User Score
8.8

Generally favorable reviews- based on 5639 Ratings

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  1. Jan 14, 2021
    1
    DO NOT BUY

    Get Doom 2016 it is MUCH better.
    It is everything you want to enjoy out of this game without the horrible game design , stupid story, or annoying mechanics with ammo farming.
  2. Feb 24, 2021
    1
    0 Ammo, monkey jumping areas.
    Graphics are good, weapon feeling is good but everything else su*ks. DOOM2016>DOOM eternal
  3. May 18, 2020
    0
    After the first update, the game requires Denuvo Anti Cheat installed right by your system kernel, even if you want to play the campaign. If you uninstall the anti cheat, Bethesda launcher will attempt to install ir every time you run the game. The hilarious part, is that Doom 2016's MP was rampant with cheaters and neither Bethesda or Id did care about it.
  4. Oct 1, 2021
    0
    This isnt Doom. Period.
    And no, this isnt about the DRM drama.
    I wasnt a big fan of the last Doom either, but at least it was playable and still felt like a shooter. I played the other Doom games thousands of hours, even competitively. But this game is completely built around 3 mechanics that are not very shooter-like: The Chainsaw, Glory Kills and Platforming/finding secrets. It is so
    This isnt Doom. Period.
    And no, this isnt about the DRM drama.
    I wasnt a big fan of the last Doom either, but at least it was playable and still felt like a shooter. I played the other Doom games thousands of hours, even competitively.
    But this game is completely built around 3 mechanics that are not very shooter-like: The Chainsaw, Glory Kills and Platforming/finding secrets.
    It is so annoying and stupid that it destroys the whole game as a shooter. You literally have to chainsaw and glorykill your way through hordes of monsters and the whole game. You cant even use your weapons properly because they run out of ammo all the time. And so you always have to use the chainsaw and be bored of the not very diverse killing animations very quickly. Even after my first 5 kills I was already getting bored of this mechanic. Then you get a few bullets for maybe one or 2 kills, and then you gotta chainsaw again. And so on. Again and again. Ridiculously boring.
    And then of course Glory Kills. You gotta do them to stay alive because you get health back when you kill a monster, or you sometimes have to kill them with a glorykill to kill them quicker (because everyone knows that a fist to the face is much more powerful than a few bullets in said face). They are as boring as the chainsaw. But you gotta do them. Just like chainsaw kills. Youre forced to.
    Makes sense, doesnt it? No?
    Well then youre like me, and your game must at least make a little sense. Killing a monster with your weapons and not getting ammo from it... fine. But then killing it with the chainsaw and ammo literally (!!!) pops out of it like from a pinata?
    Yeeeeaaaahhh... no thanks.
    Lets get to the other gameplay then.

    Weapons can be upgraded. That sounds good and is actually fun. But as I said, you cant enjoy it for long because you run out of ammo all the time.
    And then theres the sounds of the weapons. All Doom games (except the last one, where it was similar like here) and even other shooters have the weapons dominate the game sound. Naturally weapons like those would be very loud, and thus sound very powerful. In some games I got goosebumps from only the weapon sounds alone. But here? They sound like toy guns. Their sounds are ridiculous and extremely low. Which brings me to the other sounds... or rather music:
    Extremely annoying comes to mind. I mean there are a few good tracks, but they dont last long. Most of the time you hear some weird ass scratching and screeching that is neither ambiance nor music. Its just annoying as hell! No pun intended.

    Platforming. Right. When youre not busy glorykilling and chainsawing away, while letting one or two bullets fly in between, you have to jump from one platform to the next and look for secrets. As simple as it is boring and annoying. Because secrets give you points that you then spend for upgrades. And btw, those upgrades are also ridiculous, because your character is overly artificially weak at the start because hes missing them. You literally feel much weaker than in the last games. For a long time. For example you maximum health is very low at the beginning and and can only carry extremely little ammo (16 shotgun shells and 60 bullets, for example).

    Finding those secrets sometimes gets really annoying when you spot a way to a secret (or another part of the map), but then discover that its not the real intended way and to make sure you dont use it, its blocked by a.... you guessed it, invisible wall. Happens quite often if you like to explore (which you have to if you want to find the secrets). Thats just pathetic for a modern game.

    The controls also feel very weird. Possibly because Bethesda decided to add something called "mouse sensitivity scaling". At first I thought its something like mouse acceleration, but when you turn it to 0.1 (the lowest), then you wont turn at all anymore. Must really be some form of sensitivity scaling, which really doesnt make any sense, because anything else than 1:1 on a shooter like that (or any game) is just stupid. But they dont make it in such an easy to understand scaling (1:1), they use decimals that dont make sense.

    You also have some citadel floating in space where you store your found secrets (easter eggs) and buy upgrades for your character.
    Thats all it does. Yet you can still get lost in it.
    Nothing impressed me there, because Ive been playing the old Doom games on and off on more modern engines, and see and hear everything they showcase there anytime I want without having to find it in some level.

    Ive been very disappointed by Bethesda games in the last few years. But this one pretty much seals it for me: I wont ever buy one of their games again, unless, for some reason, I am 100% sure that its a good game. And looking at their track record, I highly doubt that will ever happen again. Because for some reason enough people condone this raping of good old IPs and soulless gameplay. Not only in games, but also in series and movies.
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  5. May 8, 2020
    0
    Meh, not even close to 2016 one. always strugling for ammo, maps feels like they were made for mario... deleted if after an hour
  6. Mar 21, 2020
    0
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health - Melee does no damage,
    Over-bloated, over-designed crap, that completely misunderstood the spirit of the awesome 2016 game.

    - Out of ammo constantly, all guns. This is a design choice
    - Annoying tutorials that break the action. Yes you can disable, but you need to learn the new annoying mechanics
    - Using chainsaw, glory kill etc. isn't optional anymore. Main way to get ammo/health
    - Melee does no damage, unless enemies are staggered
    - Forced to use chainsaw constantly
    - Super annoying platforming, instead ditching it (already bad in 2016) they put it on steroids
    - More linear maps than 2016
    - Ugly menus and HUD. No matter how much you change colors. Disabling it gimps your gameplay
    - Worst of all, the hideous red LOW AMMO bar, blocking your view (you'll see lot of that)
    - The font used everywhere makes Comic Sans look good
    - Literally, the UI designer must be blind or retarded or both
    - Confusing, nonsensical story nobody cares about.. constant cutscenes break the action
    - Doom guy isn't as brutal anymore, he calmly listens to the idiotic speeches the NPCs give
    - No pickup animation for guns, instead collect ugly floating neon icons -> teleport to tutorial
    - You're forced to use all guns, by being out of ammo constantly --> time for chainsaw
    - Ugly garish rainbow colored pickups pouring out of enemies
    - Guns are ugly 90's style floating pickups now, instead of grounded look of 2016
    - Graphics not really that impressive, art style is cartoony compared to 2016. Technically maybe better graphics, artistically NOT better
    - Music is good, but not as good as 2016, Mick Gordon going through motions, nearly all of the riffs suck compared to 2016

    Avoid and save 60€. The biggest letdown of 2020 so far, probably will remain the biggest.
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  7. Mar 20, 2020
    0
    The game is seriously overrated. Its like ID forgot what their product is about.
    Bethesda account required.
    Graphics don't look better, blood looks like liquid plastic. Pacing is completely off. Story is all over the place. Cutscenes all the time, like all the time, horrible interruption. Gamplay, weapon unlock - horrible pacing, like the levels were built by interns. AI - retards,
    The game is seriously overrated. Its like ID forgot what their product is about.
    Bethesda account required.
    Graphics don't look better, blood looks like liquid plastic.
    Pacing is completely off.
    Story is all over the place.
    Cutscenes all the time, like all the time, horrible interruption.
    Gamplay, weapon unlock - horrible pacing, like the levels were built by interns.
    AI - retards, just retards that rush you and glue to your face.
    Music - on its own it is great but it doesn't fit the pacing...
    Not worth your time. Don't even bother on sale.
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  8. Apr 14, 2020
    0
    Boring, brainless, linear, total lack of creativity. Totally not worth 60 bucks.
  9. Mar 24, 2020
    0
    I'm not sure what this is, but it certainly is not Doom. There is so much gimicky AAA-game garbage in this thing I don't even know where to begin. The fights feel like they are not about shooting and dodging, it's about quick time eventing your way through and using the weapons that you are supposed to use instead of finding your own strategy. Doom 2016 was something different from theI'm not sure what this is, but it certainly is not Doom. There is so much gimicky AAA-game garbage in this thing I don't even know where to begin. The fights feel like they are not about shooting and dodging, it's about quick time eventing your way through and using the weapons that you are supposed to use instead of finding your own strategy. Doom 2016 was something different from the original Doom formula, but it still was a good and entertaining game. The last stages of this game are soooo boring and you are so over the whole thing by the time you get there it's not even funny. I can't remember the last time I played a game this repetitive and uninspired.

    Instead of the near future-aesthetic of Doom 2016, we are now suddenly in some sort of Warhammer 40K-universe with knights and castles... Where did this come from? John Carmack said stories in games are pointless, but here we are dealt this clichéd and tripe garbage of ancient demons and artifacts, who gives a **** about this except a 13-year old who still will just play Fortnite anyway?

    I guess the worst part is that I've never felt this old when playing a game before. I feel as ancient as the Khan Maykr, and my torment when playing through this was worse than being in hell. This is what we get now. Doom was about using your wits and dodging the enemies. Now you have to push the R to make Doomguy flamethrower the demons and then kiill them so you get the armor shards.
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  10. May 17, 2020
    0
    Denuvo anti-cheat. I loved the game, I won't install Denuvo anti-cheat and I can't play single player as a result. This installs without notice onto your machine with kernel level access, it can update at any time without notice, perform changes without notice, and intercept/collect data without notice. It's' a major security breach waiting to happen, and you're placing your trust inDenuvo anti-cheat. I loved the game, I won't install Denuvo anti-cheat and I can't play single player as a result. This installs without notice onto your machine with kernel level access, it can update at any time without notice, perform changes without notice, and intercept/collect data without notice. It's' a major security breach waiting to happen, and you're placing your trust in Denuvo to not "snoop" on your computer. No thanks Expand
  11. Apr 24, 2021
    0
    Childish boomstick. Kinda entertaining at first, but becoming repetitive rather fast. Everything what we hate is there, respawning enemies, checkpoint saves, enemies fighting to each other as a decoration as they never actually kill each other.
    Platform jumping in the game deserve a special notice - extremely annoying and stupid part.
    Special kills is a routine, as you need to finish
    Childish boomstick. Kinda entertaining at first, but becoming repetitive rather fast. Everything what we hate is there, respawning enemies, checkpoint saves, enemies fighting to each other as a decoration as they never actually kill each other.
    Platform jumping in the game deserve a special notice - extremely annoying and stupid part.
    Special kills is a routine, as you need to finish almost every enemy with it to get a "prize" - ammo, which is btw very limited. Honestly, I will try to get a moneyback.
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  12. Mar 22, 2020
    0
    Это не DOOM это DOOM-ARENA, вообще какое-то убожество!! Да красиво, да мессево но это же QUAKE-ARENA убогая!!! Полное дно!
  13. Mar 20, 2020
    0
    Can't add friends, only one multiplayer mode. A huge step back from Doom 2016. Seriously regret pre-ordering the deluxe edition.
  14. Mar 25, 2020
    0
    Its not in VR is all I have to say. After Half-Life Alyx proved to us that VR is the way to go. They put out this mess. When I played it I kept saying this would have been a whole lot more fun if this was in VR like Half-Life Alyx.
  15. Mar 23, 2020
    0
    I was never so disapointed from a game.

