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4.7

Generally unfavorable reviews- based on 5052 Ratings

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  1. Mar 17, 2011
    0
    Dragon Age 2 is essentially a blatant money grab, destroying an interesting and original franchise that is rarely found. While Dragon Age Origins did not break any new ground for Bioware, Dragon Age Origins did show us how a well written game with an intriguing storyline can boost gaming past nerdom to the mainstream.

    DA 2 shows us the greedy side of Bioware (while some may blame EA),
    Dragon Age 2 is essentially a blatant money grab, destroying an interesting and original franchise that is rarely found. While Dragon Age Origins did not break any new ground for Bioware, Dragon Age Origins did show us how a well written game with an intriguing storyline can boost gaming past nerdom to the mainstream.

    DA 2 shows us the greedy side of Bioware (while some may blame EA), regardless, DA2 is a poor (very poor) cousin (not even a sequel) to DA:O. Terrible plotting, less than interesting conversations, boring combat, no art direction whatsoever, it's like a uwe boll movie without a budget and a script.

    It's almost as if DA 2 was developed by a 2nd rate development team fresh out of design school. A terrible sequel to a much lauded development firm. If I was EA, I'd have given Uwe Boll a call and given him the money to make a DA Movie rather than this drivel.
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  2. Mar 17, 2011
    3
    Dragon Age 2 is the "Phantom Menace" to Dragon Age: Origin's "A New Hope". Thank you George for making this comparison possible and instantly recognisable by nerds everywhere. In many ways, I wouldn't need to say anything more than that, but I will anyway: When writing a review of Dragon Age 2, you probably have to say a few words about where you are coming from first. Are you theDragon Age 2 is the "Phantom Menace" to Dragon Age: Origin's "A New Hope". Thank you George for making this comparison possible and instantly recognisable by nerds everywhere. In many ways, I wouldn't need to say anything more than that, but I will anyway: When writing a review of Dragon Age 2, you probably have to say a few words about where you are coming from first. Are you the wide-eyed fanboy or the disgruntled, estranged hater formerly known as a "true" fan? Then you claim to be neither, but the one true voice of reason who's got a neutral view on this issue. Personally, I have bought and played repeatedly pretty much everything Bioware published since Shattered Steel and I've enjoyed each game on his own merits. I loved Planescape Tormet, Baldur's Gate 2 just as much as Jade Empire, even though that game is radically different in terms of combat. I'm saying that to illustrate that I am very well capable of enjoying a game that does not have the traditional isometric view of tactical combat.

