User Score
8.5

Generally favorable reviews- based on 3699 Ratings

User score distribution:
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  1. May 24, 2023
    7
    The game is very fun, but i wished it had more missions, and more instances where you get flooded with enemies, so you can unleash hell on them. Also they should have made the possibility to have a lot more ammo than you can currently have. The older Dooms were fun for this reason, but here you'll have to keep switching weapons as the inventory doesn't let you carry that much.
  2. May 20, 2023
    7
    I know I'm wasting my life. No matter what we do, it already feels wasted...
  3. May 8, 2023
    7
    Знаете, за что я ненавижу эту игру? За то, что я не могу вечером просто так взять и войти в чувство ража и безумия на 2ч. Знаете почему? Потому что каждые 15-30 минут, вас будет останавливать мысль. Так, на этой локации спрятано кучу предметов, которые если я сейчас не соберу, я не прокачаюсь, если я не прокачаюсь, я буду слабым, а значит дальше играть будет или сложно или невозможно. ВЗнаете, за что я ненавижу эту игру? За то, что я не могу вечером просто так взять и войти в чувство ража и безумия на 2ч. Знаете почему? Потому что каждые 15-30 минут, вас будет останавливать мысль. Так, на этой локации спрятано кучу предметов, которые если я сейчас не соберу, я не прокачаюсь, если я не прокачаюсь, я буду слабым, а значит дальше играть будет или сложно или невозможно. В итоге вечно надо читать гайды где, что искать, а из-за очень запутанных локаций, гайды надо ещё и перечитывать чтобы понять где что. В итоге вместо 2ч безумия и драйва я получаю 30 минут безумия, 30 минут отдыха и чтения гайдов, 30 минут безумия, 30 минут отдыха и чтения гайдов. Ну бред же. И это со слоганом, что игра это чистый драйв, экген и безумия. Уберите из игры прокачку вообще, я не хочу её тут видеть. Я хочу чисто драйв и безумие и всё! Мне не нужна прокачка и чувство неполноценности от того, что я секреты ваши не нашёл. Expand
  4. Apr 7, 2023
    7
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  5. Jan 27, 2023
    7
    Doom Doom Doom Doom Doom Doom Doom Doom Doom Doom Doom Doom Doom Doom
  6. Jan 3, 2023
    6
    Что мы ожидаем когда говорим про дум? Бодрые перестрелки с постоянным перемещением по карте, крутой саунд, и мясные разрывания врагов. по крайней мере именно об этом нам говорят журналисты.
    что мы получаем: постоянную необходимость добивать врагов рукой, что тормозит темп, и прерывает крутой саунд. необходимость экономить патроны. а также ультра унылую прокачку, импакт от которой около
    Что мы ожидаем когда говорим про дум? Бодрые перестрелки с постоянным перемещением по карте, крутой саунд, и мясные разрывания врагов. по крайней мере именно об этом нам говорят журналисты.
    что мы получаем: постоянную необходимость добивать врагов рукой, что тормозит темп, и прерывает крутой саунд. необходимость экономить патроны. а также ультра унылую прокачку, импакт от которой около нулевой как по мне.
    Реинкарнация серии получалась отличной судя по отзывам, но лично я ей разочарован. Единственный плюс для меня это саундтрек который пополнил мой плэйлист.
    Expand
  7. Dec 25, 2022
    6
    Сломали динамику , какого хуя нужно постоянно жамкать добивания ,высокие оценки нахер это дерьмо еще и блять экономь патроны вы ебнутые id sofware шесть балов максимум
  8. Oct 7, 2022
    7
    Ну, вроде норм. Мне не хватило разнообразия. Я из того числа людей, которые любят, когда их незаметно водят за ручку, чего Doom 2016 вообще не делает. Ты можешь пробежать всю игру с одним оружием, не почувствовав никаких проблем. В Doom Eternal не играл, но я крайне заинтригован, ведь потенциал чувствуется, но в первый раз не получилось.Ну, вроде норм. Мне не хватило разнообразия. Я из того числа людей, которые любят, когда их незаметно водят за ручку, чего Doom 2016 вообще не делает. Ты можешь пробежать всю игру с одним оружием, не почувствовав никаких проблем. В Doom Eternal не играл, но я крайне заинтригован, ведь потенциал чувствуется, но в первый раз не получилось.
  9. Sep 29, 2022
    7
    GOOD《7/10》⭐⭐

