means of getting from point A to B. One thing that in The Following didnt quite made sense to me is that at the storyline's end, youre offered 2 choices on how you want to end it, one of which should massively impact the game world's state, but if you choose it, you can continue to play like nothing freakin happaned, very stupid from narrative perspective.
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  2. Jun 15, 2016
    6
    graphics and parkour are two really good components of this game.
    but quests and story are below average.
    and you will be always overwhelmed by hordes of respawning zombies
    so game can become quite tedious and slow progressing.
  3. May 11, 2017
    7
    Dying Light has good game content and nice Graphics.

    Playing this game is more interesting than Half-Life 2 with weapons upgrade system and boost. But... there are too less of ranged weapon (rifle, bow, crossbow...), also poor Aim Sight attachments. Main Missions are poor and Side Missions are great. Night Hunters are annoying. The other zombies are too easy to kill. Half-Life 2 has
    Dying Light has good game content and nice Graphics.

    Playing this game is more interesting than Half-Life 2 with weapons upgrade system and boost. But... there are too less of ranged weapon (rifle, bow, crossbow...), also poor Aim Sight attachments. Main Missions are poor and Side Missions are great.
    Night Hunters are annoying. The other zombies are too easy to kill.

    Half-Life 2 has been not developed (so sad) but Dying Light seem like a game to replace it.
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  4. Feb 8, 2022
    5
    Just wasn't my cup of tea. Crane is a very memorable big dumb dumb however. Also grapple hooks and zombie horde mayhem is quite enjoyable. Haven't played the DLC content yet, I hear it's quite good. Might do that in the distant future
  5. Nov 4, 2021
    6
    Same opinion as the PS4, but with the one exception this runs at PC 60 fps not console 30 FPS. My favourite bad game for sure on both console and now PC. Game does look a visual treat on console and more so PC.

    If not for the Dying Light crazy Parkour and tense night runs I would of seen no reason to get this as I have Dead Island(s). Which is still better in so many ways. Less janky
    Same opinion as the PS4, but with the one exception this runs at PC 60 fps not console 30 FPS. My favourite bad game for sure on both console and now PC. Game does look a visual treat on console and more so PC.

    If not for the Dying Light crazy Parkour and tense night runs I would of seen no reason to get this as I have Dead Island(s). Which is still better in so many ways. Less janky combat with ranged/melee, Boss fights that actually relate to player progression with gear and abilities. None of that gimped player vs boss fight BS in like in Dying Light. Visually better damage indicators. A radial menu that actually is useful and not limited or clunky to use like the d-pad menu of Dying Light. Crafting and inventory management that was less nonsensical. Being able to do all crafting/repairs on the fly, but restricted in weapon/gear loadout in real time is a odd rebalance in Dying Light compared to Dead Islands.

    Techland don't have the rights to make a Dead Island anymore. So this spiritual successor which could of been an improvement in so many ways due to not being lore restricted failed to capitalize on all that potential.

    The writing was never Techlands strong points, but Dead Island did have four (five with Riptide) distinct characters with three distinct ability trees vs the mere one character and the mere three ability trees of Dying Light.

    In a lot of ways Dying Light was an actual step backwards from Dead Island, but the parkour element is enough for me to keep coming back time over time. The Following addon is good for getting extra weapons in new game+ base game run. Parkour is sadly very limited in the Following. It is more about driving/upgrading a off-road buggy.

    Sometimes a (spiritual) sequel to game can basically kill the interest in a pervious game dead as it is so good. I still play Dead Island to this day... I hope Dying Light 2 ups it's game.
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  6. Apr 7, 2020
    6
    This game is a very bored. scenario isn't successful. You just running, jumping and killing zombies.The pc version is full of the bugs. Fps drops. I played medium settings with 15-45 fps. And ı am using rtx
    2070.
  7. Feb 11, 2022
    5
    Świetna gra w klimacie zombie, świetna rozgrywka w trybie co-op, dobre wsparcie techniczne
  8. Apr 22, 2023
    6
    I will be rating just the following DLC here... I didn't like it maybe the main game raised my expectations or **** car mechanic really made me sad that parkour is no longer needed well because to me one of the best things about main game was the parkour aspect (I almost never use grappling even when volatiles are hunting me) and the story was... I mean thats alright could've written aI will be rating just the following DLC here... I didn't like it maybe the main game raised my expectations or **** car mechanic really made me sad that parkour is no longer needed well because to me one of the best things about main game was the parkour aspect (I almost never use grappling even when volatiles are hunting me) and the story was... I mean thats alright could've written a better one myself. Expand
Metascore
87

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Apr 6, 2016
    85
    A solid combination of main game and expansion and a great place to start in the survival/horror genres.
  2. Feb 26, 2016
    90
    In conclusion, Dying Light is a terrifying open-world zombie game with an excellent story, intent on scaring the living hell out of you. The thrill of rotting flesh, blood, guts and quite often my own tears has left me with an ironically refreshing outlook on what a game can be when it truly delivers.
  3. Feb 14, 2016
    85
    The Following delivers more and better Dying Light. If you wanted more of it, there's no reason why you should try this expansion.