    Dragon Age 2 however, I cannot get into no matter how much I want to like it. This game is a train wreck of Mass Effect 2 and Dragon Age and not in a good way. Let's take a look at some of the "bad" things. First of all: Combat. I cannot, for the life of me, see how anyone could view the new system as an improvement. They tried to make combat incredibly fast paced and action packed, but somehow this does not play out the way it's intended, at least not for me. Seeing a guy in full platemail armed with a huge two-handed weapon move faster than Neo in the Matrix doesn't just break immersion for me, it shatters it beyond all hopes of repair. Most enemies die in one hit now and they do so in a spectacularily silly and over the top gory way. There's more blood in here than in the silliest splatter movie I ever saw. There's a fine line between "adult" and "graphic violence" and enemies EXPLODING into 20 gallons of blood and shishkebab upon being stabbed in the chest once. To compensate for all the insta-kills, enemies now spawn in waves by the dozens. This robs the individual enemy of any significance. How can I be intimidated by a blood mage or a horrible demon if there's 20 of each under every other rock? Beats me. The sadest thing about DA2 is that it actually fails where bioware usually excells. The story and dialogue. Take the human noble origin story in Dragon Age Origins, for example. Before everyone dies a gruesome death you spend some time to get to know them. Thus, when they do die, their death has some impact on you. In DA2, we skip the first part in favor of turning the gruesomeness of the death up to 11. The thing is, if some random red shirt dies twice as horribly, I don't care twice as much. The "main story" if it can so be called, is anything but an improvement over the original as well. Granted, you are not saving the world, which in theory can make for an interesting story as well, but many people take this fact alone to mean the story is brilliant. Unfortunately, that is not quite true. The writing is incredibly ham-fisted at times. I cannot count how often the game prevents you from using obvious solutions to problems simply because the plot requires that this problem cannot be solved in a simple manner. This adds to the "rushed" vibe the game gives off in general. There's barely any "fluff" anymore. You cannot talk to your companions at will anymore, for example. Some of the events of DA:O are imported and the game shoe-horns them into DA2, but if you spend even 2 seconds thinking about "Why was Alistair here just now?" you'll notice that he had no significance to the plot, provided no insight whatsoever and was there simply as a little bit of fan-service. Oh yea, and the RPG part got dumbed down some more, but that was to be expected I guess and is barely worth mentioning in light of all the other shortcommings the game has. Still, rating the game a 0/10 as many people do is just as silly as rating it 10/10. There is good to be found if you can look past your expectations for a bit. Some of the quests are indeed well written and fun. The voice actors did a really good job, almost without exception. Flemeth's new look is a vast improvement over her old one, too bad she is in the game for about 5 minutes, tops. It's almost like she notice "Oh snap, this is gonna hurt!" and flapped out of the game on her dragon wings. I cannot say I blame her. In conclusion, Bioware lost a lot of credibilty with me for this game. No longer will I blindly buy whatever they release. Once burned, twice shy. The shady things they did here on metacritic are not helping that image. I hope they learn a lesson from this disaster and can recover and return to what made them successful in the first place instead of succumbing to EA's corruption for good.
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  3. Mar 17, 2011
    0
    Just played DA2 for a few days, absolutely horrid experience. It is nothing like the original DA. No depth, no interesting environment, and the combat is so boring. I mean if you are going to make a sequel, at least make the game play similar to the original, just improve upon it. If you are going to make something completely different, then release it as a different franchise please.
  4. Mar 17, 2011
    0
    I loved DA 1. I waited with great anticipation for this sequel to the point where I marked it on my calender lol
    I have never been so disappointed in a sequel before and that is saying a lot lolol
    The characters were flat and uninteresting. The characters were so whiney I cringed when I had to pick which ones to take with me. The plot was extremely messy to the point it seemed act 3 was
    I loved DA 1. I waited with great anticipation for this sequel to the point where I marked it on my calender lol
    I have never been so disappointed in a sequel before and that is saying a lot lolol
    The characters were flat and uninteresting. The characters were so whiney I cringed when I had to pick which ones to take with me. The plot was extremely messy to the point it seemed act 3 was thrown together last minute and not actually a part of the original plot. The combat was much worse then the first DA. There was no real stradegy thinking to kill mass amounts of low grade uninteresting monsters.
    There was only 1 decent boss fight in the whole game (the high dragon) and that wasn't "great". Overall I was beyond disappointed in this game! When will game designers give us combat with boss monsters that are interesting to fight?! Don't keep throwing more of the same thing at us and expect us to be thrilled ~ give us great boss fights and plenty of them! As another reviewer said, going more into my review for this game isn't worth my time.
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  5. Mar 15, 2011
    2
    This is for sure the disappointment of the year and the reason why BioWare should've never been sold to Electronic Arts. This "sequel" is worse than the original in almost everything, except textures and skill effects. The main plot is boring and has no sense, the combat is dumb and the Hawke has no charisma at all.
  6. Mar 10, 2011
    0
    Bioware: 1995-2011. RIP.

    Murió de casualización aguda, agravada con una fiebre consolera que llevó a la compañía de RPG más grande a no saber ni quién es. Despreció a su antaño fiel base de usuarios, quienes aguantaron pacientemente sus desplantes hasta que DA2: El
    Bioware: 1995-2011. RIP.

    Murió de casualización aguda, agravada con una fiebre consolera que llevó a la compañía de RPG más grande a no saber ni quién es. Despreció a su antaño fiel base de usuarios, quienes aguantaron pacientemente sus desplantes hasta que DA2: El Insulto Final dejó claro que el verdadero sueño de Bioware es convertirse en uno de tantos aspirantes (eternamente fracasados) a ocupar el trono de la mediocridad en el que se sienta Call of Duty.

