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4.4

Generally unfavorable reviews- based on 2867 Ratings

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  1. Feb 6, 2022
    5
    Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location.Almost everything is worse than Dying Light 1. DL1 had better combat, better weapons, better HUD, better parkour, better zombie behavior and physics, and better abilities. The graphics look like a game from 2016, not 2022.Denuvo.... Fighting zombies is not fun. Parkour is fun at times, but the whole citi looks so similar that I feel like I've been everywhere, even if it's a new location. Story is ok so far, a few weird decisions, but ok for a zombie game. If you've never played DL1, don't bother with DL2 and go straight to Dying Light 1. I can't find a good innovation in this game, though there are a few. In fact, I think this game should be called Far Light: New Dawn 2. Same crap as Far Cry: New Dawn, boring world with boring weapons, boring people problems. They chose the worst part of the apocalypse, rebuilding a world where nothing happens. I personally don't like it. You can choose between 2 sides you want to help. Survivors and Peace Keepers. Both are stupid idiots, one looks like beggars and the other like paintball kids playing soldiers. You can't manually save so if you glitch into a wall during some missions and die you fail it and bye bye. Most of the characters aren't very interesting and the few that are worthwhile aren't super essential to the story. The zombies feel like they are just there to fill out the world, you almost don't have to fight them, the main opponents are humans. The physics and behaviour of the zombies is disappointing, you just sneak past most of them anyway so they don't see you and when you do fight one you don't break their bones with your punches and they don't X-ray like in DL1 which was one of the best features, you don't break their bones with every punch like in DL1. You're just taking away the Hp's that levitate above them to die, also almost everything here defies physics and zombies, humans and Aiden fly through the air like nothing. You can't throw weapons here, stomp on zombies' heads, my favorite two-legged kick is basically useless and difficult to use here. Overall the skills here are boring and useless. Expand
  2. Feb 6, 2022
    5
    Another totally average "ubi like" checklist game. Bland and uninteresting story, cringy flashback moments, overuse of cutscenes where game is taking the controls because a protagonist must look around for no reason.

    Parkour is the highlight of this game and works very well, however the story and the world presented is so uninspired that I've lost interest after 15h.

    Wait for 50% discount.
  3. Feb 7, 2022
    5
    Я не знаю,я поиграл в эту игру где-то минут 40,и сделал возврат средств,графика была какая-то мыльная,я ещё ссылался на то,что это просто потому что у меня уже устаревает железо,1070 мощная - но уже устаревающая видеокарта,спасибо зажравшимся разрабам которые так хотят продвинуть свою революционную технологию RTX!Чем-то напоминает PhysX и 3dVision,только живёт дольше,ну ладно графика,тоЯ не знаю,я поиграл в эту игру где-то минут 40,и сделал возврат средств,графика была какая-то мыльная,я ещё ссылался на то,что это просто потому что у меня уже устаревает железо,1070 мощная - но уже устаревающая видеокарта,спасибо зажравшимся разрабам которые так хотят продвинуть свою революционную технологию RTX!Чем-то напоминает PhysX и 3dVision,только живёт дольше,ну ладно графика,то что у меня на любых настройках видеокарта пыхтела как чёрт и загружалась на 80 - 100%,такого даже в киберпанке не было,я бы ещё понял если бы там была какая нибудь ультра-реалистичная графика,так нет,она такая же как в первой части,только фильтр ещё более жёлтый,и текстуры получше вместе с освещением,но это явно не некстген и не графика 2022 года которую все так хотели увидеть 10 лет назад,дальше когда я встретил своего первого зомби я упал в шок - лвл система,в сиквеле игры которая была экшен паркур луталкой про зомби?Серьёзно?Это я ждал 7 лет?Окей лвл система,её можно спрятать,но то как зомби реагируют на удары,это же ужас,они просто отлетают,не как в первой части когда ты их бьёшь и они реагируют так как они реагировали бы в жизни,а тут непонятно что,я просто дальше не стал играть,читал отзывы в стиме и у меня не одного такие проблемы,ещё заметил что после того как выйдешь несколько раз игра просто не пускает потом что-ли в течении 24 часов,я так понял это защита наша прекрасная денуво,которую все так любят,по первым ощущениям игра трояк,из уважения к разработчикам которое потеряется,если они не исправят эту ошибку поставлю 5. Expand
  4. Aug 14, 2022
    5
    Juego del montón , con controles que son bastante macarrón e incomodos sobretodo en el parkour y con el parapente que es penoso de lo mal que se controla. Historia aburrida a la que pronto no le prestas nada de atencion y misiones suicidas en las que como siempre le toca hacer todo al prota mientras el resto de supervivientes se rasca bien los huevos = pesimo guión.
  5. Aug 18, 2022
    5
    Игра отвратительна во многих местах. Ужасная боевка, далеко не самый лучший паркур. Отвратительный последний боссфайт. Оптимизация и баги тоже хромает. 80 процентов игровых персонажей вызывают только ненависть. Играл только ради того чтобы уничтожить весь город, чтобы хоть как то отыграться на всех мерзких персонажах, что собственно я и сделал. Не играйте в это братья, сам прошел только изИгра отвратительна во многих местах. Ужасная боевка, далеко не самый лучший паркур. Отвратительный последний боссфайт. Оптимизация и баги тоже хромает. 80 процентов игровых персонажей вызывают только ненависть. Играл только ради того чтобы уничтожить весь город, чтобы хоть как то отыграться на всех мерзких персонажах, что собственно я и сделал. Не играйте в это братья, сам прошел только из уважения к первой части игры Expand
  6. Feb 9, 2022
    7
    For someone that hasn't played Dying Light '1' and is not very critical of things, this might be a good time. For those that have played the first one and liked it, this can take sometime but it will grow on you.

    First off to g-sync users who need v-sync on, you have to go into video settings advanced and turn on DX12 instead of DX11 to get more than 60 fps cap, had to play for 2 hours
    For someone that hasn't played Dying Light '1' and is not very critical of things, this might be a good time. For those that have played the first one and liked it, this can take sometime but it will grow on you.

    First off to g-sync users who need v-sync on, you have to go into video settings advanced and turn on DX12 instead of DX11 to get more than 60 fps cap, had to play for 2 hours with 60 fps before I found this out which should not have been a solution but works.

    The intro is appaling, really really bad, bad characters, very little engaging and is just a narrow path with no open world which the game is known for, they have no love for in media res. After the first 30m-hour, you are a bit more free but you quickly find out that running animation and speed feels like a full diaper and the parkour part of it is pretty nausiating for those not a fan of it to start with as I find it very little impressive (which is not something you think about unless you care). Though it must be said that the speed and handling does improve after some perks, but that it even starts that bad is pretty sad and moving sideways cuts your speed in half feeling like youre on a boat in the ocean.
    I was really looking forward to a lot of customization of character, clothes, hair, equipment upgrades, even a backpack, but there is none and the clothes are pretty poo.

    Quests are decent but characters are quite boring though it seemed to get a bit better in the new city. The first city is actually pretty small, about the same as the size in the first game, but there is another city too so theres that. Though the animation of charcters conversing seems pretty solid and there are maaaany different sidemissions characters, if only they spent more time on the main ones.

    Combat is pretty wonky at first, hit head, go back hit head go back til weapon breaks.. though there are other ways to go about it but I seem to remember that combat felt more rewarding in the first one. Though there are many ways to go about it, using the bow can be nice and you have a ton of gadgets.

    The writing lines are as bad as it is in most games nowadays, saying "fckin A" when you blow up a bomb, which almost made me vomit onto my monitor. But the characters and voiceacting seems solid.

    An interesting thing is that nighttime seems quite a lot less dangerous than it was in the first one, and that can be a good thing and bad.

    Graphics are pretty nice, you have to remember to use the upscaler with DLSS Balanced/quality and its really quite good, especially given the size, any better is maybe not even possible to change without huge fps drop. Would be great with a distance slider, turning off clouds, npcs etc. And the game runs pretty well on my system which is better than most I guess, 3070, 8600k, 32 gb ram,ssd.

    The last pretty fatal flaw is the saving system as you cannot manually save, big choices become really annoying when you have no way to go back and change it like most games Skyrim, Witcher 3, Fallout 4 where dialogue has a lot to say. So the entire game so far I'm helping the faction I don't want to help, people have died I wanted to save and you get enemies and friends based off replies that doesnt sound the way it was written so it ends up meaning something else, there are prolly over 10 things I would go back and change so far.

    After about 20 hours I conclude subjectively that during the first 3 hours I was extremely unhappy about it (I've been waiting for this game for like 5 years+). But the rest have been good, I've actually wanted to get back on and play, but when I got to the new city now it feels there is a lot to explore and do.

    The game seems a mix of Dying light, Metro 2033 exodus (in atmosphere and characters, animation) and Far cry in world mechanics, looting and objectives.

    To those rating it a 0, why are you even on here? To those giving it 10, are you mental?
    Let's all try and stay objective, this is a 6-7/10 so far.
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  7. Feb 9, 2022
    6
    For Italian players. Don't be selfish and jerk. Most of released games are include Italian language (subtitles). Did you noticed how many games didn't have polish subtitles? Polish players didn't cry in internet because some of developer's ignores polish customers. So hard for you to listening English voice or what? In my opinion games should have only voice in two languages (originalFor Italian players. Don't be selfish and jerk. Most of released games are include Italian language (subtitles). Did you noticed how many games didn't have polish subtitles? Polish players didn't cry in internet because some of developer's ignores polish customers. So hard for you to listening English voice or what? In my opinion games should have only voice in two languages (original developers country and English) and subtitles in all languages. Spamming about no Italian voice on English website it's funny (next what? You starting attack metacritic for no Italian language?).