    《STORY》
  10. Sep 9, 2022
    6
    Тупой тестостероновый шутан, который сначала игры достаточно медленно разгоняется и становится интереснее только под конец. Геймплей наскучивает спустя полтора часа, прокачка персонажа посредственная на грани бесполезности. Но игра берет своё мясцом и брутальностью, при минимальной суточной дозировки в час - полтора игра может быть сносной.
    6ть инопланетный кишкоблудов из 10ти.
    Тупой тестостероновый шутан, который сначала игры достаточно медленно разгоняется и становится интереснее только под конец. Геймплей наскучивает спустя полтора часа, прокачка персонажа посредственная на грани бесполезности. Но игра берет своё мясцом и брутальностью, при минимальной суточной дозировки в час - полтора игра может быть сносной.
    6ть инопланетный кишкоблудов из 10ти.
  11. Mar 6, 2022
    7
    I'm not sure if father time will be too lenient on something like "Doom 2016" seeing as its barely been 7 years and it already feels pretty old hat to revisit after the first playthrough shortly after its release. I can stare at my time played in disbelief all I want, but there it is saying I've merely played 20 hours over the course of my sixty dollar purchase way back when. This isI'm not sure if father time will be too lenient on something like "Doom 2016" seeing as its barely been 7 years and it already feels pretty old hat to revisit after the first playthrough shortly after its release. I can stare at my time played in disbelief all I want, but there it is saying I've merely played 20 hours over the course of my sixty dollar purchase way back when. This is offensively SHORT compared to the deafening and possibly disturbing amount of hours I've dumped into Shadow Warrior 2, Quake, Quake 2, Duke Nukem and the original 1993 Doom individually. So was it just me? Did everyone think this game was amazing when it first came out? I mean it had a multiplayer mode that died shortly after release, and the campaign was mostly good till you got so beefed up and weapon upgraded that the entire last act felt more like a waltz through the park than a seige upon the forces of Hell.

    That story too was a huge issue. Seeing as it basically has a dumb, pointless and what I suppose the developers might call "cheeky" "locking you in a room while a character talks at you" cutscene segments, I get the feeling they were trying to tell a serious story, realized this was "Doom" and decided to just frame it as ironic instead. Yeah guys, we get it you spent a lot of money on all these voice actors and wrote a lot of dialogue, but strangely people are still playing the wibbly-wobbly cardboard cut-out enemy version of Doom with mods without any concerns for voice actors or their contracts. I genuinely detest the soundtrack throughout considering its essentially blaring during every excursion or mini arena duke out and generally lacks a lot of restraint besides being pretty entertaining to listen to outside of game play. Its so overbearing at times that I couldn't focus on what was happening, and given how a lot of the smaller enemies can literally slide into Doom guy from a few feet away or don't always telegraph their attacks, can lead to some frustrating sections.

    Even today, after several playthroughs I don't remember anything about the game or most of the levels. Coincendentally the opening is memorable if only for the first few key cards attached to random lifeless appendages, but after that it gets kind of predictable and stale to be quite honest. Every room triggers a small skirmish, every keycard is a small puzzle to obtain, and the glory kills don't exactly do anything but take up play time and generally draw fights on longer than they needed to be. I'm glad they look amazing, because otherwise I would've just as well wished for an option in the game included by developers to just turn them off entirely. Visually pinning down "nu-doom" is kind of difficult since at times it is quite bland. I know you'll probably hate me for saying so, but "Doom 3" was clearly still referenced for the level design, and they are strikingly similar outside of the obvious availability of light in the latter as opposed to the lack of it from the former. This is perplexing since even some of the enemy designs were sort of scrambled between old and new to create a slightly characterized cartoonier 3D rendered version.

    The weapons are all kind of lame upon revisiting the gunfights, and merely become less interesting to use as the game goes on because by the time you have some of the giant minigun upgrades or the rocket launcher or even the double-barreled shotgun, its all you'll be using for most of the last act. Its a real that not only was "Half-life 2" filled with an entire weapon roster of bland, uninspired generic boom-boom guns, but that a game 12 years later has barely moved beyond the bland itself, only limiting grenades for some reason and leaving the rest of the action reduced to drawn out cinematic gory death animations- often closer to "QTE's" than actual game play mechanics.