    Menos mal que nos queda CD Project. Y que esto sirva de advertencia para Bethesda.
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  7. Mar 10, 2011
    2
    I can't begin to explain my disappointment in this game. I thought DA:O was one of the best RPG en newer times, and i was hoping they would just fix the few problems the first game had and just continue with excellent story. This is what i think of the new "enhanced game-play"

    - They made combat look like a bad hack and slash game, with no real need for tactics. And yes i did play on
    I can't begin to explain my disappointment in this game. I thought DA:O was one of the best RPG en newer times, and i was hoping they would just fix the few problems the first game had and just continue with excellent story. This is what i think of the new "enhanced game-play"

    - They made combat look like a bad hack and slash game, with no real need for tactics. And yes i did play on nightmare
    - The graphics are even worse than the first game. And yes i did use the high res texture pack
    - The characters mean nothing to me and has no real background story
    - The menus and inventory look like crap (no graphics what so ever)
    - You are unable to use half the gear you find be course you cant equip you team mates
    - They removed skills from the game (not feats)

    This is the worst that they could do to this game. I just don't know what to say. DISAPPOINTED!!!!!
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  8. Mar 10, 2011
    1
    Since I have to keep things short;
    Things that are wrong:
    -Poor graphics (gnarly arms, clipping, npcs spazzing out in the background during conversations. Bad textures (yes, there is a high res pack available, but it should have been shipped with it.), poor character proportions (the elves tend to look like absolutely stupid.), generic idle npcs in towns with n64 graphics. Have your
    Since I have to keep things short;
    Things that are wrong:
    -Poor graphics (gnarly arms, clipping, npcs spazzing out in the background during conversations. Bad textures (yes, there is a high res pack available, but it should have been shipped with it.), poor character proportions (the elves tend to look like absolutely stupid.), generic idle npcs in towns with n64 graphics. Have your world designers ever tried to make rocks that aren't octahedron-shaped? And every enemy looks exactly the same, with no variations. Heck, even the mercenaries tend to have full face masks. Stormtrooper effect anyone?
    -Poor writing, and at times voice acting. Everything about Merril makes me want to hurt cute animals.
    -Poor combat system. It tries very hard not to be a traditional rpg, as it wants to be a action game with rpg elements. It fails at both things. The combat system is very uninspired. It seems as if the general thought behind it was to just autoattack, and use cooldowns whenever they are up for some flashy moves. It is very dull, and you hardly even have to think about strategy. Stick with the traditional mode, or go full action rpg ala Demon's Souls. Don't go for a inbetween abortion of a combat system.
    -Enemy npcs spawn reinforcements. Often right on top of you. Playing primarily as a mage, this system just makes me seethe with rage. How are you supposed to play with strategic positioning when the enemy is likely to spawn on top of you? It would seem as the only viable way to get some enjoyment out of this game is to play at lower difficulties, since the enemies just get more hp and lower cooldowns on the harder difficulties. They don't do anything extra, they just take longer to beat. And as a mage that is cooldown strangled, this is just ragefodder.
    -Stripped out most forms of custiomisation options for your companions. All you can give them are weapons and belts+jewlery. So this means that Carver will run around in his shirt all game? This also means that there is very little in the way of min/maxing your characters, except for skill setup.
    -Constant reuse of areas. I'm looking at you, cave, coast and mountain areas. In act one, I had to enter the exact same cave more than three times. Can't you just make a little effort to actually make areas? It is very monotonous and dull.
    -Timeskipping. This completely ruins immersion. Suddenly, a year has gone, and when you go talk to random people, they act as if they have known you for years, leaving the player absolutely dumbfounded as to who they are, and what they do. And then, three years have gone. I honestly feel that this is a very, very big immersion breaker, and should have been scrapped from the start.

    All in all, I feel that this game shouldn't have been released in this state. They should have actually worked on it for another year, possibly half a year. This game tries too hard to be a cross between some random anime (melee skills. Seriously. What is going on there?), rpg and action game. And it fails in all aspects. The animation works are shoddy, often outright lazy, leaving multiple *main* characters with severely deformed bodies and gnarled limbs. Many items and armors are practically a copy/paste from DA:O. How did you spend your time and money, Bioware? Because you surely can't have spent it on this game.

    Try again with the recipe you used for DA:O. It worked better. Heck, even better: use the BG2 recipe.
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  9. Mar 10, 2011
    0
    Previous game was miles better. This one is just average at best, definitely not worthy of a good score. But I can see EA payed every relevant reviewer to have a descent score on Metacritic, though If you see the user scores It clearly shows the discontent of gamers about DA2, too much hype and all we got was a game where the only descent point is the combat mechanics (just at hard). EvenPrevious game was miles better. This one is just average at best, definitely not worthy of a good score. But I can see EA payed every relevant reviewer to have a descent score on Metacritic, though If you see the user scores It clearly shows the discontent of gamers about DA2, too much hype and all we got was a game where the only descent point is the combat mechanics (just at hard). Even the graphics are really bad. I have a high end PC were I can run Crysis at max at 60fps, but DA2 consumes a ridiculous amount of resources even on medium settings, and it's not like it has state of the art visuals or employs real time physics in every interaction either. I was going to give it a 5 but now. Bioware, banning a gamer and not letting him play the game just because he talked bad about your overlord, EA? That's low, and not just Activision low. See if I ever buy another game from you. Expand
  10. Mar 12, 2011
    4
    Dragon Age Origins = RPG Masterpiece Dragon Age 2 = Casual Action RPG