    About Game. I giving 6/10 because game looks amazing and I see techland improved most of gameplay part which gives me a lot of fan in first part. Why not 10? Hmm maybe that why because the land gives me only selection to pay for game only on Epic and Steam (thanks Denuvo). I buy most of games on my favourite platform which is GOG #FCKDRM and I don't wanna have one part each platform.
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  8. Feb 8, 2022
    5
    No pasta impasta dubbing 1000000/10
    Game 10/10
    Optimization 7/10
    No mario language 100/10
  9. Feb 17, 2022
    7
    Dying Light 2 is honestly a game i waited to play since they announced it way back when
    the first game was such a blast to play and this game is a huge improvement but still kind of lacking
    pros: - the game looks gorgeous everything looks really really good - the whole map design is superb everything feels like it was made for you to play with and parkour on - everything is
    Dying Light 2 is honestly a game i waited to play since they announced it way back when
    the first game was such a blast to play and this game is a huge improvement but still kind of lacking

    pros:

    - the game looks gorgeous everything looks really really good

    - the whole map design is superb everything feels like it was made for you to play with and parkour on

    - everything is open including the apartments and other buildings you can enter any building you want scavenge anything and get out

    - they improved the whole night day gameplay where in the day there are barely any zombies and you can move freely wherever you want but cant find any resources since they are hidden in building where zombies sleep and in the night the building with the vast amount of recourses are empty but it is very hard to get there because of the stupid amount of zombies out side

    - the improved combat with bandits is a warm welcome unlike dying light 1 you actually have to really fight block and dodge the bandits and raiders and not just 1 shot them

    - there is a lot of things to do in the game building to explore camps to overtake and parkour challenges to do i find myself a bit overwhelmed in the good way even after 32 hours of gameplay

    - the music is not the best but still good and immerses you enough to really feel out the game

    - a lot more zombies types and cool zombie bosses

    - they took out the guns which in my opinion is an awesome thing because they did make the first game a lot easier

    - the adding of levels and recourse management gave me a lot of stalker vibes you really need to go and search for stuff for upgrades and crafting and most of the time you cant just wing it without the whole search and craft shindig

    - although they added legendary and common items and a level system that can destroy some games *ahem ac ahem* this game makes it so much easier for you to get legendary weapons gear and level up as long as you explore the world the game will reward you handsomely with cool sht

    they added 4 player co op and the armor you find has different build so you can have a full party of 4 friends where each one is a different class such as tank healer dps stealth
    which in my opinion the best thing they added in the game

    cons:

    - the game is stupidly buggy i would suggest for a lot of people to wait for the patches
    how buggy you ask ? i had to improvise with my glider to get to the top of the windmills just because the parkour there wouldn't work and bug out

    - the story is a big garbage dump even after they focused on making it better with the whole choose your story tale tale style it was still bad and they should have made a 15 hour generic story and focus a lot more on the gameplay and the open world

    - the map feels big and small at the same time you have the tutorial small area and the skyscraper big area and even after i explored everything it felt as if there should have been more

    - the whole choose which faction to support is stupidly ridiculous because one faction has cool weapons and improves your chance against zombies and the other just gives more parkour options really just should have gave you everything and as I said focus on making the gameplay better instead of the whole choose your thing

    - the glider like the buggy in the following ruined the game for me because yeah its fun and all but why not make a bigger area with more parkour options why is there always a gimmick yes the scorpion rope is cool and adds a new layer to platforming but why should i you use it when you can just glide there ? in my opinion the second they add a gimmick way to travers it ruins the whole point of a parkour game

    - a lot of story bull@#% like for example your character unlocks a power of sorts but only uses it in story missions and you don't get to use it in the open world and i bet they'll add it in some sort of dlc pack

    - the immunity system where you are limited by a timer to go out in the night is cool on paper but is done very poorly in the game because you can just stack like 60 immunity boosters (which are very easy to find)
    and just survive the night as if there wasn't a timer in the first place

    in conclusion the game only really starts to get fun after you finish the goofy stereotypical story and start to explore look around and find cool gear and missions i had my fun with the game and i do recommend it even more on co op and yes i do think zombie games need to die out but this one was just dumb fun (not counting the story of course)
    but as of now the game is really unstable and in dire need of fixes and patches so for now i give this game a 7 out of 10 and after they fix it and if you play it in co op an easy 8 out of 10
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  10. Feb 17, 2022
    6
    I played 64 hours in Dying Light 2, walkthrough storyline twice, and it's one of the most controversial games I ever played.
    Storyline.
    The storyline is garbage, literally. All characters lines are not-finished, the fate of secondary characters I found out only on the second walkthrough by accident, and it happens once, other characters fates will be tellen you by call, and that is
    I played 64 hours in Dying Light 2, walkthrough storyline twice, and it's one of the most controversial games I ever played.
    Storyline.
    The storyline is garbage, literally. All characters lines are not-finished, the fate of secondary characters I found out only on the second walkthrough by accident, and it happens once, other characters fates will be tellen you by call, and that is ridiculous.
    Both fractions look like lazy scums, none of them I can't emphasize at all, but for some unknown reason one side is "right" the other is "wrong" no matter of its sanity.
    So all the time through the story, questions like "why?" and "what?!" popped up in my mind until I forced myself not to think of what happens after several first missions.
    And then I focused on gameplay, which is strange. Parkour at first without upgrades is difficult, and sometimes not fun.
    Some basic things that should be available at the start (we are pilgrim common!) are under a perk tree.
    So the first half of the game I tried to achieve it, and second half then I got a hook, and parachute it's become useless most of the time, cause thanks to hook, with a lot of stamina you'll become a spider-man!
    Locations.
    Locations and their design are gorgeous at first impression, but in the middle of the first location, you start to understand that most of the buildings are the same, and you can't navigate without a map even after 5-6 hours of gameplay and instant run back-forward.
    Central-loop is much more interesting, cause it's more vertical and diverse in the case of movements, but still, I find myself always open-up maps to find out where I need to run, cause all buildings mostly feel the same, and those which stand out and could be memorable, placed on the edge of the city.
    Weapon.
    It's nice, but till you got crossbow or basic bow, and after some point of the game I find such powerful weapon that I ain't change it till the end of the game. Most of it, a skill that gives you hit enemies by legs from the jump is killed everyone from several repeats. So any bow and that skill become a solution for most fights from almost the start of the Central Loop part.
    Upgrades.
    Only on the second walkthrough did I get to know that I can upgrade almost everything, but then I also reveals exactly for it I need rare trophies and understands how much time I need to hunt and loot for it, I drop that idea and never upgrades anything. (especially if you with peace walkers and get crossbow)
    As a result.
    It's a raw game, pretty raw, maybe even unbalanced sometimes, with a ton of grind, and I spent there a lot of time.
    Don't have any reasons why, but it was quite fun (not least because of stories ridiculous moments), and maybe more important for me, quite relaxed gameplay that I could experience on my own after a work day.
    Wish developers to fix all bugs, a balance that is unbalanced, and hopefully reveal the plot more clearly and fully through DLC, side-missions and etc.
    Thanks for reading!
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  11. Feb 7, 2022
    7
    - Graphics definitely better than the first even if I expected better
    - Optimization not exactly optimal, but if you have a high-end it can go (absurd frame rate dips aside)
    - The story is good, voice-acting and dialogue ok, non-existent facial expressions (?) - Skill system good - Combat system discreet, I expected better - Italian dubbing not present, for me is not entirely a
    - Graphics definitely better than the first even if I expected better
    - Optimization not exactly optimal, but if you have a high-end it can go (absurd frame rate dips aside)
    - The story is good, voice-acting and dialogue ok, non-existent facial expressions (?)
    - Skill system good
    - Combat system discreet, I expected better
    - Italian dubbing not present, for me is not entirely a problem but it makes no sense to dub the first saga and then the second no
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  12. Feb 8, 2022
    5
    Gameplay 6/10
    Downgraded in every way compared to dying light 1, parkour feels floaty and sometimes uncontrollable (might just need to get more used to it) and combat feels worse in every way. The systems are there to make it way better than the first game but is just executed terribly in my opinion.
    Story 4/10 Worse than the 1st game I don't even know what to say about it. Atmosphere
    Gameplay 6/10
    Downgraded in every way compared to dying light 1, parkour feels floaty and sometimes uncontrollable (might just need to get more used to it) and combat feels worse in every way. The systems are there to make it way better than the first game but is just executed terribly in my opinion.
    Story 4/10
    Worse than the 1st game I don't even know what to say about it.
    Atmosphere 3/10
    e3 2018 and 2019 was more fitting look for the game in my opinion and now its just looks so oversaturated and green for the modern dark ages.
    Graphics 8/10
    Game textures and raytracing implementation is not that bad probably the best overall part of the game
    Open World 7/10
    Central loop is better than Old town in my opinion but also Old Villador is worse than Slums and they are populated too lowly for my taste.
    Horror 2/10
    Nothing about this game is scary except the one chase when you are headed to the Central Loop, that was a really good part that made me feel scared.
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  13. Feb 8, 2022
    7
    Dying Light 2 takes what its predecessor did great and elevates it to another level. With a carefully designed and crafted open world that is full of things to discover and can be used beautifully with all the combat and parkour movements, you can unlock as you proceed throughout the game while hearing an adrenaline-pumping soundtrack. It is not the greatest open-world RPG game. But itDying Light 2 takes what its predecessor did great and elevates it to another level. With a carefully designed and crafted open world that is full of things to discover and can be used beautifully with all the combat and parkour movements, you can unlock as you proceed throughout the game while hearing an adrenaline-pumping soundtrack. It is not the greatest open-world RPG game. But it does right what it was supposed to do. Expand
  14. Feb 7, 2022
    7
    Pretty good game. Improved on some areas to the first game. Except for crafting weapons which was an important feature, but just not that good in this game. The controls feel twitchy and inaccurate. For normal gameplay it is okay, but climbing a tall building or tower can be very frustrating when you fall to your death being almost at the top due to bad, inaccurate controls. FurthermorePretty good game. Improved on some areas to the first game. Except for crafting weapons which was an important feature, but just not that good in this game. The controls feel twitchy and inaccurate. For normal gameplay it is okay, but climbing a tall building or tower can be very frustrating when you fall to your death being almost at the top due to bad, inaccurate controls. Furthermore there are glitches, none gamebreaking sofar (else the rating would be immediately 0), but the game doesnt feel that polished Expand
  15. Feb 11, 2022
    5
    Well i like parkour and environment in game but optimization its the point where everything **** up.
    No manual saves and this essential when game can crash in random moments.
    Little bit strange scenarios.
    So when game will be more stable its really 7-8/10.
  16. Feb 13, 2022
    7
    +very playable
    -incredibly shallow story with shallow characters as well
    -no variety in side activities
    -one of the worst endings
  17. Feb 7, 2022
    7
    Yet another broken release that is also worse than DL1. Repetitive, Boring dumb Story, this is DL for the Fortnite gen. No HDR which was promised too. Terrible Performance. You need a 1080ti for 60 fps in 1080p ultra while looking worse than comparable games.

    Also why are people so childish because of the people who want italian language? It was in DL 1 why not in 2? The game is a
    Yet another broken release that is also worse than DL1. Repetitive, Boring dumb Story, this is DL for the Fortnite gen. No HDR which was promised too. Terrible Performance. You need a 1080ti for 60 fps in 1080p ultra while looking worse than comparable games.

    Also why are people so childish because of the people who want italian language? It was in DL 1 why not in 2? The game is a regression everywhere. Im not italian btw but i can understand them.

    But i played in german and the dub is absolutely low effort and bad. It was okay in DL 1 Kyle was actually really good . But DL 2? Hell no. Switched to english better but for an AAA Game.....well.....

    7 years 1500 people worked on this garbage? You should search a new job. It will be a success financially but cyberflop was too.

    Even if bugs and Performance were perfect it would be a mediocre copy paste open world game. Why this wanna be rpg garbeg in every game smh.