    I think "nu-DOOM" will barely be remembered in a few more years, considering the sequel pretty much improved upon everything lacking in the first installment, but its also harder to compare it to previous installments given that is essentially the epitome of modern shooters that don't have anything to do with the fictional wars between Russians or random middle-eastern terrorists like the "Call of Duty" franchise, but if that's the case than the only game it can be compared to is "Halo" and all of the modern tripe it injected into the landscape of first-person shooters for the rest of time immortal. In the end, it was fun, but not rewarding and many of the challenges turned out to be mostly a waste of time unless you're a completionist slug who cannot live without achieving something imaginary. Its also kind of not that hard unless you play on "instant game-over sent back to first level" difficulty, which honestly doesn't sound like much fun for anyone really. It borders on "back to formula," and "disarmingly goofy" which makes its accomplishments much harder to take seriously as time goes by.
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  12. Feb 19, 2022
    7
    A good looking remake of Doom3 mixed with all the worst of Bulletstorm. Almost a Halo-clown as the main character, no damage from falls, clownish Pinky and the most absurd bosses you could ever imagine.

    Gameplay: combat mechanics [bad AI, bad rules of AFPS] 8/10 combat logic [fountains of supplies, godmode in scripted animations, AFPS in campaign] 5/10 atmosphere [schematic green
    A good looking remake of Doom3 mixed with all the worst of Bulletstorm. Almost a Halo-clown as the main character, no damage from falls, clownish Pinky and the most absurd bosses you could ever imagine.

    Gameplay:
    combat mechanics [bad AI, bad rules of AFPS] 8/10
    combat logic [fountains of supplies, godmode in scripted animations, AFPS in campaign] 5/10
    atmosphere [schematic green shields, really? fountains of supplies?] 5/10