    Do not say a bad game, it is not, but compared with its predecessor is casual garbage. Maybe if not take the name of Dragon Age would be a good idea.
    Anyway, Bioware you went to the dark side of force.

    Greetings.
  11. Mar 12, 2011
    0
    All good in Orgins is gone, this is an insult to rpg players from EA/bioware, where is the spirit from Baldurs gate?. Simply, it is dead.
    - Dialog wheel breaks any rpg experience. Good/Bad/Stupid decisions insults human intelligence.
    - No tactical view, wtf! Baldurs legacy!? ( for me the best of the battles in Origins) - UI terrible, consolized, ugly and ridiculously small for 1920x1200
    All good in Orgins is gone, this is an insult to rpg players from EA/bioware, where is the spirit from Baldurs gate?. Simply, it is dead.
    - Dialog wheel breaks any rpg experience. Good/Bad/Stupid decisions insults human intelligence.
    - No tactical view, wtf! Baldurs legacy!? ( for me the best of the battles in Origins)
    - UI terrible, consolized, ugly and ridiculously small for 1920x1200 ( subtitles hurts my eyes)
    - Corridors maps once and once again, repeat maps once and once again.
    - Companions/history/inmersion far far far from Origins. ( for me the best in Origins)
    - Graphics/Art Design and Music/Effects far worst than Origins.
    - a lot of bugs/side effects in pc because is a very very bad port. (DAO was designed for PC, ME was a bad port, ME2 was a very bad port, and this is extremely bad port, whats the next bioware?)
    - very poor performance for main characters (i like me/me2 character performance but this not)
    - uninspired side quests and typical main quest, always in the same place.
    - etc..., all good in Origins is dumped down extremely.
    - this is not a rpg game, is a kick in the face from bioware for all loyalty customers who support them since their beginning.
    - From more than 900 hours in Origins and still playing to 18 hours in DA2 and uninstalled, this is the evolution for me.
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  12. Mar 12, 2011
    5
    It's hard when reviewing a sequel to separate the game itself from the series. If this was a review of this game alone it would definitely score a 7, however, this is a poor showing by both Bioware and Dragon Age standards. I'd like to pick up some of the features that haven't been highlighted that much in the negative reviews, the main one being the story. The main quests and side questsIt's hard when reviewing a sequel to separate the game itself from the series. If this was a review of this game alone it would definitely score a 7, however, this is a poor showing by both Bioware and Dragon Age standards. I'd like to pick up some of the features that haven't been highlighted that much in the negative reviews, the main one being the story. The main quests and side quests felt entirely disconnected from both each other and themselves. The main story itself was so convoluted it made virtually no sense (especially the last act and very especially the ending). Featuring both unbelievable characters, limited choices and hammed cameos from the cast of the original game (at one point someone pops up says "hello" and then, for no apparent reason, disappears with no explanation).

    Dragon Age: Origins, Awakening and its various DLC's were wonderful in that they fleshed out a remarkably believable, intriguing and novel world. This sequel has failed not only to enrich or develop that world but in some places has completely ignored things that were established in the first game (e.g. the relationship between mages, blood mages and abominations). Add to this the fact that, although many of the strategy features remain (for instance the ability to pause) enemies now come in waves (appearing - often quite literally - from the ether) making it impossible to plan out a battle; thus reducing the pause feature to a safety net to use potions. In addition there are roughly six different enemies and maps in the game which are reused ad infinitum and combat becomes little more than an endless wave of indiscernible creatures. One unfortunate consequence (among many) is that the game lulls you in to a sense of complacency broken only by a contrived boss fight, which crop up once in a while. These battles are so unbelievably and incomparably difficult compared to the trash that winning them always appears to be more a matter of luck than judgement.