    Make DL 3 better but i doubt it. Even dead island is more fun.
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  18. Feb 9, 2022
    7
    I see there is no Afrikaans language option or even subtitles in the game, AT ALL!!!!!!! This just shows the ignorance of the developer, and a product of the capitalist society we live in, not acknowledging the minority and their heritage. #freedyinglight #freeAfrikaans #thisendsnow#right now
  19. Feb 7, 2022
    7
    It'd a damn good game but it has some issues. The main problem is the story - the construction of it is misconseptive and unfortunetly your choices don't come together at the right moment, feel like they don't matter at all, and you really don't develop any bonds with so generic characters.
    (dialogue feels like someone wrote it not in his native language and then translated it back if you
    It'd a damn good game but it has some issues. The main problem is the story - the construction of it is misconseptive and unfortunetly your choices don't come together at the right moment, feel like they don't matter at all, and you really don't develop any bonds with so generic characters.
    (dialogue feels like someone wrote it not in his native language and then translated it back if you catch my drift - writing is filled with flat epithets, **** comparisons, moments straight from a B-movie like "Welcome to the paradise" - I mean Jesus Christ, give it some heart, some originality, spice, flavour, not this mumble jumble bullsh*t - It is apocalypse after all!)
    So the actors generously endowed with these type of text either nailed it (Aiden) or meh or there was something like Hermann (I have a suspicion that he read the script and was like "Hey guys maybe make my character deaf and spare me this opportunity allright?")
    Animations sometimes work, sometimes don't, there are many bugs to be resolved by devs.
    Gameplay is fantastic, parkour mechanics, fighting system - after couple of hours in a game it just clicks and you want MORE and MORE and MORE and MORE (SUPER...HOT...SUPER...HOT) - which of course is strictly tied to skill system that feels really rewarding and well measured.
    Side quests are fun like a piñata - those mini-stories were so much better than a main one.
    Art-style presented at E3 was superior to the looks of final product but I mean... it's still gorgeus
    Graphics is not top tier by any means, and optimalization is 5/10 (PC)/but music is memorable and sound effects are crispy and enjoyable.
    Some changes like risk at night, lack of guns (but there is a bow and a spears), Weapon upgrade system, crafting etc. - Opinions about it are arbitrary for example most folks didn't play at night in DL1 and now folks complain because it is too easy and they don't feel pressure - i mean you can't both have a cookie and eat a cookie

    It's a very fun game, the most of it can be repaired within a year, and I have complete trust in Techland that it's going to be 2 points better - but for now - it is what it is.
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  20. Feb 7, 2022
    5
    Why are Italians such cry babies? They bomb review games that lack their language.
  21. Feb 8, 2022
    6
    The first one is the best, the second part was cut
    rpg system this game doesn't fit
    it's better to keep silent about the rest
    advice to play the original part
  22. Feb 9, 2022
    7
    Unlike the other polish game released recently it lives up to it's hype. The game improves upon parkour mechanics from the first game and level design of open world makes it shine even brighter. Personally combat for is a little less satisfying. The weapons apart from 2-handed ones lack weight. Zombies feel less like a threat and more like time wasters here which takes away from theUnlike the other polish game released recently it lives up to it's hype. The game improves upon parkour mechanics from the first game and level design of open world makes it shine even brighter. Personally combat for is a little less satisfying. The weapons apart from 2-handed ones lack weight. Zombies feel less like a threat and more like time wasters here which takes away from the atmosphere of the game. Apart from that while combat with humans is a lot better than in the first game the AI often feels dumb. The open world itself feels like old ubisoft open worlds where you will be doing the same things over and over but they always attach a spin to each thing and make it feel unique. Some people may dislike this design I however enjoyed it thoroughly. The upgrades trees are just like in the first game genius and the progression is satisfying. The stamina change really makes a difference in the open world however at times it feels like the system was changed in a way to keep you away from progressing too fast through the story and gatekeep you from completing certain activities. The story is really boring with tons of plotholes, inconsistent characters which also often are really flat or annoying and quite cliche plot drive with a lost family member. There's also a ton of junk in terms of bugs but sooner or later they will get fixed and they weren't a dealbreaker for me. Overall the game lives up to both first game and expectations and while it has it's cons it is fun and really enjoyable with tons of content to sustain players interest and keep them playing, Expand
  23. Feb 8, 2022
    6
    Good:
    + Parkour gameplay extremely fun
    + Combat gameplay very well made + Graphics are really good + Beautiful map Bad - The saving system and the death/respawn is completely ridicolous : CHANGE THIS IMMEDIATELY to some more classic save system without respawn; what is the point of trying not to die if anyway death has basically no effect?!?!?!?!?!? - The synopsis of the game
    Good:
    + Parkour gameplay extremely fun
    + Combat gameplay very well made
    + Graphics are really good
    + Beautiful map

    Bad
    - The saving system and the death/respawn is completely ridicolous : CHANGE THIS IMMEDIATELY to some more classic save system without respawn; what is the point of trying not to die if anyway death has basically no effect?!?!?!?!?!?
    - The synopsis of the game feels like it does not have a logic consequentiality; frequently elements of the story do not add up with each other and it really feels like the developer have rushed the last phases of delivery by performing cuts and pastes in the structure of the plot; the game's faction system makes no sense, they should have paired PKs and survivors into a unique faction and completely remove the faction system while working on a more solid game plot
    - Weapons cannot be repaired if not as a side consequence of installing mods into them : CHANGE THIS IMMEDIATELY
    - No vehicles as in dying light's previous episodes
    - No pvp / only max 4 players in the same online room

    I award this game a 6.
    **IF** in future patches the developers will resolve the 2 points marked with "CHANGE THIS IMMEDIATELY" I will raise the value of this review, maybe till 8 !
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  24. Feb 5, 2022
    5
    AMD Ryzen 7 3700X 3,6GHz
    GeForce RTX 2080 Ti GAMING X TRIO 11GB
    32 GB Ram Win 10 Resolution: 1920x1080 High settings, and frames drop to 29-32 fps, it's not even funny....the game itself is good, but in this technical condition I am not going to play. Thanks Techland, thanks Denuvo. The game itself is nice, but i'll wait for them to take that protection off. At the moment, the
    AMD Ryzen 7 3700X 3,6GHz
    GeForce RTX 2080 Ti GAMING X TRIO 11GB
    32 GB Ram
    Win 10
    Resolution: 1920x1080

    High settings, and frames drop to 29-32 fps, it's not even funny....the game itself is good, but in this technical condition I am not going to play.

    Thanks Techland, thanks Denuvo.

    The game itself is nice, but i'll wait for them to take that protection off. At the moment, the assessment cannot be different, unfortunately
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  25. Feb 6, 2022
    5
    Довольно смешанные чувства по сравнению с 1 дл. Боёвка здесь убита напрочь, когда в дл 1 ты кайфовал от того, как убиваешь зомби, здесь же ты не получаешь никакого удовлетворения, не знаю какая была проблема добавить старую механику. Паркур здесь средний. Сюжет такой же, такое чувство что диалоги то ни на что не влияют. Про Денуво я вообще молчу, на кой хрен его добавили я даже не знаю. ВДовольно смешанные чувства по сравнению с 1 дл. Боёвка здесь убита напрочь, когда в дл 1 ты кайфовал от того, как убиваешь зомби, здесь же ты не получаешь никакого удовлетворения, не знаю какая была проблема добавить старую механику. Паркур здесь средний. Сюжет такой же, такое чувство что диалоги то ни на что не влияют. Про Денуво я вообще молчу, на кой хрен его добавили я даже не знаю. В общем, если вы играли в дл 1 и купили дл2, не ждите от неё чуда, скорее всего вы крайне разочаруетесь и растроитесь своими потраченными 2500 рублей. Expand
  26. Feb 8, 2022
    5
    Finnaly a proper game. Also there is no spaghetti language what makes it even better
  27. Feb 19, 2022
    6
    Dying Light 2: Mobile

    JFYI I haven't played first game yet. Well long story short this game is pretyy simple time killer like typical mobile game. Almost all of us play mobile games and we like them for killing our time in transport, on lunchbreaks, or booring meetings and that's why you can see so many positive reviews, because it's mobile impostor on PC. Visual (7/10) So visual -
    Dying Light 2: Mobile

    JFYI I haven't played first game yet. Well long story short this game is pretyy simple time killer like typical mobile game. Almost all of us play mobile games and we like them for killing our time in transport, on lunchbreaks, or booring meetings and that's why you can see so many positive reviews, because it's mobile impostor on PC.

    Visual (7/10) So visual - graphics is great, everything looking fine for me, but you can still face with fps issues and lots of bugs with textures and it's really annoying. I like music, main theme is great and empower me for fights and long night runs. I don't like in game interface - it's too heavy and ambiguos, you will see that for real fun(punching zombie faces) you don't need 70% of different items, menus, collectables and other text info. So I believe it can be simplified.

    Gameplay (7/10) Ok. gameplay is really fun (for firsth 10 hours), but then you understand that to get fun you need to grind levels and zombies. Annnd still no fun, because game is easy, no coop, no interesting zombies or situations. But the game imitates that it has a lot of content, and you go do the same things and waiting for something new, but behind the scene and 300+ hours to complete all game is nothing. It's similar to Ubisoft open-grind world games, but even in Ubisoft games you can get something interesting from grinding, this game is just kills your time. Just a small example - in one side quest small girl goes to enemy nest to get most valuable thing of her life, when you help her, she just give this thing to you sayng: "I don't need it anymore, bye" So I feel myself playing average mobile zombie game, not the game trying to AAA title.

    Story (5/10) Weakest part of the game. In general story is boring and for me it reminds metro last light, so whole game I feel like, I already see this, nothing new here, lets go investigate world. Characters - I don't like characters, they all are - we are family, one for one, but in next scene they kill each other and you can go with other guys, so no one notice. So characters are not working, because you have choices that have only less influence on others and for me it feels very pathetic.

    So all in all it's a average SINGLEPLAYER PC game, don't spend your time, unless you like zombies, or like mobile grinding.
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  28. Feb 8, 2022
    5
    The game is incredible. Its very good that they didnt add spaghetti (italian) language in the game
  29. Feb 25, 2022
    5
    This review contains spoilers, click expand to view. OK, so, I have mixed feelings about this game. Ultimately, yes, I'd recommend it to people, but with a few caveats:

    1. The story. It's dull, boring, and I just didn't feel drawn in by any of the character stories.

    2. I hate how the relationship with Lawan is forced on me. It was forced intimacy, did not feel natural, and was quite frequently annoying. I don't give an eff about Lawan. I think that having any kind of relationship with her, as friends or otherwise, should be optional. But the game forces your hand. And why? Because they got a big name actress to voice the character?

    3. They recently made it so that the survivor NPCs can revive you if you go down. But then they stare at your blankly, soullessly, as they pick you up. It would be cool if they said something like "you OK there buddy?" or "whoa, it's OK, I got you" or "try to be more careful next time". But no. Dead soulless eyes,

    4. It feels like nearly all the side quests are just parkour challenges. Which are fun, don't get me wrong, but it would have been cool if there were more quests that allowed me to get to know the survivors and PKs more as people.