    They should have named it better:

    Super Doom Bros.
    Micro Management Edition

    for instance...
  16. Mar 27, 2020
    0
    Omg, I can't even begin to tell you how disappointed I am in this game! I have not been this excited for a game coming out in a long time and it turned out to be a kick in the balls as I very quickly realized that the developers completely ruined everything. I understand the need to make some changes / upgrades to the game but why the F would you take such a loved game and screw it up soOmg, I can't even begin to tell you how disappointed I am in this game! I have not been this excited for a game coming out in a long time and it turned out to be a kick in the balls as I very quickly realized that the developers completely ruined everything. I understand the need to make some changes / upgrades to the game but why the F would you take such a loved game and screw it up so badly? If this was the 5th Doom following the reboot then fine, but I never thought they would mess with the formula on the first sequel when all they had to do was follow the recipe that worked so well. The 2 main things that ruin everything are the story, which is nice to have but I could have enjoyed the game without, and more importantly the stupid ass jumping puzzles!! Oh my god, what in the world were they thinking???? It feels like a mix of Mario Bros. and Tomb Raider with the double jumping and wall climbing. I might even have been able to deal with having to do those things if I KNEW WHERE THE HELL I HAD TO GO????? Jumping across lava on platforms that sink after standing on them for a couple of seconds is stupid enough but when you can't logically see where you go next and have no time to look around before plunging in to the lava OVER AND OVER AND OVER AND OVER, it makes you want to absolutely break everything. I will deal with difficult if I am shooting and blowing stuff up but not dying repeatedly in a jumping puzzle! The new catch phrase should no longer be "rip and tear", it should be "jump and dash". Damn you again Bethesda! First you ruin Fallout and now Doom!? Expand
  17. Mar 23, 2020
    0
    pros:
    automap looks cool, no-drm on day 1, great tool if you want to feel like you got monochromacy sight.
    Cons:
    Everything's brown or brownish-red color, weapons feels weak, constant interruptions in form of pop-up messages or cut-scenes.
    i guess it's cool if you never played anything outside of doom 2016.
  18. Jul 17, 2023
    0
    What happened to "Shoot it until it dies" ?!

    The gunplay is boring and tedious with constant interruptions and forced weapon-switching. Melee is basically useless unless you "glory-kill" and the way to fight the demons is way too passive. The Story is.... okayish... but the main-protagonist is way too calm and tries to be "serious", You see it at some scenes where he was supposed
    What happened to "Shoot it until it dies" ?!

    The gunplay is boring and tedious with constant interruptions and forced weapon-switching.

    Melee is basically useless unless you "glory-kill" and the way to fight the demons is way too passive.

    The Story is.... okayish... but the main-protagonist is way too calm and tries to be "serious", You see it at some scenes where he was supposed to act (=whip your gun out and shoot the demon) but he had to stand there and listen calmly.

    And the WORST offender in this game are the platforming-sessions.
    Mario with guns and annyoing platforming-sections.
    Its like the game wants to take everything away that made classic DOOM and DOOM 2016 great.

    Playing through it was a chore, but I didn't even know how bad the 2 DLC's for this cinematic-simulator could be: It got worse every hour!
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  19. Mar 20, 2020
    0
    I don’t understand how THIS simulator of piano and ammunition collection can be called DOOM.
    No fun, no fun action game, you just run around and try to **** find bullets while the ****ing chainsaw is on cd.
    Absolutely unnecessary puzzle games that break the pace of the game, inadequate number of bugs and softlocks for AAA games.
  20. Apr 9, 2020
    0
    I have been playing doom for 20 years. this is not doom and i hate it.

    the original doom had a fast character sure but all the enemies were SLOW and this was balanced by having ALOT of enemies on screen at once. So it managed to be difficult but also empowered the player constantly because you could flatten any enemy on its own. This game is the literal opposite of that. You are
    I have been playing doom for 20 years. this is not doom and i hate it.

    the original doom had a fast character sure but all the enemies were SLOW and this was balanced by having ALOT of enemies on screen at once. So it managed to be difficult but also empowered the player constantly because you could flatten any enemy on its own.

    This game is the literal opposite of that. You are weak, your ammo is minimal and your guns don't turn the enemies into paste as quickly as the old doom games. Oh and the level design is awful.

    Bring back doom 2
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  21. Apr 2, 2020
    0
    I loved doom 2016 but this piece of crap is just here to frustrate everyone playing for fun. I hate this game with a pation. Go f yourself bethesda.
  22. Mar 27, 2020
    0
    This review contains spoilers, click expand to view. Too much quake and Mario, too few doom. Ammo problems, all guns nerfed for "difficulty"+ added useless jumping that doesn't belongs here.
    Also all non-sentinel/heaven maps are flesh/bones/lava/purple goo ****
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  23. Mar 22, 2020
    0
    Too colorfull. Mario like platforming, wtf. No deatmatch!!!??? 1v2 Arena... totally rageing at the moment. Just horrible. Cant even force myself to play any further.
  24. Jul 15, 2020
    0
    It's astounding to me just how much this game doesn't want you to have fun. Did you enjoy jumping around shooting enemies in whatever order you like with whatever weapons you want? Too bad. Did you like going into a room, clearing it and happily heading to the next segment to kill even more stuff in interesting arenas? Too bad, you get invincible enemies, enemies that can only be killed byIt's astounding to me just how much this game doesn't want you to have fun. Did you enjoy jumping around shooting enemies in whatever order you like with whatever weapons you want? Too bad. Did you like going into a room, clearing it and happily heading to the next segment to kill even more stuff in interesting arenas? Too bad, you get invincible enemies, enemies that can only be killed by playing the way Bethesda wants you to play, low ammo forever, next to no carrying capacity for ammunition, and a bunch of awful cooldowns. No more fun, you only play the way they want you to and you have no other option or you will die forever. No room for creativity, no flexibility. F*** Bethesda, this should've been a slam dunk, "Just DOOM 2016 with a new campaign" would have been perfect. DOOM 2016 was a masterpiece and they've gone against every design rule that made DOOM 2016 stand out and be amazing. This is worse than if they had just cranked out a generic FPS game. They utterly ruined this. Won't be buying any sequel. **** BETHESDA. Expand
  25. Mar 22, 2020
    0
    "All you do is paa pew baam boom! What's the point? It's waste of time!" is what my father used to say about shooters when I was a kid and I would always have argument about there being more than that but if he said that for this game I'd have to agree because DOOM Eternal is just another mind-numbing title in DOOM series.
  26. Jun 6, 2022
    0
    I can't say I enjoyed it, I loved Doom 2016, bui this one seems to be more about puzzle, jumping and finding a way to progress further, with which I had no problem in previous Doom. I died more because of falling down than in combat. Maybe call the game Jumping eternal..
  27. Mar 23, 2020
    0
    The game is just trash. The graphics have not changed since 2016. Level design is just disgusting, this is not a shooter but a **** platformer. The plot is just complete nonsense.
  28. Jun 13, 2020
    0
    Doom eternal получается когда скучные тупые люди пытаются устроить вечеринку. Вроде бы и украшения понавешали, и напитки с закусками приготовили, подобрали музыку. А получилась пресная безвкусная трата времени. заходишь туда и неприятно от наигранности и неестественности происходящего. Играть в doom eternal так же неприятно как и смотреть на игровой процесс на стримах или в роликах наDoom eternal получается когда скучные тупые люди пытаются устроить вечеринку. Вроде бы и украшения понавешали, и напитки с закусками приготовили, подобрали музыку. А получилась пресная безвкусная трата времени. заходишь туда и неприятно от наигранности и неестественности происходящего. Играть в doom eternal так же неприятно как и смотреть на игровой процесс на стримах или в роликах на ютуб. Expand
  29. Jan 24, 2021
    0
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.
    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system
    DOOM Eternal turned the game and the whole franchise into a joke that doesn't even takes it self serious.
    Everything DOOM 2016 achived was thrown away into the garbage; the world building, characters, story and somehow even gameplay.

    The gameplay in 2016 was one of the best in any FPS, it felt fluid and amazing. DOOM Eternal has, what it feels like, a fixed and static gameplay system that you can't control. Example: You are forced to use certain weapons on enemies too kill them; which ruins the famous term "Shoot at it until it dies"

    It's no longer "shoot at it until it dies" as you get punished for it. Biggest example (of many) are boss fights. Every boss (except the final one) is no longer dynamic like in 2016. Every boss has a fixed pattern and you have to do certain things before you can attack the boss for a *limited time*.

    DOOM Hunter - Destroy the shield.
    Marauder - Wait for the eyes to flash green.
    Gladiator - wait for the magic shield to go down.
    Khan Maykr - Forced to use the meat hook and fist before you can attack her for a limited time.

    The world building is by far a big let down of any game I've played. In 2016 you slowly move through Mars getting closer and closer to your destination as seen from the world, Example:
    On the first level you could see the argent tower from the very beginning and after each level you the tower gets closer and closer, and when you're finally there you get to climb up the whole tower.
    DOOM Eternal has none of that simply because you don't get to stay in one place at all.

    The absolute biggest issue with this games world building and immersion is teleportation.
    First you're on Earth, then in a different dimension, then in hell then back to earth and now you're somehow in heaven. This completly ruined the DOOM universe to me.
    2016 had Mars and Hell. Eternal has countless dimensions that have no place in DOOM whatsoever.

    And now the biggest let down for me and the biggest middle finger to 2016 is the destruction of Mars. Everything the DOOM 2016 has built up with the UAC, gone, in mere seconds, simply because of a cutscene that tried to blind the player with "WOW, a cOoL bIg lAsSer" while destroying the home place of the DOOM franchise for god knows whatever reason.
    But seeing how Eternal has chosen Fantasy over Sci-fi, I wouldn't be suprised if Mars was magically brought back.

    But what makes me hate Eternal the most, is the aracady direction ID went with this game.

    HUD/UI:
    The HUD looks like something you would see in a mobile game. I have no doubt that this HUD was inspired by Apex legends. EXACT same geomeotry and use of bright colors. The thing with Apex is that the bright colors are very needed for fast navigation with the ammo managment. ETERNAL DOESN'T NEED THAT. Hugo or Marty mentioned that the bright colors purpose is to distinguish the ammo, which makes absolutly zero sense as it was never needed at all.

    Floating props:
    This is something that completely annihilated the immersion this game had to offer.Floating Weapons. Floating book pages. 2 Meter long question marks. (+Fcking confetti when you walk through it).
    I feel sorry and bad for the people who made the concept arts and desing for the levels.
    Imagine making something so big and eerie just so there can be a big floating question mark in the middle of nowhere.

    Oversaturation of levels:
    DOOM 2016 had three color choices for levels to stick with: Red, Dark Green and "cool" colors.
    DOOM Eternal uses the entire color spectrum for each level. No level is easy on the eyes when it comes to the colors.