    All this said this is a very good game, but it bares a very similar relation to Dragon Age: Origins as Mass Effect 2 did Mass Effect 1. Faster combat, better graphics, with a less gripping story, poorly fleshed out companions and a very disappointing amount of RPG or customization elements.
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  13. Mar 12, 2011
    0
    If you're looking for a Bioware RPG, this is not the game for you. Poor writing, flawed combat, near zero customization (I hear that names for items besides 'belt' and 'ring' will be released as DLC), recycling on a level that would do Al Gore proud, and a plot on rails are a serious turn off. This game should have been named Dungeon Age, but that would be insulting to the plot ofIf you're looking for a Bioware RPG, this is not the game for you. Poor writing, flawed combat, near zero customization (I hear that names for items besides 'belt' and 'ring' will be released as DLC), recycling on a level that would do Al Gore proud, and a plot on rails are a serious turn off. This game should have been named Dungeon Age, but that would be insulting to the plot of Dungeon Siege 1... Expand
  14. Mar 12, 2011
    0
    They tried to appeal to the masses and in doing so did not make a deep RPG. IF it was called something else it might be a good game. But it is no Dragon Age. I recommend playing DA Origins and not DA2 .
  15. Mar 13, 2011
    1
    It's my fist review on metacritic but I can't keep my mouth shut this time. This game is unforgivable! How Bioware can do this with such a wonderful beginning as DA1? We waited DA2 so much! And now I still can't believe that it's so bad. I spend 34 hours playing this game till it's final. It has it's moments but that's all. I really like and respect Bioware but this game is disaster. IIt's my fist review on metacritic but I can't keep my mouth shut this time. This game is unforgivable! How Bioware can do this with such a wonderful beginning as DA1? We waited DA2 so much! And now I still can't believe that it's so bad. I spend 34 hours playing this game till it's final. It has it's moments but that's all. I really like and respect Bioware but this game is disaster. I hope that it's not going to happen with ME3. I was very disappoint with it's story, locations, dialogs and rpg-part. This game is boring and monotonous. You don't have any interesting events there - it's just an endless killing of identical enemies. Locations are small, identical and dull. Why they place a ME dialog system there? There is even no reputation or special dialog options! This game is like a personal insult to all rpg-gamers. I was waited the journey that never began. Bioware should be ashamed. Expand
  16. Mar 13, 2011
    3
    I hate to be so tough on a game that was at least slightly enjoyable, but given the fact that we all know Bioware is capable of creating outstanding games, I have to give this game a pretty low score.

    Part One - Laziness Graphics were mediocre at best, by 2011 standards. Felt like I was back in 2006 playing TES. But more than that, every dungeon map was identical...no actually, really.
    I hate to be so tough on a game that was at least slightly enjoyable, but given the fact that we all know Bioware is capable of creating outstanding games, I have to give this game a pretty low score.

    Part One - Laziness

    Graphics were mediocre at best, by 2011 standards. Felt like I was back in 2006 playing TES. But more than that, every dungeon map was identical...no actually, really. At first I thought it was just me, but no, Bioware really was that lazy. Second was the inventory system with items that had the exact same name and appearance but different stats. I mean, wtf? Is it really that hard to make one more name up? This game was not polished at all, total rush job. This was confirmed by the guy who recorded the score for the game (though it was more EA's fault for rushing to capitalize on the popularity of Origins)

    Part 2 - Bugs

    Maybe the consoles are a little less buggy, but it's hard to find someone that didn't have problems with this game. From date-check activation failure to random crashes to broken quests that occur out of order or not at all, the bugs in this game should have been fixed. If I'm EA and I'm putting my name on that game, I would not let such a bug-riddled excuse for a final product reach store shelves.

    There are so many other things about this game that are infuriating, like the clunky combat system ( and the bugs inherent to it). But those i can live with.

    The characters were OK. Not great, but less stereotypical than in Origins. There was more moral "grey area" and the future impact of your actions couldn't always be guessed.

    So overall, I'm pretty disappointed in Bioware for being coerced into taking a series that had such high hopes attached to it, and putting it through the meat grinder, creating this sad excuse for a game.
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  17. Mar 14, 2011
    0
    Abysmal game. Graphics same as Origins, retarded dialogue system, japaneese-style combat, TERRIBLE camera, lack of tactical mode( as in Origins), dumb story with no actual choice. Forcing decisions upon player that actually got no alternative.
    Complete and utter degradation compared to OriginsAwakening
  18. Mar 14, 2011
    4
    As a stand alone game, Dragon Age II is a passable and entertaining game. Nothing fancy or groundbreaking, but entertaining non the less. However, it does have its flaws. The caves, houses and locations in the City of Kirkwall - the location of the majority of the game - are constantly recycled. Does that location look familiar? It probably is, because even though the missions change, theAs a stand alone game, Dragon Age II is a passable and entertaining game. Nothing fancy or groundbreaking, but entertaining non the less. However, it does have its flaws. The caves, houses and locations in the City of Kirkwall - the location of the majority of the game - are constantly recycled. Does that location look familiar? It probably is, because even though the missions change, the locations quite often don't. You'll find yourself slogging through a location you visited half an hour ago. Sometimes, the game spices things up and you start of where you left the location during your previous visit.