    5. I got the ending where I saved Mia, and saved Lawan instead of letting her destroy the missiles. This entire game Aiden was going on and on about needing to find Mia, find his sister. And in the end? Nothing. It just goes to a black screen, and tells me that half the city was destroyed, and Aiden just leaves because he's turning and doesn't want to hurt people anymore. OK, but... What happened to Mia? What happened to Hakon? What happened to Lawan? What happened to Waltz? What happened to the city? Like, where is the story behind everything? How can you expect me to be so invested in a world when the writers can't even come up with something, anything, to tie everything together? It was so rushed and sloppy and had the overall feel of laziness.

    6. It's buggy. Like, really buggy. Have had to restart the game multiple times.

    7. The characters talk on for forever. And it isn't about anything that let's you get to know them or is pertinent to the quest or game. It's just inane rambling. Which, I guess is realistic, given that there's an apocalypse going on and they are starved for human interaction.

    I'm just a little frustrated. There was so much potential with this game, and after finishing it last night, I feel really let down. Again, I'd still recommend the game, but if you are expecting it to be anything like the first game, you are really going to be super disappointed.
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  30. Mar 8, 2022
    7
    Dying Light 2: Stay Human
    Just not that fun
    I loved the original Dying Light, obviously I had my issues with it and I hoped they would be addressed here…. And they just weren’t.. In a lot of ways things have gotten worse… This is an open world first person zombie game that took me about 20 hours to complete, and can be played wit up to 4 players co op… Youre a night runner, youre
    Dying Light 2: Stay Human
    Just not that fun
    I loved the original Dying Light, obviously I had my issues with it and I hoped they would be addressed here…. And they just weren’t.. In a lot of ways things have gotten worse…
    This is an open world first person zombie game that took me about 20 hours to complete, and can be played wit up to 4 players co op… Youre a night runner, youre infected early on in the game which adds a layer of tenseness to the game which I loved, Theres a timer when youre in buildings or running around at night that have hav to keep filled with UV lights or the the sun so you don’t turn into a zombie.. this mechanic was never annoying.. in fact I never ran out of time, but I appreciate the level of immersion there… bevasue sadly this mechanic is where the immersion ends.. Like the original Dying light the world here just doesn’t feel lived in… it’s a mess zombie playground but even more lifeless than last time.. .a generic game world feel rather than again feeling like a world that used ti be brimming with life… I did love exploring the buildings during the main story missions, but nothing ever enticed me to seek things out on my own.. no addictive hook when it came to loot as every weapon breaks, theres nothing cool to find in this world, so why bother? Why not just stick to this super boring story? Which is what I did… One thing Dying Light 2 improved on is the flow of the parquor… It still needs works, its still frustrating at times, but it miles better than the original… and the combat is great too.. I loved getting into fights with my modded weapons, however the enemies this time around feel kind of brainless and just in the way rather than a threat like the past game.. and my biggest complaing.. I absolutely hated the second half of the game… running around in Dying Light 2 just isn’t fun… its not.. I feel like Im the only person who feels this way and I have no idea how.. I died more trying to get from point a to b, than I did the enemies once I finally got to the mission…
    I would love a more mirrors edge / modern assins creed style system in the future because I dreaded having to run through this city in the second half.. I didn’t mind the first half of the game where building were low and close like an old school assassins creed game, but the larger city.. awful…
    Overall Dying Light 2 is a fine game, its good, the combat is great, but the loot system is a disappointment and the story is just bad, it is.. I was non invested in the world at all…
    Youll have fun going through the campaign, its just a shame nothing in the world entices you to explore or to care…
    I give Dying Light 2: Stay Human
    a 7/10
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  31. Feb 18, 2022
    7
    This review contains spoilers, click expand to view. I like gameplay - parkour mechanics, fight zombies. Also design is really good and looks beautiful
    Story and side quests are really bad.
    Craft system, lockpicking, auto leveling after game completion also annoying.
    Probably you could play 500hrs there, but really complete story and most of the side quests ~40-50 hrs and after that game become very boring.
    I hope we will get good story DLC, not skin ones lol.
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  32. Feb 20, 2022
    6
    -паркур узуродовали
    -зомби бить скучно и однообразно
    -в диалогах выбор без выбора -оружие, одежда, лут бесполезны -прокачка очень долгая и дает то, что и так должно быть изначально чтобы было играбельно -графон для ААА очень скромный -к концу сюжет начинает самоповторяться, концовка очень тупая -Лоан самый омерзительный персонаж за всю историю видеоигр, а все сцены и диалоги с ней
    -паркур узуродовали
    -зомби бить скучно и однообразно
    -в диалогах выбор без выбора
    -оружие, одежда, лут бесполезны
    -прокачка очень долгая и дает то, что и так должно быть изначально чтобы было играбельно
    -графон для ААА очень скромный
    -к концу сюжет начинает самоповторяться, концовка очень тупая
    -Лоан самый омерзительный персонаж за всю историю видеоигр, а все сцены и диалоги с ней это лютейшая дичь от и до
    -багов прилично: вылеты игры, летающие нпс, в паркуре иногда в упор не цепляется, катсцены иногда обрезаются и еще много всякой мелочи
    +поросшие зеленью беседки с садиками на крышах второго города, красивые красные элементы на высотках
    +нормальная озвучка
    +сайды неплохие
    +до эпилога сюжет норм
    +с прокачанным паркуром бегать прикольно
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  33. Feb 22, 2022
    7
    Прошёл сюжет и удалил игру. В целом в ней делать больше нечего. Как нибудь перепройду ещё раз 1 часть.
  34. Feb 12, 2022
    5
    Its a good game, but nothing fantastic. Could use quite some time more in the oven iron out detail and bugs.
    Gameplay 7
    Story 7
    Art 6
    Music 6
    Bugs 3
    Attention to Details 5
  35. Feb 17, 2022
    7
    This game could, and should be, much better.

    Dying Light 2 has experience a very bumpy PC release, with major issues like crashes, not being able to launch the game, getting stuck into a death-loop that, for some of those who experience it, has taken like two weeks to get fixed, if not more. Then we also have the absolutely terrible Keybind settings this game has released with, which
    This game could, and should be, much better.

    Dying Light 2 has experience a very bumpy PC release, with major issues like crashes, not being able to launch the game, getting stuck into a death-loop that, for some of those who experience it, has taken like two weeks to get fixed, if not more.

    Then we also have the absolutely terrible Keybind settings this game has released with, which as of the day of writing this review, Feb 17th, and Patch 1.0.6, has been quite improved and we only have a couple of keys and actions still hardcoded (like Mouse Wheel up/Down, or the F key for the Stomp skill, still hardcoded), a much better situation than a few weeks ago where almost everything was hardcoded.

    It is still inexcusable to launch a PC game with such huge Keybind issues, and I ended up finishing the game mostly playing with my Dualshock 4 gamepad, because the alternative was to make a custom Mouse and Keyboard profile with like 20 keys remapped or more, to make them match with the actual hardcoded keys in the game.

    On the Performance side of things, this game runs pretty decently on my Ryzen 5 3600 and RTX 3060 Ti, especially without Raytracing, there are no performance issues on regular settings, and it performs smoothly at any resolution ranging from 1080p to 1620p DLDSR, even at 4K with the help of DLSS, I can get a bit over 60 FPS at that resolution, and the game still looks decent even when it’s not using RT.

    Now, with RT enabled, the game looks quite fantastic, for such an open world design, mostly thanks to RT Global Illumination and RT Ambient Occlusion, but I believe it suffers from issues regarding how it manages memory allocation and most people are experiencing huge performance degradation when RT is used, after some time playing, even those with the beefy RTX 3090, which has lots of VRAM to spare, so definitely something odd is going on for now.
    This issue hasn’t been addressed yet and it would be a shame they didn’t, because the vast array of different types of setups I’ve read on the forums, that it is affected, is too spread to consider it an isolated issue.

    I’ve had this issue happen to me randomly, especially when certain cutscenes trigger, when right up to that moment, the game was running at 70-80 FPS with all Raytracing settings enabled.
    Furthermore, in my case at least, my GPU usage stays at 100% when this performance degradation occurs, it doesn’t drop so I hardly think it’s a CPU related issue.

    When it comes to the gameplay itself, the game offers some new ways to traverse the environments, the most notable one being the Paraglider, which is quite fun and nice to use.
    For combat mechanics, we’re mostly still using melee weapons, like in the first game, but we also have some ranged options like bows / crossbow.

    Although, in my opinion, some of the physics we could see in the first game have been simplified for DL2, or totally missing actually, but I believe it’s a known issue and it will be improved.

    Environments look quite detailed but the game suffers from too much copy-pasted locations, especially evident for the GRE quarantine areas, and most apartment buildings we can explore or where we go for certain secondary quests. This is very disappointing, and I would rather have less GRE areas but each one being an unique, spooky, mysterious quarantine area with its own sub story, rather than “go there at night, look stuff located basically always on the same rooms, or similar placements, then grab the audio cassette from the doctor…go outside”. That was really bad, it’s fine for one or two, but all of the GRE areas in the game are clones of each other, quite bad design if you ask me.

    Characters look decently animated, and textured, I have no issues with them, but most of the writing for many of them is quite average, like it’s obvious this game suffered from changes in the writing team a few years back, and something is missing or had to be changed.

    I have no doubts stuff will be added for expansions but, as it is right now, I can only bump the score from my original, provisional review, to around a 6.5/10, will give it 7 here to round it up and that’s being generous.