    Ridiculous skins:
    This come back to where I said "a joke that doesn't take itself serious".
    If you told me 4 years ago that the next game DOOM game would have the slayer wearing a greasy t-shirt with a "extra thicc" text on it I would have called you crazy
    I want you guys to look at 4 examples I gave you and imagine 2016 with all of that. It's simply impossible.

    Last thing I wanna talk about is the story.
    DOOM 2016 had a very simplistic story. You wake up and start killing and destroying. This is all DOOM should be. 2016 also had a cliff hanger that was for nothing as Eternal doesn't start where 2016 stopped.

    Hayden isn't a smart human that died of cancer and got reincarnated as a robot. Hayden is god of all of recreation.

    VEGA isn't a super computer that was created and tested by UAC employees (That needs absolute zero cooling btw). Vega is a god in a USB stick.

    I've to stop here as I've reached the limit.
    DOOM Eternal has **** up the entire franchise. I see no future of DOOM whatsoever. The next DOOM should just be a mario styled arcade shooter. Just dimensions you jump from level to level killing demons in a arena with no story or a goal. (Then there's this one V-Tuber Anime girl easter egg. This series is done and dead.)
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  30. Apr 9, 2020
    0
    If you're a fan of Doom 2016, you will be really disappointed by Doom Eternal.

    Doom 2016 is one of my favorite games of all time. This thing, however, is maybe one of the greatest disappointments I have experienced in gaming. It takes everything that Doom 2016 was famous for, and throws it right in the garbage. Doom 2016 was famous for its aggerssiveness, its protagonist, the glory
    If you're a fan of Doom 2016, you will be really disappointed by Doom Eternal.

    Doom 2016 is one of my favorite games of all time.
    This thing, however, is maybe one of the greatest disappointments I have experienced in gaming.

    It takes everything that Doom 2016 was famous for, and throws it right in the garbage.
    Doom 2016 was famous for its aggerssiveness, its protagonist, the glory kills, the fast pace and making you feel badass.
    In this game, they added parkour levels and puzzles to the game, a story and changed a lot of the demons.
    It doesn't feel like Doom. It feels more like Call Of Duty than Doom.
    If Doom Eternal was released instead of Doom 2016 in 2016, there wouldn't be a Doom Eternal right now. Nobody would want a sequel.
    It feels like they added a stupid rushed story to the game just so they can continue the story in a sequel. I feel like no Doom 2016 fan would want a sequel to this.

    This thing is not Doom. Sure, it has the guns and the music, but this is not Doom.
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  31. May 8, 2020
    0
    A complete mess, garbage mechanics, uneven damage levels, you dont feel like doom guy anymore, you feel like restricted normal guy. Story line is like stepping into a korean drama half way into it. I couldnt be more sad i spent money on this game and the amazing start to a revolutionary game series, comes to an end. I can see this game is getting rotten tomato treatment. Tons of negativeA complete mess, garbage mechanics, uneven damage levels, you dont feel like doom guy anymore, you feel like restricted normal guy. Story line is like stepping into a korean drama half way into it. I couldnt be more sad i spent money on this game and the amazing start to a revolutionary game series, comes to an end. I can see this game is getting rotten tomato treatment. Tons of negative reviews not being counted and reviews being sold as good so the game can sell and not completely bomb. Expand
  32. Mar 21, 2020
    0
    to make a resource for survival out of enemies is complete nonsense ... it’s exactly doomguy locked with demons, and not vice versa. well, platforming hammered the last nail to the coffin lid. it' not Doom, it's ****
  33. Mar 30, 2020
    0
    What did they do!?!?! Why. The ruined the best shooter ever. I'm so depressed over this.
  34. Mar 25, 2020
    0
    Bethesda forgot how to make good games. They killed last good IP that they had. This game it is not Doom, this is Mario with MK brutality. Absurdly annoying gameplay!
  35. Mar 22, 2020
    0
    I hate this game. I feel like this game is fanboyed a lot because of Doom 2016 was such a great game. Doom 2016 was good in fact I'd say best game on the new systems but this game is trash (not because I'm not good or died just now (fanboy kids excuse to defend games that are trash) but because I have made it almost to the end of the game and I paid $90 for this trash and ofc can't returnI hate this game. I feel like this game is fanboyed a lot because of Doom 2016 was such a great game. Doom 2016 was good in fact I'd say best game on the new systems but this game is trash (not because I'm not good or died just now (fanboy kids excuse to defend games that are trash) but because I have made it almost to the end of the game and I paid $90 for this trash and ofc can't return it so may as well beat it). We seem to be riding this trend of making these games hard as possible for esport players = good in the past 4 years. Why make it so hard? put more difficulties for those no life esport lovers but make it the same as doom 2016 difficulty for the normal difficulty. It was perfect the way it was (Why change what is not broken). Making games to hard for ppl makes ppl not buy the next one because it limits ppl that have jobs and don't have time to put into these games. I won't be buying the next game and I'm about done buying games all together if this trend don't end. Dif not buying new systems either. If you esport tryhards wants a game they need to make their own ******* games and systems. Games are not careers for the majority of gamers. If you want games that is for ppl with careers than make your own ******* systems to play on. Sorry for the rant I'm just so tired of games being made for these no lifes. Casual gamers can't even get a single player game anymore because it's got to be so balanced and difficult for these COD, Fortnight, and League of legend multiplayer fanboys to have fun playing a dif game for once. One last thing I want to mention is jumping. Why is there so much jumping in this game like it's a platformer. This is Doom I want to shoot and run and that's it. If I wanted to play mario or halo I would buy those games. This is why games as a whole has lost so much from it's fanbase and most ppl has stopped playing games. Stop catering to these loser YouTubers and Esporters and make games for your fans. Your wasting money paying them to play it and say good things about it because ppl are figuring it out. That don't care what these youtubers or esports losers thinks about your games that are trash! Expand
  36. Jan 5, 2021
    0
    This is by far the worst entry in the Doom franchise due to its revamped mechanics. Not only did they add Mario-esque platforming elements that force you to jump, climb, and monkey-bar around, Doomguy's ammo-carrying capacity has been stripped to laughable levels. Furthermore, your reload button is a chainsaw. That's right, you have to switch weapons to reload in this game, and even worse,This is by far the worst entry in the Doom franchise due to its revamped mechanics. Not only did they add Mario-esque platforming elements that force you to jump, climb, and monkey-bar around, Doomguy's ammo-carrying capacity has been stripped to laughable levels. Furthermore, your reload button is a chainsaw. That's right, you have to switch weapons to reload in this game, and even worse, the chainsaw runs out of fuel so you have to constantly get glory kills too! This game is awful and I don't count it as a Doom. Stay away. Played a few hours and uninstalled. Expand
  37. Jul 30, 2020
    0
    The game is nothing like the DOOM 2016 game. DOOM Eternal is terrible. Poor coloring, poor HUD, terrible upgrade system, controls seem laggy throughout the entire playthrough. And platforming.. ¡REALLY!? This entire game was a waste of design and money.
  38. Mar 20, 2020
    0
    I am so disappointed... wtf this game. ? Doom 2016 was very good. and this one is juste a copy of this one... very bad
  39. Apr 10, 2020
    0
    Monkey bars? Janky nonsensical combat? What the F is going on with the chainsaw. The chainsaw in DOOM is a fun way to kill enemies. It's fluff. Its there to make you feel badass. What could be better than optionally choosing to kill an enemy with a chainsaw? It's an option. I like options in games. Is being pigeonholed and forced to play only ONE way a console thing? Console players likeMonkey bars? Janky nonsensical combat? What the F is going on with the chainsaw. The chainsaw in DOOM is a fun way to kill enemies. It's fluff. Its there to make you feel badass. What could be better than optionally choosing to kill an enemy with a chainsaw? It's an option. I like options in games. Is being pigeonholed and forced to play only ONE way a console thing? Console players like to have their hand held every step of the way. They like being told exactly what button to press and when.
    I like options! Like randomly executing a pinkie with a chainsaw if I'm in the mood.
    But here.. it's how you get ammo? They've turned the coolest weapon in the game into a repetitive, chore. W T F. Are the enemy demons like pinatas stuffed with ammo? So why is only the chainsaw able to get ammo? THIS MAKES NO FRIKIN' SENSE whatsoever. Why are all the happy reviewers overlooking this? The chainsaw mechanic makes no sense WHATSOEVER! It's so frikin unrealistic! Is this a magic chainsaw or what? Wow these decisions make me rage. Who's calling the shots up there??? Who came up with this ridiculous half baked idea that killing demons with a chainsaw magically makes them give you ammo? WTF

    IT'S UNACCEPTABLE DAMMIT

    I'm sure this game sucks for the same reason Skyrim, Oblivion, Fallout 3, Fallout whatever... all those trash Bethesda games FML

    Go to hell Bethesda
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  40. May 23, 2020
    0
    Bad story, gameplay was downgraded from 2016's game, its a huge disappointment to some of DOOM fans like me.
  41. Mar 21, 2020
    0
    Exactly the same crap they did with Youngblood:
    -enemies are bulletsponges
    -overly complicated and convoluted story -cannot carry ammo for one damn fight without running away looking for more ammo. -cannot melee ANYONE. A damn base zombie at 30 melee hits was about to kill me, on EASY difficulty.(you cant kill them with melee,basically,and yes, i counted ) BETHESDA is now number one
    Exactly the same crap they did with Youngblood:
    -enemies are bulletsponges
    -overly complicated and convoluted story
    -cannot carry ammo for one damn fight without running away looking for more ammo.
    -cannot melee ANYONE. A damn base zombie at 30 melee hits was about to kill me, on EASY difficulty.(you cant kill them with melee,basically,and yes, i counted )

    BETHESDA is now number one on GARBAGE LIST.
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  42. May 19, 2020
    0
    Firstly it's just another FPS not all that exciting if you're looking for a fun fps thats a bit repetitive go for the 2016 Doom not this one, this version gets boring really quickly, also bethesda just added denuvo anti-cheat, not that anyone was playing multiplayer in this let alone cheating, no they added this because they dont want people modding their game as there is no monotisationFirstly it's just another FPS not all that exciting if you're looking for a fun fps thats a bit repetitive go for the 2016 Doom not this one, this version gets boring really quickly, also bethesda just added denuvo anti-cheat, not that anyone was playing multiplayer in this let alone cheating, no they added this because they dont want people modding their game as there is no monotisation in modding. Expand
  43. May 14, 2020
    0
    This is the "Last Jedi" of video games. Everything that was good about Doom 2016 is thrown out the window in Doom Eternal. The simple, but interesting story? Now overly complex and mind-numbingly stupid. The fun combat? Now repetitive, dull, and completely meaningless. The awesomely brutal Glory Kills? Now way too cartoony and not at all satisfying. The challenging, but fair difficulty?This is the "Last Jedi" of video games. Everything that was good about Doom 2016 is thrown out the window in Doom Eternal. The simple, but interesting story? Now overly complex and mind-numbingly stupid. The fun combat? Now repetitive, dull, and completely meaningless. The awesomely brutal Glory Kills? Now way too cartoony and not at all satisfying. The challenging, but fair difficulty? Now replaced by an enraging lack of ammo, and arenas that are way too small that have way too many enemies in them. Doom 2016 was, and still is, a masterpiece that deserves to be remembered as one of the best first-person shooter games of all time. Doom Eternal is an over-hyped mess that deserves to be remembered as a dumpster fire of a game that simultaneously tries way too hard, yet somehow not hard enough, to top its predecessor.