    The combat is pretty smooth and visualy appealing but also rather simple. Positioning your party to best use the lay of the land is not needed and also not usefull because enemies spawn pretty much out of nowhere from all sides of the map in a neverending tide. That well placed mage, screened by your warrior and rogue just got jumped on by a group of enemies that just were not there.

    As for the storyline, following Hawke's rise from refugee to champion is a novel idea and has merrit, but story's lack of a clear goal and sense of urgency makes it lack a soul. As a result side-quests feel like filler and of no import. Now there is one thing that truly vexes me, the impact of my Warder from Origins in DAII. There is none, merely comments on his past actions which is a far cry from Mass Effect II, where the choices made in ME I had strong consequences.


    DA Ii is ntertaining, but with flaws and would've scored a 7. DA II only becomes a '4' (see my user score) when you compare it to Dragon Age: Origins. origins had a compelling storyline, fleshed out locations, entertaining characters you could bond to, a clear goal to work towards and tactical combat.

    Why Bioware took such a radical approach to a very much acclaimed game as Dragon Age Origin is beyond me.
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  19. Mar 14, 2011
    0
    I, as a good fan of Bioware am disgusted that they would even release this game, EVERTHING is a downgrade from the previous Dragon:Age Origins!

    Dialogue is atrocious (Not just for a Bioware game, for any game), even without the dialogue, just the number of choices for each piece of dialogue received has been reduced far too much. Graphics: Another let down with a download required to
    I, as a good fan of Bioware am disgusted that they would even release this game, EVERTHING is a downgrade from the previous Dragon:Age Origins!

    Dialogue is atrocious (Not just for a Bioware game, for any game), even without the dialogue, just the number of choices for each piece of dialogue received has been reduced far too much.

    Graphics: Another let down with a download required to gain full access to the graphics which should have been included, other than that you are looking at pre-2003 graphics at best. (Even if you do manage to get the high-res pack, I hope you have fun with all the additional bugs and rendering fails it has!)

    Combat: System is a mess with no real effort even needed on the higher difficulties, you either steamroll through the waves of trash or get steamrolled back, use of tactics doesn't make a difference, just mindless button-bashing in comparison to DA:O with no thought needed.

    Story: ..Just.. Wow... The amount of ret-con and even complete destruction of anything happening within the storyline and of DA:O..Just..Wow..

    Characters: Characters are either bland or just plain stupid. Even characters from DA:O have somehow completely changed all traits and act like essentially a completely different person (Anders anyone).

    DLC: Loads of DLC on launch day, an inexcusable grab for more money made worse by players actually buying the data that should already be available with the retail game.

    Control Scheme: PC users will know the woes, a console game back-ported to the PC.. ouch! Safe to say the irritating camera detracts from the already abysmal gameplay available.
    This is all made worse by the reviews planted by Bioware on various sites (Including here) giving it 10/10 reviews instead of listening to fan feedback and tackling any problems. Metacritic user Avanost using a Bioware Devs personal handle and creating an account as soon as it could be rated on.

    Although DA:O was an above-average game athough I did thoroughly enjoy it, Dragon Age II is just a step in the wrong direction in almost every way. All the good aspects have been destroyed, if you liked Dragon Age: Origins but have not yet purchased Dragon Age II, STEER CLEAR! Those memories of DA:O will be forever tarnished.
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  20. Mar 14, 2011
    0
    This game does not deserve a rating of zero, but it's going to get one - Because I think a statement needs to be made to Bioware (and all these oddly fawning press sites) about the direction this franchise is headed in.

    When Dragon age : Origins came out, it was a refreshing throwback to the classic RPGs of yore (specifically the Baldur's Gate series) and it had just enough depth and
    This game does not deserve a rating of zero, but it's going to get one - Because I think a statement needs to be made to Bioware (and all these oddly fawning press sites) about the direction this franchise is headed in.