    There is a lot of potential in this title, but it was not realized for release, but I hope in a year or so it’s a much better game.
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  36. Feb 8, 2022
    6
    This is just a great sequel to an already awesome Dying Light 1.
    Parkour has been really improved since 2015 and you feel even more the freedom of Villefor while running over the rooftops.
    The world feels so immersive that I have to take a break just to look at the beauty of this City. But be aware of Bugs. I already encountered many of them and I had to quit the Game and reload. maby
    This is just a great sequel to an already awesome Dying Light 1.
    Parkour has been really improved since 2015 and you feel even more the freedom of Villefor while running over the rooftops.
    The world feels so immersive that I have to take a break just to look at the beauty of this City. But be aware of Bugs. I already encountered many of them and I had to quit the Game and reload. maby wait for some patches and you are good to go.
    Have fun in Villedor :)
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  37. Feb 28, 2022
    7
    good (after 150 h)
    1 parkour
    2 gameplay
    3 open world
    4 weapons
    5 Rewards
    6 combat
    7 mods

    BAD..
    1 story
    2 dialogues
    3 bugs
  38. Feb 22, 2022
    6
    After 50 hours played in this game it's hard to recommend buying it. A lot of things is worse than Dying Light 1, DL1 had better combat, better weapons, better HUD, better zombie behavior and physics, better abilities. Story is better then DL1, but this doesn't mean is good, first half of the game was okay and enjoyable, but after 25-30 hours... OMG, I sat with facepalm the whole epilogue.After 50 hours played in this game it's hard to recommend buying it. A lot of things is worse than Dying Light 1, DL1 had better combat, better weapons, better HUD, better zombie behavior and physics, better abilities. Story is better then DL1, but this doesn't mean is good, first half of the game was okay and enjoyable, but after 25-30 hours... OMG, I sat with facepalm the whole epilogue. No emotion towards the characters, I just don't care if someone dies or not, the script feels very cut and weak. It looks like it was rushed after Chris Avellone's departure, I will say for me, the main problem of the game is the story (is very bad).
    The graphics look like a game from 2015 some times, not 2022. Draw distance is good, but textures definitely from 2015, graphics for me is not most important and that's why we can skip this issue, I just mentioned this detail about the graphics being poor for a 2022 AAA project.
    They say "Your choices matter", meeeh, not really matter because you don't care, don't think will be like at E3 trailer, off course you have some choices, but they are mediocre. You can choose between 2 sides you want to help. Survivors and Peace Keepers, both are stupid idiots you don't wanna help, one looks like beggars and the other like paintball kids playing soldiers.
    What I like in DL2 is parkour, I really enjoy running in this game, you can climb almost anywhere you want, it's just fun, verticality is made almost perfect. But the whole city looks so similar that I feel like I've been everywhere, even if it's a new location, especially in enclosed places like apartments...
    Also it's a copy past of the last Ubisoft games, plus have a mix from different games also. I don't know how do describe this game, Action RPG or just looting RPG, because the whole game you just loot, loot and loot, press F on everything, I play on hard and I grind a LOT.
    And I can go on and on about cons in DL2, like repetitive gameplay, bugs, Denuvo, lies in trailers, extremely little attention to optimization, lack of variety of monsters, weak enemy AI, repetitive side content. We were given a Raw, unoptimised and storyline-weak product - handed out as if it were finished.

    If you like DL1 and wanna play the second one, just wait for big discount and more patches. But what about more patches I don't know, because instead of fixing it they releasing "Free DLC", what is sound good, but is not, it's just some clothes and weapons. Techland, just fix this GAME!!! And after release dlc.
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  39. Mar 9, 2022
    7
    Dying Light 2 has improved in a number of ways but has also some new issues that weren't present in the first game. The improvements are the voice acting, facial animations, graphics, combat and most importantly the parkour. I can honestly spend hours just traversing the cities with the in depth parkour system that just embarrasses the first game's. The cons however is the weak story,Dying Light 2 has improved in a number of ways but has also some new issues that weren't present in the first game. The improvements are the voice acting, facial animations, graphics, combat and most importantly the parkour. I can honestly spend hours just traversing the cities with the in depth parkour system that just embarrasses the first game's. The cons however is the weak story, characters, and the absolute downgrade of the ragdoll psyhics for the zombies. Before when you'd take down a zombie or just striking one they'd limp, fall, and stumble realistically. Even kicking them back off of a ledge used to be realistic. Now it's stiff and unnatural and overall dissapointing. The open world is vibrant with activities aplenty but without a compelling narrative the game's replay value isn't quite there but I personally loved my time with it and hope that with patchs the game will get better. Expand
  40. Feb 22, 2022
    7
    Well... well, Aidan's family turns out to be...I don't know who, but I liked the plot of the second part more than the first. Staging at a height. In general, this part remains the same DL but in a new, fresher wrapper. Some moments were very predictable, hi, but in general it did not affect my overall impression in any way.

    Parkour has become more energetic, more diverse, this magic
    Well... well, Aidan's family turns out to be...I don't know who, but I liked the plot of the second part more than the first. Staging at a height. In general, this part remains the same DL but in a new, fresher wrapper. Some moments were very predictable, hi, but in general it did not affect my overall impression in any way.

    Parkour has become more energetic, more diverse, this magic hook no longer exists, with the help of which you could save your life by jumping, for example, from the Bracken tower with a pike down...But it is not clear why it is impossible to pull up on the hook now? Is Aiden so principled or stupid?

    The final words in the dialogues are often swallowed, but this is not critical.
    I don't understand the new loot system, why give up what was good? - yes, things have appeared and it's interesting, but why can't some things and weapons EVEN be sold to a merchant? Why can't this junk be disassembled? I hope this will be finalized in the future.

    The skill branch - Yes, so far it is much "meager" than the one available in the full edition of Dying Light 1, but it's not even about quantity, but about quality - most of the skills just moved from the last part, seriously? couldn't you make the branch more diverse? In general, I was not surprised by anything. And where are the drawings of the weapons damn? Why are there only useless drawings of all sorts of herbs and bombs in the craft?? Bring CRAFTING back into the GAME!!For 66 hours, I have never crafted bombs or herbs because I needed them, it's all falling around perfectly. In the lead of this, the LATEST crafting system is just the STUPIDEST.
    After completing the game and completing all the activities, you only have to wander at night and knock out tokens for pumping useless drawings of unnecessary items. This is very upsetting...

    Without any problems, I passed the game at a high level of difficulty, almost "pumping out" the entire branch and stupidly with a purple weapon in my hand. Of the minuses, I can also add the uniformity of most streets and shops. For example, I found a collector's graffiti on the corner of the wall, after a couple of hours I stumble upon something similar and thought so I already took it, but no, this is a new graffiti. It's even worse with shops and premises where there are VGM boxes, these are almost identical pavilions in which furniture can simply be located differently (and even then not always). The variety of enemies is the same, there is no one new from the zombie unit. And there are about four kinds of people in general.

    But let me remind you that at the beginning I already wrote that this is the same DL but in a new wrapper with a horse price tag and so far a poor crafting and pumping system.

    In general, I liked the game and I hope for its support for a long time. Thank you for the game AND SEPARATELY FOR THE FULL LOCALIZATION.
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  41. Jun 7, 2022
    5
    The story is too dull for me to lose interest in the game. The characters are uninteresting. The gameplay is too repetitive and gets old very quickly.
  42. Feb 21, 2022
    5
    Who waits the first game? An old and warm.
    You can cool down. It's not a previous game. It's just other game with the same name.
    Is this game bad? No.
    Is this game good? No.
    Is it awesome or ugly? No.
    This game is very casual and very mediocre. A scary tale without tale and horror.
  43. Feb 11, 2022
    5
    Beka z Włochów pajaców z rogowa ciała, Gierka taka średnia ....................................................................
  44. Jun 29, 2022
    7
    Одна из лучших игр за этот год, конечно не идеал как Elden Ring, но как игра с одним из лучших паркуров. Но баги портят представление об игре.
  45. Apr 27, 2022
    6
    Look, Techland… I’m gonna be honest, this kinda seems like a downgrade and I personally have Mixed feelings about this game, I knew that it wasn’t gonna live up to the hype, but I never really expected such a absolute tear down and reconstruction of the entire previous game system from DL1
    Everything seems like a letdown and I’m not too happy about this one. :(
    PS: You’ve gotta play this
    Look, Techland… I’m gonna be honest, this kinda seems like a downgrade and I personally have Mixed feelings about this game, I knew that it wasn’t gonna live up to the hype, but I never really expected such a absolute tear down and reconstruction of the entire previous game system from DL1
    Everything seems like a letdown and I’m not too happy about this one. :(
    PS: You’ve gotta play this on PC, and I’m talking a BEEFY PC, because the game never ran on console for me.
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  46. Apr 1, 2022
    7
    Dying Light 2 may be the very embodiment of the term "mediocre". The gameplay is improved upon and creates another fun, zombie killing, parkour experience, with new additions to what the first Dying Light had built in a next gen game. Where it falls flat though is the story and characters. Techland attempted to make an interesting and thrilling story, but anytime they might land onDying Light 2 may be the very embodiment of the term "mediocre". The gameplay is improved upon and creates another fun, zombie killing, parkour experience, with new additions to what the first Dying Light had built in a next gen game. Where it falls flat though is the story and characters. Techland attempted to make an interesting and thrilling story, but anytime they might land on something good, they stumble and fall. The characters aren't that compelling and, unless i'm a genius, the twists were very predictable. The music, while good, sounds like it could be in any other game or even movie with it not being too unique to Dying Light. The visuals are incredible and have a great grasp on the overgrown city look. Overall, I think Dying Light 2 is something that could keep people engaged with the gameplay and the story is definitely not what would keep you playing the game. Expand
  47. Feb 10, 2022
    7
    A step up in almost every way from the original.
    Game runs fantastic. Constant 144 FPS on max settings at 1080P on RTX 3070Ti and i7-6700k.
    Parkour feels great, and the player progression feels incredibly significant.
  48. Feb 10, 2022
    5
    Jedna lepszych gier w jakie w ostatnim czasie grałem. PS. Łamie makaron spagetti przed jego zagotowaniem.
  49. Feb 13, 2022
    7
    The story is meh - it's only slightly better than the 1st one but it's still not good.
    Characters are meh, most of them could be deleted from game and no one would notice the difference.
    Some dialogues were written by 5-year olds. Apart from that the game is nice, has similar feeling as the 1st one, with slight changes. Graphics are good, movement is great, honeslty I didn't expect
    The story is meh - it's only slightly better than the 1st one but it's still not good.
    Characters are meh, most of them could be deleted from game and no one would notice the difference.
    Some dialogues were written by 5-year olds.

    Apart from that the game is nice, has similar feeling as the 1st one, with slight changes.
    Graphics are good, movement is great, honeslty I didn't expect more from this game.

    Also small reminder for the Italian people hating the game cuz there's no italian dubbing - Witcher 3 doesn't have one as well :D
    The game has more languages than only Polish - for example French dubbing is there as well :)
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  50. Feb 13, 2022
    7
    The game is fun, but lacks polish and also lacks things that the first one like roaming volatiles at night, satisfying ragdoll animations when throwing enemies off roof or onto spike traps, Virals don't beg for their life occasionally ext. Plus the UI is not cool unlike the minimalistic one in DL1.
  51. Feb 21, 2022
    7
    This review contains spoilers, click expand to view. ليست سيئة جداً ولكنت ليست جميلة وذالك بسبب القصة تستحق التجربة في حالة واحدة وهي عند الانتهاء من جميع العابك وتشعر بالملل حينها تستطيع تجربتها. Expand
  52. Mar 22, 2022
    5
    This review contains spoilers, click expand to view. Не а я хочу поддержать разработчиков, так как игра проработанная, наполненная и интересная. Боёвка достойная, графика красивая, диалоги нормальные, персонажи хороши. Лучше в 4 раза первой части. Techland, you are the best! I love you guys. Expand
  53. Apr 11, 2022
    5
    Just so so.

    Most of tasks are boring, just run and chop everywhere, except plant explosives.