    TL;DR, **** this game 0/10.
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  44. Mar 21, 2020
    0
    It's not DOOM, it's DOOM Arcade! The game with so-called cartoonish violence. Don't buy it. It's complete disappointment. DOOM(2016) is many times better and without unnecessary tinsel.
  45. Apr 21, 2020
    0
    Played 1.5 hours, then i refund this. Its not shooter, its slasher, its looks like Darksiders, its plays like Darksiders, its almost Darksiders but with guns and with 1 person vision. Storyline lost. Atmosphere lost. Tracks lost, u just disrespect Mick Gordon and his job.
  46. Mar 22, 2020
    0
    The game is boring as hell. the graphics is cartoonish and somewhat empty and gives synthetic feeling of the surroundings. Thus you cannot feel the pain you inflicted on enemies.
    Music is crap, it is so bad that you cannot sacrifice your ears to give the game a chance to live.
    But the gameplay is so awful! Ai is dead, constant need for ammo, the map design feels weird. Everything is made
    The game is boring as hell. the graphics is cartoonish and somewhat empty and gives synthetic feeling of the surroundings. Thus you cannot feel the pain you inflicted on enemies.
    Music is crap, it is so bad that you cannot sacrifice your ears to give the game a chance to live.
    But the gameplay is so awful! Ai is dead, constant need for ammo, the map design feels weird.
    Everything is made so you cannot feel any pleasure of being an unstoppable sea of brutal carnage.
    Bethesda is full of mistakes lately. Fallout 76 is a mockery and humiliation on the series. Wolfenstien young blood is a crap. I hope they will not spoil next elderscroll.
    Is it difficult to ask the players what they need before spending development money on all this ****
    Or is it always profitable, no matter what kind of **** you produce? I hope steam refund system will return you to doing good product. And I hope 10ish simple and blank ratings on metacritic that you can afford to buy will not allow you to do otherwise.
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  47. Mar 21, 2020
    0
    Это что за мультяшная хрень? Где нормальный дум, засуньте ваши шесты и вашего же единорога сами знаете куда.
  48. Apr 24, 2020
    0
    Well... I wanna play a wonderful shooter, I just wanted to shot many demons and have fun. What shall I do? JUM JUMP JUMP SLIDE JUMP MORE PLATFORMS AND JUMP
    waste of time. It sucks. I wanted to play shooter, not super meat boy with 3d graphics and first person view.
  49. May 18, 2020
    0
    Aside from the graphics from 10 years ago the kernel based anti cheat that basically now allows them to take over and track everything you do on your pc is such a invasion of privacy. Bethesda has to be the worst company when it comes to making sound decisions.....
  50. Mar 21, 2020
    0
    Doom arkade получилось что бред полнейший, симулятор фаталити ппц. Игра перестала быть игрой, стала галимая мобилка с радугами, уровнями и шкурками.
  51. Mar 20, 2020
    0
    Overall downgrade compared to DOOM 2016, don't know if it's just my computer, but controls stutter constantly, slow loading, "teleporting" enemies, at least cut-scenes were more or less optimized.
    I wouldn't recommend buying game now, before they fix terrible performance issues.
  52. Mar 20, 2020
    0
    Игра очень плохо работает на AMD - прям как будто гонения происходят - когда ты запускаешь игру - хочет поставить ultra графику - в итоге игра просто крашится и все. И приходятся получать впечатление не в полной мере. Когда тем более заплатил за игру 1999 рублей и это реально обижает + политика Bethesda за 3 дня меня выбесила - какие то чуваки уже проходят игру - когда я брал предзаказ,Игра очень плохо работает на AMD - прям как будто гонения происходят - когда ты запускаешь игру - хочет поставить ultra графику - в итоге игра просто крашится и все. И приходятся получать впечатление не в полной мере. Когда тем более заплатил за игру 1999 рублей и это реально обижает + политика Bethesda за 3 дня меня выбесила - какие то чуваки уже проходят игру - когда я брал предзаказ, ждал, а тут реальный плевок в лицо - крайне не рекомендую - брать ток по скидке. Expand
  53. Mar 20, 2020
    0
    Не мужики. Вы конкретно оподливились вместе с бесездой. Вместо того чтобы бахнуть бабла в еще один срывающий башню проект, они вложились в рекламу. Я уже чувствую, что меня будто наебали в эльдорадо. Я не выношу когда мне говорят купленное мнение. Почему купленное? Потому что на любом твич и ютуб канале говорят по бумажке одно и то же.

    Если в видео говорится о 20 часовом геймплее, то
    Не мужики. Вы конкретно оподливились вместе с бесездой. Вместо того чтобы бахнуть бабла в еще один срывающий башню проект, они вложились в рекламу. Я уже чувствую, что меня будто наебали в эльдорадо. Я не выношу когда мне говорят купленное мнение. Почему купленное? Потому что на любом твич и ютуб канале говорят по бумажке одно и то же.

    Если в видео говорится о 20 часовом геймплее, то эти 20 часов ты будешь стрелять и прыгать, прыгать, решать головоломки ( В ДУМЕ))))) ) и прыгать, не знать куда прыгать. Часть 16 года была действительно мясной, было всегда понятно что нужно делать и куда идти, в этой даже добавили подсказку. Ну просто подсказку. . . В дум. . . добавили подсказку . . да. ( это не самое важное замечание, но довольно примечательно и о чем то говорит )

    Кроме того в перезапуске все локации смотрелись органично, локанично и обьяснялись законами физики и лором. В новой игре нет ни одной локации, в которой не будет летающего куска платформы. Эти платформы рушат любое погружение в историю и атмосферу, просто убивает впечатление от первой части ( хочется пройти ее еще раз чтобы освежить в памяти гениальный ремейк ) и разочаровывают ожидания от сиквела ( чему способствуют купленные обзоры (до релиза в том числе) ).

    В первой части была история, которую хотели закончить, а из завершения истории решили сделать мем, при чем такой однообразный, банальный и несмешной. Я никак не смогу сложить историю 16 года с историей этого говнеца, прямым продолжением которого его и позиционируют.

    А теперь для тех кто кайфует от "настоящего мяса и драйва и вообще игра года ( века )". Чуваки, есть концепт новой игры. Элементы этой игры взяты за основу из игры 90-х. И если "игра 1" позицианирует себя как серьезная, "игра 2" не должна сравниваться каждым вторым с марио ( при чем не только от огненных крутилок крутилок, а еще и по цветовой гамме ), она должна остаться такой же серьезной, она просто обязана быть с незначительными изменениями, как это было с Вольфенштейн: нью ордер и нью колосус. А если игра концептуально сильно отличается от предыдущей части, то это либо говно, либо игру просто следует назвать по другому ( НАПРИМЕР КВЕЙК ЕТЕРНАЛ )

    Я ненавижу разочаровываться. Я разочаровался. Я не получил продолжение истории. Я получил открытую концовку, которую я вынужден додумать сам, потому что если я продолжу играть, я испорчу впечатление от истории еще больше. А еще я ненавижу додумывать концовки, потому что так как додумал я, это не так, как хотел бы рассказать об этой истории ее автор.
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  54. Mar 21, 2020
    0
    Ctrl+c Ctrl+v из стима.

    Ей Богам, я не ханжа. Но это ведь блевота, почему прямо не пишут об этом? Почему я вижу только хвалебные отзывы? Это дум? Это не дум, это симулятор "найди патроны в мультяшной графике". Патронов нет, хп нет, я не играю на изимоде, но на высоких сложностях проходится спокойно, раздражает отсутствие патронов, патронов нет, Я СТРЕЛЯТЬ В ДУМЕ ХОЧУ, А НЕ ИСКАТЬ
    Ctrl+c Ctrl+v из стима.

    Ей Богам, я не ханжа.
    Но это ведь блевота, почему прямо не пишут об этом? Почему я вижу только хвалебные отзывы?
    Это дум? Это не дум, это симулятор "найди патроны в мультяшной графике".
    Патронов нет, хп нет, я не играю на изимоде, но на высоких сложностях проходится спокойно, раздражает отсутствие патронов, патронов нет, Я СТРЕЛЯТЬ В ДУМЕ ХОЧУ, А НЕ ИСКАТЬ ПАТРОНЫ. Весь шарм думгая пропал. Механика: постреляй-замигал-добей в мили, которая впихивается этой игрой, осточертела на 3-ем добивании, может я не так смотрю, но у меня было по одному добиванию на противника, боюсь представить, что будет к концу. Отвратительное геймдизайнерское решение с элементами платформинга, аж блевать охота. В чем была проблема продолжить как в перезапуске 2016-го года, но сделать мрачнее (не как в третьей уж совсем), кто бы мне объяснил.

    Подумаю насчет рефаунда, но игра не достойна хайпа и цены, которые есть у нее.
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  55. Mar 21, 2020
    0
    Its not a Doom game.

    Maximum ammo capacity makes Doom Slayer look like a bloody midget w/o arms. Balance of enemy health is terrible. Level design is piss poor. Constant unavoidable finishers to sustain ammo / health is just a chore instead of being satisfying, not to mention gameflow disruption. Graphics style choices make everything look cartoon-ish instead of brutal. Don't buy
    Its not a Doom game.

    Maximum ammo capacity makes Doom Slayer look like a bloody midget w/o arms.
    Balance of enemy health is terrible. Level design is piss poor.
    Constant unavoidable finishers to sustain ammo / health is just a chore instead of being satisfying, not to mention gameflow disruption.
    Graphics style choices make everything look cartoon-ish instead of brutal.

    Don't buy it. Don't support this arcade platformer.
    Press E to refund.
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  56. Mar 21, 2020
    0
    I really had high hopes that this game would bring back "the good old days" of gaming. How wrong I was.

    It feels like the devs didn't know how to make a sequel to the fantastic Doom 2016 game. If you're expecting a continuation of Doom 2016, you'll be in for a surprise. Doom Eternal throws you into the story as though you've been sleeping for 20 - 30 years since Doom 2016. You're on this
    I really had high hopes that this game would bring back "the good old days" of gaming. How wrong I was.

    It feels like the devs didn't know how to make a sequel to the fantastic Doom 2016 game. If you're expecting a continuation of Doom 2016, you'll be in for a surprise.

    Doom Eternal throws you into the story as though you've been sleeping for 20 - 30 years since Doom 2016. You're on this island/spaceship thing which brings up a few questions: how'd it get there? How'd you take ownership of it? Etc.

    The repetitive nonsensical "shoot a few times, then melee/chainsaw" gets boring -fast-. Not to mention, you can't strictly go around melee killing the enemies (aka no shooting first). it simply doesn't work.

    The maps are all sorts of confusing and messes up the game's pacing quite a bit. Especially with pipe swinging and wall climbing feeling really out of place in a Doom game.

    The random almost unnecessary cutscenes for unlocked doors or random conversations with some random baddies are dull and over used (almost feels like filler to make the game longer).