    Story 6/10

    Graphics 10/10

    Sounds & music [bad gunshots, annoying warnings] 7/10

    .
    The game could have revived the genre of hardcore sci-fi adventures, but drowned it in a rainbow.
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  13. Jan 25, 2022
    7
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  14. Oct 31, 2021
    6
    Doom is good mindless fun. However for a series so focused on giving more of a atmospheric shooter experience. It feels rather lifeless. You're just killing demons and pretty much nothing else there's no interesting story again the game doesn't capture the true essence of the first Doom which is an all time classic. This one unfortunately drops the ball.
  15. Sep 28, 2021
    7
    Really enjoyable game that is such a breath of fresh air in terms of the FPS space. Especially when it came out back in 2016 the FPS genre had become very very stale. Solid shooter that has so much identity and personality that doesn't take itself too seriously. Can recommend it to almost anyone
  16. Aug 26, 2021
    5
    Отвратительный дизайн монстров, которые сливаются с игрой и отвратительный дизайн оружия, школьник лучше нарисует, да, может основные механики геймплея у Doom 2016 и хорошие, но лично для меня геймплей складывается из многих параметров и геймплей оригинального Doom для меня офигенен по 2 причинам:
    1.ГЕНИАЛЬНЫЙ ДИЗАЙН ОРУЖИЯ, КАЖДОЕ НОВОЕ НАЙДЕННОЕ ОРУЖИЕ ВЫЗЫВАЕТ ВОСТОРГ, АНИМАЦИИ
    Отвратительный дизайн монстров, которые сливаются с игрой и отвратительный дизайн оружия, школьник лучше нарисует, да, может основные механики геймплея у Doom 2016 и хорошие, но лично для меня геймплей складывается из многих параметров и геймплей оригинального Doom для меня офигенен по 2 причинам:
    1.ГЕНИАЛЬНЫЙ ДИЗАЙН ОРУЖИЯ, КАЖДОЕ НОВОЕ НАЙДЕННОЕ ОРУЖИЕ ВЫЗЫВАЕТ ВОСТОРГ, АНИМАЦИИ СТРЕЛЬБЫ ОФИГЕННЫ, ХОЧЕТСЯ СТРЕЛЯТЬ И СТРЕЛЯТЬ И ПЕРЕЗАРЯЖАТЬ.
    2.Таинственная АТМОСФЕРА космической базы, где каждый выход на улицу вызывал офигенный кайф, от нахождения такого места.
    Смысл от одного чистого геймплея, когда у нас есть Painkiller и Serious sam, где с дизайнами всё в порядке, да с ними даже в You are empty всё впорядке, поиграйте лучше в эти игры, а лучше запустите самый оригианльный Doom (1993), тут регресс, есть только новая графика, отдали франшизу Дум безталантливым импотентам.
    /
    The disgusting design of monsters weapons(the students will better draw), yes, maybe the basic gameplay mechanics of Doom 2016 are good, but for me personally, the gameplay consists of many parameters and the gameplay of the original Doom is awesome for me for 2 reasons:
    1.GENIOUS WEAPON DESIGN, SHOOTING ANIMATIONS ARE AWESOME, WANTS TO SHOOT AND SHOOT AND RELOAD.
    2.Mysterious ATMOSPHERE of the space base, where every exit to the street caused an awesome thrill, from finding such a place.
    What is the point of this game? Pinekiller and Serious sam is much better, they have great design, better play these games, or better just buy and try original Doom (1993), Doom 2016 its regression, there is only new graphics, developers of Doom 2016 is untalented impotents.
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  17. Aug 23, 2021
    7
    Senseless story and repetitive level design, still, a fun adrenaline-pumping run and gun shooter; nicely packaged with good graphics, amazing soundtrack, decent customization and upgrades, acceptable exploration mechanics, and a lot of demons to kill.
  18. May 19, 2021
    7
    DOOM was a very solid return for the franchise but the game in its core feels very retro and like the originals, as a modern shooter DOOM lacks some very important elements like a intriguing story, variety, decent multiplayer experience (i'm not saying modern shooter should have multi-player but if it does it should be at least decent and DOOM's multiplayer wasn't in my opinion) and someDOOM was a very solid return for the franchise but the game in its core feels very retro and like the originals, as a modern shooter DOOM lacks some very important elements like a intriguing story, variety, decent multiplayer experience (i'm not saying modern shooter should have multi-player but if it does it should be at least decent and DOOM's multiplayer wasn't in my opinion) and some other things but this game can be a delicious fps ride for old-fashioned fps gamers like me, so in many ways DOOM doesn't innovate but it certainly catches the eye in certain aspects like music and gameplay. Expand
  19. May 10, 2021
    6
    I don't really know if i can reccomend DOOM 2016 or not. Overally, i can say this: if you are a fan of action games, than it is totally reccomended for you. Of not - it is a skippable game. Personally i say "no" to this game, especially when DOOM: ETERNAL exists
  20. Mar 8, 2021
    6
    Played this after Eternal, and I was disappointed in it. Everything is just way better in Eternal. I heard people say they liked the story in this one more, and I can see why but I didn't find it very compelling. Eternal may have a simpler plot but it's way more satisfying imo. The final boss of this game was extremely disappointing to me, it was literally my least favorite boss of thePlayed this after Eternal, and I was disappointed in it. Everything is just way better in Eternal. I heard people say they liked the story in this one more, and I can see why but I didn't find it very compelling. Eternal may have a simpler plot but it's way more satisfying imo. The final boss of this game was extremely disappointing to me, it was literally my least favorite boss of the entire game and when I realized it was actually the final boss instead of just a normal boss I was so upset. It's still a decent game but not great imo. Expand
  21. Jan 1, 2021
    7
    Run and gun, from beginning to end.

    Positives: - fast paced platforming fps done well - gore kills are cool| - a variety of enemies - plenty of ammo, so you can focus on shooting - kills are satisfying - environment and atmosphere looks great - wide arsenal of weapons - very fitting soundtrack Negatives: - hardly any story - ammo can be an issue if you
    Run and gun, from beginning to end.

    Positives:

    - fast paced platforming fps done well

    - gore kills are cool|

    - a variety of enemies

    - plenty of ammo, so you can focus on shooting

    - kills are satisfying

    - environment and atmosphere looks great

    - wide arsenal of weapons

    - very fitting soundtrack

    Negatives:

    - hardly any story

    - ammo can be an issue if you don't fully upgrade ammo capacity
    Expand
  22. Nov 10, 2020
    7
    Неплохой шутер, очень быстрый и красивый, но как по мне сюжет можно было сделать и поинтересней, монстров видов 7 насчитай за игру, 3-й дум показался более атмосферней. В целом 7/10 много нюансов
  23. Aug 13, 2020
    6
    Doom

    Positives
    -Amazing graphics
    -Great gameplay

    Negatives
    -Zero story
    -Zero character
    -Towards the end the gameplay felt repetetive.