    Poorly optimized. During loading time after entering the game, the frame will drop and freeze, i should wait for minutes to play. if your engine is trash, use UE4/5 please.
  54. Apr 30, 2022
    5
    Fena olmayan bir deneyimdi, oyun finalde buga girmeseydi iyi bir deneyim olmuş olurdu. Oyun bitmesine 10 dakika kala buga girdi ve bitiremedim, internetten sonuna bakmak zorunda kaldım. Bu yüzden 5 veriyorum. Adama olana çok bile.
  55. May 10, 2022
    5
    O jogo tinha de tudo para ser excelente, mas por algum motivo, foi lançado muito antes da hora e totalmente inacabado! Do começo pro meio do jogo, é um ótimo jogo, mas quando vai se aproximando do late game, parece que simplesmente fizeram tudo as pressas e ficou absurdamente horroroso! Os diferentes finais não significam nada, a cena final é mostrada em um slide preto com letreiro e asO jogo tinha de tudo para ser excelente, mas por algum motivo, foi lançado muito antes da hora e totalmente inacabado! Do começo pro meio do jogo, é um ótimo jogo, mas quando vai se aproximando do late game, parece que simplesmente fizeram tudo as pressas e ficou absurdamente horroroso! Os diferentes finais não significam nada, a cena final é mostrada em um slide preto com letreiro e as cinematics são extremamente abaixo da média! Muito triste ver o que aconteceu nesse desenvolvimento... Expand
  56. Jun 4, 2022
    5
    Ru:
    Лично мне игра понравилась 50/50. Если сравнивать с первой частью, то: Графика покруче, карта неимоверно классная, неплохая задумка с ингибиторами, паркур на высоком уровне. Добавили блоки в рукопашке, чего сильно не хватало в приквеле. Но сама боёвка, физика тел оставляет желать лучшего. NPC проговаривают одни и те же фразы, когда ты подходишь, что начинает уже подбешивать. Сюжет
    Ru:
    Лично мне игра понравилась 50/50. Если сравнивать с первой частью, то: Графика покруче, карта неимоверно классная, неплохая задумка с ингибиторами, паркур на высоком уровне. Добавили блоки в рукопашке, чего сильно не хватало в приквеле. Но сама боёвка, физика тел оставляет желать лучшего. NPC проговаривают одни и те же фразы, когда ты подходишь, что начинает уже подбешивать. Сюжет постноват, чем я огорчён. Techland не смогли нормально раскрыть персонажей, и та же смерть Фрэнка, которая должна была по задумке сценаристов вызвать грусть, на самом деле дала ноль эмоций. Добавили Русскую озвучку, но во многом карявую. Напившаяся Лоан разговаривала как трезвая, ОЧЕНЬ много мата, который в некоторых местах неуместен и абсурден. В некоторых моментах кажется, будто только актёр озвучки, чьим голосом говорит Эйден, выкладывается по полной, что нельзя сказать про всех. Продолжать этот список можно до бесконечности, но я могу лично от себя заявить, что это, во первых далеко не то, что нам показывали в старых трейлерах, где та же Лоан выглядит посимпатичнее, город выглядит по другому, а обещанные СОТНИ сюжетных выборов поделили на 10, и во вторых, это далеко не то, чего я ожидал. Я никоим образом не виню Techland за то, что они не умеют читать мысли, но можно было и получше постараться над сюжетом и NPC. За немалые семь лет можно было сотворить игру, схожую по крутости с RDR 2.
    Eng:
    Personally, I liked the game 50/50. If we compare with the first part, then: The graphics are cooler, the map is incredibly cool, a good idea with inhibitors, parkour at a high level. Added blocks in hand-to-hand combat, which were sorely lacking in the prequel. But the fight itself, the physics of bodies leaves much to be desired. NPCs say the same phrases when you approach, which is already starting to make you feel better. The plot is a little sparse, which upsets me. Teckland failed to properly reveal the characters, and the same death of Frank, which according to the idea of the writers was supposed to cause sadness, in fact did not cause any emotions. Added Russian voice acting, but largely free. Drunk Loan talked like a sober woman, a lot of mat, which is sometimes inappropriate and absurd. At some moments, it seems that only the voice actor, whose voice Aiden speaks, gives his best, which cannot be said about everyone. You can continue this list indefinitely, but I personally can say from myself that, firstly, it is far from what we were shown in the old trailers, where the same Loan looks more beautiful, the city looks different, and the promised HUNDREDS of plot options were divided into 10, and secondly, this is far from it what I expected. I don't blame Techland in any way for not being able to read minds, but it was possible to work better on the plot and the NPC. For a considerable seven years, we managed to create a game similar in steepness to RDR 2.
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  57. Aug 10, 2022
    5
    I played the game about 5 months after the release and I don't know why are the reviews so low. I haven't played the first installment which may be the reason why I think really highly of this one. The city felt overall immersive there is a ton of side content and the main story quests were very well done by my standards. The sound design is on point with the wind on high surfaces andI played the game about 5 months after the release and I don't know why are the reviews so low. I haven't played the first installment which may be the reason why I think really highly of this one. The city felt overall immersive there is a ton of side content and the main story quests were very well done by my standards. The sound design is on point with the wind on high surfaces and infected sounding like they are actually around you. Voice actors did a great job especially the ones for Aiden and Lawan. Expand
  58. Dec 30, 2022
    5
    You know, I feel as if in a lot of ways Techland is really trying to listen to player feedback and truly follow this game up with a lot of support such as they did with the last game, but the problem for me is that even after trying this game again, not finishing it this time around and doing this following the advice of a developer who posted a comment on my original review mentioning theYou know, I feel as if in a lot of ways Techland is really trying to listen to player feedback and truly follow this game up with a lot of support such as they did with the last game, but the problem for me is that even after trying this game again, not finishing it this time around and doing this following the advice of a developer who posted a comment on my original review mentioning the addition of NG+ mode (one of my most requested features) I still feel as if the game is riddled with issues.

    For starters, I would like no mention what I like about the game; the world, the story and characters (as silly and as poorly written as they are) all of those, to me, are an improvement over the last game, I like the fact that I can have multiple choices throughout the game and how detailed and beautiful the world is. Given that this is a recent game, I -naturally-, also love the graphical fidelity; but the game still has -sadly-, some pretty fair share of things I dislike.

    For starters, the gore is not as good as it was in the original, it has been improved significantly from how it was when the game launched, but it’s still a bit of a random dice toss whether your attacks would actually dismember the enemies or not…

    Then there’s the fact that the enemies tend to get a hold of you prompting a quick time event each time you miss a dodge or a grab, something that was also part of the last game, but that wasn’t nearly as frequent, and therefore, not nearly as annoying as it is here; I really wish there was an option to disable this qte’s, or completely get rid of the grabs.

    But perhaps the biggest gripe I have with the game right now has to do with two aspects: one is the story padding, there’s literally a point in the game where you have to complete a number of different sidequests to continue the main story, something that feels it was just added here as a way to increase the game’s length. Secondly, there’s also the fact that I don’t like how the new game plus mode is implemented…

    In the last game NG+ was implemented at launch, as soon as I finished the game I went back and replay it again in its entirety with my grappling hook, combat and agility upgrades, and inventory, it was incredibly overpowered, but above all else, it was a heck of a ton of fun, it was so much fun!!! I didn’t care if I finished the game in three hours the second time around you see, because the core aspect of why I even play games in the first place was held intact; the engagement and enjoyment I would get from the game hadn’t changed.

    Here NG+ mode was implemented months after the game’s release and it doesn’t let you keep anything but your inventory and abilities, all of your Nightrunner tools, such as the grappling hook, or the glider, are gone.
    This means that one of the most enjoyable elements in the later parts of the game are gone, you can use the grappling hook in this game for traversal and combat, yet you can’t bring it here for NG+ mode, you can use the paraglider in the first half area of the game once you’ve obtained it in the main story, yet here, they removed my ability to keep it.

    I’ve heard on reddit that “it would break the game” but on the same post I saw someone making a mod for this particular problem and it would work great, so I don’t see why Techland couldn’t do the same.

    You understand I’m not playing your damn single player game for challenge or for balance, this isn’t a multiplayer competitive experience that’s supposed to keep me in my toes for ten minutes only for me to then die multiple times; the whole point of a single player game is to be fun and let me play at my own pace whilst at the same time delivering a great (or at least entertaining) story. I can’t achieve these two things if you detract some really fun items from my experience, the same way I can’t just enjoy the story if you keep deviating me from it to artificially prolong the experience.

    But like I say, it does seem as if Techland is listening, so maybe they’ll give access to more options, maybe they’ll give us the option to disable those annoying QTE’s at later updates, maybe they’ll even patch in the glider and hook to the NG+ mode, who knows? I wouldn’t even care if they would forbid me to partake in some of the challenges added to the game if they were to give me my tools back.

    I also really hope they increase the chances of gore in the game, I loved the way the gore worked in the original Dying Light.
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  59. Sep 21, 2022
    6
    - DYING LIGHT 2 STAY HUMAN -

    Ambientación 7 Escenarios 7 Narrativa 5 Personajes 5 Dificultad 5 Jugabilidad 7 Mecánicas 6 Gráficos 8 Innovación 6 Contenido 8 Errores o bugs 8 Plano artístico 7 - TIPS - Siento decir que esta ultima entrega de Dying Light me ha dejado muy mal sabor de boca. Partiendo de la primera entrega que sin ser una cosa muy innovadora impacto bastante en su
    - DYING LIGHT 2 STAY HUMAN -

    Ambientación 7 Escenarios 7
    Narrativa 5 Personajes 5
    Dificultad 5 Jugabilidad 7
    Mecánicas 6 Gráficos 8
    Innovación 6 Contenido 8
    Errores o bugs 8 Plano artístico 7

    - TIPS -
    Siento decir que esta ultima entrega de Dying Light me ha dejado muy mal sabor de boca. Partiendo de la primera entrega que sin ser una cosa muy innovadora impacto bastante en su tiempo y gusto en general. Esta segunda entrega decepciona en la mayor parte de los aspectos. La historia y personajes dejan mucho que desear. Literalmente están muy mal redactados e integrados en la narrativa. Esta a su vez esta contada de muy mala manera y es completamente aburrida y repetitiva. El juego en si esta plagado de contenido totalmente inútil e innecesario. Debido a que puedes tener una total progresión en el juego sin necesidad de completar ninguna misión o actividad secundaria. A su vez las mecánicas son muy repetitivas y se nota que han invertido nada de tiempo en mejorar o innovar. A su vez el combate o las partes de acción dentro del juego están muy mal detalladas y son prácticamente calcos unas de otras. La toma de decisiones dentro la narrativa no se llega a notar de manera importante en ningún momento. En general el juego es divertido y entrenetenido gracias al parkour. Pero este podría a su vez ser mucho mejor y mas dinámico. En términos generales es un juego pasable pero falto de cariño y detalle. Sin ser su anterior entrega nada de otro mundo se ve claramente que con esta segunda parte han dado completamente un paso atrás.
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  60. Feb 28, 2023
    7
    Passed only the main plot, side quests were not interested.
    Not bad graphics with excellent optimization. Banal plot, but good characters. The gameplay is quite normal.
    One fat minus, there are no love relationships in the game, as in Cyberpunk. Minus two points for such a missed opportunity.
  61. Sep 11, 2023
    5
    I believe, before C.Avellone left the project with all his materials according the contract, DL2 was supposed to be a quite a different game. After that quality of writing, dialogs and plot became generic, and made up from bits and pieces that sometimes doen`t make sense at all. it looks like that final release of DL2 was done by people who had zero good successful projects behind, andI believe, before C.Avellone left the project with all his materials according the contract, DL2 was supposed to be a quite a different game. After that quality of writing, dialogs and plot became generic, and made up from bits and pieces that sometimes doen`t make sense at all. it looks like that final release of DL2 was done by people who had zero good successful projects behind, and it`s sad, because i took DL2 announcement with lots of excitement since loved DL1.
    Of cause you can`t not to compare it to the original game:
    new engine for the sake of ports to consoles - cringe , it looses to Chrome 6 visually and brings flashbacks from Fallout 4 (with original rubber-skin npcs); characters - cringe again, here you miss Crane and Rais both, about Jade and Rahim - don`t even start.... instead you got Lawan - npc like Sticky in Fallout 3: you want to kill it and forget straight away, but will fail the quest, so got to endure...
    about broken plot and all initial promises undelivered mentioned above, may be it could be a different game, but what got instead - 4-5 average score here is fair - not a BAD game, but far behind of the DL from 2015 and its add-on.
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  62. May 3, 2023
    5
    İlk oyunu dlc'si ile birlikte, her yan görevi yaparak, her köşe bucağa girerek oynamıştık kardeşimle. Buna ise 20 saat katlanabildik ki bu 20 saati bir kaç günde değil bir kaç ayda oynayabildik, ona rağmen yani.