    Weapon play feels alright, but mods feel like there should be some different system for managing them. The upgrade bots feel so out of place.

    Enemies look cartoon-like and they seem to have a crazy reach when being swung/bit at from a distance. With so many enemies in a specific area, the game drags on as you kill your way through with no satisfaction because you've only had to kill the last hundred demons using the slightly similar death action over and over again.

    The music doesn't do the game any favors either. It is horrendous and over exerts itself into the game. It's just being metal for the same sake of being in a Doom game.

    Overall, Doom Eternal disappoints in a hurtful way. Doom for me is about being a game where you get nostalgic about how far games have come. Instead, you feel betrayed that the hype is just that; hype. Regardless of what the media or paid sponsored YouTubers/Streamers think, I for one do not like the direction this game took and refunded my money.
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  57. Mar 21, 2020
    0
    This review contains spoilers, click expand to view. First of all I love this game personally. The folks over at id software have outdone themselves yet again and I can't wait for what they are going to add to this game and create in the future. I have only completed this game once so opinions can be subject to change

    I'm going to talk about the negatives first as these aren't very major (to me at least) but I feel like they are still worth bringing up. First things first is the doomguy/doomslayer himself. In terms of characterization I'm not a huge fan of what they've done. This is a huge spoiler but in the flashbacks doomguy speaks. I really don't see why they've made this decision. It is only in flashbacks but regardless this decision baffles me. He has basically never spoken which is one of the charms about him. He is supposed to be "peak badass" but the way he talks and the line delivery just feels off. I'm not against all of the new attempts however. For example, in the fortress of doom you can see what the doomguy does in his spare time like read comics or play metal guitars. I like this as it isn't shoved in your face, it's an easter egg for exploring. The second thing I don't really like is the change in design of the demons. I do like the newish designs but it doesn't make sense really. It seems to be going back to its roots and designing them like how they were in the original 2 games, but story wise it, there doesn't seem to be an explanation as far as I'm aware of. Some of the "new" designs I actually prefer like the mancubus, but it feels weird them just randomly changing what they looked like in Doom 2016. This is the biggest complaint of mine, which is that the start of the game kind of feels off. I can't really describe it well but until around the third or fourth mission I wasn't really enjoying myself. I think the main thing was the lack of ammo, which seems to be a very common complaint in other reviews. In the first mission I completely ran out of ammo and I was forced to die which just felt unfair. Now I will say that later on in the game once you've obtained all the weapons, ammo isn't much of a problem. You can still run out quickly but with the help of the chainsaw, you can replenish it. Another pretty big complaint, at least for me, are the marauder mini bosses. This was definitely the least enjoyable enemy to fight as it was just boring and felt very unfair. For starters it moves extremely quickly and attacks just as fast. But if you don't get the timings of your attack right, he blocks all damage from you with his shield, which instantly appears. He can also summon a dog which has a very lazy attack animation and if it hits you, slows you down. It felt like a chore to fight a marauder and the fact that most of the weapons are useless against him. The last complaint I have is that I was collecting all the keys to unlock the unmaykr and I missed one in a level I had already completed. But instead of being able to fast travel where I needed to go, I had to do the entire mission over again. This really killed my enthusiasm to continue playing.

    Now it might look like I dislike the game so for, but that is far from correct. Personally, I love the new combat. Doom has always been a movement shooter (well the good ones) and the new dash enhances the combat so much for me. Dashing through demons and grappling onto them felt genuinely great. The new glory kills are great and the enemy variety is incredible. Every enemy was unique in one way which really helps the game from feeling stale. The level design is great as well. The backgrounds and arenas are stunning and the levels are designed in unique ways from each other like Titanfall 2 (another great game). The story was kind of good in the last game. It was interesting but felt a bit lacking in certain areas. This games story fleshes out a lot more like the forces of hell, the night sentinels, doomguy himself (the fact he's the same doomguy from the original games is amazing) and the lore is very cool to read. BIG HOWEVER, I don't know if I'm remembering this correctly but I swear in Doom 2016 it said that Doomguy himself lost his son and made a deal with hell in order to resurrect him, and his son turned into the icon of sin. The latter half is still the same, but it isn't Doomguys son, it's a new character called The Betrayer. I felt that this was quite frankly an idiotic decision. It made sense why doomguy wanted to rip and tear through hell but now it doesn't (unless I'm missing something which could be very possible).

    Now overall my verdict on this is that it is a solid sequel to Doom 2016 in almost every way (why was the option to see how many demons you've killed removed???) and I would say it is worth the buy. I would write more but I am running out of space and apologies if this feels rambly or badly spaced, as it is my first review. Oh yeah and the soundtrack is still good in areas (a lot were forgettable at least for me) but there were still some bangers in the mix.
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  58. Mar 22, 2020
    0
    Game is overhyped. Gun mechanics are overcomplicated. Farming resources is annoying. It stops becoming fun after an hour and just becomes a chore. There's no freedom on how to approach a situation, now you have to figure out their combat puzzle. The platforming is ridiculous. I wanted to play Doom, not Super Mario or Donkey Kong. It was supposed to be a fps, not a parkour puzzle game. It'sGame is overhyped. Gun mechanics are overcomplicated. Farming resources is annoying. It stops becoming fun after an hour and just becomes a chore. There's no freedom on how to approach a situation, now you have to figure out their combat puzzle. The platforming is ridiculous. I wanted to play Doom, not Super Mario or Donkey Kong. It was supposed to be a fps, not a parkour puzzle game. It's a boring, cartoonish waste of money. Expand
  59. Mar 21, 2020
    0
    Doom Eternal была одной из самых ожидаемых игр. Не могу сказать за ВСЕХ, но Я ожидал атмосферы Doom 2016, еще более концентрированной, нагнетающей. Все что я увидел это аркада и казуальщина, это огромный шаг назад казалось бы к истокам... только такой геймплей Ребята, это QUAKE это не DOOM.
    Эта игра - ЭТО НЕ DOOM.
    Doom Eternal была одной из самых ожидаемых игр. Не могу сказать за ВСЕХ, но Я ожидал атмосферы Doom 2016, еще более концентрированной, нагнетающей. Все что я увидел это аркада и казуальщина, это огромный шаг назад казалось бы к истокам... только такой геймплей Ребята, это QUAKE это не DOOM.
    Эта игра - ЭТО НЕ DOOM.
  60. Mar 24, 2020
    0
    Fun, But An Overall Disappointment - save your money, and wait for a sale.

    First things first, I've been a massive Doom fanboy since the originals, and have loved playing Doom (yes, even Doom 3) throughout the decades. I was a HUGE fan of 2016 Doom, and thought they did nearly everything right - tone, presentation, game play loops, and mechanics. I'm nearly finished with Doom Eternal on
    Fun, But An Overall Disappointment - save your money, and wait for a sale.

    First things first, I've been a massive Doom fanboy since the originals, and have loved playing Doom (yes, even Doom 3) throughout the decades. I was a HUGE fan of 2016 Doom, and thought they did nearly everything right - tone, presentation, game play loops, and mechanics. I'm nearly finished with Doom Eternal on Nightmare difficulty, and have grown very accustomed to how different this game is from the previous title, and hoo-boy, it is very different. Which leads me to my next point -

    Doom Eternal is a big let down for me. Here's my thoughts why:

    TL,DR
    The game play, tone, art direction, and story changes are a step backwards from Doom 2016, and create an annoying, and just overall un-fun combat experience. The more I played, the less enjoyable each combat arena got, to the point where each one was approached with the mindset of just wanting to get it over with as fast as possible so I could get back to the actual fun parts of the game. I will finish the game, and I won't refund it since I did find some enjoyment out of it, but It's been a big enough let down that I found myself playing one level at a time of Eternal in between marathon sessions of Doom 2016. One of those games will continue to take up space on my hard drive. And it won't be Eternal.

    Pros:
    There's some good additions here, that really are a step above 2016 Doom:
    - Double dash, love it and feels great to use
    - Blood punch, feels fun to use
    - Destructible demons, adds some nice strategy to combat
    - Grenade launcher, flame cannon, ice bomb are fun t o use and serve a good purpose

    Cons:
    There's a good deal of them, and many stem from them pushing their "new" preferred play style waaaay too hard.

    Gameplay
    - Ammo is very scarce. I know you have a chainsaw, and that it auto refills, but you will find yourself running away from fights extremely frequently to find another fodder zombie to chainsaw for ammo.
    - Demons are massive bullet sponges unless you target their weak spots, and only if you do so with the "proper" gun. Using the scoped heavy rifle, or the sticky shotgun grenade, will insta-gib most enemies weak points and make them significantly easier to kill. Not a problem at first glance, but when you realize that trying to destroy an enemy's weak point with any other gun results in them tanking your entire ammo stack, you start to ask "what gives here?" It's incredibly inefficient to target weak points with anything but a select few guns, which leads to a very inconsistent feeling encounters with the same enemies.
    - Their desire to have you constantly swapping weapons, throwing grenades, chainsawing, and running around sounds good at first, but is taken to an un-enjoyable extreme here and very quickly feels more like a forced chore in micromanagement, rather than the game empowering you to WANT to use all those tools. Instead, it feels unnaturally forced.
    - Overall, the new combat loop and play style they're forcing has you running AWAY from combat to seek out some walking ammo zombie, health pod, or free space to switch to the specific weapon and mod the game wants you to use for an enemy than I ever did in Doom 2016, and that constant running and circling away from combat, instead of INTO combat, coupled with the lack of consistent ammo, and the fact that your health can get insta-dropped in one or two hits, made this game's Doom Guy feel like the exact opposite of a badass. If they wanted you to feel like a badass in Doom, this is not how to do it.

    Presentation and Story
    - Story is a mess, and takes place way to far removed from the first game. It almost feels like this is Doom 2016's "Far Cry: Blood Dragon"
    - Art direction and overall tonality of the game are drastically different. If you like the tone and style of Doom (the originals or the 2016 version) this won't be for you. This is much, much more tongue-in-cheek, Serious Sam than Doom, and feels more like an Arcade bullet hell shooter than a true Doom game.
    - UI is garbage, and difficult to read / navigate
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  61. Mar 29, 2020
    0
    This is what we get from 2016 i am disappointed as hell . The level designs are way more crappier omg wasted my money on amazon for this thrash buy fifa 2020 or something lol
  62. Mar 24, 2020
    0
    Очень много совершенно ненужного для этой игры паркура. Очень раздражает, хочется получить свои деньги назад.
  63. Mar 25, 2020
    0
    I hate this game. Defenely. It's not Doom in every inch, in every fkn element of gameplay! It's not FPS, it's slasher with guns! Most of time you doing two things - jumping and ripping demons with hands or chainsaw, because you always out of ammo or health. This game designed as number of quicktime events, connected with stupid platforming - jump after jump after jump e t.c. Wow effect forI hate this game. Defenely. It's not Doom in every inch, in every fkn element of gameplay! It's not FPS, it's slasher with guns! Most of time you doing two things - jumping and ripping demons with hands or chainsaw, because you always out of ammo or health. This game designed as number of quicktime events, connected with stupid platforming - jump after jump after jump e t.c. Wow effect for youtube videos, but it's plays not as good as it looks!