    I know I shouldn't have expected some complex story and characters but at least on a basic level they could have done something but the gameplay felt really good.
  24. Aug 7, 2020
    7
    Конечно после eternal, для меня, это уже не идеал мясного шутера, но все же мне в свое время игра понравилась, хотя и считаю, она должна была быть на 2-3 часа короче.
  25. Jul 13, 2020
    7
    The graphics, music, and the environments are atr awesome. The game runs amazing on pc. The gameplay is fun but gets a little repetitive at times. The story is fine.
  26. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. + Enormously good visual setting, first glance at level design can leave you amazed
    + Audio, especially music, is superb
    + Clever arrangement of secrets
    + Cool platforming sections mixed nicely with fighting parts
    + Good development system of weapons and runes

    +/- An initial sense of freedom due to the different paths, unfortunately, the rest of the levels become linear and schematic
    +/- Despite over 30 different monsters, few are interesting and different in their movements and attacks.

    - Uninteresting collectibles
    - Boss fights are tedious and easily predictable with their movements and attacks.
    Personally, I think they're lame (epic demon stands far away from us and shoots rockets?!)
    - Guns, apart from shotguns and rocket launcher, don't have that "doom and destroy" feel. They like more Call of Duty in space style.
    - Over time, tiresome situations of "closing" the level and having to kill all the monsters (appearing in a few waves until the opponents are no more). It becomes more "move and shoot, repeat x1000 times".

    For sure it's a game to come back from time to time, but its repetitiveness can make you feel bored.
    6/10
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  27. Jun 27, 2020
    7
    Doom is a action-packed, gut-spillin', bloodfest of a game that constantly makes you feel like a badass. Although killing demons is super fun and never gets old, the gameplay loop is very repetitive and feels like a constant fetch-quest.
  28. May 31, 2020
    6
    Одна кишка потом другая. Ничего выдающегося, к концу игры банально скучно. Мультиплеер тоже не зацепил.
  29. Apr 19, 2020
    7
    To begin with, i must say that i'm not a doom fan. I didn't play in any of previous games, i dont have things to compare, i dont have nostalgic feelings.
    Doom is kinda a game for a few evenings. It has a simple plot, simple lore, which is made just to create some kind of logic of what are you doing. But, is there needed anything more than it? Definitely not. This is an actionic shooter
    To begin with, i must say that i'm not a doom fan. I didn't play in any of previous games, i dont have things to compare, i dont have nostalgic feelings.
    Doom is kinda a game for a few evenings. It has a simple plot, simple lore, which is made just to create some kind of logic of what are you doing. But, is there needed anything more than it? Definitely not. This is an actionic shooter and its 100% about the gameplay. And here i got a little bit dissapointed. To advantages, i must say that it was non-stop action, fast and furious. Medium level of difficulty was idealic for me: it wasnt easy at all, but still i was dying pretty rarely. That is pretty rare for remakes of old games, they are usually as hard as they were in original, and that is why i grateful to devs.
    In opposite, the game become extremely boring in the end, it's like im playing just to see final scene. I think, it should have been little bit shorter. Also, a huge disadvantage for me was this poor map design (i mean the hud). This is very active, fast game. And when you have to make huge pauses, to understand where is my next checkpoint, where is a secret etc. It would be much better, if there were a mini-map with an opportunity to set own markers.

    All-in-all, it was a fun for few nights, i wasnt excited at all in the end and not sure if i ever will play it again. For me its not a "masterpiece", as some people draw it.
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Metascore
85

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 44
  2. Negative: 0 out of 44
  1. Games Master UK
    Jul 25, 2016
    90
    Meaty multiplayer and a campaign that plays like a sustained electric shock. Eye wateringly fun. [July 2016, p.60]
  2. CD-Action
    Jul 21, 2016
    90
    If you miss Doom, you miss what I anticipate to be one of two most important first person shooters of 2016. The classic returns in great shape, with all its vital elements intact. Give the campaign some time to pick up speed and it will pump your veins full of adrenaline. [07/2016, p.38]
  3. PC PowerPlay
    Jul 6, 2016
    60
    A tribute to Doom that leaps to great heights, but fails to fully stick the landing. [Issue#252, p.60]