    Peki bu oyunun ilk oyuna göre daha kötü yaptığı şey ne? Aslında dövüş mekanikleri daha iyi, görsellik çok daha kaliteli, vuruş hissi epey iyi. Ancak kötü olan şeyse ana
    İlk oyunu dlc'si ile birlikte, her yan görevi yaparak, her köşe bucağa girerek oynamıştık kardeşimle. Buna ise 20 saat katlanabildik ki bu 20 saati bir kaç günde değil bir kaç ayda oynayabildik, ona rağmen yani.

    Peki bu oyunun ilk oyuna göre daha kötü yaptığı şey ne? Aslında dövüş mekanikleri daha iyi, görsellik çok daha kaliteli, vuruş hissi epey iyi. Ancak kötü olan şeyse ana görevlerin ve yan görevlerin hikayelerinin kötü olması. Üstelik oyun bu hikayeleri olabilecek en sıkıcı şekilde sunuyor. Görev aldığımız karakterler o kadar yavaş konuşuyor ki baygınlık geçirdik dinlerken. Far Cry kötüsü gibi herkes. Ağır ağır söylüyor ne söylüyorsa. Bu kadar yavaş hareketlerin sonunda dediği şeyi önemsetemediğinde de büyük hayal kırıklığına uğruyorsunuz.

    Oyun yapılırken yapımcı ekipten birçok ayrılık oldu. Bunlardan birisi de Chris Avellone'du. Taciz iddiaları nedeniyle kovuldu, yazdığı metinler oyundan çıkarıldı falan. Sonunda ise herife iftira atıldığı ortaya çıktı. Ancak oyun o esnada çoktan piyasaya sürülmüştü. He varlığı oyunu tek başına toparlar mıydı emin değilim ama bu kadar berbat da olmazdı. Ya bir oyun hiçbir şekilde kendini önemsetmez mi ya? Feci sıkıcı bir oyun.

    Yanlış anlaşılmasın ilk oyunun görevleri veya hikayeleri daha kaliteli değildi. Ama kendisini ciddiye aldırmaya çalışıp sıkmıyordu. Ya da ben ilkini ilk olduğu için sevdim, bilmiyorum.

    Hakkını yemeyeyim, oyunun platform sistemi çok iyi. Tüm şehir platform için dizayn edilmiş. En ince ayrıntısından, yüksek gökdelenlerine kadar nasıl tırmanılacağı çok iyi tasarlanmış. Ancak ilk oyundaki kancanın bunda çok işlevsiz olması biraz canımı sıkmadı değil.

    Ben artık oyunlardaki loot işinden feci sıkıldım. Her saniye bir şey toplamaktan yoruldum. Bu işi God of War'daki gibi yapın yapacaksanız. Ender bir şey toplatın ve o toplattığınız şey gerçekten kıymetli olsun.

    Bir de oyun çok bug'lı. Çıkışının üzerinden 1 yıl geçmiş olmasına rağmen hala görev kıran bug var ki ben görev kırmadığı sürece bug konusuna pek takılmam.

    Neticede bitirmediğim için çok keskin şeyler söylemek istemiyorum ama bence olmamış. Çok oyunsuz kaldığım bir dönemde tekrar dönüp bakabilirim belki.
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  63. Apr 22, 2023
    5
    My god, how can they break the goodwill they created with the first game so harshly. The physics sucks, the gore was downgraded, the combat lost all weight, the graphics are mediocre, the performance is awful, last minute Denuvo, and the story... Another game where everything depends on you and all npcs are useless. Dammit Techland :(

    *It's getting better with updates, so I raised the
    My god, how can they break the goodwill they created with the first game so harshly. The physics sucks, the gore was downgraded, the combat lost all weight, the graphics are mediocre, the performance is awful, last minute Denuvo, and the story... Another game where everything depends on you and all npcs are useless. Dammit Techland :(

    *It's getting better with updates, so I raised the score a little.
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  64. Sep 4, 2022
    6
    Its a solid 6/10. Not good not bad either. People are harsh with their ratings giving it 0s. I would say that the first 20 hours are ok but after that it gets repetitive and boring. Story is mediocre and not well written and side quests are bang average. Parkour and slicing zombies is fun. I'd recommend the game only on sale.
  65. Nov 21, 2022
    5
    Сюжет в сделку как говорится не входил, за то входил показательно интересный геймплей(активности впервые когда меня от этого не тошнило).
  66. Aug 6, 2022
    6
    Worse combat, less gore, less impact, more click spamming
    Worse zombie variety and amount, the whole city is pretty empty and populated by what feels like 3 zombie models
    Worse parkour, its floaty as hell like the game is holding your hand harder now The factions are just npcs you cant interact with other than being attacked on sight The map is dumb as hell, full of big ass trees
    Worse combat, less gore, less impact, more click spamming
    Worse zombie variety and amount, the whole city is pretty empty and populated by what feels like 3 zombie models
    Worse parkour, its floaty as hell like the game is holding your hand harder now
    The factions are just npcs you cant interact with other than being attacked on sight
    The map is dumb as hell, full of big ass trees growing straight out of thin concrete roofs, this is what these brainlets think would happen to a city in just a few years lmao

    What they did to this game was add a stamina bar to make the climbing more annoying, a timer to prevent you from staying out all night long because the night is as bright as the day, and copy the settlements from Far Cry, they did literally nothing to improve upon the first game. My rating should be lower but it is still an kinda enjoyable dumber version of a great game.
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  67. Sep 16, 2022
    7
    I just finished the game on XSX. Good graphics and nice gameplay in 60 FPS, but unluckily the story and NPCs were booring as hell.
  68. Apr 17, 2023
    6
    It's not necessarily worse than it's predecessor, although the night chases are much more relaxed and less tense since you can more or less be safe at all times either hiding or simply outrunning everything... Only the streets are dangerous at night since that's where howlers are and the chase levels go up too slowly, you can mess around for a long time before it even becomes a problem.It's not necessarily worse than it's predecessor, although the night chases are much more relaxed and less tense since you can more or less be safe at all times either hiding or simply outrunning everything... Only the streets are dangerous at night since that's where howlers are and the chase levels go up too slowly, you can mess around for a long time before it even becomes a problem.

    The reason why I was so underwhelmed was because I expected the sequel to improve upon the original in significant ways and be more polished than it currently is.

    Technically, the game suffered a lot during my playthrough, my character kept getting stuck in walls after jumping, animations broke really frequently, my camera was spazzing out during "use" animations, my character would often times not grab obvious handholds and repeating the jump the same way would be fine the second time and so on...

    The monsters (rare/unique infected especially) are very repetitive, GRE anomalies are basically the same. This is the case with environments too, the same assets are used over and over to the point where big rooms and hubs look the exact same which gave me a bitter taste.

    The lore is quite decent, watching how people adapted to live in a world such as this, growing crops on the roofs, relying on solar energy, sleeping on shacks up high and constructing an environment that's easy to traverse by free running or using hooks/paragliders to be safe from the zombies below.

    One thing I didn't get is how people did not manage to make a relatively small city safe after 15 years of living in it, you would think with their high walls the only zombies left would be picked apart slowly until nothing was left...

    The parkour and combat system combined make for a decently fun experience once again, although I would have liked a "heavier" feeling parkour movement, it feels quite floaty. The combat can also feel somewhat unresponsive, a lot of animations have noticeable delay to them even if you're not using a 2h weapon.

    The control scheme was quite frustrating as well, there are a LOT of key combinations that do different things, one combo for example includes using caps lock... Also, the idea to have the jump key be THE SAME as the dodge key with directions made it feel really clunky as well.

    The very frequent cinematics that would take control off the player felt quite repetitive and annoying as well, my character would walk into a room and start looking around for 10 seconds before starting to speak with someone. I could look around myself you know. Conversations are extremely verbose and also include character actions and movement so if you decide to skip dialogue lines you can miss those. There must be 8 hrs worth of cutscenes like these in the game and I wasn't fond of them.

    The game also has a very old gen feel to it where friendly characters would run away from an infected with you but they would be unnaturally fast and would SLAM like 9 doors behind them, leaving you to open them again, once more, with a cinematic approach. Often times when in conversations with certain characters they would completely disappear afterwards, teleporting to another location as well. All of these felt quite jarring.

    The story and dialogue weren't anything to write home about but they were serviceable enough, the decisions you make do have an impact on who lives and who dies for example.

    There is something to say about obliterating a big group of zombies with a massive 2 handed weapon, body parts flying everywhere while maneuvering around like a mini spider man. The game certainly has its moments.