    And they absolutely killed all atmosphere of original Doom series! Hey fat taco, it's isn't CARTOONISH VIOLENCE! Because it never was! It's post-truth of Bethesda marketing department and you KNOW it.

    This game is just pain in the ass, it's how it plays, without any balance and anything interesting if you playing on lesser difficulty than Ultra-Violence. It has no place for unique tactics or something, just quicktime events and jumps, because game is teleporting demons right in your face! For fans of Osu and other jerk off games, they absolutely ruined it. Exploring? Nooo! Jump by platforms and play goddamn arcade **** when shooting and close combat is 50/50. It's Doom? It's revolution of FPS genre?! Are you fkn serious?!

    Formula is simple - weaker Doomslayer, less ammo, more attachments and more HP to monsters! Doom '16 has a popular Arcade Mode - Doom Eternal is arcade mode only. "Geniously"!

    I hate how this guys declined everything from classic Doom games. It doesn't feels like Doom, doesn't plays like Doom, it's not Doom.
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  64. Mar 25, 2020
    0
    Do not believe all these positive reviews. Game is nothing like compared to Doom 2016. There is way, way too much Super Mario hopping (seriously, whos "bright" idea was this?) and level design is god awful. You more than often find youself wondering where on earth you should even go. Usually answer is awful and frustrating bunny hopping sequence.

    What a disappointment, perhaps the
    Do not believe all these positive reviews. Game is nothing like compared to Doom 2016. There is way, way too much Super Mario hopping (seriously, whos "bright" idea was this?) and level design is god awful. You more than often find youself wondering where on earth you should even go. Usually answer is awful and frustrating bunny hopping sequence.

    What a disappointment, perhaps the biggest of the year 2020 already.
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  65. Mar 26, 2020
    0
    I really liked Doom 2016 and hoped this would be a solid sequel.. But no.

    - I don't need MMORPG-like cartoonish design. - I don't need infinitely respawning monsters. - I don't want you to limit my ammo this much, only to force me to use specific gameplay features. - I don't want to see those rainbow fountains of ammo all the time. - I don't need whole game consisting only of
    I really liked Doom 2016 and hoped this would be a solid sequel.. But no.

    - I don't need MMORPG-like cartoonish design.
    - I don't need infinitely respawning monsters.
    - I don't want you to limit my ammo this much, only to force me to use specific gameplay features.
    - I don't want to see those rainbow fountains of ammo all the time.
    - I don't need whole game consisting only of arena-like levels.
    - I don't need you to tell me which weapon is right to use.
    - I don't need tons of abilities with cooldowns in a shooter.
    - I don't need big shiny question marks on secrets and arcade-styled powerups.
    - I don't need this much platforming.
    - I don't want this weird way of storytelling.

    I simply don't get why we couldn't keep the formula of Doom 2016, where it was so satisfying to crush monsters' sculls. Where is it all gone? And where is all this storyline coming from? Why do we need this generic fantasy nonsense in a Doom game, what is it, Harry Potter fanfiction? And also why do I need to watch monsters fighting each other without taking any actual damage? Is it supposed to be funny?

    Thanks, but no, refund, I will rather play any other Doom game. This one is not just a bad Doom game, this is not even a shooter. This is First Person Mario-Dota-Slasher, a new kind of genre, which I defenitely do NOT like. And it is a shame they spoiled great Doom series with this awful game.

    PS. What those positive reviewers are even talking about - "resource management", "strategic thinking"? How about this strategy - "press E for ammo, press C for health", does it sound smart to you? Resource management existed in classic Doom games where you had actually to learn level to find hidden ammo, or otherwise you would just die, because there was no infinite farming. Modern mass-market "gamers" would just cry, I believe, so here you have doom eternal.
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  66. Mar 26, 2020
    0
    Very bad . Max 5. Эта игра очень мультяшная . Она прям кричит увлекись и пройди еще испытаний . Это не продолдение Doom,это продолжение Doom Arcade =(
  67. Mar 29, 2020
    0
    - Unnecessary rock paper scissor mechanic in a shooter.
    - Always low on ammo in order to enforce the first point. - Infinite spawn of enemies in order to address the second point.
    Essentially a mess of a game trying to create a “thinking man’s action game” (said by the lead dev) out of what should be adrenaline focused, fast pace action. Ultimately what comes down to is that it doesn’t
    - Unnecessary rock paper scissor mechanic in a shooter.
    - Always low on ammo in order to enforce the first point. - Infinite spawn of enemies in order to address the second point.

    Essentially a mess of a game trying to create a “thinking man’s action game” (said by the lead dev) out of what should be adrenaline focused, fast pace action. Ultimately what comes down to is that it doesn’t accomplish its own objective either because you will be just memorizing weaknesses and prioritize the high targets while keeping few fodders around for ammo instead of killing them indiscriminately like a Doom Slayer should be. They created a terrible mechanic for a game that didn’t need it. And to create the said delusion, they limit your ammo and your freedom to play. And to solve the low ammo issue, they introduced another dumb mechanic of infinitely respawning enemies. This approach is akin to say, The Elder Scrolls Six game hypothetically forcing players to do the main quest line first in order to promote “story driven game” by devs—destroying what made the previous series great. 0/10 to balance the fanboys.
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  68. 405
    Mar 31, 2020
    0
    What an absolute joke. This is 20 seconds of doom following by a game chase the imp so you have something to shoot. Terrible. 0/10
  69. Mar 31, 2020
    0
    This review contains spoilers, click expand to view. Was expecting a FPS.
    It is all about Farming ressources and jumping.
    You just can’t hit. If you run out of ammo; then you die. Was So hyped and got so disapointed....
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  70. Apr 1, 2020
    0
    A complete bastardization of everything that made Doom good. Cramped level design that impedes movement, ridiculously low ammo cap (less than 1/2 the ammo of 2016's Doom), teeeeeerrrrrible platforming, cutscenes (yes, really), melee that's worse than useless and the worst UI I've seen this year.
  71. Apr 2, 2020
    0
    I even created an account to write this short review...
    TLDR - if you are a fan of a franchise since doom 1... dont buy this game. This is the worst in a line except graphics. I really would love to have this graphics in doom 1, 2 and 3... Especially 3. I bought this game and gave it a time, over 10 hours, then i just ragequit because of how stupid this game is made... Wont get back to
    I even created an account to write this short review...
    TLDR - if you are a fan of a franchise since doom 1... dont buy this game. This is the worst in a line except graphics. I really would love to have this graphics in doom 1, 2 and 3... Especially 3. I bought this game and gave it a time, over 10 hours, then i just ragequit because of how stupid this game is made... Wont get back to it, i do not enjoy it, considering myself half-hardcore gaming. Seriously, if i want to play Mario, i buy Mario. If i want to play Doom, i expect this game to be Doom. Pissed off right now, sorry, but this is first AAA game i bought in past 15 years i will not finish. And this is sad, i grew up with Doom 1 and 2 :)
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  72. Apr 6, 2020
    0
    I refuse to call this DOOM. It's just Eternal. It has only sold well due to DOOM 2016. It is only reviewed well due to paid off Critics and Fanboys. No DOOM game before has "weak points" which aren't really weak points you just shoot the weapons off enemies so they can't do as much damage. You can shoot an explosive shot in a cacodemon's mouth only to drop in lava after you jump overI refuse to call this DOOM. It's just Eternal. It has only sold well due to DOOM 2016. It is only reviewed well due to paid off Critics and Fanboys. No DOOM game before has "weak points" which aren't really weak points you just shoot the weapons off enemies so they can't do as much damage. You can shoot an explosive shot in a cacodemon's mouth only to drop in lava after you jump over to glory kill it. You have a blade on your arm but you're to stupid to use it during a melee attack. Remember how sometimes you got killed coming out of a glory kill in DOOM 2016? Well now that will happen more often since you have to glory kill certain enemies. Want to have a choice between weapon upgrades? Play another game then because there is a significantly better option per gun. Most of the runes are garbage. Find a site that tells you which 3 are the best. Want to run all over the place, jump and grapple ledges to avoid enemies? Don't count on it, you'll only back peddle over and over in the same circular pattern because if you don't you'll fall into lava. Get to close to any enemy and it has an insane melee attack which will one shot you. Except you have to get close to avoid shots from other enemies and because the arena is tiny.

    Honestly, I compare Eternal to DOOM 2016 in this review a lot. However, a remaster of DOOM 1 & 2 with Eternal's graphics would be a far better game than Eternal is.

    Also if this game is such a masterpiece offer refunds to anyone who hasn't beaten the game regardless of time played. If it's so good 90%+ of your sales won't request a refund.
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  73. Apr 4, 2020
    0
    Game won't run with 2GPUs installed, even if one is disabled in the bios. Support took 3 weeks to tell me tough cookies. If you PHYSICALLY pull a gpu it works. Game itself is just worse Doom 2016.
  74. Apr 6, 2020
    0
    Huge disappointment.

    Pros: + soundtrack Cons: - level design - colorful graphic - game setting - „Mario bros.” platforming parts - overcomplicated gameplay - lack of ammo - you can’t play like you want, you are forced to play like developers want you to play - it feels like one, big quick time event - cooldown for „special abilities” - story and storytelling - battle mode
    Huge disappointment.

