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It is a great game, matching in spirit the pen and paper version.
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It hits on almost every front. Present are the adventure elements of high fantasy, the mysterious magical elements of the war-torn world of Eberron, and the deep-rooted numerical elements.
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If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.
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Pelit (Finland)It has been a while since the MMORPG genre saw an innovative game. Turbine's latest feels very much like the tabletop RPG in digital form. Although the combat system is a bit strange and the forced grouping is definitely not for everyone, the game is overall good, solid fun. [May 2006]
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PC Zone UKA curious but elegant levelling system. [May 2006, p.88]
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It's certainly worth the price for the first month and if you find a team of friends that you really like, this could be your new social life.
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Sure, there are flaws and the lack of any soloing capability, the occasional difficulty in finding groups, as well as the apparent slowness of levelling get irritating, but they're nothing in the face of what it does properly.
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PC Gamer UKFor those involved in fighting, and those attempting to avoid it, the game's particular brand of 'real-time' combat is eventually effective. [Apr 2006, p.84]
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PC FormatAn atmospheric online version of D&D. Best with friends - but what isn't? [Apr 2006, p.86]
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Game InformerEveryone has their own criteria for what makes a game as huge and complicated as an MMORPG fun, and D&D Online will be just what a certain number of folks want out of their $15 per month. [May 2006, p.108]
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I had some fun in Stormreach despite sometimes waiting around to find adventuring companions. The dungeons make up for this with the various challenges and secret ways to ferret out.
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If you have a group of friends to play it with, give DDO a try. It'll certainly fill a few weeks with fun, but don't expect lasting playing power. Redundancy, the bane of all MMOs, is here aplenty.
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DDO is definitely good for a week or two, but after that it doesn’t really offer anything new or rewarding.
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Stormreach is the classic "Why bother?" game. Yeah, it is done well, but with better choices out there, why bother playing this?
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Like its pen and paper namesake, Dungeons & Dragons Online is best enjoyed with a group of good friends.
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It has some solid graphics, an enjoyable instanced mission system, and handy integrated voice, but ultimately falls short due to lack of content.
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This online role-playing game lives up to its namesake as far as the quality of its action-packed quests is concerned, but it doesn't have all the features you'd probably want.
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Play MagazineDungeons and Dragons Online will provide a nice vacation from the epic raid game and a great alternative for players that prefer regular grouping in their online RPG's. [Apr 2006, p.77]
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I think DDO's single-player content is more compelling and its dungeons more accessible and numerous than in "World of Warcraft" or "EverQuest II." Its visuals are technologically superior to WoW's without suffering from EQII's unsettling mannequins and relatively bland environments. But DDO doesn't hold a candle to either in terms of breadth or replayability.
Awards & Rankings
User score distribution:
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Positive: 45 out of 79
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Mixed: 15 out of 79
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Negative: 19 out of 79
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Mar 31, 2012
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Feb 17, 2013
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Feb 22, 2013