    When Dragon age : Origins came out, it was a refreshing throwback to the classic RPGs of yore (specifically the Baldur's Gate series) and it had just enough depth and complexity to live up to its predecessors. It wasn't quite what they were, but it was bloody close - and it had all the modern bells and whistles on top. I played the hell out of it. Along comes "Awakening", and suddenly we're starting to see a change. The role playing is getting "lite" , the combat is becoming more and more prevalent and repetitive, and the depth of choice is suddenly shrinking. Where once we had a vast world to explore, dozens of characters we could converse with in each area, and a variety of possible story outcomes, we are now being limited to a small selection of areas with very linear paths, and characters who exist solely to sell us potions, or do battle with us. Very Diablo-esque. Only Blizzard knows how to do all that much, much , better. And that brings us to ... Dragon Age II. Or Dragon Effect, or God of Dragon Age, or whatever you want to call it because it doesn't really feel like a sequel so much as a mash-up with some other action oriented game. The world has now shrunk to the point of ridicule - literally, a single city. The quests have been simplified to the point they more or less complete themselves (pick up an item, follow the quest marker, click on guy who takes item from you automatically and gives you 50 silver pieces) and the combat has become this frenzied slash'em up style thing with obvious anime influences (your characters waltz around the battlefield like in fast forward, and one of the swords you can wield is actually a direct replica of Cloud's Buster Sword in FF 7 . The story is as flat as the gameplay, failing in its attempts to evoke emotion (family members in peril) by fast forwarding through all the potentially dramatic stuff and leaving a few quick cut scenes which are poorly animated and awkwardly voiced. The game always feels like it is in a rush... You are never allowed to contemplate what has happened, its feels like the developers are just telling you to "be sad now!" or "laugh at this joke!" and then they move you immediately back to the action, and the buster Swords and Final Fantasy Hair do's. I will end this novel by saying that Dragon Age 2 will probably appeal to a certain demographic of gamers who enjoy heavily action oriented games and fantasy settings (God of war, Diablo) but to the (apparently old, and forgotten) Role playing gamers who grew up on the likes of Icewind Dale, BG, Planescape torment, etc. This game is a joke. It is a bastardized, dumbed down ( do NOT tell me that being unable to change my companion's equipment is anything other than this) farce, which squanders the good will I had toward Bioware and the Dragon Age franchise and leaves me cold to the thought of a DA3. Thanks for DA:O Bioware. I think I'm going to play that one again, instead.
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  21. Mar 17, 2011
    4
    Welcome to the first game to be designed by a focus group. Made to appeal to everyone and ends up appealing to nobody. Poor story, poor characters, no exploration, retarded romances and just a general dumbing down of all the core elements of the first game. (an RPG where u spend the entire game in the one place???). Hugely disappointing.
  22. Mar 17, 2011
    0
    This game represents exactly what is wrong with the video game industry these days. What's more is that developers are attempting to inflate the scores of these games by creating fake reviews (see "Avanost"). For that, and the fact that this game is a travesty, I'm giving the game a 0.
  23. Mar 17, 2011
    1
    Boring combat system, boring story, boring graphics. I thought bioware turn everything into gold but I was wrong. Mass effect 2 and Dragon Age 2 have both been disappointing for me. Compared to the RPGs of the past, you cannot put this in the same category. Baulders Gate and DA:O was captivating making me wish the game would never end, Dragon Age 2 on the other hand, I find myself pressingBoring combat system, boring story, boring graphics. I thought bioware turn everything into gold but I was wrong. Mass effect 2 and Dragon Age 2 have both been disappointing for me. Compared to the RPGs of the past, you cannot put this in the same category. Baulders Gate and DA:O was captivating making me wish the game would never end, Dragon Age 2 on the other hand, I find myself pressing ESC button a little too often to skip speech so I can mindlessly press 12345 while right clicking on boring enemies at every corner, just so I can finish the game and be done with it. lol. Give this one a miss or at least try the demo first. Expand
  24. Mar 18, 2011
    4
    Disappointed at how Bioware could deliver a half-finished game. The intention was there, with the interesting characters and some development, but the game feels rushed and unfinished as whole.
  25. Mar 18, 2011
    0