    Overall if you feel like hacking some zombies' limbs off while freerunning on rooftops, this will be an enjoyable experience for a while, until the repetitive monsters/zones/glitches start to annoy you.
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  69. Sep 10, 2022
    7
    เนื้อเรื่อง : ช่วงต้นเกมไปถึงกลางเรื่องน่าสนใจและน่าติดตาม แต่ตอนจบค่อนข้างขัดใจ

    เกมเพลย์ : วิ่งได้ไหลลื่นกว่าภาคแรก แต่ต่อสู้ไม่สนุกเท่าไหร่ ประสิทธิภาพ : ภาพไม่ได้ถือว่าสวยมาก และคอมพิวเตอร์สเปคกลางๆก็มีเฟรมดรอปบ้าง
    เนื้อเรื่อง : ช่วงต้นเกมไปถึงกลางเรื่องน่าสนใจและน่าติดตาม แต่ตอนจบค่อนข้างขัดใจ

    เกมเพลย์ : วิ่งได้ไหลลื่นกว่าภาคแรก แต่ต่อสู้ไม่สนุกเท่าไหร่

    ประสิทธิภาพ : ภาพไม่ได้ถือว่าสวยมาก และคอมพิวเตอร์สเปคกลางๆก็มีเฟรมดรอปบ้าง
  70. Jan 26, 2023
    7
    It really surprises me that DL2 has this huge amount of negative reviews. For me it went BETTER than first DL simply because gameplay took some massive improvements since first game arrived. It was really fun to PLAY. The story is mediocre or even worse, that's true, but funny thing is narrative in DL2 is still better than first DL game. You simply more interested what characters say,It really surprises me that DL2 has this huge amount of negative reviews. For me it went BETTER than first DL simply because gameplay took some massive improvements since first game arrived. It was really fun to PLAY. The story is mediocre or even worse, that's true, but funny thing is narrative in DL2 is still better than first DL game. You simply more interested what characters say, you're more involved in story and the most important part is you ACTUALLY CARE about characters, unlike it goes in first Dying Light! Yes, huge amount of troubles like weird upgrade system, a lot of some Ubisoft stuff like towers and other **** content no1 is interested in. Also a lot of looting which is also annoying. But overall i like it and i prefer DL2 over DL1 simply because of amazing gameplay compared to first game. Expand
  71. Sep 1, 2022
    5
    the gameplay is good but the story is very bad and poring
    the fighting mechanics in the first one was better than this one
  72. Aug 28, 2022
    5
    The game as a sequel to the first part is full of **** the eyes at the end bled out from the tension
    of the plot, bugs, game mechanics, pumping system, stuff all flawed
    of the pluses for which I put 5 I can single out, the average Parkour can run the plot, the interface is gorgeous, the sound is gorgeous
    the game for 1 time is average wild, disappointed I love the first part
  73. Feb 8, 2023
    6
    This review contains spoilers, click expand to view. The ending ruined my experience. Everything else was ok. 25 hours of gameplay wasted because the city was destroyed. If you prefer nice endings, skip this game. Expand
  74. Apr 9, 2023
    6
    This review contains spoilers, click expand to view. This game is an ok game, but , and I don't know how to properly describe this, but... it does not really feel like a Dying Light game
    First of, the game is full of bugs, the parkour combat, which is supposed to be its staple, does not work 90% of the time, and the game has a lot of stability issues still(I play in a Rog Strix X570-e. 32gb ram, RTX 2080 OC version, and it is stored in an SSD) like I have to restart the game anywhere from 3-4 times for it to work, as I get gamebreaking fps loss the first few times, after? Not a single drop, playing for hours at a time, and not one

    Now, the game feels bland, in DL there was a sense of urgency and there was fear of being out at night, here it's a piece of cake, neither urgency, nor fear, the gameplay is ok, but without the whole combat working, it is just hacking with the swords or shooting arrows, and that is another thing, there is no sense of accomplishment, you can easily find "Artifact" weapons(Equivalent to the legendary weapons/fluorescent yellow in DL) and I spent the whole game with 3 swords and the bow, nothing else, so there is no challenge at all, and the challenge that there is, is just disproportionate, like the parkour challenges, there are some that are plain dumb

    Characters are forgettable at best, not one character makes the same impression that, say, Rahim, Jade, Ezgi, or even Brecken, Spike or Gazi make, some parts of the story are kind of dumb or nonsensical, and the game tries to be "smart" but it feels like it is the total opposite, those "plot twists" are not "Wowing" at all, the only characters that cause an impression are Lawan and Maybe Hakon, but the rest of filler characters just don't make the cut, heck, in DL even small characters like Neil or Ayo leave a little mark, here it all feels generic and bland

    In general the game is an ok game but it tires you a bit after a while and brings nothing new, and this is coming from someone that has 10k+ hours in Skyrim, and that always goes back to play his favorites like DL, Skyrim, Fallout, Metro, TLOU, etc. when I finished this game I felt relieved, and do not feel like playing NG+(When in DL I went right to NG+ after I finished it and have played that game some 8 times), the only other game where this happened to me was Ghostwire, which I have not finished, so in reality, this game was a big disappointment

    If you are going to buy it, I'd say wait until after april 2023 to see if the patch fixes the things I mentioned(Nothing can fix the bland story though) or better yet, wait until a few DLCs drop to see if it gets better

    One small redeeming quality is that it gives you some easter eggs regarding the Harran survivors, some are still alive, so there's that(not spoiling it for you though)
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  75. May 7, 2023
    5
    -Lo bueno: El parkour está perfectamente implementado, es una delicia moverse por el mapa. La historia es decente y tiene muchas decisiones que afectan enormemente a la misma y eso me encanta como amante del rol.
    -Lo malo: Lo peor sin duda es la repetición de escenarios...tantos edificios iguales con la misma estructura, los eventos que hay por el mapa siempre siguen las mismas pautas:
    -Lo bueno: El parkour está perfectamente implementado, es una delicia moverse por el mapa. La historia es decente y tiene muchas decisiones que afectan enormemente a la misma y eso me encanta como amante del rol.
    -Lo malo: Lo peor sin duda es la repetición de escenarios...tantos edificios iguales con la misma estructura, los eventos que hay por el mapa siempre siguen las mismas pautas: mismos enemigos protegiendo las mismas cosas, etc. Todo es super robotizado y cuadriculado. El doblaje lleno de errores, las físicas dudosas, secundarias poco originales y la exploración no tiene ningún interés.
    Pasadas las primeras 40 horas encontré todo aburridísimo excepto la trama principal, así que dejé de hacer eventos de mapa y misiones secundarias y pude disfrutar de la trama principal que es lo único salvable y me llega para aprobarlo al límite con un 5.
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  76. Mar 1, 2023
    7
    I found this to be a rather fun game. I didnt expect to like the parkour elements as much as I did - reminded me a bit more of AC than I expected. Not completely convinced by the skill tree tho. The combat is fairly fun. The story has a LOT of dialogue so far .. tapping through with space bar and sub-titles speeds that up! More and more of the game keeps opening up for me. I did haveI found this to be a rather fun game. I didnt expect to like the parkour elements as much as I did - reminded me a bit more of AC than I expected. Not completely convinced by the skill tree tho. The combat is fairly fun. The story has a LOT of dialogue so far .. tapping through with space bar and sub-titles speeds that up! More and more of the game keeps opening up for me. I did have to get over dying a lot, and learn to not be freaked out by that.

    However, Multiplayer is where it truly started to shine for me - once both my friend and I were playing in the same game, it became massively more fun than playing alone, which I actually found kinda stressful with the constant fear of death.

    I really dont understand all the "0" reviews for this game - theres no reason for that. I assume its a bunch of haters or protesters?
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  77. Mar 25, 2023
    6
    From the unnecessarily long story to the adjusted less-realistic floaty parkour, and the very large open world filled with grinding. This game doesn't impress me in any way over the original other than its technical looks. The best way I can describe this game is that this is a product plagued by the Ubisoft formula, quantity over quality. I finished it in co-op and around every cornerFrom the unnecessarily long story to the adjusted less-realistic floaty parkour, and the very large open world filled with grinding. This game doesn't impress me in any way over the original other than its technical looks. The best way I can describe this game is that this is a product plagued by the Ubisoft formula, quantity over quality. I finished it in co-op and around every corner there were glitches that would disrupt the flow and feel of the game. The atmosphere is also subpar compared to the first Dying Light. Sure, the brighter and more vibrant colors are pretty. But at the same time, the dark and heavy post-apocalyptic feeling is mostly gone now. I think I am playing Far Cry New Dawn, not exactly sure anymore.

    I could explain everything I've said in more detail, but that would be another wall of text done by a million other people already. In conclusion, Dying Light 2 has lost vision of its core identity. The things that once made this franchise so good, are replaced by popular bland game design or changed to the point they don't feel as great as they did before.
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  78. Jun 1, 2023
    7
    Kolejna produkcja Techlandu w której bawiłem się nieco gorzej niż poprzednio. Na plus na pewno jest tu mapa, która jest nawet duża, w porównaniu do pierwszej części gra zrobiła progres z parkourem, w którym urozmaicenia związane z przemieszczaniem się po mieście robią wrażenie. Walka stoi dalej na wysokim poziomie, to samo można powiedzieć o rozwoju postaci. Jedyne co mnie średnio porwałoKolejna produkcja Techlandu w której bawiłem się nieco gorzej niż poprzednio. Na plus na pewno jest tu mapa, która jest nawet duża, w porównaniu do pierwszej części gra zrobiła progres z parkourem, w którym urozmaicenia związane z przemieszczaniem się po mieście robią wrażenie. Walka stoi dalej na wysokim poziomie, to samo można powiedzieć o rozwoju postaci. Jedyne co mnie średnio porwało to historia, która nie była zła, lecz tak samo jak w przypadku recenzji do pierwszej części - nie przepadam zbytnio nad motywem apokalipsy zombie. Trochę zawiodłem się na klimacie, który jedynka miała lepiej dopracowanego. Mniej się bałem, lecz może to z przyzwyczajenia do poprzedniej przygody. Natomiast gra tak czy siak została zrobiona bardzo dobrze i polecam ją każdemu, kto lubi gry o zombie. Expand
  79. Jun 1, 2023
    5
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 5.
  80. Sep 6, 2023
    7
    In the age of Cyberpunk, Anthem, Fallout 76 and No Man's Sky - this game was actually complete upon release.

    M80s, we can neither ignore Denuvo nor define the game by its presence alone. Yes, it is a disappointing inclusion. And yes, Denuvo aside, the game has fun elements.
Metascore
77

Generally favorable reviews - based on 47 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 47
  2. Negative: 0 out of 47
  1. Mar 28, 2022
    52
    Despite all my complaints, I initially had fun with Dying Light 2. The first quarter of the game was engaging. I think if the rest of the game played like this, I would have way more positive things to say, but the fact is that it’s just not done. This is clearly an unfinished game mired in mismanagement. I don’t blame the developers at all; the leaders and executives behind this work are responsible. What works here is clean and well done, albeit with some boring AAA niceties. After the first quarter or so, though, the game absolutely falls apart in almost every respect. I’m sad for what was produced here, but if I’m being honest, I’m more sad that I invested nearly thirty hours of my own time into this. Don’t make the same mistake I did.
  2. Mar 14, 2022
    80
    Dying Light 2 has proven to be a brilliant zombie game, thanks to the great parkour and combat mechanics. The story however is a bit flawed due to some really strange twists.
  3. Mar 11, 2022
    60
    There is fun to be had here, but aside from a few moments of joyous parkour, it's the sort of fun you can have in dozens of other open-world games. There is certainly some added fun in co-op with a couple of friends, but in a world where we get another open-world game every week, I just cannot recommend anyone go out and buy Dying Light 2 at full price. Especially not when it came out right before Horizon: Forbidden West and Elden Ring, both of which look far more promising.