    Pros:
    + soundtrack

    Cons:
    - level design
    - colorful graphic
    - game setting
    - „Mario bros.” platforming parts
    - overcomplicated gameplay
    - lack of ammo
    - you can’t play like you want, you are forced to play like developers want you to play
    - it feels like one, big quick time event
    - cooldown for „special abilities”
    - story and storytelling
    - battle mode is just a fu***** joke
    - „secrets”
    - Doom’s spaceship (ffs srsly?)
    - this whole fu***** game
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  75. Apr 6, 2020
    0
    What a waste of $$$. ID revived a beloved franchise with DOOM 2016, and proceeded to bury it even deeper with Doom Eternal. Im not going to go into every detail of how they failed, I will just state the #1 reason. Whos idea was it to turn Doom Guy into American Ninja Warrior? He/She/They should be flogged. That alone completely ruined they game, forgot anything else. Swinging from monkeyWhat a waste of $$$. ID revived a beloved franchise with DOOM 2016, and proceeded to bury it even deeper with Doom Eternal. Im not going to go into every detail of how they failed, I will just state the #1 reason. Whos idea was it to turn Doom Guy into American Ninja Warrior? He/She/They should be flogged. That alone completely ruined they game, forgot anything else. Swinging from monkey bars? really? The Doom Guy? I will never buy anything ID again. Congrats ID, you are now legend, The Doom Slayer Slayer. Expand
  76. Apr 9, 2020
    0
    Худшая игра которую я когда либо видел , в ней абсолютно всё ужасно , от платформинга , до перенасыщенности механик. Я почти прошёл её на сложности "Кошмар" , почему я не написал обзор уже после прохождения ? Потому что мой сейв сломался , прямо на последнем боссе , часов 40 моей жизни и ещё больше нервов , просто ушли в небытие , или другими словами , были просраны на столь хуёвую игру.Худшая игра которую я когда либо видел , в ней абсолютно всё ужасно , от платформинга , до перенасыщенности механик. Я почти прошёл её на сложности "Кошмар" , почему я не написал обзор уже после прохождения ? Потому что мой сейв сломался , прямо на последнем боссе , часов 40 моей жизни и ещё больше нервов , просто ушли в небытие , или другими словами , были просраны на столь хуёвую игру. Но ладно , я же прошёл почти всё , так что давайте я вам расскажу про все прелести этого куска наихуёвейшего геймдизайна , который был создан обезьянами , которые первый раз уселись делать игры:
    Начну с новшеств - платформинг , кто-то скажет "Почему вам не нравится Марио с пушками ? ЭТО ЖЕ МАТЬ ЕГО МАРИО С ПУШКАМИ , ЭТО КРУТО" (с) какой-то обзорщик ноунейм. Я таким людям отвечу "Мне не нравится Марио с пушками , потому что это и не на все сто процентов шутер и не на все сто процентов платформер , получается лишь какая-то намешанная куча хуйни"
    Боссы в этой игре в целом интересные... в первый раз , а когда они превращаются в мобов , они начинают жутко надоедать. Зачем делать боссов обычными мобами ? Ну... придумывать новых врагов сложно , убивай босса в шестой раз , удачи.
    Оружие: всё , кроме микроракет на автомате , крюка на двухстволке , самой двухстволки и пулемёта - бесполезное говно , которое берётся в руки разве что случайно , а вот "супермощное" оружие по типу БФГ и Горнила вообще в руки не берётся , ибо зарядов для этих пушек хуй найдёшь.
    НоВыЕ мЕхАнИкИ - огнемёт , бензопила , добивания , обычные гранаты , замораживающие гранаты - всё вот это , дерьмо , игра бы не потеряла абсолютно ничего , если бы всё ресурсы , которые добываются с помощью бензопилы и огнемёта , добывались бы с помощью добиваний , а врагов могли сделать не такими жирными , чтобы не приходилось использовать замораживающую гранату , потому что "ураганный геймплей" состоящий из тупого отстрела замороженных врагов в течении 3-5 секунд , ху-е-та.
    Сюжет - говно , тут даже говорить что либо не надо , пока главный герой , молчаливый хуесос без единой нормальной реплики и при этом его не окружают хотя бы какие-то нормально прописанные персонажи , о сюжете даже говорить как-то не хочется.
    Локации с загадками за 300 , это вообще отдельный кусок говна , вопрос "Куда мне идти ?" возникает слишком часто , для столь "динамичного" и "чистокровного" шутера , а загадки на уровне "нажми две кнопки" подходят скорее для какой-нибудь тупой приключенческой игры , а не для "классики" жанра шутеров.
    Спасибо тебе господи , что я пирачу игры , в годности которых я не уверен , и я не отдал 2000 рублей господину Тодди.
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  77. Apr 9, 2020
    0
    The first shooting video game i played was Space Invaders in an arcade in 1980. I have been addicted ever since. I later enjoyed Gloom on the Amiga, Goldeneye on the N64 and Halo on the Xbox. Doom 2016 was my favourite FPS ever made, even more so then Halo in 2001. I had high hopes for Doom Eternal, but unfortunately i got conned. This so called game is not a FPS. It is a Slasher withThe first shooting video game i played was Space Invaders in an arcade in 1980. I have been addicted ever since. I later enjoyed Gloom on the Amiga, Goldeneye on the N64 and Halo on the Xbox. Doom 2016 was my favourite FPS ever made, even more so then Halo in 2001. I had high hopes for Doom Eternal, but unfortunately i got conned. This so called game is not a FPS. It is a Slasher with guns, pointless Glory Kills and a Chainsaw, which is just for ammo and armour management. If you try to play Doom Eternal like Doom 2016 and classic First Person Shooter, you die, run out of ammo fast, and die again. You are forced to play this game like a slasher with guns. All enemies have specific weaknesses and you are forced to use a certain gun on certain part of the enemy! Take the Cacodemon. You have to launch or throw a grenade in his mouth! If you try and shoot him with a regular weapon, you run out of ammo and die. A typical encounter forces you to play like this-- Flamethrower, Shoot, enemy Flashes blue, Blood Punch, Glory Kill, Shoot, Chainsaw, collect ammo, Repeat. It is the most depressing game mechanic i have ever come across in a game, in my 40 years of playing games. In between these depressing encounters, in which enemies re-spawn, you are in a Mario 64 Platform gaming. So what exactly is this game? Firstly it is not a First Person Shooter, It is Mario 64 with Chainsaws and gratuitous Mortal Kombat Glory Kills. It would have been simpler if id Software had just made a 10 hour video of the game, because you are forced to play it in an exact way or you die. This game is a Slasher with guns, and some platforming in between. I have never hated a game more in my whole life as Doom Eternal. After 15 hours of torture, i permanently deleted it of my Steam Account and also permanently deleted Doom 2016 from my account, As ID Software and Bethesda killed the whole Doom franchise for me. They actually made me hate Doom, and if i ever see a chainsaw in any game ever again, i will refuse to play the game. Expand
  78. Apr 10, 2020
    0
    They ruined my FPS with crappy platforming. They’ve introduced a platforming mechanic that is poorly implemented. Admittedly I’m not the most skilled gamer, but stuck on a level that is preventing me from finishing the game because I simply do not have enough air dashes. Wasted $60.
  79. Apr 10, 2020
    0
    Simple. Requiere conexión para jugar un juego que HE PAGADO. Si no tienes Internet te vas a la mierda
  80. Apr 11, 2020
    0
    The braindead platforming, the goofy, cartoony Fortnite aesthetics, the shiny neon arcade **** everywhere, the loss of gameplay freedom and the devs forcing the players into their single preferred game loop, the rock-paper-scissors nature of the loadout and the enemy roster, the sound design, the level design, the lack of immersion, the messy HUD, the convoluted story and all theThe braindead platforming, the goofy, cartoony Fortnite aesthetics, the shiny neon arcade **** everywhere, the loss of gameplay freedom and the devs forcing the players into their single preferred game loop, the rock-paper-scissors nature of the loadout and the enemy roster, the sound design, the level design, the lack of immersion, the messy HUD, the convoluted story and all the overloaded gimmicks made this game infinitely inferior to it's predecesor. Expand
  81. Apr 21, 2020
    0
    This review contains spoilers, click expand to view. DOOM 2016 was such a **** blast to play. It is the only game you always keep installed because sometimes you just feel an urge to play it. Honestly this urge is still there with this game for me but it is always immediately killed once i play DOOM Eternal again. I think that they had to implement cheat codes kinda speaks for itself.

    I. The story is **** boring because it is like every other story in every other simple game. I already hated that immediately in the first cut-scene you saw doom slayers face. Why? And it looks so stereotypical and boring too. Also he talks like a retard in the flashback scenes. It sounds so dumb it made the words "rip and tear" sound retarded. I loved how in DOOM Doom slayer was portrayed like being a force of nature that just has to exist and only does so to slay demons, all of them. He had no face, no name, no palpable past or origin he just exists like the wind the sun or a natural disaster. He was to be seen as the accumulated hatred and rage off all existence. Now that really great portrait is destroyed with doom eternal. He is now some guy found by the night sentinels, trained by them and powerful because of a strange ritual performed on him. Just like every other guy with special powers. Just boring. Even in doom eternal there were these audio-logs of this researcher women talking. She said similar things the slayer being a force of nature and like religiously revered him in the last audio-log. That was awesome i do not know why they did not choose this approach of the story line. In general the story was just too much for one game in my opinion. Everything needed to be explained in these annoying codex entries. Ever heard of the axiom "show dont tell"? it was so boring to read all that. The story you read was not that bad though but only reading these repetitive entries was just a chore. In general the story is just as generic and repetitive as can be.

    II. I hate the new Praetor suit design it looks like a bloated up carcass of the old awesome looking praetor suit, which i loved and immediately wore without exception after acquiring it in the fortress of doom. I do not want the dumb looking bare biceps. Also the fugly face shining through the visor of the helmet all the time looked hilarious and broke again the perception of the doom slayer as non human. III. Some of the weapon designs in Doom eternal look like crap especially in comparison to Doom 2016. That also goes for the Demon designs. The revenant for example had such a creepy awesome looking blank stare in 2016 now he looks like a power ranger with his shiny armor and fluorescent eyes. I do not like the new designs where they tried to remodel the old sprites. It doesnt fit and looks strange. Every time i see a tyrant it just looks so strangely out of place because of this dumb looking same old design they chose. The cyber demon from 2016 looked so menacing and so much more brutal in comparison. Sometimes you just got to let go of the old and kill it if need be. Also the soldiers with green **** hair and red eyes look like the joker but not like a demon in doom. Weapon design wise the grenade launcher design looks just awful. It looks like a plastic toy that you can win on a flea market. The skulls on it an the chains and all that paired with the silver looks like some cheap plastic toy. The skull on the ballista is also irritating. Doom slayer does not need skulls on his equipment like a skull tatooed retard he just kills with awesome looking industrial weaponry.

    IV. During fights the game just screams at you what you need to do and if you dont **** obey and play like they want you to you die. Amazing! That is such advancement in FPS games. So **** dumb. True intelligence for me is if i decide of my own wit what to do in a certain situation but the game just tells you everything you need to do to win. And that is not creative fun or challenging for your intelligence. Tactics for me are when i decide a way to tackle a situation and that requires intelligence. Not waiting for cooldowns or dashing all the time like crazy, refilling your meager ammo reserves and so on. You are just reacting to the game the game does not react to you, and what is that supposed to be? I think you could train a monkey to react correctly when playing this game. When you play Doom Eternal you dont feel like a Human you feel like a machine that has to react in smithereens of milliseconds to do **** otherwise you die. Creative director Hugo martin says exactly what is **** about the game thinking it is something great. He calls this ****ty way of obeying to the game the fun zone and they desperately try to hold you in that fun zone with their mechanics and if you do not obey they kill you...WTF! Fun is when i am free! When i can decide of my own accord how to go out and play a game! This is just a prison of a game...
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  82. Apr 26, 2020
    0
    This review contains spoilers, click expand to view. This game is good. But the main reason why I hate this game is that it's constantly crashing so if you wanna play crashing simulator that's the game Expand
  83. May 1, 2020
    0
    Horrible game! I wish i could return money. Total trash compered to 2016.

    1. platforming 2. ammo 3. cortoonish style 4. boring story 5. paper looking weapons 6. tons of cutscenes 7. useless Anmykr ( ultra junk weapon wich hard to get ) 8. help tips all the time when encounter new monster. 9. ruined spirit of real Doom. Replaced with multicolor environment. Tons of colors!!! 10.
    Horrible game! I wish i could return money. Total trash compered to 2016.

    1. platforming
    2. ammo
    3. cortoonish style
    4. boring story
    5. paper looking weapons
    6. tons of cutscenes
    7. useless Anmykr ( ultra junk weapon wich hard to get )
    8. help tips all the time when encounter new monster.
    9. ruined spirit of real Doom. Replaced with multicolor environment. Tons of colors!!!
    10. fantasy style instead of science
    11. events are boring
    12. mp is boring
    13. background music is boring
    14. game mechanics is boring
    15. finding secrets is boring
    16. fortress itself is boring ( nothing to do there )
    17. platforming itself is boring
    18. level design is boring and silly
    19. all runes exept 3 is useless
    20. arena style locations
    21. boring dialogs and cutscenes
    22. zero replayability
    23. annoying babling from Vega all the time!
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  84. May 15, 2020
    0
    Game itself was originally a 6-7.