    i cant believe what bio did with this game. they take the name of a good rpg and put it on a hack and slash dungeon crawler for consoles. the name of the game reminds of dragon age origins and the theme. nothing else. everything is made with consoles in mind. i don't want to destroy my keyboard and mouse after all. graphics are a joke and the hi res texture pack for pc is nonsense. manyi cant believe what bio did with this game. they take the name of a good rpg and put it on a hack and slash dungeon crawler for consoles. the name of the game reminds of dragon age origins and the theme. nothing else. everything is made with consoles in mind. i don't want to destroy my keyboard and mouse after all. graphics are a joke and the hi res texture pack for pc is nonsense. many say that a good rpg doesn't need good visuals but no one plays text based adventures anymore. we live in 2011.
    the only good thing about the game is that with its lunch dao ultimate edition sells for 18 euros for pc.
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  26. May 18, 2011
    0
    Rubbish total joke of a game..let down by so many flawed and broken elements...in the end i uninstalled this rubbish!...Now i have The Witcher 2 instead which is miles better and a true reflection of what RPG's should be!...do yourself a big favour and stay away from this pretend wanabe and get The Witcher 2 instead!!!.....
  27. May 21, 2011
    0
    This game is atrocious. By "attempting" to appeal to a wider audience, all Bioware managed to do was alienate its fans while failing to grab the attentions of those they were aiming for.
    The DX11 graphics are abysmal. Just go look at some screenshots of the NPCs.
  28. Mar 13, 2011
    0
    It's my fist review on metacritic but I can't keep my mouth shut this time. This game is unforgivable! How Bioware can do this with such a wonderful beginning as DA1? We waited DA2 so much! And now I still can't believe that it's so bad. I spend 34 hours playing this game till it's final. It has it's moments but that's all. I really like and respect Bioware but this game is disaster. IIt's my fist review on metacritic but I can't keep my mouth shut this time. This game is unforgivable! How Bioware can do this with such a wonderful beginning as DA1? We waited DA2 so much! And now I still can't believe that it's so bad. I spend 34 hours playing this game till it's final. It has it's moments but that's all. I really like and respect Bioware but this game is disaster. I hope that it's not going to happen with ME3. I was very disappoint with it's story, locations, dialogs and rpg-part. This game is boring and monotonous. You don't have any interesting events there - it's just an endless killing of identical enemies. Locations are small, identical and dull. Why they place a ME dialog system there? There is even no reputation or special dialog options! This game is like a personal insult to all rpg-gamers. I was waited the journey that never began. Bioware should be ashamed. Expand
  29. Mar 16, 2011
    3
    Thoroughly disappointing sequel to a fantastic RPG. Fans of Origins and/or anyone interested in immersive, character-based roleplay should avoid this like the plague. Gone are the multiple choice dialogue options of true RPG classics, replaced by the dialogue wheel seen in Mass Effect. While that works in the epic setting of what is effectively a sci-fi blockbuster, it doesn't here. ItsThoroughly disappointing sequel to a fantastic RPG. Fans of Origins and/or anyone interested in immersive, character-based roleplay should avoid this like the plague. Gone are the multiple choice dialogue options of true RPG classics, replaced by the dialogue wheel seen in Mass Effect. While that works in the epic setting of what is effectively a sci-fi blockbuster, it doesn't here. Its shallow, poorly written characters and script are totally forgettable. Seldom does your choice of action or speech affect anything at all. The environments themselves would look average 10 years ago. Areas that look awful in the first place are re-used many times over. The one saving grace is the combat, but with so many other faults, it's barely worth mentioning. The bullet-point nature of this review feels apt, as the disappointments hit home one after the other. As a friend of mine put it; "About as gripping as a lubed-up hand with no bone structure." Colour me shocked and appalled, Bioware. Expand
  30. Mar 16, 2011
    4
    A SHADOW OF ITS FORMER SELF! Normally bioware do a good job of upgrading their sequels (Example Mass Effect 2) they get rid of the probelms they had with the first. But i'm sorry to tell people but bioware have made a big boo boo with this sequel, they simplfied to the point of embarrassment and the element story that was so so solid in Dragon Age: Origins has all but disappeared, you seemA SHADOW OF ITS FORMER SELF! Normally bioware do a good job of upgrading their sequels (Example Mass Effect 2) they get rid of the probelms they had with the first. But i'm sorry to tell people but bioware have made a big boo boo with this sequel, they simplfied to the point of embarrassment and the element story that was so so solid in Dragon Age: Origins has all but disappeared, you seem to just do the quests because you want to see if the main story is going to get start and it doesn't! Big disappointment can't believe i preorder it! Expand
Metascore
82

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.