    They pulled a bait and switch however and with yesterdays update added Denuvo Anti-Cheat which requires a kernel mode driver that causes system instability and massive slowdowns. It also runs during singleplayer.
  85. May 17, 2020
    0
    Going 0/10 you can not go adding potential system breaking DRM/Anti-Cheat kerrnel level software to a game two months after release. Also why the **** do we need anti cheat software for single player. Competitive multiplayer i could understand.
    Two months after the game's release, a surprise mandatory update has been released that requires you to install Denuvo anti-cheat to play, even if
    Going 0/10 you can not go adding potential system breaking DRM/Anti-Cheat kerrnel level software to a game two months after release. Also why the **** do we need anti cheat software for single player. Competitive multiplayer i could understand.
    Two months after the game's release, a surprise mandatory update has been released that requires you to install Denuvo anti-cheat to play, even if you are only going to play single-player. This software runs at a hardware level and exposes your system to security risks.
    If you are running a Linux OS it will brick your game, if you running a Mac with a virtual windows OS it will brick your game. It has an adverse affect performance for many PCs.
    You will need to link you steam account to Bethesda launcher account which is a steaming pile of fetid garbage.

    As many others have said the game overall feels far less fluid and fun then the 2016 release, for a shooter you sure do a lot of melee. It feels bloated with gimmicks.
    Bishy's review is pretty spot on for game play.
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  86. Jun 27, 2020
    0
    First spyware with denuvo, had to stop playing for a month, now Icome back to he game and i get sudden crashes all the time. Ijust cant enjoy the game
  87. Feb 17, 2021
    0
    This review contains spoilers, click expand to view. This game is like total **** Brainles killing bad mechanics wtf happend with doom when you had to use a dying lantern on a dark corridor Expand
  88. Aug 21, 2020
    0
    This review contains spoilers, click expand to view. This is a Jumping game its disappointing . Its all about jumping, Doom since it was in PC it was never for jumping I stop playing the game its boring .

    It should Named Doom Jumping not Doom eternal
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  89. Sep 29, 2020
    0
    I liked Doom 2016, but this just sucks. It is a **** Platformer and not a good shooter anymore. Not enough Ammo and so many **** annoying Jump passages, i hate it! Would not recommend at all
  90. Nov 1, 2020
    0
    Honestly so bad. I hope the director of this game was fired. Doom 2016 had excellent pacing and this game is just bad unfortunately. I really wanted to like it.
  91. Nov 10, 2022
    0
    id software's mismanagement of the franchise's OST and music creator Mick Gordon is a disgrace and should be apologized for. Corporate culture is a cancer in general, but it seems it ate away id Software's integrity. The fans and the franchise deserves better than the current Id management. Marty Stratton should publicly apologize and resign. His behaviour is inexcusable.
  92. Feb 12, 2021
    0
    Edit: lowering the score as I went back and played previuos Doom games and felt Eternal was more flawed

    The bad: A big step down from Doom 2016. Doom 2016 made a joke in the very beginning about over convuluted story and toses that right out the window for the sake of well put together action gameplay. Here they went the opposite direction. Why? You are forced to play a certain way
    Edit: lowering the score as I went back and played previuos Doom games and felt Eternal was more flawed

    The bad:
    A big step down from Doom 2016. Doom 2016 made a joke in the very beginning about over convuluted story and toses that right out the window for the sake of well put together action gameplay. Here they went the opposite direction. Why?
    You are forced to play a certain way and that includes running away a lot and farming ammo/health/armor. After that you attack some more then farm again. Rinse and repeat. I played on Nightmare and difficulty was good for me. But I caught myself feeling it was more of a chore, a homework, to engage in combat rather than having fun.

    Dont get mer started on the jump puzzles.

    Too many mechanics for a simple but perfected action game. Its like they didnt know what to do with their sequel and just put everything they had from the 'idea box' and with the success of Doom 2016 there were no nay-sayers during development.

    The stages feel very 40k warhammer esque and not grounded in real world future as Doom 2016. Ammo and weapons pop like a childred cartoon show and doesnt fit well with the overall style.

    Story is there were no one asked for it, nor is it needed in a Doom game. The funny thing is that the developers became the very joke they themselves made about "unecessary story arcs" joke in Doom 2016. Doom isnt a story driven game as other very deep and captivating story games can be. In Doom 2016 it was handled perfect with juuust about the right amount. Here it is suuddenly very important and serious and edgy but that just results in "gringe". Doomguy shouldnt be anything else than a normal guy (who doesnt speak!!) who overcame the odds with his skill with weapons and lust for killing demons. No deep story, no prophecy, no "the one" BS.

    The good:
    Still good looking albeit worse in design than 2016. Very optimized for such a good looking game. Sound is very good. Action is sometimes fun.
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  93. Jan 4, 2021
    0
    worse than doom 2016 in every way imaginable. if you enjoy tedium, first person platforming, and convuleted fanfiction plots you still wouldn't enjoy this. it's that terrible
  94. Apr 23, 2022
    0
    Worst Doom game.
    Enemies are bullets sponges so the shooting isn't that satisfying and you are forced into a repetitive game loop of chasing ammo which makes the worst thing about the 2016 game, the glory kills, pivotal. You cant even try to pretend the pathetic teleportation your character does once you hit the chainsaw button isn't there anymore.
    Just a boring and repetitive console
    Worst Doom game.
    Enemies are bullets sponges so the shooting isn't that satisfying and you are forced into a repetitive game loop of chasing ammo which makes the worst thing about the 2016 game, the glory kills, pivotal. You cant even try to pretend the pathetic teleportation your character does once you hit the chainsaw button isn't there anymore.
    Just a boring and repetitive console FPS, i couldnt believe how bad this game was and have aborted trying to finish it several times already.
    Lowered my rating just to piss off the rabid fanboys lmao
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  95. May 24, 2021
    0
    bu oyuna katlanılmaz çok sıkıcı orta ayarlarda oynamama rağmen ölüp duruyorum finala 1 görev kaldı eğer bu görevi başarırsam mutluluktan ölecem
  96. Jul 18, 2021
    0
    This review contains spoilers, click expand to view. One of the absolute worst games thats been released in a long time, a blot on the legacy of Doom and the (formerly) good reputations of both Id Software and Bethesda Games. If you expect anything of value or any shreds of entertainment to be had from this game. An absolute slog at best, complete sewage at worst its shocking that something of this quality can be released in this golden age of gaming. Boring, bland, bothersome gameplay, that punishes the player for trying anything outside of the hardset limits the game has in place. Why they did this? I can't even imagine why, maybe to appeal to older games who have gotten slow and stupid in their advanced age or young kids that can barely count to 3 yet but the design choice is truly appalling and downright insulting to the average gamer. A drastic decrease in weapon and enemy variety from past releases, the same imps and cacodemons either reskinned or outright reused in parts of the game you'd hope for something fresh. I'm talking 20 hours in and its the same enemies you're expected to be tackled in the same way. The bosses suffer from this problem too, the same cyberdemons or barons of hell barely sized up and maybe with a new coat of paint dropped in almost at random seemingly just to pad the game out instead of testing the players skills (something they realized they wouldn't need to do, due to the redundant gameplay i mentioned earlier). The graphics are a major step back in terms of quality. Doom 2016 looks lightyears ahead in terms of quality, shoddy texture work, low poly models and atrociously bad animations, the absolutely rushed state of the game is on full display in an area you expect even the most lackluster of games in this current generation to at least somewhat succeed in. In terms of weapon variety, as I mentioned earlier, severely lacking in variety. Only 3 weapons available in the entirety of the game, one being a hidden reward from a boring collectathon sidequest and even then not worth the time to unlock it, as I've already explained at length how the game punishes any variety. The HUD and UI is laughably bad, looking like it was designed in some cheap knockoff of photoshop, barely conveying any information regarding damage or the status of your character to the player, as well as cluttering the screen with useless text and effects. Speaking of the character, Doomguys design is an extreme downgrade from past titles. In a cheap attempt to capture nostalgia from past games it just comes off as being an homage to the artwork of Tom of Finland. Gaudy and grotesquely built its a slap in the face to human anatomy and good character design across so many other games. The art direction of the entire game feels this way, definitely not aided by the low quality graphics. Going from gross and gory, to extravagantly bland, I'd hate to see what the concept art was like if whats on display in the final game looks this bad. One would expect sprawling scenic environments of a real hell on earth, all that you get greeted with is a low poly 4 year olds idea of hell. The story is truly the crown jewel of just how bad this game gets. Nonsensical boring dialogue, lengthy drab cutscenes and retcons of the worst degree are just some of the gems in store for you if you pick this game up. The character of Samual Hayden has been absolutely mangled, going from proud noble futurist scientist, to disturbed, almost child predator creep. His weird obsession with the frighteningly young intern character reflects a strange creative choice by the devs, to the point I almost believe someone on the writing team was projecting their own desires on this cast of characters. The character of Doomguy truly got the brunt of these bad decisions. The cool, restrained, angry demeanor presented in 2016 has been completely replaced with this psychopathic, enraged persona that isn't helped by the awful voice acting, that I can only guess was provided by some bum on the street they hired to record his lines. The voice acting problem is reflected on the entirety of the extensive new cast of characters but is notably bad for Doomguy. The story is completely incoherent with timeskipping and constant planet hopping that would put the modern Star Wars movies to shame. The twist that the Dark Lord thats been hyped up the entire game being Doomguy from an alternate timeline comes out of complete left field, due to the amount of hilariously bad red herrings and false twists I almost feel must have been left over from old versions of the script that they must never have been improved upon. This trainwreck of a game truly goes to show how far down the level of quality has dropped for AA devs. The reputation of these companies I don't think can ever be recovered just because of how hard they dropped the ball on this one. Why something like this was made and released, especially from the devs that brought us Morrowwind and Wolfensteinn. My final review for this game is a concrete 0 out of 10.... Expand
  97. Sep 2, 2023
    0
    Do you like parkour? Do you like micromanagement of resources? Do you like restrictive combat and never having any administration? Then you'll love this game. However, for me, this is the worst Doom game ever made.
Metascore
88

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 61
  2. Negative: 0 out of 61
  1. LEVEL (Czech Republic)
    Jul 22, 2020
    80
    The murderous amok simulator returns and is even more furious than before. Fantastic presentation and great fighting system are harmed only by annoying platforming sequences. [Issue#302]
  2. May 1, 2020
    90
    If you're looking for a deep and thought-provoking gaming experience that changes your outlook on life, look elsewhere. However, if you want a fast-paced, visceral shooter full of non-stop action and outrageous violence, you can't do better than Doom Eternal. If you liked 2016's offering you will love this follow up. It's a hell of a good time.
  3. Apr 19, 2020
    77
    Like Jason Statham’s character in Crank, Doom Eternal needs adrenaline every waking second. So long as you drown hordes of demons in their own blood, it feels like a perfect GOTY contender, but during quiet moments, Doom Eternal withers and forces you to ponder unpleasant questions. id Software needs to course-correct, otherwise we’ll be playing Super Doom Slayer’s Bros in a few years.